CN115311920A - VR training system, method, device, medium and equipment - Google Patents

VR training system, method, device, medium and equipment Download PDF

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CN115311920A
CN115311920A CN202210947814.0A CN202210947814A CN115311920A CN 115311920 A CN115311920 A CN 115311920A CN 202210947814 A CN202210947814 A CN 202210947814A CN 115311920 A CN115311920 A CN 115311920A
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training
students
student
task
participating
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CN115311920B (en
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周清会
张志斌
陆春宇
杨婷
柳荣
郭立勋
杨辰杰
刘成
秦林
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Shanghai Manheng Digital Technology Co ltd
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
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    • G06COMPUTING; CALCULATING OR COUNTING
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    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/08Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D10/00Energy efficient computing, e.g. low power processors, power management or thermal management

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Abstract

The embodiment of the invention discloses a VR training method. Receiving a training task distributed to a student participating in training by a teacher management terminal; grouping the students according to the training tasks of the students; the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role; sending the grouping result and the training task for each student to a teacher management terminal; after the training students receive the task link sent by the teacher, the whole process from entering a training scene to finishing the training task is monitored, and a scoring result is sent to a teacher management terminal, so that the problems of disordered arrangement, long time consumption and the like in the VR training exercise process can be solved.

Description

VR training system, method, device, medium and equipment
Technical Field
The embodiment of the invention relates to the technical field of VR application, in particular to a VR practical training system, method, device, medium and equipment.
Background
With the development of mobile internet technology and Virtual Reality (VR) technology, more and more vocational education is beginning to invest in resource construction VR practical training. General VR training needs to establish a VR laboratory and a plurality of VR equipment, the requirement of multi-user scene simulation is needed for VR training of a tour guide professional, and due to the complexity of various grouping and simulation scene arrangement, the training process in the prior art has the problems of disordered training arrangement, long time consumption and poor recording and statistics.
Disclosure of Invention
The embodiment of the invention provides a VR training system, a VR training method, a VR training device, a VR training medium and VR training equipment, and can solve the problems of disordered arrangement, long time consumption and the like in a VR training exercise process.
In a first aspect, an embodiment of the present invention provides a VR practical training system, including:
the teacher management end is used for distributing training tasks to the students taking part in training;
the student operation terminal is used for providing a channel interface for the students participating in the training task and completing the training task by providing the function of scanning VR equipment;
the training server is used for receiving the training task sent by the teacher management terminal and performing grouping operation on the students in training according to the training task; the training tasks of different training scenes are completed by distributing the training tasks to the same student, so that each student participating in training is sequentially distributed to a target training role;
and the VR equipment is used for providing different training scenes so as to assist the participating students to complete training tasks.
Optionally, the method further includes:
the administrator terminal is used for overall planning of administrator information and practical training information related to the practical training task, wherein the administrator information comprises: teacher information and student information for participating in training; the practical training information comprises at least one of the following: class information, course information, monitoring task information, student training report information and statistical data information;
the voice recognition server is used for receiving voice information which is acquired by VR equipment and corresponds to the students taking part in training, scoring the voice information according to scoring rules and sending scoring results to the practical training server; wherein the scoring rules include at least one of: presetting the matching degree, the sound wave stability, the continuity and the logic reasonableness of the keywords; correspondingly, the training server forwards the received scores to a teacher management terminal.
Optionally, the practical training server is specifically configured to:
grouping the participating students into different training scenes;
in each round of practical training scene, randomly selecting one training student as the target practical training role, and completing the current practical training task together with the other training students;
after the current training task is finished, marking the participating students playing the target training role as replacement students;
and regrouping the rest students to enter into the next different training scenes, and respectively distributing the replacement students to each training scene until all the rest students play the target training role, so that the training task is finished.
Optionally, the VR device is further specifically configured to:
determining the motion trail or direction of the current student participating in training according to the real-time positioning of the detection unit;
and matching a corresponding training scene according to the motion track or direction of the current student participating in training to display an image.
In a second aspect, an embodiment of the present invention provides a VR practical training method, including:
receiving a training task distributed to a student participating in training by a teacher management terminal;
grouping the students according to the training tasks of the students; the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role;
sending the grouping result and the training task for each student to a teacher management terminal;
after the participating students receive the task link sent by the teacher, the whole process from entering a training scene to finishing the training task is monitored, and a grading result is sent to a teacher management terminal.
Optionally, the training tasks assigned to the same training student for completing different training scenes enable each training student to assign a target training role in sequence, including:
grouping the participating students into different training scenes;
randomly selecting one training student as the target training role in each training scene, and completing the current training task together with the other training students;
after the current training task is finished, marking the participating students playing the target training role as replacement students;
and regrouping the rest students to enter into the next different training scenes, and respectively distributing the replacement students to each training scene until all the rest students play the target training role, so that the training task is finished.
Optionally, before sending the scoring result to the teacher management end, the method further includes:
receiving scoring results of all students participating in training uploaded by a voice recognition server; wherein the scoring result is obtained by scoring the voice information by the voice recognition server according to a scoring rule, and the scoring rule includes at least one of the following: and presetting the matching degree, the sound wave stability, the continuity and the logical reasonableness of the keywords.
In a third aspect, an embodiment of the present invention provides a VR practical training device, including:
the task receiving module is used for receiving the practical training tasks distributed to the students in training by the teacher management terminal;
the task allocation module is used for grouping the students participating in training according to the training tasks of the students participating in training; the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role;
the task sending module is used for sending the grouping result and the practical training task aiming at each student participating in training to the teacher management terminal;
and the monitoring and scoring module is used for monitoring the whole process from entering a training scene to finishing a training task after the training students receive the task link sent by the teacher and sending a scoring result to a teacher management terminal.
Optionally, the task allocation module is further specifically configured to:
grouping the participating students into different training scenes;
randomly selecting one training student as the target training role in each training scene, and completing the current training task together with the other training students;
after the current training task is finished, marking the participating students playing the target training role as replacement students;
and regrouping the rest students to enter a next round of different training scenes, and distributing the replacement students to each training scene respectively until all the rest students play the target training role, and finishing the training task.
Optionally, before the monitoring and scoring module sends the scoring result to the teacher management end, the method further includes:
receiving scoring results of all students participating in training uploaded by a voice recognition server; wherein the scoring result is obtained by scoring the voice information by the voice recognition server according to a scoring rule, and the scoring rule includes at least one of the following: and presetting the matching degree, the sound wave smoothness, the continuity and the logic reasonableness of the keywords.
In a fourth aspect, an embodiment of the present invention provides a computer-readable storage medium, on which a computer program is stored, where the computer program, when executed by a processor, implements the VR practical training method as described above.
In a fifth aspect, an embodiment of the present invention provides an electronic device, which includes a memory, a processor, and a computer program stored on the memory and executable on the processor, where the processor executes the computer program to implement the VR practical training method as described above.
The embodiment of the invention receives the practical training tasks distributed to students taking part in training by the teacher management terminal; grouping the students according to the training tasks of the students; the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role; sending the grouping result and the training task for each student to a teacher management terminal; after the training students receive the task link sent by the teacher, the whole process from entering a training scene to finishing the training task is monitored, and a scoring result is sent to a teacher management terminal, so that the problems of disordered arrangement, long time consumption and the like in the VR training exercise process can be solved.
Drawings
Fig. 1A is a schematic structural diagram of a VR practical training system according to a first embodiment of the present invention;
fig. 1B is a task flow chart of a corresponding port in a VR practical training system according to a second embodiment of the present invention;
fig. 1C is a structural topology diagram of another VR practical training system according to an embodiment of the present invention;
fig. 2 is a flowchart of a VR practical training method according to a second embodiment of the present invention;
fig. 3 is a schematic structural diagram of a VR practical training device provided in a third embodiment of the present invention;
fig. 4 is a schematic structural diagram of an electronic device according to a fifth embodiment of the present invention.
Detailed Description
The present invention will be described in further detail with reference to the accompanying drawings and examples. It is to be understood that the specific embodiments described herein are merely illustrative of the invention and are not limiting of the invention. It should be further noted that, for the convenience of description, only some of the structures related to the present invention are shown in the drawings, not all of the structures.
Before discussing exemplary embodiments in more detail, it should be noted that some exemplary embodiments are described as processes or methods depicted as flowcharts. Although a flowchart may describe the steps as a sequential process, many of the steps can be performed in parallel, concurrently or simultaneously. In addition, the order of the steps may be rearranged. The process may be terminated when its operations are completed, but could have additional steps not included in the figure. The processes may correspond to methods, functions, procedures, subroutines, and the like.
Example one
Fig. 1A is a schematic structural diagram of a VR practical training system according to a first embodiment of the present invention, including: the system comprises a teacher management terminal 10, a student operation terminal 20, a practical training server 30, a VR device 40, an administrator terminal 50 and a voice recognition server 60. Wherein the content of the first and second substances,
and the teacher management terminal 10 is used for distributing training tasks to the students participating in training.
The teacher management end can be any port capable of providing a teacher to log in to arrange tasks, and can be a webpage, an application software APP or a program end on social software. For example, a teacher user logs in a teacher management terminal for the first time, and needs to bind teacher information, which may be, for example, an identity card number, a mobile phone number, a social software login account, a mailbox account, and the like. And then, the teacher can arrange training tasks for the students and view results at the teacher management end.
The training task may be a task designed based on the VR device to achieve practice, assessment, or some other purpose. The time limit of space has been broken through to VR equipment design task, for example in the tourism trade, the student of attending to the training can be the student of guide specialty, should attend to the training student and take an examination through the simulation scene that VR equipment provided, can improve the experience of attending to the training student and feel, if be on the spot.
The student operation terminal 20 is configured to provide a channel interface for the training student to participate in the training task, and complete the training task by providing a function of scanning VR devices.
The student operation end can be any port capable of providing a student login to complete a practical training task, and can be a webpage, an application software APP or a teacher program end on social software.
Specifically, after receiving a task message sent by a teacher, a student clicks a short website to automatically call up a student operation terminal (such as a WeChat applet), and after entering the operation terminal, the student directly scans the two-dimensional code of the practical training program on the VR device by using a scanning function on an interface of the student operation terminal. VR instructs procedure can automatic recording task information and student's information in fact, also can give the management end back with instructing the achievement in fact after the real standard of VR.
The practical training server 30 is used for receiving the practical training tasks sent by the teacher management terminal and performing grouping operation on the students in the training according to the practical training tasks; and the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role.
The practical training server can be a server which is set up by workers and used for completing practical training tasks based on VR equipment, and the type, the size and the like of the server end are not limited in the embodiment.
Specifically, in this embodiment, a bridge for communication connection of a teacher management terminal, a student operation terminal, VR equipment, and the like may be built through the practical training server, so as to communicate and complete the practical training task.
And the VR equipment 40 is used for providing different training scenes so as to assist the participating students to complete training tasks.
VR equipment can be the VR helmet, VR glasses or any other equipment that can provide the simulation scene, can let the training student according to the space of this virtual scene, go to do corresponding introduction.
Specifically, for example, in a scene of assessment tour guide, the training server receives a training task issued by the teacher management terminal, and can automatically allocate students to be trained to group, for example, one group of 5 persons is provided, and each group includes 1 lead and 4 tourists. Assuming 30 people in the whole class, the training server will automatically be divided into 6 groups. Meanwhile, the grouping list can also be manually adjusted by the teacher at the teacher management end. After the task is initiated, the task information can be synchronized to a server (VR device) of the VR training course, and grouped students receive a short message with a short website. After the students complete the training task, the VR training server transmits the results with the student information and the training identification back to the training server, the training server transmits the results to the teacher management terminal, and the teacher login management terminal can see the results of the students after completing the training task.
The administrator terminal 50 is configured to pool administrator information and practical training information related to the practical training task, where the administrator information includes: teacher information and student information for participating in training; the training information comprises at least one of the following: class information, course information, monitoring task information, student training report information and statistical data information.
The administrator side can be any port capable of providing an administrator login to arrange tasks, and can be a webpage, an application software APP or a program side on social software. The administrator terminal is installed on a central control server in a classroom and can log in an account number of a teacher or an administrator to manage class information, student information, course information, monitoring task information, student training report information, statistical data information and the like. As shown in figure 1B of the drawings,
specifically, after logging in the management terminal, the administrator can perform class management, student management and teacher management. Only after the student information and the teacher information are input or led in batch through the administrator terminal, the students and the teacher can log in the WeChat applet to perform binding operation, and subsequent VR practical training can be performed. Meanwhile, the training course can be recorded at the administrator terminal, including the training module, the training steps and the recording of the scoring rules, and the role corresponding to each course is distributed to form a complete tourist group (such as a full accompanying tour guide and 5 tourists). As shown in fig. 1B, fig. 1B is a task flow chart of a corresponding port in a VR practical training system according to an embodiment of the present invention.
The voice recognition server 60 is used for receiving voice information which is acquired by VR equipment and corresponds to the students taking part in training, scoring the voice information according to scoring rules, and sending scoring results to the training server; wherein the scoring rules include at least one of: presetting the matching degree, the sound wave stability, the continuity and the logic reasonableness of the keywords; correspondingly, the training server forwards the received scores to a teacher management terminal.
Specifically, in order to solve the problem of automatic scoring in VR practical training, an online voice recognition technology is used, for example, practical training voice of a student can be automatically recognized as characters, and is compared with keywords set in the practical training for automatic scoring, so that objectivity and automatic recognition of the practical training are fully guaranteed. For another example, the intelligent identification and scoring can be performed according to the sound wave stability, the coherence and the logic reasonableness of the training voice of the students, and finally the comprehensive score is sent to the training server.
Specifically, the preset keywords are exemplified, and the preset keywords may be keywords related to processes such as "forming arrangement, first day, second day, group fee, loss, hotel, airport collection", and the like. When the assessment content is the introduction of the scenic spots, the preset keywords can also be keywords related to the scenic spots. Different types of keywords may be set to different scores.
The embodiment replaces the problem that the practical training content of students is recorded through sound recording equipment or video recording equipment in the prior art by applying the online voice recognition technology, and then the teacher scores the practical training content, and the beneficial effects of saving time, being efficient and being objective are achieved.
As shown in fig. 1C, fig. 1C is a structural topological diagram of another VR practical training system according to an embodiment of the present invention. Wherein the Database is used for storing student information and teacher information. It should be noted that, in fig. 1C, the database may be a server with a storage function alone, but in other embodiments, the database may also be configured in a training server, or the like.
According to the embodiment of the invention, by arranging the teacher management terminal, the student operation terminal, the VR equipment, the administrator terminal and the voice recognition server, the requirement of training or checking through virtual scenes in various industries can be met, the limitation of time and space is broken through, and the practical training task is completed in a time-saving and labor-saving manner.
The VR training system in the embodiment is an interactive platform for improving the VR classroom teaching efficiency of the tourism specialty, the platform combines a small letter program, VR equipment and VR training content, simulates the scene training of the tour guide specialty, initiates a training packet through the small letter program, distributes the training packet to students, quickly carries out a training teaching task, supports the stay of a hotel accompanied all over, the service accompanied by the ground, the explanation accompanied by the ground along the way, the entry of other countries, a plurality of training scenes for the emigration of China and the examination, and enables the VR teaching of the tourism specialty to be more convenient and easy to realize.
The system can enable teachers to conveniently and rapidly group training and examination, and meanwhile students receive short messages and rapidly enter the role played in the training through WeChat small program code scanning. For students, the embodiment can conveniently and quickly enter the practical training, so that the students can concentrate on the practical training, can receive instructions of a practical training scene in real time, and perform virtual training of a tour guide scene by combining VR equipment; for teachers, after training is finished, the teachers can log in a background to see training results and results of students, subjective scoring is needed for customized scenes, the teachers can also be quickly positioned to group information for middle team students to score, and a system generates a student training report.
In the embodiment of the present invention, the practical training server is specifically configured to: grouping the participating students into different training scenes; randomly selecting one training student as the target training role in each training scene, and completing the current training task together with the other training students; after the current training task is finished, marking the participating students playing the target training role as replacement students; and regrouping the rest students to enter into the next different training scenes, and respectively distributing the replacement students to each training scene until all the rest students play the target training role, and finishing the training task.
The target training role is a student performing examination in a simulation scene of a training task.
Specifically, the embodiment is suitable for a scene in which multiple persons simultaneously perform practical training tasks on line. Specifically, for example, in a scene of tour guide examination, a teacher can allocate a corresponding training task according to the personal needs of students, and in the same group, the training task has a plurality of training scenes for trainees to examine in turn, that is, in the scene, the tour guide ability of an examinee is examined, so that the simulation scenes of each person in the role of tour guide are different, so as to ensure that the contents of introduction scenic spots examined by each person in the group in turn in the tour guide are different, thereby ensuring the fairness of the examination and avoiding plagiarism, while in the training task of the current training scene, the roles played by other examinees in the same group only participate simply, so as to improve the sense of reality of the simulation scene. And the trainees do not leave the field immediately after the evaluation, but serve as the supplementary students, and the supplementary students are added into each group after the rest trainees are grouped again.
Illustratively, when the number of persons participating in the training is M, it is first determined whether M is an integral multiple of N, where N is the total number of persons in each group. When M is an integer multiple of N, M persons are divided into (M/N) subgroups. When M is not an integer multiple of N, M individuals are divided into (M/N + 1) subgroups.
When M is an integral multiple of N, a specific embodiment is enumerated, 30 persons take the examination at the same time and are divided into 6 groups, 5 persons are taken in each group, and one student taking the examination is taken as a tour guide in each group for examination. And after the first round of examination is finished, taking the students who finish the examination as replacement students. And the rest 24 persons in the class are divided into 6 groups again, and the replacement students are randomly distributed to each group to serve as the role of the tourist so as to assist in completing the assessment of other students. And circulating in this way, when 5 rounds of examinations are finished, all students take examinations as guides, so that the practical training task is finished.
When M is not an integer multiple of N, a specific embodiment is enumerated by first creating a virtual students, a = [ (M/N) +1 ] N-M, and the virtual student's identity is located as a replacement student. The method comprises the steps of grouping M students and A virtual students, performing average operation according to integral multiple, completing a round of practical training, deleting all virtual students, and continuing to perform grouping processing on the students not completing the practical training, wherein the grouping number is [ (M-1- [ M/N ])/(N-1) ], randomly distributing personnel who have completed the practical training to [ (M-1- [ M/N ])/(N-1) ] groups, and meanwhile, each group only collects data of at most N individuals including diversion, and the method can be understood that when the total number of the groups reaches N +1, any data of the (N + 1) th individual is not collected, the personnel participate in the practical training in a shadow member mode.
Due to different scenes, in the process of some tests, tourists are required to finish certain operation parties to determine the score of the tour guide, so that the practical training task of the tour guide is ensured to be finished smoothly by creating virtual students.
It should be noted that, the nature of the virtual student is different from that of the shadow student, the real operation data of the virtual student can be collected, and in addition, when the virtual student replies "receive", the virtual student end needs to send the "received" voice message to the server for the server to score, but the shadow student can make an action and send a sound, but the action and the sound are not received by the server. Namely, any action of the shadow students does not influence the assessment result of the tour guide.
In an embodiment of the present invention, the VR device is further specifically configured to: determining the motion trail or direction of the current student participating in training according to the real-time positioning of the detection unit; and matching a corresponding training scene according to the motion track or direction of the current student participating in training to display an image.
Specifically, the VR device has a positioning function, for example, a detection unit of the VR device can detect the movement change of the student and determine the movement track or direction of the current student participating in training; and matching a corresponding training scene according to the motion track or direction of the current student participating in training, so as to change the data currently displayed by the VR and display a corresponding image.
The embodiment can quickly group students aiming at the practical training of the tour guide specialty, and can carry out preparation before class without time space; by combining with small programs, the participation degree of students is increased, so that the practical training of the tour guide professional can be closer to the real tour guide scene to participate in the practical training. The course is flexibly set, voice recognition is added for practical training and automatic scoring, scoring rules can be flexibly set, and different scenes can be customized in a personalized mode. It should be noted that, this embodiment is not only a single VR practical training professional, but is a practical training system that connects a teacher, students, and a VR practical training full-flow simulation tour guide real scene in series, and adds a round mechanism, so that each student experiences tour guide roles in a group, and uniqueness and convenience of student scores are fully guaranteed for an examination.
Example two
Fig. 2 is a flowchart of a VR practical training method provided in the second embodiment of the present invention, and the VR practical training method provided in the second embodiment of the present invention is implemented based on the VR practical training system provided in the first embodiment of the present invention. The method specifically comprises the following steps:
and S110, receiving a practical training task distributed to students to be trained by the teacher management terminal.
S120, performing grouping operation on the students according to the training tasks of the students; and the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role.
And S130, sending the grouping result and the training task aiming at each student to a teacher management terminal.
S140, after the participating students receive the task link sent by the teacher, the whole process from entering a training scene to finishing the training task is monitored, and a grading result is sent to a teacher management terminal.
In the embodiment of the present invention, the training tasks assigned to the same training student to complete different training scenarios are assigned to each training student, so that each training student is sequentially assigned to a target training role, including: grouping the participating students into different training scenes; randomly selecting one training student as the target training role in each training scene, and completing the current training task together with the other training students; after the current practical training task is finished, marking the participating students playing the target practical training role as replacement students; and regrouping the rest students to enter into the next different training scenes, and respectively distributing the replacement students to each training scene until all the rest students play the target training role, so that the training task is finished.
In the embodiment of the present invention, before sending the scoring result to the teacher management end, the method further includes: receiving scoring results of all students participating in training uploaded by a voice recognition server; wherein the scoring result is obtained by scoring the voice information by the voice recognition server according to a scoring rule, and the scoring rule includes at least one of the following: and presetting the matching degree, the sound wave stability, the continuity and the logical reasonableness of the keywords.
The embodiment of the invention receives the practical training tasks distributed to the students by the teacher management terminal; grouping the students according to the training tasks of the students; the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role; sending the grouping result and the practical training task for each student participating in training to a teacher management terminal; after the participating students receive the task link sent by the teacher, the whole process from entering a training scene to finishing the training task is monitored, and a grading result is sent to a teacher management end, so that the problems of disordered arrangement, long consumed time and the like in the VR training process can be solved.
EXAMPLE III
Fig. 3 is a schematic structural diagram of a VR practical training device provided in a third embodiment of the present invention, where the VR practical training device specifically includes:
the task receiving module 310 is configured to receive a practical training task allocated to a student taking part in training by a teacher management terminal;
the task allocation module 320 is configured to perform grouping operation on the participating students according to the training tasks of the participating students; the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role;
the task sending module 330 is configured to send the grouping result and the training task for each student participating in training to the teacher management terminal;
and the monitoring and scoring module 340 is configured to monitor the whole process from entering a training scene to completing a training task after the training students receive the task link sent by the teacher, and send a scoring result to a teacher management terminal.
Optionally, the task allocation module 320 is further specifically configured to: grouping the participating students into different training scenes; randomly selecting one training student as the target training role in each training scene, and completing the current training task together with the other training students; after the current training task is finished, marking the participating students playing the target training role as replacement students; and regrouping the rest students to enter into the next different training scenes, and respectively distributing the replacement students to each training scene until all the rest students play the target training role, so that the training task is finished.
Optionally, before the monitoring and scoring module 340 sends the scoring result to the teacher management end, the method further includes: receiving scoring results of all students participating in training uploaded by a voice recognition server; wherein the scoring result is obtained by scoring the voice information by the voice recognition server according to a scoring rule, and the scoring rule includes at least one of the following: and presetting the matching degree, the sound wave smoothness, the continuity and the logic reasonableness of the keywords.
Example four
Embodiments of the present application also provide a storage medium containing computer-executable instructions, which when executed by a computer processor, are configured to perform:
receiving a training task distributed to a student participating in training by a teacher management terminal;
grouping the students according to the training tasks of the students; the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role;
sending the grouping result and the training task for each student to a teacher management terminal;
after the participating students receive the task link sent by the teacher, the whole process from entering a training scene to finishing the training task is monitored, and a grading result is sent to a teacher management terminal.
Storage medium-any of various types of memory devices or storage devices. The term "storage medium" is intended to include: mounting media such as CD-ROM, floppy disk, or tape devices; computer system memory or random access memory such as DRAM, DDR RAM, SRAM, EDO RAM, lanbas (Rambus) RAM, etc.; non-volatile memory such as flash memory, magnetic media (e.g., hard disk or optical storage); registers or other similar types of memory elements, etc. The storage medium may also include other types of memory or combinations thereof. In addition, the storage medium may be located in the computer system in which the program is executed, or may be located in a different second computer system connected to the computer system through a network (such as the internet). The second computer system may provide the program instructions to the computer for execution. The term "storage media" may include two or more storage media that may reside in different locations, such as in different computer systems that are connected by a network. The storage medium may store program instructions (e.g., embodied as a computer program) that are executable by one or more processors.
Of course, the storage medium containing the computer-executable instructions provided in the embodiments of the present application is not limited to the VR practical training operation described above, and may also perform related operations in the VR practical training method provided in any embodiments of the present application.
EXAMPLE five
The embodiment of the application provides electronic equipment, and a synchronizing device for VR practical training provided by the embodiment of the application can be integrated in the electronic equipment. Fig. 4 is a schematic structural diagram of an electronic device according to a fifth embodiment of the present application. As shown in fig. 4, the present embodiment provides an electronic device 400, which includes: one or more processors 420; a storage 410 for storing one or more programs that, when executed by the one or more processors 420, cause the one or more processors 420 to perform:
receiving a training task distributed to a student participating in training by a teacher management terminal;
grouping the students according to the training tasks of the students; the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role;
sending the grouping result and the training task for each student to a teacher management terminal;
after the participating students receive the task link sent by the teacher, the whole process from entering a training scene to finishing the training task is monitored, and a grading result is sent to a teacher management terminal.
As shown in fig. 4, the electronic device 400 includes a processor 420, a storage device 410, an input device 430, and an output device 440; the number of the processors 420 in the electronic device may be one or more, and one processor 420 is taken as an example in fig. 4; the processor 420, the storage device 410, the input device 430, and the output device 440 in the electronic apparatus may be connected by a bus or other means, and are exemplified by a bus 450 in fig. 4.
The storage device 410 is a computer-readable storage medium, and can be used to store a software program, a computer executable program, and a module unit, such as a program instruction corresponding to the VR practical training method in this embodiment of the application.
The storage device 410 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required for at least one function; the storage data area may store data created according to the use of the terminal, and the like. Further, the storage 410 may include high speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other non-volatile solid state storage device. In some examples, storage 410 may further include memory located remotely from processor 420, which may be connected via a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof.
The input means 430 may be used to receive input numbers, character information, or voice information, and to generate key signal inputs related to user settings and function control of the electronic device. The output device 440 may include a display screen, speakers, etc.
It is to be noted that the foregoing is only illustrative of the preferred embodiments of the present invention and the technical principles employed. It will be understood by those skilled in the art that the present invention is not limited to the particular embodiments described herein, but is capable of various obvious changes, rearrangements and substitutions as will now become apparent to those skilled in the art without departing from the scope of the invention. Therefore, although the present invention has been described in some detail by the above embodiments, the invention is not limited to the above embodiments, and may include other equivalent embodiments without departing from the spirit of the invention, and the scope of the invention is determined by the scope of the appended claims.

Claims (10)

1. The utility model provides a real standard system of VR which characterized in that includes:
the teacher management end is used for distributing training tasks to the students taking part in training;
the student operation end is used for providing a channel interface for the participating students to participate in the training task and completing the training task by providing the function of scanning VR equipment;
the training server is used for receiving the training tasks sent by the teacher management terminal and performing grouping operation on the students to be trained according to the training tasks; the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role;
and the VR equipment is used for providing different practical training scenes so as to assist the participating students in completing practical training tasks.
2. The VR training system of claim 1 further comprising:
the administrator terminal is used for overall planning of administrator information and practical training information related to the practical training task, wherein the administrator information comprises: teacher information and student information for participating in training; the training information comprises at least one of the following: class information, course information, monitoring task information, student training report information and statistical data information;
the voice recognition server is used for receiving voice information which is acquired by VR equipment and corresponds to the students taking part in training, scoring the voice information according to scoring rules and sending scoring results to the training server; wherein the scoring rules include at least one of: presetting the matching degree, the sound wave stability, the continuity and the logical reasonability of the keywords; correspondingly, the training server forwards the received scores to a teacher management terminal.
3. The VR training system of claim 1, wherein the training server is specifically configured to:
grouping the students participating in training into different training scenes;
randomly selecting one training student as the target training role in each training scene, and completing the current training task together with the other training students;
after the current training task is finished, marking the participating students playing the target training role as replacement students;
and regrouping the rest students to enter into the next different training scenes, and respectively distributing the replacement students to each training scene until all the rest students play the target training role, and finishing the training task.
4. According to the VR practical training system, the VR equipment is further specifically used for:
determining the motion trail or direction of the current student participating in training according to the real-time positioning of the detection unit;
and matching a corresponding training scene according to the motion track or direction of the current student participating in training to display an image.
5. A VR training method is characterized by comprising the following steps:
receiving a practical training task distributed to students taking part in training by a teacher management end;
grouping the students according to the training tasks of the students; the training tasks of different training scenes are completed by distributing the training tasks to the same student, so that each student participating in training is sequentially distributed to a target training role;
sending the grouping result and the training task for each student to a teacher management terminal;
after the participating students receive the task link sent by the teacher, the whole process from entering a training scene to finishing the training task is monitored, and a grading result is sent to a teacher management terminal.
6. The VR training method of claim 5, wherein assigning the training tasks to the same training student for different training scenarios causes each training student to assign a target training role in turn, comprises:
grouping the participating students into different training scenes;
randomly selecting one training student as the target training role in each training scene, and completing the current training task together with the other training students;
after the current training task is finished, marking the participating students playing the target training role as replacement students;
and regrouping the rest students to enter into the next different training scenes, and respectively distributing the replacement students to each training scene until all the rest students play the target training role, so that the training task is finished.
7. The VR training method of claim 6, further comprising, before sending the scoring results to a teacher management terminal:
receiving scoring results of all students taking part in training uploaded by the voice recognition server; wherein the scoring result is obtained by scoring the voice information by the voice recognition server according to a scoring rule, and the scoring rule includes at least one of the following: and presetting the matching degree, the sound wave smoothness, the continuity and the logic reasonableness of the keywords.
8. The utility model provides a real device of instructing of VR which characterized in that includes:
the task receiving module is used for receiving the practical training tasks distributed to the students in training by the teacher management terminal;
the task allocation module is used for grouping the students participating in training according to the training tasks of the students participating in training; the training tasks are distributed to the same training student to complete different training scenes, so that each training student is sequentially distributed to a target training role;
the task sending module is used for sending the grouping result and the practical training task aiming at each student participating in training to the teacher management terminal;
and the monitoring and scoring module is used for monitoring the whole process from entering a training scene to finishing a training task after the training students receive the task link sent by the teacher and sending a scoring result to a teacher management terminal.
9. A computer-readable storage medium, having stored thereon a computer program, characterized in that the program, when executed by a processor, implements the VR practical training method of any of claims 5-7.
10. An electronic device comprising a memory, a processor, and a computer program stored on the memory and executable on the processor, wherein the computer program when executed by the processor implements the VR training method of any of claims 5-7.
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