CN113365086A - Live data interaction method and device, electronic equipment, server and storage medium - Google Patents

Live data interaction method and device, electronic equipment, server and storage medium Download PDF

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Publication number
CN113365086A
CN113365086A CN202110599167.4A CN202110599167A CN113365086A CN 113365086 A CN113365086 A CN 113365086A CN 202110599167 A CN202110599167 A CN 202110599167A CN 113365086 A CN113365086 A CN 113365086A
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China
Prior art keywords
virtual resource
account
value
virtual
space interface
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CN202110599167.4A
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CN113365086B (en
Inventor
程璐
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Beijing Dajia Internet Information Technology Co Ltd
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Beijing Dajia Internet Information Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/258Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
    • H04N21/25866Management of end-user data
    • H04N21/25891Management of end-user data being end-user preferences
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4784Supplemental services, e.g. displaying phone caller identification, shopping application receiving rewards

Abstract

The disclosure relates to a live data interaction method and device, electronic equipment, a server and a storage medium. In one embodiment of the method, a virtual space interface for interaction of at least two first accounts is displayed, wherein the first accounts comprise accounts for video live broadcast interaction on the virtual space interface; receiving virtual resource information sent by a server, wherein the virtual resource information is used for determining a virtual resource value of a virtual resource and comprises received data information sent to a second account which meets the pushing condition in the virtual space interface when the difference value of the interactive virtual resource values of the at least two first accounts reaches a preset threshold value; and displaying the corresponding virtual resources in the virtual space interface according to the virtual resource information. By utilizing the embodiment of the present disclosure, the gift property can be sent more accurately according to the match state of the respective anchor in different direct rooms, thereby realizing the personalized, differentiated and diversified display of the gift property in the direct broadcasting rooms and improving the direct broadcasting interactive experience of users.

Description

Live data interaction method and device, electronic equipment, server and storage medium
Technical Field
The present disclosure relates to the field of video live data processing technologies, and in particular, to a live data interaction method and apparatus, an electronic device, a server, and a storage medium.
Background
With the rapid development of internet technology, multimedia live broadcast is widely concerned by people due to novel form and rich content, and the functions of live broadcast platforms are continuously developed as users watching the live broadcast are gradually increased.
Some current live broadcast platforms are provided with a function of anchor interaction spelling. The user can give a prop with certain virtual resources to the spelling anchor, and the spelling winner and the disablement are determined according to the total number of the received virtual resources among the spelling anchors, so that the interaction between the user and the spelling anchor is realized. However, the interaction modes of some live broadcast platforms are single at present, the interaction between users and the anchor in a live broadcast room is less, and the enthusiasm of the anchor in the live broadcast room and the participation experience of the user in the live broadcast match activities are reduced.
Disclosure of Invention
The present disclosure provides a live data interaction method, device, electronic device, server, and storage medium, to at least solve the technical problems of a single live interaction mode and poor physical examination of a user in the related art. The technical scheme of the disclosure is as follows:
according to a first aspect of the embodiments of the present disclosure, a live data interaction method is provided, including:
displaying a virtual space interface of at least two first account interactions, wherein the first accounts comprise accounts for performing video live broadcast interaction on the virtual space interface;
receiving virtual resource information sent by a server, wherein the virtual resource information is used for determining a virtual resource value of a virtual resource, the virtual resource information comprises data information sent to a second account which meets a pushing condition in the virtual space interface when a difference value of interactive virtual resource values of the at least two first accounts reaches a preset threshold value, and the second account comprises an account which plays video live broadcast interaction of the first accounts in the virtual space interface; the interactive virtual resource value is determined according to the virtual resource value of each virtual resource received by the first account during the video live broadcast interaction;
and displaying the corresponding virtual resources in the virtual space interface according to the virtual resource information.
Optionally, in other embodiments of the method, after displaying the corresponding virtual resource in the virtual space interface according to the virtual resource information, the method further includes:
responding to the triggering operation of the virtual resource, and correspondingly increasing the interactive virtual resource value of the first account according to the virtual resource value corresponding to the virtual resource.
Optionally, in other embodiments of the method, the virtual resource information includes a set flag to which the second account belongs, and after receiving the virtual resource information sent by the server, the method further includes:
acquiring a set mark of the second account, wherein the set mark is used for representing pre-divided account sets to which the second account belongs, and each account set has a value interval of a corresponding virtual resource value;
the received data information sent to the second account meeting the pushing condition in the virtual space interface comprises: and according to the set marks, the received virtual resources matched with the value intervals of the set marks are sent to the second account.
Optionally, in other embodiments of the method, when the difference between the interactive virtual resource values of the at least two first accounts reaches a preset threshold, the received data information sent to a second account that meets the pushing condition in the virtual space interface includes:
when the difference value of the interactive virtual resource values of the at least two first accounts reaches a preset threshold value, receiving virtual resource information sent to a second account which meets the pushing condition in the virtual space interface at the moment of a first duration before the video live broadcast interaction of the at least two first accounts is finished.
Optionally, in other embodiments of the method, the virtual resource is determined based on a difference between the interactive virtual resource values of the at least two first accounts.
Optionally, in other embodiments of the method, before displaying the corresponding virtual resource in the virtual space interface according to the virtual resource information, the method further includes:
acquiring a residual virtual resource value of the second account and/or a consumed virtual resource value of the second account within a preset time period, wherein the residual virtual resource value represents the residual virtual resource value of the second account, and the consumed virtual resource value represents the virtual resource value consumed within the preset time period of the second account;
the virtual resource determined based on the difference of the interactive virtual resource values of the at least two first accounts comprises: virtual resources determined based on the difference of the interactive virtual resource values of the at least two first accounts and the remaining virtual resource value and/or the consumed virtual resource value.
Optionally, in other embodiments of the method, before the corresponding virtual resource is displayed in the virtual space interface according to the virtual resource information, the virtual resources sent to the virtual space interface where the first accounts of the first preset number that are sorted later in descending order of the interactive virtual resource values are located are determined in the following manner:
when the consumed virtual resource value is greater than or equal to a first threshold:
when the residual virtual resource value is less than or equal to the difference value and less than or equal to the consumption virtual resource value, selecting a first virtual resource with a virtual resource value less than or equal to the residual virtual resource value and a smallest difference with the residual virtual resource value as the virtual resource;
when the residual virtual resource value is greater than the difference value and less than or equal to the consumption virtual resource value, selecting a second virtual resource with a virtual resource value greater than or equal to the difference value and the difference value being the smallest as the virtual resource;
when the residual virtual resource value is smaller than the difference value and larger than the consumption virtual resource value, selecting a third virtual resource with a virtual resource value larger than or equal to the consumption virtual resource value and the smallest difference with the consumption virtual resource value as the virtual resource;
and when the residual virtual resource value is greater than the difference value and greater than the consumed virtual resource value, selecting the second virtual resource as the virtual resource.
Optionally, in other embodiments of the method, when the consumed virtual resource value is smaller than the first threshold, the virtual resource is determined by:
when the residual virtual resource is greater than or equal to the difference value, selecting the second virtual resource as the virtual resource;
and when the residual virtual resource is smaller than the difference value, selecting the first virtual resource as the virtual resource.
Optionally, in other embodiments of the method, before the corresponding virtual resource is displayed in the virtual space interface according to the virtual resource information, the virtual resources sent to the virtual space interface where the first account with the second preset number is located before the interactive virtual resource value is sorted in a descending order are determined in the following manner:
when the consumed virtual resource value is greater than or equal to a second threshold:
when the residual virtual resource value is greater than or equal to the consumption virtual resource value, selecting a fourth virtual resource with a virtual resource value greater than or equal to the consumption virtual resource value and a smallest difference with the consumption virtual resource value as the virtual resource;
and when the residual virtual resource value is smaller than the consumption virtual resource value, selecting a fifth virtual resource with a virtual resource value smaller than or equal to the residual virtual resource value and the smallest difference with the residual virtual resource value as the virtual resource.
Optionally, in other embodiments of the method, when the consumed virtual resource value is smaller than the second threshold, a specified sixth virtual resource is selected as the virtual resource, and a virtual resource value corresponding to the sixth virtual resource is 0 or greater than 0 and smaller than a third threshold.
Optionally, in other embodiments of the method, the second account meeting the pushing condition includes:
consuming the first N second accounts with the most virtual resource value in the virtual space interface, wherein N is more than or equal to 1;
and/or a second account having a specified relationship with the first account.
Optionally, in other embodiments of the method, when a time point of a first duration before the end of the at least two first account video live broadcast interactions is reached, a countdown component is displayed in the virtual space interface, the countdown component is associated with the virtual resource, and when the countdown component is clicked, the virtual resource is donated to the first account.
Optionally, in other embodiments of the method, when the countdown component is clicked continuously, the continuous gifting of the plurality of identical virtual resources is triggered.
According to a second aspect of the embodiments of the present disclosure, there is also provided a live data interaction method, including:
acquiring an interactive virtual resource value of each first account in a virtual space interface of at least two first account interactions, wherein the interactive virtual resource value is determined according to a virtual resource value of each virtual resource received by the first account during video live broadcast interaction;
calculating a difference value of the interactive virtual resource values of the first account;
when the difference value reaches a preset threshold value, sending virtual resource information to a second account which meets the pushing condition in the virtual space interface, wherein the virtual resource information is used for determining a virtual resource value of a corresponding virtual resource displayed in the virtual space interface, and the second account comprises an account which plays the video live broadcast interaction of the first account in the virtual space interface.
The sending of the virtual resource information to the second account meeting the pushing condition in the virtual space interface includes:
and sending the virtual resources to a second account which meets the pushing condition in the virtual space interface at the moment of the first time length before the video live broadcast interaction of the at least two first accounts is finished.
Optionally, in other embodiments of the method, before sending the virtual resource information to the second account meeting the pushing condition in the virtual space interface, the method further includes:
acquiring a set mark of the second account, wherein the set mark is used for representing pre-divided account sets to which the second account belongs, and each account set has a value interval of a corresponding virtual resource value;
the virtual resource information sent to the second account meeting the pushing condition in the virtual space interface comprises: and sending the virtual resource matched with the value interval of the set mark to the second account according to the set mark.
Optionally, in other embodiments of the method, the virtual resource is determined based on a difference between the interactive virtual resource values of the at least two first accounts.
Optionally, in other embodiments of the method, before sending the virtual resource information to the second account meeting the pushing condition in the virtual space interface, the method further includes:
acquiring a residual virtual resource value of the second account and/or a consumed virtual resource value of the second account within a preset time period, wherein the residual virtual resource value represents the residual virtual resource value of the second account, and the consumed virtual resource value represents the virtual resource value consumed within the preset time period of the second account;
the virtual resource determining based on the difference in the interactive virtual resource values for the at least two first accounts comprises: virtual resources determined based on the difference of the interactive virtual resource values of the at least two first accounts and the remaining virtual resource value and/or the consumed virtual resource value.
Optionally, in other embodiments of the method, the second account meeting the pushing condition includes:
consuming the first N second accounts of the most valued virtual resources in the virtual space interface, wherein N is more than or equal to 1;
and/or a second account having a specified relationship with the first account.
According to a third aspect of the embodiments of the present disclosure, there is also provided a live data interaction apparatus, including:
the system comprises a spelling display module, a video processing module and a video processing module, wherein the spelling display module is used for displaying a virtual space interface of at least two first account interactions, and the first accounts comprise accounts for performing video live broadcast interaction on the virtual space interface;
the virtual resource receiving module is used for receiving virtual resource information sent by a server, wherein the virtual resource information is used for determining a virtual resource value of a virtual resource, the virtual resource information comprises received data information sent to a second account which meets a pushing condition in the virtual space interface when a difference value of interactive virtual resource values of the at least two first accounts reaches a preset threshold value, and the second account comprises an account which plays the first account video live broadcast interaction in the virtual space interface; the interactive virtual resource value is determined according to the virtual resource value of each virtual resource received by the first account during the video live broadcast interaction;
and the virtual resource display module is used for displaying the corresponding virtual resource in the virtual space interface according to the virtual resource information.
Optionally, in other embodiments of the apparatus, the apparatus further comprises:
and the virtual resource presentation module is used for responding to the triggering operation of the virtual resource after the corresponding virtual resource is displayed in the virtual space interface according to the virtual resource information, and correspondingly increasing the interactive virtual resource value of the first account according to the virtual resource value corresponding to the virtual resource.
Optionally, in other embodiments of the apparatus, the apparatus further comprises:
the virtual resource determining module is used for acquiring a set mark of the second account after receiving virtual resource information sent by a server, wherein the set mark is used for representing pre-divided account sets to which the second account belongs, and each account set has a value interval of a corresponding virtual resource value; the received data information sent to the second account meeting the pushing condition in the virtual space interface comprises: and according to the set marks, the received virtual resources matched with the value intervals of the set marks are sent to the second account.
Optionally, in other embodiments of the apparatus, when the difference between the interactive virtual resource values of the at least two first accounts reaches a preset threshold, the received data information sent to a second account that meets the pushing condition in the virtual space interface includes:
when the difference value of the interactive virtual resource values of the at least two first accounts reaches a preset threshold value, receiving virtual resource information sent to a second account which meets the pushing condition in the virtual space interface at the moment of a first duration before the video live broadcast interaction of the at least two first accounts is finished.
Optionally, in other embodiments of the apparatus, the virtual resource is determined based on a difference between the interactive virtual resource values of the at least two first accounts.
Optionally, in other embodiments of the apparatus, the apparatus further comprises:
the resource information acquisition module is used for acquiring a residual virtual resource value of the second account and/or a consumed virtual resource value of the second account within a preset time period, wherein the residual virtual resource value represents the residual virtual resource value of the second account, and the consumed virtual resource value represents the virtual resource value consumed within the preset time period of the second account;
the virtual resources determined by the virtual resource receiving module based on the difference value of the interactive virtual resource values of the at least two first accounts comprise: virtual resources determined based on the difference of the interactive virtual resource values of the at least two first accounts and the remaining virtual resource value and/or the consumed virtual resource value.
Optionally, in other embodiments of the apparatus, the apparatus further comprises:
a first virtual resource determining module, configured to determine, before displaying corresponding virtual resources in the virtual space interface according to the virtual resource information, virtual resources sent to a virtual space interface where first accounts of a first preset number that are behind the interactive virtual resource value in a descending order are located in the following manner:
when the consumed virtual resource value is greater than or equal to a first threshold:
when the residual virtual resource value is less than or equal to the difference value and less than or equal to the consumption virtual resource value, selecting a first virtual resource with a virtual resource value less than or equal to the residual virtual resource value and a smallest difference with the residual virtual resource value as the virtual resource;
when the residual virtual resource value is greater than the difference value and less than or equal to the consumption virtual resource value, selecting a second virtual resource with a virtual resource value greater than or equal to the difference value and the difference value being the smallest as the virtual resource;
when the residual virtual resource value is smaller than the difference value and larger than the consumption virtual resource value, selecting a third virtual resource with a virtual resource value larger than or equal to the consumption virtual resource value and the smallest difference with the consumption virtual resource value as the virtual resource;
and when the residual virtual resource value is greater than the difference value and greater than the consumed virtual resource value, selecting the second virtual resource as the virtual resource.
Optionally, in other embodiments of the apparatus, when the consumed virtual resource value is smaller than the first threshold, the virtual resource is determined by:
when the residual virtual resource is greater than or equal to the difference value, selecting the second virtual resource as the virtual resource;
and when the residual virtual resource is smaller than the difference value, selecting the first virtual resource as the virtual resource.
Optionally, in other embodiments of the apparatus, the apparatus further comprises:
a second virtual resource determining module, configured to determine, before displaying corresponding virtual resources in the virtual space interface according to the virtual resource information, virtual resources sent to a virtual space interface where a first account of a second preset number that is earlier in descending order of values of the interactive virtual resources is located in the following manner:
when the consumed virtual resource value is greater than or equal to a second threshold:
when the residual virtual resource value is greater than or equal to the consumption virtual resource value, selecting a fourth virtual resource with a virtual resource value greater than or equal to the consumption virtual resource value and a smallest difference with the consumption virtual resource value as the virtual resource;
and when the residual virtual resource value is smaller than the consumption virtual resource value, selecting a fifth virtual resource with a virtual resource value smaller than or equal to the residual virtual resource value and the smallest difference with the residual virtual resource value as the virtual resource.
Optionally, in other embodiments of the apparatus, when the consumed virtual resource value is smaller than the second threshold, a specified sixth virtual resource is selected as the virtual resource, and a virtual resource value corresponding to the sixth virtual resource is 0 or greater than 0 and smaller than a third threshold.
Optionally, in other embodiments of the apparatus, the second account meeting the pushing condition includes:
consuming the first N second accounts with the most virtual resource value in the virtual space interface, wherein N is more than or equal to 1;
and/or a second account having a specified relationship with the first account.
Optionally, in other embodiments of the apparatus, the apparatus further comprises:
and the countdown module is used for displaying a countdown component in the virtual space interface when the moment of the first duration before the video live broadcast interaction of the at least two first accounts is finished is reached, the countdown component is associated with the virtual resources, and when the countdown component is clicked, the virtual resources are given to the first accounts.
Optionally, in other embodiments of the apparatus, when the countdown component is clicked continuously, the continuous gifting of the plurality of identical virtual resources is triggered.
In a fourth aspect of the embodiments of the present disclosure, a live data interaction apparatus is further provided, including:
the data acquisition module is used for acquiring the interactive virtual resource value of each first account in a virtual space interface of at least two first account interactions, and the interactive virtual resource value is determined according to the virtual resource value of each virtual resource received by the first account during the video live broadcast interaction;
the difference value calculating module is used for calculating the difference value of the interactive virtual resource value of the first account;
and the virtual resource screening module is used for sending virtual resource information to a second account which meets the pushing condition in the virtual space interface when the difference value reaches a preset threshold value, wherein the virtual resource information is used for determining a virtual resource value of a corresponding virtual resource displayed in the virtual space interface, and the second account comprises an account which plays the video live broadcast interaction of the first account in the virtual space interface.
Optionally, in other embodiments of the apparatus, the sending, by the virtual resource screening module, the virtual resource information to the second account meeting the pushing condition in the virtual space interface includes:
and sending the virtual resources to a second account which meets the pushing condition in the virtual space interface at the moment of the first time length before the video live broadcast interaction of the at least two first accounts is finished.
Optionally, in other embodiments of the apparatus, the virtual resource information includes a set flag to which the second account belongs, and before sending the virtual resource information to the second account meeting the pushing condition in the virtual space interface, the method further includes:
acquiring a set mark of the second account, wherein the set mark is used for representing pre-divided account sets to which the second account belongs, and each account set has a value interval of a corresponding virtual resource value;
the virtual resource information sent to the second account meeting the pushing condition in the virtual space interface comprises: and sending the virtual resource matched with the value interval of the set mark to the second account according to the set mark.
Optionally, in other embodiments of the apparatus, the virtual resource is determined based on a difference between the interactive virtual resource values of the at least two first accounts.
Optionally, in other embodiments of the apparatus, the apparatus further comprises:
the information acquisition module is used for acquiring a residual virtual resource value of the second account and/or a consumed virtual resource value of the second account within a preset time period before sending the virtual resource information to the second account which meets the pushing condition in the virtual space interface, wherein the residual virtual resource value represents the residual virtual resource value of the second account, and the consumed virtual resource value represents the consumed virtual resource value within the preset time period of the second account; the virtual resource determining based on the difference in the interactive virtual resource values for the at least two first accounts comprises: virtual resources determined based on the difference of the interactive virtual resource values of the at least two first accounts and the remaining virtual resource value and/or the consumed virtual resource value.
Optionally, in other embodiments of the apparatus, the second account meeting the pushing condition includes:
consuming the first N second accounts of the most valued virtual resources in the virtual space interface, wherein N is more than or equal to 1; and/or a second account having a specified relationship with the first account.
In a fifth aspect of the embodiments of the present disclosure, there is also provided an electronic device, including:
at least one processor; a memory for storing the processor-executable instructions; wherein the processor is configured to execute the instructions to implement the method of any embodiment of the present disclosure.
In a sixth aspect of the embodiments of the present disclosure, there is also provided a computer-readable storage medium, wherein when executed by a processor of an electronic device, the instructions of the computer-readable storage medium enable the electronic device to perform the method according to any one of the embodiments of the present disclosure.
A seventh aspect of the embodiments of the present disclosure further provides a computer program product, which includes a computer program, and when executed by a processor, the computer program implements the method according to any one of the embodiments of the present disclosure.
In an eighth aspect of the embodiments of the present disclosure, there is also provided a server, including:
at least one processor; a memory for storing the processor-executable instructions; wherein the processor is configured to execute the instructions to implement the method of any embodiment of the present disclosure.
In a ninth aspect of the embodiments of the present disclosure, there is also provided a computer-readable storage medium, wherein a processor of a server is instructed to execute, when the processor of the server is executed, the server to perform the method according to any one of the present disclosure.
In a tenth aspect of the embodiments of the present disclosure, there is also provided a computer program product, including a computer program, which when executed by a processor implements the method according to any one of the embodiments of the present disclosure.
The technical scheme provided by the embodiment of the disclosure at least brings the following beneficial effects:
in the scheme of the embodiment of the disclosure, the terminal where the second account is located can receive the virtual resource information sent by the server, and can display the corresponding virtual resource in the live interface of the second account. The second account receiving the virtual resource information is the second account screened by the server according to the push condition when the difference value of the interactive virtual resource value of the first account participating in the interaction reaches the preset threshold value, so that the potential second accounts having the gift property given to the anchor broadcast can be reminded more timely and actively, and the potential second accounts can give the favorite anchor broadcast gift property timely. And the virtual resource information sent to the second account by the server is determined according to the difference value of the interactive virtual resource values of the interactive match-up anchor and the interactive virtual resource value of the match-up anchor, so that the gift property can be sent more dynamically, more flexibly and accurately according to the match-up state of the respective anchors in different direct rooms, the personalized, differentiated and diversified display of the gift property in the direct broadcasting room is realized, and the direct broadcasting interactive experience of a user is improved.
It is to be understood that both the foregoing general description and the following detailed description are exemplary and explanatory only and are not restrictive of the disclosure.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the present disclosure and, together with the description, serve to explain the principles of the disclosure and are not to be construed as limiting the disclosure.
FIG. 1 is a diagram of an application environment illustrating a method of live data interaction in accordance with an exemplary embodiment.
Fig. 2 is a scene diagram illustrating a live interaction according to an example embodiment.
Fig. 3 is a flow diagram illustrating a live data interaction method according to an example embodiment.
Fig. 4 is a flow diagram illustrating a method of live data interaction in accordance with an example embodiment.
Fig. 5 is a flow diagram illustrating a method of live data interaction in accordance with an example embodiment.
Fig. 6 is a flow diagram illustrating a method of live data interaction in accordance with an example embodiment.
FIG. 6-1 is a scene diagram illustrating a anchor interactive interface in accordance with an exemplary embodiment.
Fig. 7 is a flow diagram illustrating another live data interaction method in accordance with an example embodiment.
Fig. 8 is a block diagram illustrating a live data interaction device, according to an example embodiment.
Fig. 9 is a block diagram illustrating a live data interaction device, according to an example embodiment.
Fig. 10 is a block diagram illustrating a live data interaction device, according to an example embodiment.
Fig. 11 is a block diagram illustrating another live data interaction device, according to an example embodiment.
Fig. 12 is a block diagram illustrating another live data interaction device, according to an example embodiment.
Fig. 13 is a block diagram illustrating another live data interaction device, according to an example embodiment.
Fig. 14 is a block diagram illustrating another live data interaction device, according to an example embodiment.
Fig. 15 is a block diagram illustrating another live data interaction device, according to an example embodiment.
Fig. 16 is a block diagram illustrating another live data interaction device, according to an example embodiment.
FIG. 17 is a schematic block diagram illustrating an internal architecture of an electronic device in accordance with an illustrative embodiment
Fig. 18 is a schematic diagram illustrating an internal structure of a server according to an exemplary embodiment.
Detailed Description
In order to make the technical solutions of the present disclosure better understood by those of ordinary skill in the art, the technical solutions in the embodiments of the present disclosure will be clearly and completely described below with reference to the accompanying drawings.
It should be noted that the terms "first," "second," and the like in the description and claims of the present disclosure and in the above-described drawings are used for distinguishing between similar elements and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used is interchangeable under appropriate circumstances such that the embodiments of the disclosure described herein are capable of operation in sequences other than those illustrated or otherwise described herein. The implementations described in the exemplary embodiments below are not intended to represent all implementations consistent with the present disclosure. Rather, they are merely examples of apparatus and methods consistent with certain aspects of the present disclosure, as detailed in the appended claims. The terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, the presence of additional identical or equivalent elements in a process, method, article, or apparatus that comprises the recited elements is not excluded. For example, the terms first, second, etc. may be used to denote names, may not denote any particular order, or may denote a fixed object.
The live data interaction method provided by the disclosure can be applied to an application environment as shown in fig. 1. The terminal 110 where the user watching the live broadcast is located may communicate with the server 120, and the server 120 may transmit video data of a plurality of anchor broadcasts participating in the interactive spelling to the terminal 110. The terminal 110 may display a live broadcast room, a live broadcast interface of the live broadcast room may include videos of the anchor participating in the interactive spelling, for example, a video display area of the live broadcast interface may be divided into a plurality of sub-video areas of the live broadcast video of the anchor, such as the sub-video area of the anchor 1 and the sub-video area of the anchor 2 shown in fig. 2. The server 120 may send a gift item to a terminal where a user meeting the push condition is located when a difference value of integral values obtained by performing an interaction match between different anchor players in the same anchor interface reaches a preset threshold value. The gift prop may include a personalized gift prop determined based on an integration value of the first and second anchor spellings. The user may click on the gift prop to increase the value of the anchor's credit for the anchor. The terminal 110 described in the embodiments of the present disclosure may include, but is not limited to, various personal computers, notebook computers, smart phones, tablet computers, wearable devices, vehicle-mounted devices, medical devices, and the like. The servers 120 may include, but are not limited to, individual servers, server clusters, distributed processing servers, blockchain servers, cloud computing platforms, and the like, as well as combinations thereof.
The following describes a scheme of the embodiment of the present disclosure in an implementation scenario in which two anchor perform interactive spelling. Of course, in other embodiments, the masters participating in the interactive spelling are not limited to two, and may be interactive spellings among 3 or more masters. For convenience of description and distinction, the live broadcast room of the anchor interaction may be referred to as a virtual space interface, the gift or gift item may be referred to as a virtual resource, and the value (e.g., integral value, gold coin, etc.) corresponding to the gift item may be referred to as a virtual resource value. The anchor of the live broadcast room where the user is currently located, the anchor as an arener, the designated anchor and the like can be called a first account, one or more other anchors which are in a dubbing with the first account can be called a dubbing account, and the user who enters the live broadcast room where the plurality of anchors interact is called a second account. This disclosure does not exclude that the second account or the first account described in some embodiments may also include other categories of users. The first account may include a plurality of anchor. In some implementation scenarios, the anchor participating in the interaction may also be replaced in the interaction process, and the replaced anchor continues to interact with other anchors, and at this time, the replaced anchor still corresponds to the first account or the interaction account. When the anchor is spelled, each anchor may have a respective integral value (a form of an interactive virtual resource value). The second account may give a gift (gift item) to the anchor by sending the gift item, and the gift may have a certain virtual resource value, and the virtual resource value may be equivalent or converted into a corresponding integral value through a preset proportional algorithm. In this embodiment, the virtual resource value of the gift item may be used as the interactive virtual resource value of the anchor match. At this time, the virtual resource value of the gift item presented by the second account can be directly added to the interactive virtual resource of the first account. The virtual resources can comprise resources which are circulated on the internet and can be used for exchange and consumption, and comprise various virtual articles, such as beer props with 10 virtual gold coins, virtual red packets and the like.
Fig. 3 is a flowchart illustrating a live data interaction method according to an exemplary embodiment, where as shown in fig. 3, the method may be used in the terminal 110, and may include the following steps.
In step S302, a virtual space interface for at least two first accounts to interact with is displayed, where the first accounts include an account for performing video live broadcast interaction on the virtual space interface.
The virtual space interface may display data information for interaction of multiple accounts, which may include an avatar of an account, a video, an interactive virtual resource value obtained by an account, an avatar/account identifier of a second account, virtual resource information, and the like. For example, an interface for a plurality of anchor studios to match and interact may be displayed in the live broadcast room of the terminal 110, and besides a live video of a first anchor and a live video of a second anchor (an interactive anchor) that matches and matches the first anchor, interface information and interactive elements for interacting with the second anchor such as characters, voice, gifts, and the like may be displayed.
In step S304, receiving virtual resource information sent by a server, where the virtual resource information is used to determine a virtual resource value of a virtual resource, and the virtual resource information includes data information sent to a second account that meets a pushing condition in the virtual space interface when a difference value between interactive virtual resource values of the at least two first accounts reaches a preset threshold, where the second account includes an account that plays the first account in video live broadcast interaction in the virtual space interface; and the interactive virtual resource value is determined according to the virtual resource value of each virtual resource received by the first account during the video live broadcast interaction.
The terminal can receive the virtual resource information sent by the server. The terminal may locally store a portion of the virtual resource, such as gift items that are set in some mode in the live application. In some embodiments of the present disclosure, the terminal may receive virtual resources selected by the server according to a preset processing rule and for each virtual space interface or an account in the virtual space interface. The virtual resource selected by the server may be sent to the terminal together with some other data information, such as the presentation duration, the page rendering data, and the like, and the data information sent to the terminal may be collectively referred to as virtual resource information. Of course, in some embodiments, the virtual resource information may also only include virtual resources, and the display duration, the display position, the page rendering data, and the like of the virtual resources may be preset or otherwise arranged in the terminal. Alternatively, in other embodiments, the virtual resource information may not include the virtual resource, the virtual resource information may be used to indicate which virtual resource or virtual resources are displayed on the terminal, and the virtual resource to be displayed may be already stored on the terminal.
The virtual resource information in this embodiment may determine a virtual resource value of a virtual resource. In an embodiment of the virtual resource information provided by the present disclosure, when a difference value between interactive virtual resource values of the at least two first accounts reaches a preset threshold value, the received data information sent to a second account that meets a pushing condition in the virtual space interface may be included. As mentioned above, the second account may include an account for playing the first account video live interaction in the virtual space interface, such as multiple users watching a first anchor and a second anchor in a live room of the first anchor. The interactive virtual resource value may be determined according to a virtual resource value of each virtual resource received by the first account during the video live broadcast interaction. The virtual resources have corresponding virtual resource values, the second account can donate the virtual resources to the first account, and the interactive virtual resource values of the first account can be obtained by accumulation according to the virtual resource values of the virtual resources received during the video live broadcast interaction. If the first anchor and the second anchor are in interactive match, users in respective live broadcast rooms of the first anchor and the second anchor can give gift items to the anchors, different gift items have corresponding points, and the current integral value of each anchor can be calculated in real time according to the total points of all the gifts received by each anchor.
With the interaction, the interactive virtual resource values of the first accounts may be different, and in some embodiments of the present disclosure, the virtual resource information may be sent to the second account meeting the pushing condition in the virtual space interface according to the difference value of the interactive virtual resource values, so as to implement dynamic and personalized delivery of the corresponding virtual resource. The sending time of the virtual resource information can be preset with a rule, for example, the virtual resource information can be sent when a node reaches a fixed time, or the virtual resource information can be sent when the difference value of the interactive virtual resources reaches a preset threshold value. Similarly, the pushing conditions of the second accounts to which the virtual resource information is issued may also be preset.
In some embodiments of the present disclosure, the server may preset a push condition, and may find a live broadcast room in which a difference value of integral values of anchor studios performing a spell in the same live broadcast room reaches a preset threshold, where the difference value of integral values of anchor studios performing a spell is greater than 0. And then the server can respectively send the gift prop information to the live broadcast room where the compared and spliced anchor is located. Of course, the server may send the gift item information only to the live room of the anchor whose integrated value is behind (e.g., the integrated value of the first anchor is smaller than that of the second anchor), or only to the live room of the anchor whose integrated value is ahead (e.g., the integrated value of the first anchor is larger than that of the second anchor).
In some embodiments of the present disclosure, the server may filter out the virtual resources to be displayed in the virtual resource space according to some algorithm rules. Such as gift items, may be selected based on the absolute value, difference, ratio, etc. of the integral values of the first and second anchor. If the types of the gift items corresponding to different integral value intervals can be pre-divided, if the integral values of the first main broadcast and/or the second main broadcast belong to the same integral value region, such as the integral value intervals of 10000-. Or, the ratio of the integral values of the first anchor and the second anchor at different time points is calculated, and the ratio can reflect the trend of differences of the integral values of the anchors, so that the gift item 2 with higher value can be selected according to the ratio, and the gift item 2 can be independently sent to a certain live broadcast room to increase the integral of the anchor with the backward integral value or further increase the integral of the anchor with the forward integral value. Of course, in the embodiment of the present disclosure, the virtual resource information may also be determined by setting a calculation manner in other manners according to the difference between the interactive virtual resource values of the first account and the spelling account, so that the virtual resources displayed in different live broadcast rooms are more personalized and differentiated.
There are typically multiple users participating in the live room of a video live interaction. The server may obtain information of the user included in the live broadcast room, such as an identification of the second account, an identification of the terminal device, whether the server is online, and the like. The server can preset push conditions to screen which second accounts of the live broadcast room need to send the virtual resource information, so that the virtual resources displayed in the live broadcast room interfaces of different accounts of the same live broadcast room can be different. The pushing conditions can be set in advance according to interactive scenes, pushing requirements and the like. Generally, some user attribute or behavior data may be set based on anticipating that a gift prop may be clicked, gifting a gift for a main cast, and winning more points. Such as donation of behavior data for the virtual resource based on the rating of the second account, affinity of the second account with the first account, history of the second account, and so forth. Therefore, by setting the push condition, the virtual resource information is sent to the second account which accords with the push condition, the potential second account which can give gifts to the first account can be actively reminded in time, more interactive virtual resource values are obtained for the first anchor participating in interaction, and the first account is helped to win the interaction spelling. Meanwhile, the probability that the virtual resources cannot be given in time due to the fact that the user likes the first account but cannot pay attention to the interaction dynamic state in time can be reduced (for example, the user can be reminded of needing to give a gift item for the anchor in time according to the difference value of the integral value of the anchor, the anchor is refueled, the integral value is increased), and the experience that the second account participates in live broadcast interaction is improved.
In step S306, the corresponding virtual resource is displayed in the virtual space interface according to the virtual resource information.
After receiving the virtual resource information sent by the server, the terminal can display the virtual resource contained or indicated by the virtual resource information in a local virtual space interface of the terminal.
In the scheme of the embodiment of the disclosure, the terminal where the second account is located can receive the virtual resource information sent by the server, and can display the corresponding virtual resource in the live interface of the second account. The second account receiving the virtual resource information is the second account screened by the server according to the push condition when the difference value of the interactive virtual resource value of the first account participating in the interaction reaches the preset threshold value, so that the potential second accounts having the gift property given to the anchor broadcast can be reminded more timely and actively, and the potential second accounts can give the favorite anchor broadcast gift property timely. And the virtual resource information sent to the second account by the server is determined according to the difference value of the interactive virtual resource values of the interactive match-up anchor and the interactive virtual resource value of the match-up anchor, so that the gift property can be sent more dynamically, more flexibly and accurately according to the match-up state of the respective anchors in different direct rooms, the personalized, differentiated and diversified display of the gift property in the direct broadcasting room is realized, and the direct broadcasting interactive experience of a user is improved.
An exemplary embodiment is shown in fig. 4, where fig. 4 is a flow diagram illustrating a live data interaction method according to an exemplary embodiment. Referring to fig. 4, in other embodiments of the method of the present disclosure, after displaying the corresponding virtual resource in the virtual space interface according to the virtual resource information, the method further includes:
s402: responding to the triggering operation of the virtual resource, and correspondingly increasing the interactive virtual resource value of the first account according to the virtual resource value corresponding to the virtual resource.
Virtual resources, such as gift items, may be triggered, such as the second account may click on the gift lane. Generally, each time a gift item is triggered, the gift item is presented. The virtual resource can have a corresponding virtual resource value, the second account triggers the virtual resource, and when the virtual resource is donated to the first account, the virtual resource value of the virtual resource can be directly accumulated or accumulated to the interactive virtual resource value of the first account after conversion. If the current integral value of the first anchor is 10000 points, the displayed gift item has the value of 100 points, and the second account clicks the gift item once, then 100 points are added for the first anchor. Therefore, the second account can interact with the anchor in time based on the reminding of the virtual resources displayed on the virtual space interface, the virtual resources are given for the favorite first account in time, the interactive virtual resource value of the first account is increased, and the interactive experience of the user participating in anchor interaction is improved. Meanwhile, more potential second accounts giving away virtual resources can be dug for the first account, more interactive virtual resource values can be won for the first account, and the interactive activity experience of the second accounts is improved.
An exemplary embodiment is shown in fig. 5, where fig. 5 is a flow diagram illustrating a live data interaction method according to an exemplary embodiment. Referring to fig. 5, in another embodiment of the method of the present disclosure, the virtual resource information includes an aggregation flag to which the second account belongs, and after receiving the virtual resource information sent by the server, the method further includes:
s502: acquiring a set mark of the second account, wherein the set mark is used for representing pre-divided account sets to which the second account belongs, and each account set has a value interval of a corresponding virtual resource value;
the received data information sent to the second account meeting the pushing condition in the virtual space interface comprises: and according to the set marks, the received virtual resources matched with the value intervals of the set marks are sent to the second account.
In the embodiment of the present disclosure, the second account may be divided into different account sets in advance, and each account set has a value interval of a corresponding virtual resource value. The dividing mode of the second account can be preset, for example, the dividing mode can be performed according to the grade of the second account, historical consumption records, data of the degree of intimacy with the first account, data of the current live broadcast room user/online fan backup group user and the like. Different account sets have value ranges of corresponding virtual resources, in the application scenario in this embodiment, what is shown in the live broadcast room of a user of a different type may be a gift prop with a value corresponding to the user type, and users of different types may be different gift props. As some examples of implementation, account registrations greater than 10 degrees may be set and gift items between 100 and 200 points of value may correspond to a second account in the set of accounts with affinity of up to 100. The value interval may also be an endpoint value, such as a gift prop worth 200 coins. Correspondingly, the data information sent by the server to the second account meeting the pushing condition in the virtual space interface comprises: and sending the virtual resource matched with the value interval of the set mark to the second account according to the set mark, and receiving the virtual resource sent by the server according to the set mark on the corresponding terminal side.
According to the method and the device for displaying the virtual resources, the second accounts of different account sets can be divided in advance, the value space of the virtual resources corresponding to the different account sets is set, and therefore the matched virtual resources can be selected according to the different account sets and sent to the second accounts, differentiated and personalized virtual resources are displayed in the virtual space interface of the second accounts, the displaying diversity of the virtual resources is improved, and the live broadcast interaction experience of users is improved.
In other embodiments of the method provided by the present disclosure, when the difference between the interactive virtual resource values of the at least two first accounts reaches a preset threshold, the received data information sent to a second account that meets the pushing condition in the virtual space interface includes:
when the difference value of the interactive virtual resource values of the at least two first accounts reaches a preset threshold value, receiving virtual resource information sent to a second account which meets the pushing condition in the virtual space interface at the moment of a first duration before the video live broadcast interaction of the at least two first accounts is finished.
In some embodiments of the present disclosure, the server may select an opportunity to send the virtual resource information to the second account. For example, the server may send the virtual resource information after a period of time from the beginning of the spell or when the spell proceeds to a node at some time. In this embodiment, the time when the server sends the virtual resource information may be set to be the time when the interaction is longer than the first time before the end of the spelling, for example, the time when the interaction is 10 seconds before the end of the spelling. Therefore, the virtual resource information is sent at the moment of a period of time before the completion of the spelling, so that the user can remind the second account of the coming completion of the spelling, the attention of the second account is attracted, and the interactive participation of the second account is improved. In this embodiment scene, can encourage more that the user who watches interactive live is timely for liking the anchor contribution integral value, can effectively help the anchor to promote the integral value, be favorable to the anchor to win the spelling more, improve the enthusiasm of anchor spelling, promote user experience.
Some embodiments provided in the present disclosure are as described above, the virtual resources displayed on the virtual space interface may be selected according to the account set divided by the second account, or may directly designate to use a certain virtual resource, or screen out the virtual resource by using other manners. In some embodiments, the virtual resource is determined based on a difference between the interactive virtual resource values of the at least two first accounts. For example, in this embodiment, the integral value of the first anchor is 10000 minutes, the integral value of the second anchor is 15000 minutes, and then the difference value between the interactive virtual resource values of the two first accounts is 5000 minutes, and then the gift items that need to be shown in the live broadcast room can be determined according to this difference value of 5000 minutes. Specifically, how to select the virtual resource according to the difference value may be determined by a preset rule, such as selecting a certain percentage of the difference value or combining the remaining time of the end of the interaction.
The present disclosure also provides other ways of determining virtual resources. An exemplary embodiment is shown in fig. 6, where fig. 6 is a flow diagram illustrating a live data interaction method according to an exemplary embodiment. Referring to fig. 6, in other embodiments of the method of the present disclosure, before displaying the corresponding virtual resource in the virtual space interface according to the virtual resource information, the method further includes:
s602: acquiring a residual virtual resource value of the second account and/or a consumed virtual resource value of the second account within a preset time period, wherein the residual virtual resource value represents the residual virtual resource value of the second account, and the consumed virtual resource value represents the virtual resource value consumed within the preset time period of the second account;
the virtual resource determined based on the difference of the interactive virtual resource values of the at least two first accounts comprises: virtual resources determined based on the difference of the interactive virtual resource values of the at least two first accounts and the remaining virtual resource value and/or the consumed virtual resource value.
In this embodiment, the terminal may obtain the remaining virtual resource value of the second account and/or the consumed virtual resource value of the second account within a preset time period. The residual virtual resource value represents the residual virtual resource value of the second account, and the consumed virtual resource value represents the virtual resource value consumed within the preset time period of the second account. In other embodiments, of course, the server may still obtain the remaining virtual resource value of the second account, the consumed virtual resource value of the second account within the preset time period, and the difference value according to the interactive virtual resource value between the first accounts in the same live broadcast interface. The server may determine the virtual resource based on the difference between the interactive virtual resource values of the at least two first accounts, and the virtual resource determined based on the remaining virtual resource value and/or the consumed virtual resource value.
Of course, in other embodiments, the gift items may be determined according to the absolute value, ratio, etc. of the integral values of the first and second anchor. The preset time period can be set in advance according to a spelling scene, anchor information, information of a second account and the like. The preset time period may be set to be the latest month from the current interactive spell. The remaining virtual resource generally refers to a virtual resource that is available to the second account, such as balance Z of the virtual object wallet. The value of the consumed virtual resource generally refers to the value of the virtual resource that has been consumed by the second account, such as the total value of the virtual resource consumed by presenting gift items, purchasing gift items, and the like. The difference in the value of the interactive virtual resource of the first account may reflect the status of the current anchor spelling, such as whether the first anchor is currently in a lagging status or a leading status, how much the difference is between lagging and leading, and the like.
Based on this, various embodiments for determining virtual resources can be designed according to the difference value of the interactive virtual resource values, the remaining virtual resource values and/or the consumed virtual resource values. For example, if the remaining virtual resource value is greater than the difference value, which may indicate that the second account has the ability to send out the virtual resource greater than the difference value, the virtual resource may be selected as a gift prop displayed in the live interface, or the difference value may be divided into a plurality of equal parts, whether the remaining virtual resource value is greater than one of the equal parts is determined, and then the virtual resource is selected according to the determination result. Of course, the value of the consumption virtual resource may represent the ability of the second account to consume for a certain period of time, as well as being among the potential users that may gift the host. Therefore, the consumption virtual resource value can also be used for jointly deciding which virtual resource is selected to be displayed in the live broadcast interface according to the mode of the residual virtual resource value and the difference value, and the selected virtual resource is used as a gift prop sent to the anchor by the second account. Certainly, the virtual resources can be determined according to the difference value of the interactive virtual resource values, the residual virtual resource values and the consumption virtual resource values. If so, setting weight values for the three or one of the three or the other part, calculating the value of the gift prop according to the weight values, and then selecting the gift prop with matched value.
In other embodiments of the method of the present disclosure, before the present property is displayed in the live broadcast room, if the integral value of the first anchor is less than the integral value of the second anchor, the present property displayed in the live broadcast room requiring the first anchor is determined in some manner. Specifically, before the corresponding virtual resources are displayed in the virtual space interface according to the virtual resource information, the virtual resources of the virtual space interface where the first accounts of the first preset number are located and sent to the interactive virtual resource value in the descending order and the later order are determined in the following manner:
when the consumed virtual resource value is greater than or equal to a first threshold:
when the residual virtual resource value is less than or equal to the difference value and less than or equal to the consumption virtual resource value, selecting a first virtual resource with a virtual resource value less than or equal to the residual virtual resource value and a smallest difference with the residual virtual resource value as the virtual resource;
when the residual virtual resource value is greater than the difference value and less than or equal to the consumption virtual resource value, selecting a second virtual resource with a virtual resource value greater than or equal to the difference value and the difference value being the smallest as the virtual resource;
when the residual virtual resource value is smaller than the difference value and larger than the consumption virtual resource value, selecting a third virtual resource with a virtual resource value larger than or equal to the consumption virtual resource value and the smallest difference with the consumption virtual resource value as the virtual resource;
and when the residual virtual resource value is greater than the difference value and greater than the consumed virtual resource value, selecting the second virtual resource as the virtual resource.
The first account with the first preset number, which is ranked in the later order, of the interactive virtual resource values generally refers to a first account with a lower interactive virtual resource among the plurality of first accounts participating in the interaction. Specifically, the last L first accounts may be selected according to the result of the descending order of the interactive virtual resources of each first account. The first threshold may be used to determine whether the second account consumes the virtual resource value within a preset time period or whether the consumed virtual resource value reaches a certain value. If the consumption virtual resource of the second account reaches the first threshold value within the preset time period, it may indicate that the second account is more active recently, and the possibility of presenting a gift with higher value to the anchor is higher. Therefore, the gift prop can be matched more accurately based on the screening with the first threshold value. In a specific implementation example, assuming that a difference value X corresponding to a difference value of integral values of current spellings is a consumed virtual resource value Y consumed by a second account within a last month, and a remaining virtual resource value of a current wallet balance of the second account is Z, if a gift is given to the second account within a month (the consumed virtual resource value is greater than a first preset 0), then:
if Z is less than or equal to X and Z is less than or equal to Y, taking the virtual resource value in the gift panel to be less than or equal to Z, and taking the gift closest to Z as a gift prop;
if Z is more than X and Z is less than Y, the virtual resource value in the gift panel is more than or equal to X, and the gift closest to X is taken as a gift prop;
if Z is less than X and Z is more than Y, the virtual resource value in the gift panel is more than or equal to Y, and the gift closest to Y is taken as a gift prop;
if Z is more than X and Z is more than Y, the virtual resource value in the gift panel is more than or equal to X, and the gift closest to X is taken as the gift prop.
According to the embodiment of the disclosure, more reasonable, accurate and personalized virtual resources can be selected in a matching manner through comparison of the difference, the residual virtual resource value and the consumption virtual resource value, more interactive virtual resources are added for the first account, the enthusiasm of the interaction match of the first account is improved, and the interaction experience of the first account is improved.
In other embodiments of the method of the present disclosure, when the value of the virtual resource consumed by the second account within the preset time period is smaller than the first threshold, the virtual resource is determined in the following manner:
when the residual virtual resource is greater than or equal to the difference value, selecting the second virtual resource as the virtual resource;
and when the residual virtual resource is smaller than the difference value, selecting the first virtual resource as the virtual resource.
If the value of the consumed virtual resource of the second account is less than the first threshold value within the preset time period, it may indicate that the second account is not active recently, and the possibility of gifting a gift with higher value for the main broadcast is low. At this time, the matched gift prop can be selected based on the difference value and the consumption virtual resource value, so that more accurate virtual resources can be pushed for the second account, and the interactive participation experience of the second account is improved. Referring to the foregoing example, if the second account has no gifts for one month (the value of the consumed virtual resources is equal to 0), then:
if Z is larger than or equal to X, taking the gift with the value larger than or equal to X in the gift panel and the gift closest to X as the gift prop;
if Z is less than X, the value in the gift panel is less than or equal to Z, and the gift closest to Z is taken as the gift prop.
The foregoing describes embodiments of a spell interaction in a scenario where the first anchor integral value lags behind. In other application scenarios, the gift prop can also be displayed in the live broadcast room of the main broadcast with the leading integral value. The gift prop can also be determined according to one or more of the difference value, the consumption virtual resource value and the residual virtual resource value, so that the virtual interface control of the first account with the leading interactive virtual resource value can push more accurate virtual resources, and the interactive participation experience of the first account and the second account is improved. Based on this, in other embodiments of the method of the present disclosure, before the corresponding virtual resource is displayed in the virtual space interface according to the virtual resource information, the virtual resources sent to the virtual space interface where the first accounts of the second preset number that are earlier in descending order of the interactive virtual resource value are determined in the following manner:
when the consumed virtual resource value is greater than or equal to a second threshold:
when the residual virtual resource value is greater than or equal to the consumption virtual resource value, selecting a fourth virtual resource with a virtual resource value greater than or equal to the consumption virtual resource value and a smallest difference with the consumption virtual resource value as the virtual resource;
and when the residual virtual resource value is smaller than the consumption virtual resource value, selecting a fifth virtual resource with a virtual resource value smaller than or equal to the residual virtual resource value and the smallest difference with the residual virtual resource value as the virtual resource.
The second threshold may be the same as or different from the first threshold.
In other embodiments, in the live broadcast room of the anchor with the leading integral value, if the second account does not present a gift within a preset time period, or the value corresponding to the presented gift is smaller than a second threshold, a gift prop for increasing the interactive interest may be issued for the second account, the interactive participation of the second account is increased, and the interactive experience of the second account is promoted. Thus, in this embodiment, for a user in a live broadcast room of an anchor whose integral value is ahead, the interactive fun may be increased, and the integral value may be increased for the anchor without consuming virtual resources or consuming few virtual resources (a third threshold), so as to improve the participation degree of the user in the anchor spelling activity and improve the user experience. Specifically, in other embodiments of the method provided by the present disclosure, when the value of the consumed virtual resource is smaller than the second threshold, a specified sixth virtual resource is selected as the virtual resource, and a virtual resource value corresponding to the sixth virtual resource is 0 or greater than 0 and smaller than a third threshold. The third threshold may be set according to a spelling scene or gift information or anchor, user information, and the like.
In other embodiments of the method of the present disclosure, the second account meeting the pushing condition may include:
consuming the first N second accounts with the most virtual resource value in the virtual space interface, wherein N is more than or equal to 1;
and/or a second account having a specified relationship with the first account.
The incidence relation comprises that the owner fans are marked, the owner fans are in single-party or mutual attention, the first owner consumes virtual resources in historical behaviors, and the like. When the server selects the second account, the first N second accounts consuming the most virtual resources may be selected, for example, the first 10 users with the most value corresponding to gifts in the current live broadcast or historical gifts may be selected as the second accounts. In other implementation scenarios, a second account associated with the anchor may also be selected, such as an online fan user, a user who presented a gift to the first anchor, and so on.
In other embodiments of the method of the present disclosure, when a time point of a first duration before the end of the at least two first account video live broadcast interactions is reached, a countdown component is displayed in the virtual space interface, the countdown component is associated with the virtual resource, and when the countdown component is clicked, the virtual resource is donated to the first account.
Referring to FIG. 6-1, FIG. 6-1 is a scene schematic diagram illustrating a anchor interactive interface in accordance with an exemplary embodiment. The terminal may display a countdown prop at a time when the interaction is longer than the first time before the end of the spelling, e.g., 10 seconds before the end of the interaction. This countdown prop may count down in synchronization with the advancement of the interactive puzzle. The countdown property is associated with the gift property, and when the countdown gift property is clicked by the second account, the gift property can be issued to the first anchor presentation server. The countdown prop is added, the effect of reminding the interactive user is more obvious, and the interactive virtual resource value of the first account can be more effectively increased.
In another embodiment of the method provided by the present disclosure, when the countdown component is continuously clicked, a plurality of identical virtual resources are continuously donated. A plurality of gift props can be displayed in the live broadcast room, and different gift props can be manually selected or automatically switched by a terminal based on a user. In this embodiment, when the countdown component is continuously clicked, it may be triggered to continuously present a plurality of identical virtual resources to the anchor. The virtual resource to be donated continuously may be a virtual resource that is donated recently by the second account, or may be a specified virtual resource. Therefore, after the currently displayed virtual resources are presented for the first time, the second account can continuously present the virtual resources presented last time without paying attention to the value of the virtual resources and the type of the additional information such as the virtual resources, and the virtual resources can be quickly presented for the first account, so that the interactive participation experience of the second account is improved, more interactive virtual resource values can be obtained for the first account, and the interactive experience of the first account is improved.
The foregoing embodiments describe some embodiments of the disclosure from the perspective of a terminal where the second account receiving the virtual item information is located. Based on the foregoing description, the present disclosure further provides a live data interaction method that can be used in a server, such as the server 120 in fig. 1, specifically, as shown in fig. 7, the live data interaction method may include:
s702: acquiring an interactive virtual resource value of each first account in a virtual space interface of at least two first account interactions, wherein the interactive virtual resource value is determined according to a virtual resource value of each virtual resource received by the first account during video live broadcast interaction;
s704: calculating a difference value of the interactive virtual resource values of the first account;
s706: when the difference value reaches a preset threshold value, sending virtual resource information to a second account which meets the pushing condition in the virtual space interface, wherein the virtual resource information is used for determining a virtual resource value of a corresponding virtual resource displayed in the virtual space interface, and the second account comprises an account which plays the video live broadcast interaction of the first account in the virtual space interface.
The present disclosure further provides another live data interaction method that can be used for a server, and specifically, sending the virtual resource information to a second account that meets the push condition in the virtual space interface includes:
and sending the virtual resources to a second account which meets the pushing condition in the virtual space interface at the moment of the first time length before the video live broadcast interaction of the at least two first accounts is finished.
The present disclosure further provides another live data interaction method that can be used for a server, specifically, the virtual resource information includes a set flag to which the second account belongs, and before sending the virtual resource information to the second account that meets the push condition in the virtual space interface, the method further includes:
acquiring a set mark of the second account, wherein the set mark is used for representing pre-divided account sets to which the second account belongs, and each account set has a value interval of a corresponding virtual resource value;
the virtual resource information sent to the second account meeting the pushing condition in the virtual space interface comprises: and sending the virtual resource matched with the value interval of the set mark to the second account according to the set mark.
The present disclosure further provides another live data interaction method that can be used for a server, and specifically, the virtual resource is determined based on a difference between values of the interactive virtual resources of the at least two first accounts.
The present disclosure further provides another live data interaction method that can be used for a server, and specifically, before sending virtual resource information to a second account that meets a pushing condition in the virtual space interface, the method further includes:
acquiring a residual virtual resource value of the second account and/or a consumed virtual resource value of the second account within a preset time period, wherein the residual virtual resource value represents the residual virtual resource value of the second account, and the consumed virtual resource value represents the virtual resource value consumed within the preset time period of the second account;
the virtual resource determining based on the difference in the interactive virtual resource values for the at least two first accounts comprises: virtual resources determined based on the difference of the interactive virtual resource values of the at least two first accounts and the remaining virtual resource value and/or the consumed virtual resource value.
The present disclosure further provides another live data interaction method that can be used for a server, and specifically, the second account meeting the push condition includes:
consuming the first N second accounts of the most valued virtual resources in the virtual space interface, wherein N is more than or equal to 1;
and/or a second account having a specified relationship with the first account.
The specific implementation of the live data interaction method that can be implemented on the server side can be described with reference to the method embodiment implemented on the terminal side, which is not described in detail herein.
It is understood that the embodiments of the client-side or server-side method described above are described in a progressive manner, and the same/similar parts of the embodiments may be referred to each other, and each embodiment focuses on differences from other embodiments. Reference may be made to the description of other method embodiments for relevant points.
It should be understood that, although the steps in the flowchart diagrams referred to in the figures are shown in order as indicated by the arrows, the steps are not necessarily performed in order as indicated by the arrows. The steps are not performed in the exact order shown and described, and may be performed in other orders, unless explicitly stated otherwise. Moreover, at least some of the steps in the figures may include multiple steps or multiple stages, which are not necessarily performed at the same time, but may be performed at different times, which are not necessarily performed in sequence, but may be performed in turn or alternately with other steps or at least some of the steps or stages of other steps.
Based on the description of the live data interaction method embodiment, the present disclosure also provides a live data interaction device. The apparatus may include systems (including distributed systems), software (applications), modules, components, servers, clients, etc. that use the methods described in embodiments of the present specification in conjunction with any necessary apparatus to implement the hardware. Based on the same innovative concept, the embodiments of the present disclosure provide an apparatus in one or more embodiments as described in the following embodiments. Since the implementation scheme of the apparatus for solving the problem is similar to that of the method, the specific implementation of the apparatus in the embodiment of the present specification may refer to the implementation of the foregoing method, and repeated details are not repeated. As used hereinafter, the term "unit" or "module" may be a combination of software and/or hardware that implements a predetermined function. Although the means described in the embodiments below are preferably implemented in software, an implementation in hardware, or a combination of software and hardware is also possible and contemplated.
Fig. 8 is a block diagram illustrating a live data interaction device, according to an example embodiment. The device may be a terminal, such as the terminal 110 described above, that has a live application installed. Referring specifically to fig. 8, the apparatus 100 may include:
the spelling display module 802 may be configured to display a virtual space interface for interaction between at least two first accounts, where the first accounts include an account for performing video live broadcast interaction on the virtual space interface;
a virtual resource receiving module 804, configured to receive virtual resource information sent by a server, where the virtual resource information is used to determine a virtual resource value of a virtual resource, and the virtual resource information includes data information sent to a second account that meets a pushing condition in the virtual space interface when a difference value between interactive virtual resource values of the at least two first accounts reaches a preset threshold, where the second account includes an account that plays the first account in video live broadcast interaction in the virtual space interface; the interactive virtual resource value is determined according to the virtual resource value of each virtual resource received by the first account during the video live broadcast interaction;
the virtual resource display module 806 may be configured to display a corresponding virtual resource in the virtual space interface according to the virtual resource information.
An exemplary embodiment is shown in fig. 9, where fig. 9 is a block diagram of a live data interaction device according to an exemplary embodiment. Referring to fig. 9, the apparatus 100 may further include:
the virtual resource presenting module 902 may be configured to respond to the triggering operation of the virtual resource after the corresponding virtual resource is displayed in the virtual space interface according to the virtual resource information, and correspondingly increase the interactive virtual resource value of the first account according to the virtual resource value corresponding to the virtual resource.
An exemplary embodiment is shown in fig. 10, where fig. 10 is a block diagram of a live data interaction device according to an exemplary embodiment. Referring to fig. 10, the apparatus 100 may further include:
the virtual resource determining module 1002 may be configured to obtain a set flag of the second account after receiving virtual resource information sent by a server, where the set flag is used to represent pre-divided account sets to which the second account belongs, and each account set has a value interval of a corresponding virtual resource value; the received data information sent to the second account meeting the pushing condition in the virtual space interface comprises: and according to the set marks, the received virtual resources matched with the value intervals of the set marks are sent to the second account.
In other embodiments of the apparatus provided by the present disclosure, when the difference between the interactive virtual resource values of the at least two first accounts reaches a preset threshold, the received data information sent to a second account that meets the pushing condition in the virtual space interface includes:
when the difference value of the interactive virtual resource values of the at least two first accounts reaches a preset threshold value, receiving virtual resource information sent to a second account which meets the pushing condition in the virtual space interface at the moment of a first duration before the video live broadcast interaction of the at least two first accounts is finished.
In other embodiments of the apparatus provided in the present disclosure, the virtual resource is determined based on a difference between the interactive virtual resource values of the at least two first accounts.
An exemplary embodiment is shown in fig. 11, where fig. 11 is a block diagram of a live data interaction device according to an exemplary embodiment. Referring to fig. 11, the apparatus 100 may further include:
the resource information obtaining module 1102 may be configured to obtain a remaining virtual resource value of the second account and/or a consumed virtual resource value of the second account within a preset time period, where the remaining virtual resource value represents the remaining virtual resource value of the second account, and the consumed virtual resource value represents a virtual resource value that has been consumed within the preset time period of the second account;
the virtual resources determined by the virtual resource receiving module 804 based on the difference between the interactive virtual resource values of the at least two first accounts include: virtual resources determined based on the difference of the interactive virtual resource values of the at least two first accounts and the remaining virtual resource value and/or the consumed virtual resource value.
An exemplary embodiment is shown in fig. 12, where fig. 12 is a block diagram of a live data interaction device according to an exemplary embodiment. Referring to fig. 12, the apparatus 100 may further include:
the first virtual resource determining module 1202 may be configured to determine, before the corresponding virtual resource is displayed in the virtual space interface according to the virtual resource information, the virtual resources sent to the virtual space interface where the first accounts of the first preset number that are sorted later in the descending order of the interactive virtual resource values are located in the following manner:
when the consumed virtual resource value is greater than or equal to a first threshold:
when the residual virtual resource value is less than or equal to the difference value and less than or equal to the consumption virtual resource value, selecting a first virtual resource with a virtual resource value less than or equal to the residual virtual resource value and a smallest difference with the residual virtual resource value as the virtual resource;
when the residual virtual resource value is greater than the difference value and less than or equal to the consumption virtual resource value, selecting a second virtual resource with a virtual resource value greater than or equal to the difference value and the difference value being the smallest as the virtual resource;
when the residual virtual resource value is smaller than the difference value and larger than the consumption virtual resource value, selecting a third virtual resource with a virtual resource value larger than or equal to the consumption virtual resource value and the smallest difference with the consumption virtual resource value as the virtual resource;
and when the residual virtual resource value is greater than the difference value and greater than the consumed virtual resource value, selecting the second virtual resource as the virtual resource.
In still other embodiments of the apparatus provided by the present disclosure, when the consumed virtual resource value is less than the first threshold, the virtual resource is determined by:
when the residual virtual resource is greater than or equal to the difference value, selecting the second virtual resource as the virtual resource;
and when the residual virtual resource is smaller than the difference value, selecting the first virtual resource as the virtual resource.
An exemplary embodiment is shown in fig. 13, where fig. 13 is a block diagram of a live data interaction device according to an exemplary embodiment. Referring to fig. 13, the apparatus 100 may further include:
the second virtual resource determining module 1302 may be configured to determine, before displaying the corresponding virtual resource in the virtual space interface according to the virtual resource information, the virtual resources sent to the virtual space interface where the first accounts of the second preset number that are earlier in descending order of the interactive virtual resource values are located in the following manner:
when the consumed virtual resource value is greater than or equal to a second threshold:
when the residual virtual resource value is greater than or equal to the consumption virtual resource value, selecting a fourth virtual resource with a virtual resource value greater than or equal to the consumption virtual resource value and a smallest difference with the consumption virtual resource value as the virtual resource;
and when the residual virtual resource value is smaller than the consumption virtual resource value, selecting a fifth virtual resource with a virtual resource value smaller than or equal to the residual virtual resource value and the smallest difference with the residual virtual resource value as the virtual resource.
In other embodiments of the apparatus provided in the present disclosure, when the consumed virtual resource value is smaller than the second threshold, a specified sixth virtual resource is selected as the virtual resource, and a virtual resource value corresponding to the sixth virtual resource is 0 or greater than 0 and smaller than a third threshold.
In still other embodiments of the apparatus provided in the present disclosure, the second account meeting the pushing condition includes:
consuming the first N second accounts with the most virtual resource value in the virtual space interface, wherein N is more than or equal to 1;
and/or a second account having a specified relationship with the first account.
An exemplary embodiment is shown in fig. 14, where fig. 14 is a block diagram of a live data interaction device according to an exemplary embodiment. Referring to fig. 14, the apparatus 100 may further include:
the countdown module 1402 may be configured to display a countdown component in the virtual space interface when a time at which the first duration is located before the end of the at least two first account video live broadcast interactions is reached, where the countdown component is associated with the virtual resource, and when the countdown component is clicked, execute to give the virtual resource to the first account.
In other embodiments of the apparatus provided by the present disclosure, when the countdown component is clicked continuously, a plurality of identical virtual resources are triggered to be donated continuously.
Based on the foregoing description of the method embodiment that can be applied to the terminal 110 and the method embodiment that can be applied to the server 120, the present disclosure also provides a live data interaction apparatus that can be applied to the server. Fig. 15 is a block diagram illustrating another live data interaction device, according to an example embodiment. The device may be a server, such as the server 120 described above. Referring specifically to fig. 15, the apparatus 200 may include:
the data obtaining module 202 may be configured to obtain an interactive virtual resource value of each first account in a virtual space interface where at least two first accounts interact, where the interactive virtual resource value is determined according to a virtual resource value of each virtual resource received by the first account during a video live broadcast interaction;
a difference calculation module 204, configured to calculate a difference of the interactive virtual resource value of the first account;
the virtual resource screening module 206 may be configured to send, when the difference reaches a preset threshold, virtual resource information to a second account that meets a pushing condition in the virtual space interface, where the virtual resource information is used to determine a virtual resource value of a corresponding virtual resource that is displayed in the virtual space interface, and the second account includes an account that plays the first account in the virtual space interface for video live broadcast interaction.
In other embodiments of the apparatus provided in the present disclosure, the sending, by the virtual resource screening module 206, the virtual resource information to the second account meeting the pushing condition in the virtual space interface includes:
and sending the virtual resources to a second account which meets the pushing condition in the virtual space interface at the moment of the first time length before the video live broadcast interaction of the at least two first accounts is finished.
In other embodiments of the apparatus provided by the present disclosure, the virtual resource information includes a set flag to which the second account belongs, and before sending the virtual resource information to the second account meeting the pushing condition in the virtual space interface, the method further includes:
acquiring a set mark of the second account, wherein the set mark is used for representing pre-divided account sets to which the second account belongs, and each account set has a value interval of a corresponding virtual resource value;
the virtual resource information sent to the second account meeting the pushing condition in the virtual space interface comprises: and sending the virtual resource matched with the value interval of the set mark to the second account according to the set mark.
In other embodiments of the apparatus provided in the present disclosure, the virtual resource is determined based on a difference between the interactive virtual resource values of the at least two first accounts.
Fig. 16 is a block diagram illustrating another live data interaction device, according to an example embodiment. The device may be a server, such as the server 120 described above. Specifically, referring to fig. 16, the apparatus 200 may further include:
the information obtaining module 208 may be configured to, before sending the virtual resource information to the second account that meets the pushing condition in the virtual space interface, obtain a remaining virtual resource value of the second account and/or a consumed virtual resource value of the second account within a preset time period, where the remaining virtual resource value represents the remaining virtual resource value of the second account, and the consumed virtual resource value represents a virtual resource value that has been consumed within the preset time period of the second account; the virtual resource determining based on the difference in the interactive virtual resource values for the at least two first accounts comprises: virtual resources determined based on the difference of the interactive virtual resource values of the at least two first accounts and the remaining virtual resource value and/or the consumed virtual resource value.
In still other embodiments of the apparatus provided in the present disclosure, the second account meeting the pushing condition includes:
consuming the first N second accounts of the most valued virtual resources in the virtual space interface, wherein N is more than or equal to 1;
and/or a second account having a specified relationship with the first account.
With regard to the apparatus in the above-described embodiment, the specific manner in which each module performs the operation has been described in detail in the embodiment related to the method, and will not be elaborated here.
In an exemplary embodiment, a computer program product is also provided, which includes a computer program that when executed by a processor implements the live data interaction method described in any of the present description that can be applied to the terminal 110.
In an exemplary embodiment, a computer program product is also provided, which comprises a computer program that, when being executed by a processor, implements the live data interaction method, any of which may be applied to the server 120.
Fig. 17 is a schematic block diagram illustrating an internal structure of a live interactive processing device Z00 according to an exemplary embodiment. The device Z00 may be an electronic device installed with a live application. For example, device Z00 may be a mobile phone, a computer, a digital broadcast terminal, a messaging device, a gaming console, a tablet device, a medical device, a fitness device, a personal digital assistant, a smart wearable device, a vehicle mounted device, and so forth.
Referring to fig. 17, device Z00 may include one or more of the following components: a processing component Z02, a memory Z04, a power component Z06, a multimedia component Z08, an audio component Z10, an interface for input/output (I/O) Z12, a sensor component Z14 and a communication component Z16.
The processing component Z02 generally controls the overall operation of the device Z00, such as operations associated with display, telephone calls, data communications, camera operations, and recording operations. The processing component Z02 may include one or more processors Z20 to execute instructions to perform all or part of the steps of the method described above. Further, the processing component Z02 may include one or more modules that facilitate interaction between the processing component Z02 and other components. For example, the processing component Z02 may include a multimedia module to facilitate interaction between the multimedia component Z08 and the processing component Z02.
The memory Z04 is configured to store various types of data to support operations at device Z00. Examples of such data include instructions for any application or method operating on device Z00, contact data, phonebook data, messages, pictures, videos, etc. The memory Z04 may be implemented by any type or combination of volatile or non-volatile storage devices, such as static random access memory (12RAM), electrically erasable programmable read-only memory (EEPROM), erasable programmable read-only memory (EPROM), programmable read-only memory (PROM), read-only memory (ROM), magnetic memory, flash memory, magnetic or optical disks.
The power supply component Z06 provides power to the various components of the device Z00. The power component Z06 may include a power management system, one or more power supplies, and other components associated with generating, managing, and distributing power for the device Z00.
The multimedia component Z08 comprises a screen between the device Z00 and the object providing an output interface. In some embodiments, the screen may include a Liquid Crystal Display (LCD) and a Touch Panel (TP). If the screen includes a touch panel, the screen may be implemented as a touch screen to receive an input signal from an object. The touch panel includes one or more touch sensors to sense touch, slide, and gestures on the touch panel. The touch sensor may not only sense the boundary of a touch or slide action, but also detect the duration and pressure associated with the touch or slide operation. In some embodiments, the multimedia component Z08 includes a front facing camera and/or a rear facing camera. When device Z00 is in an operating mode, such as a capture mode or a video mode, the front-facing camera and/or the rear-facing camera may receive external multimedia data. Each front camera and rear camera may be a fixed optical lens system or have a focal length and optical zoom capability.
The audio component Z10 is configured to output and/or input an audio signal. For example, the audio component Z10 includes a Microphone (MIC) configured to receive external audio signals when the device Z00 is in an operational mode, such as a call mode, a recording mode, and a voice recognition mode. The received audio signal may further be stored in the memory Z04 or transmitted via the communication component Z16. In some embodiments, the audio component Z10 further includes a speaker for outputting audio signals.
The I/O interface Z12 provides an interface between the processing component Z02 and peripheral interface modules, which may be keyboards, click wheels, buttons, etc. These buttons may include, but are not limited to: a home button, a volume button, a start button, and a lock button.
The sensor assembly Z14 includes one or more sensors for providing status assessment of various aspects to the device Z00. For example, sensor assembly Z14 may detect the open/closed state of device Z00, the relative positioning of the components, such as the display and keypad of device Z00, sensor assembly Z14 may also detect a change in the position of one component of device Z00 or device Z00, the presence or absence of an object in contact with device Z00, the orientation or acceleration/deceleration of device Z00, and a change in the temperature of device Z00. The sensor assembly Z14 may include a proximity sensor configured to detect the presence of a nearby object without any physical contact. The sensor assembly Z14 may also include a light sensor, such as a CMO12 or CCD image sensor, for use in imaging applications. In some embodiments, the sensor assembly Z14 may also include an acceleration sensor, a gyroscope sensor, a magnetic sensor, a pressure sensor, or a temperature sensor.
The communication component Z16 is configured to facilitate wired or wireless communication between device Z00 and other devices. Device Z00 may access a wireless network based on a communication standard, such as WiFi, a carrier network (such as 2G, 3G, 4G, or 5G), or a combination thereof. In an exemplary embodiment, the communication component Z16 receives a broadcast signal or broadcast related information from an external broadcast management system via a broadcast channel. In an exemplary embodiment, the communication component Z16 further includes a Near Field Communication (NFC) module to facilitate short-range communications. For example, the NFC module may be implemented based on Radio Frequency Identification (RFID) technology, infrared data association (IrDA) technology, Ultra Wideband (UWB) technology, Bluetooth (BT) technology, and other technologies.
In an exemplary embodiment, the device Z00 may be implemented by one or more application specific integrated circuits (a12IC), a digital signal processor (D12P), a digital signal processing device (D12PD), a Programmable Logic Device (PLD), a Field Programmable Gate Array (FPGA), a controller, a microcontroller, a microprocessor or other electronic components for performing the above-described methods.
It should be noted that the device Z00 may be an exemplary description of an electronic device, such as a mobile phone. In some end products it may not be necessary to include all of the above components or all of the functional units under a component.
In an exemplary embodiment, there is also provided a computer readable storage medium, such as the memory Z04, comprising instructions executable by the processor Z20 of the device Z00 to perform the above method. The storage medium may be a computer-readable storage medium, which may be, for example, a ROM, a Random Access Memory (RAM), a CD-ROM, a magnetic tape, a floppy disk, an optical data storage device, and the like.
Fig. 18 is a schematic block diagram illustrating an internal structure of a live interactive processing device S00, where the device S00 may be a server (e.g., server 120), a server cluster, a distributed processing server, a blockchain server, a cloud computing platform, and the like, as described above, and combinations thereof according to an example embodiment. For example, the device S00 may be a combination of one or more servers. Referring to FIG. 18, device S00 includes a processing component S20 that further includes one or more processors and memory resources represented by memory S22 for storing instructions, e.g., applications, that are executable by processing component S20. The application program stored in the memory S22 may include one or more modules each corresponding to a set of instructions. Further, the processing component S20 is configured to execute instructions to perform the above-described method that may be implemented on the proxy server side.
The device S00 may also include a power supply component S24 configured to perform power management of the device S00, a wired or wireless network interface S26 configured to connect the device S00 to a network, and an input-output (I/O) interface S28. The device S00 may operate based on an operating system stored in memory S22, such as Window 1212 erver, Mac O12X, Unix, Linux, FreeB12D, or the like.
In an exemplary embodiment, a computer-readable storage medium is also provided, such as the memory S22, including instructions executable by the processor component S20 of the device S00 to perform the above-described method. The storage medium may be a computer-readable storage medium, which may be, for example, a ROM, a Random Access Memory (RAM), a CD-ROM, a magnetic tape, a floppy disk, an optical data storage device, and the like.
The embodiments in the present specification are described in a progressive manner, and the same and similar parts among the embodiments are referred to each other, and each embodiment focuses on the differences from the other embodiments. In particular, for the hardware + program class embodiment, since it is substantially similar to the method embodiment, the description is simple, and the relevant points can be referred to the partial description of the method embodiment.
Based on the descriptions of the foregoing live data interaction method, apparatus, electronic device, and server embodiments, the present disclosure further provides a live data interaction system, where the system includes the electronic device according to any embodiment of the present disclosure, and/or includes the server according to any embodiment of the present disclosure.
It should be noted that the descriptions of the above-mentioned apparatuses, devices, electronic devices, servers, storage media, and the like according to the method embodiments may also include other embodiments, and specific implementations may refer to the descriptions of the related method embodiments. Meanwhile, the new embodiment formed by the mutual combination of the features of the methods, the devices, the equipment and the server embodiments still belongs to the implementation range covered by the present disclosure, and the details are not repeated herein.
For convenience of description, the above devices are described as being divided into various modules by functions, and are described separately. Of course, when implementing one or more of the present description, the functions of each module may be implemented in one or more software and/or hardware, or a module implementing the same function may be implemented by a combination of multiple sub-modules or sub-units, etc. The above-described embodiments of the apparatus are merely illustrative, and for example, a module or a unit may be divided into only one logical function, and may be implemented in other ways, for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted or not executed. In addition, the coupling, communication connection, etc. between the devices or units shown or described may be realized by direct and/or indirect coupling/connection, and may be realized by some standard or customized interfaces, protocols, etc., in an electrical, mechanical or other form.
Other embodiments of the disclosure will be apparent to those skilled in the art from consideration of the specification and practice of the disclosure disclosed herein. This disclosure is intended to cover any variations, uses, or adaptations of the disclosure following, in general, the principles of the disclosure and including such departures from the present disclosure as come within known or customary practice within the art to which the disclosure pertains. It is intended that the specification and examples be considered as exemplary only, with a true scope and spirit of the disclosure being indicated by the following claims.
It will be understood that the present disclosure is not limited to the precise arrangements described above and shown in the drawings and that various modifications and changes may be made without departing from the scope thereof.

Claims (10)

1. A live data interaction method is characterized by comprising the following steps:
displaying a virtual space interface of at least two first account interactions, wherein the first accounts comprise accounts for performing video live broadcast interaction on the virtual space interface;
receiving virtual resource information sent by a server, wherein the virtual resource information is used for determining a virtual resource value of a virtual resource, the virtual resource information comprises data information sent to a second account which meets a pushing condition in the virtual space interface when a difference value of interactive virtual resource values of the at least two first accounts reaches a preset threshold value, and the second account comprises an account which plays video live broadcast interaction of the first accounts in the virtual space interface; the interactive virtual resource value is determined according to the virtual resource value of each virtual resource received by the first account during the video live broadcast interaction;
and displaying the corresponding virtual resources in the virtual space interface according to the virtual resource information.
2. A live data interaction method is characterized by comprising the following steps:
acquiring an interactive virtual resource value of each first account in a virtual space interface of at least two first account interactions, wherein the interactive virtual resource value is determined according to a virtual resource value of each virtual resource received by the first account during video live broadcast interaction;
calculating a difference value of the interactive virtual resource values of the first account;
when the difference value reaches a preset threshold value, sending virtual resource information to a second account which meets the pushing condition in the virtual space interface, wherein the virtual resource information is used for determining a virtual resource value of a corresponding virtual resource displayed in the virtual space interface, and the second account comprises an account which plays the video live broadcast interaction of the first account in the virtual space interface.
3. A live data interaction device, comprising:
the system comprises a spelling display module, a video processing module and a video processing module, wherein the spelling display module is used for displaying a virtual space interface of at least two first account interactions, and the first accounts comprise accounts for performing video live broadcast interaction on the virtual space interface;
the virtual resource receiving module is used for receiving virtual resource information sent by a server, wherein the virtual resource information is used for determining a virtual resource value of a virtual resource, the virtual resource information comprises received data information sent to a second account which meets a pushing condition in the virtual space interface when a difference value of interactive virtual resource values of the at least two first accounts reaches a preset threshold value, and the second account comprises an account which plays the first account video live broadcast interaction in the virtual space interface; the interactive virtual resource value is determined according to the virtual resource value of each virtual resource received by the first account during the video live broadcast interaction;
and the virtual resource display module is used for displaying the corresponding virtual resource in the virtual space interface according to the virtual resource information.
4. A live data interaction device, comprising:
the data acquisition module is used for acquiring the interactive virtual resource value of each first account in a virtual space interface of at least two first account interactions, and the interactive virtual resource value is determined according to the virtual resource value of each virtual resource received by the first account during the video live broadcast interaction;
the difference value calculating module is used for calculating the difference value of the interactive virtual resource value of the first account;
and the virtual resource screening module is used for sending virtual resource information to a second account which meets the pushing condition in the virtual space interface when the difference value reaches a preset threshold value, wherein the virtual resource information is used for determining a virtual resource value of a corresponding virtual resource displayed in the virtual space interface, and the second account comprises an account which plays the video live broadcast interaction of the first account in the virtual space interface.
5. An electronic device, comprising:
at least one processor;
a memory for storing the processor-executable instructions;
wherein the processor is configured to execute the instructions to implement the live data interaction method of claim 1.
6. A computer-readable storage medium having instructions thereon that, when executed by a processor of an electronic device, enable the electronic device to perform the live data interaction method of claim 1.
7. A computer program product comprising a computer program, wherein the computer program, when executed by a processor, implements the live data interaction method of claim 1.
8. A server, comprising:
at least one processor;
a memory for storing the processor-executable instructions;
wherein the processor is configured to execute the instructions to implement the live data interaction method of claim 2.
9. A computer-readable storage medium having instructions thereon that, when executed by a processor of a server, enable the server to perform the live data interaction method of claim 2.
10. A computer program product comprising a computer program, wherein the computer program, when executed by a processor, implements the live data interaction method of claim 2.
CN202110599167.4A 2021-05-31 2021-05-31 Live data interaction method and device, electronic equipment, server and storage medium Active CN113365086B (en)

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