KR20140088286A - System and method for online gate ball game service using natural user interface - Google Patents
System and method for online gate ball game service using natural user interface Download PDFInfo
- Publication number
- KR20140088286A KR20140088286A KR1020120158260A KR20120158260A KR20140088286A KR 20140088286 A KR20140088286 A KR 20140088286A KR 1020120158260 A KR1020120158260 A KR 1020120158260A KR 20120158260 A KR20120158260 A KR 20120158260A KR 20140088286 A KR20140088286 A KR 20140088286A
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- ball
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
Abstract
An on-line gateball game service system using an NUI device according to an exemplary embodiment of the present invention includes at least one of a sensor capable of recognizing movement of a user, a microphone capable of acquiring voice information, and a camera capable of recognizing movement information of the ball A data analyzer for analyzing at least one of a user's gesture, phoneme and whether or not the ball is correctly hit, based on the information recognized from the NUI device; And a main server for transmitting and receiving various information necessary for on-line gateball game through the network with the terminal.
Description
The present invention relates to a method and system for on-line gateball game using an NUI device, in particular, a user analyzes motion information and phonological information of a user in a free space without wearing a sensor, And an online gambling game service and system that recognize a direction and provide a gambling game to a terminal based on the recognized information.
As sensor and microprocessor technology has improved dramatically, control over human natural movement has become technically feasible. Accordingly, the NUI (Natural User Interface), which utilizes people's natural behavior as an interface without using a separate input device such as a mouse, forms the flow of a new user interface in the future. In 2006, Christian Moore opened the Natural User Interface open research community to draw up a discussion on new user interfaces based on related technologies such as gesture recognition. NUI allows people to interact with computers through natural behaviors such as motion, facial expression, pupil movement, and voice instead of a keyboard or mouse. The range of applications is expanding to include touch screen mobile phones, voice recognition navigators, and game controllers that control operations. One of the greatest features of NUI is that the content itself controlled by the user acts as an interface.
However, the conventional gateball game interface has a disadvantage that there are many inconveniences and limitations to move to a corresponding terminal for game operation before a user hits the ball with a mouse, a keyboard, and a touch screen.
In addition, although the infrared sensor is applied to recognize the movement direction and speed of the conventional ball, space problems, high cost problems, and maintenance due to the lifetime of the infrared sensor have occurred.
In addition, in Korean Patent Laid-Open No. 2003-0063604, a plurality of goal bars are formed on the front side and a golf ball is formed on the rear side of the golf ball. The technique has a problem that it can not play the overall gateball game because only the batting practice which is a part of the gateball game is played.
In order to solve the above problems, the present invention recognizes the motion and phoneme of the user using the NUI device to control the gateball game, acquires the moving direction and speed of the ball using the camera of the NUI device, And to develop a service method and system capable of interacting with users in other regions by sharing the velocity vector information with the moving direction of the ball through online.
An on-line gateball game service system using an NUI device according to an exemplary embodiment of the present invention includes at least one of a sensor capable of recognizing movement of a user, a microphone capable of acquiring voice information, and a camera capable of recognizing movement information of the ball A data analyzer for analyzing at least one of a user's gesture, phoneme and whether or not the ball is correctly hit, based on information recognized from the NUI device; And a main server for transmitting and receiving various information necessary for on-line gateball game through the network with the terminal.
The method for providing an online gaming game using an NUI device according to another embodiment of the present invention includes a step of connecting a terminal and a main server, and a step of receiving a ball from the terminal for acquiring movement information of the ball obtained through the camera Determining whether or not the ball is accurately hit on the basis of whether or not the ball is correctly hit; detecting whether the ball is hit correctly, a sensor capable of recognizing movement of the user, a microphone capable of obtaining voice information, Recognizing at least one of a gesture, a phoneme, and whether or not the ball is correctly hit, based on the recognized information of the terminal; Recognizing the movement information of the ball based on the acquired image, and using the recognized phonological information, And displaying the gate ball game image on the display unit based on the player's gesture information and the ball movement information.
The method and system for online gateball game service using the NUI device according to the present invention recognize the movement and phoneme of the user in a free space, so that the user can use the gateball game more easily and efficiently, Content can be provided.
In addition, according to the present invention, a user can enjoy a competition game with a plurality of users through an online gaming game using a network as well as an off-line game.
1 is a block diagram for explaining an online gate ball game system using an NUI device according to an embodiment of the present invention.
FIG. 2 is a block diagram for explaining a data analysis unit and a data processing unit of the terminal of FIG. 1; FIG.
FIG. 3 is a view for explaining a process of recognizing a moving direction and a speed of the ball by the physics engine of FIG. 2;
4 is a flowchart illustrating an online gaming game service method according to an embodiment of the present invention.
5A to 5E are diagrams showing screens provided in an online gate ball game system using an NUI device.
Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings and embodiments. It is to be understood, however, that the present invention may be embodied in many other specific forms without departing from the spirit or essential characteristics thereof, and it is to be understood that the invention is not limited to the disclosed embodiments.
1 is a block diagram for explaining an online gate ball game system using an NUI device according to an embodiment of the present invention.
Referring to FIG. 1, an on-line gate
The NUI
The
The
The
The
The
The
The
The
The
The
The
The
The ball movement
The
Also, the
The
The on-line gateball game system using the NUI device according to the present invention recognizes the movement and phoneme of a user in a free space, so that the user can use the gateball game more easily and efficiently, and provide more realistic contents to the user based on mutual interaction can do.
In addition, according to the present invention, a user can enjoy a competition game with a plurality of users through an online gaming game using a network as well as an off-line game.
FIG. 2 is a block diagram for explaining a data analysis unit and a data processing unit of the terminal of FIG. 1; FIG.
1 and 2, the
The
The
The hit
The
The
The
When it is determined that the hit is correctly performed, the
In addition, the
The
The
FIG. 3 is a view for explaining a process of recognizing a moving direction and a speed of the ball by the physics engine of FIG. 2;
Referring to FIGS. 2 and 3, the camera of the
For example, when the ball moves along the position P1 at t1, the position P2 at t2, and the position Pn at tn, the
In addition, the
4 is a flowchart illustrating an online gaming game service method according to an embodiment of the present invention.
Referring to FIGS. 1 and 4, the
When the ball is correctly hit, the
The on-line gateball
The online gaming
According to another example, the online gambling
The on-line gateball game system using the NUI device according to the present invention recognizes the movement and phoneme of a user in a free space, so that the user can use the gateball game more easily and efficiently, and provide more realistic contents to the user based on mutual interaction can do.
In addition, according to the present invention, a user can enjoy a competition game with a plurality of users through an online gaming game using a network as well as an off-line game.
5A to 5E are diagrams showing screens provided in an online gate ball game system using an NUI device.
Referring to FIG. 5A, an online gate ball game system may display an icon for setting an online battle mode, an offline battle mode, and a practice game mode on an initial screen of an online gate ball game.
Referring to FIG. 5B, the online gate ball game system may display a login screen. Members can log in using an RFID card. That is, the members insert the RFID card into the reader, the reader transmits the read information to the main server, and the main server accepts the login based on the received information.
Referring to FIG. 5C, the on-line gate ball game system can display the created game room on-line. In the room, icons can be displayed to list other parties in order to play against other users in the area, and to perform functions such as requesting and rejecting a game, creating a room, and the like.
Referring to FIG. 5D, the on-line gate ball game system can display the moving direction and the speed information of the opponent's screen and the ball. Displaying the opponent's screen is to check the opponent team's unfair competition or opponent's team player.
Referring to FIG. 5D, the online gate ball game system may display an icon for selecting the difficulty level of the practice game, and information (name, exercise date, practice frequency, etc.) of the user.
The embodiments described may be constructed by selectively combining all or a part of each embodiment so that various modifications can be made.
It should also be noted that the embodiments are for explanation purposes only, and not for the purpose of limitation. In addition, it will be understood by those of ordinary skill in the art that various embodiments are possible within the scope of the technical idea of the present invention.
Further, according to an embodiment of the present invention, the above-described method can be implemented as a code that can be read by a processor on a medium on which the program is recorded. Examples of the medium that can be read by the processor include ROM, RAM, CD-ROM, magnetic tape, floppy disk, optical data storage, etc., and may be implemented in the form of a carrier wave (e.g., transmission over the Internet) .
Claims (14)
And a main server for transmitting and receiving various information necessary for an online gate ball game through the terminal and a network.
The data analysis unit may include:
An online gateball game service system using an NUI device for determining whether or not a ball is correctly hit, depending on whether or not a ball exists in an image for acquiring movement information of the ball obtained through a camera.
The data analysis unit may include:
An online gateball game service system using a NUI device that recognizes phonemes from voice information obtained through a microphone.
The data analysis unit may include:
An online gateball game service system using an NUI device that recognizes a user 's gesture based on a user' s movement obtained through a sensor.
Wherein the data processing unit comprises:
An online gateball game service system using an NUI device that synchronizes a gesture of a recognized user with a virtual character and displays a virtual character on the display unit.
Wherein the data processing unit comprises:
An online gateball game service system using the NUI apparatus that recognizes the moving speed and direction of the ball based on the ball movement information and displays the recognized information on the display unit.
Wherein the data processing unit comprises:
An online gateball game service system using an NUI device that generates a virtual image including a virtual character and a virtual object synchronized with a user's gesture required for an online gateball game, and displays the generated virtual image on a display unit.
Wherein the data processing unit comprises:
An online gateball game service system using an NUI device that recognizes the moving speed and direction of the ball, considering at least one of the elasticity of the ball in the actual field, wind direction, and wind strength.
Wherein the data processing unit comprises:
An on-line gateball game service system using an NUI device for displaying an image of a counterpart received from a counterpart terminal via a main server on a display unit.
Connecting a terminal and a main server;
Determining whether the ball is hit correctly based on whether or not a ball is included in an image for capturing movement information of the ball obtained through the camera;
Recognizing at least one of a sensor capable of recognizing movement of a user, a microphone capable of acquiring voice information, and a camera capable of recognizing movement information of the ball when the ball is correctly hit;
Analyzing at least one of a gesture of the user, a phoneme, and whether or not the ball is correctly hit, based on the information that the terminal recognizes;
Recognizing movement information of the ball based on the image obtained through the camera; And
And displaying the gateball game image on the display unit based on the phonological information, the gesture information of the user, and the movement information of the ball.
Transmitting the phonological information, the gesture information of the user, and the movement information of the ball to the main server when the first terminal has two terminals;
Transmitting, by the main server, the received phonological information, the gesture information of the user, and the movement information of the ball to the second terminal; And
And displaying the gate ball game image on the display unit based on the phonological information, the user's gesture information, and the ball movement information of the second terminal.
Further comprising the step of the terminal recognizing the moving speed and the direction of the ball based on the movement information of the ball.
The step of recognizing the movement speed and direction of the ball includes:
And recognizing the moving speed and direction of the ball in consideration of at least one of the elasticity of the ball in the actual playing field, the wind direction, and the wind strength.
And displaying the image of the other party received via the main server from the partner terminal on the display unit.
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KR1020120158260A KR20140088286A (en) | 2012-12-31 | 2012-12-31 | System and method for online gate ball game service using natural user interface |
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KR1020120158260A KR20140088286A (en) | 2012-12-31 | 2012-12-31 | System and method for online gate ball game service using natural user interface |
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Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101479174B1 (en) * | 2014-10-08 | 2015-01-06 | (주)휴먼아이티솔루션 | Apparatus for measuring movement of gateball using ultrasonic sensor |
KR101625020B1 (en) | 2016-02-11 | 2016-06-01 | 최예도 | Dishwasher |
KR20200144424A (en) * | 2019-06-18 | 2020-12-29 | 장철운 | Sjoelen game system supporting funciton for recoding log of game and on-line service |
KR20220015280A (en) * | 2020-07-30 | 2022-02-08 | 주식회사 슐런코리아 | Non-face-to-face remote sjoelen board game system and method |
-
2012
- 2012-12-31 KR KR1020120158260A patent/KR20140088286A/en not_active Application Discontinuation
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101479174B1 (en) * | 2014-10-08 | 2015-01-06 | (주)휴먼아이티솔루션 | Apparatus for measuring movement of gateball using ultrasonic sensor |
KR101625020B1 (en) | 2016-02-11 | 2016-06-01 | 최예도 | Dishwasher |
KR20200144424A (en) * | 2019-06-18 | 2020-12-29 | 장철운 | Sjoelen game system supporting funciton for recoding log of game and on-line service |
KR20220015280A (en) * | 2020-07-30 | 2022-02-08 | 주식회사 슐런코리아 | Non-face-to-face remote sjoelen board game system and method |
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