JPH096985A - Virtual space sharing system - Google Patents

Virtual space sharing system

Info

Publication number
JPH096985A
JPH096985A JP7150500A JP15050095A JPH096985A JP H096985 A JPH096985 A JP H096985A JP 7150500 A JP7150500 A JP 7150500A JP 15050095 A JP15050095 A JP 15050095A JP H096985 A JPH096985 A JP H096985A
Authority
JP
Japan
Prior art keywords
virtual space
sight
line
user
alter ego
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP7150500A
Other languages
Japanese (ja)
Other versions
JP3203615B2 (en
Inventor
Hiroya Tanigawa
博哉 谷川
Hajime Suzuki
鈴木  元
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nippon Telegraph and Telephone Corp
Original Assignee
Nippon Telegraph and Telephone Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nippon Telegraph and Telephone Corp filed Critical Nippon Telegraph and Telephone Corp
Priority to JP15050095A priority Critical patent/JP3203615B2/en
Publication of JPH096985A publication Critical patent/JPH096985A/en
Application granted granted Critical
Publication of JP3203615B2 publication Critical patent/JP3203615B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

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  • Processing Or Creating Images (AREA)
  • Information Transfer Between Computers (AREA)
  • Computer And Data Communications (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

PURPOSE: To automatically secure the coincidence of eyes between a viewer himself and the other self and to easily attain a conversation between them in a virtual space without requiring any complicated operation. CONSTITUTION: The distance is measured between a viewer himself (a) and the other self (b). If the measured distance is smaller than the threshold value L and the other self (b) is set on the eyes of the viewer himself (a), the other self (b) is turned until the eyes of (b) are coincident with those of (a) (3) after the time exceeds the value L with the measured distance kept less than the value L (1). Otherwise, the viwer himself (a) is turned until the eyes of (a) are coincident with those of the other self (b) (4).

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明は、利用者が自分の意志で
自由に移動できるような3次元仮想空間と当該仮想空間
内に他の利用者の分身とを表現できる複数台の装置が通
信網を介して接続され、利用者の音声、映像、仮想空間
内の位置情報、分身の視線の向き情報等を他の装置に分
配することによって、複数の利用者が同一の仮想空間を
遠隔地で共有し、仮想空間内で利用者が任意の利用者と
会話できる仮想空間共有技術に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention communicates a plurality of devices capable of expressing a three-dimensional virtual space in which a user can freely move by his / her will and the altercations of other users in the virtual space. Connected via the network, by distributing the user's voice, video, position information in the virtual space, direction information of the line of sight of other people, etc. to other devices, multiple users can access the same virtual space at remote locations. Virtual space sharing technology that allows users to talk to any user in a virtual space.

【0002】[0002]

【従来の技術】本発明は、複数の利用者が通信網を介し
て共有できる3次元仮想空間を対象にしており、各利用
者は装置の操作器から自分の分身を操作することによ
り、自分の意志で自由に仮想空間内を移動できるため、
自分の分身と他の利用者の分身との位置関係や顔の向き
が常時変化する。
BACKGROUND OF THE INVENTION The present invention is intended for a three-dimensional virtual space that can be shared by a plurality of users via a communication network, and each user can operate his or her own body by operating an operator of the device. Because you can move freely in the virtual space with
The positional relationship between one's alter ego and another user's alter ego and the face orientation constantly change.

【0003】従来、仮想空間において他の利用者と会話
するには、操作器から自分の分身を操作して、当該利用
者の分身に近付いて会話の意志を伝える方法、または音
声を利用して相手の名前を呼ぶ方法、または操作器を操
作してグラフィック等で相手にビジュアルに会話意志を
伝える方法が採られていた。
Conventionally, in order to have a conversation with another user in a virtual space, a method of operating one's alter ego using an operating device to approach the user's alter ego to convey the intention of the conversation, or a voice is used. A method of calling the name of the other party or a method of operating the operation device to visually convey the conversation intention to the other party by means of graphics or the like was adopted.

【0004】[0004]

【発明が解決しようとする課題】しかし、第1の方法で
は、両利用者の分身が互いに相手の視野に入っていない
と、相手の存在を認識できないため、会話の意志を伝え
られないという欠点がある。また、相手と視線を合わせ
るために自分の分身を操作して相手の前に移動して向き
直るのは操作が煩雑であるという欠点もある。第2の方
法では、分身の後ろ姿から相手の名前を特定できない場
合にはやはり会話の意志を伝えにくいという欠点があ
る。第3の方法では、分身を移動させる操作の他に操作
が必要で、ヒューマンインタフェースが煩雑になるとい
う欠点がある。
However, in the first method, unless the altercations of both users are in the sight of each other, it is not possible to recognize the presence of the other party, so that the intention of the conversation cannot be conveyed. There is. In addition, there is a drawback in that it is complicated to operate one's alter ego to move his / her body in front of the other person in order to match his / her line of sight with the other person. The second method has a drawback that it is difficult to convey the intention of the conversation when the name of the other party cannot be specified from the rear view of the alter ego. The third method has a drawback that a human interface becomes complicated because an operation is required in addition to the operation of moving the ghost.

【0005】本発明の目的は、分身同士の視線を自動的
に一致させ、煩雑な操作を伴わないで仮想空間内で容易
に会話を成立させることができる仮想空間共有システム
を提供することにある。
It is an object of the present invention to provide a virtual space sharing system in which the lines of sight of different bodies are automatically matched and a conversation can be easily established in the virtual space without complicated operations. .

【0006】[0006]

【課題を解決するための手段】本発明の第1の仮想空間
共有システムは、受信した他分身の位置情報と自分身の
位置情報を用いて自分身と他分身間の距離を測定し、該
距離があらかじめ装置で決められた閾値以下であり、か
つ該状態があらかじめ装置で決められた時間の閾値以上
持続したか否かを検出する手段と、 前記距離が閾値以
下の状態が前記時間の閾値以上持続したことが検出され
ると、自分身の視線の向きと他分身の視線の向きが一致
するまで自分身の位置または他分身の視線の向きを変更
する手段を有する。
A first virtual space sharing system of the present invention measures the distance between one's own body and another's body using the received position information of the other body and the received position information of the other body, and Means for detecting whether or not the distance is equal to or less than a threshold value determined in advance by the device, and the state lasts for a time threshold value or more determined in advance in the device; and the state in which the distance is equal to or less than the threshold value is the time threshold value. When it is detected that the above-mentioned persistence has occurred, it has means for changing the position of one's own line of sight or the direction of another's line of sight until the direction of the line of sight of one's own body and the direction of the line of sight of another subject match.

【0007】本発明の第2の仮想空間共有システムは、
受信した他分身の視線の向き情報と自分身の視線の向き
情報を用いて自分身の視線があらかじめ装置で決められ
た時間の閾値以上の他分身の方を向いているかどうかを
検出する手段と、自分身の視線が前記時間の閾値以上の
他の分身の方を向いていることが検出されると、自分身
の視線の向きと他分身の視線の向きが一致するまで自分
身の位置または視線の向きを変更する手段を有する。
A second virtual space sharing system of the present invention is
A means for detecting whether or not the line of sight of the user's own line of sight is directed toward the other line of sight, which is equal to or greater than a threshold of time determined in advance by the device, by using the received direction information of the line of sight of the other body and the direction information of the line of sight of the own body. , If it is detected that the line of sight of one's own body is directed toward another alter ego that is equal to or greater than the threshold of the time, the position of one's own body or the position of one's own sight until the direction of the line of sight of the other alter ego matches. It has means for changing the direction of the line of sight.

【0008】[0008]

【作用】本発明は、通信網を介して接続される装置間で
相互に送受信される分身の位置情報と視線の向き情報を
利用して、分身相互が互いに位置的に近接している時間
や、分身が他の分身を見ている凝視時間によって、分身
同士の視線を自動的に一致させ、煩雑な操作を伴わない
で、仮想空間内で容易に会話を成立させるようにしたも
のである。
According to the present invention, by utilizing the position information of the ghosts and the line-of-sight direction information mutually transmitted and received between the devices connected via the communication network, the time when the ghosts are close to each other in position and , The gaze time of the other subject automatically matches the line of sight of the other subject, and the conversation can be easily established in the virtual space without complicated operations.

【0009】[0009]

【実施例】次に、本発明の実施例について図面を参照し
て説明する。
Next, embodiments of the present invention will be described with reference to the drawings.

【0010】図1は本発明の一実施例の仮想空間共有シ
ステムを構成する仮想空間共有装置の構成図、図2は分
身間の距離または顔の向きと時間による視線一致を示す
図である。
FIG. 1 is a block diagram of a virtual space sharing apparatus that constitutes a virtual space sharing system according to an embodiment of the present invention, and FIG. 2 is a diagram showing the distance between ghosts or the direction of a face and the line of sight according to time.

【0011】仮想空間共有装置は通信回線17を介して
他の仮想空間共有装置と接続されている。通信網インタ
フェ−ス部10は通信回線17を介して受信した他分身
の位置情報と視線の向き情報を内部バス18を介して他
分身移動処理部13へ転送する。他方、本仮想空間共有
装置の利用者が操作器16を用いて自分身を操作し、移
動させると、移動情報が外部バス27を介して操作器イ
ンタフェ−ス部11に入力される。操作器インタフェ−
ス部11は受信した移動情報を位置情報と視線の向き情
報に変換し、内部バス19を介して通信網インタフェ−
ス部10へ転送する。通信網インタフェ−ス部10は通
信回線17を介して他の仮想空間共有装置へ位置情報と
視線の向き情報を送信する。同時に、操作器インタフェ
ース部11は位置情報と視線の向き情報を内部バス2
1,22を介してそれぞれ仮想空間モデル視点移動処理
部14、距離・視線・時間計算部15へ転送する。仮想
空間モデル視点移動処理部14は、内部バス21から受
領した位置情報と視線の向き情報から利用者の分身の視
点を移動させ、内部バス24を介して仮想空間表示部1
2に対し、表示モデルの表示視点の変更を指示する。ま
た、仮想空間モデル視点移動処理部14は、内部バス2
5を介して視点の変更を他分身移動処理部13に通知す
る。他分身移動処理部13は、内部バス25を介して受
領した視点変更通知と、内部バス18を介して受領した
他分身の位置情報と視線の向き情報から、利用者の視野
の中にいる他分身の位置と顔の向きを変更するよう内部
バス23を介して仮想空間表示部12へ通知する。仮想
空間表示部12は利用者の操作器16による操作にした
がって、仮想空間内の視点を移動させて表示、その中に
他の分身を表示する。
The virtual space sharing device is connected to another virtual space sharing device via a communication line 17. The communication network interface unit 10 transfers the position information of the other ghost and the direction information of the line of sight received via the communication line 17 to the other ghost movement processing unit 13 via the internal bus 18. On the other hand, when the user of the virtual space sharing apparatus operates and moves himself / herself using the operation device 16, the movement information is input to the operation device interface unit 11 via the external bus 27. Controller interface
The communication unit 11 converts the received movement information into position information and line-of-sight direction information, and communicates with the communication network interface via the internal bus 19.
Transfer to the copy unit 10. The communication network interface unit 10 transmits the position information and the line-of-sight direction information to another virtual space sharing device via the communication line 17. At the same time, the manipulator interface unit 11 sends position information and line-of-sight direction information to the internal bus 2
It is transferred to the virtual space model viewpoint movement processing unit 14 and the distance / line-of-sight / time calculation unit 15 via 1 and 22, respectively. The virtual space model viewpoint movement processing unit 14 moves the viewpoint of the user's alter ego based on the position information and the line-of-sight direction information received from the internal bus 21, and the virtual space display unit 1 via the internal bus 24.
2 is instructed to change the display viewpoint of the display model. Further, the virtual space model viewpoint movement processing unit 14 uses the internal bus 2
The change of viewpoint is notified to the other body movement processing unit 13 via 5. Based on the viewpoint change notification received via the internal bus 25 and the position information and line-of-sight direction information of the other alternation received via the internal bus 18, the other-partition movement processing unit 13 is in the user's visual field. The virtual space display unit 12 is notified via the internal bus 23 to change the position of the alter ego and the orientation of the face. The virtual space display unit 12 moves and displays the viewpoint in the virtual space in accordance with the operation of the operation device 16 by the user, and displays other ghosts therein.

【0012】距離・視線・時間計算部15は内部バス2
0を介して受領した他分身の位置情報と視線の向き情報
と、内部バス22を介して受領した自分身の位置情報と
視線の向き情報とから、自分身と他分身間の距離を測定
し、該距離が閾値より小さく、かつ他分身が自分身の視
線上にある場合にはタイマーを起動し、時間が閾値を越
えると、内部バス26を介して視点の変更を、仮想空間
モデル視点移動処理部14に指示する。これにより、自
分身は他分身の視線と合うように移動できる。次に、本
実施例の動作を、図2(1)に示すように自分身aが他
分身bの視野に入っていない場合に、自分身aが他分身
bの利用者に話しかけたい場合を例にとって説明する。
The distance / line-of-sight / time calculation unit 15 uses the internal bus 2
The distance between one's own body and the other body is measured from the position information of the other body and the direction information of the line of sight received via 0, and the position information of the own body and the direction information of the line of sight received via the internal bus 22. , If the distance is smaller than the threshold and the other alter ego is on the line of sight of the self, when the time exceeds the threshold, the viewpoint is changed via the internal bus 26 and the virtual space model viewpoint is moved. Instruct the processing unit 14. This allows one's own body to move so as to match the line of sight of another branch. Next, the operation of the present embodiment will be described with reference to FIG. Take for example.

【0013】通信網インタフェース部10は通信回線1
7を介して他分身bの位置情報と視線の向き情報を受信
し、内部バス18を介して他分身移動処理部13へ転送
する。他方、本仮想空間共有装置の利用者が操作器16
を用いて自分身aを操作し、移動させると、移動情報が
外部バス27を介して操作器インタフェ−ス部11に入
力される。操作器インタフェ−ス部11は受信した移動
情報を位置情報と視線の向き情報に変換し、内部バス1
9を介して通信網インタフェ−ス部10へ転送する。通
信網インタフェ−ス部10は通信回線17を介して他の
仮想空間共有装置へ自分身aの位置情報と視線の向き情
報を送信する。同時に、操作器インタフェ−ス部11は
自分身aの位置情報と視線の向き情報を内部バス21,
22を介しそれぞれ仮想空間モデル視点移動処理部1
4、距離・視線・時間計算部15へ転送する。
The communication network interface unit 10 is a communication line 1.
The position information of the other body b and the direction information of the line of sight are received via 7 and transferred to the other body movement processing unit 13 via the internal bus 18. On the other hand, the user of this virtual space sharing apparatus operates the operation unit 16
When the person's body a is operated and moved by using, the movement information is input to the controller interface section 11 via the external bus 27. The operation device interface unit 11 converts the received movement information into position information and line-of-sight direction information, and the internal bus 1
9 to the communication network interface unit 10. The communication network interface unit 10 transmits the position information of the own body a and the direction information of the line of sight to another virtual space sharing device via the communication line 17. At the same time, the controller interface section 11 receives the position information of the body a and the sight line direction information from the internal bus 21,
22 via the virtual space model viewpoint movement processing unit 1
4. Transfer to the distance / line-of-sight / time calculation unit 15.

【0014】距離・視線・時間計算部15は内部バス2
0を介して受領した他分身bの位置情報と、内部バス2
2を介して受領した自分身aの位置情報とから、自分身
aと他分身b間の距離を測定する。該距離が閾値Lより
小さく、かつ他分身bが自分身aの視線上にある場合に
はタイマーを起動し、距離L以下を保ったまま時間が閾
値T以上経過すると(図2(1))、内部バス26を介
して視点の変更を仮想空間モデル視点移動処理部14に
指示する。仮想空間モデル視点移動処理部14は、内部
バス25を介して視点の変更を他分身移動処理部13に
通知する。他分身移動処理部13は、内部バス25を介
して視点変更通知を受領すると、内部バス18を介して
受領した他分身bの視線の向き情報から、利用者の視野
の中にいる他分身bの顔の向きを変更するように内部バ
ス23を介して仮想空間表示部12へ通知する。仮想空
間表示部12は他分身bを自分身aと視線が一致するま
でその場で回転させる(図2(3))。あるいは、仮想
空間モデル視点移動処理部14は、内部バス21から受
領した位置情報と視線の向き情報から利用者の分身aの
視点を移動するように仮想空間表示部12へ通知し、仮
想空間表示部12は自分身aを他分身bと視線が一致す
るまで移動させる(図2(4))。
The distance / line-of-sight / time calculation unit 15 is the internal bus 2
Position information of the other alternation b received via 0 and the internal bus 2
From the position information of the own body a received via 2, the distance between the own body a and the other body b is measured. When the distance is smaller than the threshold value L and the other subject b is on the line of sight of the own body a, a timer is activated, and when the distance L or less is maintained and the time exceeds the threshold value T (FIG. 2 (1)). , And instructs the virtual space model viewpoint movement processing unit 14 to change the viewpoint via the internal bus 26. The virtual space model viewpoint movement processing unit 14 notifies the other-body movement processing unit 13 of the change of the viewpoint via the internal bus 25. Upon receiving the viewpoint change notification via the internal bus 25, the other-partition movement processing unit 13 determines, based on the line-of-sight direction information of the other-part b received via the internal bus 18, the other-part b in the visual field of the user. The virtual space display unit 12 is notified via the internal bus 23 to change the orientation of the face. The virtual space display unit 12 rotates the other alternator b on the spot until the line of sight of the other alternator b coincides with the own alternator a (FIG. 2C). Alternatively, the virtual space model viewpoint movement processing unit 14 notifies the virtual space display unit 12 to move the viewpoint of the user's alternator a based on the position information and line-of-sight direction information received from the internal bus 21, and displays the virtual space display. The unit 12 moves the body a until the line of sight matches the other body b (FIG. 2 (4)).

【0015】図2(2)では、自分身aが話しかけたい
他分身bを見ている時間が、あらかじめ装置で決められ
た時間の閾値T以上持続すると、図2(3)または図2
(4)のように、利用者の操作を伴わずに自分身aと他
分身bの視線が一致するように他分身bまたは自分身a
を制御するものである。
In FIG. 2 (2), if the time during which the body a looks at the other body b to talk to continues for more than a threshold value T of a time determined in advance by the apparatus, the case shown in FIG. 2 (3) or FIG.
As described in (4), the other body b or the body a so that the line of sight of the body a and the body b of the other body may be matched without the user's operation.
Is to control.

【0016】なお、図2(1)と図2(2)を同時に実
現する場合には、自分身aは話しかけたい他分身bに視
線を向けたまま距離L以下で他分身bに近づき、視線の
向きと距離L以下を保ったまま時間T以上経過すると、
自分身aと他分身bの視線が一致するように分身a、b
を制御する。
2 (1) and 2 (2) at the same time, the body a approaches the other body b at a distance L or less while keeping the line of sight to the other body b to be spoken, and the line of sight If the time T or more elapses while maintaining the direction and the distance L or less,
Alternate a and b so that the line of sight of one's own a and the other's alternate b match
Control.

【0017】[0017]

【発明の効果】以上説明したように、本発明によれば、
通信網を介して接続される装置間で相互に送受信される
分身の位置情報と視線の向き情報を利用して、分身相互
が位置的に近接している時間や、分身が他の分身を見て
いる凝視時間によって自動的に分身同士の視線を一致さ
せることにより、煩雑な操作を伴わないで、仮想空間内
で容易に会話を成立させることができる効果がある。
As described above, according to the present invention,
By using the position information and line-of-sight information of the ghosts that are mutually transmitted and received between devices connected via a communication network, the time when the ghosts are in close proximity to each other and the ghosts see other ghosts. By automatically matching the lines of sight of the different bodies according to the gaze time, it is possible to easily establish a conversation in the virtual space without complicated operations.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明の一実施例の仮想空間共有装置の構成図
である。
FIG. 1 is a configuration diagram of a virtual space sharing apparatus according to an embodiment of the present invention.

【図2】同図(1)は自分身aと他分身bの距離が閾値
より小さく、かつ持続時間が閾値より長い場合を示し、
同図(2)は自分身aが他分身bを見ている時間が閾値
より長い場合を示し、同図(3)は他分身bを自分身a
と視線が一致するまでその場で回転させることを示し、
同図(4)は自分身aを他分身bと視線が一致するまで
移動させることを示す。
FIG. 2 (1) shows the case where the distance between the body a and the other body b is smaller than the threshold and the duration is longer than the threshold,
The figure (2) shows the case where the self a sees the alternative b for a longer time than the threshold, and the figure (3) shows the alternative b as the a
And rotate on the spot until the line of sight and
FIG. 4 (4) shows that the body a is moved until the line of sight of the other body b matches.

【符号の説明】[Explanation of symbols]

10 通信網インタフェ−ス部 11 操作器インタフェ−ス部 12 仮想空間表示部 13 他分身移動処理部 14 仮想空間モデル視点移動処理部 15 距離・視線・時間計算部 16 操作器 17 通信回線 18,19,20,21,22 位置座標・視線向き
情報用内部バス 23 他分身位置指示用内部バス 24,25 視点指示用内部バス 26 視点位置変更指示用内部バス 27 操作器信号転送用バス a,b 分身
10 Communication Network Interface Section 11 Manipulator Interface Section 12 Virtual Space Display Section 13 Alternate Movement Processing Section 14 Virtual Space Model Viewpoint Movement Processing Section 15 Distance / Gaze / Time Calculation Section 16 Operator 17 Communication Lines 18, 19 , 20, 21, 22 Internal bus for position coordinate / line-of-sight information 23 Internal bus for alternate alternation position instruction 24, 25 Internal bus for instruction of viewpoint 26 Internal bus for instruction of position change 27 Bus for operation device signal transfer a, b Alternate

Claims (2)

【特許請求の範囲】[Claims] 【請求項1】 利用者が自分の意志で自由に移動できる
ような3次元仮想空間と当該仮想空間内に利用者の分身
とを表現できる複数台の装置が通信網を介して接続さ
れ、利用者の音声、映像、仮想空間内の分身の位置情
報、分身の視線の向き情報等を他の装置に分配すること
によって、複数の利用者が同一の仮想空間を遠隔地で共
有できる仮想空間共有システムにおいて、 受信した他分身の位置情報と自分身の位置情報を用いて
自分身と他分身間の距離を測定し、該距離があらかじめ
装置で決められた閾値以下であり、かつ該状態があらか
じめ装置で決められた時間の閾値以上持続したか否かを
検出する手段と、 前記距離が閾値以下の状態が前記時間の閾値以上持続し
たことが検出されると、自分身の視線の向きと他分身の
視線の向きが一致するまで自分身の位置または他分身の
視線の向きを変更する手段を有することを特徴とする仮
想空間共有システム。
1. A three-dimensional virtual space in which a user can freely move at will, and a plurality of devices capable of expressing a user's alter ego in the virtual space are connected via a communication network and used. Virtual space sharing that allows multiple users to share the same virtual space at remote locations by distributing the user's voice, video, position information of the alter ego within the virtual space, direction information of the line of sight of the alter ego, etc. In the system, the distance between one's own body and the other's body is measured by using the received position information of the other body and the position information of the body itself, and the distance is equal to or less than a threshold value determined in advance by the device, and the state is in advance. Means for detecting whether or not the device has lasted longer than or equal to a threshold value of time, and when it is detected that the state where the distance is equal to or shorter than the threshold value is longer than or equal to the threshold value of time, the direction of the line of sight of the person and others The line of sight of the alter ego matches Virtual space sharing system and a means for changing the direction of the sight line position or other branch of his body until the.
【請求項2】 利用者が自分の意志で自由に移動できる
ような3次元仮想空間と当該仮想空間内に利用者の分身
とを表現できる複数台の装置が通信網を介して接続さ
れ、利用者の音声、映像、仮想空間内の分身の位置情
報、分身の視線の向き情報等を他の装置に分配すること
によって、複数の利用者が同一の仮想空間を遠隔地で共
有できる仮想空間共有システムにおいて、 受信した他分身の視線の向き情報と自分身の視線の向き
情報を用いて自分身の視線があらかじめ装置で決められ
た時間の閾値以上の他分身の方を向いているかどうかを
検出する手段と、 自分身の視線が前記時間の閾値以上の他の分身の方を向
いていることが検出されると、自分身の視線の向きと他
分身の視線の向きが一致するまで自分身の位置または他
分身の視線の向きを変更する手段を有することを特徴と
する仮想空間共有システム。
2. A three-dimensional virtual space in which a user can freely move at will, and a plurality of devices capable of expressing a user's alter ego in the virtual space are connected via a communication network and used. Virtual space sharing that allows multiple users to share the same virtual space at remote locations by distributing the user's voice, video, position information of the alter ego within the virtual space, direction information of the line of sight of the alter ego, etc. In the system, it is detected whether the line of sight of the user's own line of sight is greater than or equal to the threshold of the time predetermined by the device using the received direction information of the line of sight of the other body and the direction information of the line of sight of the own body. When it is detected that the line of sight of one's own body is directed toward another alter ego that is equal to or greater than the threshold of time, the subject's own gaze direction is matched with that of the other alter ego. Position or direction of line of sight of another ghost Virtual space sharing system and a means for changing.
JP15050095A 1995-06-16 1995-06-16 Virtual space sharing system Expired - Lifetime JP3203615B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP15050095A JP3203615B2 (en) 1995-06-16 1995-06-16 Virtual space sharing system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP15050095A JP3203615B2 (en) 1995-06-16 1995-06-16 Virtual space sharing system

Publications (2)

Publication Number Publication Date
JPH096985A true JPH096985A (en) 1997-01-10
JP3203615B2 JP3203615B2 (en) 2001-08-27

Family

ID=15498225

Family Applications (1)

Application Number Title Priority Date Filing Date
JP15050095A Expired - Lifetime JP3203615B2 (en) 1995-06-16 1995-06-16 Virtual space sharing system

Country Status (1)

Country Link
JP (1) JP3203615B2 (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010009512A (en) * 2008-06-30 2010-01-14 Yahoo Japan Corp Conversation display method and server device
US8156184B2 (en) 2008-02-20 2012-04-10 International Business Machines Corporation Dialog server for handling conversation in virtual space method and computer program for having conversation in virtual space
JP6290467B1 (en) * 2017-02-01 2018-03-07 株式会社コロプラ Information processing method, apparatus, and program causing computer to execute information processing method
JP2023000136A (en) * 2021-06-17 2023-01-04 グリー株式会社 Program, information processing device and information processing method

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8156184B2 (en) 2008-02-20 2012-04-10 International Business Machines Corporation Dialog server for handling conversation in virtual space method and computer program for having conversation in virtual space
US8554841B2 (en) 2008-02-20 2013-10-08 Activision Publishing, Inc. Dialog server for handling conversation in virtual space method and computer program for having conversation in virtual space
US9583109B2 (en) 2008-02-20 2017-02-28 Activision Publishing, Inc. Dialog server for handling conversation in virtual space method and computer program for having conversation in virtual space
US10001970B2 (en) 2008-02-20 2018-06-19 Activision Publishing, Inc. Dialog server for handling conversation in virtual space method and computer program for having conversation in virtual space
JP2010009512A (en) * 2008-06-30 2010-01-14 Yahoo Japan Corp Conversation display method and server device
JP6290467B1 (en) * 2017-02-01 2018-03-07 株式会社コロプラ Information processing method, apparatus, and program causing computer to execute information processing method
JP2018124826A (en) * 2017-02-01 2018-08-09 株式会社コロプラ Information processing method, apparatus, and program for implementing that information processing method in computer
JP2023000136A (en) * 2021-06-17 2023-01-04 グリー株式会社 Program, information processing device and information processing method

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