CN114125570A - Player program switching method and device, electronic equipment and storage medium - Google Patents

Player program switching method and device, electronic equipment and storage medium Download PDF

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Publication number
CN114125570A
CN114125570A CN202111392721.8A CN202111392721A CN114125570A CN 114125570 A CN114125570 A CN 114125570A CN 202111392721 A CN202111392721 A CN 202111392721A CN 114125570 A CN114125570 A CN 114125570A
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China
Prior art keywords
program
playing
played
fence
grade
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Granted
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CN202111392721.8A
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Chinese (zh)
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CN114125570B (en
Inventor
白川川
韩丹
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Xian Novastar Electronic Technology Co Ltd
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Xian Novastar Electronic Technology Co Ltd
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Priority to CN202111392721.8A priority Critical patent/CN114125570B/en
Priority claimed from CN202111392721.8A external-priority patent/CN114125570B/en
Publication of CN114125570A publication Critical patent/CN114125570A/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/482End-user interface for program selection
    • H04N21/4825End-user interface for program selection using a list of items to be played back in a given order, e.g. playlists
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/485End-user interface for client configuration
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W12/00Security arrangements; Authentication; Protecting privacy or anonymity
    • H04W12/60Context-dependent security
    • H04W12/63Location-dependent; Proximity-dependent
    • H04W12/64Location-dependent; Proximity-dependent using geofenced areas
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • H04W4/021Services related to particular areas, e.g. point of interest [POI] services, venue services or geofences

Abstract

The embodiment of the disclosure relates to a player program switching method, a player program switching device, electronic equipment and a storage medium. The method comprises the following steps: entering a geographic fence, and acquiring a fixed-point launched program corresponding to the geographic fence; judging whether a program is played currently or not, and directly playing the fixed-point launched program when no program is played; when a program is played, identifying the grade of the currently played program, and playing according to the grade of the currently played program and a preset playing strategy.

Description

Player program switching method and device, electronic equipment and storage medium
Technical Field
The embodiment of the disclosure relates to the technical field of media display, and in particular, to a player program switching method and apparatus, an electronic device, and a storage medium.
Background
With the increasing popularization of positioning technology and the increasing accuracy of positioning modules, the media display technology field with positioning devices has a demand for playing specific programs according to specific geographic positions, that is, media can play different programs at fixed points according to different positions.
In the related art, most media receive more than one type of program, so that when various types of programs including fixed-point program delivery are faced, the broadcast control software cannot reasonably switch to broadcast.
Accordingly, there is a need to ameliorate one or more of the problems with the related art solutions described above.
It is to be noted that the information disclosed in the above background section is only for enhancement of understanding of the background of the present disclosure, and thus may include information that does not constitute prior art known to those of ordinary skill in the art.
Disclosure of Invention
An object of the embodiments of the present disclosure is to provide a player program switching method, apparatus, electronic device and storage medium, thereby overcoming, at least to some extent, one or more of the problems due to the limitations and disadvantages of the related art.
In a first aspect, the present invention provides a player program switching method, including:
entering a geo-fence, and acquiring a fixed-point launched program corresponding to the geo-fence;
judging whether a program is played currently or not, and directly playing the program to be released at a fixed point when no program is played;
when a program is played, the grade of the currently played program is identified, and the program is played according to the grade of the currently played program and a preset playing strategy.
Optionally, the predetermined play policy is:
if the grade of the currently played program is higher than that of the fixed-point launched program, continuing to play the currently played program until the end;
if the grade of the currently played program is lower than the grade of the fixed-point launched program, stopping playing the currently played program, and switching to play the fixed-point launched program;
and if the currently played program is another fixed-point played program with the same grade as the fixed-point launched program, playing according to a preset playing rule.
The technical scheme has the advantages that after entering the geo-fence, the programs can be played and switched according to the level of the currently played program, and the method is reasonable and efficient.
Optionally, the preset playing rule is to play a fixed-point released program with a priority playing right.
The technical scheme has the beneficial effects that when the player is positioned in the overlapping area of the plurality of geographic fences, appointed playing can be carried out according to requirements, and the player is more humanized.
Optionally, when the corresponding fixed-point launched program is played in the geo-fence and a broadcast program with a level higher than the level of the fixed-point launched program is not received, the fixed-point launched program is played in a circulating manner.
The technical scheme has the beneficial effects that the player is efficiently utilized by circularly playing the fixed-point launched programs in the geographic fence.
Optionally, when the corresponding fixed-point launched program is played in the geo-fence, the target played program higher than the fixed-point launched program level is received, and the target played program is switched to until the target played program is played, and then the fixed-point launched program is switched back; or until exiting the geofence.
The technical scheme has the advantages that the switching and playing of the programs are related to the program grades, and the programs can be reasonably switched and played according to the program grades.
Optionally, the method further includes:
the target playing program is an emergency inter-cut program, and when the playing of the emergency inter-cut program is finished, whether the current position leaves the geo-fence is judged;
if the current position does not leave the geographic fence, switching to play a fixed-point program corresponding to the geographic fence;
if the current position is away from the geographic fence, judging whether the database of the player has a common program type;
if the common type programs exist in the database, switching to play the common type programs;
and if the common type programs do not exist in the database, the player stops playing.
The technical scheme has the beneficial effect that the broadcast program still needs to be switched according to the geo-fence and the program grade when the broadcast of the emergency break-in program is finished.
Optionally, the obtaining of the fixed-point delivery program corresponding to the geo-fence specifically includes:
receiving playing information of a fixed-point launched program corresponding to the geo-fence;
acquiring a fixed-point launched program corresponding to the geo-fence according to the playing information;
and storing the fixed point launched program corresponding to the geo-fence into a database of the player.
In a second aspect, the present invention provides a player program switching apparatus, including:
the acquisition module is used for entering the geo-fence and acquiring the fixed-point launched program corresponding to the geo-fence;
the judging module is used for judging whether a program is played currently;
the playing module is used for directly playing the fixed-point released program when no program is played;
the identification module is used for identifying the grade of a currently played program when the program is played;
the playing module is also used for playing according to the currently played program grade and the preset playing strategy.
In a third aspect, the present invention provides a player program switching method, including:
when the user leaves the geofence, deleting the fixed point launched programs corresponding to the geofence;
judging whether a program with the grade higher than the grade of the fixed point launched program is played currently or not, and continuing to play the currently played program until the program is finished when the program with the grade higher than the grade of the fixed point launched program is played;
and when no program with the grade higher than the grade of the fixed-point launched program is played, judging whether to enter another geo-fence, and playing according to the judgment result and a preset playing strategy.
Optionally, the predetermined play policy is:
if the user enters another geo-fence, another fixed point launched program corresponding to the another geo-fence is obtained and played;
if the program does not enter another geo-fence, judging whether the player database has a common type program or not, and playing the common type program when the program is available;
and if the common type programs do not exist in the database, the player stops playing.
In a fourth aspect, the present invention provides a player program switching apparatus, including:
the deleting module is used for leaving the geo-fence and deleting the fixed point launched program corresponding to the geo-fence;
the judging module is used for judging whether a program with the grade higher than the grade of the fixed-point launched program is played currently;
the playing module is used for continuing playing the currently played program until the program playing is finished when the program with the grade higher than the grade of the fixed-point launched program is played;
the judging module is also used for judging whether to enter another geo-fence or not when no program with the grade higher than the grade of the fixed-point launched program is played;
the playing module is also used for playing according to the judgment result and the preset playing strategy.
In a fifth aspect, the present invention provides an electronic device, comprising:
a processor; and
a memory for storing executable instructions of the processor;
wherein the processor is configured to execute the steps of any of the player program switching methods described above via execution of executable instructions.
In a sixth aspect, the present invention provides a computer-readable storage medium, on which a computer program is stored, which when executed by a processor implements the steps of any of the player program switching methods described above.
The technical scheme provided by the embodiment of the disclosure can have the following beneficial effects:
in the embodiment of the disclosure, when the player enters a geographic area, the programs can be switched reasonably and efficiently according to different levels corresponding to the received programs and the currently played programs.
It is to be understood that both the foregoing general description and the following detailed description are exemplary and explanatory only and are not restrictive of the disclosure.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the present disclosure and together with the description, serve to explain the principles of the disclosure. It is to be understood that the drawings in the following description are merely exemplary of the disclosure, and that other drawings may be derived from those drawings by one of ordinary skill in the art without the exercise of inventive faculty.
Fig. 1 shows a flow chart of a player program switching method in an exemplary embodiment of the disclosure;
fig. 2 is a schematic structural diagram of a player program switching apparatus in an exemplary embodiment of the disclosure;
fig. 3 shows a flowchart of another player program switching method in an exemplary embodiment of the present disclosure;
fig. 4 is a schematic structural diagram of another player program switching apparatus in an exemplary embodiment of the disclosure;
FIG. 5 illustrates a schematic diagram of a program product structure in an exemplary embodiment of the present disclosure;
fig. 6 shows a schematic structural diagram of an electronic device in an exemplary embodiment of the present disclosure.
Detailed Description
Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many different forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments.
Furthermore, the drawings are merely schematic illustrations of the present disclosure and are not necessarily drawn to scale. The same reference numerals in the drawings denote the same or similar parts, and thus their repetitive description will be omitted. Some of the block diagrams shown in the figures are functional entities and do not necessarily correspond to physically or logically separate entities. These functional entities may be implemented in the form of software, or in one or more hardware modules or integrated circuits, or in different networks and/or processor devices and/or microcontroller devices.
First, in this exemplary embodiment, a method for switching a player program is provided, and referring to fig. 1, the method may include the following steps:
step S101: entering a geographic fence, and acquiring a fixed-point launched program corresponding to the geographic fence;
step S102: judging whether a program is played currently or not, and directly playing the fixed-point launched program when no program is played;
step S103: when a program is played, identifying the grade of the currently played program, and playing according to the grade of the currently played program and a preset playing strategy.
The player enters a geographical area, and can reasonably and efficiently switch programs according to different grades corresponding to the received programs and the currently played programs.
Specifically, the player is provided with a positioning unit, and after entering the geofence, the player receives playing information of a fixed-point launched program corresponding to the geofence, where the playing information may include a playing instruction and an acquisition path of the fixed-point launched program, acquires the fixed-point launched program according to the path, stores the fixed-point launched program in the database, and then arranges playing of the fixed-point launched program according to whether there is a program currently being played and a level of the played program. The playing program may be a text playing program, a picture playing program, a voice playing program, a video playing program, etc., and is not specifically limited herein; all the played programs can be obtained from the cloud or terminal equipment or other storage positions according to the obtaining path in the playing information after the player receives the playing information, and the playing information can be sent by the upper computer.
Hereinafter, the respective steps of the above-described method in the present exemplary embodiment will be described in more detail with reference to fig. 1.
In one embodiment, the predetermined play policy may be:
if the grade of the currently played program is higher than that of the fixed point launched program, continuing to play the currently played program until the end;
if the grade of the currently played program is lower than the grade of the fixed point launched program, stopping playing the currently played program, and switching to play the fixed point launched program;
and if the currently played program is another fixed point played program with the same grade as the fixed point launched program, playing according to a preset playing rule.
Specifically, when different broadcasts are performed according to the level of the currently broadcast program, when a program with a level higher than the level of the fixed point launched program is broadcast, the geofence corresponding to the fixed point launched program cannot be broadcast until the player has not left the geofence after the broadcast of the program with the high level is finished, the end of the program with the high level may be controlled by limiting the broadcast time to control the end time, or by limiting the broadcast times to control the end time, or by directly sending an end instruction to end, or by deleting the program to end, or of course, may be another end manner, and no specific limitation is made herein. And directly switching to play the program which is launched at the fixed point for the program with the grade lower than that of the program launched at the fixed point. For the programs with the same rank, for example, some areas are shared areas of multiple geo-fences, and the designated program of which geo-fence is played preferentially in the shared area can be played selectively by a preset playing rule. For example, the program ranked higher than the spot program may be an emergency break program, and the program ranked lower than the spot program may be a normal program.
In one embodiment, the preset playing rule may be to play a spot-cast program with a priority playing right. Specifically, in the shared area of multiple geofences, the program that needs to be played most among multiple spot-cast programs corresponding to the multiple geofences may be selected and given a priority play right, so that the program can be played preferentially.
In one embodiment, when the corresponding spot-cast program is played in the geo-fence and no broadcast program with a higher rank than the spot-cast program is received, the spot-cast program is played in a loop. Specifically, when the player receives and plays the spot-cast programs in a geofence, and does not receive an end instruction or a higher-level playing program, the spot-cast programs can be played in a loop until the player leaves the geofence area. The fixed-point launched programs are played in a circulating mode, so that the player is efficiently utilized, and the fixed-point launched programs are more effectively spread.
In one embodiment, when the corresponding fixed point launched program is played in the geo-fence, a target played program higher than the fixed point launched program level is received, and the target played program is switched to until the target played program is played and then the fixed point launched program is switched back; or until exiting the geofence. Specifically, when the player receives a target broadcast program with a higher rank than a fixed point broadcast program when the player plays the fixed point broadcast program in the geo-fence, the target broadcast program needs to be switched, so that the target broadcast program with the higher rank can be played in time.
In one embodiment, the method may further include:
the target playing program is an emergency inter-cut program, and when the emergency inter-cut program is played, whether the current position leaves the geo-fence is judged;
if the current position does not leave the geographic fence, switching to play a fixed-point launched program corresponding to the geographic fence;
if the current position leaves the geographic fence, judging whether a common type program exists in a database of the player;
if the common type program exists in the database, switching to play the common type program;
and if the common type program does not exist in the database, the player stops playing.
Specifically, when the emergency spot program is played and the emergency spot program is ended, it is necessary to determine whether the player is in the geofence, switch to play the fixed-point program corresponding to the geofence in the meantime, and when the player is not in the geofence, see whether there is a playable ordinary program in the database of the player, when there is, play the ordinary program, and when there is no, the player stops playing. When the player receives the emergency inter-cut program while playing the ordinary type program, the emergency inter-cut program is played first. The ending of the emergency break program may be to control the ending time by limiting the playing time, or to control the ending time by limiting the playing times, or to directly send an ending instruction to end, or to end by deleting the program, or to end in another ending manner, which is not limited herein.
In an embodiment, the obtaining of the fixed point delivery program corresponding to the geo-fence may specifically be:
receiving playing information of a fixed-point launched program corresponding to the geo-fence;
acquiring a fixed-point launched program corresponding to the geo-fence according to the playing information;
and storing the fixed point launched program corresponding to the geo-fence into a database of the player.
Specifically, after entering the geofence, the player receives playing information of the fixed-point launched program corresponding to the geofence, where the playing information at least may include a playing instruction and an acquisition path of the fixed-point launched program, and the player acquires the fixed-point launched program according to the path and stores the fixed-point launched program in the database of the player.
Next, in the present exemplary embodiment, a player switching apparatus is provided, as shown in fig. 2, and may include:
an obtaining module 101, configured to enter a geofence and obtain a fixed-point released program corresponding to the geofence;
the judging module 102 is configured to judge whether a program is currently played;
the playing module 103 is configured to directly play the fixed-point released program when no program is played;
the identification module 104 is configured to identify a currently played program level when a program is played;
the playing module is also used for playing according to the current playing program grade and a preset playing strategy.
The player enters a geographical area, and can reasonably and efficiently switch programs according to different grades corresponding to the received programs and the currently played programs.
The present exemplary embodiment further provides a player program switching method, as shown in fig. 3, which may include:
step S201: when the user leaves the geofence, deleting the fixed point launched programs corresponding to the geofence;
step S202: judging whether a program with the grade higher than the grade of the fixed point launched program is played currently or not, and continuing to play the currently played program until the program is finished when the program with the grade higher than the grade of the fixed point launched program is played;
step S203: and when no program with the grade higher than the grade of the fixed point launched program is played, judging whether to enter another geo-fence, and playing according to a judgment result and a preset playing strategy.
When the player leaves the geographic area, the switching between the programs can be reasonably and efficiently carried out according to the grade of the currently played program and whether the currently played program enters another geographic fence or not.
Specifically, after leaving the geofence, the player first deletes the fixed-point launched program corresponding to the geofence, then determines whether the player currently has a program broadcast with a level higher than that of the fixed-point launched program, and if so, continues to broadcast the program with the high level, and if not, determines whether the player leaves the geofence and then enters another geofence, and plays the program with a predetermined play policy according to the determination.
In one embodiment, the predetermined play policy may be:
if the user enters the other geo-fence, acquiring another fixed point launched program corresponding to the other geo-fence and playing the program;
if the program does not enter the other geo-fence, judging whether a common type program exists in the player database, and playing the common type program when the program exists;
and if the common type program does not exist in the database, the player stops playing.
Specifically, when the player enters another geo-fence, the player needs to play a fixed point launched program corresponding to the another geo-fence, when the player does not enter the another geo-fence, the player checks whether there is a playable ordinary type program in the database, when there is, the player plays the ordinary type program, and when there is no playable ordinary type program, the player stops playing.
The present exemplary embodiment further provides a player program switching apparatus, as shown in fig. 4, which may include:
a deleting module 201, configured to leave the geofence and delete the fixed-point released program corresponding to the geofence;
the judging module 202 is configured to judge whether a program with a level higher than the level of the fixed-point launched program is currently played;
the playing module 203 is configured to continue to play the currently played program until the end when a program with a higher rank than the fixed-point launched program rank is played;
the judging module is also used for judging whether to enter another geo-fence or not when no program with the grade higher than the grade of the fixed point launched program is played;
the playing module is also used for playing according to the judgment result and a preset playing strategy.
When the player leaves the geographic area, the switching between the programs can be reasonably and efficiently carried out according to the grade of the currently played program and whether the currently played program enters another geographic fence or not.
It should be noted that although the various steps of the methods of the present disclosure are depicted in the drawings in a particular order, this does not require or imply that these steps must be performed in this particular order, or that all of the depicted steps must be performed, to achieve desirable results. Additionally or alternatively, certain steps may be omitted, multiple steps combined into one step execution, and/or one step broken down into multiple step executions, etc. Additionally, it will also be readily appreciated that the steps may be performed synchronously or asynchronously, e.g., among multiple modules/processes/threads.
In an exemplary embodiment of the present disclosure, a computer-readable storage medium is further provided, on which a computer program is stored, which when executed by, for example, a processor, can implement the steps of the player program switching method described in any one of the above embodiments. In some possible embodiments, aspects of the present invention may also be implemented in the form of a program product comprising program code means for causing a terminal device to carry out the steps according to various exemplary embodiments of the present invention described in the above-mentioned player program switching method section of the present specification, when said program product is run on the terminal device.
Referring to fig. 5, a program product 300 for implementing the above-described player program switching method according to an embodiment of the present invention is described, which may employ a portable compact disc read only memory (CD-ROM) and include program codes, and may be run on a terminal device, such as a personal computer. However, the program product of the present invention is not limited in this regard and, in the present document, a readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device.
The program product may employ any combination of one or more readable media. The readable medium may be a readable signal medium or a readable storage medium. A readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the foregoing. More specific examples (a non-exhaustive list) of the readable storage medium include: an electrical connection having one or more wires, a portable disk, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
The computer readable storage medium may include a propagated data signal with readable program code embodied therein, for example, in baseband or as part of a carrier wave. Such a propagated data signal may take many forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A readable storage medium may also be any readable medium that is not a readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device. Program code embodied on a readable storage medium may be transmitted using any appropriate medium, including but not limited to wireless, wireline, optical fiber cable, RF, etc., or any suitable combination of the foregoing.
Program code for carrying out operations for aspects of the present invention may be written in any combination of one or more programming languages, including an object oriented programming language such as Java, C + + or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's computing device, partly on the user's device, as a stand-alone software package, partly on the user's computing device and partly on a remote computing device, or entirely on the remote computing device or server. In the case of a remote computing device, the remote computing device may be connected to the user computing device through any kind of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or may be connected to an external computing device (e.g., through the internet using an internet service provider).
In an exemplary embodiment of the present disclosure, there is also provided an electronic device, which may include a processor, and a memory for storing executable instructions of the processor. Wherein the processor is configured to execute the steps of the player program switching method in any of the above embodiments via executing the executable instructions.
As will be appreciated by one skilled in the art, aspects of the present invention may be embodied as a system, method or program product. Thus, various aspects of the invention may be embodied in the form of: an entirely hardware embodiment, an entirely software embodiment (including firmware, microcode, etc.) or an embodiment combining hardware and software aspects that may all generally be referred to herein as a "circuit," module "or" system.
An electronic device 600 according to this embodiment of the invention is described below with reference to fig. 6. The electronic device 600 shown in fig. 6 is only an example, and should not bring any limitation to the functions and the scope of use of the embodiments of the present invention.
As shown in fig. 6, the electronic device 600 is embodied in the form of a general purpose computing device. The components of the electronic device 600 may include, but are not limited to: at least one processing unit 610, at least one storage unit 620, a bus 630 that connects the various system components (including the storage unit 620 and the processing unit 610), a display unit 640, and the like.
Wherein the storage unit stores program code that can be executed by the processing unit 610, such that the processing unit 610 performs the steps according to various exemplary embodiments of the present invention described in the above-mentioned player program switching method section of this specification. For example, the processing unit 610 may perform the steps as shown in fig. 1 and/or fig. 2.
The storage unit 620 may include readable media in the form of volatile memory units, such as a random access memory unit (RAM)6201 and/or a cache memory unit 6202, and may further include a read-only memory unit (ROM) 6203.
The memory unit 620 may also include a program/utility 6204 having a set (at least one) of program modules 6205, such program modules 6205 including, but not limited to: an operating system, one or more application programs, other program modules, and program data, each of which, or some combination thereof, may comprise an implementation of a network environment.
Bus 630 may be one or more of several types of bus structures, including a memory unit bus or memory unit controller, a peripheral bus, an accelerated graphics port, a processing unit, or a local bus using any of a variety of bus architectures.
The electronic device 600 may also communicate with one or more external devices 700 (e.g., keyboard, pointing device, bluetooth device, etc.), with one or more devices that enable a user to interact with the electronic device 600, and/or with any devices (e.g., router, modem, etc.) that enable the electronic device 600 to communicate with one or more other computing devices. Such communication may occur via an input/output (I/O) interface 650. Also, the electronic device 600 may communicate with one or more networks (e.g., a Local Area Network (LAN), a Wide Area Network (WAN), and/or a public network such as the Internet) via the network adapter 660. The network adapter 660 may communicate with other modules of the electronic device 600 via the bus 630. It should be appreciated that although not shown in the figures, other hardware and/or software modules may be used in conjunction with the electronic device 600, including but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, RAID systems, tape drives, and data backup storage systems, among others.
Through the above description of the embodiments, those skilled in the art will readily understand that the exemplary embodiments described herein may be implemented by software, or by software in combination with necessary hardware. Therefore, the technical solution according to the embodiments of the present disclosure may be embodied in the form of a software product, which may be stored in a non-volatile storage medium (which may be a CD-ROM, a usb disk, a removable hard disk, etc.) or on a network, and includes several instructions to enable a computing device (which may be a personal computer, a server, or a network device, etc.) to execute the above-mentioned player program switching method according to the embodiments of the present disclosure.
Other embodiments of the disclosure will be apparent to those skilled in the art from consideration of the specification and practice of the disclosure disclosed herein. This application is intended to cover any variations, uses, or adaptations of the disclosure following, in general, the principles of the disclosure and including such departures from the present disclosure as come within known or customary practice within the art to which the disclosure pertains. It is intended that the specification and examples be considered as exemplary only, with a true scope and spirit of the disclosure being indicated by the following claims.

Claims (13)

1. A method for switching a player program, comprising:
entering a geographic fence, and acquiring a fixed-point launched program corresponding to the geographic fence;
judging whether a program is played currently or not, and directly playing the fixed-point launched program when no program is played;
when a program is played, identifying the grade of the currently played program, and playing according to the grade of the currently played program and a preset playing strategy.
2. The method for switching between player programs according to claim 1, wherein the predetermined play policy is:
if the grade of the currently played program is higher than that of the fixed point launched program, continuing to play the currently played program until the end;
if the grade of the currently played program is lower than the grade of the fixed point launched program, stopping playing the currently played program, and switching to play the fixed point launched program;
and if the currently played program is another fixed point played program with the same grade as the fixed point launched program, playing according to a preset playing rule.
3. The method of claim 2, wherein the predetermined playback rule is to play a spot-cast program with a priority on playback.
4. The method for switching between player programs according to claim 1, wherein the targeted program is played circularly when the corresponding targeted program is played in the geo-fence and no program with a higher rank than the targeted program is received.
5. The method for switching between player programs according to claim 4, wherein when the corresponding spot-cast program is played in the geo-fence, and a target playing program higher than the grade of the spot-cast program is received, switching to the target playing program until the target playing program is played and then switching back to the spot-cast program; or until exiting the geofence.
6. The method for switching the programs of the player according to claim 5, further comprising:
the target playing program is an emergency inter-cut program, and when the emergency inter-cut program is played, whether the current position leaves the geo-fence is judged;
if the current position does not leave the geographic fence, switching to play a fixed-point launched program corresponding to the geographic fence;
if the current position leaves the geographic fence, judging whether a common type program exists in a database of the player;
if the common type program exists in the database, switching to play the common type program;
and if the common type program does not exist in the database, the player stops playing.
7. The player program switching method according to claim 1, wherein the obtaining of the fixed point launched program corresponding to the geo-fence specifically includes:
receiving playing information of a fixed-point launched program corresponding to the geo-fence;
acquiring a fixed-point launched program corresponding to the geo-fence according to the playing information;
and storing the fixed point launched program corresponding to the geo-fence into a database of the player.
8. A player program switching apparatus, comprising:
the acquisition module is used for entering a geo-fence and acquiring a fixed-point launched program corresponding to the geo-fence;
the judging module is used for judging whether a program is played currently;
the playing module is used for directly playing the fixed-point launched program when no program is played;
the identification module is used for identifying the grade of a currently played program when the program is played;
the playing module is also used for playing according to the current playing program grade and a preset playing strategy.
9. A method for switching a player program, comprising:
when the user leaves the geofence, deleting the fixed point launched programs corresponding to the geofence;
judging whether a program with the grade higher than the grade of the fixed point launched program is played currently or not, and continuing to play the currently played program until the program is finished when the program with the grade higher than the grade of the fixed point launched program is played;
and when no program with the grade higher than the grade of the fixed point launched program is played, judging whether to enter another geo-fence, and playing according to a judgment result and a preset playing strategy.
10. The method for switching between player programs of claim 9, wherein the predetermined play policy is:
if the user enters the other geo-fence, acquiring another fixed point launched program corresponding to the other geo-fence and playing the program;
if the program does not enter the other geo-fence, judging whether a common type program exists in the player database, and playing the common type program when the program exists;
and if the common type program does not exist in the database, the player stops playing.
11. A player program switching apparatus, comprising:
the deleting module is used for leaving the geo-fence and deleting the fixed point launched program corresponding to the geo-fence;
the judging module is used for judging whether a program with the grade higher than the grade of the fixed-point launched program is played currently;
the playing module is used for continuing playing the currently played program until the program with the grade higher than the grade of the fixed point launched program is played;
the judging module is also used for judging whether to enter another geo-fence or not when no program with the grade higher than the grade of the fixed point launched program is played;
the playing module is also used for playing according to the judgment result and a preset playing strategy.
12. An electronic device, comprising:
a processor; and
a memory for storing executable instructions of the processor;
wherein the processor is configured to execute the steps of the player program switching method according to any one of claims 1 to 7 via executing the executable instructions.
13. A computer-readable storage medium, on which a computer program is stored, wherein the program, when executed by a processor, implements the steps of the player program switching method according to any one of claims 1 to 7.
CN202111392721.8A 2021-11-23 Player program switching method and device, electronic equipment and storage medium Active CN114125570B (en)

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