GB2106295A - Coin-operated gaming or amusement machines - Google Patents

Coin-operated gaming or amusement machines Download PDF

Info

Publication number
GB2106295A
GB2106295A GB08222959A GB8222959A GB2106295A GB 2106295 A GB2106295 A GB 2106295A GB 08222959 A GB08222959 A GB 08222959A GB 8222959 A GB8222959 A GB 8222959A GB 2106295 A GB2106295 A GB 2106295A
Authority
GB
United Kingdom
Prior art keywords
symbols
fruit machine
group
machine
reels
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB08222959A
Other versions
GB2106295B (en
Inventor
Alan Geoffrey Parker
Ronald Arthur Watts
Charles William Weekes
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
* JPM
JPM
Original Assignee
* JPM
JPM
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by * JPM, JPM filed Critical * JPM
Priority to GB08222959A priority Critical patent/GB2106295B/en
Publication of GB2106295A publication Critical patent/GB2106295A/en
Application granted granted Critical
Publication of GB2106295B publication Critical patent/GB2106295B/en
Expired legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • G07F17/3265Influencing the position of stopped moving members to achieve a winning arrangement, e.g. nudging, shuffling, holding

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Slot Machines And Peripheral Devices (AREA)

Abstract

A fruit machine has a video screen on which images represent the normal mechanical reels. A feature is made randomly available in which various adjustments to the display can be made. A pair of symbols can be exchanged between reels, or a group of three or four symbols can be shifted cyclically in the group so that the reels appear to acquire different symbols. The line determining a win can thus be altered to gain a prize. <IMAGE>

Description

SPECIFICATION Improvements relating to coin-operated gaming or amusement machines This invention relates to coin-operated or coinfreed gaming or amusement-with-prizes machines, and term "coin" is intended in this Specification to embrace tokens which can be obtained from the proprietor of the machine in exchange for normal money.
This invention is concerned with machines of the kind known as fruit machines in which a series of symbols carried by rotatable drums, reels, discs, or their equivalents, is displayed to view in a line.
For convenience, reference will henceforth simply be made to reels. When the machine is operated by insertion of a coin, and possibly also by depression of a lever or pressing of a button or the like, the reels rotate and stop in an apparently random manner, and if the symbols in the resulting line are in a winning combination, a payout mechanism is operated and a prize is awarded and indicated.
In order to add to the interest of such machines, it is common to add an extra "feature" by which there is occasionally a chance of a prize being awarded for some occurrence beyond the simple arrival of the reels, after their initial spin, at a particular combination line. It has been proposed to enable the player to adjust the position of the reels by indexing forwards and backwards by what has become known as a "nudge" button.
Normally, the player can see the symbol in the position adjacent the combination line and can thus predict the result of the nudge adjustment. If this brings up a winning combination line, then a prize is awarded. With another feature, known as a "shuffle", the reels are moved randomly backwards or forwards before stopping again.
With these features, however, the eventual combination of symbols is limited by what is on the respective reels adjacent the first combination line. In other words, if a particular symbol is wanted to complete a winning line and is nowhere near that line on the reel in question, there is nothing the player can do about it, even though he has the feature available. He may wish that he could transfer that needed symbol from another reel, on which it may be visible.
It is the aim of this invention to allow this transfer of symbols from one reel to another to be achieved.
From one aspect the invention provides a fruit machine of the kind described using equivalents to actual reels wherein the reel symbols are images on a video screen and wherein a randomly enabled feature allows symbols to be transferred between the reel equivalents.
Such transfer can readily be achieved electronically, where the press of a button can switch around the projecting images so that the "reels" appear to ahve exchanged at least some of their symbols.
In a preferred from a group of symbols is selected and the transfer is limited to that group.
This may be done in cyclic fashion, with each symbol moving round one or more places as dictated by the player. However, they may be changed round in other patterns or randomly.
The group of symbols may itself be selectable by the player, and the feature may allow a symbol exchange in one group and a further exchange in another group, possible overlapping the first one.
For a better understanding of the invention, one embodiment will now be described, by way of example, with reference to the accompanying drawing, in which the figures are diagrammatic representations of the reel windows of a video fruit machine and in which: Figure 1 shows the "reels" in their initial stopped positions, and Figures 2 to 6 show the "reels" in which some symbols have been changed around as a result of playing a randomly enabled feature.
A mentioned above, the reels are not mechanical devices but video simulations of them, the symbols being projected onto the screen, and capable of being altered electronically. In normal play, they can be changed in a sequential manner to represent the spinning of actual reels.
Instead of illustrating the usual fruit machine symbols, which can also be used in this video version, it is convenient for this description simply to use numbers in their place. Although the numbers differ, they may represent identical symbols.
The game will be described on the assumption that the central horizontal line of symbols is the win line; that is certain combinations of symbols appearing on that line will generate the award of a prize. However, other lines could serve instead, for example the top and bottom ones, or even diagonals. There could even be more than one win line.
The present feature allows the symbols to be swapped around between the reels. This can be used to transform a non-winning combination into a winning one, and various options may be open.
They can be offered singly or in combination and the machine may allow one to be played pergame or more than that, up to a limit. The feature is available at random, independently of the symbols showing, or perhaps when certain symbols appear in the windows.
The first and simplest version is shown in Figure 2, where any two symbols on the win line can be interchanged. As illustrated, the middle and righthand ones have swapped over so that the win line reads 2-8-5. If 2 and 8 are identical symbols, and 5 is different, this may generate a small prize, where previously the line did not.
Figure 3 shows another change-over system, again confined to the win line. Here, all three symbols are shifted around in cyclic fashion so that the line reads 8-2-5.
Figure 4 shows a change-over involving two rows and two reels. In the lower lefthand corner there has been a cyclic shift of one so that the win line reads 3-2-8, while the lower line reads 6-5-9.
Any group of four may be taken, not necessarily adjacent. For example, there could be a cyclic change of 1,2,7 and 8.
Larger groups of symbols can be changed round as shown in Figure 5, where the first two reels are grouped together and their symbols have been shifted round two places so that the win line reads 6-1-8. Instead of taking the first two or another pair of reels, other groups of six could be formed by taking the upper and middle or middle and lower lines.
All the symbols could be involved in a changearound, for example by shifting them cyclicly and keeping the number order shown in Figure 1.This is illustrated in Figure 6, where there have been two shifts in this mode.
It will be understood that there are many more variations on this theme and that the changing over of symbols in a group does not have to be cyclic. Indeed, there could be provision for a random swap where the player voluntarily or compulsorily takes a chance on ending up with an improved win line. If the number of change-overs allowed is limited, then he may be offered alternatives in the way the changes are made; for example he might be informed that only one change-over is permitted, but there could be a choice between cyclic, anti-cyclic, diagonal, and random symbol movement.
To avoid a vast number of controls, it is desirable that the group of symbols which are to be changed around should be identified and a single button then operated to shift the symbols in whichever group it may be. This is easily accomplished with a video system in that the group of symbols can be picked out by, for example, brighter illumination, or by surrounding them individually, or collectively, with an illuminated frame. Such collective frames are indicated by broken lines in several of the figures.
When the feature is offered, the machine itself may frame or otherwise identify a particular group of symbols, or the player may be provided with means for selecting his own preferred group. For example, by operating a cursor knob he could shift a frame around the screen until it embraced a group of symbols he wanted to change. He might be able to effect one change, and then move the frame to another group, perhaps overlapping the original one, and make a further change. In this way, the player could gradually build up a winning line, or improve on one that is already offering a prize. He might also be offered the opportunity to change the shape of the selector frame, for example from a four-symbol group to a three-symbol one.
From another aspect the present invention provides a fruit machine of the kind described using equivalents to actual reels, wherein the reels are images on a video screen and wherein a randomly enabled feature allows replacement of displayed symbols by other, randomly selected symbols.
In this version, the player cannot predict the resulf of using the feature. If he has a non-winning line, and cannot adjust it by shifting the visible symbols, he can take a chance and try for an alternative combination. This may be done singly (changing one symbol), in groups or completely (that is changing the whole display), as selected or as permitted by the machine.
This type offeature may be provided as an alternative or additional to the feature previously described.

Claims (15)

1. A fruit machine of the kind described using equivalents to actual reels, wherein the reel symbols are images on a video screen and wherein a randomly enabled feature allows symbols to be transferred between the reel equivalents.
2. A fruit machine as claimed in claim 1, wherein the transfer of symbols is confined to a group forming a part of the whole symbol display.
3 A fruit machine as claimed in claim 2, wherein the group is determined by the machine.
4. A fruit machine as claimed in claim 2, wherein the group is selectable by a player.
5. A fruit machine as claimed in claim 2,3 or 4, wherein more than one group may be made available for symbol transfer.
6. A fruit machine as claimed in claim 5, wherein the groups overlap, the transfers being performable sequentially.
7. A fruit machine as claimed in any preceding claim, wherein the transfer is in an ordered fashion.
8. A fruit machine as claimed in any one of claims 1 to 6, wherein the transfer is at random.
9. A fruit machine of the kind described using equivalents to actual reels, wherein the reels are images on a video screen and wherein a randomly enabled feature allows replacement of displayed symbols by other, randomly selected symbols.
10. A fruit machine as claimed in claim 9, wherein the transfer of symbols is confined to a group forming part of the whole symbol display.
1 A fruit machine as claimed in claim 10, wherein the group is determined by the machine.
12. A fruit machine as claimed in claim 11, wherein the group is selectable by a player.
13. A fruit machine as claimed in claim 10, 11 or 12, wherein more than one group may be made available for symbol transfer.
14. A fruit machine as claimed in claim 13, wherein the groups overlap, the transfers being performable sequentially.
15. A fruit machine as claimed in any one of claims 1 to 8, and as claimed in any one of claims 9 to 14, the randomly enabled feature allowing transfer and/or replacement of symbols.
1 6. A fruit machine substantially as hereinbefore described with reference to the accompanying drawing.
GB08222959A 1981-08-11 1982-08-10 Coin-operated gaming or amusement machines Expired GB2106295B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB08222959A GB2106295B (en) 1981-08-11 1982-08-10 Coin-operated gaming or amusement machines

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GB8124539 1981-08-11
GB08222959A GB2106295B (en) 1981-08-11 1982-08-10 Coin-operated gaming or amusement machines

Publications (2)

Publication Number Publication Date
GB2106295A true GB2106295A (en) 1983-04-07
GB2106295B GB2106295B (en) 1985-06-12

Family

ID=26280422

Family Applications (1)

Application Number Title Priority Date Filing Date
GB08222959A Expired GB2106295B (en) 1981-08-11 1982-08-10 Coin-operated gaming or amusement machines

Country Status (1)

Country Link
GB (1) GB2106295B (en)

Cited By (31)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2182186A (en) * 1985-10-31 1987-05-07 Arthur Edward Thomas Limited Gaming machines
DE3601824A1 (en) * 1986-01-22 1987-07-23 Paul Gauselmann Coin-operated gaming machine
US5704835A (en) * 1995-12-13 1998-01-06 Infinity Group, Inc. Electronic second spin slot machine
GB2296360B (en) * 1994-12-20 1998-09-09 Jpm Int Ltd Improvements relating to gaming or amusement machines
US6641477B1 (en) 1995-12-13 2003-11-04 Infinity Group Inc. Electronic second spin slot machine
US6855054B2 (en) * 2001-11-09 2005-02-15 Igt Gaming methods and apparatus using interchangeable symbols
US7357713B2 (en) 2001-11-06 2008-04-15 Igt Electronic game and method for playing a game based upon removal and replacing symbols in the game metrix
US7713122B2 (en) 2005-02-23 2010-05-11 Wms Gaming Inc. Wagering game with bonus game elements dictated by basic game
US7993196B2 (en) 2006-01-20 2011-08-09 Wms Gaming Inc. Wagering game with symbol strings dictating winning outcomes
US8096877B2 (en) 2007-11-07 2012-01-17 Igt Gaming system, gaming device and gaming method providing stacking symbols
US8152623B2 (en) 2004-06-18 2012-04-10 Wms Gaming Inc. Wagering game with two-way cascading reel
US8162741B2 (en) 2007-11-09 2012-04-24 Igt Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets
US8419519B2 (en) 2006-05-04 2013-04-16 Wms Gaming Inc. Wagering game with symbols forming an altered array or secondary array
US8556708B2 (en) 2005-01-14 2013-10-15 Wms Gaming Inc. Wagering game with player-determined symbol function
US9640039B2 (en) 2013-09-17 2017-05-02 Igt Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices
US9747744B2 (en) 2007-11-09 2017-08-29 Igt Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix
US9786116B2 (en) 2012-01-19 2017-10-10 Igt Gaming system and method for providing a symbol game
US9805542B2 (en) 2008-11-13 2017-10-31 Igt Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
US9905073B2 (en) 2013-09-17 2018-02-27 Igt Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices
US9965925B2 (en) 2013-09-17 2018-05-08 Igt Gaming system and method for providing a cascading symbol game with symbol class eliminations
US9978221B2 (en) 2013-03-22 2018-05-22 Igt Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols
US10055944B2 (en) 2013-09-17 2018-08-21 Igt Gaming system and method for providing a cascading symbol game with multiple symbol display position elements
US10102709B2 (en) 2009-11-10 2018-10-16 Igt Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators
US10147281B2 (en) 2014-07-24 2018-12-04 Igt Gaming system and method having matching symbol stacks and additional award opportunities
US10217313B2 (en) 2013-09-17 2019-02-26 Igt Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols
US10304279B2 (en) 2007-11-09 2019-05-28 Igt Gaming system, gaming device and gaming method providing stacking symbols and convertible reels
US10347074B2 (en) 2012-02-22 2019-07-09 Igt Gaming system and method displaying one or more additional symbols of a group of designated symbols when less than all of the designated symbols of the group are displayed
US10546449B2 (en) 2013-09-17 2020-01-28 Igt Gaming system and method for providing a symbol game with upgrade events
US10607449B2 (en) 2013-03-08 2020-03-31 Igt Gaming system and method for providing a game including roaming wild symbols
US10607448B2 (en) 2012-09-27 2020-03-31 Igt Gaming system and method for providing a cascading multiple sided symbol game
USD961616S1 (en) 2008-07-23 2022-08-23 Igt Display screen with animated user interface

Families Citing this family (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8105151B2 (en) 2008-07-02 2012-01-31 Igt Gaming system, gaming device and method for providing cascading symbols with wild features
US8226468B2 (en) 2008-11-13 2012-07-24 Igt Gaming system and method including points of symbol expansion
US8574059B2 (en) 2008-11-14 2013-11-05 Igt Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality
US8323091B2 (en) 2010-08-09 2012-12-04 Igt Gaming system, gaming device, and method for providing a cascading symbol game including shifting different determined symbols
US8371930B1 (en) 2011-07-21 2013-02-12 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element
US8414380B2 (en) 2011-07-21 2013-04-09 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols
US8366538B1 (en) 2011-07-21 2013-02-05 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game
US8357041B1 (en) 2011-07-21 2013-01-22 Igt Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols
US8430737B2 (en) 2011-07-21 2013-04-30 Igt Gaming system and method providing multi-dimensional symbol wagering game
US8485901B2 (en) 2011-07-21 2013-07-16 Igt Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols
US8366533B1 (en) 2011-09-21 2013-02-05 Igt Gaming system, gaming device, and method providing an obstacle board slot game
US8366532B1 (en) 2011-09-21 2013-02-05 Igt Gaming system, gaming device, and method providing an obstacle board slot game
US8608545B2 (en) 2011-12-06 2013-12-17 Igt Gaming system, gaming device, and method providing a game including a cascading symbols feature causing one or more repositioned symbols to be wild symbols
US8512138B2 (en) 2012-01-19 2013-08-20 Igt Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols
US8882578B2 (en) 2012-01-19 2014-11-11 Igt Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols
US9214067B2 (en) 2012-09-06 2015-12-15 Igt Gaming system and method for providing a streaming symbols game
US9311781B2 (en) 2013-09-17 2016-04-12 Igt Gaming system and method for providing a cascading symbol game with upgrade events
US9349251B2 (en) 2013-09-17 2016-05-24 Igt Gaming system and method for providing a cascading symbol game with upgrade events
US9472065B2 (en) 2013-09-17 2016-10-18 Igt Gaming system and method for providing a cascading symbol game with interacting symbols
US9418518B2 (en) 2013-09-17 2016-08-16 Igt Gaming system and method for providing a cascading symbol game with interacting symbols

Cited By (41)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2182186A (en) * 1985-10-31 1987-05-07 Arthur Edward Thomas Limited Gaming machines
DE3601824A1 (en) * 1986-01-22 1987-07-23 Paul Gauselmann Coin-operated gaming machine
GB2296360B (en) * 1994-12-20 1998-09-09 Jpm Int Ltd Improvements relating to gaming or amusement machines
US5704835A (en) * 1995-12-13 1998-01-06 Infinity Group, Inc. Electronic second spin slot machine
US6641477B1 (en) 1995-12-13 2003-11-04 Infinity Group Inc. Electronic second spin slot machine
US10417870B2 (en) 2001-11-06 2019-09-17 Igt Electronic game and method for playing a game based upon symbols in a game matrix
US7357713B2 (en) 2001-11-06 2008-04-15 Igt Electronic game and method for playing a game based upon removal and replacing symbols in the game metrix
US8083581B2 (en) 2001-11-06 2011-12-27 Igt Electronic game and method for playing a game based upon removal and replacing symbols in the game matrix
US10115272B2 (en) 2001-11-06 2018-10-30 Igt Electronic game and method for playing a game based upon removal and replacing symbols in the game matrix
US9542808B2 (en) 2001-11-06 2017-01-10 Igt Electronic game and method for playing a game based upon removal and replacing symbols in the game matrix
US6855054B2 (en) * 2001-11-09 2005-02-15 Igt Gaming methods and apparatus using interchangeable symbols
US8152623B2 (en) 2004-06-18 2012-04-10 Wms Gaming Inc. Wagering game with two-way cascading reel
US8556708B2 (en) 2005-01-14 2013-10-15 Wms Gaming Inc. Wagering game with player-determined symbol function
US7713122B2 (en) 2005-02-23 2010-05-11 Wms Gaming Inc. Wagering game with bonus game elements dictated by basic game
US7993196B2 (en) 2006-01-20 2011-08-09 Wms Gaming Inc. Wagering game with symbol strings dictating winning outcomes
US8419519B2 (en) 2006-05-04 2013-04-16 Wms Gaming Inc. Wagering game with symbols forming an altered array or secondary array
US8096877B2 (en) 2007-11-07 2012-01-17 Igt Gaming system, gaming device and gaming method providing stacking symbols
US10304279B2 (en) 2007-11-09 2019-05-28 Igt Gaming system, gaming device and gaming method providing stacking symbols and convertible reels
US8602871B2 (en) 2007-11-09 2013-12-10 Igt Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets
US9747744B2 (en) 2007-11-09 2017-08-29 Igt Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix
US8162741B2 (en) 2007-11-09 2012-04-24 Igt Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets
USD961616S1 (en) 2008-07-23 2022-08-23 Igt Display screen with animated user interface
US9805542B2 (en) 2008-11-13 2017-10-31 Igt Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
US10217315B2 (en) 2008-11-13 2019-02-26 Igt Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
US10102709B2 (en) 2009-11-10 2018-10-16 Igt Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators
US9786116B2 (en) 2012-01-19 2017-10-10 Igt Gaming system and method for providing a symbol game
US10347074B2 (en) 2012-02-22 2019-07-09 Igt Gaming system and method displaying one or more additional symbols of a group of designated symbols when less than all of the designated symbols of the group are displayed
US10607448B2 (en) 2012-09-27 2020-03-31 Igt Gaming system and method for providing a cascading multiple sided symbol game
US10607449B2 (en) 2013-03-08 2020-03-31 Igt Gaming system and method for providing a game including roaming wild symbols
US9978221B2 (en) 2013-03-22 2018-05-22 Igt Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols
US10217313B2 (en) 2013-09-17 2019-02-26 Igt Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols
US9640039B2 (en) 2013-09-17 2017-05-02 Igt Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices
US10445989B2 (en) 2013-09-17 2019-10-15 Igt Gaming system and method for providing a cascading symbol game with symbol class eliminations
US10546449B2 (en) 2013-09-17 2020-01-28 Igt Gaming system and method for providing a symbol game with upgrade events
US10055944B2 (en) 2013-09-17 2018-08-21 Igt Gaming system and method for providing a cascading symbol game with multiple symbol display position elements
US9965925B2 (en) 2013-09-17 2018-05-08 Igt Gaming system and method for providing a cascading symbol game with symbol class eliminations
US10930109B2 (en) 2013-09-17 2021-02-23 Igt Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices
US9905073B2 (en) 2013-09-17 2018-02-27 Igt Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices
US11562630B2 (en) 2013-09-17 2023-01-24 Igt Gaming system and method for providing a cascading symbol game with multiple symbol display position elements
US11915560B2 (en) 2013-09-17 2024-02-27 Igt Gaming system and method for providing a cascading symbol game with multiple symbol display position elements
US10147281B2 (en) 2014-07-24 2018-12-04 Igt Gaming system and method having matching symbol stacks and additional award opportunities

Also Published As

Publication number Publication date
GB2106295B (en) 1985-06-12

Similar Documents

Publication Publication Date Title
GB2106295A (en) Coin-operated gaming or amusement machines
GB2106292A (en) Coin-operated gaming or amusement machine
GB2106293A (en) Coin-freed gaming machine
US7867080B2 (en) Interactive streak game
EP0058488A1 (en) An amusement or gaming machine
GB2092797A (en) Entertainment machines
GB2101380A (en) Coin-freed gaming machine
GB2090690A (en) Coin-freed gaming machine
GB2097160A (en) Entertainment machines
GB2137392A (en) Gaming or amusement-with-prizes machines
GB2117952A (en) Entertainment machines
GB2105891A (en) Coin-operated gaming or amusement machines
GB2106682A (en) Gaming and amusement machines
GB2100905A (en) Coin-operated gaming or amusement machines
GB2117155A (en) Gaming machine
EP0588625B1 (en) Entertainment machines with different playing modes
GB2033638A (en) Improvements relating to coin- operated gaming or amusement machines
EP0253584B1 (en) Gaming and amusement machines
GB2144568A (en) Entertainment machines
WO1999010056A1 (en) Gaming table layout, and method for playing high-low game
GB2112984A (en) Gaming machines
AU1573800A (en) Gaming or amusement machine
EP0063576A1 (en) Improvements relating to video games
GB2413773A (en) Roulette gaming machine with multiple balls
GB2083935A (en) Gaming machines

Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee