CN115544801A - Unmanned aerial vehicle cluster battlefield situation demonstration method - Google Patents

Unmanned aerial vehicle cluster battlefield situation demonstration method Download PDF

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CN115544801A
CN115544801A CN202211347968.2A CN202211347968A CN115544801A CN 115544801 A CN115544801 A CN 115544801A CN 202211347968 A CN202211347968 A CN 202211347968A CN 115544801 A CN115544801 A CN 115544801A
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李景
佟佳慧
张闻博
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Beijing Electromechanical Engineering Research Institute
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Abstract

The invention discloses a method for demonstrating the situation of an unmanned aerial vehicle cluster battle field, belongs to the technical field of battle field situation demonstration, and solves the problems of complex structure, poor operability and the like of the existing method for demonstrating the situation of the unmanned aerial vehicle cluster battle field. The method comprises the following steps: before simulation, the situation demonstration platform calls a combat configuration module to generate a plurality of battlefield environment configuration files and simulation model configuration files according to combat requirements; and performing situation display on the corresponding battlefield facility model and the corresponding simulation model according to the battlefield environment configuration file and the simulation model configuration file; in the simulation process, the demonstration control module controls the receiving of battlefield information data and simulation data of one or more simulation models and sends the received data to the situation demonstration platform; the situation demonstration platform carries out dynamic situation demonstration on the received battlefield information data; and carrying out dynamic situation display on the running state of the corresponding simulation model according to the received simulation data.

Description

Unmanned aerial vehicle cluster battlefield situation demonstration method
Technical Field
The invention relates to the technical field of battlefield situation demonstration, in particular to a method for demonstrating the situation of a battlefield of unmanned aerial vehicle cluster battle.
Background
The clustering behavior is a collective behavior of low-level social organisms such as fish swarms, bird swarms and bee swarms in nature, and individuals in the biological swarms autonomously determine the motion states of the organisms only by means of local perception and simple communication rules, and the cooperative overall behavior emerges from the simple local rules. Inspired by this, the notion of unmanned aerial vehicle cluster battle has been proposed. The unmanned aerial vehicle cluster battle refers to that a large number of unmanned aerial vehicles with low cost, high speed, strong adaptability and easy carrying and projection are used for forming scale advantage, so that the initiative of war is obtained.
Due to the important strategic position of the unmanned aerial vehicle clustering technology, each country pays attention to the continuous development of the unmanned aerial vehicle clustering technology. Therefore, aiming at the verification and evaluation requirements of the advanced unmanned aerial vehicle military aircraft platform and the cluster combat performance, research and development of a situation demonstration method of the unmanned aerial vehicle cluster combat battlefield are very necessary to be carried out, and the situation demonstration method is used as an important component of the advanced unmanned aerial vehicle cluster platform and the cluster combat simulation prototype system.
At present, the situation demonstration method for the unmanned aerial vehicle cluster battle field has the defects of complex structure, poor operability and the like, and the application range of the situation demonstration method is severely limited.
Disclosure of Invention
In view of the above analysis, the embodiment of the invention aims to provide a method for demonstrating the situation of an unmanned aerial vehicle cluster battle field, so as to solve the problems of complex structure, poor operability and the like of the existing method for demonstrating the situation of the unmanned aerial vehicle cluster battle field.
The invention provides a method for demonstrating the situation of a battlefield of unmanned aerial vehicle cluster battle, which comprises the following steps:
before simulation, the situation demonstration platform calls a combat configuration module to generate a plurality of battlefield environment configuration files and simulation model configuration files according to combat requirements; and performing situation display on the corresponding battlefield facility model and the corresponding simulation model according to the battlefield environment configuration file and the simulation model configuration file;
in the simulation process, the demonstration control module controls the receiving of battlefield information data and simulation data of one or more simulation models and sends the received data to the situation demonstration platform; the situation demonstration platform carries out dynamic situation demonstration on the received battlefield information data; and carrying out dynamic situation display on the running state of the corresponding simulation model according to the received simulation data.
On the basis of the scheme, the invention also makes the following improvements:
further, a battlefield environment configuration file is used for configuring static parameters of a battlefield facility model; a simulation model configuration file is used to configure the static parameters of a simulation model.
Furthermore, the battle configuration module calls corresponding battlefield facility models and attribute information thereof from the model library according to the battlefield environment configuration file generation process;
the combat configuration module calls the corresponding simulation model and the attribute information thereof from the model library according to the simulation model configuration file generated in the process.
Further, the static parameters of the battlefield facility model include: numbering, battle array, battlefield facility type, marking, position and coverage area parameters;
the static parameters of the simulation model include: numbering, marketing, simulation model type, model, label, position, initial pose, and initializing binding data file name.
Further, the simulation data comprises the latest position, the latest posture, the latest survival state and the dynamic information of the simulation model;
the latest survival status includes survival and hits.
Further, the situation demonstration platform performs dynamic situation demonstration on the running state of the corresponding simulation model according to the simulation data, and the dynamic situation demonstration comprises the following steps:
dynamically displaying the dynamic information of the simulation model in a text form;
dynamically displaying the latest position and the latest posture of the simulation model in a running track mode;
and when the latest survival state of the simulation model is hit, dynamically displaying the latest survival state of the simulation model through the explosion effect.
Furthermore, the demonstration system also comprises a data reading and writing interface;
a system configuration file is arranged in the demonstration control module; the demonstration control module configures the working mode, the data transmission mode and the transmission address of the data read-write interface based on the system configuration file;
and the data read-write interface is used for reading and forwarding the battlefield information data and the simulation data to the demonstration control module.
Further, the system configuration file includes:
the data transmission mode configuration item is used for configuring the data transmission mode of the data read-write interface; the data transmission mode comprises an optical fiber network transmission mode and a shared memory transmission mode;
the working mode configuration item is used for configuring the working mode of the data reading and writing interface; the working modes comprise an external synchronous working mode and an autonomous working mode;
the optical fiber network data transmission address configuration item is used for configuring the name of a simulation node sending out battlefield information data and simulation data and a data transmission address thereof in an optical fiber network when the data transmission mode is configured to be an optical fiber network transmission mode;
the shared memory data transmission address configuration item is used for configuring the name of a simulation node sending out battlefield information data and simulation data and a data transmission address thereof in a shared memory network when the data transmission mode is configured to be a shared memory transmission mode;
the optical fiber network external synchronization signal address configuration item is used for configuring an optical fiber network external synchronization signal address for receiving an external synchronization signal when the working mode is configured to be an external synchronization working mode and the data transmission mode is configured to be an optical fiber network transmission mode;
the shared memory external synchronous signal address configuration item is used for configuring a shared memory external synchronous signal address for receiving an external synchronous signal when the working mode is configured to be an external synchronous working mode and the data transmission mode is configured to be a shared memory transmission mode;
and the frame period configuration item is used for configuring the frame period in the autonomous working mode when the working mode is configured to be the autonomous working mode.
Further, when the data read-write interface works in an external synchronous working mode, the data read-write interface reads a frame of simulation data and/or battlefield information data after receiving the external synchronous signal;
and when the data read-write interface works in an autonomous working mode, the data read-write interface reads the simulation data and/or the battlefield information data according to the frame period.
Further, the situation demonstration platform comprises a two-dimensional global situation scene and a three-dimensional local situation scene;
the 3D engine arranged in the situation demonstration platform matches the received battlefield environment configuration file, simulation model configuration file, battlefield information data and/or simulation data with a scene public data set to obtain a matching result;
matching the matching result with the two-dimensional scene data set to obtain two-dimensional icons and/or two-dimensional demonstration data; and a two-dimensional global situation scene is realized through the two-dimensional viewport and an operator thereof;
matching the matching result with the three-dimensional scene data set to obtain a three-dimensional model and/or three-dimensional demonstration data; and a three-dimensional local situation scene is realized through the three-dimensional viewport and the operator thereof.
Compared with the prior art, the invention can realize at least one of the following beneficial effects:
the method for demonstrating the situation of the unmanned aerial vehicle cluster battlefield is simple in process, clear in function and strong in operability, can achieve dynamic demonstration of the situation of the unmanned aerial vehicle cluster battlefield, and can meet the dynamic demonstration requirements of advanced unmanned aerial vehicle military aircraft platforms and cluster battle performance verification.
In the invention, the technical schemes can be combined with each other to realize more preferable combination schemes. Additional features and advantages of the invention will be set forth in the description which follows, and in part will be obvious from the description, or may be learned by practice of the invention. The objectives and other advantages of the invention will be realized and attained by the structure particularly pointed out in the written description and drawings.
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The drawings are only for purposes of illustrating particular embodiments and are not to be construed as limiting the invention, wherein like reference numerals are used to designate like parts throughout.
Fig. 1 is a flowchart of a method for demonstrating battlefield situations of an unmanned aerial vehicle cluster battle provided in an embodiment of the present invention;
fig. 2 is a schematic structural diagram of a system for demonstrating the situation of a cluster battle field of unmanned aerial vehicles according to an embodiment of the present invention;
fig. 3 is a schematic diagram illustrating an operating principle of a data read/write interface according to an embodiment of the present invention;
fig. 4 is a schematic diagram illustrating a situation demonstration platform according to an embodiment of the present invention.
Detailed Description
The accompanying drawings, which are incorporated in and constitute a part of this application, illustrate preferred embodiments of the invention and together with the description, serve to explain the principles of the invention and not to limit the scope of the invention.
The invention discloses a method for demonstrating the situation of a battlefield of unmanned aerial vehicle cluster battle, which is shown in a flow chart shown in figure 1. The method comprises the following steps:
step S1: before simulation, the situation demonstration platform calls a combat configuration module to generate a plurality of battlefield environment configuration files and simulation model configuration files according to combat requirements; performing situation display on the corresponding battlefield facility model and the corresponding simulation model according to the battlefield environment configuration file and the simulation model configuration file;
step S2: in the simulation process, the demonstration control module controls the receiving of battlefield information data and simulation data of one or more simulation models and sends the received data to the situation demonstration platform; the situation demonstration platform carries out dynamic situation demonstration on the received battlefield information data; and carrying out dynamic situation display on the running state of the corresponding simulation model according to the received simulation data.
The structural schematic diagram of the unmanned aerial vehicle cluster battle field situation demonstration system corresponding to the method is shown in fig. 2.
Hereinafter, the respective components involved in the present embodiment will be described in detail as follows:
(1) Combat configuration module
In a battlefield environment configuration file generated by a battlefield configuration module, static parameters of a battlefield facility model comprise a number, a battle array, a battlefield facility type, a label, a position and a coverage area parameter; wherein the location comprises longitude, latitude, and altitude; for a circular area, the coverage area parameter comprises a radius of the circular area; for a rectangular area, the coverage area parameters include the width and length of the rectangular area. The data definition of the battlefield environment configuration file is shown in table 1;
TABLE 1 data definition of battlefield Environment Profile
Figure BDA0003918865760000061
Figure BDA0003918865760000071
By generating a corresponding battlefield environment configuration file for each battlefield facility model, independent configuration of each battlefield facility model can be realized, independent situation display is conveniently carried out on each battlefield facility model in the subsequent battlefield situation demonstration process, and the situation display situation is more in line with the actual battlefield situation.
In the simulation model configuration file generated by the combat configuration module, the static parameters of the simulation model comprise: numbering, arraying, simulating model type, model, marking, position, initial posture and initializing the name of a binding data file; wherein the attitude comprises a heading, a pitch angle and a roll angle.
The data definition of the simulation model configuration file is shown in table 2;
TABLE 2 data definition of simulation model configuration files
Figure BDA0003918865760000072
Figure BDA0003918865760000081
By generating a corresponding simulation model configuration file for each simulation model, independent configuration of each simulation model can be realized, independent situation display of each simulation model in a subsequent battlefield situation demonstration process is facilitated, and the situation display situation is more in line with the actual battlefield situation.
In the actual application process, the generated battlefield environment configuration file and the simulation model configuration file can be directly called according to the actual situation; or editing the generated battlefield environment configuration file and simulation model configuration file; or, directly reloading the relevant configuration data to generate the corresponding battlefield environment configuration file and simulation model configuration file, that is, loading and saving the battlefield environment configuration file and the simulation model configuration file by reading and writing the configuration file with the custom format.
In addition, the present embodiment also provides a model library in which a plurality of simulation models and battlefield facility models and attribute information thereof are stored. The battle configuration module calls corresponding battlefield facility models and attribute information thereof from the model library according to the battlefield environment configuration file generation process; and the combat configuration module calls the corresponding simulation model and the attribute information thereof from the model library according to the simulation model configuration file generated in the process. Specifically, the simulation model type and model can be directly called from a model library, and the battlefield facility type can also be directly called from the model library.
(2) Demonstration control module and data read-write interface
The demonstration system provided by the embodiment also comprises a data reading and writing interface;
a system configuration file is arranged in the demonstration control module; the demonstration control module configures the working mode, the data transmission mode and the transmission address of the data read-write interface based on the system configuration file; and the data read-write interface is used for reading and forwarding the battlefield information data and the simulation data to the demonstration control module.
The system configuration file includes:
the data transmission mode configuration item is used for configuring the data transmission mode of the data read-write interface; the data transmission mode comprises an optical fiber network transmission mode and a shared memory transmission mode;
the working mode configuration item is used for configuring the working mode of the data reading and writing interface; the working modes comprise an external synchronous working mode and an autonomous working mode;
the optical fiber network data transmission address configuration item is used for configuring the name of a simulation node sending out battlefield information data and simulation data and a data transmission address thereof in an optical fiber network when the data transmission mode is configured to be an optical fiber network transmission mode;
the shared memory data transmission address configuration item is used for configuring the name of a simulation node sending out battlefield information data and simulation data and a data transmission address thereof in a shared memory network when the data transmission mode is configured to be a shared memory transmission mode;
the optical fiber network external synchronous signal address configuration item is used for configuring an optical fiber network external synchronous signal address for receiving an external synchronous signal when the working mode is configured to be an external synchronous working mode and the data transmission mode is configured to be an optical fiber network transmission mode;
the shared memory external synchronizing signal address configuration item is used for configuring a shared memory external synchronizing signal address for receiving an external synchronizing signal when the working mode is configured to be an external synchronizing working mode and the data transmission mode is configured to be a shared memory transmission mode;
and the frame period configuration item is used for configuring the frame period in the autonomous working mode when the working mode is configured to be the autonomous working mode.
Therefore, the working mode, the data transmission mode and the transmission address of the data read-write interface can be configured through the system configuration file and stored in the system configuration file of the XML in a fixed data format.
The data format of the system configuration file is shown in table 3.
TABLE 3 data Format of System configuration files
Figure BDA0003918865760000101
The operation mode and the data transmission mode are explained as follows:
1) Mode of operation
The system can be set into two working modes of an external synchronous working mode and an autonomous working mode.
When the data read-write interface works in an external synchronous working mode, the data read-write interface reads a frame of simulation data and/or battlefield information data after receiving the external synchronous signal;
at this time, the system receives an external synchronization signal to perform frame synchronization with other simulation programs. The system external synchronization adopts a signal synchronization mechanism in the existing simulation network, and can perform frame synchronization with other simulation programs running under the synchronization main control program.
And when the data read-write interface works in an autonomous working mode, the data read-write interface reads the simulation data and/or the battlefield information data according to the frame period.
2) Data transmission mode
The system can be set to adopt two modes of optical fiber network communication or shared memory to receive the simulation data of the multiple simulation nodes and the local single simulation node.
The optical fiber network communication is developed based on the existing reflection memory card and an operation interface library thereof, and can be in real-time data communication with other simulation nodes equipped with the similar reflection memory card.
Shared memory communication is based on a shared memory mapping file, and interprocess data exchange between the situation demonstration system and other simulation programs on the simulation node is achieved.
The working principle of the data read-write interface is schematically shown in fig. 3.
In this embodiment, the simulation data includes the latest position, the latest pose, the latest survival status, and the simulation model dynamic information of the simulation model; the latest survival status includes, among other things, survival and hits. Specifically, the dynamic information of the simulation model includes information such as assignment of tasks of the aircraft, task execution conditions, and the like.
The battlefield information data comprises simulation flow, simulation time, beating times, task instructions and/or task execution conditions.
(3) Situation demonstration platform
In this embodiment, the situation demonstration platform includes a two-dimensional global situation scene and a three-dimensional local situation scene;
global and local synchronous visual display is developed based on a 3D engine built in a situation demonstration platform, and demonstration of a two-dimensional global situation scene and a three-dimensional local situation scene is respectively carried out based on a multi-view port operator and a multi-scene operator. A schematic representation of the situation demonstration platform is shown in fig. 4.
The 3D engine arranged in the situation demonstration platform matches the received battlefield environment configuration file, simulation model configuration file, battlefield information data and/or simulation data with a scene public data set to obtain a matching result;
matching the matching result with the two-dimensional scene data set to obtain two-dimensional icons and/or two-dimensional demonstration data; and a two-dimensional global situation scene is realized through the two-dimensional viewport and an operator thereof;
matching the matching result with the three-dimensional scene data set to obtain a three-dimensional model and/or three-dimensional demonstration data; and a three-dimensional local situation scene is realized through the three-dimensional viewport and the operator thereof.
In the process, the 3D engine adopts an open source cross-platform engine package OSG (openscene graph), which is developed based on standard C + + and OpenGL, can run on all current Windows and Linux platforms, can quickly create high-performance interactive two-dimensional and three-dimensional graphics programs with high quality, and is currently widely applied in the fields of visual simulation, virtual reality, scientific computation, geographic information, and the like.
The scene public data set mainly comprises data which are needed to be used in two-dimensional and three-dimensional scenes, such as an earth model, a satellite picture, elevation data, longitude and latitude line identification, battlefield deployment identification, model node identification, special effects and the like.
The two-dimensional scene data set mainly contains data required by two-dimensional scene display, such as a two-dimensional plane icon of a model node, and longitude, latitude, altitude position data and heading data for driving the two-dimensional plane icon.
The three-dimensional scene data set mainly comprises data required by three-dimensional scene display, such as a three-dimensional digital model of a model node, a model texture, longitude, latitude and altitude position data and heading, pitching and rolling attitude data for driving the three-dimensional digital model.
Two-dimensional and three-dimensional scenes are displayed through two separate view ports, respectively, each view port containing a separate camera and operator. The split window display and independent scene control of two-dimensional and three-dimensional scenes can be supported.
During situation display based on a battlefield environment configuration file, a simulation model configuration file, battlefield information data and/or simulation data, a system displays the battlefield information data and the simulation model dynamic information by using a text panel; displaying the battlefield facility model and the simulation model by using the icons; displaying information such as a battlefield facility model, a simulation model, different areas, aircraft tracks, a planned route, a guidance state, a target position and the like by using a geometric figure; the effect of the particles is used to display the effect of the hit condition of the aircraft, etc. In order to meet the requirement of external information input, the system defines data protocols for various battlefield information.
In the following, the following description is made of other contents in the situation display process:
1) Map information display
The system is used for displaying three-dimensional geographic information based on OSGEarth, can load satellite pictures and elevation data with different accuracies, and can support dynamic display of longitude and latitude and longitude and latitude labeling.
2) Battlefield facilities display
The system can automatically complete the deployment of corresponding battlefield facilities in the scene by loading the generated battlefield environment configuration file. The system adopts different icons to describe different types of battlefield facilities, and the icon file can be directly replaced and updated outside and can be used for displaying user-defined icons or displaying military standard icons. After loading of all the battlefield environment configuration files is completed, corresponding battlefield facilities can be displayed in the global situation scene and the local situation scene with different effects according to different types.
3) Simulation model display
The system can automatically complete the deployment of the simulation model in a scene by loading the generated simulation model configuration file. Two-dimensional icons and three-dimensional (digital) models of simulation model nodes can also be directly replaced externally. After all the simulation model configuration files are loaded, the corresponding simulation models can be displayed in a global situation scene and a local situation scene in different types by using different icons and three-dimensional models.
4) Battlefield information data display
The system uses the information panel to display the character information in the battle process, and can be used for displaying various character information such as execution flow, simulation time, beating times, task instructions, task execution conditions and the like. Illustratively, the information panel may be disposed at the left side of the main window.
5) Display of simulated data
The system uses the simulation data received on line to update the data and display the state of the latest position, the latest posture, the latest survival state and the dynamic information of the simulation model in the global situation scene and the local situation scene.
Specifically, the following operations may be performed:
dynamically displaying the dynamic information of the simulation model in a text form;
dynamically displaying the latest position and the latest posture of the simulation model in a running track mode;
and when the latest survival state of the simulation model is hit, dynamically displaying the latest survival state of the simulation model through the explosion effect.
It should be noted that only the heading data of the aircraft icon is updated in the global situation scene, and the heading, pitch and roll data of the aircraft three-dimensional model are updated in the local situation scene.
The system synchronously updates the state of the aircraft in the two scenes, and when the state of the aircraft is running, the aircraft is displayed in the two scenes; when the aircraft state is hit or crash, the corresponding explosion effect is displayed in the two scenes.
In addition, the system may also display information for the selected aircraft model. When a certain aircraft model node in a scene is selected, the model information panel displays relevant information of the model, and the local situation scene camera can be automatically switched to the model to perform tracking.
In addition, the system can display dynamic information sent by the model in a text and graphic mode, such as command receiving and sending of flight, task execution conditions, route planning, target identification areas, seeker searching processes and the like.
The system can also use the scene special effect to dynamically load in the scene demonstration process in a graphic image mode, and can be used for identification area display, target labeling display and the like in the battle process. The special effect information is packaged by a self-defined data protocol, and other simulation nodes can display corresponding special effect information in the scene demonstration system only by carrying out data transmission and simulation based on the protocol. The special effects information data protocol is shown in table 4.
Table 4 special effects information data protocol
Figure BDA0003918865760000151
The type mark is used for declaring the type of the special effect of the data, the storage mark is used for declaring the storage area of the data, and the switch mark is used for declaring whether the special effect is effective or not.
The following description is made of specific situations of the global situation scene and the local situation scene as follows:
(1) Global situation presentation
The system adopts a main window and a sub-window to respectively carry out double-scene display on the global situation and the local situation. And the model nodes are identified by adopting two-dimensional icons in the global situation scene, and a user can use a mouse to move, zoom and the like in the global situation scene through an independent operator.
(2) Local situation display
The model nodes are identified by adopting a three-dimensional digital model in the local situation scene, the selected model nodes can be automatically tracked in the local situation scene, and a user can also use a mouse to perform operations such as moving, zooming, visual angle moving and the like in the local situation scene through an independent operator.
In addition, a human-computer interaction interface can be designed, so that related workers can operate the demonstration system conveniently. The area of scene display is reserved as much as possible on the layout, and the operation panel is accommodated at the edge of the interface, so that the view of the scene by a user is not influenced. Which leaves only the usual operational functions on the main interface. The sub-frames can support movement, zooming and multi-screen expansion.
Those skilled in the art will appreciate that all or part of the processes for implementing the methods of the embodiments described above can be implemented by a computer program, which can be stored in a computer-readable storage medium, for instructing the relevant hardware. The computer readable storage medium is a magnetic disk, an optical disk, a read-only memory or a random access memory, etc.
While the invention has been described with reference to specific preferred embodiments, it will be understood by those skilled in the art that various changes and modifications may be made without departing from the spirit and scope of the invention as defined in the following claims.

Claims (10)

1. An unmanned aerial vehicle cluster battle field situation demonstration method is characterized by comprising the following steps:
before simulation, the situation demonstration platform calls a combat configuration module to generate a plurality of battlefield environment configuration files and simulation model configuration files according to combat requirements; performing situation display on the corresponding battlefield facility model and the corresponding simulation model according to the battlefield environment configuration file and the simulation model configuration file;
in the simulation process, the demonstration control module controls the receiving of battlefield information data and simulation data of one or more simulation models and sends the received data to the situation demonstration platform; the situation demonstration platform carries out dynamic situation display on the received battlefield information data; and carrying out dynamic situation display on the running state of the corresponding simulation model according to the received simulation data.
2. The method of claim 1, wherein a battlefield environment configuration file is used to configure static parameters of a battlefield facility model; a simulation model configuration file is used to configure the static parameters of a simulation model.
3. The method for demonstrating the status of unmanned aerial vehicle cluster battle field according to claim 2,
the battle configuration module calls corresponding battlefield facility models and attribute information thereof from the model library according to the battlefield environment configuration file generated in the process;
and the combat configuration module calls the corresponding simulation model and the attribute information thereof from the model library according to the simulation model configuration file generated in the process.
4. The method for demonstrating battlefield situation of unmanned aerial vehicle cluster battle according to claim 2,
the static parameters of the battlefield facility model include: numbering, battle array, battlefield facility type, marking, position and coverage area parameters;
the static parameters of the simulation model include: numbering, marketing, simulation model type, model, label, position, initial pose, and initializing binding data file name.
5. The method for demonstrating the battlefield situation of an unmanned aerial vehicle cluster battle field according to claim 1, wherein the simulation data includes the latest position, the latest attitude, the latest survival status of the simulation model and the dynamic information of the simulation model;
the latest survival status includes survival and hits.
6. The method for demonstrating the situation of the battlefield of the cluster of unmanned aerial vehicles according to claim 5, wherein the situation demonstration platform dynamically demonstrates the operation states of the corresponding simulation models according to the simulation data, including:
dynamically displaying the dynamic information of the simulation model in a text form;
dynamically displaying the latest position and the latest posture of the simulation model in a running track mode;
and when the latest survival state of the simulation model is hit, dynamically displaying the latest survival state of the simulation model through an explosion special effect.
7. The unmanned aerial vehicle cluster battle field situation demonstration method as claimed in any one of claims 1-6, wherein the demonstration system further comprises a data read-write interface;
a system configuration file is arranged in the demonstration control module; the demonstration control module configures the working mode, the data transmission mode and the transmission address of the data read-write interface based on the system configuration file;
and the data read-write interface is used for reading and forwarding the battlefield information data and the simulation data to the demonstration control module.
8. The method of claim 7, wherein the system configuration file comprises:
the data transmission mode configuration item is used for configuring the data transmission mode of the data read-write interface; the data transmission mode comprises an optical fiber network transmission mode and a shared memory transmission mode;
the working mode configuration item is used for configuring the working mode of the data reading and writing interface; the working modes comprise an external synchronous working mode and an autonomous working mode;
the optical fiber network data transmission address configuration item is used for configuring the name of a simulation node sending battlefield information data and simulation data and a data transmission address of the simulation node in the optical fiber network when the data transmission mode is configured to be an optical fiber network transmission mode;
the shared memory data transmission address configuration item is used for configuring the name of a simulation node sending out battlefield information data and simulation data and a data transmission address thereof in a shared memory network when the data transmission mode is configured to be a shared memory transmission mode;
the optical fiber network external synchronous signal address configuration item is used for configuring an optical fiber network external synchronous signal address for receiving an external synchronous signal when the working mode is configured to be an external synchronous working mode and the data transmission mode is configured to be an optical fiber network transmission mode;
the shared memory external synchronous signal address configuration item is used for configuring a shared memory external synchronous signal address for receiving an external synchronous signal when the working mode is configured to be an external synchronous working mode and the data transmission mode is configured to be a shared memory transmission mode;
and the frame period configuration item is used for configuring the frame period in the autonomous working mode when the working mode is configured to be the autonomous working mode.
9. The method for demonstrating battlefield situation of unmanned aerial vehicle cluster battle according to claim 8,
when the data read-write interface works in an external synchronization working mode, the data read-write interface reads a frame of simulation data and/or battlefield information data after receiving the external synchronization signal;
and when the data read-write interface works in an autonomous working mode, the data read-write interface reads the simulation data and/or the battlefield information data according to the frame period.
10. The unmanned aerial vehicle cluster battle field situation demonstration method as claimed in claim 1, wherein the situation demonstration platform comprises a two-dimensional global situation scene and a three-dimensional local situation scene;
the 3D engine arranged in the situation demonstration platform matches the received battlefield environment configuration file, simulation model configuration file, battlefield information data and/or simulation data with a scene public data set to obtain a matching result;
matching the matching result with the two-dimensional scene data set to obtain two-dimensional icons and/or two-dimensional demonstration data; and a two-dimensional global situation scene is realized through the two-dimensional viewport and an operator thereof;
matching the matching result with the three-dimensional scene data set to obtain a three-dimensional model and/or three-dimensional demonstration data; and a three-dimensional local situation scene is realized through the three-dimensional viewport and the operator thereof.
CN202211347968.2A 2022-10-31 2022-10-31 Unmanned aerial vehicle cluster battlefield situation demonstration method Pending CN115544801A (en)

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