HK1221365A1 - Interactive augmented reality using a self-propelled device - Google Patents

Interactive augmented reality using a self-propelled device

Info

Publication number
HK1221365A1
HK1221365A1 HK16109466.8A HK16109466A HK1221365A1 HK 1221365 A1 HK1221365 A1 HK 1221365A1 HK 16109466 A HK16109466 A HK 16109466A HK 1221365 A1 HK1221365 A1 HK 1221365A1
Authority
HK
Hong Kong
Prior art keywords
self
augmented reality
propelled device
interactive augmented
interactive
Prior art date
Application number
HK16109466.8A
Other languages
Chinese (zh)
Inventor
‧波洛
‧卡羅爾
‧卡斯塔特-史密斯
‧英格拉姆
Original Assignee
Sphero Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US14/054,636 external-priority patent/US9827487B2/en
Application filed by Sphero Inc filed Critical Sphero Inc
Publication of HK1221365A1 publication Critical patent/HK1221365A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
HK16109466.8A 2013-10-15 2016-08-09 Interactive augmented reality using a self-propelled device HK1221365A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US14/054,636 US9827487B2 (en) 2012-05-14 2013-10-15 Interactive augmented reality using a self-propelled device
PCT/US2014/059973 WO2015057494A1 (en) 2013-10-15 2014-10-09 Interactive augmented reality using a self-propelled device

Publications (1)

Publication Number Publication Date
HK1221365A1 true HK1221365A1 (en) 2017-05-26

Family

ID=52828562

Family Applications (1)

Application Number Title Priority Date Filing Date
HK16109466.8A HK1221365A1 (en) 2013-10-15 2016-08-09 Interactive augmented reality using a self-propelled device

Country Status (5)

Country Link
EP (1) EP3058717A4 (en)
CN (1) CN105745917A (en)
AU (1) AU2014334669A1 (en)
HK (1) HK1221365A1 (en)
WO (1) WO2015057494A1 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR3119445A1 (en) 2021-02-03 2022-08-05 Adam Pyrométrie "RAKU" electric ceramic kiln on domestic power supply

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
SE0203908D0 (en) * 2002-12-30 2002-12-30 Abb Research Ltd An augmented reality system and method
US7704119B2 (en) * 2004-02-19 2010-04-27 Evans Janet E Remote control game system with selective component disablement
FR2908322B1 (en) * 2006-11-09 2009-03-06 Parrot Sa METHOD FOR DEFINING GAMING AREA FOR VIDEO GAMING SYSTEM
KR100969873B1 (en) * 2008-06-27 2010-07-13 가톨릭대학교 산학협력단 Robot game system and robot game method relating virtual space to real space
WO2012094349A2 (en) * 2011-01-05 2012-07-12 Orbotix, Inc. Self-propelled device with actively engaged drive system
JP5591281B2 (en) * 2011-06-03 2014-09-17 任天堂株式会社 Information processing system, information processing apparatus, information processing program, and moving image reproduction control method
US20130050069A1 (en) * 2011-08-23 2013-02-28 Sony Corporation, A Japanese Corporation Method and system for use in providing three dimensional user interface

Also Published As

Publication number Publication date
CN105745917A (en) 2016-07-06
EP3058717A1 (en) 2016-08-24
AU2014334669A1 (en) 2016-05-05
EP3058717A4 (en) 2017-07-26
WO2015057494A1 (en) 2015-04-23

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