CN116132724A - Media information playing method, device, equipment, storage medium and product - Google Patents

Media information playing method, device, equipment, storage medium and product Download PDF

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Publication number
CN116132724A
CN116132724A CN202111341676.3A CN202111341676A CN116132724A CN 116132724 A CN116132724 A CN 116132724A CN 202111341676 A CN202111341676 A CN 202111341676A CN 116132724 A CN116132724 A CN 116132724A
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China
Prior art keywords
media information
playing
progress
time
positioning
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CN202111341676.3A
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Chinese (zh)
Inventor
陈立卓
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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Priority to CN202111341676.3A priority Critical patent/CN116132724A/en
Publication of CN116132724A publication Critical patent/CN116132724A/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/433Content storage operation, e.g. storage operation in response to a pause request, caching operations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/433Content storage operation, e.g. storage operation in response to a pause request, caching operations
    • H04N21/4333Processing operations in response to a pause request

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Signal Processing For Digital Recording And Reproducing (AREA)

Abstract

The application provides a playing method, a device, equipment and a computer readable storage medium of media information; the method comprises the following steps: playing the media information in the media information playing interface; in the process of playing the media information, receiving the positioning time input in the playing page of the media information; positioning time, which is used for adjusting the playing progress of the media information to a target time point; based on the positioning time, adjusting the playing progress of the media information in response to a progress adjustment instruction for the media information, and starting playing the media information from the adjusted target time point. Through the method and the device, the playing progress of the media information can be accurately adjusted.

Description

Media information playing method, device, equipment, storage medium and product
Technical Field
The present invention relates to mobile internet technology, and in particular, to a method, an apparatus, a device, a computer readable storage medium and a computer program product for playing media information.
Background
In the related art, for the adjustment of the playing progress of the media information, most of the adjustment modes are to control the playing progress of the media information by performing a left-right sliding operation on a terminal screen, or to continuously perform a fast forward or fast backward operation with a fixed multiple, when the fixed multiple is smaller and the playing duration of the media information is longer, the fast forward or fast backward operation needs to be continuously performed for many times, which not only is complicated in operation, but also the accuracy of adjusting the playing progress of the media information is low.
Disclosure of Invention
The embodiment of the application provides a method, a device, equipment, a computer readable storage medium and a computer program product for playing media information, which can accurately adjust the playing progress of the media information.
The technical scheme of the embodiment of the application is realized as follows:
the embodiment of the application provides a playing method of media information, which comprises the following steps:
playing the media information in the media information playing interface;
receiving positioning time input in a playing page of the media information in the process of playing the media information;
the positioning time is used for adjusting the playing progress of the media information to a target time point;
and based on the positioning time, responding to a progress adjustment instruction for the media information, adjusting the playing progress of the media information to the target time point, and starting to play the media information from the adjusted target time point.
The embodiment of the application provides a playing device of media information, which comprises:
the playing module is used for playing the media information in the media information playing interface;
the receiving module is used for receiving the positioning time input in the playing page of the media information in the process of playing the media information; the positioning time is used for adjusting the playing progress of the media information to a target time point;
And the adjusting module is used for responding to the progress adjusting instruction aiming at the media information based on the positioning time, adjusting the playing progress of the media information to the target time point and starting to play the media information from the adjusted target time point.
In the above scheme, the receiving module is further configured to receive a graphics drawing operation for a playing page of the media information before receiving a positioning time input in the playing page;
and when the graph drawn by the graph drawing operation is matched with a preset graph, controlling to enter a positioning mode for adjusting the playing progress of the media information.
In the above scheme, the receiving module is further configured to present a positioning mode control in the media information playing interface before receiving the positioning time input by the playing page of the media information;
and responding to the triggering operation of the positioning mode control, and controlling to enter a positioning mode for adjusting the playing progress of the media information.
In the above scheme, the receiving module is further configured to receive, during playing of the media information, a positioning time input in a positioning mode based on a playing page of the media information.
In the above scheme, the receiving module is further configured to detect a positioning time input operation for the playing page after controlling to enter a positioning mode for adjusting the playing progress of the media information;
and when the positioning time input operation is not detected within the target duration, controlling to exit the positioning mode.
In the above scheme, the receiving module is further configured to receive a first digital drawing operation in a playing page of the media information;
obtaining a time unit corresponding to the play progress adjustment, and combining the number drawn by the first number drawing operation and the time obtained after the time unit is combined to serve as the positioning time;
wherein the positioning time corresponds to an adjustment duration of the media information.
In the above scheme, the receiving module is further configured to receive a second digital drawing operation in a playing page of the media information;
when the number drawn by the second digital drawing operation has a target digital format, acquiring a time unit corresponding to each part in the target digital format;
and combining the time unit and the number in the target digital format to obtain the positioning time, wherein the positioning time corresponds to the adjustment duration of the media information.
In the above scheme, the receiving module is further configured to present a time input frame in a target time format in a playing page of the media information;
and receiving the number input in the time input box, combining the input number and the target time format to obtain the positioning time, and taking the positioning time as the target time point.
In the above scheme, the receiving module is further configured to present, in the playing page of the media information, a time input frame in a target time format in a floating window form, where the time input frame has a preset transparency.
In the above scheme, the receiving module is further configured to present a number input area in a playing page of the media information, where the number input area is configured to input a number corresponding to a duration adjustment unit of the media information, where the number is used to indicate the number of the duration adjustment units;
and receiving the number input in the number input area, and taking the time required by the time length adjustment unit for adjusting the number as the positioning time.
In the above scheme, the adjustment module is further configured to obtain a current playing time point of the media information and a progress adjustment direction indicated by the progress adjustment instruction;
Determining the target time point based on the progress adjustment direction, the current playing time point and the adjustment duration;
and adjusting the playing progress of the media information to the target time point.
In the above scheme, the duration adjustment unit is a scene or a lens of the media information; the adjustment module is further configured to obtain a current playing time point of the media information and a progress adjustment direction indicated by the progress adjustment instruction;
and starting from the current playing time point, adjusting the playing progress of the media information according to the progress adjusting direction, so that the adjusted playing progress changes the number of playing scenes or shots.
In the above scheme, the receiving module is further configured to receive a sliding operation in the playing page of the media information after receiving the positioning time input in the playing page of the media information;
acquiring a sliding track corresponding to the sliding operation;
when the sliding track meets a first preset condition, generating a progress adjustment instruction for indicating fast forward of playing of the media information;
and when the sliding track meets a second preset condition, generating a progress adjusting instruction for indicating to fast back the playing of the media information.
In the above scheme, the receiving module is further configured to receive, after receiving a positioning time input in a playing page of the media information, an input character in an area associated with the positioning time in the playing page;
when the character is a first character, generating a progress adjustment instruction for indicating fast forward of playing of the media information;
and when the character is a second character, generating a progress adjusting instruction for indicating to fast back the playing of the media information.
In the above scheme, the receiving module is further configured to obtain, after receiving the positioning time input on the playing page of the media information, the number of times of performing progress adjustment on the media information by using the history, and a progress adjustment direction corresponding to each progress adjustment;
predicting the adjustment direction of the media information based on the times and the progress adjustment direction corresponding to each progress adjustment to obtain a target adjustment direction;
and generating a progress adjustment instruction corresponding to the target adjustment direction.
In the above scheme, the adjusting module is further configured to obtain a play time axis corresponding to the media information;
when the target time point is determined to be in the playing time axis, adjusting the playing progress of the media information;
When the target time point is not in the playing time axis, error prompt information or repositioning indication information is presented;
the error prompt information is used for indicating the magnitude of the positioning time to input errors; and the repositioning indication information is used for indicating the input of repositioning time on the playing page.
In the above scheme, the adjusting module is further configured to obtain a progress adjusting direction indicated by the progress adjusting instruction when the number of the positioning times is at least two;
starting from the current playing time point of the media information, continuously executing the progress adjustment on the media information at least twice according to the progress adjustment direction by taking the positioning time as an adjustment duration;
the media information playing time length corresponding to the two adjacent progress adjustment times is the target playing time length.
An embodiment of the present application provides an electronic device, including:
a memory for storing executable instructions;
and the processor is used for realizing the playing method of the media information provided by the embodiment of the application when executing the executable instructions stored in the memory.
The embodiment of the application provides a computer readable storage medium, which stores executable instructions for causing a processor to execute, so as to implement the method for playing media information provided by the embodiment of the application.
Embodiments of the present application provide a computer program product, including a computer program or instructions, which when executed by a processor implement a method for playing media information provided by embodiments of the present application.
The embodiment of the application has the following beneficial effects:
in the process of playing the media information, a target time point of the playing progress is determined through the positioning time input in the playing page, and then after the positioning time input is completed, the triggered progress adjusting instruction is responded to directly adjust the playing progress of the media information to the target time point, so that the playing progress of the media information can be quickly and accurately adjusted.
Drawings
Fig. 1 is a schematic architecture diagram of a playing system 100 of media information according to an embodiment of the present application;
fig. 2 is a schematic structural diagram of an electronic device according to an embodiment of the present application;
FIG. 3 is a schematic flow chart of playing media information according to an embodiment of the present application;
FIG. 4 is a schematic diagram of a positioning mode starting method according to an embodiment of the present application;
FIG. 5A is a schematic drawing of a graphic rendering provided by an embodiment of the present application;
FIG. 5B is a schematic diagram of a caching process of graphics rendering parameters according to an embodiment of the present application;
FIG. 5C is an exemplary diagram of a failure to initiate a locate mode provided by an embodiment of the present application;
FIG. 6 is a schematic diagram of a mode of starting a positioning mode according to an embodiment of the present application;
7A-7B are schematic diagrams of a positioning mode control provided by an embodiment of the present application;
FIG. 8 is a schematic diagram of a positioning mode setting guide provided by an embodiment of the present application;
FIG. 9 is a flowchart of a drawing method of positioning time provided in an embodiment of the present application;
FIG. 10 is a schematic diagram of a first digital rendering operation provided by an embodiment of the present application;
FIG. 11 is a flowchart of a drawing method of positioning time provided in an embodiment of the present application;
FIG. 12 is a schematic diagram of a second digital rendering operation provided by an embodiment of the present application;
FIG. 13 is a flowchart of a method for inputting positioning time according to an embodiment of the present disclosure;
FIG. 14 is a schematic diagram of a time input method provided in an embodiment of the present application;
FIG. 15 is a schematic diagram of a positioning time determining method according to an embodiment of the present application;
fig. 16 is a schematic diagram of a data structure of video data provided in an embodiment of the present application;
fig. 17 is a flow chart of a play progress adjustment method according to an embodiment of the present application;
FIG. 18 is a schematic view of a sliding track provided in an embodiment of the present application;
fig. 19 is a flow chart of a play progress adjustment method according to an embodiment of the present application;
FIG. 20 is a schematic view of a progress adjustment character provided in an embodiment of the present application;
fig. 21 is a flow chart of a play progress adjustment method according to an embodiment of the present application;
fig. 22 is a flow chart of a play progress adjustment method according to an embodiment of the present application;
23A-23B are schematic diagrams of progress adjustment direction determination provided by embodiments of the present application;
fig. 24 is a flow chart of a play progress adjustment method according to an embodiment of the present application;
fig. 25 is a schematic diagram of a calculation method of a progress adjustment duration provided in an embodiment of the present application;
fig. 26 is a schematic diagram of a play progress adjustment manner provided in an embodiment of the present application;
FIG. 27 is a schematic diagram of a hint provided in an embodiment of the present application;
fig. 28 is a schematic diagram of a play progress adjustment manner provided in an embodiment of the present application;
fig. 29 is a schematic diagram of a playing method of video information provided in an embodiment of the present application;
FIG. 30 is a schematic view of a schedule adjustment provided in an embodiment of the present application;
fig. 31 is a schematic view of a hierarchical structure of a playing page of a video client according to an embodiment of the present application;
fig. 32 is a schematic diagram of a video playing progress adjustment method according to an embodiment of the present application.
Detailed Description
For the purpose of making the objects, technical solutions and advantages of the present application more apparent, the present application will be described in further detail with reference to the accompanying drawings, and the described embodiments should not be construed as limiting the present application, and all other embodiments obtained by those skilled in the art without making any inventive effort are within the scope of the present application.
In the following description, reference is made to "some embodiments" which describe a subset of all possible embodiments, but it is to be understood that "some embodiments" can be the same subset or different subsets of all possible embodiments and can be combined with one another without conflict.
If a similar description of "first/second" appears in the application document, the following description is added, in which the terms "first/second/third" are merely distinguishing between similar objects and not representing a particular ordering of the objects, it being understood that the "first/second/third" may be interchanged with a particular order or precedence, if allowed, so that the embodiments of the application described herein may be implemented in an order other than that illustrated or described herein.
Unless defined otherwise, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this application belongs. The terminology used herein is for the purpose of describing embodiments of the present application only and is not intended to be limiting of the present application.
Before further describing embodiments of the present application in detail, the terms and expressions that are referred to in the embodiments of the present application are described, and are suitable for the following explanation.
1) Floating layer: the temporary view of the page appears when the user enters the page for the first time or interacts with the current page, and the view is used for displaying prompt information. That is, the float layer is a semi-transparent temporary view of the user's clicking on a control or an area of the interface. The floating layer is similar to the action bars in style, and can display a plurality of function options for the user. But the floating layer can appear anywhere in the screen, giving the user more directional cues.
2) Client side: applications running in the terminal for providing various services, such as a video playing client, an audio playing client, etc.
3) In response to: for representing a condition or state upon which an operation is performed, one or more operations performed may be in real-time or with a set delay when the condition or state upon which the operation is dependent is satisfied; without being specifically described, there is no limitation in the execution sequence of the plurality of operations performed.
4) Frame image: the minimum unit of the video is a static image; for example, when playing video information, a frame image is a frame image that is a frame of a frame at any time.
5) Lens: the basic unit of video data is that a video shot by a camera continuously and uninterruptedly is called a lens in the video shooting process.
In the related art, the playing progress is controlled by performing a left-right sliding operation on the terminal screen, or the playing progress is adjusted by continuously performing a fast-forward or fast-backward operation with a fixed multiple, when the fixed multiple is smaller and the playing duration of the media information is longer, the fast-forward or fast-backward operation needs to be continuously performed for a plurality of times, which not only is complex in operation, but also is inaccurate in adjusting the playing progress of the media information.
Based on this, the embodiments of the present application provide a method, an apparatus, a device, a computer readable storage medium, and a computer program product for playing media information, which can accurately adjust the playing progress of the media information.
Referring to fig. 1, fig. 1 is a schematic architecture diagram of a playing system 100 of media information provided in an embodiment of the present application, where a terminal 400 (a terminal 400-1 and a terminal 400-2 are exemplarily shown) are connected to a server 200 through a network 300, and the network 300 may be a wide area network or a local area network, or a combination of the two.
In practical application, the terminal 400 may be various types of user terminals such as a smart phone, a tablet computer, a notebook computer, and the like, and may also be a desktop computer, a media player, a game console, a television, an intelligent vehicle-mounted terminal, or a combination of any two or more of these data processing devices; the server 200 may be an independent physical server, a server cluster or a distributed system formed by a plurality of physical servers, or may be a cloud server providing cloud services, cloud databases, cloud computing, cloud functions, cloud storage, network services, cloud communication, middleware services, domain name services, security services, content delivery networks (CDN, content Delivery Network), basic cloud computing services such as big data and artificial intelligence platforms, and the like.
In practical implementation, the terminal 400 is provided with a playing client (the playing client 410-1 and the playing client 410-2 are shown in an exemplary manner), such as a video playing client, an audio playing client, etc., when the user 1 opens the playing client 410-1 of the terminal 400-1 to play the media information, the terminal 400-1 is used for sending a media information obtaining request to a server, receiving the media information returned by the server, and playing the media information in a media information playing interface; in the process of playing the media information, receiving the positioning time input in the playing page of the media information; positioning time, which is used for adjusting the playing progress of the media information to a target time point; based on the positioning time, adjusting the playing progress of the media information in response to a progress adjustment instruction for the media information, and starting playing the media information from the adjusted target time point.
The server 200 is configured to send media information to the terminal 400 in response to a media information acquisition request sent by the terminal.
In some embodiments, as shown in FIG. 1, a playback client 410-1 on a terminal 400-1 sends a media information playback request to a server 200 over a network 300, the type of media information including audio, video, and the like. The server 200 transmits the media information requested to be played to the play client 410-1 to cause the play client 410-1 to decode the play. In the process of playing the media information by the playing client 410-1, the playing client 410-1 receives the positioning time input by the user 1 in the playing page, determines a target time point corresponding to the playing progress according to the positioning time, then responds to the progress adjustment instruction triggered by the user 1 in the playing page, adjusts the playing progress of the media information, and starts playing the media information from the adjusted target time point.
Referring to fig. 2, fig. 2 is a schematic structural diagram of an electronic device provided in an embodiment of the present application, in practical application, an electronic device 500 may be implemented as the terminal 400 or the server 200 in fig. 1, and the electronic device 500 shown in fig. 2 includes: at least one processor 510, a memory 550, at least one network interface 520, and a user interface 530. The various components in electronic device 500 are coupled together by bus system 540. It is appreciated that the bus system 540 is used to enable connected communications between these components. The bus system 540 includes a power bus, a control bus, and a status signal bus in addition to the data bus. The various buses are labeled as bus system 540 in fig. 2 for clarity of illustration.
The processor 510 may be an integrated circuit chip with signal processing capabilities such as a general purpose processor, such as a microprocessor or any conventional processor, or the like, a digital signal processor (DSP, digital Signal Processor), or other programmable logic device, discrete gate or transistor logic, discrete hardware components, or the like.
In some embodiments, the user interface 530 includes one or more output devices 531 that enable presentation of media content, including one or more speakers and/or one or more visual displays. The user interface 530 also includes one or more input devices 532, including user interface components that facilitate user input, such as a keyboard, mouse, microphone, touch screen display, camera, other input buttons and controls.
The memory 550 may be removable, non-removable, or a combination thereof. Exemplary hardware devices include solid state memory, hard drives, optical drives, and the like. Memory 550 may optionally include one or more storage devices physically located remote from processor 510.
Memory 550 includes volatile memory or nonvolatile memory, and may also include both volatile and nonvolatile memory. The nonvolatile Memory may be a Read Only Memory (ROM), and the volatile Memory may be a random access Memory (RAM, random Access Memory). The memory 550 described in embodiments herein is intended to comprise any suitable type of memory.
In some embodiments, memory 550 is capable of storing data to support various operations, examples of which include programs, modules and data structures, or subsets or supersets thereof, as exemplified below.
An operating system 551 including system programs for handling various basic system services and performing hardware-related tasks, such as a framework layer, a core library layer, a driver layer, etc., for implementing various basic services and handling hardware-based tasks;
network communication module 552 is used to reach other electronic devices via one or more (wired or wireless) network interfaces 520, exemplary network interfaces 520 include: bluetooth, wireless compatibility authentication (WiFi), and universal serial bus (USB, universal Serial Bus), etc.;
A presentation module 553 for enabling presentation of information (e.g., a user interface for operating a peripheral device and displaying content and information) via one or more output devices 531 (e.g., a display screen, speakers, etc.) associated with the user interface 530;
the input processing module 554 is configured to detect one or more user inputs or interactions from one of the one or more input devices 532 and translate the detected inputs or interactions.
In some embodiments, the playing device for media information provided in the embodiments of the present application may be implemented in a software manner, and fig. 2 shows a playing device 555 for media information stored in a memory 550, which may be software in the form of a program and a plug-in, and includes the following software modules: the playing module 5551, receiving module 5552 and adjusting module 5553 are logical, so that any combination or further splitting may be performed according to the implemented functions. The functions of the respective modules will be described hereinafter.
In other embodiments, the apparatus for playing media information provided in the embodiments of the present application may be implemented in hardware, and as an example, the apparatus for playing media information provided in the embodiments of the present application may be a processor in the form of a hardware decoding processor, which is programmed to perform the method for playing media information provided in the embodiments of the present application, for example, the processor in the form of a hardware decoding processor may employ one or more application specific integrated circuits (ASIC, application Specific Integrated Circuit), DSP, programmable logic device (PLD, programmable Logic Device), complex programmable logic device (CPLD, complex Programmable Logic Device), field programmable gate array (FPGA, field-Programmable Gate Array), or other electronic components.
Next, a playing method of media information provided in the embodiment of the present application is described. In some embodiments, the method for playing media information provided in the embodiments of the present application may be implemented by a terminal or a server alone or cooperatively. The terminal embodiment is taken as an example to explain the playing method of the media information provided by the embodiment of the application.
Referring to fig. 3, fig. 3 is a schematic flow chart of playing media information provided in an embodiment of the present application, and the steps shown in fig. 3 will be described.
In step 101, the terminal plays media information in a media information play interface.
In practical application, a playing client of media information, such as a video playing client and an audio playing client, is deployed on a terminal, and when a user opens the playing client deployed on the terminal to play the media information, the content of the media information is played in a playing interface. The content of the play media information includes the following two scenarios: playing the content of the media information and suspending playing the content of the media information; that is, the media information content played in the playing interface may be media information content in a playing state or media information content in a pause playing state.
In step 102, in the process of playing the media information, a positioning time input on a playing page of the media information is received, where the positioning time is used to adjust the playing progress of the media information to a target time point.
In practical implementation, in the playing process of the media information, the user can accurately control the playing progress of the media information. Under the normal play mode of the media information, the normal play mode of the media information can be switched to the positioning mode by starting the positioning mode aiming at the media information, and under the positioning mode, the positioning time is input, so that the play progress control of the media information is realized. It will be appreciated that the positioning mode may be used to adjust the play progress of the media information.
Describing the starting manner of the positioning mode, in some embodiments, referring to fig. 4, fig. 4 is a schematic diagram of a positioning mode starting method provided in the embodiments of the present application, and is described in connection with the steps shown in fig. 4.
In step 201a, the terminal receives a graphic drawing operation for a play page.
In actual implementation, the user may perform a graphic drawing operation (a specific form of a sliding operation) for a play page at an arbitrary position on a touch screen of a terminal that plays media information, and recognize a graphic drawn by the image drawing operation.
Illustratively, taking the example that the media information is video information, referring to fig. 5A, fig. 5A is a schematic drawing of graphics provided in an embodiment of the present application. The user performs a graphic drawing operation on the play page to obtain a graphic shown by a number 1 in the drawing (the specific style of the graphic may be various, such as a circle, a triangle, etc.). It should be noted that, in order not to affect the viewing experience of the user, the graphics obtained by the graphics drawing operation may not be displayed in the playing page, that is, the graphics shown by the number 1 in the drawing may not be displayed when the video information is actually played.
In actual implementation, when a user performs a graphic drawing operation on a screen of the terminal, the terminal may cache corresponding graphic drawing parameters in the cache. The graphics rendering parameters may be used to determine from the image rendering parameters, at the end of the graphics rendering operation, whether the rendered graphics satisfy the condition for initiating the positioning mode. In practical applications, the graphics rendering parameters may include position information at the beginning of the graphics rendering operation (may be denoted as pos_start), M (M is a positive integer) pieces of position information at intervals of sampling time (denoted as pos_i, i is a positive integer, i is equal to or less than M), position information at the end of the graphics rendering operation (may be denoted as pos_end), etc., where the sampling time interval is used to indicate every fixed time (e.g., 50 milliseconds (ms)), and the current position information of one graphics rendering operation is buffered.
For example, referring to fig. 5B, fig. 5B is a schematic diagram of a buffering procedure of a graphics rendering parameter provided in the embodiment of the present application, taking a graphics rendered by the graphics rendering operation in fig. 5A as an example, when the terminal buffers the graphics rendering parameter, position information indicated by a number a in the drawing (position information at the start of the graphics rendering operation), position information indicated by a number B in the drawing (position information after the graphics rendering operation is performed for 50 ms), position information indicated by a number c in the drawing (position information after the graphics rendering operation is performed for 2 50 ms), and position information indicated by a number d in the drawing (position information at the end of the graphics rendering operation) are sequentially buffered.
In step 202a, when the graphic drawn by the graphic drawing operation matches with the preset graphic, control enters a positioning mode for adjusting the playing progress of the media information.
In actual implementation, after obtaining relevant image drawing parameters of the graph drawn by the image drawing operation, the terminal is matched with the graph in a preset graph library for starting the positioning mode. When the graphic drawn by the user is matched with the graphic in the graphic library, a positioning mode for adjusting the playing progress of the media information can be started.
Describing the matching mode of the drawing image and the preset image, in actual implementation, the first matching mode can determine whether the graph drawn by the graph drawing operation matches with the preset graph according to whether the distance between pos_start and pos_end in the graph drawing parameters exceeds a first distance threshold (which can be recorded as dis_t). I.e. when the distance between pos_start and pos_end exceeds a first distance threshold, it is determined that the positioning mode has not been successfully turned on.
Referring to fig. 5C, fig. 5C is an exemplary diagram of a failure to start a locate mode according to an embodiment of the present application. The distance between the start point (number a-1) and the end point (number a-2) of the image drawn by the graphic drawing operation shown by the number a in the figure is greater than the first distance threshold, and the graphic shown by the number a can be considered to not start the positioning mode, and the media information is still in the normal playing mode.
In practical implementation, in the second matching manner, whether the positioning mode starting condition is met may be determined according to the distance between pos_i and pos_start, the terminal calculates the distance between pos_i and pos_start (may be denoted as dis_i), determines the number N (N is an integer) that dis_i exceeds the second distance threshold, and when the ratio of N to M exceeds the preset first ratio threshold, may identify that the positioning mode is not successfully started.
For example, referring to fig. 5C, the drawing pattern shown by the reference number b in the drawing assumes that 100 sampling points are included, and a distance threshold of 200 pixels is set, and a first scale threshold of 0.6 is preset, and the distances between each sampling point and the starting point are dis_1, dis_2, … …, dis_100, respectively, where a number of 40 pixels exceeding the second distance threshold (the scale value is 0.4) fails to reach the first scale threshold of 0.6, and failure to turn on the positioning mode can be considered.
In practical implementation, the third matching method may also determine whether the starting condition of the positioning mode is satisfied by performing block judgment on each piece of cached position information (may also be referred to as a sampling point). The principle of partitioning sampling points in the sampling point set may be: assuming that the sampling points are 2n in total (n is a positive integer), the distances of the 1 st point and the n-th point are calculated, and the distances of the 2 nd point and the n+1st point are calculated until the distances to the last n and 2n points are calculated. And counting the distances, and when the proportion of the number of the distances exceeding the preset third distance threshold value fails to reach the preset second proportion threshold value, determining that the positioning mode is failed to be started.
For example, referring to fig. 5C, assuming a graph shown by a reference number C in the graph, including 100 position points (sampling points), a third distance threshold of 500 pixels, a second ratio threshold of 0.4, distances of each sampling point group are calculated, distances of sampling point groups {1, 100}, {2, 99}, {3, 98}, {4, 97} are calculated, and 50 distance values are obtained, wherein the number greater than the second distance threshold is 10, the ratio value is 0.2, and less than the second ratio threshold is 0.4, failure to turn on the positioning mode can be recognized.
In actual implementation, the graphics drawn by the graphics drawing operation which do not satisfy the positioning mode starting condition can be excluded by the above three matching methods, so that the drawn graphics satisfying the positioning mode starting condition can be determined.
For example, referring to fig. 5C, the drawing pattern indicated by the number d in the figure may be regarded as an image matching the preset pattern, and when the drawing of the pattern indicated by the number d is completed, a positioning mode for adjusting the playing progress of the media information is started (i.e., the media information is switched from the normal playing mode to the positioning mode).
In practical implementation, the prediction of the drawing image can be performed through a multi-classification model deployed at the terminal, wherein the input information of the multi-classification model is the position information of the drawing image (namely, the position information of at least two sampling points), and the output information is that the drawing image belongs to the image category in the preset image library.
Continuing to describe the starting manner of the positioning mode, in some embodiments, the starting of the positioning mode may also be implemented by using a positioning mode control, referring to fig. 6, fig. 6 is a schematic diagram of the starting manner of the positioning mode provided in the embodiment of the present application, and the description is made with reference to the steps shown in fig. 6.
In step 201b, the terminal presents a positioning mode control in the media information playing interface.
In actual implementation, the positioning mode can be started by triggering a positioning mode control.
Taking media information as video information as an example, fig. 7A-7B are schematic diagrams of a positioning mode control provided in an embodiment of the present application, referring to fig. 7A, in which video information is played in a video client, and a positioning mode control shown in fig. 1 is set in a playing interface. Clicking on the locate mode control, the display style of the locate mode control is shown in fig. 7B, at which point it may be considered an on locate mode.
In step 202b, the terminal responds to the triggering operation of the positioning mode control, and controls to enter a positioning mode for adjusting the playing progress of the media information.
Illustratively, clicking on the locate mode control in fig. 7A, the display style of the locate mode control is as shown in fig. 7B, at which point the video information may be deemed to have been switched from the normal play mode to the locate mode.
In actual implementation, when the positioning mode is started, the terminal can prompt the user to start the positioning mode currently through some interface expressions. The progress bar of the media information may be set to a flashing form, or a form in which a progress indication flag in the progress bar flashes provides that the user positioning mode has been turned on.
Referring to fig. 8, fig. 8 is a schematic view of positioning mode setting guidance provided in an embodiment of the present application. After the positioning mode is started in steps 201a-202a or steps 201b-202b, positioning mode setting guiding information is displayed in a semi-transparent floating layer (a floating layer shown as a number 1 in the figure) in a playing interface of media information, a user is informed of the fact that the current positioning mode is started in an information prompt mode (an information prompt shown as a number 2 in the figure), the guiding floating layer automatically disappears after a preset time (the guiding floating layer shown as the figure is closed after 10 s) under the condition that the user does not perform any operation), and meanwhile, the user can also perform corresponding operation according to the guiding information shown in the guiding floating layer (shown as a number 3 and a number 4 in the figure). In the operation shown in the figure with the number 3, digital information (such as 30 s) is input in the current guiding floating layer, and when the guiding floating layer slides rightwards, the playing progress of the media information can be controlled to fast forward for 30s; when sliding leftwards, the playing progress of the media information can be controlled to fast back for 30s. In the operation shown in the figure No. 4, digital information (for example, 10 minutes and 30 seconds) is input into the current guiding floating layer, and the up-sliding operation is performed, so that the playing progress of the media information can be controlled to be directly positioned from the current 09:49 to the playing progress position of 10:30.
It should be noted that, in practical application, the guiding floating layer may be the same as the size of the playing page and is fully transparent, so that normal playing of the media information may not be affected.
In step 203, in the process of playing the media information, based on the playing page of the media information, the positioning time input in the positioning mode is received.
After the positioning mode is initiated by steps 201a-202a or steps 201b-202b, the positioning time may be entered in the positioning mode.
The input method of the positioning time will be described. In some embodiments, the positioning time may be determined by performing a number drawing operation in the play page, parsing the drawn number. Referring to fig. 9, fig. 9 is a flowchart of a drawing manner of positioning time provided in the embodiment of the present application, and based on fig. 3, step 102 may be implemented by steps 1021a to 1022 a.
In step 1021a, the terminal receives a first digital drawing operation in a play page of the media information.
In actual implementation, the terminal can receive the digital drawing operation executed on the playing interface, which indicates that the positioning mode for adjusting the playing progress of the media information is started. After the positioning mode is started, a user can execute digital drawing operation on a terminal screen, the terminal analyzes numbers drawn by the digital drawing operation, the drawn numbers are analyzed, and the positioning time is determined.
Step 1022a, obtaining a time unit corresponding to the adjustment of the playing progress, and combining the number drawn by the first number drawing operation and the time unit to obtain a time, as a positioning time, where the positioning time corresponds to the adjustment duration of the media information.
In actual implementation, after receiving the number drawn by the number drawing operation, the terminal may obtain the time unit (such as seconds, minutes, hours, etc.) corresponding to the preset play progress adjustment, and combine the drawn number with the time unit to obtain the time information.
As an example, referring to fig. 10, fig. 10 is a schematic diagram of a first digital drawing operation provided in the embodiment of the present application, taking a time unit as an example, where a number drawn by a terminal receiving a digital drawing operation (a number drawn by a digital drawing operation shown by reference numeral 1 in the figure) is 3, it may be determined that the positioning time is a combination of the number "3" and a time unit "minute", and it is determined that the positioning time is 3 minutes, that is, an adjustment duration corresponding to media information is 3 minutes.
In some embodiments, the information drawn by the digital drawing operation may be a number in a format, and the terminal determines the positioning time by splitting the number with the target digital format. Referring to fig. 11, fig. 11 is a flowchart of a drawing manner of positioning time provided in the embodiment of the present application, and based on fig. 3, step 102 may be implemented by steps 1021b to 1023 b.
In step 1021b, the terminal receives a second digital drawing operation in the play page of the media information.
In actual implementation, the terminal receives a digital drawing operation executed by a user in the playing interface, and the digital drawn by the digital drawing operation has a digital format.
Illustratively, referring to fig. 12, fig. 12 is a schematic diagram of a second digital drawing operation provided in an embodiment of the present application, in which numeral 1 is a number drawn by performing the second digital drawing operation, and "3.45" is a number having a decimal pattern.
In step 1022b, when the number drawn by the second number drawing operation has the target number format, a time unit corresponding to each portion in the target number format is obtained.
In actual implementation, the terminal acquires a target digital format corresponding to the number drawn by the digital drawing operation, splits the number drawn by the digital drawing operation according to an analysis rule of the target digital format to obtain at least two digital parts, and acquires a time unit corresponding to each part.
For example, referring to fig. 12, the number drawn by the number drawing operation is "3.45", the number format is a fractional pattern, the terminal takes the symbol "" as a divider, splits the number "3.45" to obtain a first part number "3" and a second part number "45", and obtains time units corresponding to each part of the fractional pattern, the time unit corresponding to the first part is a minute, and the time unit corresponding to the second part is a second.
Step 1023b, combining the time unit and the number of the target number format to obtain the positioning time, wherein the positioning time corresponds to the adjustment duration of the media information.
In actual practice, the digital portions determined in step 1022b and the corresponding time units are combined to determine the positioning time.
For example, referring to fig. 12, it may be determined that the positioning time determined according to the current number drawing operation is 3 minutes 45 seconds.
In some embodiments, referring to fig. 13, fig. 13 is a flowchart of a positioning time input manner provided in the embodiments of the present application, and based on fig. 3, step 102 may also be implemented by steps 1021c to 1022 c.
In step 1021c, the terminal presents a time input box in the target time format in the play page of the media information.
In actual implementation, a time input box may be presented in a play page of media information, and the positioning time may be determined according to the number entered by the time input box.
In some embodiments, the input box for positioning time may be presented by: in a playing page of the media information, a time input frame of a target time format is presented in a floating window mode, and the time input frame has preset transparency.
In practical implementation, after the positioning mode is started, a time input box can be presented in the form of a floating window for a user to input time in the input box.
For example, referring to fig. 14, fig. 14 is a schematic diagram of a time input method provided in the embodiment of the present application, after the positioning mode is opened, a time input box (a time input box shown by a reference number 1 in the figure) is presented in the form of a floating window (a floating window shown by a reference number 0 in the figure), and for convenience of user input and recognition, a time input box including hours, minutes and seconds may be directly presented. The input box shown by the number 2 in the figure is a time input box corresponding to "time", the input box shown by the number 3 in the figure is a time input box corresponding to "minute", and the input box shown by the number 4 in the figure is a time input box corresponding to "second". The input cursor blinks at the input box shown by number 2. The user can input corresponding time in the three time input boxes according to actual needs. For the time input operation, after the time input box acquires the focus, a numeric keyboard is called out, and numbers are selected for input; after the time input box acquires the focus, the digital drawing operation is directly executed, and the numbers drawn by the digital drawing operation are filled into each time input box.
Step 1022c, receiving the number input in the time input box, combining the input number and the target time format to obtain the positioning time, and taking the positioning time as the target time point.
In actual implementation, the terminal analyzes the numbers input in the time input box, and determines positioning time according to the set target time format.
Illustratively, referring to fig. 14, the number 3 is input in the time input box corresponding to "minutes" indicated by the number 3, the number 45 is input in the time input box corresponding to "seconds" indicated by the number 4, and the positioning time can be determined to be 3 minutes 45 seconds in combination with the number format.
In some embodiments, referring to fig. 15, fig. 15 is a schematic diagram of a positioning time determining method provided in the embodiments of the present application, and based on fig. 3, step 102 may also be implemented through steps 1021d to 1022 d.
In step 1021d, the terminal presents a number input area in the play page of the media information, where the number input area is used for inputting numbers corresponding to the duration adjustment units of the media information, and the numbers are used for indicating the number of the duration adjustment units.
In some embodiments, the media information may be video data. A data structure of video data is explained. Fig. 16 is a schematic diagram of a data structure of video data provided in the embodiment of the present application, referring to fig. 16, the video data may be structurally divided into four layers of a movie, a scene, a lens, and a frame, and visually continuous video is formed by continuously showing a still image on a screen or a display, where the still image is a video frame; in the video shooting process, a video shot continuously and uninterruptedly shot by a camera is called a shot, the shot is a basic unit of video data, a plurality of shots with similar contents form a scene, the shots describe the same event from different angles, and a movie consists of a plurality of scenes and describes a complete story.
In practical implementation, when the media information is video data, the playing progress of the video data may be adjusted by using a scene, a lens, a frame, and the like included in the video data as a duration adjustment unit.
Step 1022d, receiving the number input in the number input area, and taking the time required for adjusting the number of time length adjustment units as the positioning time.
Taking video data as an example of a movie, assuming that the movie includes 100 scenes and the scenes are taken as a duration adjustment unit, in the positioning mode, the number "6" corresponding to the duration adjustment unit of the media information is received, and it can be determined that the positioning time is a duration corresponding to 6 scenes.
In some embodiments, after the positioning mode is started, the terminal detects a positioning time input operation for the playing page; and when the positioning time input operation is not detected within the target duration, controlling to exit the positioning mode.
For example, in the positioning mode, if the terminal does not receive the input operation of the user for the positioning time for more than 3 seconds, the terminal can automatically exit the positioning mode and enter the normal play mode of the media information.
In some embodiments, referring to fig. 17, fig. 17 is a flowchart of a play progress adjustment manner provided in the embodiment of the present application, and after receiving a positioning time input on a play page of media information, a terminal may further execute steps 301a to 304a to generate a corresponding progress adjustment instruction.
In step 301a, the terminal receives a sliding operation in a playing page of the media information.
In actual implementation, after receiving the positioning time, the terminal may trigger a corresponding progress adjustment instruction according to the received sliding operation.
In step 302a, the terminal acquires a sliding track corresponding to the sliding operation.
In actual implementation, the terminal acquires a sliding track corresponding to the sliding operation, and analyzes corresponding sliding track parameters, where the sliding track parameters may include a sliding direction, a sliding starting position, a sliding ending position, a sliding length, and the like.
For example, referring to fig. 18, fig. 18 is a schematic diagram of a sliding track provided in the embodiment of the present application, in the positioning mode, a sliding direction of the sliding track shown by the number 1 is rightward with respect to a sliding track (shown by the number 1 and the number 2 in the drawing) corresponding to a sliding operation of a playing page, and a sliding length may be determined by a sliding start position (shown by the number a) and a sliding end position (shown by the number b). The sliding direction of the sliding track shown by the number 2 is leftward in the figure, and the sliding length can be determined by the sliding start position shown by the number c and the sliding end position shown by the number d.
In step 303a, when the sliding track meets the first preset condition, the terminal generates a progress adjustment instruction for indicating fast forward of playing of the media information.
In actual implementation, a preset condition that the terminal can generate a progress adjustment instruction according to the sliding operation may be set, where the preset condition may include that the sliding track meets at least one of the first sliding direction and that the length of the sliding track reaches a sliding length threshold.
Illustratively, a 3cm sliding track with a sliding direction to the right when the sliding length threshold is set may trigger a progress adjustment instruction to fast forward the playing of the media information.
In step 304a, when the sliding track meets the second preset condition, the terminal generates a progress adjustment instruction for indicating to fast back the playing of the media information.
Illustratively, 3cm when the sliding length threshold is set, the sliding track with the sliding direction being leftward can trigger a progress adjustment instruction for fast rewinding the playing of the media information.
In some embodiments, referring to fig. 19, fig. 19 is a flowchart of a play progress adjustment manner provided in the embodiment of the present application, and after receiving a positioning time input on a play page of media information, the terminal may further execute steps 301b to 303b to generate a corresponding progress adjustment instruction.
In step 301b, the terminal receives the input character in the area associated with the positioning time in the play page.
In actual implementation, the progress adjustment instruction may also be generated according to the specific character received.
For example, referring to fig. 20, fig. 20 is a schematic diagram of a progress adjustment character provided in the embodiment of the present application, in the positioning mode, the terminal receives a number "70" drawn by the user through a number drawing operation in the play page, and a "+" character drawn in the play page (shown as a number 1 in the drawing), or a "-" character continues to be drawn in the play page (shown as a number 2 in the drawing). It should be noted that the "+" character and the "-" character in the play page may be drawn in the play page. Or the terminal can directly display the information in the form of icons, and the terminal generates corresponding progress adjustment instructions through triggering operation based on the icons.
In step 302b, when the character is the first character, a progress adjustment instruction is generated that indicates fast forward of playing of the media information.
In practical implementation, when the first character received by the terminal matches with a preset fast-forward character, a progress adjustment instruction indicating fast-forward of playing of the media information may be generated.
For example, assuming that the preset fast forward character is a "+" character, a "Q" character, etc., when the first character is a "+" character or a "Q" character, the terminal may generate a progress adjustment instruction to perform fast forward. Referring to fig. 20, after the user inputs the positioning time "70", the user continues to draw the "+" character shown in the number 1, and after the "+" character is drawn, the terminal generates a progress adjustment instruction for fast-forwarding the playing progress of the video information.
In step 303b, when the character is the second character, a progress adjustment command is generated to instruct to fast reverse the playing of the media information.
In practical implementation, when the second character received by the terminal is matched with the preset fast-rewinding character, a progress adjustment instruction for indicating fast-rewinding of playing of the media information can be generated.
For example, assuming that the preset fast forward character is a "-" character, an "H" character, or the like, when the second character is a "-" character or an "H" character, the terminal may generate a progress adjustment instruction to perform fast reverse. Referring to fig. 20, after the user inputs the positioning time "70", the user continues to draw the "-" character indicated by the number 2, and after the "-" character is drawn, the terminal generates a progress adjustment instruction for fast reversing the play progress of the video information.
In some embodiments, referring to fig. 21, fig. 21 is a flowchart of a play progress adjustment manner provided in the embodiment of the present application, based on fig. 3, after step 102, after receiving a positioning time input on a play page of media information, the terminal may further execute steps 301c to 303c to generate a corresponding progress adjustment instruction.
Step 301c, obtaining the number of times of progress adjustment of the media information by the history, and the progress adjustment direction corresponding to each progress adjustment.
In actual implementation, for the same media information, multiple progress adjustments can be performed for a period of time, and the terminal can record the number of progress adjustments and the progress adjustment direction corresponding to each progress adjustment.
Illustratively, 3 progress adjustments are performed for video information a within half an hour, and a fast forward operation is performed each time.
Step 302c, based on the number of times and the progress adjustment direction corresponding to each progress adjustment, the adjustment direction of the media information is predicted, and the target adjustment direction is obtained.
In practical implementation, the number of times of progress adjustment on the media information in the history data and the progress adjustment direction can be used as training sample characteristics to train a machine learning model for predicting the progress adjustment direction. When the positioning mode is started again, after receiving the input positioning time, the terminal predicts the adjustment direction of the media information through the trained machine learning model to obtain a predicted adjustment direction, and takes the obtained predicted adjustment direction as a target adjustment direction.
Step 303c, generating a progress adjustment instruction corresponding to the target adjustment direction.
In actual implementation, after obtaining a target adjustment direction for media information, the terminal generates a progress adjustment instruction corresponding to the target adjustment direction. The target adjustment direction may be a fast forward direction, and the terminal generates a fast forward adjustment instruction; the target adjustment direction may be a fast-rewinding direction, and the terminal generates a fast-rewinding adjustment instruction.
In step 103, based on the positioning time, in response to a progress adjustment instruction for the media information, the play progress of the media information is adjusted, and the media information is played from the adjusted target time point.
In some embodiments, referring to fig. 22, fig. 22 is a flowchart of a play progress adjustment manner provided in the embodiment of the present application, and step 103 may be illustrated by the steps shown in fig. 22 based on fig. 3.
In step 1031a, the terminal obtains the current playing time point of the media information and the progress adjustment direction indicated by the progress adjustment instruction.
23A-23B are schematic diagrams for determining the progress adjustment direction provided in the embodiment of the present application, referring to FIG. 23A, taking playing video information as an example, where "09:49" shown by the number a in the drawing is the current playing time point of the video information, the terminal receives the number 30 of the positioning time input based on the playing page, and combines with the corresponding adjustment time "seconds" to form a progress duration "30 seconds" with adjustable playing progress, and meanwhile, the terminal receives a "right-slide" operation shown by the number B in the drawing (the terminal presets "right-slide" to be a fast-forward operation), that is, the corresponding progress generates a progress adjustment instruction of fast-forward. Referring to fig. 23B, the "09:49" shown by the number d in the drawing is the current playing time point of the video information, the terminal receives the number 30 of the positioning time input based on the playing page, and combines with the corresponding adjustment time "second" to form a progress duration "30 seconds" with adjustable playing progress, while the terminal receives the "left-slide" operation shown by the number e in the drawing (the terminal presets "left-slide" to be a fast-return operation), that is, the corresponding progress generates a fast-return progress adjustment instruction
In step 1032a, a target time point is determined based on the progress adjustment direction, the current play time point and the adjustment duration.
In connection with the above example, referring to fig. 23A, the acquisition progress adjustment direction is consistent with the progress control direction (fast forward direction) of the progress bar in the playing interface, the adjustment duration is "30 seconds", and the current playing time point "09:49" fast forward "30 seconds" is obtained, so that the target time point is "10:19" shown by the number c in the figure. Referring to fig. 23B, the acquisition progress adjustment direction is opposite to the progress control direction (fast-rewinding direction) of the progress bar in the playing interface, the adjustment duration is "30 seconds", and fast-rewinding is performed for "30 seconds" from the current playing time point "09:49", so that the target time point is "09:19" shown by the number f in the figure.
Step 1033a, adjusting the playing progress of the media information to the target time point, and starting playing the media information from the adjusted target time point.
With the above example, referring to fig. 23A, the terminal fast forwards the playing progress of the media information to the target time point "10:19". Referring to fig. 23B, the terminal fast-backs the play progress of the media information to a target time point "09:19".
In some embodiments, referring to fig. 24, fig. 24 is a flow chart of a play progress adjustment manner provided in the embodiment of the present application, and when the time length adjustment unit is a scene or a lens of media information, step 103 may also be implemented through steps 1031b to 1032b based on fig. 3.
In step 1031b, the terminal obtains the current playing time point of the media information and the progress adjustment direction indicated by the progress adjustment instruction.
Step 1032b, starting from the current playing time point, adjusting the playing progress of the media information according to the progress adjustment direction, so that the adjusted playing progress changes the playing scenes or shots of the target number, and starting playing from the changed playing scenes or shots.
In actual implementation, when the media information is video data (the data structure of the video information is shown in fig. 16), the play progress of the video data may be adjusted with a scene, a shot, a frame, or the like included in the video data as a time length adjustment unit. The number of the time length adjusting units can be numbers input by a user in the playing page, namely the numbers input by the user in the playing page can be used as target numbers of the time length adjusting units, the adjusting scenes are taken as examples, the terminal receives the numbers input by the user in the playing page, determines the number K (K is a positive integer) of the adjusted scenes, the corresponding progress adjusting direction, acquires the starting time point and the ending time point corresponding to each scene, and determines the playing progress adjusting time length. It should be noted that, since the current playing time point may be the middle part of a certain scene, when determining the progress adjustment time length, in addition to calculating the sum of the time lengths of K scenes, a time length that the current scene is not yet played needs to be added.
Referring to fig. 25, fig. 25 is a schematic diagram of a method for calculating a progress adjustment duration provided in the embodiment of the present application, taking video data as an example of a movie, assuming that the movie includes 40 scenes, each scene is represented by { s-i, e-i }, s-i is a start time point of the ith scene, e-i is an end time point of the ith scene, i is equal to or greater than 1 and i is an integer, the scenes are taken as a duration adjustment unit, a number "3" corresponding to the duration adjustment unit of media information is received in a positioning mode, and a corresponding fast-forward adjustment instruction can determine that the adjustment duration is a duration corresponding to 3 scenes. The terminal determines a starting time point (a time point shown by a number s-5 in the figure) and an ending time point (a time point shown by a number e-5 in the figure) corresponding to a scene where a current playing time point shown by a number 1 in the figure is located, continuously acquires starting time points and ending time points (namely { s-6,e-6}, { s-7,e-7}, { s-8,e-8 }), calculates the time length required to be adjusted to be { s-6,e-6}, { s-7,e-7}, and { s-8,e-8} which are the sum of differences of the three time points, and adds the time length between { s-5,e-5} to the time length required to be played because the current playing time point is between { s-5,e-5}, and can be adjusted to the time point shown by a number 2.
In some embodiments, referring to fig. 26, fig. 26 is a schematic diagram of a play progress adjustment manner provided in the embodiments of the present application, and based on fig. 3, step 103 may be implemented through steps 1031c to 1032 c.
In step 1031c, the terminal obtains a play time axis corresponding to the media information.
In practical implementation, the playing time axis corresponding to the media information may be the whole playing time length of the media information, or may be an unrepeated playing time axis from the current playing time point to the playing end time point of the media information, or may be a played playing time from the current playing time point to the playing start time point of the media information.
For example, referring to FIG. 23A, the playback timeline may be the time between "09:49-44:30" or the time between "00:00-09:49".
And step 1032c, when the target time point is determined to be within the playing time axis, adjusting the playing progress of the media information to the target time point, and starting to play the media information from the adjusted target time point.
For example, referring to fig. 23A, when the progress adjustment instruction is a fast forward instruction and the corresponding play time axis is (09:49-44:30), the terminal may adjust the play progress (e.g. fast forward, etc.) of the media information when the determined target time point is between (09:49-44:30). When the progress adjustment instruction is a fast-rewinding instruction and the corresponding playing time axis is (00:00-09:49), and the determined target time point is between (00:00-09:49), the terminal can adjust the playing progress of the media information to the target time point (for example, fast-rewinding to the target time point, etc.), and play the media information from the adjusted target time point.
Step 1033c, when it is determined that the target time point is not within the play time axis, presenting error prompt information or relocation instruction information.
The error prompt information is used for indicating the magnitude of the positioning time to input errors; repositioning indication information for indicating the input of repositioning time in the playing page.
For example, referring to fig. 27, fig. 27 is a schematic diagram of prompt information provided in the embodiment of the present application, in which the terminal receives a positioning time "40:12" input by the user in a playing page, and a progress adjustment instruction for indicating fast forward, when a target time point (09:49+40:12=50:01) determined by the terminal is not located on a playing time axis (09:49-44:30), the error prompt information "positioning time determined by the positioning time" shown in the number 1 is presented in a popup window or a floating layer in the playing page, and the adjustment time period determined by the positioning time exceeds an adjustable time period, and is input again.
In some embodiments, referring to fig. 28, fig. 28 is a schematic diagram of a play progress adjustment manner provided in the embodiments of the present application, and based on fig. 3, step 103 may be implemented through steps 1031d to 1032 d.
And step 1031d, when the number of the positioning time is at least two, acquiring the progress adjustment direction indicated by the progress adjustment instruction.
Step 1032d, starting from the current playing time point of the media information, continuously executing at least two progress adjustments on the media information with the positioning time as the adjustment duration according to the progress adjustment direction, wherein the playing duration of the media information corresponding to the two adjacent progress adjustments is the target playing duration.
In actual implementation, the target playing duration may be preset by a user or default by the system.
For example, assuming that the total duration of the media information is 30 minutes, the current playing time point of the media information is "3 minutes 01 seconds", the target playing time preset by the user is 5 minutes, the terminal receives the positioning time "30-40-50" input by the user in the playing page, that is, needs to perform progress adjustment three times continuously, if the adjustment direction is fast forward, the first fast forward is 30 seconds, that is, from "3 minutes 01 seconds" to "3 minutes 31 seconds", and starts playing the media information from "3 minutes 31 seconds", after 5 minutes of playing, the second fast forward is performed for 40 seconds, that is, fast forward from "8 minutes 31 seconds" to "9 minutes 11 seconds", and starts playing the media information from "9 minutes 11 seconds", and after 5 minutes of playing again, the third fast forward is performed for 50 seconds, that is, fast forward from "14 minutes 11 seconds" to "15 minutes 01 seconds", and continues playing the media information from "15 minutes 01 seconds". .
In the playing process of the media information, whether the positioning mode is started or not is judged through the graph drawn by the received image drawing operation, under the condition that the positioning mode is started, the positioning time input by a user through the digital drawing operation or the control input operation and the progress adjusting instruction triggered by the user are received, so that the playing progress of the media information can be directly adjusted to a target time point, the playing progress of the media information can be accurately adjusted to the appointed time point, meanwhile, the positioning time is only required to be input in a playing page, and then the corresponding progress adjusting operation is triggered, so that the user can be helped to control the video playing progress simply and accurately, and the user experience is improved.
In the following, an exemplary application of the embodiments of the present application in a practical application scenario will be described.
In the related art, a video playing client can realize a fast forward (or fast backward) function for playing video by dragging a screen to the right (or left), the progress adjustment mode is not well mastered, the time progress corresponding to the dragging distance of different video playing clients is inconsistent, some video playing clients can fast forward (or fast backward) for 30 minutes by slightly dragging, but most video playing clients drag the distance of the whole screen, and can fast forward for 2 minutes. If the fast forward time is relatively long, the screen is dragged multiple times, and the user experience is relatively poor. And when dragging the screen, the play progress is difficult to accurately position to a certain second, and user experience is affected. The video progress bar can be directly dragged to achieve the purpose of positioning the video progress, but because the progress block on the progress bar is smaller, a user finger clicks the small progress block on the screen, the user finger is easy to position inaccurately to cause false triggering, meanwhile, when the progress block is dragged, the user hand can block the screen, the specific time of current dragging is not easy to see, and the user experience is also affected.
Based on this, the embodiment of the application provides a video information playing method, which can accurately position the video progress and also can realize fast forward or fast backward operations for the video. Referring to fig. 29, fig. 29 is a schematic diagram of a playing method of video information provided in an embodiment of the present application, and the playing method of video information will be described with reference to the steps shown in fig. 29.
In step 401, the terminal presents a playing page, and plays video information in the playing page.
In practical implementation, a video playing client is deployed on a terminal, and the video playing client plays video information in a playing page.
In step 402, the terminal receives a graphic drawn by a user through a graphic drawing operation in a play page of the video client, and starts a precise positioning mode.
In actual implementation, the terminal receives a graphic drawing operation (user gesture) performed by the user in a play page of the video client (on the terminal screen).
For example, referring to fig. 5A, the terminal receives a circular track (a graph shown by a number 1 in the figure) that the user slides out on the video playing page, and in a practical implementation, the circular track shown by the number 1 may not be shown.
Step 403, in the accurate positioning mode, the terminal receives the number drawn by the number drawing operation and the progress adjustment instruction triggered by the progress adjustment operation, and adjusts the video information to the designated playing progress.
In actual implementation, the user performs a number drawing operation on the terminal screen, resulting in a drawn number. After the digital drawing operation is finished, the terminal receives the operation that the user performs left-to-right sliding operation (right sliding) or right-to-left sliding operation (left sliding) on the screen, triggers a fast forward adjustment instruction or a fast backward adjustment instruction for the video, and can fast forward or fast backward the video from the current playing time point for playing the seconds corresponding to the digital. The terminal receives the upward sliding operation executed by the user on the screen, triggers a progress adjusting instruction for directly positioning the video, and can directly position the video to a designated time point for playing. If the number drawn by the number drawing operation contains a decimal point, the number preceding the decimal point may be regarded as a minute number and the number following the decimal point may be regarded as a second number.
For example, referring to fig. 30, fig. 30 is a schematic view of a progress adjustment manner provided in the embodiment of the present application, in which a number "34" shown by a number 1 is drawn on a playing page through a number drawing operation, and then the page is slid rightward, and the video is fast-forwarded for 34 seconds; the number "13.45" indicated by the number 2 is drawn on the play page by the number drawing operation, the page is slid to the right, and the video is fast-forwarded for 13 minutes 45 seconds. The number "14.5" indicated by the number 3 is drawn on the play page by a number drawing operation, the page is slid upward, and the video is positioned directly to 14 minutes and 5 seconds. After the video fast forwards, fast backwards or is directly positioned, all sliding tracks on the screen disappear, and the video is normally played.
In practical implementation, referring to fig. 31, fig. 31 is a schematic view of a hierarchical structure of a playing page of a video client provided in the embodiment of the present application, after entering a video playing page, a video playing client (terminal) loads a transparent layer (gesture response layer shown in the figure), and the layer uniformly processes all received operation gestures of a user, such as click pause, double click praise, and the like, and a trigger gesture of a precise positioning mode is also responded in the layer. The transparent layer is arranged on the video playing layer, so that the gesture of a user can be normally responded.
In the normal play mode, the transparent layer normally responds to the gesture of the user, and once the accurate positioning gesture triggered by the user is detected, the accurate positioning mode is entered. In the precise positioning mode, the touch and the sliding of the user on the terminal screen are considered to be fast forward or fast backward operations, and at the moment, operations such as double click praise, pause and the like cannot be performed. In the accurate positioning mode, if the user does not click the screen beyond a preset time threshold (for example, 3 seconds), the user automatically exits the accurate positioning mode and enters a normal play mode, and at the moment, the user can click praise, pause and the like normally.
The recognition of triggering the accurate positioning gesture is completed by the video playing client, and can be divided into three steps, when the three steps are completed, the accurate positioning gesture can be determined to be completed, otherwise, the accurate positioning gesture is processed according to the normal clicking or dragging gesture. The implementation process is as follows: 1. and starting triggering. In the play page, when the finger touches the screen, the start triggering step is considered to be completed. When the trigger is started, the position of the click screen needs to be recorded. 2. Sliding. After the finger touches the screen, it cannot leave the screen and the drawing of the circle is completed. When the finger slides on the screen, the mobile phone system feeds back the current finger position to the video playing client, and at the moment, the video playing client samples and records the finger position at regular intervals (such as 50 ms). The sample recording process continues until the user's finger leaves the screen. 3. And (5) completing triggering. When the user's finger leaves the screen, the entire flow of triggers is considered to be completed. At this time, the video playing client needs to record the position of the finger when leaving the screen.
After the above three steps are completed, the video playing client records the click start position, the click end position and a plurality of sampling positions recorded in the sliding process. The video playing client judges whether the accurate positioning gesture is triggered according to the positions. The judging process may be: if the distance between the start position and the end position exceeds a certain threshold (e.g., 200 pixels), the user is considered to fail to draw a circle, and the accurate positioning gesture is not triggered. Alternatively, more than 40% of the sampling points must be located at a distance from the starting position that exceeds a certain threshold (e.g., 500 pixels), otherwise, the user is considered to fail to draw a circle, and the accurate positioning gesture is not triggered. The sampling points can be further subjected to block judgment, and the block rule is as follows: assuming that the sampling points are 2n in total (n is a positive integer), the distances of the 1 st point and the n-th point are calculated, and the distances of the 2 nd point and the n+1st point are calculated until the distances to the last n and 2n points are calculated. These distances are then counted, and when the distance length exceeding 40% exceeds a certain threshold (e.g., 500 pixels), the gesture is considered to be successfully triggered, otherwise, the user is considered to fail to draw a circle, and the accurate positioning gesture is not triggered.
If all the above steps are completed and the above judgment process is performed, the user is considered to trigger the accurate positioning gesture. Otherwise, processing according to the common gesture.
For example, referring to FIG. 5C, the first graph is considered an invalid gesture because the starting and ending positions are too far apart. In the second graph, the invalid gesture is considered because no more than 40% of the sample points are more than the threshold from the starting point. In the third graph, the distance between points does not meet more than 40% and exceeds the threshold, and the gesture is considered to be invalid. The fourth diagram satisfies the above condition and is considered to be a valid gesture.
In practical implementation, in the accurate positioning mode, the click or slide operation of the user on the screen is considered to be a gesture of writing a number or drawing, at this time, the whole transparent layer is regarded as a canvas, and the slide gesture and the click gesture track of the user are drawn on the transparent layer.
In actual implementation, the gesture recognition is completed through the judgment of the video client to the gesture of the user, and the whole process is similar to the process of drawing the circle, but the circle is not complicated to draw, and only the simple gestures such as top-to-bottom gesture, left-to-right gesture and the like are needed to be judged.
In actual practice, recognition of numbers drawn by the digital drawing operation may be performed using an optical character recognition (OCR, optical Character Recognition) approach or using a machine learning model for recognizing numbers. Namely, after the user triggers the accurate positioning mode, the transparent layer monitors each handwriting action of the user, judges whether the current handwriting input is a completed gesture, if yes, the current transparent layer is transmitted to an OCR scanning function by using an offline OCR technology, and because the layer only contains handwritten numbers and completed gesture tracks, even if the user performs offline judgment, the recognition time is extremely short, the OCR recognition only recognizes the numbers, and once the user recognizes the non-digital input, the current input is directly abandoned, and the user is prompted to input the numbers. So that the recognition success rate can reach substantially 100%.
In actual implementation, each time after fast forward/fast backward, the normal response mode is automatically returned to until the user triggers the accurate positioning mode again. If the user inputs errors and contains other characters, the track of the current input is cleared, and meanwhile, the accurate positioning mode is kept, and the user waits for the next input. If the user does not touch the screen for 3 seconds, the precise positioning mode is automatically exited.
In actual implementation, after recognizing the numbers and gestures, the video playing client increases or decreases the corresponding seconds based on the current video progress, and then locates to the new video progress.
In practical implementation, the gesture for triggering accurate positioning is not limited to a circle, and may be any shape such as a square, a star, or the like. The color of the sliding track can be customized when handwriting numbers and gestures are completed, and the color of a line segment can be not unique, and can be gradient color.
For example, taking an example of implementing one-time accurate positioning adjustment of video playing progress, referring to fig. 32, fig. 32 is a schematic diagram of a video playing progress adjustment method provided in an embodiment of the present application, an implementation process is as follows: the terminal executes step S1: presenting the playing page, and further, the terminal executes step S2: loading a gesture recognition layer, and executing a step S3 by the terminal: playing the video information, and further, the terminal executes step S4: judging whether the accurate positioning gesture is triggered, namely judging whether a gesture track of a user for carrying out graphic drawing operation on a gesture recognition layer is the accurate positioning gesture, if the accurate positioning gesture is triggered to fail, normally playing the video in a playing page, and if the accurate positioning gesture is triggered to succeed, executing a step S5 by the terminal: the user handwriting input, namely, the user is received to execute the digital drawing operation in the playing page, and then the terminal executes step S6: judging whether the completion gesture is triggered or not, namely, when the handwriting input of the user is completed, continuing to execute the sliding operation in the playing page so as to trigger the completion gesture, further judging whether the completion gesture is triggered or not by the terminal, and if the completion gesture is failed to trigger, executing the step S9: clearing trace, namely clearing handwriting input trace of a user, if triggering the completion gesture is successful, generating a corresponding progress adjustment instruction (such as fast forward, fast backward, direct positioning and the like), and after receiving the progress adjustment instruction, the terminal can execute step S7 before performing progress adjustment: recognizing the number, that is, recognizing the number drawn by the user performing the number drawing operation, the terminal may continue to perform step S8 through OCR recognition: judging whether the digital identification is successful, if the identification is unsuccessful, executing step S9: clearing the trace, namely clearing the trace drawn by the user for executing the digital drawing operation in the play page, and continuously receiving the handwriting input operation of the user after clearing the trace, namely continuously executing the step S5; if the identification is successful, step S10 may be performed: jumping to the designated playing progress and executing step S3, namely playing video from the designated playing progress.
By the progress adjustment method provided by the embodiment of the application, the playing progress of the video information can be adjusted succinctly and efficiently. Due to the offline OCR technology, only 10 characters of 0-9 decimal points are needed to be recognized, the recognition accuracy is high, the recognition time is short, and the user experience of setting video progress is integrally improved.
Continuing with the description below of an exemplary structure of the media information playback apparatus 555 implemented as a software module provided in embodiments of the present application, in some embodiments, as shown in fig. 2, the software module stored in the media information playback apparatus 555 of the memory 540 may include:
a playing module 5551, configured to play media information in the media information playing interface;
a receiving module 5552, configured to receive, during playing the media information, a positioning time input on a playing page of the media information; the positioning time is used for adjusting the playing progress of the media information to a target time point;
an adjustment module 5553, configured to adjust, based on the positioning time, a playing progress of the media information to the target time point in response to a progress adjustment instruction for the media information, and start playing the media information from the adjusted target time point.
In some embodiments, the receiving module is further configured to receive a graphics drawing operation for a play page of the media information before receiving a positioning time input at the play page; and when the graph drawn by the graph drawing operation is matched with a preset graph, controlling to enter a positioning mode for adjusting the playing progress of the media information.
In some embodiments, the receiving module is further configured to present a positioning mode control in the media information playing interface before receiving the positioning time input on the playing page of the media information; and responding to the triggering operation of the positioning mode control, and controlling to enter a positioning mode for adjusting the playing progress of the media information.
In some embodiments, the receiving module is further configured to receive, during playing of the media information, a positioning time input in a positioning mode based on a playing page of the media information.
In some embodiments, the receiving module is further configured to detect a positioning time input operation for the playing page after controlling to enter a positioning mode for adjusting a playing progress of the media information; and when the positioning time input operation is not detected within the target duration, controlling to exit the positioning mode.
In some embodiments, the receiving module is further configured to receive a first digital drawing operation in a playing page of the media information; obtaining a time unit corresponding to the play progress adjustment, and combining the number drawn by the first number drawing operation and the time obtained after the time unit is combined to serve as the positioning time; wherein the positioning time corresponds to an adjustment duration of the media information.
In some embodiments, the receiving module is further configured to receive a second digital drawing operation in a playing page of the media information; when the number drawn by the second digital drawing operation has a target digital format, acquiring a time unit corresponding to each part in the target digital format; and combining the time unit and the number in the target digital format to obtain the positioning time, wherein the positioning time corresponds to the adjustment duration of the media information.
In some embodiments, the receiving module is further configured to present, in a play page of the media information, a time input box in a target time format; and receiving the number input in the time input box, combining the input number and the target time format to obtain the positioning time, and taking the positioning time as the target time point.
In some embodiments, the receiving module is further configured to present, in the playing page of the media information, a time input box in a target time format in a form of a floating window, where the time input box has a preset transparency.
In some embodiments, the receiving module is further configured to present, in a playing page of the media information, a number input area, where the number input area is configured to input a number corresponding to a duration adjustment unit of the media information, where the number is used to indicate a number of the duration adjustment units; and receiving the number input in the number input area, and taking the time required by the time length adjustment unit for adjusting the number as the positioning time.
In some embodiments, the adjustment module is further configured to obtain a current playing time point of the media information and a progress adjustment direction indicated by the progress adjustment instruction; determining the target time point based on the progress adjustment direction, the current playing time point and the adjustment duration; and adjusting the playing progress of the media information to the target time point.
In some embodiments, the length adjustment unit is a scene or a shot of the media information; the adjustment module is further configured to obtain a current playing time point of the media information and a progress adjustment direction indicated by the progress adjustment instruction; and starting from the current playing time point, adjusting the playing progress of the media information according to the progress adjusting direction, so that the adjusted playing progress changes the number of playing scenes or shots.
In some embodiments, the receiving module is further configured to receive a sliding operation in the playing page of the media information after receiving the positioning time input in the playing page of the media information; acquiring a sliding track corresponding to the sliding operation; when the sliding track meets a first preset condition, generating a progress adjustment instruction for indicating fast forward of playing of the media information; and when the sliding track meets a second preset condition, generating a progress adjusting instruction for indicating to fast back the playing of the media information.
In some embodiments, the receiving module is further configured to, after receiving a positioning time input on a playing page of the media information, receive an input character in an area associated with the positioning time in the playing page; when the character is a first character, generating a progress adjustment instruction for indicating fast forward of playing of the media information; and when the character is a second character, generating a progress adjusting instruction for indicating to fast back the playing of the media information.
In some embodiments, the receiving module is further configured to obtain, after receiving the positioning time input on the playing page of the media information, the number of times of performing progress adjustment on the media information by using the history, and a progress adjustment direction corresponding to each progress adjustment; predicting the adjustment direction of the media information based on the times and the progress adjustment direction corresponding to each progress adjustment to obtain a target adjustment direction; and generating a progress adjustment instruction corresponding to the target adjustment direction.
In some embodiments, the adjusting module is further configured to obtain a play time axis corresponding to the media information; when the target time point is determined to be in the playing time axis, adjusting the playing progress of the media information; when the target time point is not in the playing time axis, error prompt information or repositioning indication information is presented; the error prompt information is used for indicating the magnitude of the positioning time to input errors; and the repositioning indication information is used for indicating the input of repositioning time on the playing page.
In some embodiments, the adjustment module is further configured to obtain a progress adjustment direction indicated by the progress adjustment instruction when the number of positioning times is at least two; starting from the current playing time point of the media information, continuously executing the progress adjustment on the media information at least twice according to the progress adjustment direction by taking the positioning time as an adjustment duration; the media information playing time length corresponding to the two adjacent progress adjustment times is the target playing time length.
Embodiments of the present application provide a computer program product or computer program comprising computer instructions stored in a computer readable storage medium. The processor of the electronic device reads the computer instructions from the computer readable storage medium, and the processor executes the computer instructions, so that the electronic device executes the playing method of the media information according to the embodiment of the application.
The embodiments of the present application provide a computer readable storage medium storing executable instructions, wherein the executable instructions are stored, which when executed by a processor, cause the processor to perform a method for playing media information provided by the embodiments of the present application, for example, a method for playing media information as shown in fig. 3.
In some embodiments, the computer readable storage medium may be FRAM, ROM, PROM, EPROM, EEPROM, flash memory, magnetic surface memory, optical disk, or CD-ROM; but may be a variety of devices including one or any combination of the above memories.
In some embodiments, the executable instructions may be in the form of programs, software modules, scripts, or code, written in any form of programming language (including compiled or interpreted languages, or declarative or procedural languages), and they may be deployed in any form, including as stand-alone programs or as modules, components, subroutines, or other units suitable for use in a computing environment.
As an example, the executable instructions may, but need not, correspond to files in a file system, may be stored as part of a file that holds other programs or data, for example, in one or more scripts in a hypertext markup language (HTML, hyper Text Markup Language) document, in a single file dedicated to the program in question, or in multiple coordinated files (e.g., files that store one or more modules, sub-programs, or portions of code).
As an example, executable instructions may be deployed to be executed on one electronic device or on multiple electronic devices located at one site or, alternatively, on multiple electronic devices distributed across multiple sites and interconnected by a communication network.
In summary, through the embodiment of the application, the playing progress of the media information can be accurately adjusted to the appointed time point, meanwhile, the user can be helped to simply and accurately control the video playing progress only by inputting the positioning time in the playing page and then triggering the corresponding progress adjusting operation, and the user experience is improved.
The foregoing is merely exemplary embodiments of the present application and is not intended to limit the scope of the present application. Any modifications, equivalent substitutions, improvements, etc. that are within the spirit and scope of the present application are intended to be included within the scope of the present application.

Claims (20)

1. A method for playing media information, the method comprising:
playing the media information in the media information playing interface;
receiving positioning time input in a playing page of the media information in the process of playing the media information;
the positioning time is used for adjusting the playing progress of the media information to a target time point;
And based on the positioning time, responding to a progress adjustment instruction for the media information, adjusting the playing progress of the media information to the target time point, and starting to play the media information from the adjusted target time point.
2. The method of claim 1, wherein receiving a positioning time input on a play page of the media information during the playing of the media information comprises:
receiving positioning time input in a positioning mode based on a playing page of the media information in the process of playing the media information;
the method further comprises, before the receiving of the positioning time input on the playing page of the media information:
receiving a graph drawing operation aiming at the playing page;
and when the graph drawn by the graph drawing operation is matched with a preset graph, controlling to enter a positioning mode for adjusting the playing progress of the media information.
3. The method of claim 1, wherein receiving a positioning time input on a play page of the media information during the playing of the media information comprises:
Receiving positioning time input in a positioning mode based on a playing page of the media information in the process of playing the media information;
the method further comprises, before the receiving of the positioning time input on the playing page of the media information:
presenting a positioning mode control in the media information playing interface;
and responding to the triggering operation of the positioning mode control, and controlling to enter a positioning mode for adjusting the playing progress of the media information.
4. A method according to claim 2 or 3, wherein after the control enters a positioning mode for adjusting the play progress of the media information, the method further comprises:
detecting a positioning time input operation for the play page;
and when the positioning time input operation is not detected within the target duration, controlling to exit the positioning mode.
5. The method of claim 1, wherein the receiving the positioning time of the play page input of the media information comprises:
receiving a first digital drawing operation in a play page of the media information;
obtaining a time unit corresponding to the play progress adjustment, and combining the number drawn by the first number drawing operation and the time obtained after the time unit is combined to serve as the positioning time;
Wherein the positioning time corresponds to an adjustment duration of the media information.
6. The method of claim 1, wherein the receiving the positioning time of the play page input of the media information comprises:
receiving a second digital drawing operation in a play page of the media information;
when the number drawn by the second digital drawing operation has a target digital format, acquiring a time unit corresponding to each part in the target digital format;
and combining the time unit and the number in the target digital format to obtain the positioning time, wherein the positioning time corresponds to the adjustment duration of the media information.
7. The method according to claim 5 or 6, wherein said adjusting the play progress of the media information to the target point in time comprises:
acquiring the current playing time point of the media information and the progress adjusting direction indicated by the progress adjusting instruction;
determining the target time point based on the progress adjustment direction, the current playing time point and the adjustment duration;
and adjusting the playing progress of the media information to the target time point.
8. The method of claim 1, wherein the receiving the positioning time of the play page input of the media information comprises:
in the playing page of the media information, a time input box of a target time format is presented;
and receiving the number input in the time input box, combining the input number and the target time format to obtain the positioning time, and taking the positioning time as the target time point.
9. The method of claim 8, wherein presenting the time input box in the target time format in the play page of the media information comprises:
and in the playing page of the media information, a time input box in a target time format is presented in a floating window mode, and the time input box has preset transparency.
10. The method of claim 1, wherein the receiving the positioning time of the play page input of the media information comprises:
in the playing page of the media information, a digital input area is presented, wherein the digital input area is used for inputting a number corresponding to a duration adjustment unit of the media information, and the number is used for indicating the number of the duration adjustment unit;
And receiving the number input in the number input area, and taking the time required by the time length adjustment unit for adjusting the number as the positioning time.
11. The method of claim 10, wherein the length adjustment unit is a scene or a shot of the media information; the adjusting the playing progress of the media information comprises the following steps:
acquiring the current playing time point of the media information and the progress adjusting direction indicated by the progress adjusting instruction;
and starting from the current playing time point, adjusting the playing progress of the media information according to the progress adjusting direction, so that the adjusted playing progress changes the number of playing scenes or shots.
12. The method of claim 1, wherein the receiving is subsequent to a positioning time of a play page input of the media information, the method further comprising:
receiving a sliding operation in a play page of the media information;
acquiring a sliding track corresponding to the sliding operation;
when the sliding track meets a first preset condition, generating a progress adjustment instruction for indicating fast forward of playing of the media information;
And when the sliding track meets a second preset condition, generating a progress adjusting instruction for indicating to fast back the playing of the media information.
13. The method of claim 1, wherein the receiving is subsequent to a positioning time of a play page input of the media information, the method further comprising:
receiving input characters in the area associated with the positioning time in the play page;
when the character is a first character, generating a progress adjustment instruction for indicating fast forward of playing of the media information;
and when the character is a second character, generating a progress adjusting instruction for indicating to fast back the playing of the media information.
14. The method of claim 1, wherein the receiving is subsequent to a positioning time of a play page input of the media information, the method further comprising:
acquiring the number of times of progress adjustment of the media information by history and the progress adjustment direction corresponding to each progress adjustment;
predicting the adjustment direction of the media information based on the times and the progress adjustment direction corresponding to each progress adjustment to obtain a target adjustment direction;
And generating a progress adjustment instruction corresponding to the target adjustment direction.
15. The method of claim 1, wherein said adjusting the play progress of the media information comprises:
acquiring a playing time axis corresponding to the media information;
when the target time point is determined to be in the playing time axis, adjusting the playing progress of the media information;
the method further comprises the steps of:
when the target time point is not in the playing time axis, error prompt information or repositioning indication information is presented;
the error prompt information is used for indicating the magnitude of the positioning time to input errors; and the repositioning indication information is used for indicating the input of repositioning time on the playing page.
16. The method of claim 1, wherein adjusting the progress of playing the media information and playing the media information from the adjusted target point in time comprises:
when the number of the positioning time is at least two, acquiring a progress adjustment direction indicated by the progress adjustment instruction;
starting from the current playing time point of the media information, continuously executing the progress adjustment on the media information at least twice according to the progress adjustment direction by taking the positioning time as an adjustment duration;
The media information playing time length corresponding to the two adjacent progress adjustment times is the target playing time length.
17. A device for playing media information, the device comprising:
the playing module is used for playing the media information in the media information playing interface;
the receiving module is used for receiving the positioning time input in the playing page of the media information in the process of playing the media information; the positioning time is used for adjusting the playing progress of the media information to a target time point;
and the adjusting module is used for responding to the progress adjusting instruction aiming at the media information based on the positioning time, adjusting the playing progress of the media information to the target time point and starting to play the media information from the adjusted target time point.
18. An electronic device, comprising:
a memory for storing executable instructions;
a processor configured to implement the method for playing media information according to any one of claims 1 to 16 when executing the executable instructions stored in the memory.
19. A computer readable storage medium storing executable instructions which when executed by a processor implement a method of playing media information according to any one of claims 1 to 16.
20. A computer program product comprising a computer program or instructions which, when executed by a processor, implement a method of playing media information according to any one of claims 1 to 16.
CN202111341676.3A 2021-11-12 2021-11-12 Media information playing method, device, equipment, storage medium and product Pending CN116132724A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202111341676.3A CN116132724A (en) 2021-11-12 2021-11-12 Media information playing method, device, equipment, storage medium and product

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202111341676.3A CN116132724A (en) 2021-11-12 2021-11-12 Media information playing method, device, equipment, storage medium and product

Publications (1)

Publication Number Publication Date
CN116132724A true CN116132724A (en) 2023-05-16

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Application Number Title Priority Date Filing Date
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Country Status (1)

Country Link
CN (1) CN116132724A (en)

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