GB2485840A - A golf club shaped computer game controller - Google Patents
A golf club shaped computer game controller Download PDFInfo
- Publication number
- GB2485840A GB2485840A GB1020160.6A GB201020160A GB2485840A GB 2485840 A GB2485840 A GB 2485840A GB 201020160 A GB201020160 A GB 201020160A GB 2485840 A GB2485840 A GB 2485840A
- Authority
- GB
- United Kingdom
- Prior art keywords
- golf club
- club
- game controller
- computer game
- club shaped
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A63F13/02—
-
- A63F13/04—
-
- A63F13/06—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Abstract
A computer game controller designed for use with a Wii (RTM) and shaped like a golf club. The device may have a grip which is similar to that on an actual golf club. There may be a number of interchangeable heads for the club which employ a push and lock mechanism. One of these heads may be formed in the shape of a driver and have a ball bearing inside it suspended by springs to allow motion in two dimensions. The arrangement simulates a whip sensation felt when swinging a golf club.
Description
The Club Description
The Wii Golf Club Handset is an accessory for the wireless Nintendo Wii games console. It is designed for keen golfers to accurately simulate the feel' of a real golf club whilst playing the Wii in their own home. The handset is integrated for use with most golf games on the Wii, including Wii Sports Golf and Tiger Woods PGA Tour series from EA Sports. This product is for use to effectively improve a golfer's game.
The handset is powered as a standard Wii remote using two AA batteries.
The battery cover is found on the back of the main body, with easy release and access to the batteries. The sensor is positioned at the base of the main body at the back of the handset, with best sight of the console sensor bar to accurately pick up the movement of the handset through the swing.
The handle of the handset has a real golf grip over it making it feel realistic, and is full-scale to give room for the preferred ten-finger or interlocking grip. The remote operating buttons are integrated into the handle such that it is easy to operate the handset and play the game, whilst keeping a comfortable grip. The menu and navigation buttons are situated on the main body of the handset.
There are three interchangeable club heads designed to give the look of the real clubs, and an accurate feel of the different types of club required to play each shot made during a round. The Iron and Putter have a fixed mass built into both heads. giving the impression of a full-scale and accurate weighted club despite the handset's smaller size. The Wood Head has a small ball bearing mass suspended inside the shell of the head that is free to move in two dimensions. This degree of freedom simulates the whip' sensation experienced during the swing of a real club but inside the restricted space of a living room. The internal details of this assembly are shown below. The assembly consists of a ball which slides in a capsule resisted by springs. This capsule is then able to pivot within the club head, again resisted by springs, such that the ball is balanced in mid position in the capsule, the capsule being balanced in mid position also.
This enables the whip to be generated in a direction determined by the operators swing.
The Club Description
The easy-release mechanism to remove the Club Heads is actuated by a push button at the base of the main body. The head is released and then removed from the end of the shaft, allowing the required alternate club head to replace it.
The club is considerably shorter than a standard club allowing full swing to be achieved in a domestic environment.
The device incorporates all the existing features of a Wii remote including the motion plus features.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB1020160.6A GB2485840A (en) | 2010-11-29 | 2010-11-29 | A golf club shaped computer game controller |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB1020160.6A GB2485840A (en) | 2010-11-29 | 2010-11-29 | A golf club shaped computer game controller |
Publications (2)
Publication Number | Publication Date |
---|---|
GB201020160D0 GB201020160D0 (en) | 2011-01-12 |
GB2485840A true GB2485840A (en) | 2012-05-30 |
Family
ID=43500762
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB1020160.6A Withdrawn GB2485840A (en) | 2010-11-29 | 2010-11-29 | A golf club shaped computer game controller |
Country Status (1)
Country | Link |
---|---|
GB (1) | GB2485840A (en) |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1995035135A1 (en) * | 1994-06-17 | 1995-12-28 | Sports Sciences, Inc. | Sensing spatial movement |
US20030073492A1 (en) * | 1997-01-30 | 2003-04-17 | Kabushiki Kaisha Sega Enterprises. | Input device, game device, and method and recording medium for same |
CN201040185Y (en) * | 2007-02-05 | 2008-03-26 | 周建正 | Game machine golf handle |
GB2452584A (en) * | 2007-12-07 | 2009-03-11 | Prism Technology Limited | Video game glowing accessory |
WO2010031041A2 (en) * | 2008-09-15 | 2010-03-18 | Mattel, Inc. | Video game system with safety assembly and method of play |
US20100279771A1 (en) * | 2009-04-23 | 2010-11-04 | Gerard Lambert Block | Video Game Controller Attachment Apparatus |
WO2011017580A2 (en) * | 2009-08-07 | 2011-02-10 | Bad Chicken, Llc | Interactive sports gaming device |
-
2010
- 2010-11-29 GB GB1020160.6A patent/GB2485840A/en not_active Withdrawn
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1995035135A1 (en) * | 1994-06-17 | 1995-12-28 | Sports Sciences, Inc. | Sensing spatial movement |
US20030073492A1 (en) * | 1997-01-30 | 2003-04-17 | Kabushiki Kaisha Sega Enterprises. | Input device, game device, and method and recording medium for same |
CN201040185Y (en) * | 2007-02-05 | 2008-03-26 | 周建正 | Game machine golf handle |
GB2452584A (en) * | 2007-12-07 | 2009-03-11 | Prism Technology Limited | Video game glowing accessory |
WO2010031041A2 (en) * | 2008-09-15 | 2010-03-18 | Mattel, Inc. | Video game system with safety assembly and method of play |
US20100279771A1 (en) * | 2009-04-23 | 2010-11-04 | Gerard Lambert Block | Video Game Controller Attachment Apparatus |
WO2011017580A2 (en) * | 2009-08-07 | 2011-02-10 | Bad Chicken, Llc | Interactive sports gaming device |
Non-Patent Citations (1)
Title |
---|
Amazon web page advertising the sale of the Bad Chicken Wii Chicken Stick. Available from: http://www.amazon.com/Bad-chicken-stick-golf-club-Nintendo/dp/B003UNYWRQ [Accessed 08/03/2011] * |
Also Published As
Publication number | Publication date |
---|---|
GB201020160D0 (en) | 2011-01-12 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) |