HK1221365A1 - Interactive augmented reality using a self-propelled device - Google Patents
Interactive augmented reality using a self-propelled deviceInfo
- Publication number
- HK1221365A1 HK1221365A1 HK16109466.8A HK16109466A HK1221365A1 HK 1221365 A1 HK1221365 A1 HK 1221365A1 HK 16109466 A HK16109466 A HK 16109466A HK 1221365 A1 HK1221365 A1 HK 1221365A1
- Authority
- HK
- Hong Kong
- Prior art keywords
- self
- augmented reality
- propelled device
- interactive augmented
- interactive
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/327—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US14/054,636 US9827487B2 (en) | 2012-05-14 | 2013-10-15 | Interactive augmented reality using a self-propelled device |
PCT/US2014/059973 WO2015057494A1 (en) | 2013-10-15 | 2014-10-09 | Interactive augmented reality using a self-propelled device |
Publications (1)
Publication Number | Publication Date |
---|---|
HK1221365A1 true HK1221365A1 (en) | 2017-05-26 |
Family
ID=52828562
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
HK16109466.8A HK1221365A1 (en) | 2013-10-15 | 2016-08-09 | Interactive augmented reality using a self-propelled device |
Country Status (5)
Country | Link |
---|---|
EP (1) | EP3058717A4 (en) |
CN (1) | CN105745917A (en) |
AU (1) | AU2014334669A1 (en) |
HK (1) | HK1221365A1 (en) |
WO (1) | WO2015057494A1 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR3119445A1 (en) | 2021-02-03 | 2022-08-05 | Adam Pyrométrie | "RAKU" electric ceramic kiln on domestic power supply |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
SE0203908D0 (en) * | 2002-12-30 | 2002-12-30 | Abb Research Ltd | An augmented reality system and method |
US7704119B2 (en) * | 2004-02-19 | 2010-04-27 | Evans Janet E | Remote control game system with selective component disablement |
FR2908322B1 (en) * | 2006-11-09 | 2009-03-06 | Parrot Sa | METHOD FOR DEFINING GAMING AREA FOR VIDEO GAMING SYSTEM |
KR100969873B1 (en) * | 2008-06-27 | 2010-07-13 | 가톨릭대학교 산학협력단 | Robot game system and robot game method relating virtual space to real space |
WO2012094349A2 (en) * | 2011-01-05 | 2012-07-12 | Orbotix, Inc. | Self-propelled device with actively engaged drive system |
JP5591281B2 (en) * | 2011-06-03 | 2014-09-17 | 任天堂株式会社 | Information processing system, information processing apparatus, information processing program, and moving image reproduction control method |
US20130050069A1 (en) * | 2011-08-23 | 2013-02-28 | Sony Corporation, A Japanese Corporation | Method and system for use in providing three dimensional user interface |
-
2014
- 2014-10-09 WO PCT/US2014/059973 patent/WO2015057494A1/en active Application Filing
- 2014-10-09 EP EP14853882.0A patent/EP3058717A4/en not_active Withdrawn
- 2014-10-09 CN CN201480062743.XA patent/CN105745917A/en active Pending
- 2014-10-09 AU AU2014334669A patent/AU2014334669A1/en not_active Abandoned
-
2016
- 2016-08-09 HK HK16109466.8A patent/HK1221365A1/en unknown
Also Published As
Publication number | Publication date |
---|---|
CN105745917A (en) | 2016-07-06 |
EP3058717A1 (en) | 2016-08-24 |
AU2014334669A1 (en) | 2016-05-05 |
EP3058717A4 (en) | 2017-07-26 |
WO2015057494A1 (en) | 2015-04-23 |
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