CN114405002A - Internet game data intelligent storage analysis management system - Google Patents

Internet game data intelligent storage analysis management system Download PDF

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CN114405002A
CN114405002A CN202210084665.XA CN202210084665A CN114405002A CN 114405002 A CN114405002 A CN 114405002A CN 202210084665 A CN202210084665 A CN 202210084665A CN 114405002 A CN114405002 A CN 114405002A
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game
user
information
data
platform
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CN114405002B (en
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陈梓
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Shenzhen Feiniaoyu Technology Development Co ltd
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Shenzhen Feiniaoyu Technology Development Co ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections

Abstract

The invention discloses an intelligent storage, analysis and management system for internet game data. The intelligent storage, analysis and management system for the internet game data comprises a game data information extraction module, a game data storage space setting module, a game data processing and analysis module, a game data storage module, an information correction module and an information sending terminal; the invention effectively solves the problem that the current storage mode can not effectively save the storage memory of the internet game data by setting the game data storage space, realizes the optimization of the internet data storage, and simultaneously analyzes according to the user loyalty index, the user heat index, the user preference index corresponding to each game role and the user preference index corresponding to each game mode type corresponding to each game area, provides decision-making data for the design, optimization and the like of the internet game platform on the game mode and the game role, and greatly improves the optimization effect of the internet game platform.

Description

Internet game data intelligent storage analysis management system
Technical Field
The invention belongs to the technical field of game data storage, analysis and management, and relates to an intelligent storage, analysis and management system for internet game data.
Background
With the rapid development of internet technology, internet games are gradually diversified and enriched, internet games are popular in young years according to gorgeous game scenes and diversified game modes, and internet game data need to be stored, analyzed and managed in order to guarantee the experience of people in the internet games.
The current internet game data storage mode is mainly to be put into a database for storage, needs to occupy a large memory space, and meanwhile, the analysis on the internet game data mainly analyzes the number of users corresponding to an internet game platform, the distribution of the users and the retention problems of the users, and obviously, the current internet game data storage and analysis mode also has the following problems:
1. at present, the internet game data storage mode is integrally stored in a database, partition storage is not carried out according to different game areas, and meanwhile, storage space setting is not carried out according to the divided storage areas, so that the data storage memory cannot be saved in the current internet game data storage mode, and meanwhile, the game loading efficiency of a user cannot be improved in the current data storage mode.
2. The internet game is generally provided with a plurality of game mode types and a plurality of game roles, the aspects of selecting the game mode types and the game roles corresponding to the user and the like are not analyzed at present, decision-making data cannot be provided for the design, optimization and the like of the game modes and the game roles in the internet game platform, and the viscosity of the user and the internet game platform cannot be improved to the greatest extent;
3. in order to ensure the smoothness and stability of a user in a game process, an internet game platform generally sets a plurality of game areas, and currently, game data corresponding to each game area are not analyzed, so that the optimization effect of each game area cannot be improved, and meanwhile, effective data reference cannot be provided for subsequent integration, modification, perfection and the like of each game area.
Disclosure of Invention
In view of the above, in order to solve the problems in the background art, an intelligent storage, analysis and management system for internet game data is provided, which realizes the classified storage, accurate analysis and efficient management of the game data of the internet game platform;
the purpose of the invention can be realized by the following technical scheme:
the invention provides an internet game data intelligent storage analysis management system, which comprises:
the game data information extraction module is used for extracting game data corresponding to a target internet game platform from a background of the target internet game platform, wherein the game data comprises game basic data information and game associated data information;
the game data storage space setting module is connected with the game data information extraction module and is used for preliminarily processing game basic data information and game associated data information corresponding to the target internet game platform and setting a game data storage space;
the game data storage module is connected with the game data storage space setting module and comprises basic game data storage and user game data storage;
the information correction module is connected with the game data storage module and used for setting a change scene and correcting the storage space when the game data triggers a certain change scene;
the game data processing and analyzing module is connected with the game data storage module and is used for processing and analyzing the corresponding game associated data information in the target internet game platform;
and the information sending terminal is connected with the game data processing and analyzing module and is used for sending the analysis result of the game related data information in the target internet game platform in the game data processing and analyzing module to the operation analyst corresponding to the target internet game platform.
As a preferred scheme, the game basic data information and the game associated data information in the game data information extraction module are specifically as follows:
the game basic data information comprises game area information, game mode information and game role information corresponding to a target internet game platform, wherein the game area information is a name corresponding to each game area, the game mode information is a game mode type, and the game role information is the number of game roles and the name corresponding to each game role;
the game associated data information comprises registration information, online information, basic game information and operation information corresponding to each user in the target internet game platform.
As a preferred scheme, the registration information, online information, basic game information and operation information corresponding to each user in the target internet game platform are specifically as follows:
the registration information corresponding to each user is the registration date, the registration account and the registration game area name corresponding to each user;
the online information corresponding to each user is the online times corresponding to each user, the online time point corresponding to each online time of each user and the online time length corresponding to each online time;
the basic game information corresponding to each user is backpack information and account information corresponding to each user, wherein the backpack information corresponding to each user comprises the number of owned game roles corresponding to each user, the name of each owned game role corresponding to each user, the number of owned game equipment of each user and the corresponding grade of each owned game equipment of each user, and the account information corresponding to each user comprises the account grade corresponding to each user, the consumption times, the consumption time point corresponding to each consumption and the consumption amount corresponding to each consumption;
the operation information corresponding to each user comprises the game times corresponding to each online time of each user, the selected game mode type corresponding to each game when each online time is carried out, the name of the selected game role corresponding to each game when each online time is carried out and the operation score corresponding to each game when each online time is carried out.
As an optimized scheme, the game data storage space setting module performs a preliminary processing on game basic data information and game associated data information corresponding to a target internet game platform in the following specific process:
marking each game area corresponding to the target internet game platform as X according to each corresponding game area in the target internet game platformiI 1,2, the game mode information, the game role information and the game area information are integrated to generate game basic data information corresponding to each game area;
according to the corresponding user registration information in the target internet game platform, counting the number of corresponding users in each game area in the target internet game platform, and acquiring the online information, the basic game information and the operation information corresponding to each user in each game area;
and screening the types corresponding to the users in the game areas according to the registration information, the online information, the basic game information and the operation information corresponding to the users in the game areas, wherein the user types comprise key users, qualification users, active users, common users and new users.
As a preferred scheme, the specific setting process for setting the game data storage space in the game data storage space setting module is as follows:
setting data storage spaces of all game areas according to comprehensive data information corresponding to all game areas of a target internet game platform and types corresponding to all users in all game areas, wherein each game area storage space comprises a basic data storage subspace and a user data storage subspace corresponding to all game areas, and acquiring storage path positions of the basic data storage subspace and the user data storage subspace corresponding to all game area areas;
setting a key user data storage subspace, a qualification user data storage subspace, an active user data storage subspace, a common user data storage subspace and a new user data storage subspace according to the type corresponding to each user in each game area of the target internet game platform, and acquiring the storage path position corresponding to each type of user data storage subspace.
Preferably, the basic game data store is used for importing comprehensive data information corresponding to each game area of the target internet game platform into a basic data storage subspace corresponding to each game area, the user game data store is used for importing registration information, online information, basic game information and operation information corresponding to each type of user in each game area of the target internet game platform into a data storage subspace corresponding to each type of user, and the data storage subspace corresponding to each type of user in each game area after the information is imported is embedded into a user data storage subspace corresponding to each game area.
Preferably, the scene change in the information correction module includes a game area change and a user type change.
Preferably, the processing and analyzing of the game-related data information corresponding to the target internet game platform is used for processing and analyzing the user loyalty and the user popularity corresponding to each game area, and further, the user loyalty index corresponding to each game area and the user popularity index corresponding to each game area are counted.
As a preferred scheme, the processing and analyzing of the game related data information corresponding to the target internet game platform is used for processing and analyzing the user preference corresponding to each game role and the user preference corresponding to each game mode type in the target internet game platform, and further, the user preference index corresponding to each game role and the user preference index corresponding to each game mode type of the target internet game platform are counted.
As a preferred scheme, the specific sending process of the information sending terminal is as follows: the method comprises the steps of obtaining user loyalty indexes corresponding to all game areas in a target internet platform, user heat indexes corresponding to all game areas, user preference indexes corresponding to all game roles and user preference indexes corresponding to all game mode types, and sending the user loyalty indexes corresponding to all game areas in the target internet platform, the user heat indexes corresponding to all game areas, the user preference indexes corresponding to all game roles and the user preference indexes corresponding to all game mode types to operation analysts corresponding to the target internet game platform.
Compared with the prior art, the intelligent storage, analysis and management system for the internet game data has the following beneficial effects:
the invention provides an internet game data intelligent storage analysis management system, which effectively solves the problem that the current storage mode can not effectively save the storage memory of internet game data by extracting the game data corresponding to a target internet game platform from a background of the target internet game platform, setting the storage space according to the extracted game data and storing each game data in the corresponding storage space, realizes the optimization of internet data storage, improves the game loading efficiency of users, and simultaneously provides decision-making data for the design, optimization and the like of game modes and game roles of the internet game platform by analyzing the user loyalty index, the user heat index, the user preference index corresponding to each game role and the user preference index corresponding to each game mode type in each game area in the target internet game platform, the viscosity of each user and the internet game platform is improved to the maximum extent, meanwhile, effective data reference is provided for subsequent integration, modification, perfection and the like of each game area to a certain extent, and the optimization effect of each game area of the internet game platform can be greatly improved.
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In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings used in the description of the embodiments will be briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and it is obvious for those skilled in the art that other drawings can be obtained according to the drawings without creative efforts.
FIG. 1 is a schematic diagram showing the connection of modules of the system of the present invention.
Detailed Description
While the foregoing is directed to embodiments of the present invention, other and further embodiments of the invention may be devised without departing from the basic scope thereof, and the scope thereof is determined by the claims that follow.
Referring to fig. 1, an internet game data intelligent storage analysis management system includes a game data information extraction module, a game data storage space setting module, a game data processing and analysis module, a game data storage module, an information correction module, and an information sending terminal;
the game data information extraction module is used for extracting game data corresponding to a target internet game platform from a background of the target internet game platform, wherein the game data comprises game basic data information and game associated data information;
specifically, the game basic data information and the game associated data information in the game data information extraction module are as follows:
the game basic data information comprises game area information, game mode information and game role information corresponding to a target internet game platform, wherein the game area information is a name corresponding to each game area, the game mode information is a game mode type, and the game role information is the number of game roles and the name corresponding to each game role;
in a specific embodiment, the game mode includes a competition mode, a regular mode, a man-machine mode, and the like, and each mode is further associated with a plurality of sub-modes, such as: the competition mode comprises a single-person sub-mode, a multi-person sub-mode and the like.
The game associated data information comprises registration information, online information, basic game information and operation information corresponding to each user in the target internet game platform.
Further, the specific contents of the registration information, the online information, the basic game information and the operation information corresponding to each user in the target internet game platform are as follows:
the registration information corresponding to each user is the registration date, the registration account and the registration game area name corresponding to each user;
the online information corresponding to each user is the online times corresponding to each user, the online time point corresponding to each online time of each user and the online time length corresponding to each online time;
the basic game information corresponding to each user is backpack information and account information corresponding to each user, wherein the backpack information corresponding to each user comprises the number of owned game roles corresponding to each user, the name of each owned game role corresponding to each user, the number of owned game equipment of each user and the corresponding grade of each owned game equipment of each user, and the account information corresponding to each user comprises the account grade corresponding to each user, the consumption times, the consumption time point corresponding to each consumption and the consumption amount corresponding to each consumption;
the operation information corresponding to each user comprises the game times corresponding to each online time of each user, the selected game mode type corresponding to each game when each online time is carried out, the name of the selected game role corresponding to each game when each online time is carried out and the operation score corresponding to each game when each online time is carried out.
The embodiment of the invention provides a cushion for subsequent game data storage space setting and game data processing and analysis by extracting the game data corresponding to the target internet game platform from the background of the target internet game platform, and promotes the progress of game data storage space setting and game data processing and analysis.
The game data storage space setting module is connected with the game data information extraction module and is used for carrying out primary processing on game basic data information and game associated data information corresponding to the target internet game platform and carrying out game data storage space setting;
it should be noted that, the specific process of performing preliminary processing on the game basic data information and the game associated data information corresponding to the target internet game platform in the game data storage space setting module is as follows:
1) marking each game area corresponding to the target internet game platform as X according to each corresponding game area in the target internet game platformiI 1,2, the game mode information, the game role information and the game area information are integrated to generate game basic data information corresponding to each game area;
2) according to the user registration information corresponding to the target internet game platform, counting the number of users corresponding to each game area in the target internet game platform, and acquiring online information, basic game information and operation information corresponding to each user in each game area;
illustratively, the specific statistical process corresponding to the number of users in each game area in the statistical target internet game platform is as follows: and comparing the registered game area names corresponding to the users with each other according to the registered game area names corresponding to the users in the target internet game platform, screening out the users corresponding to the game areas in the target internet platform, and further counting the number of the users corresponding to the game areas in the target internet platform.
3) And screening the types corresponding to the users in the game areas according to the registration information, the online information, the basic game information and the operation information corresponding to the users in the game areas, wherein the user types comprise key users, qualification users, active users, common users and new users.
In another example, the specific screening process for screening out the user type corresponding to each user in each game area is as follows:
a1, calling the registration date corresponding to each user in each game area according to the registration information corresponding to each user in each game area, comparing the registration date corresponding to each user in each game area with the standard registration date interval corresponding to the new user, and if the registration date corresponding to a user in a certain game area is in the standard registration date interval corresponding to the new user, marking the type corresponding to the user as the new user;
a2, calling the online times corresponding to each user in each game area, the online time point corresponding to each online time and the online time length corresponding to each online time according to the online information corresponding to each user in each game area, obtaining the comprehensive online time length corresponding to each online time of each user in each game area, calculating the online frequency corresponding to each user in each game area, comparing the comprehensive online time length and the online frequency corresponding to each user in each game area with the standard online time length and the standard online frequency corresponding to an active user, and if the comprehensive online time length and the online frequency corresponding to a certain user in a certain game area all accord with the standard online time length and the standard online frequency corresponding to the active user, marking the type corresponding to the user in the game area as an active user;
in this embodiment, theThe online frequency calculation formula corresponding to each user in each game area is
Figure BDA0003487040830000091
Showing the online frequency corresponding to the r < th > user in the ith game area,
Figure BDA0003487040830000092
the game system is characterized by representing the interval duration between the online time point corresponding to the last online time point when the ith user in the ith game area is online for the last time and the online time point corresponding to the first online time point, y represents the online times, r represents the number of each user corresponding to each game area, and r is 1, 2.
A3, calling the number of owned game roles, the number of owned game equipment, the level corresponding to the owned game equipment and the operation score corresponding to each game when online according to the basic game information and the operation information corresponding to each user in each game area, and obtaining the average operation score corresponding to the user according to the operation score corresponding to each game when online;
a4, matching and comparing the number of owned game roles, the number of owned game equipment, the level and average operation score corresponding to each owned game equipment in each game area with the number of standard owned game roles, the number of standard owned game equipment, and the level and standard operation score corresponding to each standard owned game equipment corresponding to a senior user, and if the number of owned game roles, the number of owned game equipment, the level and average operation score corresponding to each owned game equipment of a certain user in a certain game area all accord with the number of standard owned game roles, the number of standard owned game equipment, and the level and standard operation score corresponding to each standard owned game equipment corresponding to the senior user, marking the type corresponding to the user in the game area as a senior user;
a5, calling account number grades, consumption times, consumption time points corresponding to each consumption and consumption amount corresponding to each consumption in each game area according to basic game information corresponding to each user in each game area, counting consumption frequency and total consumption amount corresponding to each user in each game area, comparing the account number grades, consumption frequency and total consumption amount corresponding to each user in each game area with standard account number grades, standard consumption frequency and standard consumption amount corresponding to key users, and recording the type corresponding to the user in the game area as a key user type if the account number grades, consumption frequency and total consumption amount corresponding to a certain user in the game area all accord with the standard account number grades, standard consumption frequency and standard consumption amount corresponding to the key users;
in this embodiment, the consumption frequency calculation formula corresponding to each user in each game area is
Figure BDA0003487040830000101
Showing the consumption frequency, X, corresponding to the r-th user in the ith game area1 ir-X0 irAnd the time interval between the consumption time point corresponding to the last consumption of the ith user in the ith game area and the consumption time point corresponding to the first consumption of the ith user is shown, and k represents the consumption times.
A6, acquiring the number of new users, active users, qualification users and key users in each game area, extracting the numbers corresponding to the new users, the active users, the qualification users and the key users, filtering the new users, the active users, the qualification users and the key users, marking the user types corresponding to the remaining users in each game area after filtering as common users, and acquiring the user types corresponding to the users in each game area according to the mode.
It should be further noted that, the specific setting process for setting the game data storage space in the game data storage space setting module is as follows:
setting data storage spaces of all game areas according to comprehensive data information corresponding to all game areas of a target internet game platform and types corresponding to all users in all game areas, wherein each game area storage space comprises a basic data storage subspace and a user data storage subspace corresponding to all game areas, and acquiring storage path positions of the basic data storage subspace and the user data storage subspace corresponding to all game area areas;
setting a key user data storage subspace, a qualification user data storage subspace, an active user data storage subspace, a common user data storage subspace and a new user data storage subspace according to the type corresponding to each user in each game area of the target internet game platform, and acquiring the storage path position corresponding to each type of user data storage subspace.
According to the embodiment of the invention, the storage space is set according to the extracted game data, so that the problem that the current storage mode cannot save the storage memory of the internet game data is effectively solved, the internet data storage is optimized, the game loading efficiency of a user is improved, and the stability and the calling convenience of the internet game data storage are also effectively improved.
The game data storage module is connected with the game data storage space setting module and comprises basic game data storage and user game data storage, wherein the basic game data storage is used for importing comprehensive data information corresponding to each game area of the target internet game platform into basic data storage subspaces corresponding to each game area, the user game data storage is used for importing registration information, online information, basic game information and operation information corresponding to each type of user in each game area in the target internet game platform into data storage subspaces corresponding to each type of user, and embedding the data storage subspaces corresponding to each type of user in each game area after information is imported into user data storage subspaces corresponding to each game area.
The information correction module is connected with the game data storage module and used for setting a change scene, and correcting the storage space when the game data triggers a certain change scene, wherein the change scene comprises game area change and user type change;
in one embodiment, the game area modification corresponds to a storage space correction process that: when the target internet game platform increases, integrates or deletes the game area, the corresponding game area data storage space is corrected, and simultaneously the content of the corrected game area data storage space is synchronously corrected;
in another embodiment, the storage space correction process corresponding to the user type change is: when certain game data information corresponding to a certain user in a certain game area of a target internet platform does not accord with standard game data information corresponding to the type of the user where the user is located currently, matching and comparing various game data information corresponding to the user with standard game data information corresponding to various types of users to obtain the type of the target user corresponding to the user currently, changing the type of the user corresponding to the user, and simultaneously transferring various game data information corresponding to the user to a data storage subspace of the target type corresponding to the user currently, wherein various game data information corresponding to the user is registration information, online information, basic game information and operation information.
The game data processing and analyzing module is connected with the game data storage module and is used for processing and analyzing the corresponding game associated data information in the target internet game platform;
as a specific embodiment of the present invention, the processing and analyzing of the game-related data information corresponding to the target internet game platform is used for processing and analyzing the user loyalty and the user popularity corresponding to each game area, and further, counting the user loyalty index corresponding to each game area and the user popularity index corresponding to each game area.
The specific statistical process of the user loyalty index corresponding to each game area and the user popularity index corresponding to each game area comprises the following steps:
step 1, acquiring the number of users corresponding to each game area of a target internet platform, extracting the registration date corresponding to each user in each game area, further acquiring the registration duration corresponding to each user in each game area, and calculating the average registration duration corresponding to each game area by using an average value calculation method;
step 2, extracting online times corresponding to each user in each game area, online time points corresponding to each online time of each user and online duration corresponding to each online time according to online information corresponding to each user in each game area, counting online frequency and comprehensive online duration corresponding to each user in each game area, and calculating average online times, average comprehensive online duration and average online frequency of the users corresponding to each game area by using an average value calculation method;
step 3, extracting the consumption times corresponding to each user in each game area, the consumption time point corresponding to each consumption time and the consumption amount corresponding to each consumption time according to the basic game information corresponding to each user in each game area, counting the consumption frequency and the comprehensive consumption amount corresponding to each user in each game area, and calculating the average consumption times, the average consumption frequency and the average consumption amount of the users corresponding to each game area by using an average value calculation method;
step 4, calculating the user loyalty index corresponding to each game area by using the user loyalty index calculation formula corresponding to each game area, and marking as ZDi,ZDiThe user loyalty index corresponding to the ith game zone is expressed, wherein the calculation formula of the user loyalty index corresponding to each game zone is
Figure BDA0003487040830000131
Eta 1, eta 2, eta 3 and eta 4 are preset coefficients,
Figure BDA0003487040830000132
the average registration time length, the average consumption times, the average consumption frequency and the average consumption amount of the user corresponding to each game area are respectively expressed, yt, yc, yx and ym are respectively preset standard registration time length, standard consumption times, standard consumption frequency and standard consumption amount of the user.
Step 5, calculating the user popularity index corresponding to each game area by using the user popularity index calculation formula corresponding to each game area, and marking the user popularity index as FDi,FDiIndicating the user heat index corresponding to the ith game area wherein,the user heat index corresponding to each game area is calculated according to the formula
Figure BDA0003487040830000141
Mu 1, mu 2 and mu 3 are preset coefficients,
Figure BDA0003487040830000142
respectively representing the average online times, the average comprehensive online time and the average online frequency corresponding to the ith game area, and respectively representing the yc, yt' and ys as the preset user standard online times, the standard online time and the standard online frequency.
It should be noted that the online frequency and the consumption frequency calculation mode are shown in the type screening process corresponding to each user in each game area, and are not described herein again.
As another specific embodiment of the present invention, the processing and analyzing of the game-related data information corresponding to the target internet game platform is used for processing and analyzing the user preference corresponding to each game role and the user preference corresponding to each game mode type in the target internet game platform, so as to count the user preference index corresponding to each game role and the user preference index corresponding to each game mode type of the target internet game platform.
Specifically, the specific statistical process of the user preference index corresponding to each game role and the user preference index corresponding to each game mode type of the target internet game platform includes the following steps:
the method comprises the steps of firstly, acquiring equipment information corresponding to each user in each game area of a target internet game platform, extracting names of owned game roles corresponding to each user in each game area, and further counting the names of owned game roles corresponding to each user of the target internet game platform;
secondly, comparing the names of owned game roles corresponding to each user of the target internet game platform with each other, and screening out the number of owned users corresponding to each game role of the target internet game platform;
thirdly, acquiring online information corresponding to each user in each game area in the target internet game platform, extracting a selected game mode type and a selected game role name corresponding to each game when each user in each game area is online for each time, and further counting the selected game mode type and the selected game role name corresponding to each time when each user in the target internet game platform is online for each time;
comparing the selected game mode types corresponding to each game when each user is online in the target internet game platform, and counting the number of the selected users corresponding to each game mode type in the target internet game platform and the comprehensive selection times corresponding to each game mode type;
fifthly, counting the number of the users selected by each game role in the target internet game platform and the comprehensive selection times corresponding to each game role according to the analysis mode of the selected game mode type;
sixthly, calculating the user preference index corresponding to each game role of the target internet game platform by using a user preference index calculation formula corresponding to each game role, wherein the preference index calculation formula corresponding to each game role is
Figure BDA0003487040830000151
JPuRepresents a user preference index corresponding to the u-th game role of the target internet game platform,
Figure BDA0003487040830000153
for presetting correction factors, JHu、XHu、XCuRespectively representing the number of owned users, the number of selected users and the comprehensive selection times corresponding to the u-th game role of the target internet game platform, PR representing the number of users corresponding to the target platform, YHu、YCuThe method includes the steps that the number of preset selection users and the preset selection times corresponding to the u-th game role of a target internet game platform are respectively, u represents a game role number, and u is 1, 2.
Seventhly, calculating each game of the target internet game platform by using the user preference index calculation formula corresponding to each game modeThe user preference index corresponding to the game mode type, wherein the user preference index calculation formula corresponding to each game mode type is
Figure BDA0003487040830000152
MPqRepresents the user preference integer corresponding to the qth game mode type of the target internet game platform, MRq、MCqRespectively representing the number of the selected users, the comprehensive selection times, YR corresponding to the qth game mode type of the target internet game platformq、YMq、NMqThe method comprises the steps of presetting selection user quantity, presetting selection times and presetting user game mode preference indexes corresponding to the qth game mode type of a target internet game platform, wherein sigma 1 and sigma 2 are presetting correction factors, q represents the serial number of each game mode type, and q is 1 and 2.
According to the embodiment of the invention, through analyzing the user loyalty index corresponding to each game area in the target internet game platform, the user heat index corresponding to each game area, the user preference index corresponding to each game role and the user preference index corresponding to each game mode type, decision-making data are provided for the design, optimization and the like of the game modes and the game roles in the internet game platform, the viscosity of each user and the internet game platform is improved to the maximum extent, meanwhile, effective data references are provided for the subsequent integration, modification, perfection and the like of each game area to a certain extent, and the optimization effect of each game area of the internet game platform can be greatly improved.
And the information sending terminal is connected with the game data processing and analyzing module and is used for sending the processing and analyzing result of the game data processing and analyzing module on the corresponding game associated data information in the target internet game platform to the operation analyst corresponding to the target internet game platform.
Specifically, the specific sending process of the information sending terminal is as follows: the method comprises the steps of obtaining user loyalty indexes corresponding to all game areas in a target internet platform, user heat indexes corresponding to all game areas, user preference indexes corresponding to all game roles and user preference indexes corresponding to all game mode types, and sending the user loyalty indexes corresponding to all game areas in the target internet platform, the user heat indexes corresponding to all game areas, the user preference indexes corresponding to all game roles and the user preference indexes corresponding to all game mode types to operation analysts corresponding to the target internet game platform.
The embodiment of the invention promotes the multi-aspect understanding degree of the target internet game platform operation analyst on the game data by transmitting the information, thereby effectively promoting the operation analyst to optimize and perfect the target internet game platform game.
The foregoing is merely exemplary and illustrative of the principles of the present invention and various modifications, additions and substitutions of the specific embodiments described herein may be made by those skilled in the art without departing from the principles of the present invention or exceeding the scope of the claims set forth herein.

Claims (10)

1. An internet game data intelligent storage analysis management system, comprising:
the game data information extraction module is used for extracting game data corresponding to a target internet game platform from a background of the target internet game platform, wherein the game data comprises game basic data information and game associated data information;
the game data storage space setting module is connected with the game data information extraction module and is used for preliminarily processing game basic data information and game associated data information corresponding to the target internet game platform and setting a game data storage space;
the game data storage module is connected with the game data storage space setting module and comprises basic game data storage and user game data storage;
the information correction module is connected with the game data storage module and used for setting a change scene and correcting the storage space when the game data triggers a certain change scene;
the game data processing and analyzing module is connected with the game data storage module and is used for processing and analyzing the corresponding game associated data information in the target internet game platform;
and the information sending terminal is connected with the game data processing and analyzing module and is used for sending the analysis result of the game related data information in the target internet game platform in the game data processing and analyzing module to the operation analyst corresponding to the target internet game platform.
2. The intelligent storage, analysis and management system for internet game data according to claim 1, wherein: the game basic data information and the game associated data information in the game data information extraction module are as follows:
the game basic data information comprises game area information, game mode information and game role information corresponding to a target internet game platform, wherein the game area information is a name corresponding to each game area, the game mode information is a game mode type, and the game role information is the number of game roles and the name corresponding to each game role;
the game associated data information comprises registration information, online information, basic game information and operation information corresponding to each user in the target internet game platform.
3. The intelligent storage, analysis and management system for internet game data according to claim 1, wherein: the registration information, the online information, the basic game information and the operation information corresponding to each user in the target internet game platform are specifically as follows:
the registration information corresponding to each user is the registration date, the registration account and the registration game area name corresponding to each user;
the online information corresponding to each user is the online times corresponding to each user, the online time point corresponding to each online time of each user and the online time length corresponding to each online time;
the basic game information corresponding to each user is backpack information and account information corresponding to each user, wherein the backpack information corresponding to each user comprises the number of owned game roles corresponding to each user, the name of each owned game role corresponding to each user, the number of owned game equipment of each user and the corresponding grade of each owned game equipment of each user, and the account information corresponding to each user comprises the account grade corresponding to each user, the consumption times, the consumption time point corresponding to each consumption and the consumption amount corresponding to each consumption;
the operation information corresponding to each user comprises the game times corresponding to each online time of each user, the selected game mode type corresponding to each game when each online time is carried out, the name of the selected game role corresponding to each game when each online time is carried out and the operation score corresponding to each game when each online time is carried out.
4. The intelligent storage, analysis and management system for internet game data according to claim 1, wherein: the game data storage space setting module carries out preliminary processing on game basic data information and game associated data information corresponding to the target internet game platform in the specific process of:
marking each game area corresponding to the target internet game platform as X according to each corresponding game area in the target internet game platformiI 1,2, the game mode information, the game role information and the game area information are integrated to generate game basic data information corresponding to each game area;
according to the corresponding user registration information in the target internet game platform, counting the number of corresponding users in each game area in the target internet game platform, and acquiring the online information, the basic game information and the operation information corresponding to each user in each game area;
and screening the types corresponding to the users in the game areas according to the registration information, the online information, the basic game information and the operation information corresponding to the users in the game areas, wherein the user types comprise key users, qualification users, active users, common users and new users.
5. The intelligent storage, analysis and management system for internet game data according to claim 1, wherein: the specific setting process for setting the game data storage space in the game data storage space setting module is as follows:
setting data storage spaces of all game areas according to comprehensive data information corresponding to all game areas of a target internet game platform and types corresponding to all users in all game areas, wherein each game area storage space comprises a basic data storage subspace and a user data storage subspace corresponding to all game areas, and acquiring storage path positions of the basic data storage subspace and the user data storage subspace corresponding to all game area areas;
setting a key user data storage subspace, a qualification user data storage subspace, an active user data storage subspace, a common user data storage subspace and a new user data storage subspace according to the type corresponding to each user in each game area of the target internet game platform, and acquiring the storage path position corresponding to each type of user data storage subspace.
6. The intelligent storage, analysis and management system for internet game data according to claim 1, wherein: the basic game data storage is used for importing comprehensive data information corresponding to each game area of the target internet game platform into a basic data storage subspace corresponding to each game area, the user game data storage is used for importing registration information, online information, basic game information and operation information corresponding to each type of user in each game area of the target internet game platform into a data storage subspace corresponding to each type of user, and the data storage subspace corresponding to each type of user in each game area after the information is imported is embedded into the user data storage subspace corresponding to each game area.
7. The intelligent storage, analysis and management system for internet game data according to claim 1, wherein: the scene change in the information correction module comprises game area change and user type change.
8. The intelligent storage, analysis and management system for internet game data according to claim 1, wherein: and the processing and analysis of the game related data information corresponding to the target internet game platform are used for processing and analyzing the user loyalty and the user heat corresponding to each game area, and further counting the user loyalty index corresponding to each game area and the user heat index corresponding to each game area.
9. The intelligent storage, analysis and management system for internet game data according to claim 1, wherein: the processing and analysis of the game associated data information corresponding to the target internet game platform are used for processing and analyzing the user preference corresponding to each game role and the user preference corresponding to each game mode type in the target internet game platform, and further counting the user preference index corresponding to each game role and the user preference index corresponding to each game mode type of the target internet game platform.
10. The intelligent storage, analysis and management system for internet game data according to claim 1, wherein: the specific sending process of the information sending terminal is as follows: the method comprises the steps of obtaining user loyalty indexes corresponding to all game areas in a target internet platform, user heat indexes corresponding to all game areas, user preference indexes corresponding to all game roles and user preference indexes corresponding to all game mode types, and sending the user loyalty indexes corresponding to all game areas in the target internet platform, the user heat indexes corresponding to all game areas, the user preference indexes corresponding to all game roles and the user preference indexes corresponding to all game mode types to operation analysts corresponding to the target internet game platform.
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