GB9611144D0 - Audio data management for interactive applications - Google Patents
Audio data management for interactive applicationsInfo
- Publication number
- GB9611144D0 GB9611144D0 GBGB9611144.8A GB9611144A GB9611144D0 GB 9611144 D0 GB9611144 D0 GB 9611144D0 GB 9611144 A GB9611144 A GB 9611144A GB 9611144 D0 GB9611144 D0 GB 9611144D0
- Authority
- GB
- United Kingdom
- Prior art keywords
- audio data
- data management
- interactive applications
- interactive
- applications
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/06—Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
- G09B5/062—Combinations of audio and printed presentations, e.g. magnetically striped cards, talking books, magnetic tapes with printed texts thereon
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/538—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
Priority Applications (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GBGB9611144.8A GB9611144D0 (en) | 1996-05-29 | 1996-05-29 | Audio data management for interactive applications |
JP9541885A JPH11511268A (en) | 1996-05-29 | 1997-04-07 | Voice data management for conversation |
PCT/IB1997/000359 WO1997045804A1 (en) | 1996-05-29 | 1997-04-07 | Audio data management for interactive applications |
EP97908458A EP0847562A1 (en) | 1996-05-29 | 1997-04-07 | Audio data management for interactive applications |
KR1019980700598A KR19990035937A (en) | 1996-05-29 | 1997-04-07 | Audio data management for interactive applications |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GBGB9611144.8A GB9611144D0 (en) | 1996-05-29 | 1996-05-29 | Audio data management for interactive applications |
Publications (1)
Publication Number | Publication Date |
---|---|
GB9611144D0 true GB9611144D0 (en) | 1996-07-31 |
Family
ID=10794427
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GBGB9611144.8A Pending GB9611144D0 (en) | 1996-05-29 | 1996-05-29 | Audio data management for interactive applications |
Country Status (5)
Country | Link |
---|---|
EP (1) | EP0847562A1 (en) |
JP (1) | JPH11511268A (en) |
KR (1) | KR19990035937A (en) |
GB (1) | GB9611144D0 (en) |
WO (1) | WO1997045804A1 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101484321B1 (en) * | 2000-09-13 | 2015-01-22 | 스트라토스 오디오, 인코포레이티드 | System and method for ordering and delivering media content |
US7277765B1 (en) | 2000-10-12 | 2007-10-02 | Bose Corporation | Interactive sound reproducing |
WO2008117285A2 (en) * | 2007-03-26 | 2008-10-02 | Ronen Zeev Levy | Virtual communicator for interactive voice guidance |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4305131A (en) * | 1979-02-05 | 1981-12-08 | Best Robert M | Dialog between TV movies and human viewers |
US4846693A (en) * | 1987-01-08 | 1989-07-11 | Smith Engineering | Video based instructional and entertainment system using animated figure |
-
1996
- 1996-05-29 GB GBGB9611144.8A patent/GB9611144D0/en active Pending
-
1997
- 1997-04-07 WO PCT/IB1997/000359 patent/WO1997045804A1/en not_active Application Discontinuation
- 1997-04-07 JP JP9541885A patent/JPH11511268A/en active Pending
- 1997-04-07 KR KR1019980700598A patent/KR19990035937A/en not_active Application Discontinuation
- 1997-04-07 EP EP97908458A patent/EP0847562A1/en not_active Withdrawn
Also Published As
Publication number | Publication date |
---|---|
EP0847562A1 (en) | 1998-06-17 |
WO1997045804A1 (en) | 1997-12-04 |
JPH11511268A (en) | 1999-09-28 |
KR19990035937A (en) | 1999-05-25 |
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