KR20040107662A - On-line game machine and method which transfer the mobile handset's movement to the game server to play - Google Patents
On-line game machine and method which transfer the mobile handset's movement to the game server to play Download PDFInfo
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- KR20040107662A KR20040107662A KR1020030036692A KR20030036692A KR20040107662A KR 20040107662 A KR20040107662 A KR 20040107662A KR 1020030036692 A KR1020030036692 A KR 1020030036692A KR 20030036692 A KR20030036692 A KR 20030036692A KR 20040107662 A KR20040107662 A KR 20040107662A
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- mobile phone
- game server
- information
- game
- transmitting
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- 238000000034 method Methods 0.000 title claims abstract description 14
- 238000001514 detection method Methods 0.000 claims abstract description 7
- 238000012544 monitoring process Methods 0.000 claims description 2
- 230000002194 synthesizing effect Effects 0.000 claims 1
- 241000699666 Mus <mouse, genus> Species 0.000 description 2
- 230000002093 peripheral effect Effects 0.000 description 2
- 241000699670 Mus sp. Species 0.000 description 1
- 230000001133 acceleration Effects 0.000 description 1
Classifications
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F16—ENGINEERING ELEMENTS AND UNITS; GENERAL MEASURES FOR PRODUCING AND MAINTAINING EFFECTIVE FUNCTIONING OF MACHINES OR INSTALLATIONS; THERMAL INSULATION IN GENERAL
- F16B—DEVICES FOR FASTENING OR SECURING CONSTRUCTIONAL ELEMENTS OR MACHINE PARTS TOGETHER, e.g. NAILS, BOLTS, CIRCLIPS, CLAMPS, CLIPS OR WEDGES; JOINTS OR JOINTING
- F16B37/00—Nuts or like thread-engaging members
- F16B37/04—Devices for fastening nuts to surfaces, e.g. sheets, plates
- F16B37/041—Releasable devices
- F16B37/043—Releasable devices with snap action
Abstract
Description
본 발명은 휴대폰의 움직임정보를 게임서버로 전송하여 진행하는 온라인 게임장치 및 방법에 관한 것으로, 더욱 자세하게는 휴대폰 내에 휴대폰의 상하좌우 기울기상태를 감지하는 장치를 내장하여 키패드의 조작정보와 더불어 기울기정보를 게임서버로 전송하고, 연결된 상대방의 조작정보와 기울기정보에 의해 변동되는 정보를 게임서버로부터 수신하여 모니터링되며 진행되게 함으로써 기존의 조작과 더불어 더 많은 조작정보를 이용함으로써 상대방과 좀더 섬세하고 현실감 있게 게임을 즐길수 있게 한 휴대폰의 움직임정보를 게임서버로 전송하여 진행하는 온라인 게임장치 및 방법에 관한 것이다.The present invention relates to an online game apparatus and method for transmitting a mobile phone's motion information to a game server, and more particularly, to a device for detecting up, down, left, and right tilt states of a mobile phone, and inclination information along with operation information of a keypad. To the game server and receive information monitored by the connected server's operation information and inclination information from the game server to be monitored and progressed. The present invention relates to an online game apparatus and method for transmitting a motion information of a mobile phone that enables users to enjoy a game to a game server.
일반적으로 휴대폰을 이용해 게임을 할 목적으로 키패드를 이용하고 있다. 이는 오프라인상태에서 게임을 할 경우에는 게임의 규모나 구조가 단조롭기 때문에 휴대폰의 키패드를 이용해서도 충분히 즐길수가 있었다. 그러나 근자에 와서 휴대폰의 무선인터넷기능을 이용해 컴퓨터의 온라인게임이 무선인터넷을 이용한 휴대폰에서 응용되고 있다. 컴퓨터의 경우 많은 키와 마우스를 이용하기 때문에 복잡한 게임을 할수 있다. 특히 마우스를 이용한 X,Y좌표값인 이차원의 정보를 이용함으로써 복잡한 게임이 가능한데 반하여 휴대폰의 경우에는 키패드의 키갯수가 매우 적고 특히 마우스가 없는 관계로 복잡한 게임을 진행하기가 어렵다.In general, the keypad is used to play a game using a mobile phone. This is because when the game is offline, the size and structure of the game is monotonous, so it was possible to enjoy it enough using the keypad of the mobile phone. However, in recent years, online games of computers are being applied to mobile phones using wireless internet by using wireless internet function of mobile phones. Computers use a lot of keys and mice to play complex games. In particular, complex games are possible by using two-dimensional information of X and Y coordinates using a mouse. However, in the case of a mobile phone, the number of keys on the keypad is very small, and in particular, it is difficult to play a complicated game because there is no mouse.
본 발명은 상기와 같은 문제점을 해소하기 위해 휴대폰 내에 휴대폰의 상하좌우 기울기상태를 감지하는 장치를 내장하여 키패드의 조작정보와 더불어 기울기정보를 게임서버로 전송하고, 연결된 상대방의 조작정보와 기울기정보에 의해 변동되는 정보를 게임서버로부터 수신하여 모니터링되며 진행되게 함으로써 기존의 조작과 더불어 더 많은 조작정보를 이용함으로써 상대방과 좀더 섬세하고 현실감 있게 게임을 즐길수 있도록 하는 휴대폰의 움직임정보를 게임서버로 전송하여 진행하는 온라인 게임장치 및 방법을 제공하는데 본 발명의 목적이 있는 것이다.The present invention has a device for detecting the tilt state of the mobile phone in the mobile phone in order to solve the above problems, and transmits the tilt information to the game server along with the operation information of the keypad, the operation information and tilt information of the connected opponent Receives information that is changed by the game server and monitors and proceeds by transmitting the movement information of the mobile phone to the game server so that users can enjoy the game more delicately and realistically by using more operation information in addition to the existing operation. It is an object of the present invention to provide an online game apparatus and method.
휴대폰의 상하좌우 기울기상태를 감지하는 장치의 권리는 본인(김명수)이 출원한 등록번호 200146515를 사용하거나 또는 진동형 자이로스코프소자, 지자기 센서, 가속도센서 등이 사용될 수 있고, 휴대폰의 움직임정보를 전송하는 권리는 본인(김형년)이 출원한 등록번호 100342702를 사용함으로써 본 발명의 목적이 달성될 수 있다.The right of the device to detect the up, down, left and right tilt of the mobile phone can be registered using the registration number 200146515 filed by me (Kim, Myung-su), or the vibration type gyroscope device, geomagnetic sensor, acceleration sensor, etc. The right can be achieved by using the registration number 100342702 filed by myself (Kim Hyung-Yen).
도 1은 휴대폰 장치의 내부구성 및 주변 구성도1 is an internal configuration and a peripheral configuration of a mobile phone device
도 2는 사용자가 휴대폰을 상하 좌우 움직임을 도시한 예2 illustrates an example in which the user moves the mobile phone up and down and left and right
도 3은 수치정보를 상하좌우 이동키로 변환하여 도시한 예3 shows an example of converting numerical information into up, down, left and right navigation keys.
이와 같은 목적을 달성하기 위한 본 발명은, 휴대폰에 있어서, 상하좌우 기울기상태를 감지하는 장치를 내장하고, 키패드의 조작정보와 기울기정보를 게임서버로 전송하고 결과치를 전송받는 모뎀을 구비하고, 전송받은 결과치에 의해 모니터링을 구사하는 프로그램의 기록매체가 구비되고, 게임서버에 있어서, 양방향 또는 다방향의 휴대폰으로부터 조작정보와 기울기정보를 받아 그에 따른 결과치를 각각의 휴대폰으로 전송하는 게임서버가 구비되는 것을 특징으로 한다.In order to achieve the above object, the present invention provides a mobile phone, including a device for detecting up, down, left, and right tilt states, a modem for transmitting operation information and tilt information of a keypad to a game server and receiving a result value, and transmitting A recording medium of a program for monitoring the program is provided according to the received result, and the game server includes a game server for receiving operation information and tilt information from mobile phones in both directions or multi-directions and transmitting the result values to each mobile phone. It is characterized by.
이하 첨부된 도면에 의해 상세히 설명하면 다음과 같다.Hereinafter, described in detail by the accompanying drawings as follows.
도 1은 휴대폰 장치의 내부구성 및 주변 구성도로써 본 발명에 의해 개시된 휴대폰은 휴대폰기기의 상하좌우 기울기상태를 감지하는 움직임감지부와, 직접 조작으로 입력하기 위한 키패드부, 움직임감지부와 키패드부에서 입력된 정보를 게임서버로 전송하고 게임서버로부터 결과나 변동치를 전송받는 모뎀, 전송받은 결과치에 의해 모니터에 나타내기 위한 프로그램이 기록된 저장부, 프로그램에 의한 결과치를 나타내기위한 모니터부, 이들을 제어하는 제어부로 구성되어 있고, 별도로 온라인으로 게임을 하는 상대방의 휴대폰과 휴대폰들로부터 전송되어 오는 정보를 처리하여 각각의 결과치를 휴대폰으로 전송하는 게임서버로 구성되어 있다.1 is an internal configuration and a peripheral configuration of a mobile phone device, the mobile phone disclosed by the present invention is a movement sensing unit for detecting the up, down, left and right tilt state of the mobile device, a keypad unit for direct input, a movement sensing unit and a keypad unit. Modem to receive the information inputted from the game server and receive the result or change from the game server, a storage unit for recording the program for display on the monitor by the received result value, and a monitor unit for indicating the result value by the program. It is composed of a control unit for controlling, it is composed of a game server for processing the information transmitted from the mobile phone and the mobile phones of the other party to play the game online and transmits each result value to the mobile phone.
사전에 게임을 다운로드 받아 저장부에 기록된다.The game is downloaded in advance and recorded in the storage.
본 발명에 의한 온라인 게임을 하기 위하여 휴대폰으로 무선인터넷을 통해 게임서버에 연결하여 게임을 진행하게 되는데 이때 움직임감지부는 자동으로 기울기정보를 제어부로 보내고, 동시에 키패드부에서 사용자의 조작에 의해 입력된 정보가 제어부로보내져서 모뎀을 통해 게임서버로 전송되고 게임서버는 다른 상대방의 전송된 정보를 종합하여 각각의 휴대폰으로 결과치를 전송하고 휴대폰의 모뎀을 통하여 전송받은 결과치는 저장부의 프로그램의 처리로 제어부를 통해 모니터부와 스피커부를 구동시키게 되며 이러한 과정은 게임을 진행하는 동안에 연속적으로 진행된다.In order to play an online game according to the present invention, a mobile phone is connected to a game server via a wireless Internet to play a game. The motion detection unit automatically sends tilt information to a control unit, and at the same time, information input by a user's operation in a keypad unit. Is sent to the control unit and transmitted to the game server through the modem. The game server synthesizes the transmitted information of the other party and transmits the result to each mobile phone. The result received through the modem of the mobile phone is controlled by the program of the storage unit. The monitor and the speaker are driven through this process. This process is continuously performed during the game.
도2는 사용자가 휴대폰을 상하 좌우 움직임을 도시한 예로써 100은 휴대폰을 움직이기 위해 잡고 있는 그림이고, 200은 오른쪽으로 기울인 그림이고, 300은 왼쪽으로 기울인 그림이고, 400은 평형상태의 그림이고, 500은 뒤로 기울인 그림이고, 600은 앞으로 기울인 그림을 나타낸 것이다. 즉 기울임에 따라 앞뒤의 각도와 좌우의 각도가 수치로 나올 수 있는데 이에 따른 변화치를 전송하게 되는 것이다.2 is an example of the user moving the mobile phone up and down left and right, 100 is a picture to hold the phone to move, 200 is a picture tilted to the right, 300 is a picture tilted to the left, 400 is a picture of the equilibrium state , 500 is the picture tilted backwards, 600 is the picture tilted forward. In other words, the angle of the front and rear and the left and right angles can be numerically transmitted according to the tilting, and the change value is transmitted accordingly.
상기의 변화치를 움직임의 감지부에서 게임서버로 전송되는 방법은 각도 즉 X,Y 좌표값인 2차원의 수치정보로 보낼 수도 있고, 도 3은 수치정보를 상하좌우 이동키로 변환하여 도시한 예로써, 수치정보를 도 3과 같이 휴대폰의 상하좌우 방향키로 변환하여 방향키의 횟수를 보낼 수도 있다. 즉 앞뒤의 각도와 좌우의 각도의 X,Y 좌표값이 도 3에서 박스표시부분 정도 일 경우 우방향키 3회 상방향키 2회를누르는 정보를 보낼 수 있다.The method of transmitting the change value to the game server from the motion detection unit may be sent as two-dimensional numerical information, that is, an angle, that is, X and Y coordinate values, and FIG. 3 illustrates an example of converting numerical information into up, down, left, and right moving keys. In addition, the numerical information may be converted into up, down, left, and right arrow keys of the mobile phone to transmit the number of arrow keys. That is, when the X and Y coordinate values of the front and rear angles and the left and right angles are about the box display portion of FIG. 3, information of pressing the right direction key three times and the up direction key two times can be sent.
사용자가 휴대폰의 움직임과 동시에 키패드의 키를 조작함으로써 상기의 움직임 정보와 키패드 조작정보가 게임서버로 전송되게 되고, 연결된 게임상대의 조작정보와 움직임정보가 게임서버에서 종합되어 계산처리되고, 변동되는 정보를 게임서버로부터 수신하여 모니터링되며 진행되게 함으로써 기존의 조작과 더불어 더 많은 조작정보를 이용함으로써 상대방과 좀더 섬세하고 현실감 있게 게임을 즐길수 있게 된다.As the user operates the keys of the keypad at the same time as the movement of the mobile phone, the movement information and the keypad operation information are transmitted to the game server, and the operation information and movement information of the connected game partner are calculated and processed by the game server and changed. By receiving the information from the game server to be monitored and progressed by using more manipulation information in addition to the existing operation, you can enjoy the game more delicate and realistic with the opponent.
이상에서 상술한 바와 같이 본 발명은 휴대폰 내에 휴대폰의 상하좌우 기울기상태를 감지하는 장치를 내장하여 키패드의 조작정보와 더불어 기울기정보를 게임서버로 전송하고, 연결된 상대방의 조작정보와 기울기정보에 의해 변동되는 정보를 게임서버로부터 수신하여 모니터링되며 진행되게 함으로써 기존의 조작과 더불어 더 많은 조작정보를 이용함으로써 상대방과 좀더 섬세하고 현실감 있게 게임을 즐길수 있는 것이다.As described above, the present invention has a built-in device for detecting the up, down, left and right tilt state of the mobile phone in the mobile phone to transmit the tilt information to the game server along with the operation information of the keypad, and changes by the operation information and tilt information of the connected opponent By receiving the information from the game server to be monitored and progressed by using more manipulation information in addition to the existing operation can enjoy the game more delicate and realistic with the opponent.
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP2155345A1 (en) * | 2007-04-30 | 2010-02-24 | Cfph, Llc | Game with player actuated control structure |
US9317110B2 (en) | 2007-05-29 | 2016-04-19 | Cfph, Llc | Game with hand motion control |
-
2003
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Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP2155345A1 (en) * | 2007-04-30 | 2010-02-24 | Cfph, Llc | Game with player actuated control structure |
EP2155345A4 (en) * | 2007-04-30 | 2011-12-21 | Cfph Llc | Game with player actuated control structure |
US10504317B2 (en) | 2007-04-30 | 2019-12-10 | Cfph, Llc | Game with player actuated control structure |
US10997815B2 (en) | 2007-04-30 | 2021-05-04 | Cfph, Llc | Game with player actuated control structure |
US9317110B2 (en) | 2007-05-29 | 2016-04-19 | Cfph, Llc | Game with hand motion control |
US10459518B2 (en) | 2007-05-29 | 2019-10-29 | Cfph, Llc | Game with hand motion control |
US11169595B2 (en) | 2007-05-29 | 2021-11-09 | Cfph, Llc | Game with hand motion control |
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