CN113300945A - Instant communication system and method for synchronizing conversation - Google Patents
Instant communication system and method for synchronizing conversation Download PDFInfo
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- CN113300945A CN113300945A CN202110667092.9A CN202110667092A CN113300945A CN 113300945 A CN113300945 A CN 113300945A CN 202110667092 A CN202110667092 A CN 202110667092A CN 113300945 A CN113300945 A CN 113300945A
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/04—Real-time or near real-time messaging, e.g. instant messaging [IM]
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/04—Real-time or near real-time messaging, e.g. instant messaging [IM]
- H04L51/043—Real-time or near real-time messaging, e.g. instant messaging [IM] using or handling presence information
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/21—Monitoring or handling of messages
- H04L51/214—Monitoring or handling of messages using selective forwarding
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/21—Monitoring or handling of messages
- H04L51/224—Monitoring or handling of messages providing notification on incoming messages, e.g. pushed notifications of received messages
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/21—Monitoring or handling of messages
- H04L51/216—Handling conversation history, e.g. grouping of messages in sessions or threads
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- Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Information Transfer Between Computers (AREA)
Abstract
The invention discloses an instant communication system and method for synchronizing conversation, which mainly relate to the technical field of computers; the system comprises a server and a client; the number of the clients is two, namely a client A and a client B; the client comprises: the message cache component is used for caching a message client when the message is sent and received; the message sending component is used for detecting the message change in the input message module, transmitting the current message to the server and the pushing component, and synchronously updating the message displayed by the sender in the message cache to be the latest message after the message is modified; a message receiving presentation component; the push component is used for detecting the state of a client used by the message receiver and selecting to send a new message prompt or message content and a prompt message; the invention ensures the timeliness of the conversation and realizes a brand new real-time conversation mode and experience.
Description
Technical Field
The invention relates to the technical field of computers, in particular to an instant messaging system and method for synchronizing conversations.
Background
Instant messaging is a terminal service that allows two or more people to use the network to transmit text messages, files, voice and video instantly, and WeChat software, as the most widely used instant messaging software carried on the mobile terminal at the present stage, has many functions and can meet the practical requirements of users. Generally, when the existing mobile-side social software meets the demand of instant messaging, a state is set for reminding an opposite side to check new message reminding, for example, WeChat software, when receiving a message of a contact person, the message reminding is displayed on a mobile phone notification bar, meanwhile, the number of unread messages is displayed in a chat list to remind a user to read the message of the contact person, and the message of the user is interacted in a form of a sentence or a section of chat bubble.
Under the existing instant communication system, two parties of a chat conversation send a message to the other party after editing a sentence or a paragraph of the message, the other party edits a sentence or a paragraph of a character to be replied after seeing the message to reply, the two parties of the chat conversation can not see the typing and editing processes of the other party in real time, the message can be seen only after the other party finishes editing the paragraph of the character, and because a message receiving party receives a prompt, the message can be processed and replied in a non-instant manner, and a time lag effect is generated between a message sender and a receiver for processing the message.
Disclosure of Invention
The invention aims to solve the problems in the prior art and provides an instant messaging system and method for synchronizing conversations, so that two chat parties can mutually see the processes of input editing and deletion of the other chat party in real time without clicking to send, and the timeliness of the conversations is ensured.
In order to achieve the purpose, the invention is realized by the following technical scheme:
an instant communication system with synchronous conversation comprises a server and a client;
the number of the clients is two, namely a client A and a client B;
the client comprises:
the message cache component is used for caching a message client when the message is sent and received;
the message sending component is used for detecting the message change in the input message module, transmitting the current message to the server and the pushing component, and synchronously updating the message displayed by the sender in the message cache to be the latest message after the message is modified;
the message receiving and displaying component is used for receiving and displaying messages;
and the pushing component is used for detecting the state of the client used by the message receiver and selecting to send a new message reminder or message content and a prompt message.
An instant messaging method for synchronizing conversations comprises the following steps:
s1, the message sender enters the client A, opens the chat interface with the message receiver, and begins to edit the message to be sent in the message editing interface;
s2, when the client A detects that the message input area has message change, the client A transmits the message 1 to the server and stores the message 1 to the cache;
s3, the server detects whether the client B of the message receiver is in an online state, namely whether the client B is in an active state, and pushes the message 1 to the client B after detecting that the client B is in the active state;
s4, after receiving the message 1 transmitted by the server, the client B displays the message in the message browsing area of the chat interface, and simultaneously records the message to enter the message cache, so that the message receiver can browse the message 1;
s5, the server side does not detect that the client side B is in an online state and belongs to an offline state, sends the message 1 to the client side B, and simultaneously sends a push message to the client side B to remind a message receiver of browsing;
s6, the message receiver clicks the push message after receiving the message push, the client B is started to enter the chat interface, and the message browsing interface displays the message 1;
s7, the message sender continues to input messages in the message input area, the client A detects that the message input area has message change, the latest obtained message 2 is sent to the server and cached, and the detection interval of the content of the two messages is more than 0.2 second;
s8, after receiving the message 2, the server side synchronously judges whether the client side B is in an online state, if the client side B is in an offline state, the server side repeatedly sends the message, if the client side B is in the offline state, the server side judges whether the current time and the last pushing time are separated by three minutes, if the pushing interval is less than three minutes, new pushing is not sent, only the latest message is transmitted to the client side B, and if the interval is more than three minutes, a new piece of pushing message is sent;
and S9, repeating the steps when the message receiver obtains the message and replies.
Compared with the prior art, the invention has the beneficial effects that:
the invention provides an instant communication system and a method for two parties to synchronously see the typing and editing processes of the other party in real time, through a message sending and receiving mechanism and a message reminding module, when a message sender edits a message, the content is instantly synchronized to a message receiver, the two parties in chat can mutually see the input, editing and deleting processes of the other party in real time without clicking to send, the two parties in chat can synchronously see the other party when inputting and deleting each word in a conversation panel, the timeliness of conversation is ensured, and a brand-new real-time conversation mode and experience are realized.
Drawings
Fig. 1 is a schematic block diagram of the present invention.
Detailed Description
The invention will be further illustrated with reference to the following specific examples. It should be understood that these examples are for illustrative purposes only and are not intended to limit the scope of the present invention. Further, it should be understood that various changes or modifications of the present invention may be made by those skilled in the art after reading the teaching of the present invention, and these equivalents also fall within the scope of the present application.
Example 1: the invention relates to an instant communication system with synchronous conversation, which adopts the technical scheme that:
the client side comprises a message cache component, a message sending component, a message receiving and displaying component and a pushing component of the client side.
The message cache component is used for message client cache during message sending and receiving, and the writing and reading functions of the cache are realized by the message sending and displaying component.
The message sending component detects that the input message module generates message change when the client A receives the input of the message of the sender, transmits the current message to the server, transmits the message to the pushing component, and activates a timer in an input panel in the message sending component. Within 0.2 seconds of the allowable error time frame, the messaging component will again detect whether there is a message in the incoming message module that is inconsistent with the last transmitted message, i.e., whether the sender modified the message within the time frame. If the message in the message module changes, the messaging component will transmit the latest message in the modified, i.e., message input panel, to the server and push component. And synchronously updating the message displayed by the sender in the message cache to be the latest message after the message is modified.
After receiving the message from the message sending component of the client A, the push component detects the state of the client B used by the message receiver. And judging whether the client B is in an online state or an offline state, if the client B is in the online state, sending the message content to a message receiving and displaying group of the client B, and simultaneously, selecting whether a message sender is in an input state to the client B on a chat interface of the client B by judging the state of the client A.
The judgment of the input state of the sender is based on the active change of the content of the sender, the receiver receives the message and is marked into the input state, the input state marking state is started for 2 seconds, if the receiver receives the message again in the period, the time of the timer is set to 2 seconds again, the input state is continued, and if the message is not received in the period, the input state is ended.
When the pushing component judges that the state of the client B is an off-line state, the pushing component pushes the message to the client B, the client B receives the prompt of a new message at the moment, the message receiver is actively prompted to check the message, and the message receiver can enter a chat interface of the client to start chatting by clicking the corresponding pushed message.
When the client B is in an online state, the message receiving and displaying component receives the message received by the pushing component, displays the message in the message area of the client and caches the received message into the message caching component. After receiving the new message again, the message display area refreshes and replaces the old message instantly, meanwhile, the new message covers the old message and enters the cache, the old message cache is deleted and replaced, and the client B does not store any cache of the historical message any more.
Example 2: as shown in fig. 1, the instant messaging method for synchronizing conversations of the present invention includes the following steps:
s1, the message sender enters the client A, opens the chat interface with the message receiver, and begins to edit the message to be sent in the message editing interface;
s2, when the client A detects that the message input area has message change, the client A transmits the message 1 to the server and stores the message 1 to the cache;
s3, the server detects whether the client B of the message receiver is in an online state, namely whether the client B is in an active state, and pushes the message 1 to the client B after detecting that the client B is in the active state;
s4, after receiving the message 1 transmitted by the server, the client B displays the message in the message browsing area of the chat interface, and simultaneously records the message to enter the message cache, so that the message receiver can browse the message 1;
s5, the server side does not detect that the client side B is in an online state and belongs to an offline state, sends the message 1 to the client side B, and simultaneously sends a push message to the client side B to remind a message receiver of browsing;
s6, the message receiver clicks the push message after receiving the message push, the client B is started to enter the chat interface, and the message browsing interface displays the message 1;
s7, the message sender continues to input messages in the message input area, the client A detects that the message input area has message change, the latest obtained message 2 is sent to the server and cached, and the detection interval of the content of the two messages is more than 0.2 second;
s8, after receiving the message 2, the server side synchronously judges whether the client side B is in an online state, if the client side B is in an offline state, the server side repeatedly sends the message, if the client side B is in the offline state, the server side judges whether the current time and the last pushing time are separated by three minutes, if the pushing interval is less than three minutes, new pushing is not sent, only the latest message is transmitted to the client side B, and if the interval is more than three minutes, a new piece of pushing message is sent;
and S9, repeating the steps when the message receiver obtains the message and replies.
Claims (2)
1. An instant messaging system with synchronous conversation is characterized by comprising a server and a client;
the number of the clients is two, namely a client A and a client B;
the client comprises:
the message cache component is used for caching a message client when the message is sent and received;
the message sending component is used for detecting the message change in the input message module, transmitting the current message to the server and the pushing component, and synchronously updating the message displayed by the sender in the message cache to be the latest message after the message is modified;
the message receiving and displaying component is used for receiving and displaying messages;
and the pushing component is used for detecting the state of the client used by the message receiver and selecting to send a new message reminder or message content and a prompt message.
2. An instant messaging method for synchronizing conversations, comprising the steps of:
s1, the message sender enters the client A, opens the chat interface with the message receiver, and begins to edit the message to be sent in the message editing interface;
s2, when the client A detects that the message input area has message change, the client A transmits the message 1 to the server and stores the message 1 to the cache;
s3, the server detects whether the client B of the message receiver is in an online state, namely whether the client B is in an active state, and pushes the message 1 to the client B after detecting that the client B is in the active state;
s4, after receiving the message 1 transmitted by the server, the client B displays the message in the message browsing area of the chat interface, and simultaneously records the message to enter the message cache, so that the message receiver can browse the message 1;
s5, the server side does not detect that the client side B is in an online state and belongs to an offline state, sends the message 1 to the client side B, and simultaneously sends a push message to the client side B to remind a message receiver of browsing;
s6, the message receiver clicks the push message after receiving the message push, the client B is started to enter the chat interface, and the message browsing interface displays the message 1;
s7, the message sender continues to input messages in the message input area, the client A detects that the message input area has message change, the latest obtained message 2 is sent to the server and cached, and the detection interval of the content of the two messages is more than 0.2 second;
s8, after receiving the message 2, the server side synchronously judges whether the client side B is in an online state, if the client side B is in an offline state, the server side repeatedly sends the message, if the client side B is in the offline state, the server side judges whether the current time and the last pushing time are separated by three minutes, if the pushing interval is less than three minutes, new pushing is not sent, only the latest message is transmitted to the client side B, and if the interval is more than three minutes, a new piece of pushing message is sent;
and S9, repeating the steps when the message receiver obtains the message and replies.
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Patent Citations (7)
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CN102238108A (en) * | 2011-06-28 | 2011-11-09 | 北京神州泰岳软件股份有限公司 | Off-line message transmission method |
JP2013196228A (en) * | 2012-03-18 | 2013-09-30 | Spinshell Co Ltd | Method, system, server device, terminal device and program for transmission/reception of instant message |
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Application publication date: 20210824 |