CN209820257U - Setting device for shooting game - Google Patents

Setting device for shooting game Download PDF

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Publication number
CN209820257U
CN209820257U CN201821547956.3U CN201821547956U CN209820257U CN 209820257 U CN209820257 U CN 209820257U CN 201821547956 U CN201821547956 U CN 201821547956U CN 209820257 U CN209820257 U CN 209820257U
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China
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module
processing module
central processing
information
laser
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Inventor
曾帅
左惠文
晋睿
范鹏
张雷
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Chengdu Fangde Technology Co., Ltd.
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Chengdu Knoll Technology Co Ltd
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Abstract

The utility model relates to a set device is used in shooting recreation, including at least one second intelligence end that is used for showing at least one display device of recreation set and is used for the player to operate, set device still includes all communication module, total mark module, data processing module and the scene switching module who is connected with central processing module, and central processing module is connected to first intelligence end and second intelligence end through communication module respectively with communicating. The central processing module is used for transmitting the received second laser emission signal to the data processing module, the integration module is used for transmitting the generated current integration information to the central processing module under the condition that the data processing module transmits the generated current ammunition information to the central processing module, and the central processing module is also used for transmitting the generated scene switching information to the scene switching module connected with the display device. The utility model discloses a monitor player's recreation process, can satisfy the user to the demand of many shooting scenes.

Description

Setting device for shooting game
Technical Field
The utility model relates to an amusement equipment technical field especially relates to a shooting is set for recreation and is put.
Background
In the fields of military training, entertainment simulation and the like, the simulated shooting technology is widely applied due to the confrontation mode with entertainment property, and is a popular game and entertainment method. The user can obtain the motion exercise in the amusement process, and can also relieve the pressure on working and living in weekdays through the amusement. In today's tense urban land, it is undoubtedly a good idea to place the "battlefield" underground. Underground, users "shoot" each other with a box, wall, drum or other shelter provided. In the game, each user wears a set of waistcoat and helmet and is provided with a laser emitting gun, the helmet, the waistcoat and the laser emitting gun are connected in a wired or wireless mode, the game method is that each user emits laser through a laser emitter or a laser device on a simulation gun which are connected to the gun, and a photoelectric receiver arranged on clothes and the helmet senses the laser emitted by the other side, so that the hitting effect is judged, and the gun battle simulation is realized.
A conventional laser gun system generally includes three parts, namely a laser emitting gun for emitting a light signal, a combat suit for receiving the light signal, and a remote controller. When the laser emitting gun emitting light signals is used for shooting, invisible light signals are emitted from the laser emitter at the muzzle for simulation shooting, when the light signals hit a target user, the target user helmet and a silicon photocell on clothes convert the received light signals into currents, the currents are amplified by an amplifying circuit and then transmitted to a central processing module on the clothes, and the central processing module exchanges data with a wireless master remote control module through a wireless transmitting and receiving module on a vest, so that casualties can be displayed on the wireless master remote control module and can be remotely controlled. However, since the scenery device in the conventional simulated shooting game usually has a single function and only plays a role of shooting a background pattern by a single player, the plane type and static type scenery devices are monotonous and hardly arouse the interest of the players, so that many players cannot obtain the expected immersive shooting game experience in the shooting game due to the tediousness. Meanwhile, the traditional live-action shooting game is a single target fixed by a real gun shooting motion mode on a shooting range, a large-area shooting range needs to be occupied, bullets are wasted, the training mode is single, and the requirements of the broad masses on novel and changeable shooting scenes cannot be met.
Chinese patent (publication No. CN2793674) discloses a shooting simulator with a virtual-real combined display effect, which has a display unit, a computing unit, a camera unit, a gun capable of emitting light beams, a half mirror and a built real scene; the computing unit is respectively connected with the display unit and the camera shooting unit; the display unit displays a virtual scene drawn by the calculation unit, the virtual scene is projected onto the half-reflecting mirror, and is displayed in front of the eyes of a player holding the gun after being reflected by the half-reflecting mirror; the built real scenery and the players are distributed on two sides of the half-reflecting mirror, and the real scenery is also displayed in front of the players after being projected by the half-reflecting mirror.
The utility model discloses a shooting analogue means who has virtuality and reality and combine display effect that provides can show virtual scene and actual scene simultaneously in the player's eye to realize more lifelike shooting scene simulation effect. However, since the utility model does not have a shooting target that can launch a shooting attack on the player, the player can hit the shooting target with a sense of mind and concentration without worrying about the return hit of the shooting target during participation, and a nervous atmosphere in a real shooting environment is not created. And the utility model discloses in the half mirror of adoption and the outdoor scene of putting up solved the big problem of traditional area, but the demand of masses to novel changeable shooting scene is not solved to this single type place scene. Therefore, the utility model aims to solve the technical problem that it provides one kind can effectively improve the shooting of user and immerse the sense of experience and can satisfy the shooting recreation of user to the demand of many shooting scenes and use scene device to overcome prior art's not enough.
According to the content described in the patent document with publication number CN108858238A, it discloses a laser shooting confrontation robot system, which at least comprises a robot main control system and a laser gun control system, and its usage method includes the following steps: if the laser gun control system judges that the firing instruction is received, continuously judging whether the number of the bullets is 0, and if the number of the bullets is judged to be 0, sending out the number of the residual bullets; if the number of the bullets is judged to be not 0, the number of the bullets is reduced by 1, the number of the remaining bullets is sent out, and the number of the remaining bullets which are zero or non-zero and are generated by the laser gun control system is fed back to the robot main control system. According to the disclosure of patent document CN108858238A, a laser shooting confrontation robot at least comprises a microprocessor, wherein the microprocessor is used for reading information of each module, processing the information, generating a command, and sending the command to the relevant module for execution. According to the content recorded in the patent document with the publication number of CN1137741C, the multi-target multi-shooter simulation laser shooting system at least comprises a laser gun, a projector, an external scoring system and a main control computer, wherein the laser gun emits laser beams to the high-definition projector and simultaneously emits signals to the external scoring system, and the external scoring system outputs the judgment result to the main control computer. According to the content recorded in the patent document with the publication number of CN105879353B, a high-frequency wireless scoring system for mechanical mutual-click entertainment sports is disclosed, wherein a signal processing module of a computer host outputs signals to a scoring module of the computer host, the scoring module carries out scoring processing according to a preset mode and outputs scoring results to a display module of the computer host, and the display module of the computer host drives an LED display screen to display the scoring results. The content recorded in patent document CN103795951B in the prior art provides a display curtain wall system for intelligently rendering a home atmosphere, which at least includes a wireless sensor group, a central processing unit and a projection device group connected in sequence; after receiving the information sent by the wireless sensor group, the central processing unit extracts the characteristics of the information, compares the information with the data in the database, and comprehensively judges whether to switch the modes or not when detecting that the external environment is obviously changed; the central processing unit determines corresponding scene modes and respectively sends corresponding instructions to the projection device group; and the projection device group selects the audio and video files of the corresponding scene modes to play according to the control instruction from the central processing unit.
SUMMERY OF THE UTILITY MODEL
To the deficiency of the prior art, the utility model provides a shooting is scenery device for recreation, including at least one display device that is used for showing the recreation scenery and at least one second intelligence end that is used for the player to operate, the scenery device still includes communication module, total mark module, data processing module and the scene that all is connected with central processing module and switches the module, central processing module warp communication module is connected to first intelligence end respectively communicatingly and the second intelligence end. The system comprises a central processing module, a first intelligent end, a second intelligent end, a data processing module and an integration module, wherein the first intelligent end is used for collecting a first laser signal and transmitting the first laser signal to the central processing module through a communication module, the second intelligent end is used for collecting a second laser signal and transmitting the second laser signal to the central processing module through the communication module, the central processing module is used for transmitting a received second laser emission signal to the data processing module, the integration module transmits generated current integration information to the central processing module under the condition that the data processing module transmits the generated current ammunition information to the central processing module, and the central processing module is further used for transmitting the generated scene switching information to the scene switching module connected with the display device.
According to a preferred embodiment, the scene switching module at least includes a first receiving unit, a first storage unit and a first output unit, which are sequentially connected to each other, the first receiving unit is connected to the central processing module and is configured to transmit the received scene switching information to the first storage unit, and the first storage unit is configured to store scene data information and transmit the scene data information to the display device via the first output unit.
According to a preferred embodiment, the integration module at least comprises a second storage unit, a calculation unit and a second output unit which are sequentially connected with each other, the second storage unit is used for storing the second laser signal, the first laser signal and historical integration information and transmitting generated integration change information and stored historical integration information to the calculation unit, and the calculation unit is used for transmitting the generated current integration information to the central processing module through the second output unit.
According to a preferred embodiment, the data processing module comprises at least a second receiving unit, a counting unit and a third output unit which are connected in sequence with each other, the second receiving unit is connected with the central processing module and is used for transmitting the received second laser emission signal to the counting unit, and the counting unit is used for transmitting the generated current ammunition information to the central processing module through the third output unit.
According to a preferred embodiment, the scenery device further comprises a third intelligent terminal connected with the central processing module via the communication module, and the central processing module is further configured to transmit the generated current point information and the current ammunition information to the third intelligent terminal via the communication module.
According to a preferred embodiment, the scenery device further comprises an acousto-optic module connected with the central processing module via the scene switching module, and the scene switching module transmits the generated scene data information to the acousto-optic module when the central processing module transmits the generated scene switching information to the scene switching module.
According to a preferred embodiment, the scenery arrangement further comprises an electronic switch module connected to the central processing module and a power supply arrangement connected to the electronic switch module, the central processing module transmitting the generated power supply cut-off information to the electronic switch module in case the data processing module transmits the generated zero ammunition amount information to the central processing module.
According to a preferred embodiment, the first intelligent terminal and the second intelligent terminal both comprise a laser transmitter and a laser receiver, and the third intelligent terminal comprises one or more of a digital display, a smart watch or a smart phone.
According to a preferred embodiment, the acousto-optic module comprises one or more of a voice player, a buzzer or a flash component, and the electronic switch module comprises one or more of a thyristor, a field effect transistor, a relay or a silicon controller.
According to a preferred embodiment, the central processing module comprises one or more of an arithmetic processing server, a central processing unit or a microprocessor chip, and the communication module comprises one or more of a communication antenna, a communication chip or a wireless signal transmitter.
The utility model provides a shooting recreation is with setting device has following advantage at least:
the utility model monitors the game progress of the player by arranging the data processing module and the integral module, ensures that the game scene is correspondingly changed in time along with the promotion of the level of the player in the game process, and can meet the requirement of the user on multiple shooting scenes; the setting device for shooting games can be arranged indoors, and a laser or infrared transmitting or receiving device is adopted to replace a real gun to carry out shooting games, so that the defect that the traditional live-action shooting games occupy large area is overcome, the cost of the game device and a gun bullet is reduced, and the danger of the live-action games is avoided; the method and the device realize the two-way interaction between a player and the shooting target, the player can replace the shooting scene through accumulating the scores in the game process, and the player needs to be ensured not to be hit by the shooting target but to be negatively charged as far as possible, otherwise, the player automatically quits the game under the condition that the number of the scores or the ammunition obtained by the player is zero, so that the tense atmosphere in the real shooting environment is created, the telepresence and the input degree of the shooting game are effectively increased by combining the provided immersion scene, and the mode that the playability is low due to the fact that a single static game background image in the prior art is broken through.
Drawings
FIG. 1 is a simplified block diagram of a scenery apparatus for shooting game according to the present invention; and
fig. 2 is a simplified module connection diagram of a preferred second intelligent terminal of the present invention.
List of reference numerals
1: first intelligent terminal 2: second intelligent terminal 3: third intelligent terminal
4: the acousto-optic module 5: electronic switch module 6: power supply device
7: the central processing module 8: the communication module 9: first receiving unit
10: second receiving section 11: first storage unit 12: second memory cell
13: first output unit 14: second output unit 15: third output unit
16: the calculation unit 17: the counting unit 18: integration module
19: the data processing module 20: the scene switching module 21: display device
22: first laser signal 23: second laser signal 24: second laser receiving signal
25: second laser emission signal
Detailed Description
The present invention will be described in detail with reference to the accompanying drawings.
In the description of the present invention, it is to be understood that the terms "center", "longitudinal", "lateral", "length", "width", "thickness", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", "clockwise", "counterclockwise" and the like indicate orientations or positional relationships based on the orientations or positional relationships shown in the drawings, and are only for convenience of description and to simplify the description, but do not indicate or imply that the device or element referred to must have a particular orientation, be constructed and operated in a particular orientation, and therefore should not be construed as limiting the present invention.
Furthermore, the terms "first", "second" and "first" are used for descriptive purposes only and are not to be construed as indicating or implying relative importance or implicitly indicating the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include one or more of that feature. In the description of the present invention, "a plurality" means two or more unless specifically limited otherwise.
In the present invention, unless otherwise expressly specified or limited, the terms "mounted," "connected," and "fixed" are to be construed broadly and may, for example, be fixedly connected, detachably connected, or integrally connected; can be mechanically or electrically connected; they may be connected directly or indirectly through intervening media, or they may be interconnected between two elements. The specific meaning of the above terms in the present invention can be understood according to specific situations by those skilled in the art.
In the present disclosure, unless expressly stated or limited otherwise, the first feature "on" or "under" the second feature may comprise direct contact between the first and second features, or may comprise contact between the first and second features not directly. Also, the first feature being "on," "above" and "over" the second feature includes the first feature being directly on and obliquely above the second feature, or merely indicating that the first feature is at a higher level than the second feature. A first feature being "under," "below," and "beneath" a second feature includes the first feature being directly under and obliquely below the second feature, or simply meaning that the first feature is at a lesser elevation than the second feature.
The word "module" as used herein describes any type of hardware, software, or combination of hardware and software that is capable of performing the functions associated with the "module".
As shown in fig. 1, a scenery apparatus for shooting game comprises at least one display device 21 for displaying a game scenery and at least one second intelligent terminal 2 for operation of a player, the scenery apparatus further comprises a communication module 8, a credit module 18, a data processing module 19 and a scene switching module 20 which are all connected with a central processing module 7, the central processing module 7 is respectively connected to the first intelligent terminal 1 and the second intelligent terminal 2 in a communication way through the communication module 8. The first intelligent terminal 1 is configured to collect a first laser signal 22 and transmit the first laser signal 22 to the central processing module 7 through the communication module 8, the second intelligent terminal 2 is configured to collect a second laser signal 23 and transmit the second laser signal 23 to the central processing module 7 through the communication module 8, the central processing module 7 is configured to transmit a received second laser emission signal 25 to the data processing module 19, the integrating module 18 transmits the generated current integral information to the central processing module 7 in a case that the data processing module 19 transmits the generated current ammunition information to the central processing module 7, and the central processing module 7 is further configured to transmit the generated scene switching information to the scene switching module 20 connected to the display device 21.
The first laser signal 22 includes a laser receiving signal hit by the second intelligent terminal 2 and hit part information corresponding to the laser receiving signal, which are collected by the first intelligent terminal 1, for example, the hit part information includes a head part, a trunk part, or a heart part, and the corresponding integral values of different hit parts are different, and the hit part information is used for the data processing module 19 to retrieve a corresponding deduction value and perform a single operation with a historical integral to obtain current integral information. The second laser signal 23 includes a second laser emission signal 25 collected by the second intelligent terminal 2, a second laser receiving signal 24 hit by the first intelligent terminal 1, and hit location information corresponding to the second laser receiving signal 24. The acquisition of the second laser emission signal 25 indicates that the player emits laser once, i.e. consumes one bullet and needs to deduct the corresponding amount of ammunition, and the acquisition of the second laser reception signal 24 indicates that the player is hit once by the first intelligent terminal 1, i.e. needs to deduct the corresponding point change value. The current ammunition information comprises zero ammunition amount information and non-zero ammunition amount information, the zero ammunition amount information is that the number of usable ammunition of a current user is zero, namely the user can not attack a shooting target any more, the current credit output by the credit module is the final game credit of the user at the moment, and the game is ended; the non-zero ammunition amount information is that the number of usable ammunition of the current user is larger than zero, namely the user can continue to attack the shooting target, and at the moment, the integration module can correspondingly increase or decrease the current integration according to whether the user hits the target or not. The current integral information includes a current integral value obtained by the central processing module 7 processing the historical integral information after receiving the first laser signal 22 and the second laser receiving signal 24. The scene switching information includes that after the central processing module 7 matches the game level corresponding to the current credit information, the central processing module 7 generates a scene switching instruction corresponding to the obtained game level under the condition that the obtained game level is different from the current game level. Through the utility model provides a setting device is used in shooting recreation wears second intelligent terminal 2 and third intelligent terminal 3 and gets into the recreation space back that has arranged the setting device at the player, opens electronic switch module 5, and central processing module 7 switches on power supply unit 6, and the player gets into first recreation rank, and this user's present total mark is zero promptly. The first intelligent end 1 can be a movable robot or a movable laser transmitting and receiving device, the first intelligent end 1 can simulate to actively attack the player, a game environment in a nervous atmosphere in an attacked state is created for the player all the time, and the quick response capability and the game operation capability of the player can be effectively improved. The utility model monitors the game progress of the player by arranging the data processing module 19 and the integral module 18, ensures that the game scene is correspondingly changed in time along with the promotion of the player level in the game process, and can meet the requirement of the user on multiple shooting scenes; the setting device for shooting games can be arranged indoors, and a laser or infrared transmitting or receiving device is adopted to replace a real gun to carry out shooting games, so that the defect that the traditional live-action shooting games occupy large area is overcome, the cost of the game device and a gun bullet is reduced, and the danger of the live-action games is avoided; the method and the device realize the two-way interaction between a player and the shooting target, the player can replace the shooting scene through accumulating the scores in the game process, and the player needs to be ensured not to be hit by the shooting target but to be negatively charged as far as possible, otherwise, the player automatically quits the game under the condition that the number of the scores or the ammunition obtained by the player is zero, so that the tense atmosphere in the real shooting environment is created, the telepresence and the input degree of the shooting game are effectively increased by combining the provided immersion scene, and the mode that the playability is low due to the fact that a single static game background image in the prior art is broken through.
For example, when a player is hit by the laser emitted from the first intelligent terminal 1, the second intelligent terminal 2 transmits the collected second laser signal 23 to the central processing module 7 through the communication module 8, the data processing module 19 determines the current non-zero ammunition amount information of the player according to the second laser emission signal 25, the scoring module 18 processes the received second laser receiving signal 24 and the hit part corresponding to the second laser receiving signal 24, and performs single operation according to the corresponding deduction score of the hit part and the historical score information to generate the current score information. And matches the game level corresponding to the current credit information through the central processing module 7. When the obtained game level is different from the current game level, the central processing module 7 generates scene switching information including a scene switching instruction corresponding to the obtained game level, and switches the game scene through a display device, a water mist device, a sound-light device, and the like.
For example, when the first intelligent terminal 1 is hit by laser emitted by a player, the first laser signal 22 collected by the first intelligent terminal 1 and the second laser emission signal 25 collected by the second intelligent terminal 2 are both transmitted to the central processing module 7 through the communication module 8, and when the data processing module 19 determines that the current zero ammunition amount information of the player is present according to the second laser emission signal 25 therein, the integration module 18 processes the received first laser signal 22 and the hit part corresponding to the first laser signal 22, and generates the current integration information after performing single operation according to the increased integration value corresponding to the hit part and the historical integration information. The central processing module 7 directly generates power supply off information according to the received zero ammunition amount information and transmits the power supply off information to the electronic switch module 5, and the game is ended. Or, when the current non-zero ammunition amount information of the player is judged, the integration module 18 processes the received first laser signal 22 and the hit part corresponding to the first laser signal 22, and generates the current integration information after performing single operation according to the increased integration value corresponding to the hit part and the historical integration information. After the game level corresponding to the current credit information is matched by the central processing module 7, under the condition that the obtained game level is different from the current game level, the central processing module 7 generates scene switching information containing a scene switching instruction corresponding to the obtained game level, and the game scene is switched by a display device, a water mist device, an acousto-optic device and the like.
According to a preferred embodiment, the scene switching module 20 comprises at least a first receiving unit 9, a first storage unit 11 and a first output unit 13, which are sequentially connected to each other, the first receiving unit 9 is connected to the central processing module 7 and is configured to transmit the received scene switching information to the first storage unit 11, and the first storage unit 11 is configured to store the scene data information and transmit the scene data information to the display device 21 via the first output unit 13. Preferably, the first storage unit 11 includes one or more of a storage server, a memory chip or a memory card. Preferably, the first receiving unit 9 may be a data receiving chip, a wireless data receiver, or an integrated circuit board with data receiving capability integrated with the data receiving chip. Preferably, the first output unit 13 includes a data register connected to the first storage unit 11 and a data output part or a serial output device connected to the data register. Preferably, the scene switching module is configured to generate feedback control information according to the input information to perform corresponding control on the display device. The control commands may be stored in the memory of the scene cut module accordingly for recall. The scene switching module is essentially a control module based on feedback control. There are numerous mature hardware in the prior art that can implement the above-described functions. For example, the scene cut module may be a feedback controller that invokes a control command to complete control based on the input information. Therefore, the present invention can directly adopt the existing hardware module without involving the improvement of the control method of the hardware module.
Preferably, the display device 21 comprises at least one LED display connected to the central processing module 7 and shaped as defined by a ring, at least one projection curtain provided above the room and a projector for projecting video data onto the projection curtain. The image displayed by the cambered surface screen of the LED display can skip the conversion link of 'plane-cambered surface-plane' of human eyes, can be intuitively received and processed by the brain, and obtains more comfortable viewing experience. Compared with the flat panel display which displays contents on the same plane, the visual distances between the center and the edge of the picture and the human eyes are not equal; the curved surface display enables the design of the curved surface screen to be more fit with the human eye physiological curve structure, and the displayed picture and the viewing distance are as consistent as possible, so that the scene feeling of a viewer is enhanced, the picture distortion and the visual loss are not easy to cause, and the curved surface display has a more natural and comfortable visual field and a wider visual angle.
Preferably, the scene data information includes one or more of different scene video data, scene weather data, scene sound effect data, or scene light effect data corresponding to different game levels. For example, a player advances from a container gun battle corresponding to a first game level to a tropical jungle gun battle corresponding to a second game level, accordingly, scene video information shows the actual scene situation and the weather situation of the tropical jungle through an LED display and a projection screen, and the large-curvature arc screen can better enable the player to be in a more real game world, so that the risk-taking experience in thrilling stimulation is enhanced. The water mist device can be used for adjusting the ambient humidity corresponding to the scene weather data, and the acousto-optic device is used for simulating scene sound effect and light effect such as bird singing and running water in tropical jungles and shadows cast by crowns.
According to a preferred embodiment, the integration module 18 comprises at least a second storage unit 12, a calculation unit 16 and a second output unit 14 which are sequentially connected with each other, the second storage unit 12 is used for storing a second laser signal 23, a first laser signal 22 and historical integration information and transmitting generated integration change information and stored historical integration information to the calculation unit 16, and the calculation unit 16 is used for transmitting generated current integration information to the central processing module 7 through the second output unit 14. Preferably, the second output unit 14 includes a data register connected to the calculating unit 16 and a data output component or a serial output device connected to the data register, the second storage unit 12 includes one or more of a storage server, a storage chip or a memory card, the integration module 18 may be a microprocessor obtained by integrating the above-mentioned hardware, and calculating and outputting information such as current integration by calling prestored integration change information is a common technical means in the field and does not need to design a software program. Preferably, the computing unit 16 may be an intelligent chip, a data processing chip, or an arithmetic processing server with a data arithmetic processing function integrated with the data processing chip. When the user opens the scenery device, the stored historical integral information is an initial value of zero, the subsequent historical integral information is the current integral information obtained by the calculating unit 16 after the last operation, and the historical integral information is used for calculating with the integral change value to obtain the current integral information. For example, the historical credit information is 100, when the first intelligent terminal 1 is hit by the laser emitted by the player, the corresponding credit change value is-30, and the current credit information is 70 after the sum calculation is performed. The integral change information includes integral change values corresponding to the hit portions of the second laser reception signal 24 and the first laser signal 22, respectively. The current integral information comprises the sum or difference value of the historical integral information and the integral change value.
According to a preferred embodiment, the data processing module 19 comprises at least a second receiving unit 10, a counting unit 17 and a third output unit 15 connected in series with each other, the second receiving unit 10 being connected to the central processing module 7 and being adapted to transmit the received second laser emission signal 25 to the counting unit 17, the counting unit 17 being adapted to transmit the generated present ammunition information to the central processing module 7 via the third output unit 15. The counting module decrements the pre-stored total ammunition quantity according to the received second laser emission signal 25 quantity to generate current ammunition information, so that the aim of monitoring the number of the bullets of the current player is fulfilled. Preferably, the second receiving unit 10 may be a data receiving chip, a wireless data receiver, or an integrated circuit board with data receiving capability integrated with the data receiving chip. Preferably, the third output unit 15 includes a data register connected to the counting unit 17 and a data output unit or a serial output device connected to the data register.
According to a preferred embodiment, the scenery arrangement further comprises a third intelligent terminal 3 connected to the central processing module 7 via the communication module 8, the central processing module 7 being further adapted to transmit the generated present point information and present ammunition information to the third intelligent terminal 3 via the communication module 8. Preferably, the third intelligent terminal 3 at least comprises a digital display, and the current player can conveniently and intuitively master the number of the left ammunition and the current credit condition through the digital display.
According to a preferred embodiment, the scenery installation further comprises a sound and light module 4 connected to the central processing module 7 via the scene switching module 20, and in case the central processing module 7 transmits the generated scene switching information to the scene switching module 20, the scene switching module 20 transmits the generated scene data information to the sound and light module 4.
According to a preferred embodiment, the scenery arrangement further comprises an electronic switch module 5 connected to the central processing module 7 and a power supply means 6 connected to the electronic switch module 5, the central processing module 7 transmitting the generated power supply off information to the electronic switch module 5 in case the data processing module 19 transmits the generated zero ammunition amount information to the central processing module 7.
According to a preferred embodiment, the first intelligent terminal 1 and the second intelligent terminal 2 both comprise a laser transmitter and a laser receiver, and the third intelligent terminal 3 comprises one or more of a digital display, a smart watch or a smart phone.
According to a preferred embodiment, the acousto-optic module 4 comprises one or more of a voice player, a buzzer or a flash component, and the electronic switch module 5 comprises one or more of a thyristor, a field effect transistor, a relay or a thyristor.
According to a preferred embodiment, the central processing module 7 comprises one or more of an arithmetic processing server, a central processing unit or a microprocessor chip, and the communication module 8 comprises one or more of a communication antenna, a communication chip or a wireless signal transmitter. Preferably, the first storage unit 11 and the second storage unit 12 each include one or more of a storage server, a memory chip, or a memory card. Preferably, the counting unit 17 comprises a counter.
It should be noted that the above-mentioned embodiments are exemplary, and those skilled in the art can devise various solutions in light of the present disclosure, which are also within the scope of the present disclosure and fall within the scope of the present disclosure. It should be understood by those skilled in the art that the present specification and drawings are illustrative only and are not limiting upon the claims. The scope of the invention is defined by the claims and their equivalents.

Claims (10)

1. Set arrangement for shooting games, comprising at least one display device (21) for displaying a game set and at least one second intelligent terminal (2) for player operation, characterized in that the set arrangement further comprises a communication module (8), an integration module (18), a data processing module (19) and a scene switching module (20) all connected to a central processing module (7), the central processing module (7) being communicatively connected to the first intelligent terminal (1) and the second intelligent terminal (2) via the communication module (8), respectively, wherein,
the first intelligent terminal (1) is used for collecting a first laser signal (22) and transmitting the first laser signal (22) to the central processing module (7) through the communication module (8), the second intelligent terminal (2) is used for collecting a second laser signal (23) and transmitting the second laser signal (23) to the central processing module (7) through the communication module (8), the central processing module (7) is used for transmitting a received second laser emission signal (25) to the data processing module (19), the integration module (18) transmits generated current integration information to the central processing module (7) under the condition that the data processing module (19) transmits the generated current ammunition information to the central processing module (7), and the central processing module (7) is also used for transmitting the generated scene switching information to the scene switching module connected with the display device (21) (20),
the display device (21) comprises at least one LED display connected to the central processing module (7) and shaped as defined by a ring, at least one projection curtain provided above the room and a projector for projecting video data onto the projection curtain.
2. The scenery arrangement according to claim 1, characterized in that the scene change module (20) comprises at least a first receiving unit (9), a first storage unit (11) and a first output unit (13) in data connection with each other, the first receiving unit (9) being connected with the central processing module (7) and being adapted to transmit the received scene change information to the first storage unit (11), the first storage unit (11) being adapted to store scene data information and to transmit the scene data information via the first output unit (13) to the display device (21).
3. The scenery arrangement according to claim 2, characterized in that the integration module (18) comprises at least a second storage unit (12), a calculation unit (16) and a second output unit (14) in data connection with each other in sequence, the second storage unit (12) is adapted to store the second laser signal (23), the first laser signal (22) and historical integration information and to transmit generated integration change information and stored historical integration information to the calculation unit (16), the calculation unit (16) is adapted to transmit the generated current integration information to the central processing module (7) via the second output unit (14).
4. The scenery arrangement according to claim 3, characterized in that the data processing module (19) comprises at least a second receiving unit (10), a counting unit (17) and a third output unit (15) connected in series with each other, the second receiving unit (10) being connected to the central processing module (7) and being adapted to transmit the received second laser firing signal (25) to the counting unit (17), the counting unit (17) being adapted to transmit the generated present ammunition information into the third output unit (15) to the central processing module (7).
5. The scenery arrangement according to claim 4, characterized in that the scenery arrangement further comprises a third intelligent terminal (3) connected to the central processing module (7) via the communication module (8), the central processing module (7) being further adapted to transmit the generated present point information and present ammunition information to the third intelligent terminal (3) via the communication module (8).
6. The scenery arrangement according to claim 5, characterized in that the scenery arrangement further comprises a sound and light module (4) connected to the central processing module (7) via the scene switching module (20), the scene switching module (20) transmitting the generated scene data information to the sound and light module (4) in case the central processing module (7) transmits the generated scene switching information to the scene switching module (20).
7. Scenery arrangement according to claim 6, characterized in that the scenery arrangement further comprises an electronic switch module (5) connected to the central processing module (7) and power supply means (6) connected to the electronic switch module (5), the central processing module (7) transmitting the generated power supply shut-down information to the electronic switch module (5) in case the data processing module (19) transmits the generated zero ammunition amount information to the central processing module (7).
8. The scenery arrangement according to claim 7, characterized in that the first intelligent terminal (1) and the second intelligent terminal (2) each comprise a laser transmitter and a laser receiver, and the third intelligent terminal (3) comprises one or several of a digital display, a smart watch or a smart phone.
9. The scenery arrangement according to claim 8, characterized in that the sound and light module (4) comprises one or several of a voice player, a buzzer or a flashing member, and the electronic switch module (5) comprises one or several of a thyristor, a field effect transistor, a relay or a thyristor.
10. The scenery arrangement according to claim 9, wherein the central processing module (7) comprises one or more of a calculation processing server, a central processing unit or a microprocessor chip, and the communication module (8) comprises one or more of a communication antenna, a communication chip or a wireless signal transmitter.
CN201821547956.3U 2018-09-21 2018-09-21 Setting device for shooting game Active CN209820257U (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111343158A (en) * 2020-02-12 2020-06-26 博智安全科技股份有限公司 Network shooting range platform based on virtualization technology
CN113625633A (en) * 2021-08-11 2021-11-09 上海颖橙电子科技有限公司 Live-action entertainment control system

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111343158A (en) * 2020-02-12 2020-06-26 博智安全科技股份有限公司 Network shooting range platform based on virtualization technology
CN111343158B (en) * 2020-02-12 2022-06-14 博智安全科技股份有限公司 Network shooting range platform based on virtualization technology
CN113625633A (en) * 2021-08-11 2021-11-09 上海颖橙电子科技有限公司 Live-action entertainment control system

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