FR2913893A1 - Score counting device for games e.g. mah-jongg, has radioelectric reader identifying assembly of radioelectric elements, where radioelectric elements are equipped with element of game - Google Patents

Score counting device for games e.g. mah-jongg, has radioelectric reader identifying assembly of radioelectric elements, where radioelectric elements are equipped with element of game Download PDF

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Publication number
FR2913893A1
FR2913893A1 FR0701974A FR0701974A FR2913893A1 FR 2913893 A1 FR2913893 A1 FR 2913893A1 FR 0701974 A FR0701974 A FR 0701974A FR 0701974 A FR0701974 A FR 0701974A FR 2913893 A1 FR2913893 A1 FR 2913893A1
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FR
France
Prior art keywords
radioelectric
elements
game
mah
games
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
FR0701974A
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French (fr)
Inventor
Romain Guirec Piotte
Elisabeth Ep Borouchaki Jolu
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Individual
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Individual
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Publication date
Application filed by Individual filed Critical Individual
Priority to FR0701974A priority Critical patent/FR2913893A1/en
Publication of FR2913893A1 publication Critical patent/FR2913893A1/en
Withdrawn legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/06Card games appurtenances
    • A63F1/18Score computers; Miscellaneous indicators
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/02Cards; Special shapes of cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2483Other characteristics
    • A63F2009/2488Remotely playable
    • A63F2009/2489Remotely playable by radio transmitters, e.g. using RFID

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The device has a radioelectric reader identifying an assembly of radioelectric elements, where radioelectric elements are equipped with element of the game. The radioelectric element uses the radio frequency identification (RFID) technique.

Description

Page 1 /4 DESCRIPTIONPage 1/4 DESCRIPTION

Utilisation de la technologie RFID pour le comptage automatique de score de jeu (tous types de jeu de carte, mah-jong, ...).  Use of RFID technology for automatic counting of game scores (all types of card games, mah-jong, ...).

Ce dispositif permet, grâce à l'implémentation de RFID dans les cartes, d'identifier automatiquement chacune des cartes contenues dans un paquet de cartes grâce à un lecteur. Il suffit d'approcher le paquet de carte du lecteur et éventuellement appuyer sur un bouton pour lancer l'identification. Ce lecteur embarque de plus un système adapté au jeu voulu permettant un comptage automatique du score. Le score est alors affiché sur un écran permettant l'interface avec l'utilisateur. Des boutons pourront être implémentés sur le lecteur en fonction du jeu afin d'avoir des informations supplémentaires que le lecteur ne peut connaître par lui même (type bonus de point à ajouter, définition d'une couleur maîtresse modifiant le calcul du score, etc.). Le lecteur pourra être enrichi d'un système de suivi des scores accumulant les scores successifs, partie après partie, pour chaque équipe ou joueur.  This device makes it possible, thanks to the RFID implementation in the cards, to automatically identify each of the cards contained in a card pack by means of a reader. Simply approach the card's deck of the player and optionally press a button to start the identification. This player also embeds a system adapted to the desired game for automatic counting of the score. The score is then displayed on a screen allowing the interface with the user. Buttons can be implemented on the player depending on the game in order to have additional information that the reader can not know by itself (bonus type of point to add, definition of a master color modifying the score calculation, etc.). ). The reader can be enriched with a tracking system of scores accumulating the successive scores, part after game, for each team or player.

Exemple 1 : exemple d'application pour la belote : 32 cartes à identifier. Le lecteur/compteur comprendrait un bouton de déclenchement de lecture + un bouton permettant de déterminer la couleur de l'atout (éventuellement plusieurs appuis à la suite avec un affichage sur l'écran permettant à l'utilisateur de savoir quel est son choix). Le compteur permettra d'identifier de manière unitaire l'ensemble des cartes contenues dans le paquet de l'une des 2 équipes. Le compteur permettra de calculer le score pour les différents types de prise : atout coeur atout pique atout trèfle - atout carreau - tout atout - sans atout Le choix du type de comptage se ferait à l'aide d'un bouton poussoir permettant à l'utilisateur de choisir son type de comptage. L'écran afficherait par défaut un comptage donné(le dernier sélectionné). Par un appui l'utilisateur passerait au type suivant. Par exemple s'il était sur coeur , il passera sur pique . En fin de liste, le lecteur propose coeur après sans atout .  Example 1: Belote application example: 32 cards to identify. The reader / meter would include a button trigger reading + a button to determine the color of the trump (possibly several supports in a row with a display on the screen allowing the user to know what is his choice). The counter will identify in a unitary manner all the cards contained in the package of one of the two teams. The meter will calculate the score for different types of hold: asset trump asset trump asset trump - trump asset - trumps - no trump The choice of the type of counting would be done with a push button allowing the user to choose his type of counting. The screen would display a given count by default (the last selected). By a support the user would pass to the following type. For example if he was on heart, he will spend on spades. At the end of the list, the reader offers heart after trumps.

Après choix du type de comptage, l'utilisateur approche le lecteur du paquet de carte dont le score est à identifier et presse le bouton pour lancer l'identification et le calcul. Le score calculé par le lecteur sur la base des règles définies pour la belote se présente alors sur l'afficheur.  After choosing the type of counting, the user approaches the reader of the card package whose score is to be identified and presses the button to initiate identification and calculation. The score calculated by the player based on the rules defined for the belote is then displayed on the display.

Exemple 2 : application pour le tarot : 78 cartes à identifier. Le lecteur/compteur comprendra un bouton de déclenchement de lecture. Le compteur permettrait d'identifier de manière unitaire l'ensemble des cartes contenues dans le paquet de l'une des 2 équipes. 1/4 Page 2/4  Example 2: tarot application: 78 cards to identify. The reader / meter will include a play trigger button. The meter would identify unitary all the cards contained in the package of one of the two teams. 1/4 Page 2/4

Le compteur permettrait de calculer le score en approchant un paquet de carte et en appuyant sur le bouton. Un afficheur donnera alors le score obtenu. En tenant compte des règles du tarot. Apres choix du type de comptage, l'utilisateur approche le lecteur du paquet de carte dont le score est à identifier et presse le bouton pour lancer l'identification et le calcul. Le score se présente alors sur l'afficheur. 2/4  The meter would calculate the score by approaching a card pack and pressing the button. A display will then give the score obtained. Taking into account the rules of the tarot. After choosing the type of counting, the user approaches the reader of the card package whose score is to be identified and presses the button to initiate identification and calculation. The score is then displayed on the display. 2/4

Claims (1)

Revendications 1 Dispositif de comri,age automatique de score pour jeu,Claims 1 Comri device, automatic score for game, notamment jeu de carte ou n,<ih-joug. caractérisé en cc que chaque élément du jeu est équipé d'un élément radioélectrique ci en ce que ledit clisposilii de comptage est composé d'un lecteur radioélectrique identifiant l'ensemble des éléments radioélectriques placés à proximité. 2. Dispositif selon If; revendication n l caractérisé en ce que chaque élément radioélectrique utilise la technologie RFID. Dispositif selon l'une quelqueconque des revendications précédentes caractérisé en ce que ledit dispositif intègre. en outre, un suivi du cumul des scores par équipe ou par joueur, 15 nhrl e après partie.  especially card game or n, <ih-yoke. characterized in that each element of the game is equipped with a radio element ci in that said counting device is composed of a radio reader identifying all the radio elements placed in the vicinity. 2. Device according to If; claim n l characterized in that each radio element uses RFID technology. Device according to any one of the preceding claims characterized in that said device integrates. in addition, a follow-up of the cumulated scores by team or player, 15 nhrl e after part.
FR0701974A 2007-03-19 2007-03-19 Score counting device for games e.g. mah-jongg, has radioelectric reader identifying assembly of radioelectric elements, where radioelectric elements are equipped with element of game Withdrawn FR2913893A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
FR0701974A FR2913893A1 (en) 2007-03-19 2007-03-19 Score counting device for games e.g. mah-jongg, has radioelectric reader identifying assembly of radioelectric elements, where radioelectric elements are equipped with element of game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
FR0701974A FR2913893A1 (en) 2007-03-19 2007-03-19 Score counting device for games e.g. mah-jongg, has radioelectric reader identifying assembly of radioelectric elements, where radioelectric elements are equipped with element of game

Publications (1)

Publication Number Publication Date
FR2913893A1 true FR2913893A1 (en) 2008-09-26

Family

ID=38829213

Family Applications (1)

Application Number Title Priority Date Filing Date
FR0701974A Withdrawn FR2913893A1 (en) 2007-03-19 2007-03-19 Score counting device for games e.g. mah-jongg, has radioelectric reader identifying assembly of radioelectric elements, where radioelectric elements are equipped with element of game

Country Status (1)

Country Link
FR (1) FR2913893A1 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR3017802A1 (en) * 2014-02-24 2015-08-28 Heyhop CARD SYSTEM INCLUDING A PACKAGE OF CARDS AND A DEVICE FOR TOTALIZING A NUMBER OF POINTS

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20050121852A1 (en) * 2003-10-16 2005-06-09 Bally Gaming International, Inc. Method, apparatus and article for determining an initial hand in a playing card game, such as blackjack or baccarat
US20060001211A1 (en) * 2004-06-15 2006-01-05 Real Time Graphics, Llc. Automated playing card identification system for casino-type card games

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20050121852A1 (en) * 2003-10-16 2005-06-09 Bally Gaming International, Inc. Method, apparatus and article for determining an initial hand in a playing card game, such as blackjack or baccarat
US20060001211A1 (en) * 2004-06-15 2006-01-05 Real Time Graphics, Llc. Automated playing card identification system for casino-type card games

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR3017802A1 (en) * 2014-02-24 2015-08-28 Heyhop CARD SYSTEM INCLUDING A PACKAGE OF CARDS AND A DEVICE FOR TOTALIZING A NUMBER OF POINTS

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Effective date: 20151130