JP2020124552A5 - - Google Patents
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- Publication number
- JP2020124552A5 JP2020124552A5 JP2020075953A JP2020075953A JP2020124552A5 JP 2020124552 A5 JP2020124552 A5 JP 2020124552A5 JP 2020075953 A JP2020075953 A JP 2020075953A JP 2020075953 A JP2020075953 A JP 2020075953A JP 2020124552 A5 JP2020124552 A5 JP 2020124552A5
- Authority
- JP
- Japan
- Prior art keywords
- route
- game
- flow path
- distributed
- game medium
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 210000000282 Nails Anatomy 0.000 claims description 14
- 239000011347 resin Substances 0.000 claims description 2
- 229920005989 resin Polymers 0.000 claims description 2
Description
手段1:所定の割合で流下した遊技媒体が受入口に受け入れられる第1流路と、
流下した遊技媒体が前記受入口に受け入れられる割合が前記第1流路よりも低い第2流路と、
を有しており、
前記第1流路の入り口には遊技釘が配置され該遊技釘によって前記第1流路が遊技媒体の供給を受けるか否かのルート振分けがなされ、
前記第2流路の入り口には遊技釘が配置され該遊技釘によって前記第2流路が遊技媒体の供給を受けるか否かのルート振分けがなされ、
前記第2流路には、
遊技釘によるルート振分けとは異なり、動力によって動作する可動部材の動作によってのみルート振分けがなされるように形成された振分け通路が設けられ、
前記振分け通路を転動する遊技媒体は、透明樹脂部を介して視認可能とされ、
前記可動部材の動作によって振分けられるルートは第1ルートと第2ルートを含み、前記第1ルートに振分けられている状態において所定時間が経過すると、前記第1ルートに振分けられている状態から前記第2ルートへ振分けられる状態へ変更され、
前記第2ルートに振分けられた遊技媒体は、アウト口へ向けて遊技媒体が流下し得る遊技領域に前記第2流路から放出され、
前記第1ルートに振分けられた遊技媒体が流下する領域は遊技釘が植設されていない一方で、前記第2ルートに振分けられた遊技媒体がアウト口へ向けて流下し得る遊技領域は遊技釘が植設されていることを特徴とする遊技機。
Means 1: A first flow path in which a game medium flowing down at a predetermined ratio is received at a reception port, and
A second flow path in which the proportion of the flowing game medium accepted by the reception port is lower than that of the first flow path, and
Have and
A game nail is arranged at the entrance of the first flow path, and the game nail determines whether or not the first flow path receives the supply of the game medium.
A game nail is arranged at the entrance of the second flow path, and the game nail distributes the route depending on whether or not the second flow path receives the supply of the game medium.
In the second flow path,
Unlike the route distribution by the game nail, the distribution passage is provided so that the route distribution is performed only by the movement of the movable member operated by the power.
The game medium that rolls in the distribution passage is made visible through the transparent resin portion.
The route distributed by the operation of the movable member includes the first route and the second route, and when a predetermined time elapses in the state of being distributed to the first route, the route is distributed from the state of being distributed to the first route to the first route. Changed to a state where it is distributed to 2 routes,
The game medium distributed to the second route is discharged from the second flow path to the game area where the game medium can flow down toward the out port.
No game nails are planted in the area where the game medium distributed to the first route flows down, while the game area where the game medium distributed to the second route can flow down toward the out port is a game nail. A game machine characterized by being planted .
Claims (1)
流下した遊技媒体が前記受入口に受け入れられる割合が前記第1流路よりも低い第2流路と、
を有しており、
前記第1流路の入り口には遊技釘が配置され該遊技釘によって前記第1流路が遊技媒体の供給を受けるか否かのルート振分けがなされ、
前記第2流路の入り口には遊技釘が配置され該遊技釘によって前記第2流路が遊技媒体の供給を受けるか否かのルート振分けがなされ、
前記第2流路には、
遊技釘によるルート振分けとは異なり、動力によって動作する可動部材の動作によってのみルート振分けがなされるように形成された振分け通路が設けられ、
前記振分け通路を転動する遊技媒体は、透明樹脂部を介して視認可能とされ、
前記可動部材の動作によって振分けられるルートは第1ルートと第2ルートを含み、前記第1ルートに振分けられている状態において所定時間が経過すると、前記第1ルートに振分けられている状態から前記第2ルートへ振分けられる状態へ変更され、
前記第2ルートに振分けられた遊技媒体は、アウト口へ向けて遊技媒体が流下し得る遊技領域に前記第2流路から放出され、
前記第1ルートに振分けられた遊技媒体が流下する領域は遊技釘が植設されていない一方で、前記第2ルートに振分けられた遊技媒体がアウト口へ向けて流下し得る遊技領域は遊技釘が植設されていることを特徴とする遊技機。 The first flow path in which the game medium that has flowed down at a predetermined rate is received at the receiving port, and
A second flow path in which the proportion of the flowing game medium accepted by the reception port is lower than that of the first flow path, and
Have and
A game nail is arranged at the entrance of the first flow path, and the game nail determines whether or not the first flow path receives the supply of the game medium.
A game nail is arranged at the entrance of the second flow path, and the game nail distributes the route depending on whether or not the second flow path receives the supply of the game medium.
In the second flow path,
Unlike the route distribution by the game nail, the distribution passage is provided so that the route distribution is performed only by the movement of the movable member operated by the power.
The game medium that rolls in the distribution passage is made visible through the transparent resin portion.
The route distributed by the operation of the movable member includes the first route and the second route, and when a predetermined time elapses in the state of being distributed to the first route, the route is distributed from the state of being distributed to the first route to the first route. Changed to a state where it is distributed to 2 routes,
The game medium distributed to the second route is discharged from the second flow path to the game area where the game medium can flow down toward the out port.
No game nails are planted in the area where the game medium distributed to the first route flows down, while the game area where the game medium distributed to the second route can flow down toward the out port is a game nail. A game machine characterized by being planted .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020075953A JP7001328B2 (en) | 2020-04-22 | 2020-04-22 | Pachinko machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020075953A JP7001328B2 (en) | 2020-04-22 | 2020-04-22 | Pachinko machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2015017688A Division JP6695656B2 (en) | 2015-01-30 | 2015-01-30 | Amusement machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2020124552A JP2020124552A (en) | 2020-08-20 |
JP2020124552A5 true JP2020124552A5 (en) | 2021-02-04 |
JP7001328B2 JP7001328B2 (en) | 2022-01-19 |
Family
ID=72084546
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020075953A Active JP7001328B2 (en) | 2020-04-22 | 2020-04-22 | Pachinko machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP7001328B2 (en) |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5311515B2 (en) | 2011-09-05 | 2013-10-09 | 株式会社大一商会 | Game machine |
JP6982939B2 (en) | 2015-01-30 | 2021-12-17 | 株式会社大一商会 | Pachinko machine |
JP6695655B2 (en) | 2015-01-30 | 2020-05-20 | 株式会社大一商会 | Amusement machine |
-
2020
- 2020-04-22 JP JP2020075953A patent/JP7001328B2/en active Active
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