CN111859636A - Framework and design method for virtual simulation of weapon system - Google Patents

Framework and design method for virtual simulation of weapon system Download PDF

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Publication number
CN111859636A
CN111859636A CN202010639840.8A CN202010639840A CN111859636A CN 111859636 A CN111859636 A CN 111859636A CN 202010639840 A CN202010639840 A CN 202010639840A CN 111859636 A CN111859636 A CN 111859636A
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simulation
data
module
entity
environment
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黄晓冬
谢孔树
燕雪峰
徐玉强
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School Of Aeronautical Combat Service Naval Aeronautical University Of People's Liberation Army
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School Of Aeronautical Combat Service Naval Aeronautical University Of People's Liberation Army
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    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
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    • G06F30/20Design optimisation, verification or simulation

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Abstract

The invention provides an architecture for virtual simulation of a weapon system, which comprises the following devices: the environment simulation module is used for carrying out simulation display on the battlefield environment model based on environment data input by a user; the entity simulation module is used for providing a simulated entity of the weapon, the simulated entity is operated and generates operation data, and the entity module is made in advance; the rule simulation module is used for receiving input rule data; and the monitoring simulation module is used for receiving the environmental data, the operation data and the rule data in real time, processing and displaying. The environment simulation and the entity simulation can be respectively realized, so that the fighter can perform real operation based on physical equipment although the fighter is in a virtual simulation environment, and the fighter has better experience and training effect. The simulation method is based on the fact that the entity simulation module can simulate the steps of loading, launching and the like, and can acquire information of related loaded ammunition, launching data and information in the using process so as to judge the operation level of a fighter.

Description

Framework and design method for virtual simulation of weapon system
Technical Field
The invention relates to a simulation technology, in particular to a framework and a design method for virtual simulation of a weapon system.
Background
The simulation technology is a comprehensive technology which is based on the similar principle, the information technology, the system technology and the professional technology related to the application field thereof, takes a computer and various physical effect devices as tools and utilizes a system model to carry out experimental research on an actual or assumed system. The system integrates the knowledge of a plurality of high and new technical fields such as computers, network technology, graphic image technology, multimedia, software engineering, information processing, automatic control and the like. Military simulation comprises weapon technology simulation, weapon system simulation, combat simulation and the like, plays an important role in military training, weapon equipment development, combat command, planning and the like, and becomes a key technology in the field of national defense.
Most of the current weapon simulation systems do not have the actual operation function in the use process, so that soldiers are not real in the training process.
Disclosure of Invention
The embodiment of the invention provides a framework and a design method for virtual simulation of a weapon system, which comprises environment simulation and entity simulation, so that a warrior can perform actual operation based on physical equipment although the warrior is in a virtual simulation environment.
In a first aspect of the embodiments of the present invention, an architecture for virtual simulation of a weapon system is provided, which includes the following devices:
the environment simulation module is used for carrying out simulation display on the battlefield environment model based on environment data input by a user;
the entity simulation module is used for providing a simulated entity of the weapon, the simulated entity is operated and generates operation data, and the entity module is made in advance;
the rule simulation module is used for receiving input rule data;
and the monitoring simulation module is used for receiving the environmental data, the operation data and the rule data in real time, processing and displaying.
Optionally, in a possible implementation manner of the first aspect, the framework further includes an information support service module, and the framework implements interaction of information inside the simulation system through a data distribution service manner and a time management mechanism based on the information support service module.
Optionally, in a possible implementation manner of the first aspect, the method further includes:
the data transmission module is used for providing middleware for data transmission among different nodes, and information among the nodes is transmitted and interacted through the middleware;
the batch distribution module is used for carrying out batch flow control on data in the simulation process;
And the time unifying module is used for providing unified time information for each module and providing unified simulation time service sources for each module.
Optionally, in a possible implementation manner of the first aspect, the entity simulation module includes an entity firearm, and the entity firearm is provided with a trigger module, and the trigger module is used for simulating a firing key;
the triggering module is triggered by a user and generates operation data;
the solid firearm is further provided with an ammunition loading portion for loading ammunition.
Optionally, in one possible implementation of the first aspect, a radio frequency identifier is provided at the ammunition loading section;
a radio frequency identification tag is arranged in the ammunition, and ammunition information is stored in the radio frequency identification tag;
the radio frequency identification device is used for identifying the radio frequency identification tag and acquiring an ammunition information transmission value monitoring simulation module.
Optionally, in a possible implementation manner of the first aspect, the monitoring simulation module acquires the ammunition information, the operation data, the environment data, and the rule data;
the monitoring simulation module judges whether ammunition information accords with environmental data, and the environmental data prestores prestored ammunition information;
And the monitoring simulation module judges whether the operation data conforms to the rule data.
Optionally, in a possible implementation manner of the first aspect, the rule data is threshold-type data, and the threshold-type data is between a first preset value and a second preset value;
and when the operation data is between the first preset value and the second preset value, the monitoring simulation module outputs a first signal.
In a second aspect of the embodiments of the present invention, there is provided an architecture design method for virtual simulation of a weapon system, including the following steps:
performing simulation display on the battlefield environment model based on environment data input by a user;
providing a simulated entity of a weapon, said simulated entity being operated and generating operational data, said entity module being pre-fabricated;
receiving input rule data;
and receiving the environment data, the operation data and the rule data in real time for processing and displaying.
In a third aspect of the embodiments of the present invention, there is provided an architecture design apparatus for virtual simulation of a weapon system, including: memory, a processor and a computer program, the computer program being stored in the memory, the processor running the computer program to perform the method of the first aspect of the invention and its various possible designs.
A fourth aspect of the embodiments of the present invention provides a readable storage medium, in which a computer program is stored, and the computer program is used for implementing the method according to the first aspect of the present invention and various possible designs of the first aspect of the present invention when the computer program is executed by a processor.
The framework and the design method for virtual simulation of the weapon system provided by the invention have the following advantages:
(1) the environment simulation and the entity simulation can be respectively realized, so that the fighter can perform real operation based on physical equipment although the fighter is in a virtual simulation environment, and the fighter has better experience and training effect.
(2) The simulation method is based on the fact that the entity simulation module can simulate the steps of loading, launching and the like, and can acquire information of related loaded ammunition, launching data and information in the using process so as to judge the operation level of a fighter.
(3) The data transmission module and the batch distribution module are used for controlling the transmission of simulation data, so that the simulation framework is ensured to run stably, and the framework is suitable for large-scale simulation training.
Drawings
FIG. 1 is a schematic structural diagram of a first embodiment of an architecture for virtual simulation of a weaponry system;
FIG. 2 is a schematic structural diagram of a second embodiment of an architecture for virtual simulation of a weaponry system;
fig. 3 is a schematic structural diagram of a first embodiment of an architecture design method for virtual simulation of a weapon system.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
The terms "first," "second," "third," "fourth," and the like in the description and in the claims, as well as in the drawings, if any, are used for distinguishing between similar elements and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used is interchangeable under appropriate circumstances such that the embodiments of the invention described herein are capable of operation in sequences other than those illustrated or described herein.
It should be understood that, in various embodiments of the present invention, the sequence numbers of the processes do not mean the execution sequence, and the execution sequence of the processes should be determined by the functions and the internal logic of the processes, and should not constitute any limitation on the implementation process of the embodiments of the present invention.
It should be understood that in the present application, "comprising" and "having" and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed, but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.
It should be understood that, in the present invention, "a plurality" means two or more. "and/or" is merely an association describing an associated object, meaning that three relationships may exist, for example, and/or B, may mean: a exists alone, A and B exist simultaneously, and B exists alone. The character "/" generally indicates that the former and latter associated objects are in an "or" relationship. "comprises A, B and C" and "comprises A, B, C" means that all three of A, B, C comprise, "comprises A, B or C" means that one of A, B, C comprises, "comprises A, B and/or C" means that any 1 or any 2 or 3 of A, B, C comprises.
It should be understood that in the present invention, "B corresponding to a", "a corresponds to B", or "B corresponds to a" means that B is associated with a, and B can be determined from a. Determining B from a does not mean determining B from a alone, but may be determined from a and/or other information. And the matching of A and B means that the similarity of A and B is greater than or equal to a preset threshold value.
As used herein, "if" may be interpreted as "at … …" or "when … …" or "in response to a determination" or "in response to a detection", depending on the context.
The technical solution of the present invention will be described in detail below with specific examples. The following several specific embodiments may be combined with each other, and details of the same or similar concepts or processes may not be repeated in some embodiments.
The invention provides an architecture for virtual simulation of a weapon system, which is shown in a schematic structural diagram of a first implementation mode in FIG. 1 and comprises the following devices:
and the environment simulation module is used for carrying out simulation display on the battlefield environment model based on the environment data input by the user. The environment data may be any kind of weapon, such as rocket use environment, missile use environment, cannon use environment, and rifle use environment. Wherein the environment may also include an environment in rainy days, an environment in sunny days, etc.
The entity simulation module is used for providing a simulated entity of the weapon, the simulated entity is operated and generates operation data, and the entity module is manufactured in advance. The physical simulation module corresponds to the environment simulation module, and if the environment simulation module realizes the rocket using environment, the physical simulation module is a rocket simulation entity.
And the rule simulation module is used for receiving the input rule data. The rule data is also corresponding to the environment data, for example, the environment data is a rocket use environment, when the operation data corresponds to the rule data, the operation is in accordance with the rule data, and the operation of the warrior is correct.
And the monitoring simulation module is used for receiving the environmental data, the operation data and the rule data in real time, processing and displaying. Through the monitoring simulation module, the front end and the rear end can monitor actual operations of the fighter, and guidance and data statistics are facilitated.
In one embodiment, the structural diagram of the second implementation of the architecture for virtual simulation of weapon system shown in fig. 2 further includes an information support service module, and the architecture implements interaction of information inside the simulation system through a data distribution service manner and time management mechanism based on the information support service module. The data transmission module and the batch distribution module are used for controlling the transmission of simulation data, so that the simulation framework is ensured to run stably, and the framework is suitable for large-scale simulation training.
In one embodiment, the system further comprises a data transmission module, which is used for providing middleware for data transmission among different nodes, and information among the nodes is transmitted and interacted through the middleware; the batch distribution module is used for carrying out batch flow control on data in the simulation process; and the time unifying module is used for providing unified time information for each module and providing unified simulation time service sources for each module.
In one embodiment, the entity simulation module comprises an entity gun, the entity gun is provided with a trigger module, and the trigger module is used for simulating a firing key; the triggering module is triggered by a user and generates operation data, wherein the operation data can be the number of times of firing in a preset time and/or the time point of firing. The physical firearm is also provided with an ammunition loading portion for loading ammunition.
In one embodiment, wherein a radio frequency identifier is provided at the ammunition loading portion; the ammunition monitoring simulation system comprises an ammunition, a radio frequency identification tag and a radio frequency identification module, wherein the ammunition information is stored in the ammunition, the ammunition information can be an A-type cannonball, a B-type cannonball and the like, and the radio frequency identification tag is used for identifying the radio frequency identification tag and acquiring an ammunition information transmission value monitoring simulation module. Whether the shells loaded and used by the fighter are correct or not is confirmed through the method.
In one embodiment, the monitoring simulation module obtains the ammunition information, the operation data, the environment data and the rule data; the monitoring simulation module judges whether the ammunition information accords with environmental data, the environmental data is prestored with prestored ammunition information, and the monitoring simulation module judges whether the operation data accords with rule data.
Wherein the rule data is threshold type data, and the threshold type data is between a first preset value and a second preset value; and when the operation data is between the first preset value and the second preset value, the monitoring simulation module outputs a first signal. The first signal can be displayed based on any display device and can be a display for language interaction of the simulation device, and the operation of the warrior meets the rules and regulations.
In a second aspect of the embodiments of the present invention, there is provided an architecture design method for virtual simulation of a weapon system, as shown in fig. 3, a schematic structural diagram of a first implementation manner of the architecture design method includes the following steps:
s1, a first input step: performing simulation display on the battlefield environment model based on environment data input by a user;
s2, simulation operation: providing a simulated entity of a weapon, said simulated entity being operated and generating operational data, said entity module being pre-fabricated;
S3, a second input step: receiving input rule data;
s4, a receiving processing step: and receiving the environment data, the operation data and the rule data in real time for processing and displaying.
An embodiment of the present invention further provides a hardware structure of a terminal, where the terminal includes: a processor, memory and computer program; wherein
A memory for storing the computer program, which may also be a flash memory (flash). The computer program is, for example, an application program, a functional module, or the like that implements the above method.
And the processor is used for executing the computer program stored in the memory so as to realize the steps executed by the terminal in the method. Reference may be made in particular to the description relating to the preceding method embodiment.
Alternatively, the memory may be separate or integrated with the processor.
When the memory is a device independent of the processor, the terminal may further include:
a bus for connecting the memory and the processor. The terminal may further include a transmitter for transmitting the first type event information generated by the processor to the server.
The present invention also provides a readable storage medium, in which a computer program is stored, which, when being executed by a processor, is adapted to implement the methods provided by the various embodiments described above.
The readable storage medium may be a computer storage medium or a communication medium. Communication media includes any medium that facilitates transfer of a computer program from one place to another. Computer storage media may be any available media that can be accessed by a general purpose or special purpose computer. For example, a readable storage medium is coupled to the processor such that the processor can read information from, and write information to, the readable storage medium. Of course, the readable storage medium may also be an integral part of the processor. The processor and the readable storage medium may reside in an Application Specific Integrated Circuits (ASIC). Additionally, the ASIC may reside in user equipment. Of course, the processor and the readable storage medium may also reside as discrete components in a communication device. The readable storage medium may be a read-only memory (ROM), a random-access memory (RAM), a CD-ROM, a magnetic tape, a floppy disk, an optical data storage device, and the like.
The present invention also provides a program product comprising execution instructions stored in a readable storage medium. The at least one processor of the device may read the execution instructions from the readable storage medium, and the execution of the execution instructions by the at least one processor causes the device to implement the methods provided by the various embodiments described above.
In the above embodiments of the terminal or the server, it should be understood that the Processor may be a Central Processing Unit (CPU), other general-purpose processors, a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), etc. A general purpose processor may be a microprocessor or the processor may be any conventional processor or the like. The steps of a method disclosed in connection with the present invention may be embodied directly in a hardware processor, or in a combination of the hardware and software modules within the processor.
Finally, it should be noted that: the above embodiments are only used to illustrate the technical solution of the present invention, and not to limit the same; while the invention has been described in detail and with reference to the foregoing embodiments, it will be understood by those skilled in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some or all of the technical features may be equivalently replaced; and the modifications or the substitutions do not make the essence of the corresponding technical solutions depart from the scope of the technical solutions of the embodiments of the present invention.

Claims (10)

1. An architecture for virtual simulation of a weaponry system, comprising:
the environment simulation module is used for carrying out simulation display on the battlefield environment model based on environment data input by a user;
the entity simulation module is used for providing a simulated entity of the weapon, the simulated entity is operated and generates operation data, and the entity module is made in advance;
the rule simulation module is used for receiving input rule data;
and the monitoring simulation module is used for receiving the environmental data, the operation data and the rule data in real time, processing and displaying.
2. The architecture for virtual simulation of a weapons system of claim 1,
the framework realizes the interaction of the internal information of the simulation system through a data distribution service mode and a time management mechanism based on the information support service module.
3. The architecture for virtual simulation of a weapons system of claim 1,
further comprising:
the data transmission module is used for providing middleware for data transmission among different nodes, and information among the nodes is transmitted and interacted through the middleware;
the batch distribution module is used for carrying out batch flow control on data in the simulation process;
And the time unifying module is used for providing unified time information for each module and providing unified simulation time service sources for each module.
4. The architecture for virtual simulation of a weapons system of claim 1,
the entity simulation module comprises an entity gun, and the entity gun is provided with a trigger module and is used for simulating a firing key;
the triggering module is triggered by a user and generates operation data;
the solid firearm is further provided with an ammunition loading portion for loading ammunition.
5. The architecture for virtual simulation of a weapons system of claim 4,
a radio frequency identifier is arranged at the ammunition filling part;
a radio frequency identification tag is arranged in the ammunition, and ammunition information is stored in the radio frequency identification tag;
the radio frequency identification device is used for identifying the radio frequency identification tag and acquiring an ammunition information transmission value monitoring simulation module.
6. The architecture for virtual simulation of a weapons system of claim 5,
the monitoring simulation module acquires the ammunition information, the operation data, the environment data and the rule data;
the monitoring simulation module judges whether ammunition information accords with environmental data, and the environmental data prestores prestored ammunition information;
And the monitoring simulation module judges whether the operation data conforms to the rule data.
7. The architecture for virtual simulation of a weapons system of claim 5,
the rule data is threshold type data, and the threshold type data is between a first preset value and a second preset value;
and when the operation data is between the first preset value and the second preset value, the monitoring simulation module outputs a first signal.
8. An architecture design method for virtual simulation of weapon systems, comprising the steps of:
performing simulation display on the battlefield environment model based on environment data input by a user;
providing a simulated entity of a weapon, said simulated entity being operated and generating operational data, said entity module being pre-fabricated;
receiving input rule data;
and receiving the environment data, the operation data and the rule data in real time for processing and displaying.
9. An architectural design apparatus for virtual simulation of a weaponry system, comprising: memory, a processor and a computer program, the computer program being stored in the memory, the processor running the computer program to perform the method of any of claims 1 to 7.
10. A readable storage medium, in which a computer program is stored which, when being executed by a processor, is adapted to carry out the method of any one of claims 1 to 7.
CN202010639840.8A 2020-07-06 2020-07-06 Framework and design method for virtual simulation of weapon system Pending CN111859636A (en)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113205719A (en) * 2021-05-12 2021-08-03 中国人民解放军海军航空大学航空作战勤务学院 Missile technology preparation simulation system
CN114036645A (en) * 2021-11-16 2022-02-11 中智行科技有限公司 ROS-based simulation method and device and electronic equipment
CN115359692A (en) * 2022-08-08 2022-11-18 北京电子工程总体研究所 Method and system for simulating and realizing two-stage finger control combined training

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CN101796369A (en) * 2007-07-05 2010-08-04 美吉特培训系统公司 Method for reading and writing data wirelessly from simulated munitions
CN105677443A (en) * 2015-12-29 2016-06-15 中国人民解放军空军指挥学院 Heterogeneous simulation system
CN108180782A (en) * 2017-12-28 2018-06-19 郑州巍瀚信息科技有限公司 A kind of individual training system based on virtual reality

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Publication number Priority date Publication date Assignee Title
CN101796369A (en) * 2007-07-05 2010-08-04 美吉特培训系统公司 Method for reading and writing data wirelessly from simulated munitions
CN105677443A (en) * 2015-12-29 2016-06-15 中国人民解放军空军指挥学院 Heterogeneous simulation system
CN108180782A (en) * 2017-12-28 2018-06-19 郑州巍瀚信息科技有限公司 A kind of individual training system based on virtual reality

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CN113205719A (en) * 2021-05-12 2021-08-03 中国人民解放军海军航空大学航空作战勤务学院 Missile technology preparation simulation system
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CN115359692A (en) * 2022-08-08 2022-11-18 北京电子工程总体研究所 Method and system for simulating and realizing two-stage finger control combined training

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