JP2540617Y2 - Speech synthesis management system for pachinko game machines - Google Patents

Speech synthesis management system for pachinko game machines

Info

Publication number
JP2540617Y2
JP2540617Y2 JP1991012691U JP1269191U JP2540617Y2 JP 2540617 Y2 JP2540617 Y2 JP 2540617Y2 JP 1991012691 U JP1991012691 U JP 1991012691U JP 1269191 U JP1269191 U JP 1269191U JP 2540617 Y2 JP2540617 Y2 JP 2540617Y2
Authority
JP
Japan
Prior art keywords
balls
pachinko game
incoming
ball
outgoing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP1991012691U
Other languages
Japanese (ja)
Other versions
JPH04104886U (en
Inventor
崇弘 杉原
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Alpine Electronics Inc
Original Assignee
Alpine Electronics Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Alpine Electronics Inc filed Critical Alpine Electronics Inc
Priority to JP1991012691U priority Critical patent/JP2540617Y2/en
Publication of JPH04104886U publication Critical patent/JPH04104886U/en
Application granted granted Critical
Publication of JP2540617Y2 publication Critical patent/JP2540617Y2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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  • Pinball Game Machines (AREA)

Description

【考案の詳細な説明】[Detailed description of the invention]

【0001】[0001]

【産業上の利用分野】本考案は、パチンコ機器において
パチンコ遊戯機を音声合成情報により管理する為の装置
に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to an apparatus for managing a pachinko game machine based on speech synthesis information in a pachinko machine.

【0002】[0002]

【従来の技術】従来のパチンコ遊戯機の管理はホストコ
ンピュータとそれにつながる複数の端末装置をパチンコ
遊戯機一台ごとに取り付けホストコンピュータと複数端
末をラインでつなぎ出玉・入玉の情報等をホストコンピ
ュータディスプレイ上に表示するという大掛りなシステ
ムで行っていた。
2. Description of the Related Art Conventional pachinko game machines are managed by connecting a host computer and a plurality of terminal devices connected to each pachinko game machine to each pachinko game machine, connecting the host computer and a plurality of terminals by lines, and hosting information on outgoing and incoming balls. It used to be a large system that displayed on a computer display.

【0003】[0003]

【考案が解決しようとする課題】このため、従来のパチ
ンコ遊戯機の管理には金がかかりすぎるという問題点が
あった。本考案は、大掛りなシステムを組むことなくパ
チンコ遊戯機の出玉・入玉管理を音声合成で行うことに
より設備導入投資を軽減し、パチンコ遊戯機の管理を簡
便にするととともに所定のメッセージを音声で伝達する
ことにより接客サービスの向上を図ることを目的として
いる。
For this reason, there has been a problem that the management of the conventional pachinko game machines requires too much money. The present invention reduces the investment in equipment introduction by performing outgoing and incoming ball management of pachinko amusement machines by voice synthesis without forming a large-scale system, simplifies the management of pachinko amusement machines, and sends predetermined messages. The purpose is to improve customer service by transmitting by voice.

【0004】[0004]

【課題を解決するための手段】上記課題を解決するため
本考案はパチンコ遊戯機の前に座った遊客を感知する赤
外線センサーとパチンコ遊戯機の出玉数を検出する出玉
センサーと、入玉数を検出する入玉センサーと該出玉セ
ンサーと入玉センサーから送られてくる出玉数と入玉数
を積算するカウンターと該カウンターにより積算した出
玉数と入玉数、積算出玉数と積算入玉数の比率情報を呼
び出すための操作部と所定の音声合成部と前記赤外線セ
ンサーと前記カウンターの検出結果に応じて音声情報を
選択するとともに、前記操作部の操作に応じて積算出玉
数、積算入玉数、比率情報に対応する音声情報を選択し
該音声合成部より出力させる制御部を具備していること
を特徴としている。
SUMMARY OF THE INVENTION In order to solve the above problems, the present invention provides an infrared sensor for detecting a patron sitting in front of a pachinko game machine, a payout sensor for detecting the number of payouts of a pachinko game machine, and an incoming ball. The number of incoming balls, the number of incoming balls, the number of incoming balls, and the number of products calculated by the counter. And an operation unit for calling the ratio information of the accumulated number of balls input, a predetermined voice synthesis unit, voice information according to the detection result of the infrared sensor and the counter, and product calculation according to the operation of the operation unit. It is characterized by including a control unit for selecting voice information corresponding to the number of balls, the number of accumulated balls, and the ratio information and outputting the selected voice information from the voice synthesis unit.

【0005】[0005]

【作用】本考案によれば、各センサーにより検出される
情報と操作部の操作に応じて所定の音声情報を制御部が
選択し、音声合成部が該音声情報を出力する。
According to the present invention, the control section selects predetermined audio information according to the information detected by each sensor and the operation of the operation section, and the audio synthesis section outputs the audio information.

【0006】[0006]

【実施例】以下、図面を参照して本考案の一実施例につ
いて説明する。図1は本考案の一実施例によるパチンコ
遊戯機の音声合成管理装置の構成を示すブロック図であ
る。以下、図面を参照して本考案の一実施例について説
明する。図1において、1 はパチンコ遊戯機前面に設置
されパチンコ遊戯機に遊客が付いたかどうかを感知する
為の人感知赤外線センサー、2 は遊客がパチンコ遊戯機
に不正を行った場合、パチンコ店従業員に不正行為が行
なわれていることを点灯して知らせる為の不正通報ラン
プ、3 はパチンコ遊戯機に打ち込まれた玉が入賞口に入
り入賞玉が遊客に戻された出玉数と、パチンコ遊戯機に
打ち込まれた玉が入賞口に入らなかった入玉数とを、出
玉数、入玉数に分けて積算する為の出玉・入玉積算カウ
ンターである。4 は出玉数、入玉数の出玉、入玉センサ
ー情報を出玉・入玉積算カウンター3 に伝達する為の出
玉・入玉・センサーインターフェイスである。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS An embodiment of the present invention will be described below with reference to the drawings. FIG. 1 is a block diagram showing a configuration of a voice synthesis management device of a pachinko game machine according to an embodiment of the present invention. Hereinafter, an embodiment of the present invention will be described with reference to the drawings. In FIG. 1, 1 is a human detection infrared sensor installed in front of a pachinko game machine to detect whether or not a pachinko game machine is attached to a pachinko game machine. 3 is a fraudulent notification lamp that lights up to notify that a fraudulent activity is taking place. 3 is the number of balls that were driven into the pachinko game machine, entered the winning opening, and the winning balls were returned to the player. This is a payout / payout counter for counting the number of payouts in which the balls hit by the machine did not enter the winning opening, by dividing them into payouts and payouts. Reference numeral 4 denotes an outgoing / incoming / sensor interface for transmitting the outgoing / incoming number sensor information to the outgoing / incoming counter 3.

【0007】5 はパチンコ遊戯機に打ち込まれた玉が入
賞口に入り遊客に戻される入賞パチンコ玉数を数えるた
めの出玉センサー、6 はパチンコ遊戯機に打ち込まれた
玉が入賞口に入らなかったパチンコ玉数を数えるための
入玉センサーである。7 は人感知赤外線センサー1 の感
知情報に応じて所定の情報を、また、出玉・入玉センサ
ーの情報に応じて選択的情報を音声情報として出すため
の音声合成部、8 は音声合成部7 で音声合成するための
音声合成用データメモリー、9 は音声合成部7より合成
された音声情報を音声伝達する為のスピーカーである。
10は遊客がパチンコ遊戯機に不正行為を働いた場合これ
を検出する為の、金属センサー、磁気センサー、扉開セ
ンサー等からなる各種不正感知センサーである。11は各
種不正感知センサー10の検出情報を後述の制御部15に伝
達するための不正感知センサーインターフェイスであ
る。
[0007] 5 is a payout sensor for counting the number of winning pachinko balls that are put into the winning opening when the balls driven into the pachinko game machine are returned to the winning opening. 6 is a ball that is driven into the pachinko playing machine does not enter the winning opening. This is a ball entry sensor for counting the number of pachinko balls. 7 is a voice synthesizing section for outputting predetermined information as voice information according to the information detected by the human detecting infrared sensor 1 and selective information according to the information of the outgoing and incoming sensors, and 8 is a voice synthesizing section. Reference numeral 7 denotes a voice synthesis data memory for voice synthesis, and reference numeral 9 denotes a speaker for transmitting voice of voice information synthesized by the voice synthesis unit 7.
Numeral 10 denotes various fraud sensors including a metal sensor, a magnetic sensor, a door open sensor, and the like, for detecting when a player acts on a pachinko game machine. Reference numeral 11 denotes a fraud sensor interface for transmitting detection information of various fraud sensors 10 to a control unit 15 described later.

【0008】12は出玉個数の積算数と音声情報として取
り出すさいに操作する出玉個数確認ボタン、13は入玉個
数の積算数を音声情報として取り出すさいに操作する入
玉個数確認ボタン、14は出玉個数の積算数と、入玉個数
の積算数の比率情報を取り出すさいに操作する出玉・入
玉率確認ボタンである。15は制御部であり人感知赤外線
センサーからの感知情報ならびに出玉・入玉積算カウン
ター3 よりの出玉・入玉に関する情報を入力し出玉個数
確認ボタン12、入玉個数確認ボタン13、出玉・入玉率確
認ボタン14が操作されたかどうかを検出し、音声合成用
データメモリー8 から所定の音声情報の選択を行い、音
声合成部7 に音声合成させて、スピーカー9 より種々の
音声情報を出力させるとともに、不正感知センサーイン
ターフェイス11よりの検出結果に応じて音声合成及び不
正通報ランプ2 にて不正通報を行う。
Reference numeral 12 denotes a payout number confirmation button which is operated when taking out the integrated number of payouts and voice information, 13 is a payout number confirmation button which is operated when taking out the integrated number of payouts as voice information, 14 Is a payout / ball input rate confirmation button operated when extracting ratio information of the cumulative number of payouts and the cumulative number of payouts. Numeral 15 is a control unit which inputs sensing information from the human detecting infrared sensor and information on the outgoing / incoming ball from the outgoing / incoming ball counter 3 and outputs the outgoing ball number confirmation button 12, the incoming ball number confirmation button 13, Detects whether the ball / ball rate check button 14 has been operated, selects predetermined voice information from the voice synthesis data memory 8, causes the voice synthesizer 7 to synthesize voice, and outputs various voice information from the speaker 9. Is output, and a fraudulent report is made by the voice synthesis and fraudulent report lamp 2 according to the detection result from the fraud sensor interface 11.

【0009】このように構成した本考案のパチンコ遊戯
機の音声合成管理装置は次のような動作をする。まず、
パチンコ遊戯機前に遊客が着座した場合、パチンコ遊戯
機前面に取付られた人感知センサー1 がこの遊客に感知
し、遊客に対して音声にて「本日は、ようこそいらっし
ゃいました。ごゆっくりお楽しみ下さい。」等の接客メ
ッセージを伝える。
The voice synthesizing management device for a pachinko game machine according to the present invention configured as described above operates as follows. First,
When a patrol player sits in front of the pachinko game machine, the human detection sensor 1 mounted on the front of the pachinko game machine detects this person and sounds to the player, saying, "Welcome today. Please provide a customer service message such as "Please."

【0010】また、パチンコ遊戯機に打ち込まれた玉の
うち入賞口に入り、出玉として遊客に戻される玉数が出
玉センサー5 で数えられ、入賞口に入らずパチンコ遊戯
機に取り込まれる入玉の数が入玉センサー6 で数えら
れ、出玉センサー5 、入玉センサー6 で数えられた玉数
データは、出玉・入玉センサーインターフェイス4 を介
して出玉・入玉積算カウンター3 に送られ出玉数、入玉
数別に逐次記憶される。出玉・入玉積算カウンター3 に
記憶されている出玉数、入玉数は遊客がパチンコ遊戯機
ゲームを止めてパチンコ遊戯機を離れることを人感知赤
外線センサー1 が感知した時点で制御部15に取り込ま
れ、制御部15は入玉数が多い場合には遊客が負けたと判
断し「本日はありがとうございました。又の御来店をお
待ちしております。」、出玉数が多い場合には遊客が勝
ったものと判断し「本日は、お楽しみいただけましたで
しょうか。又の御来店をお待ちしております。」等の所
定メッセージを、音声合成用データメモリー8 より選択
し音声合成部7 よりスピーカー9 にて音声として遊客に
伝える。
In addition, the number of balls that enter the winning opening of the balls driven into the pachinko game machine and are returned to the player as payouts are counted by the payout sensor 5, and are entered into the pachinko game machine without entering the winning opening. The number of balls is counted by the ball sensor 6 and the ball data counted by the ball sensor 5 and ball sensor 6 is transferred to the ball / ball counter 3 via the ball / ball sensor interface 4. The number of sent balls and the number of incoming balls are sequentially stored. The number of balls and the number of balls stored in the ball-out / ball-in counter 3 are determined by the control unit 15 when the human detection infrared sensor 1 detects that the player has stopped the pachinko game and left the game. If the number of incoming balls is large, the control unit 15 determines that the player has lost, "Thank you for today. We look forward to seeing you again." Judging that the player has won, select a predetermined message such as "Have you enjoyed it today. We look forward to seeing you again." From 7 the speaker 9 tells the player as audio.

【0011】また、パチンコ店が営業を終了し、各パチ
ンコ遊戯機の出玉率、入玉率によりパチンコ遊戯機、板
面釘の調整を行うさいのデータとして各パチンコ遊戯機
の一日の出玉率、入玉率、出玉・入玉数比率を確認する
場合には、出玉個数確認ボタン12、入玉個数確認ボタン
13、出玉・入玉率確認ボタン14を各々操作するだけで制
御部15が前記各確認ボタン、12,13,14の内どのボタンが
操作されたかを判断し、出玉・入玉積算カウンター3 か
らの出玉積算数、入玉積算数、出玉・入玉率データを取
り込み音声合成メモリー8 から数値データを選択し、音
声合成7 を通し、スピーカー9 により音声として、パチ
ンコ遊戯機の出玉積算数、入玉積算数、出玉・入玉率数
値をパチンコ遊戯機板面釘調整者に音声情報として伝達
する。
When the pachinko parlor is closed, the pachinko amusement machine and the ball rate of the pachinko amusement machine are adjusted according to the payout rate and the incoming ball rate of each pachinko amusement machine. Check the payout rate, payout rate and payout rate, and check the payout quantity button 12 and payout quantity button.
13, the control unit 15 determines which button among the confirmation buttons, 12, 13, and 14 has been operated by simply operating each of the payout and payout rate confirmation buttons 14, and the payout and payout total counter. The data of the number of outgoing balls, the number of incoming balls, and the number of outgoing and incoming balls from 3 are taken in, the numerical data is selected from the voice synthesis memory 8, the voice is synthesized, and the voice is output from the pachinko game machine through the speaker 9 through the speaker 9. The total number of balls, the total number of incoming balls, and the numerical values of outgoing and incoming balls are transmitted as voice information to a pachinko game machine board surface nail adjuster.

【0012】また、不正行為が行なわれると、パチンコ
遊戯機に取り付けた金属センサー、磁気センサー、扉開
センサー等からなる各種不正センサー10がこれを検出
し、検出情報が不正感知センサーインターフェイス11を
通し、制御部15に入力されると、制御部15は音声合成用
データメモリ8 から「不正行為はただちにお止めくださ
い。」等の所定のメッセージを選択し音声合成部7 を通
しスピーカー9 により音声にて不正行為を行なっている
遊客に警告すると同時にパチンコ遊戯機上部に設置され
た不正通報ランプ2 を点灯させることによりパチンコ店
従業員に対して不正行為が行なわれていることを通報す
る。
When an illegal act is performed, various illegal sensors 10 including a metal sensor, a magnetic sensor, a door open sensor, etc. attached to the pachinko game machine detect this, and the detection information is passed through an illegal sensor interface 11. Is input to the control unit 15, the control unit 15 selects a predetermined message such as “Please stop fraud immediately” from the voice synthesis data memory 8, passes through the voice synthesis unit 7 and converts the At the same time, the pachinko shop employee is alerted to the fact that the fraudulent activity is being carried out by turning on the fraudulent notification lamp 2 installed at the top of the pachinko game machine.

【0013】[0013]

【考案の効果】以上説明したように、本考案によればパ
チンコ遊戯機が音声情報により簡便に管理・調整され、
パチンコ店従業員の省力化が図れると同時に遊客に対す
る接客サービスの向上が図られる。
[Effects of the Invention] As described above, according to the present invention, a pachinko game machine is easily managed and adjusted by voice information.
This will save labor for pachinko parlor employees and improve customer service for visitors.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本考案の一実施例によるパチンコ遊戯機の音声
管理装置の構成を示すブロック図である。
FIG. 1 is a block diagram showing a configuration of a voice management device of a pachinko game machine according to an embodiment of the present invention.

【符号の説明】[Explanation of symbols]

1 人感知赤外線センサー 2 不正通報ランプ 3 出玉・入玉積算カウンター 4 出玉・入玉センサーインターフェイス 5 出玉センサー 6 入玉センサー 7 音声合成部 8 音声合成用データメモリー 9 スピーカー 12 出玉個数確認ボタン 13 入玉個数確認ボタン 14 出玉・入玉確認ボタン 15 制御部 1 Infrared sensor for human detection 2 Unauthorized notification lamp 3 Total counter for outgoing and incoming balls 4 Outgoing and incoming ball sensor interface 5 Outgoing sensor 6 Incoming ball sensor 7 Voice synthesizer 8 Data memory for voice synthesis 9 Speaker 12 Check out the number of outgoing balls Button 13 Button for confirming the number of incoming balls 14 Outgoing and incoming ball confirmation buttons 15 Control unit

Claims (1)

(57)【実用新案登録請求の範囲】(57) [Scope of request for utility model registration] 【請求項1】パチンコ遊戯機の前に座った遊客を感知す
る赤外線センサーと、パチンコ遊戯機の出玉数を検出す
る出玉センサーと、入玉数を検出する入玉センサーと、
該出玉センサーと入玉センサーから送られてくる出玉数
と、入玉数のデータを積算するカウンターと、該カウン
ターにより積算した出玉数と入玉数、積算出玉数と積算
入玉数の比率情報を呼び出す為の操作部と、所定の音声
情報を出力する音声合成部と、前記赤外線センサーと前
記カウンターの検出結果に応じて音声情報を選択すると
ともに、前記操作部の操作に応じて積算出玉数、積算入
玉数、比率情報に対応する音声情報を選択し該音声合成
部より出力させる制御部を具備していることを特徴とす
るパチンコ遊戯機の音声合成管理装置。
1. An infrared sensor for detecting a patron sitting in front of a pachinko game machine, an outgoing ball sensor for detecting the number of outgoing balls of a pachinko game machine, and an incoming ball sensor for detecting the number of incoming balls.
A counter that integrates the number of outgoing balls sent from the outgoing ball sensor and the incoming ball sensor and the number of incoming balls, a number of outgoing balls and incoming balls integrated by the counter, a product calculation number of balls, and an integrated incoming ball. An operation unit for calling the number ratio information, a voice synthesis unit for outputting predetermined voice information, and selecting voice information according to detection results of the infrared sensor and the counter, and responding to an operation of the operation unit. A voice synthesis management device for a pachinko game machine, comprising: a control unit for selecting voice information corresponding to a product calculation ball count, an integrated ball count, and ratio information and outputting the voice information from the voice synthesis unit.
JP1991012691U 1991-02-14 1991-02-14 Speech synthesis management system for pachinko game machines Expired - Fee Related JP2540617Y2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP1991012691U JP2540617Y2 (en) 1991-02-14 1991-02-14 Speech synthesis management system for pachinko game machines

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP1991012691U JP2540617Y2 (en) 1991-02-14 1991-02-14 Speech synthesis management system for pachinko game machines

Publications (2)

Publication Number Publication Date
JPH04104886U JPH04104886U (en) 1992-09-09
JP2540617Y2 true JP2540617Y2 (en) 1997-07-09

Family

ID=31901149

Family Applications (1)

Application Number Title Priority Date Filing Date
JP1991012691U Expired - Fee Related JP2540617Y2 (en) 1991-02-14 1991-02-14 Speech synthesis management system for pachinko game machines

Country Status (1)

Country Link
JP (1) JP2540617Y2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2799555B2 (en) * 1995-07-31 1998-09-17 株式会社藤商事 Ball game machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS61137580A (en) * 1984-12-10 1986-06-25 桂 治 Game machine
JP2736986B2 (en) * 1988-12-17 1998-04-08 株式会社ソフィア Gaming equipment

Also Published As

Publication number Publication date
JPH04104886U (en) 1992-09-09

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