CN114666648B - Video playing method and electronic equipment - Google Patents

Video playing method and electronic equipment Download PDF

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Publication number
CN114666648B
CN114666648B CN202210334474.4A CN202210334474A CN114666648B CN 114666648 B CN114666648 B CN 114666648B CN 202210334474 A CN202210334474 A CN 202210334474A CN 114666648 B CN114666648 B CN 114666648B
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video
barrage
playing
user
area
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CN114666648A (en
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尹聪辉
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Alibaba China Co Ltd
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Alibaba China Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • H04N21/4316Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations for displaying supplemental content in a region of the screen, e.g. an advertisement in a separate window
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/4728End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for selecting a Region Of Interest [ROI], e.g. for requesting a higher resolution version of a selected region
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/485End-user interface for client configuration
    • H04N21/4858End-user interface for client configuration for modifying screen layout parameters, e.g. fonts, size of the windows
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/488Data services, e.g. news ticker
    • H04N21/4884Data services, e.g. news ticker for displaying subtitles

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Human Computer Interaction (AREA)
  • Databases & Information Systems (AREA)
  • Business, Economics & Management (AREA)
  • Marketing (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

According to the video playing method and the electronic device, the first user can select the video barrage of the response video of other second users interested in the first user in the video playing interface, the effect of synchronously watching the main video and the response video is achieved, therefore entertainment and interactivity of video playing are effectively improved, and user experience is improved.

Description

Video playing method and electronic equipment
Technical Field
The embodiment of the application relates to the technical field of computers, in particular to a video playing method and electronic equipment.
Background
With the rapid development of media technology, watching video becomes an indispensable entertainment mode for people's life.
Currently, with development of barrage technology, users can synchronously view barrages related to videos when watching the videos so as to enrich video watching experience. However, the conventional video barrage generally adopts a text barrage display mode, so that a user cannot form better interaction with the barrage when watching the video, and the video entertainment based on the barrage is poor.
Disclosure of Invention
The video playing method and the electronic device are used for providing the user with the 'together-seen' immersive video sightseeing experience, and improving entertainment and interactivity of video playing.
In a first aspect, an embodiment of the present application provides a video playing method, in response to a first operation triggered by a video barrage in a video playing interface of a main video by a first user, displaying a same-screen playing area, and simultaneously playing a reaction video corresponding to the main video and the video barrage in the same-screen playing area;
the video bullet screen is used for recording the user response of the second user when watching the main video.
It can be known that, in this embodiment, the first user may select the video bullet screen of the reaction video of the other second user interested in the first user on the video playing interface, so as to achieve the effect of synchronously watching the main video and the reaction video, thereby effectively improving entertainment and interactivity of video playing and improving user experience.
Optionally, the video playing interface includes a video playing area for playing the main video and a barrage area for displaying the barrage; at least one barrage is displayed in a rolling mode in the barrage area, and the at least one barrage comprises a video barrage triggered by a first operation.
Optionally, when the video barrage is scrolled to the barrage area, the video barrage is in a dynamic playing state.
It is known that, for the video barrage, the video barrage is in a dynamic playing state when displayed in the barrage area, so that the first user can quickly read the video content expressed by the video barrage, and the first user can conveniently select the video barrage.
Optionally, the video playing interface plays the main video in a vertical screen playing mode; wherein the video playing area and the barrage area are not overlapped.
It is known that when the main video is played in the vertical screen playing mode, a large number of non-video playing areas can be reserved in the video playing interface as barrage areas, and the display mode can enable the display of the video barrage to be clearer, so that the first user can watch the video barrage conveniently.
Optionally, the method further comprises:
and responding to a second operation triggered by the first user on the on-screen playing area, and returning to the video playing interface for displaying the main video.
It can be known that the first user can return to view each bullet screen of the main video by triggering the second operation in the on-screen playing area.
Optionally, the video barrage is a time-delay barrage, and the response video corresponding to the video barrage is generated when the second user watches the main video at the historical moment.
It can be known that when the barrage in the barrage area is a delayed barrage, the first user will generate a viewing experience of watching the main video together with the second user when watching the main video through the same screen playing area, so as to improve the interactivity among the users in the video playing process.
Optionally, the video barrage is a real-time barrage, and the response video corresponding to the video barrage is generated when the second user watches the main video at the current moment.
It is known that when the barrage in the barrage area is a real-time barrage, the first user and the second user can realize the function of watching the main video together at the same time by taking the video barrage as a channel, so that the interactivity among the users in the video playing process is improved.
Optionally, displaying the on-screen playing area includes:
and splicing and displaying video pictures of the main video and the reaction video, and integrating and playing video audio tracks of the main video and the reaction video.
It is known that the audio track of the reaction video and the audio track of the main video are integrated and played, so that the immersion of the first user when watching the reaction video can be further improved, and the first user can conveniently build a 'watching together' video impression atmosphere.
In a second aspect, an embodiment of the present application provides an electronic device, including: a memory, a processor;
at least one processor; and
a memory;
the memory stores computer-executable instructions;
at least one processor executes computer-executable instructions stored in a memory, causing the at least one processor to perform the method as in the first aspect.
In a third aspect, embodiments of the present application provide a computer-readable storage medium having stored therein computer-executable instructions that, when executed by a processor, implement a method as in the first aspect.
In a fourth aspect, embodiments of the present application provide a computer program product comprising a computer program which, when executed by a processor, implements a method as in the first aspect.
According to the video playing method and the electronic device, the first user can select the video barrage of the response video of other second users interested in the first user in the video playing interface, the effect of synchronously watching the main video and the response video is achieved, therefore entertainment and interactivity of video playing are effectively improved, and user experience is improved.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the disclosure and together with the description, serve to explain the principles of the disclosure.
FIG. 1 is an interface diagram of a conventional video playback method;
FIG. 2 is a schematic diagram of a network architecture on which the present application is based;
fig. 3 is a flow chart of a video playing method according to an embodiment of the present application;
fig. 4 is a first interface schematic diagram of a video playing method according to an embodiment of the present application;
fig. 5 is a second interface schematic diagram of a video playing method according to an embodiment of the present application;
fig. 6 is a third interface schematic diagram of a video playing method according to an embodiment of the present application;
fig. 7 is a schematic diagram of a first scenario of a video playing method according to an embodiment of the present application;
fig. 8 is a second scene schematic diagram of a video playing method according to an embodiment of the present application;
fig. 9 is a schematic hardware structure of an electronic device provided in the present application.
Specific embodiments of the present disclosure have been shown by way of the above drawings and will be described in more detail below. These drawings and the written description are not intended to limit the scope of the disclosed concepts in any way, but rather to illustrate the disclosed concepts to those skilled in the art by reference to specific embodiments.
Detailed Description
Reference will now be made in detail to exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numbers in different drawings refer to the same or similar elements, unless otherwise indicated. The implementations described in the following exemplary examples are not representative of all implementations consistent with the present disclosure. Rather, they are merely examples of apparatus and methods consistent with some aspects of the present disclosure as detailed in the accompanying claims.
In the technical scheme of the application, the related processing such as collection, storage, use, processing, transmission, provision and disclosure of various information accords with the regulations of related laws and regulations and does not violate the popular regulations of the public order.
With the rapid development of media technology, watching video becomes an indispensable entertainment mode for people's life.
Currently, with development of barrage technology, users can synchronously view barrages related to videos when watching the videos so as to enrich video watching experience. However, the conventional video barrage generally adopts a text barrage display mode, so that a user cannot form better interaction with the barrage when watching the video, and the video entertainment based on the barrage is poor.
In a video playing scene, a user can browse videos through a video APP of the terminal. Fig. 1 is an interface schematic diagram of a conventional video playing method, and as shown in fig. 1, the video playing interface 100 includes not only a video playing area 101 but also a barrage area 102.
The video playing area 101 is used for playing the main video, and a user can play, pause, select progress, and the like of the main video through related component buttons arranged in the video playing area 101. The barrage area 102 is used for displaying the barrage corresponding to the main video. In this way, a user can view the video-related barrages synchronously while watching the main video, so as to enrich the video watching experience.
However, the prior barrage corresponding to the video generally adopts a text barrage display mode, so that a user cannot form better interaction with the barrage when watching the video, and the user experience is poor.
Aiming at the problems, the application provides a video playing method and electronic equipment, which are used for providing an immersive video sightseeing experience of 'watching together' for users and improving entertainment and interactivity of video playing.
Fig. 2 is a schematic diagram of a network architecture according to the present application, where the network architecture shown in fig. 2 may specifically include a terminal 1 and a server 2.
The terminal 1 may be a hardware device with a network communication function, a display function, and a touch function, which includes, but is not limited to, a smart phone, a tablet computer, a desktop computer, an internet of things device, etc., as shown in fig. 2, where the terminal 1 is specifically a smart phone.
The server 2 may be specifically disposed in a cloud server cluster, in which various databases including a video database and a bullet screen database are disposed. The server 2 can provide relevant services such as video playing and barrage playing for the user through communication interaction with the terminal 1.
The video playing method and the electronic device provided by the application are described in detail below through specific embodiments. The following embodiments may be combined with each other and may not be described in detail in some embodiments for the same or similar concepts or processes.
It should be noted that, the main execution body of the video playing method provided in this embodiment is the aforementioned terminal, and fig. 3 is a schematic flow chart of a video playing method provided in this embodiment. As shown in fig. 3, the method may include the following steps:
step 301, a first operation triggered by a video barrage in a video playing interface of a main video by a first user is responded, a same-screen playing area is displayed, and a reaction video corresponding to the main video and the video barrage is played in the same-screen playing area.
It should be noted that, the Reaction video (Reaction video) is a video recorded by a person reacting to something, and the Reaction video corresponding to the video bullet screen is used for recording the user Reaction when the second user views the main video.
The first operation is an operation of selecting a video bullet screen displayed on the video playing interface by a first user. Based on different touch modes, the first operation may specifically be a screen clicking operation performed by the first user based on the display position where the video barrage is located, or the first operation may specifically be a screen pressing operation performed by the first user based on the display position where the video barrage is located, and so on.
The present embodiment provides a first user with a "see together" video playing function, and the following further describes the present embodiment with reference to the accompanying drawings:
fig. 4 is a first interface schematic diagram of a video playing method according to an embodiment of the present application, and as shown in the left diagram of fig. 4, in this embodiment, a video playing interface 400 includes a barrage area 401 for displaying a barrage and a video playing area 402 for playing a main video.
At least one of the tiles is scrolled within the tile area 401 and includes a video tile 403 whose video content is used to characterize the second user's reaction in viewing the main video currently being played on the video playback interface 400. In addition to the video bullet screen 403 described above, other types of bullet screens, such as text bullet screens, and/or image bullet screens, are included in the bullet screen area 401.
For the bullet screen area 401, various manners of scrolling display of each bullet screen in its area may be included, for example, scrolling display from the right side of the bullet screen area to the left side of the bullet screen area; in another example, scrolling from above the bullet screen area to below the bullet screen area, etc., the present embodiment is not limited thereto.
In order to make the display of the video bullet screen clearer, optionally, with continued reference to the left diagram of fig. 4, the video playing interface 400 uses a vertical screen playing mode to play the main video. Specifically, based on the vertical screen play mode, in addition to the video play area 402 for displaying the main video, there may be a large number of redundant areas in the video play interface 400, and the redundant areas may be used as the bullet screen area 401. In other words, the video playing area 402 and the bullet screen area 401 do not coincide. Through the display mode, the video barrage in the barrage area can be displayed more clearly, and the first user can watch the video barrage conveniently.
After the first user triggers the first operation, as shown in the right diagram of fig. 4, an on-screen playing area 404 is displayed on the video playing interface 400, and a reaction video corresponding to the main video and the video barrage is synchronously played in the on-screen playing area 404.
When the same-screen playing area 404 is displayed on the video playing interface, the video frames of the main video and the reaction video can be spliced and displayed, and the video audio tracks of the main video and the reaction video can be integrated and played. It is known that the immersion of the first user when watching the reaction video can be further improved in such a way, so that a 'watching together' audiovisual atmosphere is conveniently created for the first user.
By the method, the first user can watch the main video and watch the reaction of other users (second users) watching the main video, and the playing mode can create a sightseeing atmosphere for the first user and the other users 'together watching' the main video, so that the watching experience of the users is improved.
On the basis of the embodiment, in order to provide a better video barrage playing effect for a user, when the video barrage is displayed in a barrage area in a rolling way, the video barrage is in a dynamic playing state.
Fig. 5 is a second interface schematic diagram of a video playing method according to an embodiment of the present application, and fig. 5 shows a barrage change of a video barrage 501 in a dynamic playing state from time T1 to time T2. Fig. 5 illustrates, on the left side, a video playing interface of the terminal at time T1, and at time T1, a physical form of the second user in the video bullet screen 501 placed in front of the chest with both hands; fig. 5 illustrates the video playing interface of the terminal at time T2, and at time T2, the second user in the video bullet screen 501 adopts a body form of holding the mouth with both hands.
Of course, during the change from time T1 to time T2 shown in fig. 5, the location of each of the bullet screens within the bullet screen area, including the video bullet screen 501, will also change, as in the left view of fig. 5, the video bullet screen 501 is located near the display location to the right of the interface, while in the right view of fig. 5, the video bullet screen 501 will move to the display location near the left of the interface. By the method for displaying the bullet screen video in the dynamic playing mode in the bullet screen video rolling display process, the first user can quickly read the video content expressed by the video bullet screen, and the first user can conveniently select the video content.
Based on the above embodiments, in order to facilitate the use of the user, the terminal will also respond to the second operation triggered by the first user on the on-screen playing area, stop displaying the on-screen playing area, and return to the video playing interface for displaying the main video.
The second operation may be any type of touch operation, for example, the second operation is specifically a click operation on a designated position of the on-screen playing area.
Specifically, fig. 6 is a third interface schematic diagram of a video playing method according to the embodiment of the present application, and as shown in the left diagram of fig. 6, a "return" touch button 602 is further disposed in the on-screen playing area 601. After clicking the second operation of the "return" touch button 602, as shown in the right diagram of fig. 6, the interface will not display the on-screen playing area 601, but return to the original video playing interface of the main video including the barrage area 603, at which time, the user may continue to browse the main video and the barrage corresponding to the main video. By the method, more interaction choices can be provided for the user, and the user can use the method conveniently.
According to the method and the device, the main video playing function is provided for the first user, the display function of the video barrage is also provided for the first user, the first user can select the video barrage of the response video of other interested second users in the video barrage, the effect of synchronously watching the main video and the response video is achieved, therefore entertainment and interactivity of video playing are effectively improved, and user experience is improved.
On the basis of the above embodiments, the video playing method provided by the present application can be applied to various scenes.
In one of the scenes, the video barrage corresponding to the main video may be a delayed barrage. Correspondingly, the response video corresponding to the video barrage is generated when the second user watches the main video at the historical moment.
Fig. 7 is a schematic diagram of a first scenario of a video playing method provided in the embodiment of the present application, under the scenario, as shown in fig. 7, when a first user obtains a video playing service from a server through a terminal as a current time, each bullet screen displayed in a bullet screen area 701 of the terminal is generated by a second user through the terminal at a historical time and is stored in the server.
As shown in the upper part of fig. 7, a barrage editing area 702 is also provided for the user on the video playing interface, and when each second user views the main video at the historical time, different types of barrages including video barrages, picture barrages, text barrages and the like can be edited and generated through the barrage editing area 702. The barrages and the playing progress of the main video corresponding to the barrages are stored in the server in an associated mode. As shown in the right side of fig. 7, when the first user browses to the corresponding play progress at the current time, each of the above-mentioned edited backlashes will be displayed in the backlashes area 701 for the first user to watch. At this time, for the first user, the first user can watch the reaction video of other users when watching the same progress of the main video, so as to realize a 'together watching' function and obtain an immersive watching experience.
In another scenario, the video barrage corresponding to the primary video may be a real-time barrage. Correspondingly, the reaction video corresponding to the video barrage is generated when the second user watches the main video at the current moment.
Fig. 8 is a schematic diagram of a second scenario of a video playing method provided in the embodiment of the present application, where in the scenario, as shown in fig. 8, with a time when a first user obtains a video playing service from a server through a terminal as a current time, each bullet screen displayed in a bullet screen area 801 of the terminal is generated by the second user at the current time through the terminal and is stored in the server.
As shown above in fig. 8, in this scenario, the video playback interface would also provide a video capture area 802 for the user, and a second user could turn on the real-time video capture function to display the captured video in the video capture area 802.
At this time, the server will provide the synchronous playing service of the main video for each user including the first user and the second user, and the first user and the second user can see the main video with the same playing progress. Because each second user plays the main video and simultaneously starts the video acquisition function, at this time, the user response of each second user watching the main video is recorded as a response video, and a real-time video barrage is generated. The real-time video barrage is sent to the barrage area 801 of the video playing area of the first user terminal through the server, at this time, the first user can select any video barrage based on own preference, so that the main video and the response video corresponding to the video barrage can be played simultaneously. In this way, a multi-user "look together" function is implemented such that the first user gets an immersive viewing experience.
Fig. 9 is a schematic hardware structure of an electronic device provided in the present application, and as shown in fig. 9, an embodiment of the present application provides an electronic device, where a memory of the electronic device may be used to store at least one program instruction, and a processor is used to execute the at least one program instruction, so as to implement the technical solution of the foregoing method embodiment. The implementation principle and technical effects are similar to those of the related embodiments of the method, and are not repeated here.
The embodiment of the application provides a chip. The chip comprises a processor for invoking a computer program in a memory to perform the technical solutions in the above embodiments. The principle and technical effects of the present invention are similar to those of the above-described related embodiments, and will not be described in detail herein.
The embodiment of the application provides a computer program product, which enables an electronic device to execute the technical scheme in the embodiment when the computer program product runs on the electronic device. The principle and technical effects of the present invention are similar to those of the above-described related embodiments, and will not be described in detail herein.
The embodiment of the application provides a computer readable storage medium, on which program instructions are stored, which when executed by an electronic device, cause the electronic device to execute the technical solution of the above embodiment. The principle and technical effects of the present invention are similar to those of the above-described related embodiments, and will not be described in detail herein.
The foregoing detailed description of the embodiments has further described the objects, technical solutions and advantageous effects of the present application, and it should be understood that the foregoing is only a detailed description of the present application and is not intended to limit the scope of the present application, and any modifications, equivalent substitutions, improvements, etc. made on the basis of the technical solutions of the present application should be included in the scope of protection of the present application.

Claims (6)

1. A video playing method, comprising:
responding to a first operation triggered by a video barrage in a video playing interface of a main video by a first user, displaying a same-screen playing area, and simultaneously playing a reaction video corresponding to the main video and the video barrage in the same-screen playing area;
the video playing interface comprises a video playing area used for playing the main video and a barrage area used for displaying the barrage, the video playing area is not overlapped with the barrage area, and at least one barrage is displayed in the barrage area in a rolling mode and comprises the video barrage; when the video barrage is displayed in a rolling manner to the barrage area, the video barrage is in a dynamic playing state;
the video barrage is a delay barrage, and the response video corresponding to the video barrage is generated when the second user watches the main video at the historical moment;
the video barrage is a real-time barrage, the response video corresponding to the video barrage is generated when the second user watches the main video at the current moment, a video acquisition area is displayed on a video playing interface, and the video acquisition area is used for acquiring and displaying the user response of the second user watching the main video at the current moment.
2. The video playback method of claim 1, wherein the at least one bullet screen comprises the video bullet screen triggered by the first operation.
3. The video playing method according to claim 2, wherein the video playing interface plays the main video in a vertical screen playing mode.
4. A video playing method according to any one of claims 1 to 3, further comprising:
and responding to a second operation triggered by the first user on the same-screen playing area, and returning to the video playing interface for displaying the main video.
5. A video playing method according to any one of claims 1 to 3, wherein the displaying the on-screen playing area includes:
and splicing and displaying the video pictures of the main video and the reaction video, and integrating and playing the video audio tracks of the main video and the reaction video.
6. An electronic device, comprising:
at least one processor; and
a memory;
the memory stores computer-executable instructions;
the at least one processor executing computer-executable instructions stored in the memory causes the at least one processor to perform the method of claims 1-5.
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