GB2217500A - An amusement with prizes game apparatus - Google Patents

An amusement with prizes game apparatus Download PDF

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Publication number
GB2217500A
GB2217500A GB8806216A GB8806216A GB2217500A GB 2217500 A GB2217500 A GB 2217500A GB 8806216 A GB8806216 A GB 8806216A GB 8806216 A GB8806216 A GB 8806216A GB 2217500 A GB2217500 A GB 2217500A
Authority
GB
United Kingdom
Prior art keywords
game
game apparatus
prizes
players
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB8806216A
Other versions
GB2217500B (en
GB8806216D0 (en
Inventor
Thomas John Evans
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
CONIMASTER Manufacturing Ltd
Original Assignee
CONIMASTER Manufacturing Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by CONIMASTER Manufacturing Ltd filed Critical CONIMASTER Manufacturing Ltd
Priority to GB8806216A priority Critical patent/GB2217500B/en
Publication of GB8806216D0 publication Critical patent/GB8806216D0/en
Publication of GB2217500A publication Critical patent/GB2217500A/en
Application granted granted Critical
Publication of GB2217500B publication Critical patent/GB2217500B/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Coin-Freed Apparatuses For Hiring Articles (AREA)

Abstract

In a game apparatus of the amusement-with-prizes type, which is coin or token feed, separate control elements 6,7 are provided for each of two players. The game apparatus includes a game or quiz such that players may score points or obtain benefits. The points or benefits obtained by the two players are combined. <IMAGE>

Description

Description of Invention Improvements in or relating to an amusement with prizes game apparatus.
THE PRESENT INVENTION relates to an amusement with prizes game apparatus. The term amusement with prizes game apparatus is used in a broad context to include also gaming machines.
It has been proposed previously to provide an amusement with prizes game apparatus which is a coin or token-freed machine. When the game is actuated, a screen, that forms part of the game, displays a question and three possible answers to the question. Three pushbuttons are provided on the face of the machine, each corresponding to one of the possible answers. A player must press the button which he believes is associated with the correct answer to the question.
If the player does press the correct button or, in other words, answers the question correctly, another question and three possible answers is presented.
It is common, in such games, for the game to terminate as soon as an incorrect answer is given. However, a prize is awarded if a predetermined number of correct answers are given.
The present invention sees to provide an im proved amusement with prizes machine of this type.
According to this invention there is provided a game apparatus of the amusement with prizes type, said apparatus comprising a coin or token receiving mechanism, means to enable a game, quiz or the like to be played by two players, separate control elements being provided for each player, the game or quiz being such that players may score points or obtain benefits, the points or benefits obtained by the two players being combined.
Preferably the game is in the form of a quiz, a game comprising a display arrangement adapted to display a question and a plurality of possible answers to the question, each player being provided with a corresponding plurality of push-buttons, with one push-button corresponding to each potential answer to the question.
Conveniently the arrangement may be such that if a player does not perform correctly they may be excluded from the game, the machine being adapted to enable an excluded player to re-continue the game upon inserting another coin or token.
Preferably the game is adapted to pay out prizes, whenever the combined points or benefits obtained by a pair of players exceeds a predetermined limit.
Conveniently means are provided to regulate the level of prizes paid out.
Advantageously the prizes are monetary prizes, and the machine is adapted so that in a series of games the total of the prizes awarded is equivalent to fifty per cent of the total value of the coins or tokens in serted in the machine.
In one embodiment the game is a quiz and in order to regulate the prize levels the questions to be asked are selected to be of increasing or decreasing difficulty.
Alternatively the game is a quiz and in order to regulate the prize levels the time provided for players to answer each question is increased or decreased.
In order that the invention may be more readily understood, and so that further features thereof may be appreciated, the invention will now be described, by way of example with reference to the accompanying drawing in which, FIGURE 1 is a perspective view of one embodiment of a game in accordance with the invention and, FIGURE 2 is a block diagram of the arrangement within the game.
Referring initially to Figure 1 a game apparatus in accordance with the invention is contained within a housing 1. The housing presents a slot 2 adapted to receive coins or tokens, the slot being associated with a conventional coin validating device. Associated with the slot are two push-buttons 3,4 and, when coins or tokens are inserted in the slot either the button 3 will be pressed to indicate that one player only is utilising the apparatus, or the button 4 will be pressed to indicate that two players are utilising the apparatus. If two players utilise the apparatus, then two coins or tokens will have to be inserted in the slot.
When the game apparatus is utilised by only one player, the game will operate as a prior proposed game.
However, when the game apparatus is utilised by two players, the game will operate in a different way.
The game apparatus incorporates a display screen 5, which may be of the cathode-ray-tube type.
Associated with the display screen 5 are two sets of buttons 6,7, each comprising three buttons. The game apparatus also comprises a pay-out hopper 8.
As can be seen from Figure 2 the game apparatus comprises a coin acceptor mechanism 9 associated with the slot 2 and a coin pay-out mechanism 10 associated with the hopper 8. These are controlled by a central logic arrangement 11 which may comprise a microprocessor or the like. The logic arrangement is adapted to receive signals from the sets of buttons 6 and 7.
The logic arrangement is also associated with a memory 12 which contains signals representative of a number of questions and of a plurality of possible answers to each question, only one of which is correct. The logic is also associated with the display screen 5.
In operation of the game, when the game is to be played by two players, the button 4 will be pressed and two coins inserted in the slot 2. A question will then be displayed upon the screen 5, together with three possible answers. Each answer is associated with one of the buttons of the first set of buttons 6 and also with one of the buttons of the second set of buttons 7. A first player will select and press one of the buttons 6 which corresponds, as he believes, to the correct answer, and a second player will perform a similar task with the second set of buttons 7. If both the players press the correct button, or in other words if both the players answer the question correctly, then each player scores a predetermined number of points, or obtains a predetermined benefit. If only one player is correct, then only that player obtains the points or the benefit.
The points or benefits scored by the two players are combined. Thus two skillful players may reach a level of points where a prize is awarded relatively quickly.
The duration of the game, for each player, may be terminated as soon as the player provides a wrong or incorrect answer, or, alternatively, the arrangement may be such that a player may be able to give a predetermined number of wrong answers, such as five wrong answers for example, before his play is terminated.
However, any player whose play is terminated because he has given one or more wrong answers may be able to continue playing in the game by inserting another coin or token in the slot 2. Thus a players excluded from the game because he has provided too many wrong answers may buy back into the game.
The logic arrangement 11 will be adapted so that the prizes paid out are adjusted in such a way that over a predetermined number of games the value of the prizes awarded is equal to fifty per cent of the value of the coins or tokens inserted into the machine. This may be accomplished in various ways. For example, the difficulty of the questions may be increased or decreased dependent upon the level of payout, and/or the time given to answer each question may be increased or decreased depending upon the level of payout.
Typically a payout will be provided when a predetermined number of questions have been answered correctly.
Whilst the invention has been described above with reference to one example of the invention it is to be appreciated that many modifications may be effected without departing from the scope of the invention as defined by the following Claims.

Claims (10)

1. A game apparatus of the amusement with prizes type, said apparatus comprising a coin or token receiving mechanism, means to enable a game, quiz or the like to be played by two players, separate control elements being provided for each player, the game or quiz being such that players may score points or obtain benefits, the points or benefits obtained by the two players being combined.
2. A game apparatus according to Claim 1 wherein the game is in the form of a quiz, a game comprising a display arrangement adapted to display a question and a plurality of possible answers to the question, each player being provided with a corresponding plurality of push-buttons, with one push-button corresponding to each potential answer to the question.
3. A game apparatus according to Claim 1 or Claim 2 wherein the arrangement may be such that if a player does not perform correctly they may be excluded from the game, the machine being adapted to enable an excluded player to re-continue the game upon inserting another coin or token.
4. A game apparatus according to any one of the preceding Claims wherein the game is adapted to pay out prizes, whenever the combined points or benefits obtained by a pair of players exceeds a predetermined limit.
5. A game apparatus according to Claim 4 wherein means are provided to regulate the level of prizes paid out.
6. A game apparatus according to Claim 5 wherein the prizes are monetary prizes, and the machine is adapted so that in a series of games the total of the prizes awarded is equivalent to fifty per cent of the total value of the coins or tokens inserted in the machine.
7. A game apparatus according to Claims 5 or 6 wherein the game is a quiz and in order to regulate the prize levels the questions to be asked are selected to be of increasing or decreasing difficulty.
8. A game apparatus according to Claims 5 or 6 wherein the game is a quiz and in order to regulate the prize levels the time provided for players to answer each question is increased or decreased.
9. A game apparatus substantially as herein described with reference to and as shown in the accompanying drawings.
10. Any novel feature or combination of features disclosed herein.
GB8806216A 1988-03-16 1988-03-16 Improvements in or relating to an amusement with prizes game apparatus Expired - Fee Related GB2217500B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB8806216A GB2217500B (en) 1988-03-16 1988-03-16 Improvements in or relating to an amusement with prizes game apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB8806216A GB2217500B (en) 1988-03-16 1988-03-16 Improvements in or relating to an amusement with prizes game apparatus

Publications (3)

Publication Number Publication Date
GB8806216D0 GB8806216D0 (en) 1988-04-13
GB2217500A true GB2217500A (en) 1989-10-25
GB2217500B GB2217500B (en) 1992-02-05

Family

ID=10633516

Family Applications (1)

Application Number Title Priority Date Filing Date
GB8806216A Expired - Fee Related GB2217500B (en) 1988-03-16 1988-03-16 Improvements in or relating to an amusement with prizes game apparatus

Country Status (1)

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GB (1) GB2217500B (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2000015314A1 (en) * 1998-09-11 2000-03-23 Mikohn Gaming Corporation Knowledge-based casino game and method therefor
US6666765B2 (en) * 2002-01-24 2003-12-23 Mikohn Gaming Corporation Casino game and method having a hint feature
US7364506B2 (en) 2003-02-19 2008-04-29 Wms Gaming Inc. Gaming machine with a graphical indicator

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2117546A (en) * 1982-03-30 1983-10-12 Ainsworth Nominees Pty Ltd Table top poker machine
GB2148037A (en) * 1983-10-11 1985-05-22 Jpm Gaming or amusement-with-prizes machines
GB2149174A (en) * 1983-05-14 1985-06-05 Summit Technology Limited Gaming machine
GB2161008A (en) * 1984-06-29 1986-01-02 Maygay Machines Gaming machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2117546A (en) * 1982-03-30 1983-10-12 Ainsworth Nominees Pty Ltd Table top poker machine
GB2149174A (en) * 1983-05-14 1985-06-05 Summit Technology Limited Gaming machine
GB2148037A (en) * 1983-10-11 1985-05-22 Jpm Gaming or amusement-with-prizes machines
GB2161008A (en) * 1984-06-29 1986-01-02 Maygay Machines Gaming machine

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2000015314A1 (en) * 1998-09-11 2000-03-23 Mikohn Gaming Corporation Knowledge-based casino game and method therefor
US6413160B1 (en) * 1998-09-11 2002-07-02 Mikohn Gaming Corporation Methods of temporal knowledge-based gaming
US6752717B2 (en) * 1998-09-11 2004-06-22 Mikohn Gaming Corporation Methods of temporal knowledge-based gaming
US6988732B2 (en) 1998-09-11 2006-01-24 Mikohn Gaming Corporation Knowledge-based casino game and method therefor
US7073793B2 (en) 1998-09-11 2006-07-11 Mikohn Gaming Corporation System and method for survey-based bonus game
US7234700B2 (en) 1998-09-11 2007-06-26 Progrssive Gaming International Corporation Knowledge-based casino game and method therefor
US6666765B2 (en) * 2002-01-24 2003-12-23 Mikohn Gaming Corporation Casino game and method having a hint feature
US7217187B2 (en) 2002-01-24 2007-05-15 Progressive Gaming International Corporation Casino game and method having a hint feature
US7364506B2 (en) 2003-02-19 2008-04-29 Wms Gaming Inc. Gaming machine with a graphical indicator

Also Published As

Publication number Publication date
GB2217500B (en) 1992-02-05
GB8806216D0 (en) 1988-04-13

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Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee

Effective date: 19920505