CN111726671A - Method, equipment and electronic equipment for playing media information - Google Patents

Method, equipment and electronic equipment for playing media information Download PDF

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Publication number
CN111726671A
CN111726671A CN201910212847.9A CN201910212847A CN111726671A CN 111726671 A CN111726671 A CN 111726671A CN 201910212847 A CN201910212847 A CN 201910212847A CN 111726671 A CN111726671 A CN 111726671A
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China
Prior art keywords
bullet screen
playing
information
progress
electronic device
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Pending
Application number
CN201910212847.9A
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Chinese (zh)
Inventor
王辰
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Alibaba Group Holding Ltd
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Alibaba Group Holding Ltd
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Priority to CN201910212847.9A priority Critical patent/CN111726671A/en
Publication of CN111726671A publication Critical patent/CN111726671A/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/435Processing of additional data, e.g. decrypting of additional data, reconstructing software from modules extracted from the transport stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/45Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
    • H04N21/466Learning process for intelligent management, e.g. learning user preferences for recommending movies
    • H04N21/4668Learning process for intelligent management, e.g. learning user preferences for recommending movies for recommending content, e.g. movies
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
    • H04N21/4756End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for rating content, e.g. scoring a recommended movie

Abstract

The invention discloses a method, equipment and electronic equipment for playing media information. The method for playing media information comprises the following steps: displaying a playing progress bar related to the media content in a playing interface; and following the playing progress indication of the playing progress bar, displaying the information of the bullet screen density degree related to the playing progress.

Description

Method, equipment and electronic equipment for playing media information
Technical Field
The present invention relates to playing of media information, and more particularly, to a method for playing media information, an apparatus for playing media information, and an electronic apparatus for playing media information.
Background
With the development of information technology, more and more applications play media information such as video, audio, and the like through a play page.
When playing media information in a playing page using an electronic device such as a smartphone, tablet computer, and the like, a user often wants to quickly view highlights therein. Currently, when a user wishes to find a highlight segment on a play page, the user may drag a play progress bar. Under the condition that the user drags the playing progress bar, the user can only see the screenshot of the current playing position of the playing progress bar.
Disclosure of Invention
It is an object of the present invention to provide a new technical solution for playing media information.
According to a first aspect of the present invention, there is provided a method for playing media information, comprising: displaying a playing progress bar related to the media content in a playing interface; and following the playing progress indication of the playing progress bar, displaying the information of the bullet screen density degree related to the playing progress.
According to a second aspect of the present invention, there is provided an apparatus for playing media information, comprising means for performing the steps in the method according to an embodiment of the present disclosure.
According to a third aspect of the present invention, there is provided an electronic device for playing media information, comprising a memory and a processor, wherein the memory stores executable instructions and the processor performs the steps in the method according to an embodiment of the present disclosure when the executable instructions are executed by the processor.
According to a fourth aspect of the present invention, there is provided an electronic device for playing media information, comprising: a network component for receiving media content from a network; a display component for displaying media content; the input component is used for inputting a playing progress indication for controlling the playing progress bar; and the processor is used for controlling the display component to follow the playing progress indication of the playing progress bar and displaying the information of the bullet screen intensity degree related to the playing progress based on the playing progress indication from the input component and the information of the bullet screen intensity degree from the network component.
According to one embodiment of the invention, the means by which a user finds a desired part in media information can be improved, thereby enhancing the user experience.
Other features of the present invention and advantages thereof will become apparent from the following detailed description of exemplary embodiments thereof, which proceeds with reference to the accompanying drawings.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments of the invention and together with the description, serve to explain the principles of the invention.
Fig. 1 is a schematic block diagram of an example of a hardware configuration of a computing system that may be used to implement embodiments of the present disclosure.
Fig. 2 is a schematic flow chart of a method for playing media information according to one embodiment of the present invention.
Fig. 3-4 show schematic diagrams of examples of prior art presentations of barrages.
Fig. 5 to 11 are schematic views for explaining examples according to the present invention.
FIG. 12 shows a schematic diagram of an electronic device according to an embodiment of the invention.
Detailed Description
Various exemplary embodiments of the present invention will now be described in detail with reference to the accompanying drawings. It should be noted that: the relative arrangement of the components and steps, the numerical expressions and numerical values set forth in these embodiments do not limit the scope of the present invention unless specifically stated otherwise.
The following description of at least one exemplary embodiment is merely illustrative in nature and is in no way intended to limit the invention, its application, or uses.
Techniques, methods, and apparatus known to those of ordinary skill in the relevant art may not be discussed in detail but are intended to be part of the specification where appropriate.
In all examples shown and discussed herein, any particular value should be construed as merely illustrative, and not limiting. Thus, other examples of the exemplary embodiments may have different values.
It should be noted that: like reference numbers and letters refer to like items in the following figures, and thus, once an item is defined in one figure, further discussion thereof is not required in subsequent figures.
Various embodiments and examples according to the present invention are described below with reference to the accompanying drawings.
< hardware configuration >
Fig. 1 is a block diagram showing an example of a hardware configuration of a computing system 1000 that may be used to implement an embodiment of the invention. The computing system 1000 may be a tablet computer, a mobile communication device, a smart watch, a vehicle mounted terminal, and so forth.
As shown in fig. 1, computing system 1000 includes a processor 1100, a memory 1101, a display screen 1102, a user interface 1103, a camera 1104, an audio/video interface 1105, sensors 1106, and a communications component 1107. Furthermore, the mobile device needs to be self-powered. Thus, computing system 1000 also includes a power management chip 1200 and a battery 1201.
The processor 1100 may be various processors. For example, it may be an ARM architecture processor, such as an apple applications processor, a high-traffic corporation processor, a Huanshi corporation processor, and so on.
The memory 1101 may store the underlying software, system software, application software, data, etc., needed for the computing device 1000 to operate. The memory 1101 may include various forms of memory, such as ROM, RAM, Flash, etc.
The display 1102 may be a liquid crystal display, an OLED display, or the like. In one example, the display screen 1102 may be a touch screen. The user can perform input operations through the display screen 1102. In addition, the user can also perform fingerprint identification through the touch screen.
The user interface 1103 may include a USB interface, a lightning interface, and the like.
The camera 1104 may be a single camera or multiple cameras. In addition, the camera 1104 may be used for face recognition by the user.
The audio/video interface 1105 may include, for example, a speaker interface, a microphone interface, a video transmission interface such as HDMI, and the like.
The sensors 1106 may include, for example, gyroscopes, accelerometers, temperature sensors, humidity sensors, pressure sensors, and the like.
The communication section 1107 may include, for example, a WiFi communication section, a bluetooth communication section, 3G, 4G, and 5G communication sections, and the like.
The power management chip 1200 is used to manage the battery 1201 to ensure greater utilization efficiency. Battery 1201 is, for example, a lithium ion battery or the like.
The computing system shown in FIG. 1 is illustrative only and is not intended to limit the invention, its application, or uses in any way.
< method >
Fig. 2 is a schematic flow chart of a method for playing media information according to one embodiment of the present invention. The methods herein may be performed by the computing system shown in FIG. 1.
As shown in fig. 1, in step S1100, a play progress bar related to media content is displayed in a play interface.
For example, the media information is video.
The current play position can be determined by playing the progress bar. The user can control the play position of the media information by dragging the play progress bar.
In step S1200, following the indication of the playing progress bar, information of the bullet screen intensity degree related to the playing progress is displayed.
The play progress indication may be a flag indicating a drag position of the user in the play progress bar, i.e., a play time point. The play progress indication may also indicate a process state in which the information of the bullet screen density degree may be continuously displayed.
In the prior art solutions, the use of the play progress bar is based on the user's own pre-estimation of the media information. This approach requires the user to judge the quality of the media segment himself. This has the consequence that, on the one hand, the user may miss many wonderful media segments, reducing the exposure of the media information, and the attractiveness to the user; on the other hand, the prior art solution still requires too much user intervention to determine the quality of the media segment, which may degrade the user experience. In addition, in the prior art, some applications may provide the popularity of individual segments of a piece of media information for a user to refer to. However, this approach is not intuitive for the user. Due to the difference of the algorithms, the provided reference information may cause that the provided reference parameter cannot truly reflect the wonderful degree of the media segment or intuitively let the user understand the true meaning represented by the reference parameter. In this embodiment, information of the bullet screen density degree is provided for the user to refer to when dragging the play progress bar. Since the information of the bullet screen density directly reflects the evaluation of all users on the media information, the mode can intuitively lead the users to determine the wonderful part of the media content. Further, in this embodiment, evaluation (bullet screen) by other users is introduced, unlike the manner in which the user in the related art is the subject of judgment. In this way, the current user may be aided by numerous other users in estimating highlights of the media information. This way, the dimension for helping the user to determine the highlight is increased, and the use experience of the user is greatly increased.
In step S1200, the information of the bullet screen density degree may also be displayed in response to a dragging operation of the play progress indication in the play progress bar; and responding to the release of the dragging operation, recovering the playing of the media information and displaying the bullet screen corresponding to the playing progress indication.
In this way, the barrage can be presented directly to the user. The user can more intuitively know the evaluation of other users on the current segment. This may further enhance the user experience.
Here, only the recommended barrage related to the play progress indication may be displayed, wherein the number of the recommended barrages is less than the total number of the barrages related to the play progress indication.
The recommended barrage can be a barrage selected from barrages corresponding to the playing progress indication. For example, the recommended bullet screen can be automatically set by means of human setting or big data learning. For example, the recommended barrage is a barrage in which the content of the media segment can be embodied with a high degree of wonderness. For example, the recommended barrage is a recommended barrage set by the operation server or at least one barrage that is most praised by the user. In addition, the recommended barrage may also be a barrage sent by a high-level user. The recommended bullet screen may be presented in a color and/or presentation effect that is distinguished from a general bullet screen.
In this way, the impact of irrelevant information (e.g., a bullet screen sent by some users that is irrelevant to media information) on the current user may be reduced.
The information of the bullet screen density degree can be displayed in various ways.
For example, the information of bullet screen density includes a peak map of bullet screen number. The peak map and the playing progress bar may be two separate interface elements. The wave crest map and the playing progress bar can be combined together to form a broken line, the transverse direction of the broken line represents the playing progress, and the longitudinal direction of the broken line represents the bullet screen density.
For example, the information on the bullet screen density includes a thermodynamic diagram based on the number of bullet screens. The thermodynamic diagram and the play progress bar may be two different interface elements that are separate. The thermodynamic diagram may be located above the play progress bar. In addition, the thermodynamic diagram can be combined with the playing progress bar to form a thermal line, the transverse direction of the thermal line represents the playing progress, and different thermodynamic colors along the thermal line represent different bullet screen densities along the playing progress.
For example, the information on the bullet screen density includes a color bar graph based on the number of bullet screens. The color bar block diagram and the playing progress bar may be two separate interface elements. The color bar block diagram and the playing progress bar can be combined together to form a color bar block line, the transverse direction of the color bar block line represents the playing progress, and different color blocks along the color bar block line represent different bullet screen density degrees along the playing progress.
Here, when the information of the bullet screen density degree is combined with the play progress bar, the user can intuitively observe the information of the bullet screen density degree, and elements in the play interface are reduced, so that better use experience is provided for the user.
The user may play the media information through a play page of an application in the electronic device. For example, when a user opens media information in a playing page, the number of barrages of the media information and the corresponding time position are acquired from a server through a network; and forming a peak map of the number of bullet curtains based on the time position.
In addition, when the video is played, determining that the user clicks a bullet screen on the media information; and responding to the click, and repeatedly sending the bullet screen which is the same as the clicked bullet screen. In this way, the viewing experience of the current user can be reflected in the bullet screen statistical information for other users to use. In addition, the mode can facilitate the user to make comments, and enhance the user experience.
In another example, the shape of the play progress bar is a curve based on the bullet screen information. Therefore, the playing progress bar and the barrage information can be combined, so that the user interface is simpler, and the attraction of the application to the user is increased. For example, the horizontal axis direction of the graph represents the playing time of the media information, and the vertical axis direction of the graph represents the number of bullet screens.
< apparatus >
Those skilled in the art will appreciate that in the field of electronics, the above-described methods may be embodied in articles of manufacture by software, hardware, and combinations of software and hardware. A person skilled in the art will readily produce, based on the above disclosed method, a device for playing back media information comprising means for carrying out the steps of the above described method.
Further, for example, the technical solution according to the present disclosure may be implemented by an electronic device such as the computing system described in fig. 1. For example, the technical solution may be embodied by a program written based on a language such as C language, Java language. Instructions of the program are stored, for example, in the non-removable, non-volatile memory 1141 or the removable, non-volatile memory, and when executed by the computing system, are read into the system memory 1130, which when executed by the processor 1120, cause the processor 1120 to implement the described techniques.
The described solution may be implemented in one computing device or may be distributed among a plurality of computing devices.
Thus, here, an electronic device for playing media information may also be realized, comprising a memory storing instructions and a processor, wherein the instructions, when executed by the processor, cause the processor to perform the steps of the above-described method.
FIG. 12 shows a schematic block diagram of another embodiment of an electronic device for playing media information. As shown in fig. 12, the electronic device 6000 includes: a network component 6001, a display component 6002, an input component 6003, and a processor 6004.
The network component 6001 is configured to receive media content from a network. Display component 6002 is for displaying media content. The input component 6003 is used to input a play progress indication for controlling a play progress bar. The network component 6001 is further configured to receive information about bullet screen intensity related to the playing progress. The display component 6002 is further configured to display a play progress bar related to the media content in the play interface. The processor 6004 controls the display component 6002 to display the information on the bullet screen density degree related to the play progress, following the play progress indication of the play progress bar, based on the play progress indication from the input component 6003 and the information on the bullet screen density degree from the network component 6001. The electronic device 6000 may be used to implement the technical solutions in the above embodiments. Duplicate descriptions are omitted herein.
For example, the electronic device is a mobile communication apparatus, a vehicle-mounted terminal, a tablet computer, or the like.
< example >
Next, a manner of presenting a bullet screen in the related art will be described first with reference to fig. 3 to 4, and then, a manner of presenting information of bullet screen density according to various examples of the present disclosure will be described with reference to fig. 5 to 11.
A bullet screen refers to a commentary subtitle that pops up when a video is viewed over a network. When a large number of comments fly over the screen during the playing of a video, this is similar to a curtain formed by a large number of bullets in terms of presentation effect, and therefore, such comments are called bullet curtains.
Fig. 3 shows a schematic representation of a prior art bullet screen presentation. In fig. 3, a video 1 (video name) is played in an electronic device 3000 such as a cell phone. In the video playing interface, there are a playing progress bar 3100 for the video and a playing progress indication 3200 on the playing progress bar. There is also a bullet screen control button 3400 on the top right of the playback interface of fig. 3. When the user opens the bullet screen control button 3400, a bullet screen 3300 is displayed on the play screen.
Fig. 4 shows a schematic view of another prior art bullet screen presentation. In fig. 4, a video is played in the electronic device 4000. In the video playing interface, there are a playing progress bar 4100 of the video and a playing progress indication 4200 on the playing progress bar. There is also a bullet screen control button 4400 on the lower right of the playback interface of fig. 4. When the user opens the bullet screen control button 4400, the bullet screen 4300 is displayed on the play screen.
Barrage has become a feature of players. The bullet screen system is also a core feature of bullet screen players. Many users are very interested in barrage and have barrage as their guide for watching video. In many cases, many users will be concerned about the video by the barrage.
However, as shown in fig. 3 and 4, the prior art has very limited application to bullet screens. Generally, the corresponding barrage is only displayed when the user actually watches the video, and the user is not provided with an integral barrage information as a guide for the user to watch the video. Therefore, the current bullet screen application mode cannot completely meet the requirements of users.
The inventor of the present invention proposes to provide the overall distribution of the barrage to the user for reference when the user watches the video, so as to facilitate the user to find the video segment of interest. In addition, it is also proposed that interface elements in the display interface are reduced as much as possible when the bullet screen information is presented, so as to provide a concise interface for the user. Implementations of various examples are described below with reference to fig. 5-11.
Fig. 5 illustrates the manner in which the overall bullet screen information is presented in a peak diagram. As shown in fig. 5, a video 1 (video name) is played in an electronic device 5000 such as a cellular phone. In the play interface of fig. 5, when the play progress indication 5200 is dragged on the play progress bar 5100, a video screen corresponding to the play progress indication 5200 may be displayed. In addition, information of the bullet screen density degree related to the playing progress is also displayed in the playing interface of fig. 5. In fig. 5, the information of the bullet screen density is a peak map 5400 showing the distribution of the number of bullet screens in relation to the play progress. In addition to the peak map, other forms of information indicating the degree of bullet screen density may be used, for example, a histogram may be used to indicate the information. In the histogram, the distribution of the bullet screen density along with the playing progress can be represented by a series of vertical line segments or columns with different heights.
In addition, as shown in fig. 5, at least one recommended bullet screen 5500-a (quality bullet screen) may also be displayed. Recommended barrage 5500-a may operate a current premium barrage of dimensions. For example, a premium barrage manually selected by an operator at the server. The quality bullet screen can be updated and replaced. This may increase the exposure of the user to a quality barrage and/or give the user watching the video a better use experience. In addition, the user can be kept fresh by replacing the bullet screen, so that the use viscosity is increased.
In addition, the recommended barrage 5500-a may also be the most complimentary barrage for the user. In this way, a good quality bullet screen can be selected from the user's bullet screens for presentation to the current user. This may increase the user's engagement.
Here, the user can see the bullet screen number distribution according to the time line in the entire video 1 from the trend of the peak map of the bullet screen number. The user can directly select the period of intense popup (media clip) in the viewing video. In addition, the user can watch the corresponding video (media) content through the prompt of the high-quality barrage of the current time period.
In the examples of fig. 6 and 7, opening/closing of the bullet screen by the bullet screen control button may be shown. In fig. 6, the bullet screen control button 5700 is located at the upper right of the playback interface. In fig. 7, the bullet screen control button 5800 is located at the lower right of the play interface. The other interface elements in fig. 6 and 7 are the same as in fig. 5. In the examples of fig. 6 and 7, the information of the bullet screen density degree related to the play progress may be presented only in the case where the bullet screen is opened by the bullet screen control button 5700 or 5800, and not presented in the case where the bullet screen control button 5700 or 5800 is closed.
In the example of fig. 8, the peak map is combined with the playing progress bar to reduce interface elements in the playing interface, so as to provide a more concise interface for the user. In fig. 8, the lateral direction of the folding line 6100 indicates the playing progress, and the longitudinal direction of the folding line 6100 indicates the bullet screen density. The play progress indication 5200 may be dragged along the folding line 6100.
In the example of fig. 9, the information of the bullet screen density degree related to the play progress is expressed in the form of a thermodynamic diagram, and the thermodynamic diagram is combined with the play progress bar to form a thermodynamic line. As shown in fig. 9, in the thermal line 7100, along with the playing progress, the thermal color of each part of the thermal line 7100 may change along with the playing progress based on the bullet screen density, so as to reflect the change of the bullet screen density along with the playing progress. For example, as the playing progress, when the bullet screen density increases, the thermal color turns red; conversely, the thermal color darkens. Further, the thermal color may be blue, green, or the like, in addition to red. The designer can select the desired thermodynamic color and define its meaning as desired.
In the example of fig. 10, the information of the bullet screen density degree related to the play progress is expressed in the form of a color bar block diagram, and the color bar block diagram is combined with the play progress bar to form a color bar block line. As shown in fig. 10, on the color bar line 8100, the color of each block of the color bar line 8100 changes with the playing progress, thereby reflecting the change of the bullet screen density with the playing progress. For example, red blocks indicate a higher bullet screen density, green blocks indicate a moderate bullet screen density, and blue blocks indicate a lower bullet screen density. Further, the color bar line may also be represented by the depth of color. For example, a block with a greater color depth indicates a greater bullet screen density, and a block with a smaller color depth indicates a lesser bullet screen density.
Although the thermal line and the color bar graph are respectively combined with the play progress bar in the examples of fig. 9 to 10, they may be separated, for example, the thermal line and the color bar graph may be provided separately from the play progress bar as in fig. 5.
Next, when the user releases the drag of the play progress indication, the video content and the barrage corresponding to the play progress indication may be displayed. As shown in fig. 10, a recommended bullet screen 3500-b and other non-recommended bullet screens 3600 are presented in the play interface. Recommended barrage 5500-b corresponds to, for example, recommended barrage 5500-a in fig. 5-10.
In addition, in the playing interface shown in fig. 10, the user can repeatedly send one identical bullet screen by directly clicking the bullet screen on the screen. Here, the same bullet screen may be redisplayed on the screen according to the setting of the system; or the repeatedly sent bullet screen may be recorded in the system, for example. For example, after the user clicks the bullet screen "front high energy" on the screen, the "front high energy + 1", "front high energy + 2", "front high energy + 3", and the like are displayed on the screen of the electronic apparatus 3000.
The present invention may be an apparatus, method and/or computer program product. The computer program product may include a computer-readable storage medium having computer-readable program instructions embodied therewith for causing a processor to implement various aspects of the present invention.
The computer readable storage medium may be a tangible device that can hold and store the instructions for use by the instruction execution device. The computer readable storage medium may be, for example, but not limited to, an electronic memory device, a magnetic memory device, an optical memory device, an electromagnetic memory device, a semiconductor memory device, or any suitable combination of the foregoing. More specific examples (a non-exhaustive list) of the computer readable storage medium would include the following: a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), a Static Random Access Memory (SRAM), a portable compact disc read-only memory (CD-ROM), a Digital Versatile Disc (DVD), a memory stick, a floppy disk, a mechanical coding device, such as punch cards or in-groove projection structures having instructions stored thereon, and any suitable combination of the foregoing. Computer-readable storage media as used herein is not to be construed as transitory signals per se, such as radio waves or other freely propagating electromagnetic waves, electromagnetic waves propagating through a waveguide or other transmission medium (e.g., optical pulses through a fiber optic cable), or electrical signals transmitted through electrical wires.
The computer-readable program instructions described herein may be downloaded from a computer-readable storage medium to a respective computing/processing device, or to an external computer or external storage device via a network, such as the internet, a local area network, a wide area network, and/or a wireless network. The network may include copper transmission cables, fiber optic transmission, wireless transmission, routers, firewalls, switches, gateway computers and/or edge servers. The network adapter card or network interface in each computing/processing device receives computer-readable program instructions from the network and forwards the computer-readable program instructions for storage in a computer-readable storage medium in the respective computing/processing device.
The computer program instructions for carrying out operations of the present invention may be assembler instructions, Instruction Set Architecture (ISA) instructions, machine-related instructions, microcode, firmware instructions, state setting data, or source or object code written in any combination of one or more programming languages, including an object oriented programming language such as Smalltalk, C + + or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The computer-readable program instructions may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any type of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet service provider). In some embodiments, aspects of the present invention are implemented by personalizing an electronic circuit, such as a programmable logic circuit, a Field Programmable Gate Array (FPGA), or a Programmable Logic Array (PLA), with state information of computer-readable program instructions, which can execute the computer-readable program instructions.
Aspects of the present invention are described herein with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems) and computer program products according to embodiments of the invention. It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer-readable program instructions.
These computer-readable program instructions may be provided to a processor of a general purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks. These computer-readable program instructions may also be stored in a computer-readable storage medium that can direct a computer, programmable data processing apparatus, and/or other devices to function in a particular manner, such that the computer-readable medium storing the instructions comprises an article of manufacture including instructions which implement the function/act specified in the flowchart and/or block diagram block or blocks.
The computer readable program instructions may also be loaded onto a computer, other programmable data processing apparatus, or other devices to cause a series of operational steps to be performed on the computer, other programmable apparatus or other devices to produce a computer implemented process such that the instructions which execute on the computer, other programmable apparatus or other devices implement the functions/acts specified in the flowchart and/or block diagram block or blocks.
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present invention. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of instructions, which comprises one or more executable instructions for implementing the specified logical function(s). In some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions. It is well known to those skilled in the art that implementation by hardware, by software, and by a combination of software and hardware are equivalent.
Having described embodiments of the present invention, the foregoing description is intended to be exemplary, not exhaustive, and not limited to the embodiments disclosed. Many modifications and variations will be apparent to those of ordinary skill in the art without departing from the scope and spirit of the described embodiments. The terminology used herein is chosen in order to best explain the principles of the embodiments, the practical application, or improvements made to the technology in the marketplace, or to enable others of ordinary skill in the art to understand the embodiments disclosed herein. The scope of the invention is defined by the appended claims.

Claims (28)

1. A method for playing media information, comprising:
displaying a playing progress bar related to the media content in a playing interface; and
and displaying the information of the bullet screen density degree related to the playing progress along with the playing progress indication of the playing progress bar.
2. The method of claim 1, wherein the information of bullet screen density comprises a peak map of bullet screen number.
3. The method of claim 2, wherein the peak map and the playing progress bar are combined together to form a broken line, a lateral direction of the broken line indicates a playing progress, and a longitudinal direction of the broken line indicates a bullet screen density.
4. The method of claim 1, wherein the information of bullet screen density comprises a thermodynamic diagram based on the number of bullet screens.
5. The method of claim 4, wherein the thermodynamic diagram is separate from the playback progress bar, and the thermodynamic diagram is located above the playback progress bar.
6. The method of claim 4, wherein the thermodynamic diagram is combined with the play progress bar to form a thermal line, a lateral direction of the thermal line representing play progress, and different thermodynamic colors along the thermal line representing different bullet screen densities with play progress.
7. The method of claim 1, wherein the information of bullet screen density comprises a color bar graph based on the number of bullet screens.
8. The method of claim 6, wherein the color bar block map and the play progress bar are combined together to form a color bar block line, a lateral direction of the color bar block line indicates a play progress, and different color blocks along the color bar block line indicate different bullet screen densities along the play progress.
9. The method of claim 1, wherein displaying the information of the bullet screen density degree related to the play progress further comprises:
responding to dragging operation of the playing progress indication in the playing progress bar to display the information of the bullet screen density degree; and
and responding to the release of the dragging operation, recovering the playing of the media information and displaying the bullet screen corresponding to the playing progress indication.
10. The method of claim 9, wherein displaying the information of the bullet screen density degree related to the play progress further comprises:
and displaying recommended barrages related to the playing progress indication, wherein the number of the recommended barrages is less than the total number of the barrages related to the playing progress indication.
11. The method of claim 10, wherein the recommended barrage is at least one of a recommended barrage set by an operation server or a maximum praise by a user.
12. The method of claim 1, wherein the media information is video.
13. A device for playing media information, comprising means for performing the steps in the method according to any of claims 1-12.
14. An electronic device for playing media information, comprising a memory and a processor, wherein the memory stores executable instructions and the processor performs the steps in the method of any one of claims 1-12 when the executable instructions are executed by the processor.
15. The electronic device of claim 14, wherein the electronic device is a mobile communication device, a vehicle mounted terminal, or a tablet computer.
16. An electronic device for playing media information, comprising:
a network component for receiving media content from a network;
a display component for displaying media content;
the input component is used for inputting a playing progress indication for controlling the playing progress bar; and
a processor for processing the received data, wherein the processor is used for processing the received data,
the processor controls the display assembly to follow the playing progress indication of the playing progress bar and display the information of the bullet screen intensity degree related to the playing progress.
17. The electronic device of claim 16, wherein the electronic device is a mobile communication device, a vehicle mounted terminal, or a tablet computer.
18. The electronic device of claim 16, wherein the information of bullet screen density comprises a peak map of bullet screen number.
19. The electronic device of claim 18, wherein the processor is configured to control the display component to display the peak pattern in conjunction with the playback progress bar to form a polyline, wherein a lateral direction of the polyline indicates playback progress and a longitudinal direction of the polyline indicates bullet screen density.
20. The electronic device of claim 16, wherein the information of bullet screen density comprises a thermodynamic diagram based on the number of bullet screens.
21. The electronic device of claim 20, wherein the processor is configured to control the display component to display the thermodynamic diagram as a separate interface element from the playback progress bar, wherein the thermodynamic diagram is located above the playback progress bar.
22. The electronic device of claim 21, wherein the processor is configured to control the display assembly to display the thermodynamic diagram in conjunction with the play progress bar to form a thermal line, wherein a lateral direction of the thermal line represents play progress, and different thermodynamic colors along the thermal line represent different bullet screen densities with play progress.
23. The electronic device of claim 16, wherein the information of bullet screen density comprises a color bar graph based on the number of bullet screens.
24. The electronic device of claim 23, wherein the processor is configured to control the display component to display the color bar tile map in conjunction with the playback progress bar to form a color bar tile line, wherein a lateral direction of the color bar tile line represents playback progress, and different color tiles along the color bar tile line represent different bullet screen densities with playback progress.
25. The electronic device of claim 16, wherein the controller is further configured to control the display component to display the information about the bullet screen density in response to a drag operation of the play progress indication in the play progress bar, and to resume the playing of the media information and display the bullet screen corresponding to the play progress indication in response to a release of the drag operation.
26. The electronic device of claim 25, wherein the controller is further configured to control the display component to display a recommended barrage associated with the play progress indication, wherein the number of recommended barrages is less than the total number of barrages associated with the play progress indication.
27. The electronic device of claim 26, wherein the recommended barrage is at least one of a recommended barrage set by an operations server or a maximum praise by a user.
28. The electronic device of claim 16, wherein the media information is a video.
CN201910212847.9A 2019-03-20 2019-03-20 Method, equipment and electronic equipment for playing media information Pending CN111726671A (en)

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