CN111773730A - Data processing method and device - Google Patents

Data processing method and device Download PDF

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Publication number
CN111773730A
CN111773730A CN202010632097.3A CN202010632097A CN111773730A CN 111773730 A CN111773730 A CN 111773730A CN 202010632097 A CN202010632097 A CN 202010632097A CN 111773730 A CN111773730 A CN 111773730A
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China
Prior art keywords
server
sdk
client
service
data processing
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CN202010632097.3A
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Chinese (zh)
Inventor
汤杰
郑泽华
沈震坤
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Zhuhai Kingsoft Online Game Technology Co Ltd
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Zhuhai Kingsoft Online Game Technology Co Ltd
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Priority to CN202010632097.3A priority Critical patent/CN111773730A/en
Publication of CN111773730A publication Critical patent/CN111773730A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/401Secure communication, e.g. using encryption or authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The application provides a data processing method and a device, wherein the data processing method is applied to a cloud service platform of a client, and the method comprises the following steps: receiving a login instruction sent by a user, wherein the login instruction comprises a user name, a password and a service identifier; verifying the user name and the password, and sending the service identifier to an SDK server arranged on a server through an SDK client arranged on the cloud service platform under the condition of successful verification so that the server responds to the service identifier to start a service process corresponding to the service identifier; and receiving the streaming media information corresponding to the service process sent by the server. The SDK client and the server are two ports of the cloud service SDK, interaction between the client and the server is realized through the cloud service SDK, sensitive information of a user does not need to be input into the server, privacy of the user is protected, and use experience of the user is improved.

Description

Data processing method and device
Technical Field
The present application relates to the field of internet technologies, and in particular, to a data processing method and apparatus, a computing device, and a computer-readable storage medium.
Background
With the development of internet technology, online games are increasingly popularized, more and more people start playing online games, and with the development of cloud technology, cloud games are also rapidly developed.
In the traditional cloud game, a client of a user and a game server cannot be directly interacted, operations such as login, game recharging and the like are required to be operated on the server, but information of the operations belongs to sensitive information, so that great hidden danger exists in the safety of personal information of the user, and long-term development of the cloud game is not facilitated.
Therefore, how to solve the above problems becomes a problem to be solved urgently by the skilled person.
Disclosure of Invention
In view of this, embodiments of the present application provide a data processing method and apparatus, a computing device, and a computer-readable storage medium, so as to solve technical defects in the prior art.
According to a first aspect of the embodiments of the present application, a data processing method is provided, which is applied to a cloud service platform of a client, and includes:
receiving a login instruction sent by a user, wherein the login instruction comprises a user name, a password and a service identifier;
verifying the user name and the password, and sending the service identifier to an SDK server arranged on a server through an SDK client arranged on the cloud service platform under the condition of successful verification so that the server responds to the service identifier to start a service process corresponding to the service identifier;
and receiving the streaming media information corresponding to the service process sent by the server.
Optionally, in the case that the verification is successful, the method further includes:
generating a pass token corresponding to the user;
and sending the service identifier and the pass token to the SDK server through the SDK client.
Optionally, the method further includes:
receiving an application calling request sent by the server to the SDK client through the SDK server;
and responding to the application calling request to call the application corresponding to the application calling request.
Optionally, receiving an application invocation request sent by the server to the SDK client through the SDK server includes:
and receiving a payment request sent by the server to the SDK client through the SDK server.
Optionally, invoking an application corresponding to the application invocation request in response to the application invocation request includes:
providing at least one payment channel in response to the payment request;
determining a target payment channel according to a received selection instruction sent by a user, and calling an application corresponding to the target payment channel.
Optionally, the cloud service platform is a cloud game platform.
According to a second aspect of the embodiments of the present application, there is provided a data processing method applied to a server, including:
receiving a service identifier sent by a cloud service platform to an SDK server side arranged on a server through an SDK client side arranged on a client side;
starting a service process corresponding to the service identifier according to the service identifier;
and sending the streaming media information corresponding to the service process to the service platform under the condition that the service process is successfully started.
Optionally, in the case of running the business process, the method further includes:
receiving user operation information of a client;
under the condition that the user operation information is used for calling a third-party application, converting the user operation information into an application calling request of the third-party application;
and transmitting the application calling request to the SDK client through the SDK server.
Optionally, the method further includes:
receiving a pass token sent to the SDK server by the cloud service platform through the SDK client;
and under the condition that the pass token is confirmed to be valid, executing the operation of starting the service process corresponding to the service identifier according to the service identifier.
Optionally, the business process is a cloud game process.
According to a third aspect of the embodiments of the present application, there is provided a data processing apparatus, configured at a client, including:
the system comprises a first receiving module, a second receiving module and a third receiving module, wherein the first receiving module is configured to receive a login instruction sent by a user, and the login instruction comprises a user name, a password and a service identifier;
the first sending module is configured to verify the user name and the password, and send the service identifier to an SDK server arranged in a server through an SDK client arranged in the cloud service platform under the condition of successful verification, so that the server responds to the service identifier to start a service process corresponding to the service identifier;
and the second receiving module is configured to receive the streaming media information corresponding to the service process sent by the server.
According to a fourth aspect of the embodiments of the present application, there is provided a data processing apparatus, configured to a server, including:
the fourth receiving module is configured to receive a service identifier sent by the cloud service platform through an SDK client arranged on the client to an SDK server arranged on the server;
the starting module is configured to start a service process corresponding to the service identifier according to the service identifier;
and the sending module is configured to send the streaming media information corresponding to the service process to the service platform.
According to a fifth aspect of embodiments herein, there is provided a computing device comprising a memory, a processor and computer instructions stored on the memory and executable on the processor, the processor implementing the steps of the data processing method when executing the instructions.
According to a sixth aspect of embodiments herein, there is provided a computer readable storage medium storing computer instructions which, when executed by a processor, implement the steps of the data processing method.
According to the data processing method provided by the embodiment of the application, a login instruction sent by a user is received, wherein the login instruction comprises a user name, a password and a service identifier; verifying the user name and the password, and sending the service identifier to an SDK server arranged on a server through an SDK client arranged on the cloud service platform under the condition of successful verification so that the server responds to the service identifier to start a service process corresponding to the service identifier; and receiving the streaming media information corresponding to the service process sent by the server. The SDK client and the SDK server are two ports of a cloud game SDK used for communication between the server and the client, interaction between the client and the server is achieved through the cloud game SDK, sensitive information (login passwords, bank card information and the like) of a user is input at the client and then transmitted to the server, the sensitive information does not need to be input in the server, privacy of the user is protected, and use experience of the user is improved.
Drawings
FIG. 1 is a block diagram of a computing device provided by an embodiment of the present application;
fig. 2 is a flowchart of a data processing method applied to a client cloud service platform according to an embodiment of the present application;
fig. 3 is a flowchart of a data processing method applied to a server according to an embodiment of the present application;
FIG. 4 is an interaction timing diagram of a data processing method provided by an embodiment of the present application;
FIG. 5 is a schematic diagram of data processing of user login and payment operations provided in an embodiment of the present application;
fig. 6 is a schematic structural diagram of a data processing apparatus configured at a client according to an embodiment of the present disclosure;
fig. 7 is a schematic structural diagram of a data processing apparatus configured in a server according to an embodiment of the present disclosure.
Detailed Description
In the following description, numerous specific details are set forth in order to provide a thorough understanding of the present application. This application is capable of implementation in many different ways than those herein set forth and of similar import by those skilled in the art without departing from the spirit of this application and is therefore not limited to the specific implementations disclosed below.
The terminology used in the one or more embodiments of the present application is for the purpose of describing particular embodiments only and is not intended to be limiting of the one or more embodiments of the present application. As used in one or more embodiments of the present application and the appended claims, the singular forms "a," "an," and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise. It should also be understood that the term "and/or" as used in one or more embodiments of the present application refers to and encompasses any and all possible combinations of one or more of the associated listed items.
It will be understood that, although the terms first, second, etc. may be used herein in one or more embodiments of the present application to describe various information, these information should not be limited by these terms. These terms are only used to distinguish one type of information from another. For example, a first aspect may be termed a second aspect, and, similarly, a second aspect may be termed a first aspect, without departing from the scope of one or more embodiments of the present application. The word "if" as used herein may be interpreted as "at … …" or "when … …" or "in response to a determination", depending on the context.
First, the noun terms to which one or more embodiments of the present invention relate are explained.
And (3) SDK: a software tool development kit, a collection of development tools for a particular software package, software framework, hardware platform, operating system, etc. when creating application software.
Streaming media: it is a technology and process of compressing a series of media data, sending data by network segments, and transmitting video and audio instantly on the network for viewing.
Transparent transmission: namely, pass-through, refers to that it is responsible for transmitting the transmitted content from the source address to the destination address without any change to the content of the service data, regardless of the content of the transmitted service in the communication.
In the present application, a data processing method and apparatus, a computing device, and a computer-readable storage medium are provided, which are described in detail in the following embodiments one by one.
FIG. 1 shows a block diagram of a computing device 100 according to an embodiment of the present application. The components of the computing device 100 include, but are not limited to, memory 110 and processor 120. The processor 120 is coupled to the memory 110 via a bus 130 and a database 150 is used to store data.
Computing device 100 also includes access device 140, access device 140 enabling computing device 100 to communicate via one or more networks 160. Examples of such networks include the Public Switched Telephone Network (PSTN), a Local Area Network (LAN), a Wide Area Network (WAN), a Personal Area Network (PAN), or a combination of communication networks such as the internet. Access device 140 may include one or more of any type of network interface (e.g., a Network Interface Card (NIC)) whether wired or wireless, such as an IEEE802.11 Wireless Local Area Network (WLAN) wireless interface, a worldwide interoperability for microwave access (Wi-MAX) interface, an ethernet interface, a Universal Serial Bus (USB) interface, a cellular network interface, a bluetooth interface, a Near Field Communication (NFC) interface, and so forth.
In one embodiment of the present application, the above-mentioned components of the computing device 100 and other components not shown in fig. 1 may also be connected to each other, for example, by a bus. It should be understood that the block diagram of the computing device architecture shown in FIG. 1 is for purposes of example only and is not limiting as to the scope of the present application. Those skilled in the art may add or replace other components as desired.
Computing device 100 may be any type of stationary or mobile computing device, including a mobile computer or mobile computing device (e.g., tablet, personal digital assistant, laptop, notebook, netbook, etc.), a mobile phone (e.g., smartphone), a wearable computing device (e.g., smartwatch, smartglasses, etc.), or other type of mobile device, or a stationary computing device such as a desktop computer or PC. Computing device 100 may also be a mobile or stationary server.
Wherein the processor 120 may perform the steps of the data processing method shown in fig. 2. Fig. 2 shows a flowchart of a data processing method according to an embodiment of the present application, which is applied to a cloud service platform of a client, and includes steps 202 to 206.
Step 202: and receiving a login instruction sent by a user, wherein the login instruction comprises a user name, a password and a service identifier.
The client can be a mobile phone, a personal computer, a set-top box, a tablet computer and other terminal equipment capable of operating the cloud service platform.
The user operates the cloud service platform through the client, inputs a user name and a password into the cloud service platform, and the service identifier may be bound with the cloud service platform, that is, the cloud service platform has a specific service identifier, or may integrate a plurality of cloud services into the cloud service platform, which is not limited in the application.
Optionally, the cloud service platform is a cloud game platform.
In the embodiment provided by the application, taking a cloud game platform as an example, a user runs the cloud game platform through a mobile phone, inputs a user name "user" and a PassWord "in the cloud game platform, selects a cloud game to be run as a chess and card game, and clicks a login control, so that a client receives a login instruction of the user.
Step 204: and verifying the user name and the password, and sending the service identifier to an SDK server arranged at a server through an SDK client arranged at the cloud service platform under the condition of successful verification so that the server responds to the service identifier to start a service process corresponding to the service identifier.
The client verifies the user name and the password, and sends the service identification to an SDK server arranged in the server through an SDK client arranged in the client under the condition of successful verification, wherein the SDK client and the SDK server are two ports of a cloud game SDK used for communication between the server and the client, and interaction between the client and the server is realized through the cloud game SDK.
Optionally, in the case that the verification is successful, the method further includes: generating a pass token corresponding to the user; and sending the service identifier and the pass token to the SDK server through the SDK client.
In order to protect the privacy of the user account and avoid the risk of password leakage of the user, a corresponding pass token is generated after the user name and the password of the user are successfully verified, and the pass token and the service identifier are sent to the SDK server through the SDK client.
In the embodiment provided by the application, the user name "user" and the PassWord "are verified, and in the case of successful verification, the pass token" UserToken "corresponding to the user is generated, and the pass token" UserToken "and the cloud game identifier" 01 "are sent to the SDK client side arranged on the client side, and sent to the SDK server side arranged on the server through the SDK client side.
Step 206: and receiving the streaming media information corresponding to the service process sent by the server.
And receiving streaming media information corresponding to the service process, which is sent by the server, wherein the streaming media information comprises video information and audio information. And after receiving the streaming media information, performing corresponding decoding operation on the streaming media information and playing the streaming media information.
Optionally, the method further includes: receiving an application calling request sent by the server to the SDK client through the SDK server; and responding to the application calling request to call the application corresponding to the application calling request.
In practical application, the server also sends a third-party application call request to the SDK client through the SDK server, and because the third-party call request may relate to private information of the user, such as bank card information, password information and the like, the user can ensure the safety of the information when inputting related information at the client.
And the client calls the application corresponding to the request according to the third-party application calling request.
Optionally, the receiving the application invocation request sent by the server to the SDK client through the SDK server is a payment request, and includes: and receiving a payment request sent by the server to the SDK client through the SDK server.
Optionally, invoking an application corresponding to the application invocation request in response to the application invocation request includes: providing at least one payment channel in response to the payment request; determining a target payment channel according to a received selection instruction sent by a user, and calling an application corresponding to the target payment channel.
In the embodiment provided by the application, following the above example, the client receives a payment request sent to the SDK client by the server through the SDK server, the client responds to the payment request and provides three payment channels, namely, a fast payment channel 1, a fast payment channel 2 and a bank card payment, the user selects the fast payment channel 2 and sends a selection instruction to the client, the client determines that the fast payment channel 2 is a target payment channel according to the selection instruction, and invokes a payment application corresponding to the fast payment channel 2, so that the user performs corresponding information entry and operation in the payment application to realize final payment.
The data processing method provided by the embodiment of the application is applied to a cloud service platform of a client, and comprises the steps of receiving a login instruction sent by a user, wherein the login instruction comprises a user name, a password and a service identifier; verifying the user name and the password, and sending the service identifier to an SDK server arranged on a server through an SDK client arranged on the cloud service platform under the condition of successful verification so that the server responds to the service identifier to start a service process corresponding to the service identifier; and receiving the streaming media information corresponding to the service process sent by the server. The SDK client and the SDK server are two ports of a cloud game SDK used for communication between the server and the client, interaction between the client and the server is achieved through the cloud game SDK, sensitive information (login passwords, bank card information and the like) of a user is input at the client and then transmitted to the server, the sensitive information does not need to be input in the server, privacy of the user is protected, and use experience of the user is improved.
The processor 120 may also perform the steps of the data processing method applied to the server shown in fig. 3. Fig. 3 shows a flowchart of a data processing method according to an embodiment of the present application, the method is applied to a server, and the method includes steps 302 to 306.
Step 302: and receiving a service identifier sent by the cloud service platform to an SDK server side arranged on the server through an SDK client side arranged on the client side.
Optionally, the server further receives a pass token sent by the cloud service platform to the SDK server through the SDK client, verifies the pass token, and performs subsequent operations when the pass token is determined to be valid.
In the embodiment provided by the application, the server receives the pass token 'UserToken' and the cloud game identifier '01' which are sent to the SDK server side by the cloud service platform through the SDK client side, verifies the pass token 'UserToken', and allows the user to log in under the condition that the pass token is confirmed to be valid after the pass token is verified.
Step 304: and starting the service process corresponding to the service identifier according to the service identifier.
And the server starts a business process corresponding to the business identifier according to the business identifier, and optionally, the business process is a cloud game process.
In the embodiments provided in the present application, a corresponding cloud game process is started according to the cloud game identifier "01".
Step 306: and sending the streaming media information corresponding to the service process to the service platform under the condition that the service process is successfully started.
And under the condition that the service process is successfully started, acquiring video information and audio information of the service process, coding and compressing the video information and the audio information to generate streaming media information, and sending the streaming media information to a service platform.
In the embodiment provided by the application, video stream information and audio stream information of a cloud game process are obtained, the video stream information and the audio stream information are coded and compressed to generate corresponding stream media information, and the stream media information is sent to a cloud game platform.
Optionally, in the case of running the business process, the method further includes:
receiving user operation information of a client; under the condition that the user operation information is used for calling a third-party application, converting the user operation information into an application calling request of the third-party application; and transmitting the application calling request to the SDK client through the SDK server.
Receiving user operation information of a client, analyzing the user operation information, converting the user operation information into an application calling request of a third-party application under the condition that the user operation information calls the third-party application, and transmitting the application calling request to the SDK client through the SDK server.
The calling of the third-party application generally involves the problem of privacy of information input by a user, and in order to avoid acquiring private information of the user in a business process, an application calling request is required to be sent to a client used by the user for corresponding operation.
In the embodiment provided by the application, a user clicks a recharge control in a game in a client, a recharge amount interface is popped up, a recharge amount is selected by 100 yuan, a payment control is clicked, a server receives click operation in the client, the click operation is analyzed and then determines that the click operation needs to call third-party payment software to complete corresponding payment behaviors, the click payment operation is converted into a call request for calling the third-party payment software, and the call request is transmitted to the SDK client through the SDK server so that the client calls the locally corresponding third-party payment software according to the call request.
The data processing method provided by the embodiment of the application is applied to a server, and the service identification sent to an SDK server side arranged on the server by an SDK client side arranged on a client side through a cloud service receiving platform is received; the SDK client and the SDK server are two ports of a cloud game SDK used for communication between the server and the client, and interaction between the client and the server is achieved through the cloud game SDK. Starting a service process corresponding to the service identifier according to the service identifier; and under the condition that the service process is successfully started, the streaming media information corresponding to the service process is sent to the service platform, and the sensitive information which is originally required to be input in the server is transferred to the client of the user for input, so that the concern of the user on the safety of personal privacy data is eliminated, and the user experience is improved.
The data processing method provided by the embodiment of the present application is further explained with reference to fig. 4 and fig. 5, fig. 5 shows a data processing schematic diagram of user login and payment operations provided by the embodiment of the present application, and fig. 4 is an interaction sequence diagram of the data processing method provided by an embodiment of the present application, where the method includes steps 402 to 416.
Step 402: and the user sends a login instruction to the cloud game platform of the client.
The login instruction comprises a user name, a password and a service identifier.
Step 404: and the cloud game platform verifies the user name and the password and generates a pass token corresponding to the user under the condition of passing the verification.
Step 406: and the cloud game platform sends the pass token and the service identifier to an SDK server side arranged on a server through an SDK client side arranged on the client side.
The SDK client and the SDK server are respectively arranged at communication ports of the client and the server for the cloud game SDK, and information interaction between the client and the server is realized through the cloud game SDK.
Step 408: and starting the service process corresponding to the service identifier under the condition that the server confirms that the pass token is valid.
And returning the successful starting information to the cloud game platform after the business process is successfully started.
Step 410: and the user sends payment operation information to the server.
Step 412: and the server converts the payment operation information into a call request of the third-party payment software.
Step 414: and the server transparently transmits the call request of the third-party payment software to the cloud game platform.
And the server is transmitted to the SDK client through the SDK server, and then is transmitted to the cloud game platform.
Step 416: and the cloud game platform calls the third-party payment software in the client to complete payment according to the calling request.
According to the data processing method provided by the embodiment of the application, the user inputs sensitive information in the client side, the sensitive information is sent to the SDK server side arranged in the server through the SDK client side arranged in the client side, the SDK client side and the SDK server side are respectively arranged at the communication ports of the client side and the server for the cloud game SDK, information interaction between the client side and the server is achieved through the cloud game SDK, the sensitive information does not need to be input in the server, the privacy of the user is protected, and the use experience of the user is improved.
Corresponding to the above-mentioned data processing method embodiment applied to the cloud service platform of the client, the present application further provides an embodiment of a data processing apparatus configured at the client, and fig. 6 shows a schematic structural diagram of the data processing apparatus according to an embodiment of the present application, where the data processing apparatus is configured at the client. As shown in fig. 6, the apparatus includes:
the first receiving module 602 is configured to receive a login instruction sent by a user, where the login instruction includes a user name, a password, and a service identifier.
A first sending module 604, configured to verify the user name and the password, and send the service identifier to an SDK server set in a server through an SDK client set in the cloud service platform if the verification is successful, so that the server starts a service process corresponding to the service identifier in response to the service identifier.
A second receiving module 606, configured to receive streaming media information corresponding to the service process sent by the server.
Optionally, the apparatus further comprises:
and the generation module is configured to generate the pass token corresponding to the user.
The first sending module is further configured to send the service identifier and the pass token to the SDK server through the SDK client.
Optionally, the apparatus further comprises:
and the third receiving module is configured to receive an application calling request sent by the server to the SDK client through the SDK server.
And the calling module is configured to respond to the application calling request to call the application corresponding to the application calling request.
Optionally, the third receiving module is further configured to receive a payment request sent by the server to the SDK client through the SDK server.
Optionally, the invoking module is further configured to provide at least one payment channel in response to the payment request; determining a target payment channel according to a received selection instruction sent by a user, and calling an application corresponding to the target payment channel.
Optionally, the cloud service platform is a cloud game platform.
The data processing device provided by the embodiment of the application is configured at a client and receives a login instruction sent by a user, wherein the login instruction comprises a user name, a password and a service identifier; verifying the user name and the password, and sending the service identifier to an SDK server arranged on a server through an SDK client arranged on the cloud service platform under the condition of successful verification so that the server responds to the service identifier to start a service process corresponding to the service identifier; and receiving the streaming media information corresponding to the service process sent by the server. The SDK client and the SDK server are two ports of a cloud game SDK used for communication between the server and the client, interaction between the client and the server is achieved through the cloud game SDK, sensitive information (login passwords, bank card information and the like) of a user is input at the client and then transmitted to the server, the sensitive information does not need to be input in the server, privacy of the user is protected, and use experience of the user is improved.
Corresponding to the above-mentioned data processing method applied to the server, the present application also provides an embodiment of a data processing apparatus configured in the server, and fig. 7 shows a schematic structural diagram of the data processing apparatus according to an embodiment of the present application, where the data processing apparatus is configured in the server. As shown in fig. 7, the apparatus includes:
a fourth receiving module 702, configured to receive a service identifier sent by the cloud service platform through an SDK client set at the client to an SDK server set at the server.
And the starting module 704 is configured to start the service process corresponding to the service identifier according to the service identifier.
A sending module 706 configured to send streaming media information corresponding to the service process to the service platform.
Optionally, the apparatus further comprises:
and the fifth receiving module is configured to receive the user operation information of the client.
A conversion module configured to convert the user operation information into an application invocation request of a third-party application.
And the transparent transmission module is configured to transmit the application calling request to the SDK client through the SDK server.
Optionally, the apparatus further comprises:
a fifth receiving module, configured to receive a pass token that is sent by the cloud service platform to the SDK server through the SDK client.
And the execution module is configured to execute the operation of starting the service process corresponding to the service identifier according to the service identifier.
Optionally, the cloud service platform is a cloud game platform.
The data processing device provided by the embodiment of the application is configured in a server, and sends a service identifier to an SDK server side arranged in the server through an SDK client side arranged in a client side by a receiving cloud service platform; the SDK client and the SDK server are two ports of a cloud game SDK used for communication between the server and the client, and interaction between the client and the server is achieved through the cloud game SDK. Starting a service process corresponding to the service identifier according to the service identifier; and under the condition that the service process is successfully started, the streaming media information corresponding to the service process is sent to the service platform, and the sensitive information which is originally required to be input in the server is transferred to the client of the user for input, so that the concern of the user on the safety of personal privacy data is eliminated, and the user experience is improved.
An embodiment of the present application further provides a computing device, which includes a memory, a processor, and computer instructions stored in the memory and executable on the processor, and the processor implements the steps of the data processing method when executing the instructions.
An embodiment of the present application further provides a computer readable storage medium, which stores computer instructions, and the instructions, when executed by a processor, implement the steps of the data processing method as described above.
The above is an illustrative scheme of a computer-readable storage medium of the present embodiment. It should be noted that the technical solution of the storage medium belongs to the same concept as the technical solution of the data processing method, and details that are not described in detail in the technical solution of the storage medium can be referred to the description of the technical solution of the data processing method.
The foregoing description of specific embodiments of the present application has been presented. Other embodiments are within the scope of the following claims. In some cases, the actions or steps recited in the claims may be performed in a different order than in the embodiments and still achieve desirable results. In addition, the processes depicted in the accompanying figures do not necessarily require the particular order shown, or sequential order, to achieve desirable results. In some embodiments, multitasking and parallel processing may also be possible or may be advantageous.
The computer instructions comprise computer program code which may be in the form of source code, object code, an executable file or some intermediate form, or the like. The computer-readable medium may include: any entity or device capable of carrying the computer program code, recording medium, usb disk, removable hard disk, magnetic disk, optical disk, computer Memory, Read-Only Memory (ROM), Random Access Memory (RAM), electrical carrier wave signals, telecommunications signals, software distribution medium, and the like. It should be noted that the computer readable medium may contain content that is subject to appropriate increase or decrease as required by legislation and patent practice in jurisdictions, for example, in some jurisdictions, computer readable media does not include electrical carrier signals and telecommunications signals as is required by legislation and patent practice.
It should be noted that, for the sake of simplicity, the above-mentioned method embodiments are described as a series of acts or combinations, but those skilled in the art should understand that the present application is not limited by the described order of acts, as some steps may be performed in other orders or simultaneously according to the present application. Further, those skilled in the art should also appreciate that the embodiments described in the specification are preferred embodiments and that the acts and modules referred to are not necessarily required in this application.
In the above embodiments, the descriptions of the respective embodiments have respective emphasis, and for parts that are not described in detail in a certain embodiment, reference may be made to related descriptions of other embodiments.
The preferred embodiments of the present application disclosed above are intended only to aid in the explanation of the application. Alternative embodiments are not exhaustive and do not limit the invention to the precise embodiments described. Obviously, many modifications and variations are possible in light of the above teaching. The embodiments were chosen and described in order to best explain the principles of the application and its practical applications, to thereby enable others skilled in the art to best understand and utilize the application. The application is limited only by the claims and their full scope and equivalents.

Claims (14)

1. A data processing method is applied to a cloud service platform of a client, and the method comprises the following steps:
receiving a login instruction sent by a user, wherein the login instruction comprises a user name, a password and a service identifier;
verifying the user name and the password, and sending the service identifier to an SDK server arranged on a server through an SDK client arranged on the cloud service platform under the condition of successful verification so that the server responds to the service identifier to start a service process corresponding to the service identifier;
and receiving the streaming media information corresponding to the service process sent by the server.
2. The data processing method of claim 1, wherein in case of successful verification, the method further comprises:
generating a pass token corresponding to the user;
and sending the service identifier and the pass token to the SDK server through the SDK client.
3. The data processing method of claim 1, wherein the method further comprises:
receiving an application calling request sent by the server to the SDK client through the SDK server;
and responding to the application calling request to call the application corresponding to the application calling request.
4. The data processing method of claim 3, wherein receiving the application invocation request sent by the server to the SDK client through the SDK server comprises:
and receiving a payment request sent by the server to the SDK client through the SDK server.
5. The data processing method of claim 4, wherein invoking an application corresponding to the application invocation request in response to the application invocation request comprises:
providing at least one payment channel in response to the payment request;
determining a target payment channel according to a received selection instruction sent by a user, and calling an application corresponding to the target payment channel.
6. The data processing method of any of claims 1-5, wherein the cloud service platform is a cloud gaming platform.
7. A data processing method is applied to a server, and the method comprises the following steps:
receiving a service identifier sent by a cloud service platform to an SDK server side arranged on a server through an SDK client side arranged on a client side;
starting a service process corresponding to the service identifier according to the service identifier;
and sending the streaming media information corresponding to the service process to the service platform under the condition that the service process is successfully started.
8. The data processing method of claim 7, wherein in case of running the business process, the method further comprises:
receiving user operation information of a client;
under the condition that the user operation information is used for calling a third-party application, converting the user operation information into an application calling request of the third-party application;
and transmitting the application calling request to the SDK client through the SDK server.
9. The data processing method of claim 7, further comprising:
receiving a pass token sent to the SDK server by the cloud service platform through the SDK client;
and under the condition that the pass token is confirmed to be valid, executing the operation of starting the service process corresponding to the service identifier according to the service identifier.
10. The data processing method of any of claims 7 to 9, wherein the business process is a cloud gaming process.
11. A data processing apparatus, configured at a client, the apparatus comprising:
the system comprises a first receiving module, a second receiving module and a third receiving module, wherein the first receiving module is configured to receive a login instruction sent by a user, and the login instruction comprises a user name, a password and a service identifier;
the first sending module is configured to verify the user name and the password, and send the service identifier to an SDK server arranged in a server through an SDK client arranged in the cloud service platform under the condition of successful verification, so that the server responds to the service identifier to start a service process corresponding to the service identifier;
and the second receiving module is configured to receive the streaming media information corresponding to the service process sent by the server.
12. A data processing apparatus, configured at a client, the apparatus comprising:
the fourth receiving module is configured to receive a service identifier sent by the cloud service platform through an SDK client arranged on the client to an SDK server arranged on the server;
the starting module is configured to start a service process corresponding to the service identifier according to the service identifier;
and the sending module is configured to send the streaming media information corresponding to the service process to the service platform.
13. A computing device comprising a memory, a processor, and computer instructions stored on the memory and executable on the processor, wherein the processor implements the steps of the method of any of claims 1-6 or 7-10 when executing the instructions.
14. A computer-readable storage medium storing computer instructions, which when executed by a processor, perform the steps of the method of any one of claims 1-6 or 7-10.
CN202010632097.3A 2020-07-03 2020-07-03 Data processing method and device Pending CN111773730A (en)

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