EP0665036B1 - Gaming system - Google Patents
Gaming system Download PDFInfo
- Publication number
- EP0665036B1 EP0665036B1 EP95400091A EP95400091A EP0665036B1 EP 0665036 B1 EP0665036 B1 EP 0665036B1 EP 95400091 A EP95400091 A EP 95400091A EP 95400091 A EP95400091 A EP 95400091A EP 0665036 B1 EP0665036 B1 EP 0665036B1
- Authority
- EP
- European Patent Office
- Prior art keywords
- game
- computer
- ticket
- central site
- win
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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Classifications
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
- G07F17/3237—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
- G07F17/3239—Tracking of individual players
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/08—Raffle games that can be played by a fairly large number of people
- A63F3/081—Raffle games that can be played by a fairly large number of people electric
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C15/00—Generating random numbers; Lottery apparatus
- G07C15/006—Generating random numbers; Lottery apparatus electronically
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3248—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving non-monetary media of fixed value, e.g. casino chips of fixed value
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3267—Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/329—Regular and instant lottery, e.g. electronic scratch cards
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2411—Input form cards, tapes, discs
- A63F2009/2413—Magnetic
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2411—Input form cards, tapes, discs
- A63F2009/2419—Optical
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2411—Input form cards, tapes, discs
- A63F2009/2419—Optical
- A63F2009/242—Bar codes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2411—Input form cards, tapes, discs
- A63F2009/2429—IC card, chip card, smart card
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/243—Detail of input, input devices with other kinds of input
- A63F2009/2435—Detail of input, input devices with other kinds of input using a video camera
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/14—Coin operated
- A63F2250/142—Coin operated with pay-out or rewarding with a prize
- A63F2250/144—Dispensing a gift
- A63F2250/146—Dispensing a gift by issuing a winning ticket
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/14—Coin operated
- A63F2250/142—Coin operated with pay-out or rewarding with a prize
- A63F2250/148—Enabling replay, e.g. giving a bonus ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/065—Tickets or accessories for use therewith
- A63F3/0665—Tickets or accessories for use therewith having a message becoming legible after rubbing-off a coating or removing an adhesive layer
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/04—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
- A63F7/048—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths used for generating random numbers
Definitions
- the invention relates to a game system for to be installed in a public place and placed under the control of a duly authorized Company.
- the exploitation of a game of the "on line" type is based on computerized data processing collected from players through gaming terminals that issue gaming receipts.
- terminals are connected by a network of transmission to a computer located in a central site where a draw is carried out using a device independent, such as a drawing sphere containing numbered balls, and the result of which is then transmitted by the computer to the various terminals for check the winning game receipts before proceeding the delivery of the prize won according to a predetermined table of lots which is published in advance.
- a device independent such as a drawing sphere containing numbered balls
- Operation of an "off line" type game relies on the marketing of lottery tickets for which allocation by lot is done either a posteriori in the case of a lottery traditional national using a device like the aforementioned drawing sphere, a priori in the case an instant lottery using a computer.
- this type of game there are no game jack terminals and transmission network to a central computer.
- a game system such as that described in the document WO93 / 05483, includes a first instant game based on the purchase of a game support bearing a result which turns out to be a winner or a loser, and a second game of the type lottery based on an identification number written on support for the first game.
- This second game is initialized by phone call by dialing a number also written on the support of the first game.
- This second game is presented as offering a second chance to the player, regardless of the outcome of the first game.
- the main object of the invention is to design a game system inspired by games mentioned above and which is more attractive by giving players means to be able to directly access a game and participate according to predetermined rules.
- the invention proposes a system of game including a first instant play based on the purchase of a play medium which has a result that turns out to be a winner or a loser, characterized in that it also includes at minus a game terminal initialized by a game medium winner of the first game to participate in at least one second game different from the video type selected by the player and presented on the game terminal.
- the game terminal is connected by a transmission network to a computer located in a central site, this site being equipped with a device for perform live at least a second game and means to transmit information about the progress and result of the second game, and the game is itself equipped with a visualization unit to allow players to see the progress and result of the second game performed at the central site, game take means for transmitting to the central game data site computer before and / or during the course of the second game, and printing unit for editing a gain receipt under the computer control at the end of the second game.
- the second game is the result of a draw using a device from the type sphere containing numbered balls, and means for transmitting the sequence to the video terminal and the result of the second game include a camera pointed at the drawing sphere and connected to the computer.
- the second game can result from a computer processing corresponding to the execution of a game software prerecorded in a memory of the central site computer, the computer generating computer generated images transmitted to the game terminal for allow players to follow the progress and take knowledge of the result of the second game.
- the second games that we can offer to players can be games of chance, skill and / or strategy of the type numbers and letters, failures, ..., for example.
- the winning receipt issued by the game terminal printing device has printed information regarding the amount of the gain won, and prerecorded credentials in a memory of the site computer central to check the validity of the winning receipt.
- the identification information of a receipt from gain can be encoded as a barcode readable by optical or magnetic means.
- the game system also includes at minus a game terminal connected to the computer of the central site, this terminal comprising at least one reading device for reading information identification of a winning receipt and forward them to the central site computer to verify the match from identifying information received to those prerecorded in its memory, before transmitting to the terminal a signal authorizing the payment of the entered gain on the winning receipt.
- the game terminals and the gaming terminals are installed at authorized retailers who also sell media game related to the first instant game.
- These supports game can be either tickets or cards, chips or electronic chip keys, for example.
- the support of the first instant game is a ticket purchased from a retailer and that contains data from game in the form of at least one printed sign indicating, after scratching, the winning or losing character of ticket, and prerecorded credentials in the site computer memory central to check the validity of a winning ticket.
- Ticket identification information of the first instant game are coded by a barcode readable by optical or magnetic means.
- a game terminal also includes a reading device for reading first game ticket credentials snapshot, in order to transmit them to the computer of the central site which checks the concordance of these information with those pre-stored in its memory when printing the ticket before confirming access to the game terminal.
- the support of the first game is a card, a token or a key chip for example, which is also purchased at a retailer and in which are pre-registered several instant games materialized by data having a winning or losing character and which are readable by the game terminal which performs automatically an operation similar to a scraping operation for determine whether the aforementioned data is of a character winner or loser.
- the player of the game terminal reads credentials and game data at least a first game recorded in a medium such than a card, this information and data being transmitted to the central site computer to control the card and determine if the game data has a winning or losing character, the result being displayed on the terminal display unit to inform the player and indicate if he can participate or not in the second game.
- the socket terminal can be integrated into the gaming terminal.
- the game terminal does not work from a piece of coin or token, on the one hand, and does not issue a sum of money in cash or in the form of tokens at the end of the second game, on the other hand, so that it is shelter from acts of vandalism aimed at recovering by offense of winning money or tokens stored inside the terminal.
- the game system can run safely because the winning outcome of the first game is controlled by the central site computer to be able to access the second game, and the winning receipt issued at the end of the second game is also controlled by the site computer central to obtain authorization to collect the sum money, the amount of which is printed on the winning receipt.
- the game terminal does not rely on the chance, since the winning outcome at the end of the execution of the second game is determined at the site level central.
- the game system is not such as to to be able to disturb public order.
- the gaming terminal is just a non-intelligent terminal of taking data, visualizing the progress of a second game that is run at the central site, communication of the result of the second game and printing a winning receipt edited from the site computer central.
- the game terminal can also be used as a disseminator of information and thus create a certain animation at the place of its establishment.
- the second games offered by the central site and presented by the terminal game can be designed in such a way that they are considered as multipliers of a gain which can be already acquired following the first game, preferably the ability for players to choose for themselves their expectation of gain and therefore their risk.
- FIG. 1 The structure of a game system according to a mode embodiment of the invention is illustrated schematically in Figure 1.
- This game system includes a first game 1 of the instant type which is combined with a second game 2, of the video type for example, access to which is conditioned by the result of the first game 1.
- the first game 1 is based, for example, on the purchase of a game medium such as a printed ticket T 1 which will prove to be a winner or a loser.
- a game medium such as a printed ticket T 1 which will prove to be a winner or a loser.
- Each printed ticket T 1 includes identification information D 1 and pre-defined game data to determine whether the ticket T 1 is a winner or a loser.
- the identification information D 1 is for example materialized in the form of a bar code consisting of a bundle of alternating parallel black and white bands with variable widths and spacings to encode data making it possible to control the uniqueness of the ticket, its source and its winning or losing character. All this information is prerecorded in a memory M of a computer C located in a central site SC, protected and placed under the control of the Company which manages the game system.
- the game data of the ticket T 1 are for example materialized by signs or symbols which include at least one winning sign S 1 or a losing sign S 2 which, once printed in the central part of the ticket T 1 , is masked by a thin scratch-off film 7, in a manner known per se.
- All of the tickets T 1 are printed in a printing center 8 approved by the Company which manages the game system and then sold over the counter in distribution centers or retailers also approved by said Company and open to the public.
- the second game 2 is a video game, accessible from a game terminal 10 which is connected to the computer C of the central site SC by a transmission network materialized by an electrical link l 1 with interposition, at each end, an I / O input / output interface.
- the game system also comprises at least one game terminal 12 installed at each retailer and connected to the computer C of the central site SC by an electrical connection 12 with interposition, at each end, of an input interface - I / O output.
- Each distribution center is for example equipped with a gaming terminal 12 and several gaming terminals 10.
- All these circuits of the game terminal 10 are interconnected by a control, data and address bus b .
- the game terminal 10 also includes a first slot f 1 for the introduction of a ticket T 1 resulting from the first instant game 1, and a second slot f 2 for recovering a receipt from gain T 2 at the end of the second game 2.
- the identification information D 2 is coded in the form of a bar code with optical reading, for example.
- the terminal 12 for taking a game includes in particular a reader 13, of the optical type for example, for reading the identification information D 2 of a gain receipt T 2 introduced into a slot f 3 of the terminal 12. This information D 2 are then transmitted by the link l 2 to the computer C for validation of the gain receipt T 2 before authorization of the payment of the amount entered on this receipt.
- the second game is run at site level central SC.
- this second game can consist of a lottery, the drawing of which is carried out using an apparatus A, such as a drawing sphere containing balls numbered b 1 , b 2 , ... , b n , this device A not being physically connected to the computer C.
- an apparatus A such as a drawing sphere containing balls numbered b 1 , b 2 , ... , b n , this device A not being physically connected to the computer C.
- a camera 15 for taking pictures connected to the computer C for transmitting live to the game terminal 10 the images of the device A which performs the second game.
- a player buys from a retailer a ticket T 1 of the first instant game 1.
- the player scrapes off the film 7 to make appear either a winning sign S 1 , or a losing sign S 2 .
- the player is thus in possession of either a winning ticket T 1g , or a losing ticket T 1p .
- the player in possession of a winning ticket T 1g following the first game 1, is granted the possibility of accessing by his winning ticket a second game 2 offered by the gaming terminal 10. For this, the player introduces his winning ticket T 1g in the slot f 1 of the terminal 10.
- the optical reader L 1 reads the identification information D 1 written on the ticket T 1g and then transmits them the computer C of the central site SC to verify the uniqueness of this ticket, its provenance and its winning nature. Following this interrogation, access to terminal 10 is authorized or not by computer C.
- the computer C offers at least one second game, the presentation of which is carried out on the display unit E 1 of the game terminal 10, with materialization of tactile keys t to allow the player to transmit game data to computer C.
- the player communicates to the computer C his game data which are recorded in the memory M, and an authorized person of the central site SC launches the second game, the progress of which is followed live by the player on the video screen of the display unit E1 of the game terminal 10.
- an authorized person enters the result of the draw in computer C which will compare it with the player's game data.
- the computer C determines the gain and orders the editing of a gain receipt T 2 which is printed by the printing unit I 1 of the terminal 10.
- the player takes possession of the winning receipt T 2 which is issued by the slot f 2 of the terminal 10, knowing that he must present himself at a terminal 12 for taking the game before he can touch the amount of the gain recorded on his receipt. gain T 2 .
- the payment of this gain is subject to the control of the identification data D 2 which is recorded on the receipt of gain T 2 .
- the authorized person who manages the terminal 12 introduces the gain receipt T 2 into the slot f 3 of the terminal 12 and the optical reader 13 reads the identification information D 2 from the receipt T 2 and transmits them to computer C which, in return, validates or not the payment.
- the second game is a computer game in the form of a software stored in memory M and which is executed by computer C of the central site SC.
- the second game it is possible to save in memory M of the computer several second games of a different type, one of these games being selected by the player.
- computer C can invite the player, before and / or during the course of the game, to enter game data materializing a choice, the nature of this choice obviously being depending on the type of game.
- game data are transmitted to the computer C by means of the tactile keys t made available to the player on the display unit E 1 of the game terminal 10.
- the computer C of the central site SC selects or calculates a result and an amount of gain.
- This result and the associated gain are in particular a function of the choice made by the player when he has transmitted his game data to computer C.
- computer C compares the result corresponding to the choice of the player and the calculated result, and commands the edition of a gain receipt T 2 by the printing unit I 1 of the game terminal 10 in the event of agreement between the two results.
- several successive choices can be made by the player during the course of the second game, before arriving at the end of the game.
- the second game 2 offered to the player can be a skill game which consists of viewing on the video screen of the display unit E 1 of the game terminal 10, the movement of a basketball player between two basketball hoops. As the basketball player approaches one of the baskets, the chances of scoring a basket increase, but the winning potential decreases. Under these conditions, the player has the possibility of choosing his risk and his expectation of gain, according to his choice of the moment when he decides to have the basket pulled by the basketball player.
- computer C at the site central SC calculates for example a time sequence of several windows linked to the movement of the basketball player. For each window, computer C determines whether the result of shooting a basket will be successful or not, and gives the window a gain in the case of a basket success. So the result of the second game is conditioned through the window into which the player's choice will fall.
- the second game 2 proposed to the player can be a game of chance which consists in viewing on the display unit E 1 , a series of eight cards: four cards visible in each color and four cards hidden and associated to visible cards. For each color, the player will have to determine if the hidden card is, according to the case, of a value greater, equal or less than the discovered card. The player decides for himself which cards he wishes to turn over by increasing his winnings by a "QUIT OR DOUBLE" mechanism for example.
- the player takes possession of a winning receipt T 2 which is issued by the slot f 2 of the terminal 10, knowing that he must present himself at a terminal 12 for taking the game in order to be able to touch the amount of the gain entered on his T 2 gain receipt.
- the payment of this gain is subject to control by the computer C of the identification data D 2 which is recorded on the receipt of gain T 2 .
- the game support materialized in the form of printed tickets or tickets T 1 can be replaced by cards, tokens or electronic chip keys with a memory in which several first instant games are pre-recorded.
- each first game includes identification information D 1 and game data S 1 or S 2 of a winning or losing nature.
- the players buy a game medium such as a card 20 from a retailer and then insert their card into the slot f 1 of the game terminal 10 which is read by the reading device L 1 , and the character winner or loser of at least a first recorded game is displayed on the video screen of the display unit E 1 of the game terminal 10 before being able to participate in the second game which takes place as previously described.
- a game medium such as a card 20 from a retailer
- the character winner or loser of at least a first recorded game is displayed on the video screen of the display unit E 1 of the game terminal 10 before being able to participate in the second game which takes place as previously described.
- the gaming terminal 10 and the gaming terminal 12 have been considered as two separate units located at retailers, but it is possible to combine them in a single unit without changing the principle of game system.
- Each game terminal 10 can also be used as a means of disseminating information of everything type, so as to create an animation at the retailer where it is installed, this information being disseminated to from the central site computer.
Abstract
Description
L'invention concerne un système de jeu destiné à être installé dans un lieu public et placé sous le contrôle d'une Société dûment habilitée.The invention relates to a game system for to be installed in a public place and placed under the control of a duly authorized Company.
Dans le domaine des jeux, il est possible de faire une distinction entre les jeux dits "on line" et les jeux dits "off line".In the field of games, it is possible to distinguish between so-called "online games" and so-called "off line" games.
L'exploitation d'un jeu du type "on line" repose sur un traitement informatique de données recueillies auprès des joueurs par l'intermédiaire de terminaux de prise de jeu qui délivrent des reçus de jeu.The exploitation of a game of the "on line" type is based on computerized data processing collected from players through gaming terminals that issue gaming receipts.
Ces terminaux sont reliés par un réseau de transmission à un ordinateur situé dans un site central où est réalisé un tirage au sort à l'aide d'un appareil indépendant, telle qu'une sphère de tirage contenant des boules numérotées, et dont le résultat est ensuite transmis par l'ordinateur aux différents terminaux pour contrôler les reçus de jeu gagnants avant de procéder à la remise du lot gagné selon un tableau prédéterminé de lots qui est publié à l'avance.These terminals are connected by a network of transmission to a computer located in a central site where a draw is carried out using a device independent, such as a drawing sphere containing numbered balls, and the result of which is then transmitted by the computer to the various terminals for check the winning game receipts before proceeding the delivery of the prize won according to a predetermined table of lots which is published in advance.
L'exploitation d'un jeu du type "off line" repose sur la commercialisation de billets de loterie pour lesquels l'affectation par le sort des lots s'effectue soit a posteriori dans le cas d'une loterie nationale traditionnelle au moyen d'un appareil tel que la sphère de tirage précitée, soit a priori dans le cas d'une loterie instantanée au moyen d'un ordinateur. Dans ce type de jeu, il n'y a pas de terminaux de prise de jeu et de réseau de transmission vers un ordinateur central. Operation of an "off line" type game relies on the marketing of lottery tickets for which allocation by lot is done either a posteriori in the case of a lottery traditional national using a device like the aforementioned drawing sphere, a priori in the case an instant lottery using a computer. In this type of game, there are no game jack terminals and transmission network to a central computer.
Un système de jeu tel que celui décrit dans le document WO93/05483, comprend un premier jeu instantané basé sur l'achat d'un support de jeu portant un résultat qui s'avère gagnant ou perdant, et un second jeu du type loterie basé sur un numéro d'identification inscrit sur le support du premier jeu. Ce second jeu est initialisé par un appel téléphonique en composant un numéro également inscrit sur le support du premier jeu. Ce second jeu est présenté comme offrant une seconde chance au joueur, quel que soit le résultat du premier jeu. A game system such as that described in the document WO93 / 05483, includes a first instant game based on the purchase of a game support bearing a result which turns out to be a winner or a loser, and a second game of the type lottery based on an identification number written on support for the first game. This second game is initialized by phone call by dialing a number also written on the support of the first game. This second game is presented as offering a second chance to the player, regardless of the outcome of the first game.
Le but principal de l'invention est de concevoir un système de jeu qui s'inspire des jeux précités et qui soit plus attractif en donnant aux joueurs des moyens pour pouvoir accéder directement à un jeu et y participer selon des règles prédéterminées.The main object of the invention is to design a game system inspired by games mentioned above and which is more attractive by giving players means to be able to directly access a game and participate according to predetermined rules.
A cet effet, l'invention propose un système de jeu comprenant un premier jeu instantané basé sur l'achat d'un support de jeu qui porte un résultat qui s'avère gagnant ou perdant, caractérisé en ce qu'il comprend également au moins une borne de jeu initialisée par un support de jeu gagnant du premier jeu pour participer à au moins un second jeu différent du type vidéo sélectionné par le joueur et présenté sur la borne de jeu.To this end, the invention proposes a system of game including a first instant play based on the purchase of a play medium which has a result that turns out to be a winner or a loser, characterized in that it also includes at minus a game terminal initialized by a game medium winner of the first game to participate in at least one second game different from the video type selected by the player and presented on the game terminal.
Selon une autre caractéristique du système de jeu selon l'invention, la borne de jeu est connectée par un réseau de transmission à un ordinateur situé dans un site central, ce site étant équipé d'un appareil pour exécuter en direct au moins un second jeu et de moyens pour transmettre à la borne vidéo des informations sur le déroulement et le résultat du second jeu, et la borne de jeu est elle-même équipée d'une unité de visualisation pour permettre aux joueurs de voir le déroulement et le résultat du second jeu exécuté au niveau du site central, des moyens de prise de jeu pour transmettre à l'ordinateur du site central des données de jeu avant et/ou au cours du déroulement du second jeu, et d'une unité d'impression pour éditer un reçu de gain sous la commande de l'ordinateur à la fin du déroulement du second jeu.According to another characteristic of the game according to the invention, the game terminal is connected by a transmission network to a computer located in a central site, this site being equipped with a device for perform live at least a second game and means to transmit information about the progress and result of the second game, and the game is itself equipped with a visualization unit to allow players to see the progress and result of the second game performed at the central site, game take means for transmitting to the central game data site computer before and / or during the course of the second game, and printing unit for editing a gain receipt under the computer control at the end of the second game.
A titre d'exemple, le second jeu est le résultat d'un tirage au sort à l'aide d'un appareil du type sphère contenant des boules numérotées, et les moyens pour transmettre à la borne vidéo le déroulement et le résultat du second jeu comprennent une caméra pointée sur la sphère de tirage et connectée à l'ordinateur.As an example, the second game is the result of a draw using a device from the type sphere containing numbered balls, and means for transmitting the sequence to the video terminal and the result of the second game include a camera pointed at the drawing sphere and connected to the computer.
En variante, le second jeu peut résulter d'un traitement informatique correspondant à l'exécution d'un logiciel de jeu préenregistré dans une mémoire de l'ordinateur du site central, l'ordinateur générant des images de synthèse transmises à la borne de jeu pour permettre aux joueurs de suivre le déroulement et prendre connaissance du résultat du second jeu.As a variant, the second game can result from a computer processing corresponding to the execution of a game software prerecorded in a memory of the central site computer, the computer generating computer generated images transmitted to the game terminal for allow players to follow the progress and take knowledge of the result of the second game.
Les seconds jeux que l'on peut proposer aux joueurs peuvent être des jeux de hasard, d'adresse et/ou de stratégie du type chiffres et lettres, échecs, ..., par exemple.The second games that we can offer to players can be games of chance, skill and / or strategy of the type numbers and letters, failures, ..., for example.
Selon une autre caractéristique du système de jeu selon l'invention, le reçu de gain édité par le dispositif d'impression de la borne de jeu comporte des informations imprimées concernant le montant du gain gagné, et des informations d'identification préenregistrées dans une mémoire de l'ordinateur du site central pour contrôler la validité du reçu de gain.According to another characteristic of the game according to the invention, the winning receipt issued by the game terminal printing device has printed information regarding the amount of the gain won, and prerecorded credentials in a memory of the site computer central to check the validity of the winning receipt.
Les informations d'identification d'un reçu de gain peuvent être codées sous la forme d'un code à barre lisible par voie optique ou magnétique.The identification information of a receipt from gain can be encoded as a barcode readable by optical or magnetic means.
Selon une autre caractéristique de l'invention, le système de jeu comprend également au moins un terminal de prise de jeu connecté à l'ordinateur du site central, ce terminal comprenant au moins un dispositif de lecture pour lire les informations d'identification d'un reçu de gain et les transmettre à l'ordinateur du site central pour vérifier la concordance des informations d'identification reçues à celles préenregistrées dans sa mémoire, avant de transmettre au terminal un signal autorisant le paiement du gain inscrit sur le reçu de gain.According to another characteristic of the invention, the game system also includes at minus a game terminal connected to the computer of the central site, this terminal comprising at least one reading device for reading information identification of a winning receipt and forward them to the central site computer to verify the match from identifying information received to those prerecorded in its memory, before transmitting to the terminal a signal authorizing the payment of the entered gain on the winning receipt.
D'une manière générale, les bornes de jeu et les terminaux de prise de jeu sont installés chez des détaillants agréés qui vendent également les supports de jeu relatifs au premier jeu instantané. Ces supports de jeu peuvent être soit des tickets, soit des cartes, des jetons ou clés à puce électronique, par exemple.In general, the game terminals and the gaming terminals are installed at authorized retailers who also sell media game related to the first instant game. These supports game can be either tickets or cards, chips or electronic chip keys, for example.
Selon un premier système de jeu envisagé, le support du premier jeu instantané est un ticket ou billet acheté chez un détaillant et qui comporte des données de jeu sous la forme d'au moins un signe imprimé indiquant, après grattage, le caractère gagnant ou perdant du ticket, et des informations d'identification préenregistrées dans la mémoire de l'ordinateur du site central pour contrôler la validité d'un ticket gagnant.According to a first game system envisaged, the support of the first instant game is a ticket purchased from a retailer and that contains data from game in the form of at least one printed sign indicating, after scratching, the winning or losing character of ticket, and prerecorded credentials in the site computer memory central to check the validity of a winning ticket.
Les informations d'identification d'un ticket du premier jeu instantané sont codées par un code à barre lisible par voie optique ou magnétique.Ticket identification information of the first instant game are coded by a barcode readable by optical or magnetic means.
D'une manière générale, une borne de jeu comprend également un dispositif de lecture pour lire les informations d'identification d'un ticket du premier jeu instantané, afin de les transmettre à l'ordinateur du site central qui vérifie la concordance de ces informations avec celles préenregistrées dans sa mémoire au moment de l'impression du ticket avant de valider l'accès à la borne de jeu.In general, a game terminal also includes a reading device for reading first game ticket credentials snapshot, in order to transmit them to the computer of the central site which checks the concordance of these information with those pre-stored in its memory when printing the ticket before confirming access to the game terminal.
Selon un second système de jeu envisagé, le support du premier jeu est une carte, un jeton ou une clé à puce électronique par exemple, qui est également acheté chez un détaillant et dans lequel sont préenregistrés plusieurs jeux instantanés matérialisés par des données ayant un caractère gagnant ou perdant et qui sont lisibles par la borne de jeu qui effectue automatiquement une opération similaire à une opération de grattage pour déterminer si les données précitées ont un caractère gagnant ou perdant.According to a second envisaged game system, the support of the first game is a card, a token or a key chip for example, which is also purchased at a retailer and in which are pre-registered several instant games materialized by data having a winning or losing character and which are readable by the game terminal which performs automatically an operation similar to a scraping operation for determine whether the aforementioned data is of a character winner or loser.
Dans ce cas, le lecteur de la borne de jeu lit les informations d'identification et les données de jeu d'au moins un premier jeu enregistré dans un support tel qu'une carte, ces informations et données étant transmises à l'ordinateur du site central pour contrôler la carte et déterminer si les données de jeu ont un caractère gagnant ou perdant, le résultat étant affiché sur l'unité de visualisation de la borne pour informer le joueur et lui indiquer s'il peut participer ou non au second jeu.In this case, the player of the game terminal reads credentials and game data at least a first game recorded in a medium such than a card, this information and data being transmitted to the central site computer to control the card and determine if the game data has a winning or losing character, the result being displayed on the terminal display unit to inform the player and indicate if he can participate or not in the second game.
D'une manière générale, le terminal de prise de jeu peut être intégré à la borne de jeu.Generally speaking, the socket terminal can be integrated into the gaming terminal.
Selon un avantage important de l'invention, la borne de jeu ne fonctionne pas à partir d'une pièce de monnaie ou d'un jeton, d'une part, et ne délivre pas une somme d'argent en espèces ou sous la forme de jetons à la fin du second jeu, d'autre part, si bien qu'elle est à l'abri d'actes de vandalisme visant à récupérer par infraction des sommes d'argent ou des jetons gagnants entreposés à l'intérieur de la borne.According to an important advantage of the invention, the game terminal does not work from a piece of coin or token, on the one hand, and does not issue a sum of money in cash or in the form of tokens at the end of the second game, on the other hand, so that it is shelter from acts of vandalism aimed at recovering by offense of winning money or tokens stored inside the terminal.
Selon un autre avantage de l'invention, le système de jeu peut se dérouler en toute sécurité, car le résultat gagnant du premier jeu est contrôlé par l'ordinateur du site central pour pouvoir accéder au second jeu, et le reçu de gain édité à la fin du second jeu est également contrôlé par l'ordinateur du site central pour obtenir l'autorisation de toucher la somme d'argent dont le montant est imprimé sur le reçu de gain.According to another advantage of the invention, the game system can run safely because the winning outcome of the first game is controlled by the central site computer to be able to access the second game, and the winning receipt issued at the end of the second game is also controlled by the site computer central to obtain authorization to collect the sum money, the amount of which is printed on the winning receipt.
D'une manière générale, il est à noter que le fonctionnement de la borne de jeu ne repose pas sur le hasard, étant donné que le résultat gagnant à la fin de l'exécution du second jeu est déterminé au niveau du site central.In general, it should be noted that the the game terminal does not rely on the chance, since the winning outcome at the end of the execution of the second game is determined at the site level central.
Il en résulte, selon un autre avantage de l'invention, que le système de jeu n'est pas de nature à pouvoir perturber l'ordre public.It follows, according to another advantage of the invention, that the game system is not such as to to be able to disturb public order.
En effet, selon les deux systèmes de jeu envisagés précédemment, il est important de noter que la borne de jeu n'est qu'un terminal non intelligent de prise de données, de visualisation du déroulement d'un second jeu qui est exécuté au niveau du site central, de communication du résultat du second jeu et d'impression d'un reçu de gain édité à partir de l'ordinateur du site central.Indeed, according to the two game systems previously considered, it is important to note that the gaming terminal is just a non-intelligent terminal of taking data, visualizing the progress of a second game that is run at the central site, communication of the result of the second game and printing a winning receipt edited from the site computer central.
Selon encore un autre avantage de l'invention, la borne de jeu peut être également utilisée comme diffuseur d'informations et créer ainsi une certaine animation sur le lieu de son implantation.According to yet another advantage of the invention, the game terminal can also be used as a disseminator of information and thus create a certain animation at the place of its establishment.
D'une manière générale, les seconds jeux proposés par le site central et présentés par la borne de jeu peuvent être conçus de telle manière qu'ils sont considérés comme multiplicateurs d'un gain qui peut être déjà acquis à la suite du premier jeu, avec de préférence la possibilité donnée aux joueurs de choisir eux-mêmes leur espérance de gain et donc leur risque.Generally speaking, the second games offered by the central site and presented by the terminal game can be designed in such a way that they are considered as multipliers of a gain which can be already acquired following the first game, preferably the ability for players to choose for themselves their expectation of gain and therefore their risk.
D'autres avantages, caractéristiques et détails de l'invention ressortiront de la description explicative qui va suivre, faite en référence aux dessins annexés, donnés uniquement à titre d'exemple et dans lesquels :
- la figure 1 illustre de façon schématique la structure et le principe de fonctionnement d'un système de jeu selon l'invention ; et
- la figure 2 représente sous la forme d'un schéma-bloc les éléments et circuits constitutifs de la borne du système de jeu selon un mode de réalisation de l'invention.
- FIG. 1 schematically illustrates the structure and the operating principle of a game system according to the invention; and
- FIG. 2 represents in the form of a block diagram the elements and circuits constituting the terminal of the game system according to an embodiment of the invention.
La structure d'un système de jeu selon un mode de réalisation de l'invention est illustré schématiquement à la figure 1. Ce système de jeu comprend un premier jeu 1 du type instantané qui est combiné à un second jeu 2, du type vidéo par exemple, dont l'accès est conditionné par le résultat du premier jeu 1.The structure of a game system according to a mode embodiment of the invention is illustrated schematically in Figure 1. This game system includes a first game 1 of the instant type which is combined with a second game 2, of the video type for example, access to which is conditioned by the result of the first game 1.
Le premier jeu 1 est basé, par exemple, sur l'achat d'un support de jeu tel qu'un ticket imprimé T1 qui va s'avérer gagnant ou perdant. Chaque ticket imprimé T1 comporte des informations d'identification D1 et des données de jeu pré-définies pour déterminer si le ticket T1 est gagnant ou perdant.The first game 1 is based, for example, on the purchase of a game medium such as a printed ticket T 1 which will prove to be a winner or a loser. Each printed ticket T 1 includes identification information D 1 and pre-defined game data to determine whether the ticket T 1 is a winner or a loser.
Les informations d'identification D1 sont par exemple matérialisées sous la forme d'un code à barre constitué d'un faisceau de bandes parallèles alternées noires et blanches avec des largeurs et des espacements variables pour coder des données permettant de contrôler l'unicité du billet, sa provenance et son caractère gagnant ou perdant. Toutes ces informations sont préenregistrées dans une mémoire M d'un ordinateur C situé dans un site central SC, protégé et placé sous le contrôle de la Société qui gère le système de jeu.The identification information D 1 is for example materialized in the form of a bar code consisting of a bundle of alternating parallel black and white bands with variable widths and spacings to encode data making it possible to control the uniqueness of the ticket, its source and its winning or losing character. All this information is prerecorded in a memory M of a computer C located in a central site SC, protected and placed under the control of the Company which manages the game system.
Les données de jeu du ticket T1 sont par exemple matérialisées par des signes ou symboles qui comprennent au moins un signe gagnant S1 ou un signe perdant S2 qui, une fois imprimé dans la partie centrale du ticket T1, est masqué par une fine pellicule grattable 7, d'une façon connue en soi.The game data of the ticket T 1 are for example materialized by signs or symbols which include at least one winning sign S 1 or a losing sign S 2 which, once printed in the central part of the ticket T 1 , is masked by a thin scratch-off film 7, in a manner known per se.
L'ensemble des tickets T1 sont imprimés dans un centre d'impression 8 agréé par la Société qui gère le système de jeu et mis ensuite en vente libre dans des centres de distribution ou détaillants également agréés par ladite Société et ouverts au public.All of the tickets T 1 are printed in a printing center 8 approved by the Company which manages the game system and then sold over the counter in distribution centers or retailers also approved by said Company and open to the public.
Le second jeu 2 est un jeu vidéo,
accessible à partir d'une borne de jeu 10 qui est
connectée à l'ordinateur C du site central SC par un
réseau de transmission matérialisé par une liaison
électrique l1 avec interposition, à chaque extrémité,
d'une interface d'entrée-sortie I/O.The second game 2 is a video game, accessible from a
Le système de jeu comprend également au moins
un terminal de prise de jeu 12 installé chez chaque
détaillant et connecté à l'ordinateur C du site
central SC par une liaison électrique l2 avec
interposition, à chaque extrémité, d'une interface
d'entrée-sortie I/O. Chaque centre de distribution est
par exemple équipé d'un terminal de prise de jeu 12 et de
plusieurs bornes de jeu 10.The game system also comprises at least one
Dans l'exemple illustré à la figure 2, la borne de jeu 10 comprend :
- une unité d'affichage E1 équipée d'un écran vidéo,
- un dispositif de lecture L1, du type optique par exemple, pour lire les informations d'identification D1 inscrites sur un ticket T1 résultant du premier jeu 1,
- un dispositif d'impression I1 pour éditer un reçu de gain T2 à l'issue du second jeu 2 et sous la commande et le contrôle de l'ordinateur C du site central SC, et
- une unité de traitement UT1 associée à une
mémoire de travail M1 pour gérer la transmission des
informations entre l'ordinateur C et la borne de
jeu 10.
- a display unit E 1 equipped with a video screen,
- a reading device L 1 , of the optical type for example, for reading the identification information D 1 written on a ticket T 1 resulting from the first game 1,
- a printing device I 1 for editing a gain receipt T 2 at the end of the second game 2 and under the command and control of the computer C of the central site SC, and
- a processing unit UT 1 associated with a working memory M 1 for managing the transmission of information between the computer C and the
game terminal 10.
Tous ces circuits de la borne de jeu 10 sont
reliés entre eux par un bus b de commande, de données et
d'adresses.All these circuits of the
En se reportant à nouveau à la figure 1, la
borne de jeu 10 comprend également une première fente f1
pour l'introduction d'un ticket T1 résultant du premier
jeu instantané 1, et une deuxième fente f2 pour récupérer
un reçu de gain T2 à l'issue du déroulement du second
jeu 2. Le reçu de gain T2 édité par le dispositif
d'impression I1 de la borne 10 dans des conditions qui
seront explicitées plus loin, comporte des informations
d'identification D2 et l'inscription d'un gain ou somme
d'argent, par exemple FF 10.000,00. Comme pour le
ticket T1 résultant du premier jeu 1, les informations
d'identification D2 sont codées sous la forme d'un code à
barre à lecture optique, par exemple.Referring again to FIG. 1, the
Le terminal 12 de prise de jeu comprend
notamment un lecteur 13, du type optique par exemple,
pour lire les informations d'identification D2 d'un reçu
de gain T2 introduit dans une fente f3 du terminal 12.
Ces informations D2 sont ensuite transmises par la
liaison l2 à l'ordinateur C pour validation du reçu de
gain T2 avant autorisation du paiement de la somme
inscrite sur ce reçu.The
Le second jeu est exécuté au niveau du site central SC.The second game is run at site level central SC.
Selon un premier exemple de réalisation, ce
second jeu peut consister en une loterie dont le tirage
est effectué à l'aide d'un appareil A, tel qu'une sphère
de tirage contenant des boules numérotées b1, b2, ...,
bn, cet appareil A n'étant pas physiquement connecté à
l'ordinateur C. Cependant, pour permettre aux joueurs de
suivre le déroulement et connaítre le résultat du tirage,
il est prévu une caméra 15 de prise de vues reliée à
l'ordinateur C pour transmettre en direct à la borne de
jeu 10 les images de l'appareil A qui exécute le second
jeu.According to a first embodiment, this second game can consist of a lottery, the drawing of which is carried out using an apparatus A, such as a drawing sphere containing balls numbered b 1 , b 2 , ... , b n , this device A not being physically connected to the computer C. However, to allow the players to follow the progress and know the result of the draw, there is provided a camera 15 for taking pictures connected to the computer C for transmitting live to the
Le principe de fonctionnement du système de jeu précédemment décrit est le suivant.The operating principle of the previously described game is as follows.
Un joueur achète chez un détaillant un ticket T1 du premier jeu instantané 1. Le joueur enlève par grattage la pellicule 7 pour faire apparaítre soit un signe gagnant S1, soit un signe perdant S2. Le joueur se trouve ainsi en possession soit d'un ticket gagnant T1g, soit d'un ticket perdant T1p.A player buys from a retailer a ticket T 1 of the first instant game 1. The player scrapes off the film 7 to make appear either a winning sign S 1 , or a losing sign S 2 . The player is thus in possession of either a winning ticket T 1g , or a losing ticket T 1p .
Le joueur en possession d'un ticket gagnant
T1g à la suite du premier jeu 1, se voit accorder la
possibilité d'accéder par son ticket gagnant à un second
jeu 2 proposé par la borne de jeu 10. Pour cela, le
joueur introduit son ticket gagnant T1g dans la fente f1
de la borne 10. Le lecteur optique L1 lit les
informations d'identification D1 inscrites sur le
ticket T1g et les transmet ensuite l'ordinateur C du site
central SC pour vérifier l'unicité de ce ticket, sa
provenance et son caractère gagnant. A la suite de cette
interrogation, l'accès à la borne 10 est autorisé ou non
par l'ordinateur C.The player in possession of a winning ticket T 1g following the first game 1, is granted the possibility of accessing by his winning ticket a second game 2 offered by the
Une fois l'accès à la borne 10 validé,
l'ordinateur C propose au moins un second jeu dont la
présentation est effectuée sur l'unité d'affichage E1 de
la borne de jeu 10, avec matérialisation de touches
tactiles t pour permettre au joueur de transmettre des
données de jeu à l'ordinateur C.Once the access to
Dans le cas où le second jeu est un tirage au
sort effectué par l'appareil A, le joueur communique à
l'ordinateur C ses données de jeu qui sont enregistrées
dans la mémoire M, et une personne habilitée du site
central SC lance le second jeu dont le déroulement est
suivi en direct par le joueur sur l'écran vidéo de
l'unité d'affichage E1 de la borne de jeu 10. Une fois le
tirage effectué par l'appareil A, une personne habilitée
entre le résultat du tirage dans l'ordinateur C qui va le
comparer avec les données de jeu du joueur. En cas de
concordance, l'ordinateur C détermine le gain et commande
l'édition d'un reçu de gain T2 qui est imprimé par
l'unité d'impression I1 de la borne 10.In the case where the second game is a draw carried out by the apparatus A, the player communicates to the computer C his game data which are recorded in the memory M, and an authorized person of the central site SC launches the second game, the progress of which is followed live by the player on the video screen of the display unit E1 of the
Le joueur prend possession du reçu de gain T2
qui est délivré par la fente f2 de la borne 10, sachant
qu'il doit se présenter à un terminal 12 de prise de jeu
avant de pouvoir toucher le montant du gain inscrit sur
son reçu de gain T2. Le paiement de ce gain est assujetti
au contrôle des données d'identification D2 qui sont
inscrites sur le reçu de gain T2. Pour cela, la personne
habilitée qui assure la gestion du terminal 12, introduit
le reçu de gain T2 dans la fente f3 du terminal 12 et le
lecteur optique 13 lit les informations d'identification
D2 du reçu T2 et les transmet à l'ordinateur C
qui, en retour, valide ou non le paiement.The player takes possession of the winning receipt T 2 which is issued by the slot f 2 of the terminal 10, knowing that he must present himself at a terminal 12 for taking the game before he can touch the amount of the gain recorded on his receipt. gain T 2 . The payment of this gain is subject to the control of the identification data D 2 which is recorded on the receipt of gain T 2 . For this, the authorized person who manages the terminal 12, introduces the gain receipt T 2 into the slot f 3 of the terminal 12 and the
Selon un second exemple de réalisation, le second jeu est un jeu informatisé sous la forme d'un logiciel enregistré dans la mémoire M et qui est exécuté par l'ordinateur C du site central SC. Dans ce cas, il est possible d'enregistrer dans la mémoire M de l'ordinateur plusieurs seconds jeux d'un type différent, l'un de ces jeux étant sélectionné par le joueur.According to a second embodiment, the second game is a computer game in the form of a software stored in memory M and which is executed by computer C of the central site SC. In this case, it is possible to save in memory M of the computer several second games of a different type, one of these games being selected by the player.
En fonction du type de jeu 2 sélectionné par
le joueur, l'ordinateur C peut inviter le joueur, avant
et/ou au cours du déroulement du jeu, à entrer des
données de jeu matérialisant un choix, la nature de ce
choix étant bien évidemment fonction du type du jeu. Ces
données de jeu sont transmises à l'ordinateur C par
l'intermédiaire des touches tactiles t mises à la
disposition du joueur sur l'unité d'affichage E1 de la
borne de jeu 10.Depending on the type of game 2 selected by the player, computer C can invite the player, before and / or during the course of the game, to enter game data materializing a choice, the nature of this choice obviously being depending on the type of game. These game data are transmitted to the computer C by means of the tactile keys t made available to the player on the display unit E 1 of the
Parallèlement, l'ordinateur C du site
central SC sélectionne ou calcule un résultat et un
montant de gain. Ce résultat et le gain associé sont
notamment fonction du choix fait par le joueur lorsqu'il
a transmis ses données de jeu à l'ordinateur C. A la fin
du jeu, l'ordinateur C compare le résultat correspondant
au choix du joueur et le résultat calculé, et commande
l'édition d'un reçu de gain T2 par l'unité d'impression
I1 de la borne de jeu 10 en cas de concordance entre les
deux résultats. Bien entendu, plusieurs choix successifs
peuvent être effectués par le joueur au cours du
déroulement du second jeu, avant d'arriver à la fin du
jeu.In parallel, the computer C of the central site SC selects or calculates a result and an amount of gain. This result and the associated gain are in particular a function of the choice made by the player when he has transmitted his game data to computer C. At the end of the game, computer C compares the result corresponding to the choice of the player and the calculated result, and commands the edition of a gain receipt T 2 by the printing unit I 1 of the
A titre d'exemple, le second jeu 2 proposé au
joueur peut être un jeu d'adresse qui consiste à
visualiser sur l'écran vidéo de l'unité d'affichage E1 de
la borne de jeu 10, le déplacement d'un basketteur entre
deux paniers de basket. Au fur et à mesure que le
basketteur se rapproche de l'un des paniers, les chances
de marquer un panier augmentent, mais le potentiel de
gain diminue. Dans ces conditions, le joueur a la
possibilité de choisir son risque et son espérance de
gain, en fonction du choix qu'il fait de l'instant où il
décide de faire tirer le panier par le basketteur.By way of example, the second game 2 offered to the player can be a skill game which consists of viewing on the video screen of the display unit E 1 of the
Dans cet exemple, l'ordinateur C du site central SC calcule par exemple une séquence temporelle de plusieurs fenêtres liées au déplacement du basketteur. Pour chaque fenêtre, l'ordinateur C détermine si le résultat du tir d'un panier sera réussi ou non, et attribue à la fenêtre un gain dans le cas d'un panier réussi. Ainsi, le résultat du second jeu est conditionné par la fenêtre dans laquelle tombera le choix du joueur.In this example, computer C at the site central SC calculates for example a time sequence of several windows linked to the movement of the basketball player. For each window, computer C determines whether the result of shooting a basket will be successful or not, and gives the window a gain in the case of a basket success. So the result of the second game is conditioned through the window into which the player's choice will fall.
Selon un autre exemple, le second jeu 2 proposé au joueur peut être un jeu de hasard qui consiste à visualiser sur l'unité d'affichage E1, une série de huit cartes : quatre cartes visibles dans chaque couleur et quatre cartes cachées et associées aux cartes visibles. Pour chaque couleur, le joueur devra déterminer si la carte cachée est selon les cas d'une valeur supérieure, égale ou inférieure à la carte découverte. Le joueur décide lui-même des cartes qu'il désire retourner en augmentant ses gains par un mécanisme "QUITTE OU DOUBLE" par exemple.According to another example, the second game 2 proposed to the player can be a game of chance which consists in viewing on the display unit E 1 , a series of eight cards: four cards visible in each color and four cards hidden and associated to visible cards. For each color, the player will have to determine if the hidden card is, according to the case, of a value greater, equal or less than the discovered card. The player decides for himself which cards he wishes to turn over by increasing his winnings by a "QUIT OR DOUBLE" mechanism for example.
A la fin du jeu, le joueur prend possession d'un reçu de gain T2 qui est délivré par la fente f2 de la borne 10, sachant qu'il doit se présenter à un terminal 12 de prise de jeu pour pouvoir toucher le montant du gain inscrit sur son reçu de gain T2. Le paiement de ce gain est assujetti au contrôle par l'ordinateur C des données d'identification D2 qui sont inscrites sur le reçu de gain T2.At the end of the game, the player takes possession of a winning receipt T 2 which is issued by the slot f 2 of the terminal 10, knowing that he must present himself at a terminal 12 for taking the game in order to be able to touch the amount of the gain entered on his T 2 gain receipt. The payment of this gain is subject to control by the computer C of the identification data D 2 which is recorded on the receipt of gain T 2 .
En variante, le support de jeu matérialisé sous la forme de tickets ou billets T1 imprimés peut être remplacé par des cartes, jetons ou clés à puce électronique avec une mémoire dans laquelle sont préenregistrés plusieurs premiers jeux instantanés. Comme précédemment, chaque premier jeu comporte des informations d'identification D1 et des données de jeu S1 ou S2 à caractère gagnant ou perdant.As a variant, the game support materialized in the form of printed tickets or tickets T 1 can be replaced by cards, tokens or electronic chip keys with a memory in which several first instant games are pre-recorded. As before, each first game includes identification information D 1 and game data S 1 or S 2 of a winning or losing nature.
Dans ce cas, les joueurs achètent un support
de jeu tel qu'une carte 20 chez un détaillant et
introduisent ensuite leur carte dans la fente f1 de la
borne de jeu 10 qui est lue par le dispositif de lecture
L1, et le caractère gagnant ou perdant d'au moins un
premier jeu enregistré est visualisé sur l'écran vidéo de
l'unité d'affichage E1 de la borne de jeu 10 avant de
pouvoir participer au second jeu qui se déroule comme
précédemment décrit.In this case, the players buy a game medium such as a card 20 from a retailer and then insert their card into the slot f 1 of the
Dans les deux exemples décrits précédemment,
la borne de jeu 10 et le terminal 12 de prise de jeu ont
été considérés comme deux unités distinctes implantées
chez les détaillants, mais il est possible de les réunir
en une seule et même unité sans modifier le principe du
système de jeu.In the two examples described above,
the
D'une manière générale, le système de jeu fonctionne suivant des règles prédéterminées qui peuvent prévoir par exemple :
- que le reçu de gain T2 portera toujours la mention d'un gain quel que soit le résultat du second jeu, l'accès à la borne de jeu lui permettant par exemple de multiplier ce gain,
- que le joueur pourra jouer plusieurs fois à un second jeu avant l'édition du reçu de gain,
- que le ticket T1 du premier jeu pourra permettre également de gagner un gain qui sera inscrit sur le ticket T1 à la place d'un signe gagnant ou perdant, mais sans pouvoir accéder à la borne de jeu avec un tel ticket.
- that the receipt of gain T 2 will always bear the mention of a gain whatever the result of the second game, access to the game terminal allowing it for example to multiply this gain,
- that the player may play a second game several times before the winning receipt is issued,
- that the ticket T 1 of the first game may also make it possible to win a gain which will be entered on the ticket T 1 in place of a winning or losing sign, but without being able to access the gaming terminal with such a ticket.
Chaque borne de jeu 10 peut être également
utilisée comme moyen de diffusion d'informations de tout
type, de manière à créer une animation chez le détaillant
où elle est installée, ces informations étant diffusées à
partir de l'ordinateur du site central.Each
Claims (12)
- A game system comprising an instant win first game based on the purchase of a game medium which carries a result which is a win or a lose, said game being characterized in that it also includes at least one game console initialized by a win game medium from the first game to participate in at least one different second game of the video game type, selected by the player and displayed on the game console.
- A game system according to claim 1, characterized in that the game console (10) is connected to a computer (C) at a central site (SC) by a transmission network (11), in that the central site (SC) is equipped with apparatus (A) for live execution of at least one second game and means for transmitting to the video game console (10) the progress and the result of the second game, and in that said console (10) is equipped with a display unit (E) to enable players to follow and find out the result of the second game executed at the central site (SC), game data capture means (t) for transmitting game data to the computer (C) at the central site (SC) before and/or during the second game and a printer unit (I1) for printing out a win receipt (T2) under the control of the computer (C) at the end of the second game.
- A game system according to claim 2, characterized in that the second game is the result of a draw effected by apparatus (A) comprising a sphere containing numbered balls and in that the means for transmitting the progress and the result of the second game to the video console include a video camera (15) looking at the apparatus (A) and connected to the computer (C) at the central site (SC).
- A game system according to claim 2, characterized in that the second game is the result of computer processing corresponding to the execution of game software prerecorded in a memory of the computer (C) at the central site and in that the computer synthesizes images which are transmitted to the game console (10) to enable players to follow the progress of the second game live and to find out the result.
- A game system according to any preceding claim, characterized in that the win receipt (T2) printed out by the printer device (I1) of the game console (10) includes printed information concerning the amount of the winnings and identification information prerecorded in the memory (M) of the computer (C).
- A game system according to claim 5, characterized in that the identification information (D2) on the win receipt (T2) is coded in a bar code that can be read magnetically or optically.
- A game system according to claim 5 or 6, characterized in that it also includes at least one terminal (12) connected to the computer (C) at the central site (SC) and including at least one reader device (13) for reading the identification information (D2) on a win receipt (T2) and transmitting it to the computer (C) at the central site (SC) for checking the validity of the information before transmission to the terminal (12) of a signal authorizing payment of the winnings printed on the win receipt (T2).
- A game system according to any one of claims 2 to 7, characterized in that the game medium is a ticket (T1) which includes game data in the form of at least one printed sign (S1 or S2) showing, after scratching, whether the ticket (T1) is a win ticket or a lose ticket and identification information (D1) prerecorded in the memory (M) of the computer (C) at the central site (SC) for checking the validity of a win ticket (T1).
- A game system according to claim 8, characterized in that the identification information (D1) on a ticket (T1) is coded in a bar code that can be read magnetically or optically.
- A game system according to any one of claims 1 to 7, characterized in that the game medium is an electronic chip card (20), token or key in which are prerecorded win or lose game data (S1, S2) and identification information (D1) required for checking the validity of the card.
- A game system according to claim 8, 9, or 10, characterized in that the game console (10) also includes a reader device (L1) for reading the identification information (D1) on a ticket (T1) or a card (20) and transmitting it to the computer (C) at the central site (SC), said computer (C) verifying the agreement of the identification information (D1) with that prerecorded in its memory (M) when the game medium (T1; 20) is printed to validate or not access to the game console (10).
- A game system according to any one of claims 7 to 11, characterized in that the game console (10) and the terminal (12) are integrated in a single unit.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR9400945 | 1994-01-28 | ||
FR9400945A FR2715576B1 (en) | 1994-01-28 | 1994-01-28 | Game system. |
Publications (2)
Publication Number | Publication Date |
---|---|
EP0665036A1 EP0665036A1 (en) | 1995-08-02 |
EP0665036B1 true EP0665036B1 (en) | 1998-11-11 |
Family
ID=9459507
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP95400091A Expired - Lifetime EP0665036B1 (en) | 1994-01-28 | 1995-01-18 | Gaming system |
Country Status (5)
Country | Link |
---|---|
US (1) | US5628684A (en) |
EP (1) | EP0665036B1 (en) |
AT (1) | ATE173172T1 (en) |
DE (1) | DE69505854D1 (en) |
FR (1) | FR2715576B1 (en) |
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- 1995-01-18 EP EP95400091A patent/EP0665036B1/en not_active Expired - Lifetime
- 1995-01-18 DE DE69505854T patent/DE69505854D1/en not_active Expired - Lifetime
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Also Published As
Publication number | Publication date |
---|---|
FR2715576A1 (en) | 1995-08-04 |
EP0665036A1 (en) | 1995-08-02 |
DE69505854D1 (en) | 1998-12-17 |
ATE173172T1 (en) | 1998-11-15 |
US5628684A (en) | 1997-05-13 |
FR2715576B1 (en) | 1996-03-29 |
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