CN114125543B - Bullet screen processing method, computing equipment and bullet screen processing system - Google Patents

Bullet screen processing method, computing equipment and bullet screen processing system Download PDF

Info

Publication number
CN114125543B
CN114125543B CN202010889330.6A CN202010889330A CN114125543B CN 114125543 B CN114125543 B CN 114125543B CN 202010889330 A CN202010889330 A CN 202010889330A CN 114125543 B CN114125543 B CN 114125543B
Authority
CN
China
Prior art keywords
bullet screen
barrage
audio
bullet
playing time
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN202010889330.6A
Other languages
Chinese (zh)
Other versions
CN114125543A (en
Inventor
余帆帆
雒晓帆
费凡
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shanghai Bilibili Technology Co Ltd
Original Assignee
Shanghai Bilibili Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Shanghai Bilibili Technology Co Ltd filed Critical Shanghai Bilibili Technology Co Ltd
Priority to CN202010889330.6A priority Critical patent/CN114125543B/en
Publication of CN114125543A publication Critical patent/CN114125543A/en
Application granted granted Critical
Publication of CN114125543B publication Critical patent/CN114125543B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/435Processing of additional data, e.g. decrypting of additional data, reconstructing software from modules extracted from the transport stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Engineering & Computer Science (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The present specification provides a bullet screen processing method, a computing device and a bullet screen processing system, wherein the bullet screen processing method includes: detecting a bullet screen creation request aiming at a target video, recording the playing time of a first video frame corresponding to the moment of initiating the bullet screen creation request relative to the target video, and receiving bullet screen information; generating a first bullet screen according to the bullet screen information and storing the first bullet screen to the local of the computing equipment, wherein the playing time is carried by the first bullet screen; and when the target video is played to the playing time, synchronously displaying the bullet screen corresponding to the playing time. In this specification, it is recorded that when a user initiates a barrage creation request, a barrage is displayed according to a play time of a first video frame being played in a target video, so that it is ensured that the barrage display time is consistent with a time corresponding to a video content frame that the user actually wants to comment, the user has a good viewing effect, and the video viewing interest and participation of the user are improved.

Description

Bullet screen processing method, computing equipment and bullet screen processing system
Technical Field
The present disclosure relates to the field of computer technologies, and in particular, to a bullet screen processing method. One or more embodiments of the present specification also relate to a computing device, a bullet screen processing system, and a computer readable storage medium.
Background
With the rapid development of computer technology, various videos are coming out endlessly, and the bullet screen function is very popular in the video playing field. The barrage is a user comment displayed in a video, can provide a real-time interactive feeling for audiences in the barrage in the video field, and can greatly improve the video watching interest and participation of the audiences.
In the prior art, a user can input comment content when watching a video, and then click to send the comment content, after receiving the comment content, a server can audit the comment content, after the audit is passed, the comment content is used as a barrage, the barrage is added to a barrage list according to the time of the audit passing, and in the video playing process, all the barrages in the barrage list are played according to the time sequence.
However, in the above manner, the barrage sent by the user must be audited by the server, and added to the barrage list, and then displayed when the video is subsequently played, and all users watching the video can see the barrage, so that the users can only perform online interaction, the applicability is poor, and the participation sense of the users is reduced; in addition, time is consumed for the computing device to send the comment content to the server, the server to receive the comment content sent by the computing device and the server to check the comment content, so that when the barrage is finally played, the barrage display time and the time corresponding to the video content actually wanted to be commented by the user may be disordered, the watching effect of the user is poor, and the video watching interest and participation of the user are reduced.
Disclosure of Invention
In view of this, the present specification provides a bullet screen processing method. One or more embodiments of the present disclosure also relate to a computing device, a bullet screen processing system, and a computer readable storage medium, so as to solve the technical defects in the prior art that a user can only perform online interaction, the applicability is poor, and the bullet screen display time and the time corresponding to the video content that the user actually wants to comment on may be confused.
According to a first aspect of embodiments of the present specification, there is provided a bullet screen processing method, including:
detecting a bullet screen creation request aiming at a target video, recording the playing time of a first video frame corresponding to the moment of initiating the bullet screen creation request relative to the target video, and receiving bullet screen information;
generating a first bullet screen according to the bullet screen information and storing the first bullet screen to the local computing equipment, wherein the play time is carried by the first bullet screen;
when the target video is played to the playing time, the bullet screen corresponding to the playing time is synchronously displayed, wherein the bullet screen comprises a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list.
Optionally, before saving the first barrage locally to the computing device, the method further includes:
uploading the first barrage to a server and receiving feedback information of successful uploading.
Optionally, the generating a first bullet screen according to the bullet screen information and saving the first bullet screen to the local computing device includes:
creating a local barrage list;
and after generating a first bullet screen according to the bullet screen information, adding the first bullet screen into the local bullet screen list.
Optionally, the method further includes:
expanding the local bullet screen list under the condition that a first preset operation aiming at the local bullet screen list is detected;
and under the condition that a second preset operation aiming at a third bullet screen in the local bullet screen list is detected, deleting the third bullet screen in the local bullet screen list, and sending a deletion instruction to the server.
Optionally, after receiving the bullet screen information and before generating the first bullet screen according to the bullet screen information, the method further includes:
and under the condition that the stop condition is detected to be met, stopping receiving the bullet screen information.
Optionally, the detecting that the stop condition is satisfied includes:
if the time length for receiving the bullet screen information reaches a preset time length, determining that the stop condition is met; alternatively, the first and second electrodes may be,
and if detecting that the operation corresponding to the creation completion of the bullet screen is triggered, determining that the stop condition is met.
Optionally, the first barrage is an audio barrage, and when the target video is played to the playing time, the barrage corresponding to the playing time is synchronously displayed, including:
and playing the original audio in the target video through a first audio track in a plurality of audio tracks, and synchronously playing the barrage corresponding to the playing time through a second audio track except the first audio track in the plurality of audio tracks.
Optionally, the playing the barrage corresponding to the playing time by a second audio track in the multiple audio tracks except the first audio track includes:
and if at least two barrages exist at the playing moment, playing each barrage through a second audio track.
Optionally, the method further includes:
-adjusting property parameters of said first audio track and said second audio track.
Optionally, the first bullet screen is an audio bullet screen, and the method further includes:
performing audio waveform analysis on the original audio in the target video and the audio in the first barrage;
and adjusting the playing time carried in the first bullet screen according to the result of the audio waveform analysis, and saving the playing time again.
Optionally, the method further includes:
expanding the online barrage list under the condition that a third preset operation aiming at the target video is detected;
and displaying the fourth bullet screen under the condition that a fourth preset operation aiming at the fourth bullet screen in the online bullet screen list is detected.
Optionally, the method further includes:
in the process of synchronously displaying the bullet screens corresponding to the playing time, if a fifth preset operation aiming at a fifth bullet screen is detected, popping up attribute information and an interactive control of the fifth bullet screen;
and executing the operation corresponding to the interaction control under the condition that the interaction control is detected to be triggered.
According to a second aspect of embodiments herein, there is provided a computing device comprising:
the recording module is configured to detect a barrage creation request aiming at a target video, record the playing time of a first video frame corresponding to the time of initiating the barrage creation request relative to the target video, and receive barrage information;
the generating module is configured to generate a first barrage according to the barrage information and store the first barrage to a local computing device, wherein the first barrage carries the playing time;
and the synchronous display module is configured to synchronously display the bullet screen corresponding to the playing time when the target video is played to the playing time, wherein the bullet screen comprises the first bullet screen and the second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list.
According to a third aspect of embodiments herein, there is provided a bullet screen processing system, the system comprising a server and a computing device,
the computing device is configured to detect a bullet screen creation request for a target video, record a playing time of a first video frame corresponding to a moment of initiating the bullet screen creation request relative to the target video, and receive bullet screen information; generating a first bullet screen according to the bullet screen information, uploading the first bullet screen to a server, receiving feedback information of successful uploading, and storing the first bullet screen to the local of a computing device, wherein the first bullet screen carries the playing time; when the target video is played to the playing time, synchronously displaying the bullet screens corresponding to the playing time, wherein the bullet screens comprise a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list;
the server is configured to receive a first barrage which is uploaded by computing equipment and carries a playing time, wherein the playing time is the playing time of a first video frame corresponding to the time of initiating the barrage creation request relative to a target video; under the condition that the first barrage carrying the playing time is successfully received, feeding back a message of successful uploading to the computing equipment; auditing the first bullet screen; and adding the first barrage to an online barrage list under the condition that the review is passed.
According to a fourth aspect of embodiments herein, there is provided a computing device comprising:
a memory and a processor;
the memory is configured to store computer-executable instructions, and the processor is configured to execute the computer-executable instructions to implement the method of:
detecting a bullet screen creation request aiming at a target video, recording the playing time of a first video frame corresponding to the moment of initiating the bullet screen creation request relative to the target video, and receiving bullet screen information;
generating a first bullet screen according to the bullet screen information and storing the first bullet screen to the local computing equipment, wherein the play time is carried by the first bullet screen;
when the target video is played to the playing time, the bullet screen corresponding to the playing time is synchronously displayed, wherein the bullet screen comprises a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list.
According to a fifth aspect of embodiments herein, there is provided a computer-readable storage medium storing computer-executable instructions, which when executed by a processor, implement the steps of the bullet screen processing method according to the first aspect.
In the bullet screen processing method provided by the present specification, a bullet screen creation request for a target video is detected, a play time of a first video frame corresponding to a time when the bullet screen creation request is initiated relative to the target video is recorded, and bullet screen information is received; then generating a first bullet screen according to the bullet screen information and storing the first bullet screen to the local computing equipment, wherein the first bullet screen carries the playing time; when the target video is played to the playing time, the bullet screen corresponding to the playing time is synchronously displayed, wherein the bullet screen comprises a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in the online bullet screen list. In this specification, it is recorded that when a user initiates a barrage creation request, a barrage is displayed according to a play time of a first video frame being played in a target video, so that it is ensured that the barrage display time is consistent with a time corresponding to a video content frame that the user actually wants to comment, the user has a good viewing effect, and the video viewing interest and participation of the user are improved. In addition, after the first barrage is generated in the description, the first barrage can be stored locally in the computing device, so that the user can see the first barrage created by the user and the barrages in the online barrage list, but other users cannot see the first barrage created by the user, so that the user can interact with the user, the applicability is higher, and the participation of audiences can be further improved.
Drawings
Fig. 1 is a flowchart of a bullet screen processing method provided in an embodiment of the present specification;
fig. 2 is a schematic processing process diagram of a bullet screen processing method provided in an embodiment of the present specification;
fig. 3 is a schematic diagram of a bullet screen played along a time axis according to an embodiment of the present disclosure;
fig. 4 is a flowchart of another bullet screen processing method provided in an embodiment of the present specification;
FIG. 5 is a schematic structural diagram of a computing device provided in an embodiment of the present description;
fig. 6 is a schematic structural diagram of a server provided in an embodiment of the present specification;
fig. 7 is a schematic structural diagram of a bullet screen processing system according to an embodiment of the present disclosure;
FIG. 8 is a block diagram of a computing device provided in an embodiment of the present description;
fig. 9 is a block diagram of a computing device according to an embodiment of the present disclosure.
Detailed Description
In the following description, numerous specific details are set forth in order to provide a thorough understanding of the present description. This description may be embodied in many different forms and should not be construed as limited to the embodiments set forth herein, as those skilled in the art will be able to make and use the present disclosure without departing from the spirit and scope of the present disclosure.
The terminology used in the description of the one or more embodiments is for the purpose of describing the particular embodiments only and is not intended to be limiting of the description of the one or more embodiments. As used in one or more embodiments of the present specification and the appended claims, the singular forms "a," "an," and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise. It should also be understood that the term "and/or" as used in one or more embodiments of the present specification refers to and encompasses any and all possible combinations of one or more of the associated listed items.
It should be understood that although the terms first, second, etc. may be used herein in one or more embodiments to describe various information, these information should not be limited by these terms. These terms are only used to distinguish one type of information from another. For example, a first can also be referred to as a second and, similarly, a second can also be referred to as a first without departing from the scope of one or more embodiments of the present description. The word "if" as used herein may be interpreted as "at" \8230; "or" when 8230; \8230; "or" in response to a determination ", depending on the context.
First, the noun terms to which one or more embodiments of the present specification relate are explained.
Bullet screen: the bullet screen generally refers to information sent by a user for video content along with a video playing time axis when the user watches video, and generally can be characters or audio, the character bullet screen generally sends character content, and the generated bullet screen contains characters, and the audio bullet screen specifically refers to a bullet screen containing audio content generated by sending audio. The bullet screen has a special function of playing along a time axis.
Track: it is a parallel "track" of one in sequencer software. Each track defines attributes of the track, such as the timbre, the timbre library, the number of channels, the input/output ports, the volume, etc., of the track. One track corresponds to one audio, it records audio data at a specific time position, and allows multi-track operation, meaning that multiple audios can be played simultaneously. For each track of the plurality of tracks, the property parameters of the track may be adjusted separately.
Next, an application scenario of the bullet screen processing method provided in this specification will be briefly described.
In the bullet screen display method in the prior art, time is consumed for both sending the comment content to the server by the computing device, receiving the comment content sent by the computing device by the server, and auditing the comment content by the server, so that when the bullet screen is finally played, confusion may occur between bullet screen display time and time corresponding to the video content actually desired to be commented by the user, thereby causing poor watching effect of the user, and reducing the video watching interest and participation interest of the user.
Assuming that a user watches a 30-minute video, when watching the 15 th minute, clicking a send barrage button, inputting a comment of a certain person appearing in the 15 th minute, and sending the comment to a server, wherein the server receives the comment content when the 15 th minute and 30 th second, audits the content, determines that the audit is passed at the 16 th minute, and adds the comment content to a position, corresponding to the 16-minute video, in an online barrage list. And displaying the bullet screen when the video is played to the 16 th minute.
In addition, in the bullet screen display method in the prior art, the bullet screen sent by the user must be audited by the server, added to the bullet screen list, and displayed when the video is played subsequently, and all users watching the video can see the bullet screen, so that the user can only perform online interaction, the applicability is poor, and the participation sense of the user is reduced.
In order to avoid confusion between the bullet screen display time and the time corresponding to the video content that the user actually wants to comment, and improve the applicability and the video watching interest and participation of the user, the present specification proposes a bullet screen processing method, which detects a bullet screen creation request for a target video, records the playing time of a first video frame corresponding to the time when the bullet screen creation request is initiated relative to the target video, and receives bullet screen information; then generating a first bullet screen according to the bullet screen information and storing the first bullet screen to the local computing equipment, wherein the first bullet screen carries the playing time; when the target video is played to the playing time, the bullet screen corresponding to the playing time is synchronously displayed, wherein the bullet screen comprises a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in the online bullet screen list. Therefore, the bullet screen display time is ensured to be consistent with the time corresponding to the video content frame actually wanted to be commented by the user, and the user can interact with the bullet screen display time.
In the present specification, a bullet screen processing method is provided, and the present specification relates to a computing device, a bullet screen processing system, and a computer readable storage medium, which are described in detail in the following embodiments one by one.
Fig. 1 shows a flowchart of a bullet screen processing method provided in an embodiment of the present specification, where the bullet screen processing method is applied to a computing device, and specifically includes the following steps:
step 102: detecting a bullet screen creation request aiming at a target video, recording the playing time of a first video frame corresponding to the moment of initiating the bullet screen creation request relative to the target video, and receiving bullet screen information.
Specifically, the target video refers to a video watched by a user through a computing device, that is, a video for which the user wants to release a bullet screen; the time of initiating the bullet screen creation request refers to the universal time when the user initiates the bullet screen creation request; the first video frame is a video frame for starting the target video playing at the bullet screen creation request moment; the bullet screen information refers to information which is input by a user and is desired to be published, and the bullet screen information can be character information or audio information.
In practical application, a bullet screen recording button is displayed on a video playing interface, a user can trigger the bullet screen recording button through preset operations such as clicking and pressing, and after the bullet screen recording button is triggered, a bullet screen creating request for a target video is detected. Recording the playing time of the first video frame corresponding to the time of initiating the barrage creation request relative to the target video, namely recording the world time of clicking (or pressing) a barrage recording button by a user and the playing time of the first video frame of the corresponding target video.
For example, when the user is watching a 30-minute video, and at 12 o 'clock and 5 o' clock, the user clicks a bullet screen recording button, and the computing device detects a bullet screen creation request for the target video, and if the play time of the first video frame being played at 12 o 'clock and 5 o' clock relative to the target video is 15 th minute, the play time is recorded as 15 th minute.
In this specification, it is recorded the playing time of the first video frame being played in the target video when the user initiates the barrage creation request, so that the barrage can be subsequently generated and displayed according to the playing time, and a preparation basis is provided for ensuring that the barrage display time is consistent with the time corresponding to the video content frame that the user actually wants to comment.
Further, after recording the playing time of the first video frame corresponding to the time of initiating the barrage creation request relative to the target video and receiving the barrage information, the receiving of the barrage information should be stopped when the fact that the stop condition is met is detected, and then the first barrage can be generated according to the received barrage information subsequently. The stop condition is a condition that the reception of the bullet screen information should be stopped.
In practical application, if the time length for receiving the bullet screen information reaches a preset time length, determining that the stop condition is met; or if the operation corresponding to the creation completion of the bullet screen is triggered, determining that the stop condition is met.
Specifically, the preset duration can be preset, that is, the duration of the bullet screen production can be limited according to different scenes. The operation corresponding to the creation of the bullet screen means that the user creates the bullet screen and submits or saves the corresponding operation, for example, clicking a submit button. Generally, when a user watches a video, if the user wants to send a bullet screen, the user can click a bullet screen (comment) button in a video playing interface and start inputting the content that the user wants to comment, and after the input is completed, the user can click a submit button, at this time, the creation of the bullet screen is completed, and the operation of clicking the submit button is the operation corresponding to the completion of the creation of the bullet screen.
In this specification, the duration of making the bullet screen can be automatically controlled through the preset duration, and a user can manually end the bullet screen creation through corresponding operation, so that the bullet screen creation process can be flexibly controlled according to different scenes, and the applicability is higher.
Step 104: and generating a first bullet screen according to the bullet screen information and storing the first bullet screen to the local computing equipment, wherein the first bullet screen carries the playing time.
Specifically, on the basis of detecting a bullet screen creation request for a target video, recording the playing time of a first video frame corresponding to the time of initiating the bullet screen creation request relative to the target video, and receiving bullet screen information, a first bullet screen is further generated according to the bullet screen information and stored locally in the computing device. Where the computing device may be any type of stationary or mobile computing device, including a mobile computer or mobile computing device (e.g., tablet, personal digital assistant, laptop, notebook, netbook, etc.), mobile phone (e.g., smartphone), wearable computing device (e.g., smartwatch, smartglasses, etc.), or other type of mobile device, or a stationary computing device such as a desktop computer or PC, the computing device may also be a mobile or stationary server.
In practical application, after the first bullet screen is generated according to the bullet screen information, the specific implementation process of storing the first bullet screen to the local computing device may be as follows:
creating a local barrage list;
and after generating a first bullet screen according to the bullet screen information, adding the first bullet screen into the local bullet screen list.
It should be noted that a local barrage list may be created locally on the computing device, so as to store all the barrages created by the user for the target video, and facilitate the user to manage the created barrages.
Further, the process of the user managing the local bullet screen list may be as follows:
expanding the local bullet screen list under the condition that a first preset operation aiming at the local bullet screen list is detected;
and under the condition that a second preset operation aiming at a third bullet screen in the local bullet screen list is detected, deleting the third bullet screen in the local bullet screen list, and sending a deletion instruction to the server.
Specifically, the first preset operation is an operation for expanding the local bullet screen list, and may be preset, for example, an operation of clicking or long-pressing a control corresponding to the local bullet screen list. After the local bullet screen list is expanded, an operation can be performed on a certain bullet screen in the local bullet screen list, a third bullet screen refers to a bullet screen to be operated in the local bullet screen list, a second preset operation refers to an operation for deleting the third bullet screen, and the setting can be performed in advance, for example, operations such as right key clicking, left key clicking or deleting control corresponding to the third bullet screen clicking are performed. Except that the second preset operation is preset to delete a certain bullet screen in the local bullet screen list, other operations can be preset to realize other operations on the bullet screen in the local bullet screen list, and if the certain bullet screen in the local bullet screen list can be audited through the preset operations.
In this specification, can manage the bullet screen in the local bullet screen list through different preset operations, that is, the user can perform management such as audition, deletion to the bullet screen of oneself establishing, and the user is convenient for manage and control all bullet screens of oneself establishing, improves user experience.
In addition, before the first barrage is stored in the local computing device, the first barrage can be uploaded to a server and a feedback message which is uploaded successfully is received, and the first barrage is stored in the local computing device under the condition that the feedback message which is uploaded successfully is received.
In practical application, the first barrage can be uploaded to the server, the server audits the first barrage, and after the first barrage passes the auditing, the first barrage is added to the online barrage list, so that all users watching the video can see the first barrage. And under the condition that the feedback message which is successfully uploaded is received, the first barrage is stored to the local computing equipment, and if the feedback message which is successfully uploaded is not received, the user can be reminded to retry, so that the first barrage can be successfully uploaded.
If the first bullet screen is uploaded to the server before the first bullet screen is stored locally in the computing device, after a user deletes a certain bullet screen in the local bullet screen list, the server is informed to delete the corresponding bullet screen in the online bullet screen list so as to keep consistency. Therefore, in the case that the computing device detects a second preset operation for a third bullet screen in the local bullet screen list, after deleting the third bullet screen in the local bullet screen list, the computing device also sends a deletion instruction to the server.
In this specification, after the first barrage is generated, the first barrage can be stored locally in the computing device, so that subsequent users can see the first barrage created by themselves and the barrages in the online barrage list, but other users cannot see the first barrage created by the user, and thus the users can interact with themselves, the applicability is higher, and the participation of audiences can be further improved. In addition, the user can also create a local barrage list to manage the created barrages.
Step 106: when the target video is played to the playing time, the bullet screen corresponding to the playing time is synchronously displayed, wherein the bullet screen comprises a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in the online bullet screen list.
Specifically, on the basis that a first bullet screen is generated according to the bullet screen information and stored to the local of the computing device, further, when the target video is played to the playing time, the bullet screen corresponding to the playing time is displayed synchronously, wherein the bullet screen comprises a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list.
It should be noted that, after the user creates the first barrage, on one hand, the first barrage may be stored in the local barrage list of the computing device, and on the other hand, the first barrage may be uploaded to the server, and after being audited, the first barrage may be added to the online barrage list. When a target video is played by a subsequent user, the corresponding bullet screen is played to the playing time corresponding to the first bullet screen, whether the corresponding bullet screen exists at the playing time is judged, if yes, all the corresponding bullet screens can be synchronously displayed at the playing time, the bullet screen comprises a first created bullet screen and a second bullet screen included in an online bullet screen list, and the playing time carried by the second bullet screen is the same as the playing time carried by the first bullet screen.
For example, the created first barrage is barrage a, the carried playing time is 15 th, and it is assumed that the online barrage list further includes two second barrages: and the bullet screen B and the bullet screen C are carried at the 15 th minute playing time, and when the target video is played to the 15 th minute, the bullet screen A, the bullet screen B and the bullet screen C are synchronously displayed except for the video frame corresponding to the 15 th minute of the played target video.
In practical application, when a target video is played to the playing time, the barrage corresponding to the playing time is synchronously displayed, that is, in the playing process of the target video, whether the corresponding barrage exists at the playing time is judged for each playing time, if yes, all the barrages corresponding to the playing time are synchronously displayed, and if not, the video frame corresponding to the next time is continuously played.
It should be noted that the bullet screen can be a text bullet screen, and also can be an audio bullet screen, and the display modes of the text bullet screen and the audio bullet screen are different. If the video is a text bullet screen, displaying the text corresponding to the text bullet screen on the display interface of the video frame played at the playing time when the target video is played to the playing time. And if the audio barrage is the audio barrage, playing the original audio in the target video through a first audio track in the multiple audio tracks, and synchronously playing the barrage corresponding to the playing time through a second audio track except the first audio track in the multiple audio tracks.
In addition, if at least two barrages exist at a certain playing moment correspondingly, the at least two barrages can be synchronously displayed at the playing moment according to a preset rule. Because the barrage can be the characters barrage, also can be the audio frequency barrage, and the mode to these two at least barrages of synchronous show of characters barrage and audio frequency barrage is different, therefore needs preset different rules to two at least barrages of synchronous show. During specific implementation, if the bullet screen is a text bullet screen, the at least two text bullet screens can be sequentially displayed on the video playing interface according to the sequence from top to bottom. If the barrage is an audio barrage, the at least two audio barrages can be played synchronously in a multi-track mode, and specifically, if at least two audio barrages exist at the playing moment, each audio barrage is played through a second track.
For example, the created first bullet screen is an audio bullet screen a, the carried playing time is 15 th clock, and it is assumed that the online bullet screen list further includes two second bullet screens: and the audio barrage B and the audio barrage C are carried with the playing time of 15 minutes, so that when the target video is played to the 15 minute, the original audio in the target video is played through the first audio track, the audio barrage A is synchronously played through the second audio track a, the audio barrage B is played through the second audio track B, and the audio barrage C is played through the second audio track C.
Furthermore, parameters may be adjusted for each track to adjust the final playing effect, and specifically, the attribute parameters of the first track and the second track, such as the timbre, the timbre bank, the number of channels, the input/output ports, and the volume of the track, may be adjusted. Different weights can be set for each audio track, so that the proportion of each audio track in the finally played sound is adjusted, the weights refer to the proportion of the original audio (background music) and the proportion of each audio track (multiple audio tracks) so as to adjust the experience of the whole music, and if the weight of the original audio is enhanced, the sound of other audio tracks is small in sound and can be covered, and the method is mainly used for adjusting the volume proportion. Moreover, for a single audio track, the sound color can be adjusted to change the male and female voices, for example, a bullet screen played by a certain audio track is the audio of the male voice, and the female voice model in the trained audio model library is extracted and applied to the audio, so that the voice of the male student in the audio track can be replaced by the female voice. In addition to setting a weight for each track to replace the timbre of a certain track, a mixing effect can be added to a certain track, such as adding some special sound effects, noise reduction, reverberation, adding some special effects of musical instruments, and the like. For different scenes, different adjusting modes can be selected, the method is more flexible, and more interesting bullet screen playing methods are provided.
Further, for an audio bullet screen, the requirement for playing time (i.e. time axis alignment) is a bit higher, for example, if a target video watched by a user is a music video, it is assumed that the user wants to implement chorus with a main broadcasting in the video in the form of the bullet screen, and at this time, the audio included in the audio bullet screen must be completely aligned with the audio of the main broadcasting in the video. However, a delay may occur when a user clicks the bullet screen recording button, so that the playing time of the bullet screen may be slightly later than the time when the user wants to sing, for example, the user wants to sing together with the anchor at the 15 th minute, but the bullet screen created by the delay may already be 15 minutes and zero 1 second when the user clicks the bullet screen recording button, and the bullet screen may be played synchronously when the video is played to 15 minutes and zero 1 second, but there is a time difference of 1 second between the bullet screen and the bullet screen that the user actually wants to sing, which affects the user experience.
In order to compensate for the time difference of initiating the barrage creation request, in this specification, the time axis alignment may be performed by analyzing the original audio in the target audio and the audio included in the barrage, and the specific implementation process is as follows:
performing audio waveform analysis on the original audio in the target video and the audio in the first barrage;
and adjusting the playing time carried in the first bullet screen according to the result of the audio waveform analysis, and saving again.
In practical applications, the voiceprints may be matched according to an ICA (Independent Component Analysis), for example, a song is chorus, and the chorus correction may be performed according to the comparison between the vocal track of each person and the voiceprint of the original song in the target video, so as to align the time axis.
In addition, because the original audio in the audio barrage and the target video is played through different audio tracks and can be independently extracted and adjusted, an adjustment time period threshold value can be given, a user can adjust within the threshold value range according to the listening experience of the user, the new playing time is carried in the barrage after adjustment, the operations of saving, uploading and the like are carried out again, and the corresponding barrage before is deleted.
It should be noted that when the user sends the audio barrage, the progress may be different from that of the anchor in the target video, for example, 1s ahead or 1s behind, and in this specification, the original audio in the target video and the audio waveform included in the barrage may be analyzed through a preset voiceprint matching algorithm, and aligned with the original audio of the anchor in the target video, so that effects such as chorus may be achieved, and user participation and experience are improved.
Further, in the playing process of the target video, the user can open the online barrage list corresponding to the target video through a preset operation to check all the online barrages, and the specific implementation process is as follows:
expanding an online bullet screen list under the condition that a third preset operation aiming at the target video is detected;
and displaying the fourth bullet screen under the condition that a fourth preset operation aiming at the fourth bullet screen in the online bullet screen list is detected.
Specifically, the third preset operation is an operation for expanding the online bullet screen list, and may be preset, for example, an operation of clicking or long-pressing a control corresponding to the online bullet screen list. After the online barrage list is expanded, an operation can be performed on a certain barrage in the online barrage list, the fourth barrage refers to a barrage to be operated in the online barrage list, the fourth preset operation refers to an operation for displaying the fourth barrage, and the setting can be performed in advance, for example, a right button and a left button are clicked, or a play control corresponding to the fourth barrage is clicked, and the like.
In this specification, through different preset operations, operations such as checking and playing the bullet screens in the online bullet screen list are performed, so that a user can timely know all online bullet screens included in the target video, and user experience is improved.
Further, the user can interact with other users through preset operations, and for the audio barrage, the single audio track and the multiple audio tracks can be switched through the preset operations, and the specific implementation process is as follows:
in the process of synchronously displaying the bullet screens corresponding to the playing time, if a fifth preset operation aiming at a fifth bullet screen is detected, popping up attribute information and an interactive control of the fifth bullet screen;
and executing the operation corresponding to the interaction control under the condition that the interaction control is detected to be triggered.
Specifically, the fifth barrage refers to an online barrage which is displayed in the video playing interface and selected by the user, in the video playing process, a plurality of barrages are displayed on the video playing interface synchronously, and the user can select one of the barrages to perform an interactive operation of praise and comment, or switch a single audio track and a plurality of audio tracks; the fifth preset operation is preset and is used for determining an interactive operation, the switching operation may be an interactive operation such as a praise and a comment, or an interactive operation such as a switching track, for example, the fifth preset operation may be an operation of clicking an interactive control displayed on the right side of the bullet screen, and the interactive controls may be multiple and each corresponds to a different operation.
Through predetermined operation, if click the barrage that has drifted over on the video interface to can like, comment on, report, shield etc. and interdynamic, make the user can communicate through the barrage with other users, further improve user experience.
Next, referring to fig. 2, the method for processing the bullet screen is fully described by taking an audio bullet screen as an example:
the user records audio and sends the audio to an APP (Application) on the computing equipment, the APP uploads the audio to a server, the server stores files and returns a successful message to the APP, and the APP analyzes audio streams and plays the audio streams along a time axis; in addition, the server side audits the audio, determines an audit result, and if the audit result is passed, the audit result is added to the bullet screen list, and the bullet screen list is played along with the time axis. In the process of playing the bullet screen list along the time axis, bullet screen display is carried out, and then a user can carry out praise, deletion and other interactions on the bullet screen.
It should be noted that, during Audio recording, a PCM (Pulse Code Modulation) file may be generated by recording with an Audio recorder, on one hand, an MP3 (Moving Picture Experts Group Audio Layer III) or AAC (Advanced Audio Coding) file may be generated by performing compression Coding on the Audio recording, and the file may be uploaded to a server for storage in combination with information such as bullet screen time and duration. On the other hand, the original PCM file can be directly added into a local sound mixing list for a user to locally check the recording effect.
As shown in fig. 3, the barrage itself has a special function of playing along the time axis, so that the audio barrage only needs to be played by adding audio data to the AudioTrack (audio player, managing and playing audio resources) when the audio barrage is displayed. The audio recording module can create an audio recorder, record, upload and send the audio recorder, and transmit audio information to the player audio bullet screen processing module; in addition, the bullet screen in the bullet screen kernel can be played along a time axis, and the audio bullet screen can be sent to the player audio bullet screen processing module along with an audio url (uniform resource locator, namely a link address) after being exposed. The player audio barrage processing module can create an AudioTrack (audio player), analyze an audio stream, synchronize a time axis, perform audio mixing processing with other audio streams, and output a result after the audio mixing processing to the AudioTrack (audio player) for playing.
In the bullet screen processing method provided by the present specification, a bullet screen creation request for a target video is detected, a play time of a first video frame corresponding to a time when the bullet screen creation request is initiated relative to the target video is recorded, and bullet screen information is received; then generating a first bullet screen according to the bullet screen information and storing the first bullet screen to the local computing equipment, wherein the first bullet screen carries the playing time; when the target video is played to the playing time, the bullet screen corresponding to the playing time is synchronously displayed, wherein the bullet screen comprises a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in the online bullet screen list. In this specification, it is recorded that when a user initiates a barrage creation request, a barrage is displayed according to a play time of a first video frame being played in a target video, so that it is ensured that the barrage display time is consistent with a time corresponding to a video content frame that the user actually wants to comment, the user has a good viewing effect, and the video viewing interest and participation of the user are improved. In addition, after the first barrage is generated in the description, the first barrage can be stored locally in the computing device, so that the user can see the first barrage created by the user and the barrages in the online barrage list, but other users cannot see the first barrage created by the user, so that the user can interact with the user, the applicability is higher, and the participation of audiences can be further improved.
Fig. 4 is a flowchart illustrating a bullet screen processing method provided in an embodiment of the present specification, where the bullet screen processing method is applied to a server, and specifically includes the following steps:
step 402: and receiving a first barrage which is uploaded by the computing equipment and carries a playing time, wherein the playing time is the playing time of a first video frame corresponding to the time of initiating the barrage creation request relative to the target video.
It should be noted that, after the computing device creates the first barrage and stores the first barrage to the local computing device, the first barrage is also uploaded to the server, and the server receives the first barrage uploaded by the computing device.
Further, when the server successfully receives the first barrage, a message of successful upload can be fed back to the computing device, so that the computing device can know that the first barrage is successfully uploaded. If the receiving is not successful, the computing device can be reminded to retry, and therefore the first bullet screen can be successfully uploaded.
In this specification, what the first bullet screen received by the server carries is the playing time of the first video frame corresponding to the moment when the user initiates the bullet screen creation request at the computing device, and what the bullet screen subsequently added to the online bullet screen list carries is the playing time, so that after the online bullet screen list is subsequently sent to the computing device, the computing device can synchronously display the bullet screen according to the playing time, and the consistency between the bullet screen display time of the computing device and the time corresponding to the video content frame that the user actually wants to comment is ensured.
Step 404: and auditing the first bullet screen.
Specifically, on the basis of receiving the first barrage which is uploaded by the computing device and carries the playing time, the first barrage is further audited.
In practical application, after receiving a first barrage uploaded by a computing device, a server starts an auditing process to audit whether the barrage includes illegal information, sensitive content and other content which are not suitable for being published as the barrage.
Step 406: and adding the first bullet screen to the online bullet screen list when the audit is passed.
In practical application, if the examination is passed, the server will add the first bullet screen to the online bullet screen list, and other subsequent users watching the target video can acquire the online bullet screen list to watch the first bullet screen.
Thus, the server may return the stored online bullet screen list to the computing device upon receiving the online bullet screen list acquisition instruction sent by the computing device. Specifically, the online barrage list acquiring instruction may be a request for acquiring a target video, and at this time, when data of the target video is sent to the computing device, an online barrage list corresponding to the target video is sent at the same time; or, the online barrage list obtaining instruction may also be a request initiated by a user after starting a barrage function in a process of watching a target video, at this time, the server first sends data of the target video to the computing device, then, in the process of watching the target video, if the user starts the barrage function, the online barrage list obtaining instruction is triggered to be sent to the server, and the server receives the instruction and then sends an online barrage list corresponding to the target video to the computing device.
Further, after some computing devices upload the bullet screens, some computing devices may also delete a certain bullet screen locally, so that after the computing devices delete a local bullet screen, the computing devices also send a deletion instruction to the server, and under the condition that the server receives the deletion instruction sent by the computing devices, the server may delete the bullet screen corresponding to the deletion instruction in the online bullet screen list, thereby ensuring consistency of the local bullet screen list and the online bullet screen list.
In the bullet screen processing method provided by the present specification, a server may receive a first bullet screen which is uploaded by a computing device and carries a play time, where the play time is a play time of a first video frame corresponding to a time of initiating a bullet screen creation request relative to a target video; and then, auditing the first barrage, and adding the first barrage to an online barrage list under the condition that the auditing is passed. In this specification, what the first barrage received by the server is carried by the first video frame corresponding to the moment when the user initiates the barrage creation request at the computing device is the playing moment relative to the target video, and what the barrage subsequently added to the online barrage list is carried by the first video frame is the playing moment, so that after the online barrage list is subsequently sent to the computing device, the computing device can synchronously display the barrage according to the playing moment, thereby ensuring that the barrage display time of the computing device is consistent with the time corresponding to the video content frame that the user actually wants to comment, achieving a good user viewing effect, and improving the video viewing interest and participation of the user.
Corresponding to the above method embodiment, the present specification further provides a computing device embodiment, and fig. 5 shows a schematic structural diagram of a computing device provided in an embodiment of the present specification. As shown in fig. 5, the computing device includes:
a recording module 502, configured to detect a bullet screen creation request for a target video, record a play time of a first video frame corresponding to a time when the bullet screen creation request is initiated relative to the target video, and receive bullet screen information;
a generating module 504, configured to generate a first barrage according to the barrage information and store the first barrage to a local computing device, where the first barrage carries the play time;
and the synchronous display module 506 is configured to synchronously display the bullet screen corresponding to the playing time when the target video is played to the playing time, wherein the bullet screen comprises the first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list.
In one or more implementations of this embodiment, the computing device further includes:
and the uploading module is configured to upload the first barrage to a server and receive a feedback message of successful uploading.
In one or more implementations of this embodiment, the generation module 504 is further configured to:
creating a local barrage list;
and after generating a first bullet screen according to the bullet screen information, adding the first bullet screen into the local bullet screen list.
In one or more implementations of this embodiment, the generation module 504 is further configured to:
expanding the local bullet screen list under the condition that a first preset operation aiming at the local bullet screen list is detected;
and under the condition that a second preset operation aiming at a third bullet screen in the local bullet screen list is detected, deleting the third bullet screen in the local bullet screen list, and sending a deletion instruction to the server.
In one or more implementations of this embodiment, the computing device further includes:
a stopping module configured to stop receiving the bullet screen information if it is detected that a stopping condition is satisfied.
In one or more implementations of this embodiment, the stop module is further configured to:
if the time length for receiving the bullet screen information reaches a preset time length, determining that the stop condition is met; alternatively, the first and second electrodes may be,
and if detecting that the operation corresponding to the creation completion of the bullet screen is triggered, determining that the stop condition is met.
In one or more implementations of this embodiment, the first barrage is an audio barrage, and the synchronous display module 506 is further configured to:
and playing the original audio in the target video through a first audio track in multiple audio tracks, and synchronously playing the barrage corresponding to the playing time through a second audio track except the first audio track in the multiple audio tracks.
In one or more implementations of the present embodiment, the synchronized presentation module 306 is further configured to:
and if at least two barrages exist at the playing moment, playing each barrage through a second audio track.
In one or more implementations of this embodiment, the synchronized presentation module 506 is further configured to:
-adjusting property parameters of said first audio track and said second audio track.
In one or more implementations of this embodiment, the first barrage is an audio barrage, and the computing device further includes:
an analysis module configured to perform audio waveform analysis on the original audio in the target video and the audio in the first barrage;
and the adjusting module is configured to adjust the playing time carried in the first bullet screen according to the result of the audio waveform analysis and save the playing time again.
In one or more implementations of this embodiment, the computing device further includes:
the expansion module is configured to expand the online barrage list under the condition that a third preset operation aiming at the target video is detected;
the display module is configured to display a fourth bullet screen in the online bullet screen list under the condition that a fourth preset operation aiming at the fourth bullet screen is detected.
In one or more implementations of this embodiment, the computing device further includes:
the popup module is configured to pop up attribute information and an interactive control of a fifth popup if a fifth preset operation for the fifth popup is detected in the process of synchronously displaying the popup corresponding to the play time;
the execution module is configured to execute the operation corresponding to the interaction control when the interaction control is detected to be triggered.
The computing device provided by the specification detects a bullet screen creation request for a target video, records a playing time of a first video frame corresponding to the time of initiating the bullet screen creation request relative to the target video, and receives bullet screen information; then generating a first bullet screen according to the bullet screen information and storing the first bullet screen to the local computing equipment, wherein the first bullet screen carries the playing time; when the target video is played to the playing time, the bullet screen corresponding to the playing time is synchronously displayed, wherein the bullet screen comprises a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in the online bullet screen list. In this specification, it is recorded that when a user initiates a barrage creation request, a barrage is displayed according to a play time of a first video frame being played in a target video, so that it is ensured that the barrage display time is consistent with a time corresponding to a video content frame that the user actually wants to comment, the user has a good viewing effect, and the video viewing interest and participation of the user are improved. In addition, after the first barrage is generated in the description, the first barrage can be stored locally in the computing device, so that the user can see the first barrage created by the user and the barrages in the online barrage list, but other users cannot see the first barrage created by the user, so that the user can interact with the user, the applicability is higher, and the participation of audiences can be further improved.
The above is an illustrative scheme of a computing device of the present embodiment. It should be noted that the technical solution of the computing device and the technical solution of the bullet screen processing method shown in fig. 1 belong to the same concept, and details of the technical solution of the computing device, which are not described in detail, can be referred to the description of the technical solution of the bullet screen processing method shown in fig. 1.
Corresponding to the above method embodiment, this specification further provides a server embodiment, and fig. 6 shows a schematic structural diagram of a server provided in an embodiment of this specification. As shown in fig. 6, the server includes:
a receiving module 602, configured to receive a first barrage that carries a play time uploaded by a computing device, where the play time is a play time of a first video frame corresponding to a time when a barrage creation request is initiated relative to a target video;
an audit module 604 configured to audit the first barrage;
an adding module 606 configured to add the first barrage to an online barrage list if the review passes.
In one or more implementations of this embodiment, the server further includes:
the deleting module is configured to delete the bullet screen corresponding to the deleting instruction in the online bullet screen list under the condition that the deleting instruction sent by the computing device is received.
In one or more implementations of this embodiment, the server further includes:
the first returning module is configured to return the stored online bullet screen list to the computing device under the condition that an online bullet screen list obtaining instruction sent by the computing device is received.
In one or more implementations of this embodiment, the server further includes:
and the second returning module is configured to feed back a message of successful uploading to the computing equipment under the condition that the first barrage carrying the playing time is successfully received.
The server provided by the specification can receive a first barrage which is uploaded by a computing device and carries a playing time, wherein the playing time is the playing time of a first video frame corresponding to the time of initiating a barrage creation request relative to a target video; and then, auditing the first barrage, and adding the first barrage into an online barrage list under the condition that the auditing is passed. In this specification, what the first barrage received by the server is carried by the first video frame corresponding to the moment when the user initiates the barrage creation request at the computing device is the playing moment relative to the target video, and what the barrage subsequently added to the online barrage list is carried by the first video frame is the playing moment, so that after the online barrage list is subsequently sent to the computing device, the computing device can synchronously display the barrage according to the playing moment, thereby ensuring that the barrage display time of the computing device is consistent with the time corresponding to the video content frame that the user actually wants to comment, achieving a good user viewing effect, and improving the video viewing interest and participation of the user.
The present specification further provides an embodiment of a bullet screen processing system, and fig. 7 shows a schematic structural diagram of a bullet screen processing system provided in an embodiment of the present specification. As shown in fig. 7, the system includes: a computing device 702 and a server 704,
the computing device 702 is configured to detect a bullet screen creation request for a target video, record a play time of a first video frame corresponding to a time when the bullet screen creation request is initiated relative to the target video, and receive bullet screen information; generating a first bullet screen according to the bullet screen information, uploading the first bullet screen to a server, receiving feedback information of successful uploading, and storing the first bullet screen to the local of a computing device, wherein the first bullet screen carries the playing time; when the target video is played to the playing time, synchronously displaying the bullet screens corresponding to the playing time, wherein the bullet screens comprise a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list;
the server 704 is configured to receive a first barrage which is uploaded by a computing device and carries a play time, wherein the play time is a play time of a first video frame corresponding to a time of initiating a barrage creation request relative to a target video; under the condition that the first barrage carrying the playing time is successfully received, feeding back a message of successful uploading to the computing equipment; auditing the first bullet screen; and adding the first barrage to an online barrage list under the condition that the audit is passed.
In this specification, what the first barrage received by the server is carried by the first video frame corresponding to the moment when the user initiates the barrage creation request at the computing device is the playing moment relative to the target video, and what the barrage subsequently added to the online barrage list is carried by the first video frame is the playing moment, so that after the online barrage list is subsequently sent to the computing device, the computing device can synchronously display the barrage according to the playing moment, thereby ensuring that the barrage display time of the computing device is consistent with the time corresponding to the video content frame that the user actually wants to comment, achieving a good user viewing effect, and improving the video viewing interest and participation of the user. In addition, after the first barrage is generated in the description, the first barrage can be stored locally in the computing device, so that the user can see the first barrage created by the user and the barrages in the online barrage list, but other users cannot see the first barrage created by the user, so that the user can interact with the user, the applicability is higher, and the participation of audiences can be further improved.
Fig. 8 illustrates a block diagram of a computing device 800 provided in accordance with an embodiment of the present description. The components of the computing device 800 include, but are not limited to, memory 810 and a processor 820. The processor 820 is coupled to the memory 810 via a bus 830, and the database 850 is used to store data.
Computing device 800 also includes access device 840, access device 840 enabling computing device 800 to communicate via one or more networks 860. Examples of such networks include the Public Switched Telephone Network (PSTN), a Local Area Network (LAN), a Wide Area Network (WAN), a Personal Area Network (PAN), or a combination of communication networks such as the internet. Access device 840 may include one or more of any type of network interface (e.g., a Network Interface Card (NIC)) whether wired or wireless, such as an IEEE802.11 Wireless Local Area Network (WLAN) wireless interface, a worldwide interoperability for microwave access (Wi-MAX) interface, an ethernet interface, a Universal Serial Bus (USB) interface, a cellular network interface, a bluetooth interface, a Near Field Communication (NFC) interface, and so forth.
In one embodiment of the present description, the above-described components of computing device 800, as well as other components not shown in FIG. 8, may also be connected to each other, such as by a bus. It should be understood that the block diagram of the computing device architecture shown in FIG. 8 is for purposes of example only and is not limiting as to the scope of the description. Other components may be added or replaced as desired by those skilled in the art.
Computing device 800 may be any type of stationary or mobile computing device, including a mobile computer or mobile computing device (e.g., tablet, personal digital assistant, laptop, notebook, netbook, etc.), a mobile phone (e.g., smartphone), a wearable computing device (e.g., smartwatch, smartglasses, etc.), or other type of mobile device, or a stationary computing device such as a desktop computer or PC. Computing device 800 may also be a mobile or stationary server.
Processor 820 is configured to execute the following computer-executable instructions:
detecting a bullet screen creation request aiming at a target video, recording the playing time of a first video frame corresponding to the moment of initiating the bullet screen creation request relative to the target video, and receiving bullet screen information;
generating a first bullet screen according to the bullet screen information and storing the first bullet screen to a local computing device, wherein the first bullet screen carries the playing time;
when the target video is played to the playing time, the bullet screen corresponding to the playing time is synchronously displayed, wherein the bullet screen comprises a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list.
The above is an illustrative scheme of a computing device of the present embodiment. It should be noted that the technical solution of the computing device and the technical solution of the bullet screen processing method shown in fig. 1 belong to the same concept, and details of the technical solution of the computing device, which are not described in detail, can be referred to the description of the technical solution of the bullet screen processing method shown in fig. 1.
Fig. 9 illustrates a block diagram of a computing device 900 provided in accordance with an embodiment of the present specification. Components of the computing device 900 include, but are not limited to, a memory 910 and a processor 920. The processor 920 is coupled to the memory 910 via a bus 930, and a database 950 is used to store data.
Computing device 900 also includes access device 940, access device 940 enabling computing device 900 to communicate via one or more networks 960. Examples of such networks include the Public Switched Telephone Network (PSTN), a Local Area Network (LAN), a Wide Area Network (WAN), a Personal Area Network (PAN), or a combination of communication networks such as the internet. Access device 940 may include one or more of any type of network interface (e.g., a Network Interface Card (NIC)) whether wired or wireless, such as an IEEE802.11 Wireless Local Area Network (WLAN) wireless interface, a worldwide interoperability for microwave access (Wi-MAX) interface, an ethernet interface, a Universal Serial Bus (USB) interface, a cellular network interface, a bluetooth interface, a Near Field Communication (NFC) interface, and so forth.
In one embodiment of the present description, the above-described components of computing device 900, as well as other components not shown in FIG. 9, may also be connected to each other, such as by a bus. It should be understood that the block diagram of the computing device architecture shown in FIG. 9 is for purposes of example only and is not limiting as to the scope of the description. Those skilled in the art may add or replace other components as desired.
Computing device 900 may be any type of stationary or mobile computing device, including a mobile computer or mobile computing device (e.g., tablet, personal digital assistant, laptop, notebook, netbook, etc.), a mobile phone (e.g., smartphone), a wearable computing device (e.g., smartwatch, smartglasses, etc.), or other type of mobile device, or a stationary computing device such as a desktop computer or PC. Computing device 900 may also be a mobile or stationary server.
Processor 920 is configured to execute the following computer-executable instructions:
receiving a first barrage which is uploaded by computing equipment and carries playing time, wherein the playing time is the playing time of a first video frame corresponding to the time of initiating the barrage creation request relative to a target video;
auditing the first bullet screen;
and adding the first barrage to an online barrage list under the condition that the audit is passed.
The above is an illustrative scheme of a computing device of the present embodiment. It should be noted that the technical solution of the computing device and the technical solution of the bullet screen processing method shown in fig. 2 belong to the same concept, and details of the technical solution of the computing device, which are not described in detail, can be referred to the description of the technical solution of the bullet screen processing method shown in fig. 2.
An embodiment of the present specification further provides a computer-readable storage medium, which stores computer instructions, and the computer instructions are executed by a processor to implement the technical solution of the bullet screen processing method shown in fig. 1.
An embodiment of the present specification further provides a computer-readable storage medium, which stores computer instructions, and the computer instructions are executed by a processor to implement the technical solution of the bullet screen processing method shown in fig. 2.
The above is an illustrative scheme of a computer-readable storage medium of the present embodiment. It should be noted that the technical solution of the storage medium belongs to the same concept as the technical solution of the bullet screen processing method, and details that are not described in detail in the technical solution of the storage medium can be referred to the description of the technical solution of the bullet screen processing method.
The foregoing description has been directed to specific embodiments of this disclosure. Other embodiments are within the scope of the following claims. In some cases, the actions or steps recited in the claims may be performed in a different order than in the embodiments and still achieve desirable results. In addition, the processes depicted in the accompanying figures do not necessarily require the particular order shown, or sequential order, to achieve desirable results. In some embodiments, multitasking and parallel processing may also be possible or may be advantageous.
The computer instructions comprise computer program code which may be in the form of source code, object code, an executable file or some intermediate form, or the like. The computer-readable medium may include: any entity or device capable of carrying the computer program code, recording medium, usb disk, removable hard disk, magnetic disk, optical disk, computer Memory, read-Only Memory (ROM), random Access Memory (RAM), electrical carrier wave signals, telecommunications signals, software distribution medium, and the like. It should be noted that the computer readable medium may contain content that is subject to appropriate increase or decrease as required by legislation and patent practice in jurisdictions, for example, in some jurisdictions, computer readable media does not include electrical carrier signals and telecommunications signals as is required by legislation and patent practice.
It should be noted that, for the sake of simplicity, the foregoing method embodiments are described as a series of acts or combinations, but those skilled in the art should understand that the present disclosure is not limited by the described order of acts, as some steps may be performed in other orders or simultaneously according to the present disclosure. Further, those skilled in the art should also appreciate that the embodiments described in this specification are preferred embodiments and that acts and modules referred to are not necessarily required for this description.
In the above embodiments, the descriptions of the respective embodiments have respective emphasis, and for parts that are not described in detail in a certain embodiment, reference may be made to related descriptions of other embodiments.
The preferred embodiments of the present specification disclosed above are intended only to aid in the description of the specification. Alternative embodiments are not exhaustive and do not limit the invention to the precise embodiments described. Obviously, many modifications and variations are possible in light of the above teaching. The embodiments were chosen and described in order to best explain the principles of the specification and its practical application, to thereby enable others skilled in the art to best understand the specification and its practical application. The specification is limited only by the claims and their full scope and equivalents.

Claims (15)

1. A bullet screen processing method, characterized in that the method comprises:
detecting a bullet screen creation request aiming at a target video, recording the playing time of a first video frame corresponding to the moment of initiating the bullet screen creation request relative to the target video, and receiving bullet screen information;
generating a first bullet screen according to the bullet screen information and storing the first bullet screen to the local computing equipment, wherein the play time is carried by the first bullet screen;
when the target video is played to the playing time, synchronously displaying the bullet screens corresponding to the playing time, wherein the bullet screens comprise a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list;
the first barrage is an audio barrage, and the method further comprises:
performing audio waveform analysis on the original audio in the target video and the audio in the first barrage; and adjusting the playing time carried in the first bullet screen according to the result of the audio waveform analysis, and saving the playing time again.
2. The bullet screen processing method of claim 1, wherein before saving said first bullet screen locally to a computing device, further comprising:
uploading the first barrage to a server and receiving feedback information of successful uploading.
3. The bullet screen processing method according to claim 1 or 2, wherein the generating a first bullet screen according to the bullet screen information and saving the first bullet screen locally to the computing device comprises:
creating a local barrage list;
and after generating a first bullet screen according to the bullet screen information, adding the first bullet screen into the local bullet screen list.
4. The bullet screen processing method of claim 3, further comprising:
expanding the local bullet screen list under the condition that a first preset operation aiming at the local bullet screen list is detected;
and under the condition that a second preset operation aiming at a third bullet screen in the local bullet screen list is detected, deleting the third bullet screen in the local bullet screen list, and sending a deletion instruction to the server.
5. The bullet screen processing method according to claim 1, 2 or 4, wherein after receiving the bullet screen information and before generating the first bullet screen according to the bullet screen information, further comprising:
and under the condition that the stop condition is detected to be met, stopping receiving the bullet screen information.
6. The bullet screen processing method according to claim 5, wherein said detecting that a stop condition is satisfied comprises:
if the time length for receiving the bullet screen information reaches a preset time length, determining that the stop condition is met; or
And if detecting that the operation corresponding to the creation completion of the bullet screen is triggered, determining that the stop condition is met.
7. The bullet screen processing method according to claim 1 or 2, wherein the first bullet screen is an audio bullet screen, and the synchronous display of the bullet screen corresponding to the play time when the target video is played to the play time comprises:
and playing the original audio in the target video through a first audio track in a plurality of audio tracks, and synchronously playing the barrage corresponding to the playing time through a second audio track except the first audio track in the plurality of audio tracks.
8. The bullet screen processing method according to claim 7, wherein said playing the bullet screen corresponding to the playing time by a second audio track of the plurality of audio tracks except the first audio track comprises:
and if at least two barrage exist at the playing moment, playing each barrage through a second audio track.
9. The bullet screen processing method of claim 8, further comprising:
-adjusting property parameters of said first audio track and said second audio track.
10. The bullet screen processing method according to claim 1 or 2, wherein said method further comprises:
expanding the online bullet screen list under the condition that a third preset operation aiming at the target video is detected;
and displaying the fourth bullet screen under the condition that a fourth preset operation aiming at the fourth bullet screen in the online bullet screen list is detected.
11. The bullet screen processing method according to claim 1 or 2, wherein said method further comprises:
in the process of synchronously displaying the bullet screens corresponding to the playing time, if a fifth preset operation aiming at a fifth bullet screen is detected, popping up attribute information and an interactive control of the fifth bullet screen;
and executing the operation corresponding to the interaction control under the condition that the interaction control is detected to be triggered.
12. A computing device, wherein the computing device comprises:
the recording module is configured to detect a bullet screen creation request for a target video, record the playing time of a first video frame corresponding to the time of initiating the bullet screen creation request relative to the target video, and receive bullet screen information;
the generating module is configured to generate a first bullet screen according to the bullet screen information and store the first bullet screen to the local computing device, wherein the first bullet screen carries the playing time;
the synchronous display module is configured to synchronously display the bullet screens corresponding to the playing time when the target video is played to the playing time, wherein the bullet screens comprise the first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list;
the first barrage is an audio barrage, and the computing device further comprises:
an analysis module configured to perform audio waveform analysis on the original audio in the target video and the audio in the first barrage;
and the adjusting module is configured to adjust the playing time carried in the first bullet screen according to the result of the audio waveform analysis and save the playing time again.
13. A bullet screen processing system, characterized in that the system comprises a server and a computing device,
the computing device is configured to detect a bullet screen creation request for a target video, record a playing time of a first video frame corresponding to a moment of initiating the bullet screen creation request relative to the target video, and receive bullet screen information; generating a first bullet screen according to the bullet screen information, uploading the first bullet screen to a server, receiving feedback information of successful uploading, and storing the first bullet screen to the local of a computing device, wherein the first bullet screen carries the playing time; when the target video is played to the playing time, synchronously displaying the bullet screens corresponding to the playing time, wherein the bullet screens comprise a first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list; the first bullet screen is an audio bullet screen, and audio waveform analysis is carried out on the original audio in the target video and the audio in the first bullet screen; adjusting the playing time carried in the first bullet screen according to the result of the audio waveform analysis, and saving again;
the server is configured to receive a first barrage which is uploaded by computing equipment and carries a playing time, wherein the playing time is the playing time of a first video frame corresponding to the time of initiating the barrage creation request relative to a target video; under the condition that the first barrage carrying the playing time is successfully received, feeding back a message of successful uploading to the computing equipment; auditing the first bullet screen; and adding the first barrage to an online barrage list under the condition that the audit is passed.
14. A computing device, comprising:
a memory and a processor;
the memory is configured to store computer-executable instructions, and the processor is configured to execute the computer-executable instructions to implement the method of:
detecting a bullet screen creation request aiming at a target video, recording the playing time of a first video frame corresponding to the moment of initiating the bullet screen creation request relative to the target video, and receiving bullet screen information;
generating a first bullet screen according to the bullet screen information and storing the first bullet screen to the local computing equipment, wherein the play time is carried by the first bullet screen;
when the target video is played to the playing time, synchronously displaying the bullet screens corresponding to the playing time, wherein the bullet screens comprise the first bullet screen and a second bullet screen, and the second bullet screen is a bullet screen in an online bullet screen list;
the first barrage is an audio barrage, and the method further comprises:
performing audio waveform analysis on the original audio in the target video and the audio in the first barrage; and adjusting the playing time carried in the first bullet screen according to the result of the audio waveform analysis, and saving the playing time again.
15. A computer readable storage medium storing computer instructions which, when executed by a processor, implement the steps of the bullet screen processing method of any one of claims 1 to 11.
CN202010889330.6A 2020-08-28 2020-08-28 Bullet screen processing method, computing equipment and bullet screen processing system Active CN114125543B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202010889330.6A CN114125543B (en) 2020-08-28 2020-08-28 Bullet screen processing method, computing equipment and bullet screen processing system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202010889330.6A CN114125543B (en) 2020-08-28 2020-08-28 Bullet screen processing method, computing equipment and bullet screen processing system

Publications (2)

Publication Number Publication Date
CN114125543A CN114125543A (en) 2022-03-01
CN114125543B true CN114125543B (en) 2023-03-21

Family

ID=80359626

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202010889330.6A Active CN114125543B (en) 2020-08-28 2020-08-28 Bullet screen processing method, computing equipment and bullet screen processing system

Country Status (1)

Country Link
CN (1) CN114125543B (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN115348479A (en) * 2022-07-22 2022-11-15 北京奇艺世纪科技有限公司 Video playing problem identification method, electronic equipment and storage medium

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104994401A (en) * 2015-07-03 2015-10-21 王春晖 Barrage processing method, device and system
CN105228013A (en) * 2015-09-28 2016-01-06 百度在线网络技术(北京)有限公司 Barrage information processing method, device and barrage video player
CN105657482A (en) * 2016-03-28 2016-06-08 广州华多网络科技有限公司 Voice barrage realization method and device
CN107613400A (en) * 2017-09-21 2018-01-19 北京奇艺世纪科技有限公司 A kind of implementation method and device of voice barrage

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104980809B (en) * 2015-06-30 2019-03-12 北京奇艺世纪科技有限公司 A kind of barrage treating method and apparatus
CN105681820B (en) * 2016-01-08 2018-09-25 天脉聚源(北京)科技有限公司 A kind of video barrage way of recording and device
CN106412622A (en) * 2016-11-14 2017-02-15 百度在线网络技术(北京)有限公司 Method and apparatus for displaying barrage information during video content playing process
CN110121083A (en) * 2018-02-06 2019-08-13 上海全土豆文化传播有限公司 The generation method and device of barrage

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104994401A (en) * 2015-07-03 2015-10-21 王春晖 Barrage processing method, device and system
CN105228013A (en) * 2015-09-28 2016-01-06 百度在线网络技术(北京)有限公司 Barrage information processing method, device and barrage video player
CN105657482A (en) * 2016-03-28 2016-06-08 广州华多网络科技有限公司 Voice barrage realization method and device
CN107613400A (en) * 2017-09-21 2018-01-19 北京奇艺世纪科技有限公司 A kind of implementation method and device of voice barrage

Also Published As

Publication number Publication date
CN114125543A (en) 2022-03-01

Similar Documents

Publication Publication Date Title
TWI774967B (en) Method and device for audio synthesis, storage medium and calculating device
US11727904B2 (en) Network musical instrument
US11456017B2 (en) Looping audio-visual file generation based on audio and video analysis
US9691429B2 (en) Systems and methods for creating music videos synchronized with an audio track
US10681408B2 (en) Systems and methods for creating composite videos
US7709725B2 (en) Electronic music on hand portable and communication enabled devices
US10062367B1 (en) Vocal effects control system
US20180295427A1 (en) Systems and methods for creating composite videos
US11120782B1 (en) System, method, and non-transitory computer-readable storage medium for collaborating on a musical composition over a communication network
US20160012853A1 (en) Clip creation and collaboration
US9305601B1 (en) System and method for generating a synchronized audiovisual mix
CN108109652A (en) A kind of method of K songs chorus recording
Wenner et al. Scalable music: Automatic music retargeting and synthesis
CN114125543B (en) Bullet screen processing method, computing equipment and bullet screen processing system
JP2015031885A (en) Music creating method, device, system and program
US20230095431A1 (en) Template-based excerpting and rendering of multimedia performance
US9176610B1 (en) Audiovisual sampling for percussion-type instrument with crowd-sourced content sourcing and distribution
CN108076232B (en) Music playing method and device based on mobile terminal
US20220326906A1 (en) Systems and methods for dynamically synthesizing audio files on a mobile device
Roessner The beat goes static: A tempo analysis of US billboard hot 100# 1 songs from 1955–2015
US20240153475A1 (en) Music management services
CN114390361A (en) Audio bullet screen processing method and device
Jónsson et al. RAGS TO RICHES
Chambin Skweeel: towards a method for music production with an automated large-format analogue audio mixing console used as a sound-generating device through controlled Larsen effects
CN115695680A (en) Video editing method and device, electronic equipment and computer readable storage medium

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
GR01 Patent grant
GR01 Patent grant