JP2001120834A - Underwater prize dispenser - Google Patents

Underwater prize dispenser

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Publication number
JP2001120834A
JP2001120834A JP30227499A JP30227499A JP2001120834A JP 2001120834 A JP2001120834 A JP 2001120834A JP 30227499 A JP30227499 A JP 30227499A JP 30227499 A JP30227499 A JP 30227499A JP 2001120834 A JP2001120834 A JP 2001120834A
Authority
JP
Japan
Prior art keywords
prize
claw
game
capture
fish
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP30227499A
Other languages
Japanese (ja)
Inventor
Shuji Fuchigami
修二 渕上
Osamu Hagino
修 萩野
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to JP30227499A priority Critical patent/JP2001120834A/en
Publication of JP2001120834A publication Critical patent/JP2001120834A/en
Pending legal-status Critical Current

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  • Mechanical Means For Catching Fish (AREA)

Abstract

PROBLEM TO BE SOLVED: To enjoy an active changeful game to catch a swimming creature as a catch with a feeling in fish catching or goldfish scooping by storing walking aquatic creatures such as living shrimps and crabs inside a transparent aquarium. SOLUTION: This underwater prize dispenser is provided with a game device body 2 provided with operation parts 10, 11 and a prize outlet 14, a transparent case 4 placed on the game device body 2 for housing an aquarium 3, and a catching device 5 provided with jaws 9. The jaws 9 move horizontally and vertically above the aquarium 3 by the operation of the operation parts 10, 11 and open/close for raising an aquatic creature P as a prize stored in the aquarium 3.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術の分野】本発明は、透明ケースの内
部に収容された景品を取り出すゲーム装置に係り、特に
水槽内に収容された海老、蟹などの動く景品となる魚介
類を取り出す水中自動景品取出装置に関するものであ
る。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a game apparatus for taking out a prize housed in a transparent case, and more particularly to an underwater automatic machine for taking out a moving prize, such as a shrimp or a crab, which is housed in an aquarium. It relates to a prize take-out device.

【0002】[0002]

【従来の技術】従来より、透明ケースの内部に入れた多
数の縫いぐるみ、時計、ポーチ又はキャラクターグッズ
等の景品をクレーンで釣り上げたり、2本の爪が開閉す
る捕獲装置を水平移動後に下降させ、その爪で捕獲した
景品を外に取り出して獲得することができるゲーム装置
が提案されている。この種のゲーム装置は、捕獲ゲーム
としての興味が半減しないように、景品を簡単に取り出
すことができないようになっていた。例えば、捕獲装置
の爪の握持力を弱め、景品を掴んで釣り上げるときに、
爪から景品が外れやすくなっていた。そこで、ゲームを
楽しむ者は、縫いぐるみ等の景品の凹凸面を考慮しなが
ら、捕獲装置の爪が最適な角度になるようにスイッチを
操作していた。このように細心の注意を払わないと希望
する景品を取り出すことができないものであった。
2. Description of the Related Art Conventionally, a large number of prizes such as stuffed toys, watches, pouches, character goods and the like put in a transparent case are caught by a crane, and a capture device, which is opened and closed by two claws, is lowered after being moved horizontally. There has been proposed a game device that can take out a prize captured by the claw and obtain it. This kind of game device cannot easily take out the prize so that the interest in the capture game is not halved. For example, when you weaken the gripping force of the catch of the capture device and grab the prize and catch it,
The prize was easily released from the nail. Therefore, a person who enjoys the game operates the switch so that the claw of the capturing device is at an optimal angle while considering the uneven surface of the prize such as a stuffed animal. Thus, the prize desired cannot be taken out without careful attention.

【0003】[0003]

【発明が解決しようとする課題】しかし、このような多
数の縫いぐるみ等の景品を入れたゲーム装置では、釣り
上げようとする景品が動かないものであるため、ゲーム
としての変化性に乏しく、同じ縫いぐるみの景品につい
ては何回も繰り返してプレイすると飽きやすいという問
題があった。そこで、生け簀における「魚等の掴み取
り」、「金魚すくい」のように逃げる獲物を追いかけ
て、捕まえたときに獲物(景品)を持ち帰ることができ
るゲーム装置の提案が望まれていた。
However, in a game device containing such a number of prizes such as stuffed toys, the prizes to be caught are immovable, so that the variability as a game is poor, and the same stuffed toys are used. There was a problem that it was easy to get tired of playing the prize many times over. Therefore, there has been a demand for a game device that can pursue a prey that escapes, such as “grabbing a fish or the like” or “goldfish scooping” in a cage, and bring back the prey (prize) when caught.

【0004】本発明は、かかる問題点を解決するために
創案されたものである。すなわち、本発明の目的は、生
きている海老、蟹などの歩行する魚介類を透明な水槽内
部に収容することで、「魚等の掴み取り」又は「金魚す
くい」のような感覚で逃げる獲物を捕まえることがで
き、動きがあり変化に富んだ水中自動景品取出装置を提
供することにある。
The present invention has been made to solve such a problem. In other words, an object of the present invention is to store a walking marine product such as a living shrimp or a crab in a transparent aquarium so that a prey that escapes with a feeling such as "grabbing of a fish or the like" or "goldfish scooping" is obtained. It is an object of the present invention to provide an underwater automatic prize takeout device that can be caught, has movement and is full of variety.

【0005】[0005]

【課題を解決するための手段】本発明によれば、操作部
(10,11)及び景品取出口(14)を設けたゲーム
装置本体(2)と、該ゲーム装置本体(2)に載せた、
水槽(3)を収容した透明ケース(4)と、前記水槽
(3)の上部において、前記操作部(10,11)の操
作により、水平移動及び昇降すると共に、前記水槽
(3)に収容した景品となる魚介類(P)を吊り上げる
ように開閉する爪(9)を有する捕獲装置(5)と、を
備えたことを特徴とする水中自動景品取出装置が提供さ
れる。
According to the present invention, a game apparatus main body (2) provided with operation sections (10, 11) and a prize take-out port (14), and mounted on the game apparatus main body (2). ,
The transparent case (4) accommodating the water tank (3) and the upper part of the water tank (3) were horizontally moved and moved up and down by the operation of the operation units (10, 11), and were housed in the water tank (3). There is provided an underwater automatic prize take-out device, comprising: a catching device (5) having claws (9) that open and close so as to lift seafood (P) serving as a prize.

【0006】上記発明の構成によれば、ゲームをする者
が、ゲーム装置本体(2)の操作部(10,11)を操
作することにより、待機位置にある捕獲装置(5)を水
槽(3)内にいる景品となる魚介類(P)の真上又は動
く方向に水平移動させることができる。この移動後にお
いて、爪(9)を開いた捕獲装置(5)を魚介類(P)
の位置まで下降させ、爪(9)が水槽(3)の底に接す
るとその爪(9)は閉じる。この閉じる爪(9)を魚介
類(P)に絡ませた状態で捕獲装置(5)を上昇させ
る。この捕獲装置(5)を魚介類(P)と共に景品落下
口(15)まで水平移動させ、更に景品落下口(15)
位置に移動させ、爪(9)を開けて魚介類(P)を景品
落下口(15)内に落とし込む。魚介類(P)はこの景
品落下口(15)からゲーム装置本体(2)の景品取出
口(14)まで滑り落ち、ゲームをする者はその魚介類
(P)を取り出すことができる。このような一連の動作
が終了した捕獲装置(5)は、景品落下口(15)の上
方位置を待機位置として次回の操作まで待機する。
According to the configuration of the invention described above, the game player operates the operation units (10, 11) of the game apparatus main body (2) to move the capture device (5) at the standby position to the water tank (3). ) Can be moved horizontally just above or in the direction of movement of the premium (seafood) (P). After this movement, the catcher (5) with the claw (9) opened is moved to the seafood (P).
When the claw (9) contacts the bottom of the water tank (3), the claw (9) closes. The catching device (5) is raised in a state where the closing claws (9) are entangled with the fish (P). The catching device (5) is horizontally moved to the prize drop port (15) together with the fish and shellfish (P), and further the prize drop port (15)
Then, the claws (9) are opened and the fish (P) is dropped into the prize drop opening (15). The seafood (P) slides down from the prize drop opening (15) to the prize take-out port (14) of the game apparatus body (2), and a gamer can take out the seafood (P). The capturing device (5) having completed such a series of operations waits until the next operation with the upper position of the prize dropper (15) as a standby position.

【0007】なお、ゲームをする者が、捕獲装置(5)
を水槽(3)内にいる魚介類(P)の真上に水平移動さ
せることができず、その爪(9)をこの魚介類(P)に
絡ませることができないときがある。このようなとき
も、この捕獲装置(5)は景品落下口(15)まで水平
移動させ、爪(9)を開け一連の動作を終了させて捕獲
装置(5)は景品落下口(15)の位置で次回の操作ま
で待機する。また、捕獲装置(5)を景品となる魚介類
(P)の真上に水平移動させたが、捕獲装置(5)を下
降させている際に、魚介類(P)が動いて爪(9)をこ
の魚介類(P)に絡ませることができないときも、この
捕獲装置(5)は景品落下口(15)まで水平移動させ
て一連の動作を終了させる。
[0007] The player who plays the game has a capture device (5).
Cannot be moved horizontally just above the seafood (P) in the aquarium (3), and the claws (9) cannot be entangled with the seafood (P). Even in such a case, the capturing device (5) is horizontally moved to the prize drop opening (15), the nail (9) is opened, and a series of operations are completed, and the capturing device (5) is moved to the prize drop opening (15). Wait for the next operation at the position. In addition, the catching device (5) is horizontally moved just above the fish and shellfish (P) serving as a prize. However, when the catching device (5) is lowered, the fish and shellfish (P) moves and the claw (9) moves. ) Cannot be entangled with the fish and shellfish (P), the catching device (5) is horizontally moved to the prize drop opening (15) to end a series of operations.

【0008】また、前記捕獲装置(5)は、支持部(1
8)に前記爪(9)を開閉するように取り付けた捕獲機
構部(17)と、該捕獲機構部(17)の上部に取り付
け、該捕獲機構部(17)を上下方向に昇降させる昇降
機構部(25)と、前記ゲーム装置本体(2)の天井に
取り付け、前記昇降機構部(25)を前後方向と左右方
向に水平移動させる移動機構部(30)と、から成るも
のである。
[0008] Further, the capturing device (5) includes a support portion (1).
8) a capture mechanism (17) attached to open and close the claw (9); and an elevating mechanism attached to the upper part of the capture mechanism (17) to move the capture mechanism (17) up and down. (25) and a moving mechanism (30) attached to the ceiling of the game apparatus main body (2) and horizontally moving the elevating mechanism (25) in the front-rear direction and the left-right direction.

【0009】この捕獲装置(5)の捕獲機構部(17)
は、各爪先(9b)が向かい合うように開閉させること
ができるため、景品となる魚介類(P)の足や髭を容易
に絡ませることができる。昇降機構部(25)は、その
下部に取り付けた捕獲機構部(17)のみを魚介類
(P)の位置まで下降させ、かつこの魚介類(P)を捕
獲した状態で上昇させることができる。移動機構部(3
0)は、待機位置にある捕獲装置(5)を水槽(3)内
にいる魚介類(P)の真上又は動いている方向に前後方
向と左右方向に水平移動させて、魚介類(P)を捕獲し
た後は景品落下口(15)まで水平移動させることがで
きる。
The capturing mechanism (17) of the capturing device (5)
Can be opened and closed so that the toes (9b) face each other, so that the feet and mustaches of the prize seafood (P) can be easily entangled. The lifting mechanism (25) can lower only the capturing mechanism (17) attached to its lower part to the position of the fish (P), and can raise the fish (P) in a captured state. Moving mechanism (3
0) moves the catching device (5) at the standby position horizontally in the front-rear direction and the left-right direction just above or in the moving direction of the fish (P) in the water tank (3). ) Can be moved horizontally to the prize drop port (15).

【0010】[0010]

【発明の実施の形態】以下、本発明の好ましい実施形態
を図面を参照して説明する。なお、各図において共通の
部材には同一の符号を付し重複した説明を省略する。図
1は本発明の水中自動景品取出装置を示す一部切り欠い
た正面図である。図2は水中自動景品取出装置を示す側
断面図である。図3は水槽部分の平断面図である。本発
明の水中自動景品取出装置1は、ゲーム装置本体2と、
水槽3を収容した透明ケース4と、この水槽3に収容し
た景品となる魚介類Pを吊り上げる捕獲装置5とを備え
たものである。この水中自動景品取出装置1は、例えば
ゲームセンターや遊園地、更には食堂、レストランや居
酒屋等に設置して使用するものである。
DESCRIPTION OF THE PREFERRED EMBODIMENTS Preferred embodiments of the present invention will be described below with reference to the drawings. In the drawings, common members are denoted by the same reference numerals, and duplicate description is omitted. FIG. 1 is a partially cutaway front view showing an underwater automatic prize take-out device of the present invention. FIG. 2 is a side sectional view showing the underwater automatic prize take-out device. FIG. 3 is a plan sectional view of the water tank portion. The underwater automatic prize take-out device 1 of the present invention comprises: a game device main body 2;
The apparatus includes a transparent case 4 containing a water tank 3 and a capture device 5 for lifting a prize fish and shellfish P contained in the water tank 3. The underwater automatic prize take-out device 1 is installed and used in, for example, a game center, an amusement park, a dining room, a restaurant, a pub, and the like.

【0011】ゲーム装置本体2は、略立方体形状の基台
6と透明ケース4とその背面側の背面板7から成り、こ
の背面板7の上部に上部カバー8を取り付けたものであ
る。ゲーム装置本体2の基台6の前面側には、後述する
捕獲装置5を水平移動及び昇降させて爪9を開閉させる
ための操作部として機能する、左右移動スイッチ10及
び前移動スイッチ11を並べたコントロールボックス1
2を設けてある。同じく基台6の前面側にはこのコント
ロールボックス12に並べてコイン投入口13を配置し
てある。このコイン投入口13は捕獲装置5の電源を入
れるものである。
The game apparatus main body 2 comprises a substantially cubic base 6, a transparent case 4, and a back plate 7 on the back side thereof. An upper cover 8 is mounted on the back plate 7. On the front side of the base 6 of the game apparatus main body 2, a left and right movement switch 10 and a forward movement switch 11 functioning as an operation unit for horizontally moving and lifting and lowering a capture device 5 to open and close the claw 9 are arranged. Control box 1
2 is provided. Similarly, a coin slot 13 is arranged on the front side of the base 6 so as to be aligned with the control box 12. The coin slot 13 is for turning on the power of the capturing device 5.

【0012】基台6の前面側であって、コントロールボ
ックス12の下方位置には、景品取出口14を設けてあ
る。この景品取出口14は、水槽3の一部に設けた景品
落下口15から傾斜板16で連結したものである(図2
参照)。そこで、捕獲装置5で捕獲した景品となる魚介
類Pを景品落下口15に落下させると景品取出口14ま
で魚介類Pを傾斜板16上に滑り落として景品取出口1
4へ排出させることができる。このように傾斜板16を
用いたのは本発明の景品が魚介類Pという生き物であ
り、その海老や蟹の足や髭が折れないようにするためで
ある。
On the front side of the base 6 and below the control box 12, a prize take-out port 14 is provided. The prize outlet 14 is connected to a prize drop 15 provided in a part of the water tank 3 by an inclined plate 16 (FIG. 2).
reference). Then, when the prize seafood P captured by the capture device 5 is dropped into the prize drop opening 15, the marine product P slides down on the inclined plate 16 to the prize take-out port 14 to drop the prize take-out port 1.
4 can be discharged. The reason why the inclined plate 16 is used in this way is that the prize of the present invention is a creature such as a fish and shellfish P, and the shrimp and crab legs and beard are not broken.

【0013】ゲーム装置本体2上部の上部カバー8の天
井面には、水槽3と透明ケース4内を照明する照明装
置、ゲーム音を鳴らすスピーカ装置及び捕獲装置5を水
平に移動させる移動機構部30を配置してある。この移
動機構部30は、前後方向と左右方向に配置したレール
30a上を移動する部材を摺動させるようになってい
る。また、上部カバー8の上面には、このゲーム装置の
名称等を表示したディスプレイ8aを取り付けてある。
On the ceiling surface of the upper cover 8 on the upper part of the game apparatus main body 2, a lighting device for illuminating the inside of the water tank 3 and the transparent case 4, a speaker device for playing a game sound, and a moving mechanism portion 30 for horizontally moving the capture device 5 are provided. Is arranged. The moving mechanism 30 slides a member that moves on a rail 30a arranged in the front-rear direction and the left-right direction. On the upper surface of the upper cover 8, a display 8a displaying the name of the game device and the like is attached.

【0014】水槽3は、ゲーム装置の景品となる主に海
老(伊勢海老)や蟹等の魚介類Pを生きたまま生息させ
るために、通常の鑑賞魚用の水槽と同様に空気を入れる
エアポンプ、水温を調節するヒーター及び海水等を清浄
にする浄水装置を具備している。これらのエアポンプ、
ヒーター及び浄水装置の機械装置類は、水槽3の下部に
位置する基台6内に格納してある。即ち、重量のある機
械装置類をゲーム装置本体2の下部に位置する基台6内
に格納してある。このように本発明はゲーム装置の上部
に水槽3があり、不安定になりやすいという欠点を解消
するために重心を下げてゲーム装置全体の安定性を高め
ている。
The aquarium 3 is an air pump for injecting air in the same manner as a normal aquarium for aquarium fish, in order to inhabit the live fish and shellfish P such as shrimp (Ise shrimp) and crab, which are prizes of the game apparatus. , A heater for adjusting the water temperature and a water purification device for purifying seawater and the like. These air pumps,
The heater and the mechanical devices of the water purification device are stored in a base 6 located at the lower part of the water tank 3. That is, heavy machinery is stored in a base 6 located at a lower portion of the game apparatus main body 2. As described above, in the present invention, the water tank 3 is provided at the upper part of the game apparatus, and the center of gravity is lowered to improve the stability of the whole game apparatus in order to eliminate the drawback that the water tank 3 tends to be unstable.

【0015】また、本発明の水槽3の一部には、図3に
示すように、捕獲装置5で捕獲した魚介類Pを景品取出
口14から取り出すための景品落下口15を開けてあ
る。この景品落下口15の開口面積は、景品となる海老
や蟹等の足や髭が引っかからない程度の面積が必要であ
る。
As shown in FIG. 3, a prize drop opening 15 for taking out the fish and shellfish P captured by the capture device 5 from a prize take-out port 14 is opened in a part of the water tank 3 of the present invention. The opening area of the prize drop opening 15 needs to be large enough to prevent feet and beards of prawns and crabs serving as prizes from being caught.

【0016】図4は捕獲装置を構成する捕獲機構部と昇
降機構部とを示す斜視図である。図5は捕獲装置の捕獲
機構部を示す分解斜視図である。図6は捕獲装置が伊勢
海老を捕獲した状態を示す斜視図である。捕獲装置5の
捕獲機構部17は、支持部18の三カ所の軸受19にお
いて、略逆L字形状に形成した3本の爪9の上部9aを
揺動するように軸止めしたものである。本発明の捕獲機
構部17は、3本の爪9の爪先9bが120度の角度で
放射状に配置するように略六角形状に形成した支持部1
8の三カ所の軸受19にそれぞれ軸止めし、かつ各爪9
の根元部9cを同時に上下揺動させる押圧部20を構成
してある。この押圧部20は逆さにしたキャップ状の部
材の周囲に形成した切欠20aに爪9の根元部9cが引
っかかるようになったものである(図5参照)。この押
圧部20を下方へ押し付けると爪9の根元部9cが下げ
られ同時に爪先9bが上がり、3本の爪9は全体として
爪先9bが広げられる。逆にこの押圧部20を上方へ上
げると爪9の根元部9cが上がり同時に爪先9bが下が
り、3本の爪9は全体として爪先9bが閉じられる。
FIG. 4 is a perspective view showing a capturing mechanism and a lifting mechanism constituting the capturing device. FIG. 5 is an exploded perspective view showing the capture mechanism of the capture device. FIG. 6 is a perspective view showing a state where the capturing device has captured the lobster. The capturing mechanism 17 of the capturing device 5 is configured such that upper portions 9a of three pawls 9 formed in a substantially inverted L-shape are pivoted at three bearings 19 of a support portion 18 so as to swing. The capture mechanism 17 of the present invention is a support 1 formed in a substantially hexagonal shape so that the toes 9b of the three claws 9 are radially arranged at an angle of 120 degrees.
8 and each pawl 9
The pressing portion 20 is configured to simultaneously swing the root portion 9c up and down. The pressing portion 20 is such that the base 9c of the claw 9 is caught by a notch 20a formed around an inverted cap-shaped member (see FIG. 5). When the pressing portion 20 is pressed downward, the base 9c of the claw 9 is lowered, and at the same time, the toe 9b is raised, and the toe 9b of the three claws 9 is widened as a whole. Conversely, when the pressing portion 20 is raised upward, the base 9c of the claw 9 is raised and the toe 9b is lowered at the same time, so that the toe 9b of the three claws 9 is closed as a whole.

【0017】支持部18の押圧部20を駆動する爪駆動
モータ21は、支持部18上面に取り付けたパイプ22
の上部に取り付けてある。爪駆動モータ21の回転動作
の伝達はパイプ22内に通した回転シャフト23により
支持部18の押圧部20を上下させるようになっている
(図5参照)。この爪駆動モータ21は細いパイプ24
a内に通した針金24bによりリミットスイッチ24を
作動させて正逆転させる。このように爪駆動モータ21
を爪9と上下方向に離して構成したのは、爪9部分が水
槽3内に下降しても爪駆動モータ21が水に浸らないよ
うにして電気的な安全性を高めるためである。なお、支
持部18の押圧部20下面にコイルばね等の弾性部材2
0bを介在させて、常時爪先9bが閉じる方向に付勢さ
れている。このように構成したのは大きな爪9であって
も弱いトルクの爪駆動モータ21で容易に閉じることが
できるようにするためである。
A claw drive motor 21 for driving the pressing portion 20 of the support portion 18 includes a pipe 22 attached to the upper surface of the support portion 18.
It is attached to the upper part of. The transmission of the rotation operation of the claw drive motor 21 is configured so that the pressing portion 20 of the supporting portion 18 is moved up and down by a rotating shaft 23 passed through a pipe 22 (see FIG. 5). This claw drive motor 21 is a thin pipe 24
The limit switch 24 is actuated by the wire 24b passed through a to rotate forward and reverse. Thus, the claw drive motor 21
The claw 9 is vertically separated from the claw 9 in order to increase the electrical safety by preventing the claw drive motor 21 from being immersed in water even when the claw 9 portion descends into the water tank 3. The elastic member 2 such as a coil spring is provided on the lower surface of the pressing portion 20 of the supporting portion 18.
The toe 9b is constantly urged in the closing direction with the interposition of the toe 9b. The reason for this configuration is that even the large claw 9 can be easily closed by the claw drive motor 21 having a small torque.

【0018】捕獲装置5の昇降機構部25は、プーリー
26を回転軸に取り付けた昇降モータ27を具備したも
のである。プーリー26には捕獲機構部17の爪駆動モ
ータ21の上部に取り付けたワイヤー28を巻き取りと
巻き解きすることにより、捕獲機構部17を上下方向に
昇降させるようになっている。このプーリー26には昇
降モータ27を正逆転させるリミットスイッチ29を具
備し、安全に操作するようになっている。この昇降機構
部25は、ゲーム装置本体2の上部カバー8の天井に配
置した移動機構部30により、前後方向と左右方向に配
置したレール30a上を移動する部材を摺動させるよう
になっている(図1参照)。
The lifting mechanism 25 of the capturing device 5 includes a lifting motor 27 having a pulley 26 mounted on a rotating shaft. By winding and unwinding a wire 28 attached to the upper portion of the claw drive motor 21 of the capturing mechanism 17 on the pulley 26, the capturing mechanism 17 is moved up and down. The pulley 26 is provided with a limit switch 29 for rotating the elevating motor 27 forward and backward, so that the pulley 26 can be operated safely. The elevating mechanism 25 is configured to slide a member moving on a rail 30a arranged in the front-rear direction and the left-right direction by a moving mechanism 30 arranged on the ceiling of the upper cover 8 of the game apparatus main body 2. (See FIG. 1).

【0019】次に、本発明の水中自動景品取出装置の使
用方法を説明する。ゲームをする者は、先ずゲーム装置
本体2の前面側に配置してあるコイン投入口13に硬貨
を投入し、捕獲装置5の電源を入れる。待機位置(景品
落下口15の上方位置)にある捕獲装置5を水槽3内に
いる景品となる海老や蟹等の近くまで左右方向(例えば
右方向)に移動機構部30により水平移動させるため
に、コントロールボックス12上の左右移動スイッチ1
0を押し続け、捕獲装置5が所望の位置に来たら左右移
動スイッチ10から指を離す。
Next, a method of using the underwater automatic prize take-out apparatus of the present invention will be described. The player first inserts coins into the coin insertion slot 13 arranged on the front side of the game apparatus main body 2 and turns on the power of the capture device 5. In order to horizontally move the capturing device 5 in the standby position (the position above the prize drop opening 15) in the left and right direction (for example, rightward) to the vicinity of the prawn or crab serving as a prize in the water tank 3 by the moving mechanism unit 30. Right and left switch 1 on the control box 12
When the capture device 5 reaches a desired position, the finger is released from the left / right movement switch 10.

【0020】次に、前後移動スイッチ11を押し続けて
捕獲装置5が前後方向(例えば手前方向)の所望の位置
に来たら前後移動スイッチ11から指を離すと、捕獲機
構部17は昇降機構部25で垂直に魚介類Pの位置まで
下降させることができる。このとき爪9は自動的に開
き、垂直に海老や蟹の位置まで下降し、爪先9bが水槽
3の底に付いて爪9を閉じるときに、魚介類Pの足や髭
を容易に絡ませる。捕獲機構部17の上部に取り付けた
昇降機構部25は、この捕獲機構部17が魚介類Pを捕
獲した状態で上昇させる。
Next, when the capture device 5 is moved to a desired position in the front-rear direction (for example, the front direction) by keeping the front-rear movement switch 11, the finger is released from the front-rear movement switch 11. At 25, the fish and shellfish P can be lowered vertically. At this time, the claw 9 is automatically opened, descends vertically to the position of the shrimp or crab, and when the toe 9b is attached to the bottom of the water tank 3 and closes the claw 9, the feet and beard of the seafood P are easily entangled. . The elevating mechanism 25 attached to the upper part of the capturing mechanism 17 raises the fish P in a state where the capturing mechanism 17 captures the fish P.

【0021】この魚介類Pを捕獲した捕獲装置5は、移
動機構部30により自動的に景品落下口15まで水平移
動させ、景品落下口15位置に来たら捕獲装置5の爪9
を開けて魚介類Pを景品落下口15内に落とし込む。魚
介類Pはこの景品落下口15からゲーム装置本体2の景
品取出口14まで滑り落ち、魚介類Pを取り出すことが
できる。
The catching device 5 which has captured the fish and shellfish P is automatically horizontally moved to the prize drop opening 15 by the moving mechanism 30 and when the prize drop opening 15 is reached, the claw 9 of the catching device 5 is moved.
To drop the seafood P into the prize drop opening 15. The seafood P slides down from the prize drop opening 15 to the prize outlet 14 of the game apparatus main body 2, and the seafood P can be taken out.

【0022】なお、捕獲装置5を水槽3内にいる魚介類
Pの真上に水平移動させることができずに、下降する爪
9をこの魚介類Pに絡ませることができないときは、こ
の捕獲装置5は自動的に景品落下口15まで水平移動
し、爪9を開けて一連の動作を終了させ捕獲装置5は景
品落下口15の位置において次回の操作まで待機する。
更に、捕獲装置5を魚介類Pの真上に水平移動させた
が、捕獲装置5を下降させている際に魚介類Pが動い
て、爪9をこの魚介類Pに絡ませることができないとき
も、この捕獲装置5は自動的に景品落下口15まで水平
移動して一連の動作が終了する。
If the catching device 5 cannot be moved horizontally just above the fish and shellfish P in the water tank 3 and the descending claw 9 cannot be entangled with the fish and shellfish P, The device 5 automatically moves horizontally to the prize drop opening 15, opens the claws 9 and ends a series of operations, and the capture device 5 stands by at the position of the prize drop opening 15 until the next operation.
Furthermore, when the catching device 5 is moved horizontally just above the fish and shellfish P, but when the fish and shellfish P moves while the catching device 5 is lowered, the claw 9 cannot be entangled with the fish and shellfish P. However, the capture device 5 automatically moves horizontally to the prize drop port 15 and a series of operations is completed.

【0023】なお、本発明は上記実施の形態にのみ限定
されるものではなく、捕獲装置5は、爪9を開閉させて
海老や蟹を挟む構成の実施形態について説明してある
が、この爪9に代えて、皿状の器又はフォーク状の器具
ですくい上げるように構成することも可能であり、その
ため本発明の要旨を逸脱しない範囲内において種々変更
を加え得ることは勿論である。
The present invention is not limited to the above-described embodiment. The catching device 5 has been described in connection with the embodiment in which the claws 9 are opened and closed to sandwich shrimp and crab. Instead of 9, it is also possible to adopt a configuration in which the dish is picked up by a dish-shaped container or a fork-shaped device, so that various changes can be made without departing from the gist of the present invention.

【0024】[0024]

【発明の効果】上述したように、本発明の水中自動景品
取出装置は、待機位置にある捕獲装置を水槽内において
動き回り又は逃げ回る魚介類の位置に移動させ、爪をこ
の魚介類に絡ませた状態で上昇させ、景品を取り出すこ
とができるので、毎回異なった状況でゲームを楽しむこ
とができる。
As described above, in the underwater automatic prize take-out device of the present invention, the catching device at the standby position is moved to the position of the fish that moves around or escapes in the water tank, and the claws are entangled with the fish. , And the prize can be taken out, so that the user can enjoy the game in different situations each time.

【0025】特に、本発明の水中自動景品取出装置は、
景品となる海老や蟹が逃げ回るため、捕獲装置で海老や
蟹を容易には捕獲することができなかったり、捕獲装置
を海老や蟹等の真上に水平移動させても、捕獲装置を下
降させている際に逃げて捕らえることができないことが
あり、変化に富んだゲームを楽しむことができる。逆
に、逃げようとしている海老や蟹であっても、足や髭に
捕獲装置の爪を絡ませることができれば容易に捕獲する
こともできる。
In particular, the underwater automatic prize take-out device of the present invention
Even if shrimp or crab cannot be easily caught by the catching device because shrimp or crab that is a prize escapes, or if the catching device is moved horizontally just above shrimp or crab, the catching device is lowered. You may not be able to catch and escape while you are playing, so you can enjoy a variety of games. Conversely, a shrimp or crab that is about to escape can be easily captured if the claws of the capture device can be entangled with the feet and mustache.

【0026】更に、生きている海老、蟹などの歩行する
魚介類を透明な水槽に収容してあるので、ゲーム装置を
プレイしないときであっても水槽内の魚介類を鑑賞する
ことができるので、このゲーム装置をフルタイムに楽し
むことができる、等の優れた効果がある。
Furthermore, since walking fish and shells such as living shrimp and crab are contained in the transparent water tank, the fish and shellfish in the water tank can be appreciated even when the game device is not played. There is an excellent effect that the game device can be enjoyed full time.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本発明の水中自動景品取出装置を示す一部切り
欠いた正面図である。
FIG. 1 is a partially cutaway front view showing an underwater automatic prize take-out device of the present invention.

【図2】水中自動景品取出装置を示す側断面図である。FIG. 2 is a side sectional view showing the underwater automatic prize take-out device.

【図3】水槽部分の平断面図である。FIG. 3 is a plan sectional view of a water tank portion.

【図4】捕獲装置を構成する捕獲機構部と昇降機構部と
を示す斜視図である。
FIG. 4 is a perspective view showing a capturing mechanism and an elevating mechanism constituting the capturing device.

【図5】捕獲装置の捕獲機構部を示す分解斜視図であ
る。
FIG. 5 is an exploded perspective view showing a capture mechanism of the capture device.

【図6】捕獲装置が伊勢海老を捕獲した状態を示す斜視
図である。
FIG. 6 is a perspective view showing a state where the capturing device has captured the lobster;

【符号の説明】[Explanation of symbols]

1 水中自動景品取出装置 2 ゲーム装置本体 3 水槽 4 透明ケース 5 捕獲装置 9 爪 9a 爪の上部 9b 爪先 9c 爪の根元部 10 左右移動スイッチ(操作部) 11 前移動スイッチ(操作部) 14 景品取出口 15 景品落下口 16 傾斜板 17 捕獲機構部 18 支持部 25 昇降機構部 30 移動機構部 P 海老(景品) REFERENCE SIGNS LIST 1 Underwater automatic prize take-out device 2 Game device main body 3 Aquarium 4 Transparent case 5 Capture device 9 Claw 9a Upper claw 9b Toe 9c Root of claw 10 Left / right movement switch (operation unit) 11 Front movement switch (operation unit) 14 Premium collection Exit 15 Premium dropout port 16 Inclined plate 17 Capture mechanism 18 Support 25 Lifting mechanism 30 Moving mechanism P Prawn (prize)

Claims (2)

【特許請求の範囲】[Claims] 【請求項1】 操作部(10,11)及び景品取出口
(14)を設けたゲーム装置本体(2)と、 該ゲーム装置本体(2)に載せた、水槽(3)を収容し
た透明ケース(4)と、 前記水槽(3)の上部において、前記操作部(10,1
1)の操作により、水平移動及び昇降すると共に、前記
水槽(3)に収容した景品となる魚介類(P)を吊り上
げるように開閉する爪(9)を有する捕獲装置(5)
と、を備えたことを特徴とする水中自動景品取出装置。
1. A game device main body (2) provided with operation parts (10, 11) and a prize take-out port (14), and a transparent case containing a water tank (3) mounted on the game device main body (2). (4) and the operation unit (10, 1) in the upper part of the water tank (3).
The capture device (5) having a claw (9) that is opened and closed so as to horizontally move and ascend and descend by the operation of (1), and to lift the seafood (P) serving as a premium housed in the aquarium (3).
And an automatic underwater prize take-out device comprising:
【請求項2】 前記捕獲装置(5)が、支持部(18)
に前記爪(9)を開閉するように取り付けた捕獲機構部
(17)と、 該捕獲機構部(17)の上部に取り付け、該捕獲機構部
(17)を上下方向に昇降させる昇降機構部(25)
と、 前記ゲーム装置本体(2)の天井に取り付け、前記昇降
機構部(25)を前後方向と左右方向に水平移動させる
移動機構部(30)と、から成るものであることを特徴
とする請求項1の水中自動景品取出装置。
2. The device according to claim 1, wherein said capture device is a support.
A capture mechanism (17) attached to the claw (9) to open and close the claw (9); an elevating mechanism (17) attached to an upper portion of the capture mechanism (17) and vertically moving the capture mechanism (17). 25)
And a moving mechanism (30) attached to a ceiling of the game apparatus main body (2) and horizontally moving the elevating mechanism (25) in the front-rear direction and the left-right direction. Item 1. An underwater automatic prize take-out device according to item 1.
JP30227499A 1999-10-25 1999-10-25 Underwater prize dispenser Pending JP2001120834A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP30227499A JP2001120834A (en) 1999-10-25 1999-10-25 Underwater prize dispenser

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP30227499A JP2001120834A (en) 1999-10-25 1999-10-25 Underwater prize dispenser

Publications (1)

Publication Number Publication Date
JP2001120834A true JP2001120834A (en) 2001-05-08

Family

ID=17907044

Family Applications (1)

Application Number Title Priority Date Filing Date
JP30227499A Pending JP2001120834A (en) 1999-10-25 1999-10-25 Underwater prize dispenser

Country Status (1)

Country Link
JP (1) JP2001120834A (en)

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010184129A (en) * 2010-05-31 2010-08-26 Kusuno Seisakusho:Kk Prize acquisition game machine for business use
CN107126696A (en) * 2017-07-11 2017-09-05 陈伟 Thing vending machine is selected in water
WO2017204315A1 (en) * 2016-05-26 2017-11-30 株式会社ブランジスタゲーム Virtual crane game system
CN108379830A (en) * 2018-05-03 2018-08-10 南京楚航娱乐设备有限公司 One kind grabbing lobster game machine
CN113303838A (en) * 2021-06-12 2021-08-27 重庆文理学院 Tumor specimen sampling device for oncology department

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010184129A (en) * 2010-05-31 2010-08-26 Kusuno Seisakusho:Kk Prize acquisition game machine for business use
WO2017204315A1 (en) * 2016-05-26 2017-11-30 株式会社ブランジスタゲーム Virtual crane game system
CN107126696A (en) * 2017-07-11 2017-09-05 陈伟 Thing vending machine is selected in water
CN108379830A (en) * 2018-05-03 2018-08-10 南京楚航娱乐设备有限公司 One kind grabbing lobster game machine
CN113303838A (en) * 2021-06-12 2021-08-27 重庆文理学院 Tumor specimen sampling device for oncology department

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