CN113110834A - Editable digital virtual exhibition hall system - Google Patents
Editable digital virtual exhibition hall system Download PDFInfo
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- CN113110834A CN113110834A CN202010031498.3A CN202010031498A CN113110834A CN 113110834 A CN113110834 A CN 113110834A CN 202010031498 A CN202010031498 A CN 202010031498A CN 113110834 A CN113110834 A CN 113110834A
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- 238000006243 chemical reaction Methods 0.000 claims abstract description 12
- 238000012800 visualization Methods 0.000 claims description 5
- 230000002452 interceptive effect Effects 0.000 claims description 4
- 238000011161 development Methods 0.000 abstract description 5
- 230000009286 beneficial effect Effects 0.000 abstract description 2
- 230000003993 interaction Effects 0.000 description 5
- 238000012986 modification Methods 0.000 description 4
- 230000004048 modification Effects 0.000 description 4
- 238000012217 deletion Methods 0.000 description 2
- 230000037430 deletion Effects 0.000 description 2
- 230000007812 deficiency Effects 0.000 description 1
- 238000013461 design Methods 0.000 description 1
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- 238000005516 engineering process Methods 0.000 description 1
- 238000004088 simulation Methods 0.000 description 1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/38—Creation or generation of source code for implementing user interfaces
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/34—Graphical or visual programming
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/20—Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
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Abstract
The invention discloses an editable digital virtual exhibition hall system which comprises an editing display layer, a compiling logic layer, a data conversion layer and a virtual presentation system, wherein the editing display layer, the compiling logic layer and the data conversion layer are respectively connected with the virtual presentation system. The invention increases the richness and editability of the digital virtual exhibition hall, and is beneficial to the popularization and development of the digital virtual exhibition hall.
Description
Technical Field
The invention relates to the field of virtual reality and interactive application, in particular to an editable digital virtual exhibition hall system.
Background
The virtual exhibition hall has the advantages of large information capacity, multidirectional demonstration, vivid simulation, being personally on the scene and the like, and is widely applied to the fields of exhibition, propaganda, education and the like. However, many of the current virtual exhibition hall systems have the disadvantages of non-editable, non-modifiable, and poor richness and universality.
Disclosure of Invention
In order to solve the above-mentioned deficiencies of the prior art, the present invention provides the following technical solutions.
An editable digital virtual exhibition hall system comprises an editing display layer, a compiling logic layer, a data conversion layer and a virtual presentation system, wherein the editing display layer, the compiling logic layer and the data conversion layer are respectively connected with the virtual presentation system;
furthermore, the editing display layer comprises a video management module, an audio management module, an Auto roaming module, a virtual token moving and view angle module, a view angle resetting module, a chapter dividing module, a PC and VR switching module, and a picture-in-picture and switching module;
furthermore, the writing logic layer comprises a Unity visualization editor, an interaction module for realizing a user and C # code program writing;
further, the data conversion layer comprises an adding, deleting and modifying module of the digital virtual exhibition hall data.
The invention provides a new design idea, the digital virtual exhibition hall is designed to be rich, universal, editable and changeful, interfaces are reserved for configuring texts, audios, videos and the like of the digital virtual exhibition hall for a user, and the new digital virtual exhibition hall is generated according to the theme and manual editing of the user. The system of the invention increases the richness and the universality of the digital virtual exhibition hall, and is beneficial to the popularization and the development of the virtual exhibition hall.
Drawings
FIG. 1 is a schematic view of the structure of the present invention.
In the figure, 1, a virtual presentation system, 2, an editing display layer, 21, a video management module, 22, an audio management module, 23, an Auto roaming module, 24, a virtual token moving and view angle module, 25, a view angle resetting module, 26, a chapter dividing module, 27, a PC and VR switching module, 28, a picture-in-picture and switching module, 3, a compiling logic layer, 31, a Unity visual editor, 32, an interaction module for realizing a user, 33, C # code program compiling, 4, a data conversion layer and 41, an adding and deleting modification module.
Detailed Description
In order to clearly understand the technical scheme of the invention, the following detailed description of the specific embodiments of the invention is provided with reference to the accompanying drawings and examples. The following examples are intended to illustrate the invention but are not intended to limit the scope of the invention.
As shown in fig. 1, the present invention discloses an editable digital virtual exhibition hall, which includes an editing display layer 2, a writing logic layer 3, a data conversion layer 4 and a virtual presentation system 1, wherein the editing display layer 2, the writing logic layer 3 and the data conversion layer 4 are respectively connected to the virtual presentation system 1.
The editing display layer 2 includes a video management module 21, an audio management module 22, an Auto roaming module 23, a virtual token moving and viewing angle module 24, a viewing angle resetting module 25, a chapter dividing module 26, a PC and VR switching module 27, and a pip and switching module 28. The video management module 21 is used for listing the added videos, and the selected videos can be watched in a full screen mode by clicking the video names; the audio management module 22 is used for listing the added audio, and the selected audio can be listened by clicking the audio name; the Auto roaming module 23 has a one-key roaming function, and automatically browses and roams the whole exhibition hall without manual operation; the virtual token moving and viewing angle module 24 is in a mode of manually operating and browsing the exhibition hall, the virtual token can move randomly in the exhibition hall, and the viewing angle module comprises an elevation angle function and a viewing distance function and can increase and decrease the elevation angle or zoom in and zoom out the viewing distance; the viewing angle resetting module 25 can reset the viewing angle (elevation angle and viewing distance) by one key; the chapter division module 26 divides the content displayed in the exhibition hall into a plurality of parts, and the content can be switched to the selected chapter to be displayed by clicking a certain chapter; the PC and VR switching module 27 is a part for switching between a PC computer end mode and a VR head display end mode; pip and switch module 28 can display the operation screen and the display screen on the same screen, and can be used without splitting the screen.
The writing logic layer 3 comprises a Unity visualization editor 31, an interaction module 32 for realizing a user, and C # code program writing 33. The Unity visualization editor 31 is a comprehensive development platform developed by Unity technologies, which allows users to easily create multiple platforms of interactive contents such as three-dimensional videos, building visualizations, real-time three-dimensional animations, and the like, and is a fully integrated professional engine. Unity is similar to software which takes interactive graphical development environment like Director, Blender, Virtools or Torque Game Builder as the primary mode; the user interaction module 32 is used for realizing the interaction logic between the user and the software operation interface; the C # code program compiling 33 is used for compiling functions required by the software, establishing a running environment of the software and supporting all operation steps of the software.
The data conversion layer 4 comprises an adding, deleting and modifying module 41 for the digital virtual exhibition hall data, submits the added, deleted and modified data to the compiling logic layer, submits the stored data to the editing display layer and presents the stored data. A user configures exhibition contents of the exhibition hall through an increase, deletion and modification module of the digital virtual exhibition hall data to generate an increase, deletion and modification file. Adding, deleting and modifying files to determine actual loading data and operation flow of the whole application program; the adding, deleting and modifying file is submitted to the compiling logic layer, and then the stored data is submitted to the compiling display layer and presented to form the effect actually required by the final user.
The digital virtual exhibition hall has richness, universality, edibility and changeability, an interface is reserved for a user to configure texts, audios, videos and the like of the digital virtual exhibition hall, a new digital virtual exhibition hall is generated according to the theme and manual editing of the user, the richness and the universality of the digital virtual exhibition hall are increased, and the popularization and the development of the virtual exhibition hall are facilitated.
The foregoing is a preferred embodiment of the present invention, and all equivalent changes or modifications in the structure, characteristics and principles of the invention described in the claims of the present application are included in the scope of the present application.
Claims (4)
1. The editable digital virtual exhibition hall system is characterized by comprising an editing display layer, a compiling logic layer, a data conversion layer and a virtual presentation system, wherein the editing display layer, the compiling logic layer and the data conversion layer are respectively connected with the virtual presentation system.
2. The editable digital virtual exhibition hall system according to claim 1, wherein the editing display layer comprises a video management module, an audio management module, an Auto roaming module, a virtual token moving and view angle module, a view angle resetting module, a chapter dividing module, a PC and VR switching module, a picture-in-picture and switching module.
3. The editable digital virtual exhibition hall system according to claim 1, wherein the writing logic layer comprises a Unity visualization editor, an interactive module for implementing a user, and C # code program writing.
4. The editable digital virtual exhibition hall system according to claim 1, wherein the data conversion layer comprises a data add/delete/modify module.
Priority Applications (1)
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CN202010031498.3A CN113110834A (en) | 2020-01-13 | 2020-01-13 | Editable digital virtual exhibition hall system |
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CN202010031498.3A CN113110834A (en) | 2020-01-13 | 2020-01-13 | Editable digital virtual exhibition hall system |
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Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1409218A (en) * | 2002-09-18 | 2003-04-09 | 北京航空航天大学 | Virtual environment forming method |
CN108053248A (en) * | 2017-12-15 | 2018-05-18 | 佛山市晴天视觉数字科技有限公司 | A kind of Virtual Museum system |
CN110134384A (en) * | 2019-05-09 | 2019-08-16 | 安徽工程大学 | The virtual reality system and method that high-altitude roams under a kind of helmet of Vertical Lift |
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2020
- 2020-01-13 CN CN202010031498.3A patent/CN113110834A/en active Pending
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1409218A (en) * | 2002-09-18 | 2003-04-09 | 北京航空航天大学 | Virtual environment forming method |
CN108053248A (en) * | 2017-12-15 | 2018-05-18 | 佛山市晴天视觉数字科技有限公司 | A kind of Virtual Museum system |
CN110134384A (en) * | 2019-05-09 | 2019-08-16 | 安徽工程大学 | The virtual reality system and method that high-altitude roams under a kind of helmet of Vertical Lift |
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