CN113220130A - VR experience system for party building and equipment thereof - Google Patents

VR experience system for party building and equipment thereof Download PDF

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Publication number
CN113220130A
CN113220130A CN202110612512.3A CN202110612512A CN113220130A CN 113220130 A CN113220130 A CN 113220130A CN 202110612512 A CN202110612512 A CN 202110612512A CN 113220130 A CN113220130 A CN 113220130A
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viewer
activity scene
party
display
module
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王会龙
张扬
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Hefei Yunyihua Technology Co ltd
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Hefei Yunyihua Technology Co ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality

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  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
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Abstract

The invention is applicable to the field of computers, provides a VR experience system for party construction and equipment thereof, by arranging the character model creating module and the character model projecting module, the character model of the viewer is projected into the virtual party historical relic, compared with the live video display, the virtual party historical relic is closer to reality, the three-dimensional virtual characters can be seen in the virtual party gymnasium, besides, the content of the explanation of the instructor can be shared by the display area setting module, the activity scene conversion module adjusts the activity scene around the character model according to the change of the display content in the display area, the display form is diversified, the visual sense of the watching personnel is more stimulated, the impression is more profound, and the problems that the existing video live broadcast display content is dull and tedious, the display content is limited, and the absorption rate of the people watching the video to the display content is not high are solved.

Description

VR experience system for party building and equipment thereof
Technical Field
The invention belongs to the field of computers, and particularly relates to a VR experience system for party construction and equipment thereof.
Background
The VR (Virtual Reality) technology is a Virtual Reality technology, is a product of organic combination of computer software and hardware technology, artificial intelligence, sensor technology, psychology and other multiple subjects, is another presentation form of multimedia technology, and mainly depends on three-dimensional real-time graphic display, three-dimensional positioning, touch, smell and other multi-sensory technologies. With the development of VR technology, the information display related to videos or graphics can be more three-dimensional, and an immersive experience is provided for people.
The party building is the building of the party, which is a series of self-perfection activities engaged in by the party for keeping the own properties, the activities comprise not only party affairs work, but also politics, ideas, organizations, pragmatics, disciplines, systems and the like of the party, wherein the building of the ideas and pragmatics is the basis for the development of other works, and most of the development of the existing ideas and pragmatics building activities are realized by explaining or learning famous people's trails through meetings so as to improve the thought comprehension of the personnel in the party organization and restrain the personal work and life functions.
However, the existing construction activities are single in form, and for activities needing to be gathered and developed, for some parties far away from a gathering point, the participants are hard to participate in the conference or collective activities each time, although the existing online video conference or live broadcast is realized, the participation feeling and effect of the video live broadcast display are not ideal; moreover, the content displayed by each live video broadcast is boring and tedious, the displayed content is limited, and the absorption rate of people watching the video to the displayed content is not high.
Disclosure of Invention
The embodiment of the invention provides a VR experience system for party construction and equipment thereof, and aims to solve the problems that the existing video live broadcast display content is dull and tedious, the display content is limited, and the absorptivity of people watching videos to the display content is not high.
Embodiments of the present invention are implemented such that, in one aspect, a VR experience system for party construction, the system comprising:
the character model creating module is used for creating character models corresponding to the viewers;
the character model projection module is used for projecting the character model of the viewer into the virtual party history hall;
the display area setting module is used for setting a display area in front of each character model; the content of the explanation of the interpreter is displayed in the display area;
and the activity scene conversion module is used for adjusting the activity scene around the character model according to the change of the display content in the display area.
As a modified scheme of the invention: the character model creation module specifically comprises:
the information acquisition unit is used for acquiring appearance information and identity information of a viewer; the appearance information comprises face information, body shape information and feature point information;
a character model establishing unit for establishing a character model according to appearance information of a viewer;
and the motion tracking unit is used for establishing a synchronous relationship between the hands and the feet of the character model and the hands and the feet and the face of the viewer.
As a further improvement of the invention: the system further comprises:
the data acquisition module is used for acquiring data related to the party; the data at least comprises exhibition contents and red movie and television resources of cultural memorial halls, museums, red education bases and party history halls in various places;
the activity scene creating module is used for creating an activity scene which is consistent with the data according to the acquired data;
and the activity scene calibration module is used for calibrating the keywords of the activity scene.
As another improvement of the invention: the system further comprises:
the position monitoring module of the explanation person is used for judging whether the position of the explanation person is a person or not;
and the content sharing module is used for sharing the content presented in the display area of the position of the interpreter to the display areas in front of other viewers when the position of the interpreter is occupied.
As a further scheme of the invention: the activity scene conversion module specifically includes:
the keyword extraction unit is used for extracting keywords in the content displayed in the display area according to the content displayed in the display area;
the search unit is used for searching for the activity scene related to the keyword according to the keyword;
the result display unit is used for displaying the searched activity scene in the display area;
the instruction acquisition unit is used for acquiring a display instruction of a viewer;
and the activity scene conversion unit is used for adjusting the activity scene around the character model according to the activity scene specified by the display instruction.
As an optimization scheme of the invention: the system further comprises a feedback collection module, wherein the feedback collection module specifically comprises:
the facial expression monitoring unit is used for monitoring and recording the change of the facial expression of the viewer when the viewer is in the activity scene;
the physical sign information monitoring unit is used for acquiring the heartbeat value and the body temperature value of the viewer and recording the heartbeat value and the body temperature value in one-to-one correspondence with the current facial expression;
the analysis unit is used for analyzing the emotion change curve of the viewer in the activity scene according to the current facial expression, the heartbeat value and the body temperature value;
and the feedback structure output unit is used for obtaining the direct response of the talkback content of the viewer according to the emotion change curve and the activity scene content.
In another aspect, a VR experience device for party building, the device comprising:
and the VR all-in-one machine carries the VR experiencing system and is used for protecting the VR experiencing system and supporting the operation of the VR experiencing system.
The identity card recognizer is used for scanning and recognizing the identity card of the viewer and uploading the identity information;
and the scanning equipment is used for collecting the appearance information of the viewers and uploading the appearance information.
As another scheme of the invention: the apparatus further comprises:
the display end is used for two-dimensionally displaying the image content virtually displayed by the current VR all-in-one machine;
the router is used for establishing wireless communication between the VR all-in-one machine and other equipment and wireless communication between the VR all-in-one machine and the cloud database;
the charging storage vehicle is used for charging the VR all-in-one machine and also used as a standby power supply to provide electric energy for other electric equipment.
The invention has the beneficial effects that: through setting up personage model and personage model projection module, in projecting the personage model of watching personnel to virtual party's gymnasium, compare in the live show of video, virtual party's gymnasium is more close truely, can see three-dimensional virtual personage in virtual party's gymnasium, in addition, set up the content that the module can share the explanation people narration through the show area, change of show content in the activity scene conversion module is according to the show area, adjust the activity scene around the personage model, the show form is diversified, make watching personnel's sense organ more irritated, the impression is more impressive, it is comparatively boring and boring to have solved current live show content of video, the content of show is also limited, the problem that the absorption rate of watching video people to show content is not high.
Drawings
FIG. 1 is a schematic diagram of a VR experience system operating environment for party building;
FIG. 2 is a schematic diagram of the main internal structure of a VR experience system for party building;
FIG. 3 is a schematic diagram of a structure of a character model creation module in a VR experience system for party building;
FIG. 4 is a schematic diagram of the rest of the internal structure of a VR experience system for party building;
FIG. 5 is a block diagram of an active scene transition module in a VR experience system for party building;
FIG. 6 is a schematic diagram of a feedback collection module in a VR experience system for party building.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention more apparent, the present invention is described in further detail below with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
The character model of the viewer is projected into the virtual party gym by the character model creating module and the character model projecting module, compared with video live broadcast display, the virtual party gym is closer to reality, a three-dimensional virtual character can be seen in the virtual party gym, in addition, the content of the narrative of the viewer can be shared by the display area setting module, the activity scene conversion module adjusts the activity scene around the character model according to the change of the display content in the display area, the display form is diversified, the sense organ of the viewer is more stimulated, the impression is more profound, and the problems that the existing video live broadcast display content is dull and tedious, the displayed content is limited, and the absorption rate of the display content by the viewer watching video is not high are solved.
Fig. 1 shows a schematic diagram of an operating environment of a VR experience system for party construction according to an embodiment of the present invention, in which a VR all-in-one machine 1 shown in the diagram is equipped with the VR experience system for party construction according to the present invention, the system obtains identity information and shape information of a viewer through a scanning device 3 and an identity card identifier 2, and virtualizes a character model of the viewer in the system, and finally virtualizes the character model in front of the viewer, and the viewer can see other people in a virtual party venue through the VR all-in-one machine 1, and in addition, for the work of a device maintainer or an assistant, the scene of the virtual party venue seen by the viewer at present is displayed on a display terminal 4 in the form of video or picture; VR all-in-one 1 that different watchers in different positions and different areas used carries out information communication each other through the network. The storage car 5 that charges is for the convenience of VR all-in-one 1 removes the use, guarantees the long duration of a journey of VR all-in-one 1.
Fig. 2 shows a schematic diagram of an internal main structure of a VR experience system for party building, according to an embodiment of the present invention, where the system includes:
a character model creation module 10 for creating a character model corresponding to the viewer. In order to better simulate the reality of a display scene, the character model of a viewer is as vivid as possible, but in order to ensure smooth operation of the system and reduce the load of the system, only special feature points of the viewer are generally collected, and when the viewer sees a virtual character, the viewer who the virtual character corresponds to can be identified.
And the character model projection module 20 is used for projecting the character model of the viewer into the virtual party museum. The position of the character model projection can be projected according to the seat order sequence set in advance and the identity information of the watching personnel, the character model is projected to the designated position, after the character model reaches the designated position, the character model is allowed to move in the virtual party historian, and a one-key reset function can be added to enable the character model to quickly return to the initial projection position.
A display area setting module 30 for setting a display area in front of each character model; and displaying the content of the explanation of the interpreter in the display area. In order to enable each viewer to master the speech content of the interpreter in real time, the repeated watching and understanding of the viewers are facilitated.
And the activity scene conversion module 40 is configured to adjust an activity scene around the character model according to the change of the display content in the display area. The action scene around the character model can be the stereo display of film and television works or the stereo display of paintings, even the display of simulated historical events and other information, and the like, so that the understanding and the absorption of the explaining content by the viewers are deepened.
Fig. 3 shows a schematic structural diagram of a character model creation module in a VR experience system for party building, where the character model creation module 10 specifically includes:
an information acquisition unit 11 for acquiring appearance information and identity information of a viewer; the appearance information includes face information, body shape information, and feature point information. The face information is a main feature for identifying a person, and in addition, there are a person's body shape and features peculiar to the person, such as hair color, hair style, facial distinctive features, personal distinctive features, and the like.
A character model creating unit 12 for creating a character model based on the appearance information of the viewer. And projecting the identified information onto a character model to fit the character model similar to the viewer.
And the motion tracking unit 13 is used for establishing a synchronous relationship between the hands and the feet and the face of the character model and the hands and the feet and the face of the observer. The movement of the character model is conveniently controlled to be consistent with the actions of the watchers, and the expressions of the watchers are conveniently observed, so that other watchers can know the expressions and mood changes of the watchers.
Fig. 4 is a schematic diagram illustrating the rest of the internal structure of a VR experience system for party building, according to an embodiment of the present invention, where the VR experience system further includes:
a data acquisition module 50 for acquiring data related to parties; the data at least comprises exhibition contents and red movie and television resources of cultural memorial halls, museums, red education bases and party history halls in various places. The method has the advantages that the types and the quantity of resources in the system are enlarged, the data about the party building in each place are integrated, the data can be called at any time in the watching process, in addition, in the daily use process, the data can still be checked by personnel using the equipment, and the data are well restored, for example, buildings such as cultural memorial halls or museums which are scattered in each place in reality are displayed in a comparation mode, the display in the halls is simulated one by one, users can know the historical data of each place related to the party without leaving any family, the depth and the breadth of the party building work are increased, and the party building work can be continued beyond the exhibition and explanation.
And an activity scene creating module 60, configured to create an activity scene corresponding to the acquired data according to the acquired data. For example, the exhibition contents and the red movie and television resources of the cultural memorial halls, the museum, the red education base and the party museum in all the places are displayed in front of the user in a three-dimensional manner through the virtual reality technology, and the user can be more deeply impressed, besides, the user can also participate in the exhibition and television resources, for example, a scenario triggering link is set, for example, a task link is set, for example, after the heartbeat value reaches a certain value, an activity can be carried out, so that the display form is diversified, the interaction and interest are realized, the building work can be carried out in the process of teaching the party through lively activities, adults can participate in the exhibition and children can also participate in the exhibition and television resources.
And an activity scene calibration module 70, configured to calibrate the keywords for the activity scene. The activity scenes are marked so that the activity scenes are searchable.
Fig. 4 is a schematic diagram illustrating the rest of the internal structure of a VR experience system for party building, according to an embodiment of the present invention, where the VR experience system further includes:
and an interpreter position monitoring module 80 for judging whether the position of the interpreter is a person.
And the content sharing module 90 is used for sharing the content presented in the display area of the position of the interpreter to the display areas in front of other viewers when the position of the interpreter is occupied. So that the rest participants can observe the speech content of the interpreter. Automatic sharing reduces operation steps.
Fig. 5 shows a schematic structural diagram of an activity scene conversion module in a VR experience system for party building, where the activity scene conversion module 40 specifically includes:
and a keyword extraction unit 41, configured to extract keywords from the content displayed in the display area. The content in the display area can be tracked in real time, so that the search activity scene can be changed in time.
And the searching unit 42 is used for searching the activity scene related to the keyword according to the keyword. The selection of the activity scene is reduced, so that the user can easily and quickly find the desired activity scene.
And a result displaying unit 43, configured to display the searched activity scene in the display area. The display of the activity scene can be a brief motion picture display, a name, a keyword and the like, and can also be a first picture display mode or a multi-picture display mode.
And the instruction acquisition unit 44 is used for acquiring a display instruction of the viewer. The display instruction is actually the clicking action of the user, and the clicking action tracks the action of the viewer through a position sensor contained in the wearable device, and then feeds back the action to the display interface of the display area.
And the activity scene conversion unit 45 is used for adjusting the activity scene around the character model according to the activity scene specified by the display instruction.
Fig. 6 shows a schematic structural diagram of a feedback collection module in a VR experience system for party building, where the system further includes a feedback collection module 100, and the feedback collection module 100 specifically includes:
a facial expression monitoring unit 101 for monitoring and recording changes in facial expressions of the viewer when the viewer is in the active scene. For example, the change of the opening degree of the eyelid, the change of the mouth angle, the existence or nonexistence of the lacrimation and the like are monitored, and the emotional change dynamics of the human are reflected on the side surface.
The physical sign information monitoring unit 102 is used for acquiring a heartbeat value and a body temperature value of a viewer, and recording the heartbeat value and the body temperature value in a one-to-one correspondence with the current facial expression; in order to avoid errors in the dynamic change of the human expression, the change condition of the characteristics is further detected, and when the human emotion is excited, the heartbeat and the body temperature are increased.
And the analysis unit 103 is used for analyzing the emotion change curve of the viewer in the activity scene according to the current facial expression, the heartbeat value and the body temperature value. And combining the facial expression, the heartbeat value and the body temperature value to determine the current emotion height, and further integrating the current emotion height into a continuously-changed emotion change curve.
And the feedback structure output unit 104 is used for obtaining the direct response of the interpretive content of the viewer according to the emotion change curve and the activity scene content. Whether the viewer is interested in the content watched at this time or not can be seen through the emotion change curve, and how the viewer is interested in the content, so that the display effect is reflected laterally, the concentration degree of the viewer in the display process and the like are reflected, and the display method has a constructive guiding significance for further improving the display content and the display mode.
FIG. 1 shows a schematic diagram of an operating environment of a VR experience system for a party building, and a VR experience device for the party building, the VR experience device including:
VR all-in-one 1 carries on above-mentioned VR and experiences the system for the operation that the system was experienced to protection VR and support VR.
And the identity card recognizer 2 is used for scanning and recognizing the identity card of the viewer and uploading the identity information.
And the scanning device 3 is used for collecting the appearance information of the viewers and uploading the appearance information. The scanning device 3 may be a scanner, a 3D camera device, a face recognition device, or the like.
Fig. 1 shows a schematic diagram of an operating environment of a VR experience system for party building, according to an embodiment of the present invention, where the apparatus further includes:
and the display end 4 is used for two-dimensionally displaying the image content virtually displayed by the current VR all-in-one machine 1. The display end can be a computer monitor, a mobile phone, a tablet personal computer, projection equipment and the like. The display is a display tool which displays a certain electronic file on a screen through a specific transmission device and reflects the electronic file to human eyes. It can be divided into CRT, LCD and other types
And the router 6 is used for establishing wireless communication between the VR integrated machine 1 and other equipment and wireless communication between the VR integrated machine 1 and a cloud database. A router is a hardware device that connects two or more networks, acts as a gateway between the networks, and is a dedicated intelligent network device that reads the address in each packet and then decides how to transmit. It is capable of understanding different protocols, such as the ethernet protocol used by a certain local area network, the TCP/IP protocol used by the internet. Thus, the router can analyze the destination addresses of data packets transmitted by various different types of networks and convert the addresses of non-TCP/IP networks into TCP/IP addresses or vice versa; and then transmitting each data packet to the designated position according to the selected routing algorithm according to the optimal route. The router may connect a non-TCP/IP network to the internet.
The storage car 5 that charges for charge to VR all-in-one 1, still provide the electric energy as stand-by power supply for other consumer simultaneously.
In order to load the above system and to operate it smoothly, the system may include more or less components than those described above, or combine some components, or different components, in addition to the various modules described above, for example, input and output devices, network access devices, buses, processors, memories, and the like.
The Processor may be a Central Processing Unit (CPU), other general purpose Processor, a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), an off-the-shelf Programmable Gate Array (FPGA) or other Programmable logic device, discrete Gate or transistor logic, discrete hardware components, etc. The general purpose processor may be a microprocessor or the processor may be any conventional processor or the like, the processor being the client or the control center of the social system, and various interfaces and lines connecting the various parts of the overall user terminal.
The memory may be used to store a computer and system programs and/or modules, and the processor may implement various functions of the client by running or executing the computer programs and/or modules stored in the memory and calling data stored in the memory. The memory mainly comprises a storage program area and a storage data area, wherein the storage program area can store an operating system, application programs (such as an information acquisition template display function, a product information publishing function and the like) required by at least one function and the like; the storage data area may store data created according to the use of the berth-state display system (e.g., product information acquisition templates corresponding to different product types, product information that needs to be issued by different product providers, etc.), and the like. In addition, the memory may include high speed random access memory, and may also include non-volatile memory, such as a hard disk, a memory, a plug-in hard disk, a Smart Media Card (SMC), a Secure Digital (SD) Card, a Flash memory Card (Flash Card), at least one magnetic disk storage device, a Flash memory device, or other volatile solid state storage device.
The technical features of the embodiments described above may be arbitrarily combined, and for the sake of brevity, all possible combinations of the technical features in the embodiments described above are not described, but should be considered as being within the scope of the present specification as long as there is no contradiction between the combinations of the technical features.
The above-mentioned embodiments only express several embodiments of the present invention, and the description thereof is more specific and detailed, but not construed as limiting the scope of the present invention. It should be noted that, for a person skilled in the art, several variations and modifications can be made without departing from the inventive concept, which falls within the scope of the present invention. Therefore, the protection scope of the present patent shall be subject to the appended claims.
The above description is only for the purpose of illustrating the preferred embodiments of the present invention and is not to be construed as limiting the invention, and any modifications, equivalents and improvements made within the spirit and principle of the present invention are intended to be included within the scope of the present invention.

Claims (8)

1. A VR experience system for party construction, the system comprising:
the character model creating module is used for creating character models corresponding to the viewers;
the character model projection module is used for projecting the character model of the viewer into the virtual party history hall;
the display area setting module is used for setting a display area in front of each character model; the content of the explanation of the interpreter is displayed in the display area;
and the activity scene conversion module is used for adjusting the activity scene around the character model according to the change of the display content in the display area.
2. The VR experience system for party building of claim 1, wherein the personality model creation module specifically includes:
the information acquisition unit is used for acquiring appearance information and identity information of a viewer; the appearance information comprises face information, body shape information and feature point information;
a character model establishing unit for establishing a character model according to appearance information of a viewer;
and the motion tracking unit is used for establishing a synchronous relationship between the hands and the feet of the character model and the hands and the feet and the face of the viewer.
3. The VR experience system for party building of claim 1, the system further comprising:
the data acquisition module is used for acquiring data related to the party; the data at least comprises exhibition contents and red movie and television resources of cultural memorial halls, museums, red education bases and party history halls in various places;
the activity scene creating module is used for creating an activity scene which is consistent with the data according to the acquired data;
and the activity scene calibration module is used for calibrating the keywords of the activity scene.
4. The VR experience system for party building of claim 1, the system further comprising:
the position monitoring module of the explanation person is used for judging whether the position of the explanation person is a person or not;
and the content sharing module is used for sharing the content presented in the display area of the position of the interpreter to the display areas in front of other viewers when the position of the interpreter is occupied.
5. The VR experience system for party building of claim 3, wherein the activity scene transition module specifically includes:
the keyword extraction unit is used for extracting keywords in the content displayed in the display area according to the content displayed in the display area;
the search unit is used for searching for the activity scene related to the keyword according to the keyword;
the result display unit is used for displaying the searched activity scene in the display area;
the instruction acquisition unit is used for acquiring a display instruction of a viewer;
and the activity scene conversion unit is used for adjusting the activity scene around the character model according to the activity scene specified by the display instruction.
6. The VR experience system for party building of claim 2, the system further comprising a feedback collection module, the feedback collection module specifically including:
the facial expression monitoring unit is used for monitoring and recording the change of the facial expression of the viewer when the viewer is in the activity scene;
the physical sign information monitoring unit is used for acquiring the heartbeat value and the body temperature value of the viewer and recording the heartbeat value and the body temperature value in one-to-one correspondence with the current facial expression;
the analysis unit is used for analyzing the emotion change curve of the viewer in the activity scene according to the current facial expression, the heartbeat value and the body temperature value;
and the feedback structure output unit is used for obtaining the direct response of the talkback content of the viewer according to the emotion change curve and the activity scene content.
7. A VR experience device for party construction, the device comprising:
a VR machine carrying the VR experience system of any of claims 1-6 for protecting the VR experience system and supporting operation of the VR experience system;
the identity card recognizer is used for scanning and recognizing the identity card of the viewer and uploading the identity information;
and the scanning equipment is used for collecting the appearance information of the viewers and uploading the appearance information.
8. The VR experience device for party building of claim 7, the device further comprising:
the display end is used for two-dimensionally displaying the image content virtually displayed by the current VR all-in-one machine;
the router is used for establishing wireless communication between the VR all-in-one machine and other equipment and wireless communication between the VR all-in-one machine and the cloud database;
the charging storage vehicle is used for charging the VR all-in-one machine and also used as a standby power supply to provide electric energy for other electric equipment.
CN202110612512.3A 2021-06-02 2021-06-02 VR experience system for party building and equipment thereof Withdrawn CN113220130A (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN115880441A (en) * 2023-02-06 2023-03-31 合肥孪生宇宙科技有限公司 3D visual simulation figure generation method and system
CN116824096A (en) * 2022-09-14 2023-09-29 武汉抖量文化传媒有限公司 Online exhibition hall watching guide management system based on VR virtual technology

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116824096A (en) * 2022-09-14 2023-09-29 武汉抖量文化传媒有限公司 Online exhibition hall watching guide management system based on VR virtual technology
CN116824096B (en) * 2022-09-14 2024-05-10 六安蓝方科技服务有限公司 Online exhibition hall watching guide management system based on VR virtual technology
CN115880441A (en) * 2023-02-06 2023-03-31 合肥孪生宇宙科技有限公司 3D visual simulation figure generation method and system
CN115880441B (en) * 2023-02-06 2023-05-09 合肥孪生宇宙科技有限公司 3D visual simulated character generation method and system

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