CN111352507A - Information prompting method and electronic equipment - Google Patents

Information prompting method and electronic equipment Download PDF

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Publication number
CN111352507A
CN111352507A CN202010125851.4A CN202010125851A CN111352507A CN 111352507 A CN111352507 A CN 111352507A CN 202010125851 A CN202010125851 A CN 202010125851A CN 111352507 A CN111352507 A CN 111352507A
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user
target
screen
image
area
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CN202010125851.4A
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Chinese (zh)
Inventor
欧恩惠
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Vivo Mobile Communication Co Ltd
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Vivo Mobile Communication Co Ltd
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Priority to CN202010125851.4A priority Critical patent/CN111352507A/en
Publication of CN111352507A publication Critical patent/CN111352507A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/013Eye tracking input arrangements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The embodiment of the invention provides an information prompting method and electronic equipment, and relates to the field of data processing. The electronic equipment comprises an off-screen camera, and the method comprises the following steps: acquiring a first image acquired by the off-screen camera; acquiring a first area watched by the eyes of a first user on a display interface of a target game program based on the first image; outputting target prompt information under the condition that a second game object corresponding to a first game object of the first user exists in a second area of the display interface; the second area is an area except the first area in the display interface of the target game program. Under the condition that a second game object exists in a second area outside the first area watched by the eyes of the user, target information related to the first user and the second game object is prompted, the monitoring capability of the first user on the whole display interface of the target game program is enhanced, and the prevention of traps or dangers is improved.

Description

Information prompting method and electronic equipment
Technical Field
The embodiment of the invention relates to the technical field of data processing, in particular to an information prompting method and electronic equipment.
Background
The electronic game is an interactive game which runs by depending on an electronic equipment platform and can provide a good leisure entertainment function for a user, so that the electronic game is widely applied.
At present, during the process of playing games, users mainly prevent the traps or dangers of games, and the users mainly improve the probability of winning games by improving the capability of preventing the traps or dangers.
In the process of studying the prior art, the inventor finds that the prior art has the following technical problems: in the process of playing games, the user is occupied with great energy for preventing traps or dangers, and the entertainment function is reduced.
Disclosure of Invention
The invention provides an information prompting method and electronic equipment, which can solve the problem that a user is occupied with great energy to prevent traps or dangers in the game playing process.
In order to solve the technical problem, the invention is realized as follows:
in a first aspect, an embodiment of the present invention provides an information prompting method, which is applied to an electronic device, where the electronic device includes an off-screen camera, and the method includes:
acquiring a first image acquired by the off-screen camera;
acquiring a first area watched by the eyes of a first user on a display interface of a target game program based on the first image;
outputting target prompt information under the condition that a second game object corresponding to a first game object of the first user exists in a second area of the display interface;
the second area is an area except the first area in the display interface of the target game program; the target prompt message is used for prompting the target information associated with the second game object by the first user.
In a second aspect, an embodiment of the present invention further provides an electronic device, where the electronic device includes: the camera under the screen, electronic equipment includes:
the first image acquisition module is used for acquiring a first image acquired by the under-screen camera;
a first area acquisition module, configured to acquire, based on the first image, a first area where an eye of a first user gazes on a display interface of a target game program;
the prompt module is used for outputting target prompt information under the condition that a second game object corresponding to a first game object of the first user exists in a second area of the display interface;
the second area is an area except the first area in the display interface of the target game program; the target prompt message is used for prompting the target information associated with the second game object by the first user.
In a third aspect, an embodiment of the present invention further provides an electronic device, where the electronic device includes a processor, a memory, and a computer program that is stored in the memory and is executable on the processor, and when the computer program is executed by the processor, the steps of the information prompting method according to the present invention are implemented.
In a fourth aspect, an embodiment of the present invention further provides a computer-readable storage medium, where a computer program is stored on the computer-readable storage medium, and when the computer program is executed by a processor, the steps of the information prompting method according to the present invention are implemented.
In an embodiment of the present invention, the electronic device includes an off-screen camera, and the method includes: acquiring a first image acquired by the off-screen camera; acquiring a first area watched by the eyes of a first user on a display interface of a target game program based on the first image; outputting target prompt information under the condition that a second game object corresponding to a first game object of the first user exists in a second area of the display interface; the second area is an area except the first area in the display interface of the target game program; the target prompt message is used for prompting the target information associated with the second game object by the first user. In the application, the first image acquired by the screen lower camera can accurately acquire the first area watched by the eyes of the user on the display interface of the target game program in real time, in the case where a second game object corresponding to a first game object of a first user exists in a second area other than a first area at which the eyes of the user are gazed, prompting the first user of target information associated with the second game object is equivalent to assisting the first user to pay attention to the real-time situation of the second game object in the whole display interface of the target game program, the first user is assisted in enhancing the monitoring capability of the whole display interface of the target game program, furthermore, the first user is assisted to improve the prevention of the trap or the danger, the energy of the first user in preventing the danger or the trap is reduced during game playing, and the entertainment and leisure functions of the game are improved.
Drawings
Fig. 1 is a flowchart illustrating an information prompting method according to an embodiment of the present invention;
FIG. 2 is a schematic diagram of a first user viewing a target game program on a display interface according to an embodiment of the present invention;
FIG. 3 is a schematic diagram of a display interface of a target game program according to an embodiment of the present invention;
fig. 4 is a flowchart illustrating another information prompting method according to an embodiment of the present invention;
FIG. 5 is a diagram illustrating an example of outputting a target hint message according to an embodiment of the present invention;
fig. 6 is a schematic diagram illustrating an operation of an air-separation start prompt according to an embodiment of the present invention;
FIG. 7 is a schematic diagram of an electronic device according to an embodiment of the invention;
FIG. 8 is a schematic diagram illustrating a display interface of another object game program according to an embodiment of the present invention;
fig. 9 is a schematic diagram illustrating a preview screen of an off-screen camera according to an embodiment of the present invention;
FIG. 10 is a diagram illustrating a display content of a display screen according to an embodiment of the present invention;
FIG. 11 illustrates a screen recording frame in a target video provided by an embodiment of the present invention;
FIG. 12 is a schematic diagram of an expression image according to an embodiment of the present invention;
fig. 13 is a schematic diagram illustrating a playing of a target video according to an embodiment of the present invention;
FIG. 14 is a diagram illustrating a playback interface according to an embodiment of the present invention;
fig. 15 is a schematic diagram illustrating an operation of opening a photo taking in a space according to an embodiment of the present invention;
fig. 16 is a block diagram illustrating an electronic device according to an embodiment of the present invention;
fig. 17 is a schematic diagram of a hardware structure of an electronic device implementing various embodiments of the present invention.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are some, not all, embodiments of the present invention. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
It should be appreciated that reference throughout this specification to "one embodiment" or "an embodiment" means that a particular feature, structure or characteristic described in connection with the embodiment is included in at least one embodiment of the present invention. Thus, the appearances of the phrases "in one embodiment" or "in an embodiment" in various places throughout this specification are not necessarily all referring to the same embodiment. Furthermore, the particular features, structures, or characteristics may be combined in any suitable manner in one or more embodiments.
In various embodiments of the present invention, it should be understood that the sequence numbers of the following processes do not mean the execution sequence, and the execution sequence of each process should be determined by its function and inherent logic, and should not constitute any limitation to the implementation process of the embodiments of the present invention.
Referring to fig. 1, fig. 1 is a flowchart illustrating an information prompting method according to an embodiment of the present invention, where the information prompting method is applied to an electronic device, and the electronic device may include: the mobile phone, the notebook computer, the tablet computer and the like comprise equipment which comprises a camera under a screen and can run a target game program. In the embodiment of the present invention, this is not particularly limited. The information prompting method specifically comprises the following steps:
step 101, acquiring a first image acquired by the under-screen camera.
In the embodiment of the invention, the under-screen camera is arranged below the display screen and can acquire the image of the main body right opposite to the display screen of the electronic equipment. Generally, during the use of the electronic device, the face of the first user faces the display screen, and therefore, the first image acquired by the off-screen camera generally includes the image information of the face of the first user. The first user may be a user using the electronic device, or a user whose face is facing the display screen, and the number of the first users is not particularly limited.
The off-screen camera may automatically acquire the first image in a bright-screen state or a power-on state, or may acquire the first image in a case of receiving a shooting input or a shooting operation, which is not specifically limited in the embodiment of the present invention.
And 102, acquiring a first area watched by the eyes of the first user on the display interface of the target game program based on the first image.
In the embodiment of the present invention, the target game program may be one or more of game programs installed in the electronic device, which is not particularly limited.
The camera under the screen is arranged below the display screen, and a first image collected by the camera under the screen can capture a first area watched by eyes of a first user on a display interface of the target game program from the front side. The first region of gaze may be a region where the first user's eyes are focused on the display interface of the target gaming program. Alternatively, the first region of the gaze may be the intersection of the field of view of the first user's eyes with the display interface of the target gaming program, or the like. In the embodiment of the present invention, this is not particularly limited.
Referring to fig. 2, fig. 2 is a schematic diagram of a display interface of a first user watching a target game program according to an embodiment of the present invention. Fig. 210 may be a display interface of the target game program. The first region of fig. 2 where the first user's eye is looking on the display interface 10 of the target gaming program may be the region on the display interface of the target gaming program that is seen during the first user's eye-level-up.
In the process that the first user plays the target game program, the first area watched by the eyes of the first user on the display interface of the target game program can be accurately acquired in real time based on the first image acquired by the off-screen camera, which is equivalent to the position where the first user focuses on the display interface of the target game program at the current moment being accurately acquired in real time.
And 103, outputting target prompt information when a second game object corresponding to the first game object of the first user exists in a second area of the display interface.
The second area is an area except the first area in the display interface of the target game program; the target prompt message is used for prompting the target information associated with the second game object by the first user.
In an embodiment of the present invention, the target game program has a second game object therein. The second game object may be an object that has a threat or obstruction to the first game object of the first user in the targeted game program or an object that can help the first game object of the first user win the game. In the embodiment of the present invention, this is not particularly limited.
For example, the second game object may be an enemy corresponding to the first game object of the first user in the target game program, and for example, the second game object may be an obstacle or the like that blocks the first game object of the first user from passing through the target game program. For another example, the second game object may be a teammate corresponding to the first game object of the first user in the target game program. For another example, the second game object may be a weapon device or the like corresponding to the first game object of the first user in the target game program.
In the embodiment of the present invention, matching information of a second game object corresponding to a first game object of a first user in the target game program may be obtained in advance, where the matching information may be an image of the second game object, and the second game object in the display interface of the target game program may be accurately identified through the matching information. In the embodiment of the present invention, this is not particularly limited.
In the embodiment of the present invention, the target prompt information is mainly used for: and prompting the first user and the related position information of the second game object so as to facilitate the first user to promote the prevention of danger or traps by combining the target prompting information. When a second game object corresponding to a first game object of a first user exists in a second area other than a first area at which the eyes of the first user are gazed, target prompt information is output on a display interface of a target game program, and the target prompt information prompts the first user and associated target information of the second game object. If the second game object is dangerous or threatened to the first game object, the target information of the second game object which is dangerous or threatened to the first game object of the first user is prompted to the first user in real time, and the first user can be assisted to a great extent to improve the prevention of traps or dangers. Or if the second game object has a help function on the first game object, the target information of the second game object having the help function on the first game object of the first user is prompted to the first user in real time, and the first user can be assisted to adjust the cooperation relationship with the second game object through the target information so as to improve the prevention of traps or dangers.
It should be noted that step 103 may be: the target prompt message is output upon the appearance of the second game object in the second area. Or, the target prompt information is output when the second game object appears in the second area until the first game object of the first user utilizes the second game object to adjust the first game object.
For example, in the case where the second object has a dangerous or threatening effect on the first game object of the first user, the step 103 may be: the target cue information is output throughout the process of a second game object appearing in the second area until the second game object is eliminated. Alternatively, the step 103 may be: and outputting the target prompt message within a preset time before the second game object existing in the second area threatens the first game object of the first user. The above modes can output the target prompt information before the second game object plays the threat role, and leave sufficient processing time for the first user to eliminate the threat role of the second game object.
In the embodiment of the invention, when the number of the second game objects is greater than 1, the first user can be reminded in sequence according to the appearance sequence of the second game objects. Alternatively, the first user may be sequentially reminded in order from heavy to light according to the degree of importance of each second game object winning the game to the first game object of the first user. In the embodiment of the present invention, this is not particularly limited.
For example, if a second game object a and a second game object B exist in the second area at the same time, and the threat level of the second game object a to the first game object of the first user is more serious than the threat level of the second game object B to the first game object of the first user, the second game object B may be first prompted to the first user, and then the second game object a may be prompted to the first user.
The form of the target prompt message can be in the forms of vibration, voice broadcast and the like of the electronic equipment, and the form of the target prompt message is not particularly limited. If the prompt message is vibration of the electronic device, a plurality of vibration sensors may be disposed at different positions of the electronic device, and when a second game object exists in the second area, the vibration sensors at positions corresponding to the second game object vibrate, and the vibration sensors at other positions may not vibrate, or the vibration sensors at other positions vibrate at a lower power, so as to accurately prompt the first user of the target information of the second game object. For example, the vibration sensor at the position corresponding to the second game object vibrates, and the vibration sensors at the other positions do not vibrate, so that the position of the second game object on the display interface of the target game program is accurately prompted. In the embodiment of the present invention, this is not particularly limited.
Referring to fig. 3, fig. 3 is a schematic diagram illustrating a display interface of a target game program according to an embodiment of the present invention. In fig. 3, the area 11 to the left of the dotted line may be a first area where the first user's eyes are gazed at on the display interface of the target game program. The area 12 to the right of the dotted line may be a second area on the display interface of the target game program other than the first area 11. The first game object of the first user may be 20, and the second game object corresponding to the first game object 20 of the first user may be 21. The first game object 20 of the first user is located in a first area 11 where the first user's eyes are gazing on the display interface of the target game program, and the second game object 21 corresponding to the first game object 20 of the first user is located in a second area 12 outside the first area 11 where the first user's eyes are gazing on the display interface of the target game program.
In the display interface of the target game program shown in fig. 3, the second game object 21 is present in the second area 12 other than the first area 11, which is watched by the eyes of the first user on the display interface of the target game program, and the electronic device outputs the target presentation information. The target prompt information is used for prompting the target information associated with the first user and the second game object, so that the first user can be facilitated to improve the prevention of danger or traps. If the prompt message is a voice broadcast, the following content "please note that the second game object appears on the right side of the display interface of the target game program" is broadcast by voice. Alternatively, the following content "the second game object appears in the three o' clock direction" is voice-broadcasted.
Optionally, the target information includes at least one of: displaying location information, relative location information, or route guidance information.
Specifically, the display position information may be that a second game object is marked and displayed in a second area in a display interface of the target game program, and then the first user is more obviously prompted of the current position of the second game object in the second area, so that the first user is more obviously assisted to enhance the monitoring capability of the whole display interface of the target game program, and further, the first user is more obviously assisted to improve the prevention of traps or dangers. The relative position information may be: the relative position of the second game object and the first game object of the first user in the target game program can comprise relative direction, relative distance and the like, so that accurate position reference information is provided for the first user, and the first user can be protected from traps or dangers. The route guidance information may be: in the target game program, a first game object of a first user needs to pass through a route in order to eliminate or avoid a danger or trap corresponding to a second game object. Alternatively, in the target game program, the first game object of the first user needs to travel a route to approach the second game object. May include a direction of advance, a distance of advance.
For example, if the second game object is an enemy of the first game object, the route guidance information may be: in the target game program, a first game object of a first user needs to travel a route for eliminating a second game object. The route guidance information is equivalent to route information for eliminating traps or dangers planned for the first user, the first user does not need to plan a route by himself, and only needs to adjust the position of the first game object according to the route guidance information, energy is saved for the first user, and the first user can be protected from the traps or dangers.
For example, as shown with respect to fig. 3, the target information may include at least one of the following three items. The first item: and in a second area in the display interface of the target game program, performing mark display on the second game object. The second term is: the second game object is located at three steps on the right side of the first game object of the first user. The third item: the first game object of the first user is moved three steps starting to the right in order to eliminate the route that the second game object needs to travel.
In the embodiment of the invention, the first image acquired by the camera under the screen can accurately acquire the first area watched by the eyes of the user on the display interface of the target game program in real time, and when the second area outside the first area watched by the eyes of the user in the display interface of the target game program has the second game object corresponding to the first game object of the first user, the target information associated with the second game object is prompted to the first user, which is equivalent to the real-time situation that the first user pays close attention to the second game object in the whole display interface of the target game program, so that the first user is assisted to enhance the monitoring capability of the whole display interface of the target game program, and the method assists the first user to enhance the prevention of traps or dangers no matter whether the second game object has dangers to the first game object or not, the energy of the first user in preventing danger or traps is reduced during game playing, and the entertainment and leisure functions of the game are improved.
Referring to fig. 4, fig. 4 is a flowchart illustrating another information prompting method according to an embodiment of the present invention, where the information prompting method is also applied to an electronic device, and reference may be made to the foregoing description for the electronic device, so that details are not repeated here to avoid repetition. The information prompting method specifically comprises the following steps:
step 201, acquiring a first image acquired by the screen camera.
Step 202, acquiring a first area, where the eyes of the first user are gazed at on the display interface of the target game program, based on the first image.
The above steps 201 and 202 may refer to the related descriptions of the above steps 101 and 102, respectively, and are not described herein again to avoid repetition.
Step 203, acquiring a first position of the first game object in the display interface currently.
In the embodiment of the present invention, the electronic device may acquire the content displayed on the display interface of the target game program in real time, for example, acquire the content displayed on the display interface of the target game program in real time in a screen recording manner. According to the content displayed on the current display interface of the target game program, a first position of a first game object of a first user in the current display interface of the target game program is obtained.
Step 204, acquiring a second position of the second game object in the display interface currently.
In the embodiment of the present invention, a second position of the second game object in the display interface of the target game program may also be obtained based on a manner of determining a first position of the first game object in the display interface of the target game program. In the embodiment of the present invention, this is not particularly limited.
Step 205, determining relative position information of the first game object and the second game object based on the first position and the second position.
In the embodiment of the present invention, a first position of the first game object currently in the display interface of the target game program and a second position of the second game object currently in the display interface of the target game program may be compared, so as to obtain relative position information of the first game object and the second game object, where the relative position information includes a direction, a distance, and the like.
The relative position information of the first game object and the second game object can be used for accurately prompting the first user, and the relative position relation between the first game object and the second game object in the target game application saves the energy of the first user, and is beneficial to the prevention or elimination of traps or dangers of the first user.
Step 206, the target information comprises relative position information or route guide information; outputting the relative position information when a second game object corresponding to a first game object of the first user exists in a second area of the display interface; alternatively, the route guidance information, which is determined based on the relative position information, for guiding the first game object to adjust the relative position with the second game object is output.
The second area is an area except the first area in the display interface of the target game program.
In an embodiment of the present invention, the target information includes relative position information or route guidance information. The relative position information includes: the current relative direction, relative distance, etc. between the first game object and the second game object. The route guidance information may include: in the current state, the route that the first game object needs to pass by approaching the second game object is determined based on the relative position information between the first game object and the second game object, and the route guide information is used for guiding the first game object to adjust the relative position between the first game object and the second game object.
When a second game object corresponding to a first game object of a first user exists in a second area except a first area gazed by eyes of the first user on a display interface of a target game program, outputting the current relative direction, relative distance and the like between the first game object and the second game object, further prompting the position relation between the first user and the second game object, and prompting the first user to avoid a trap or danger brought by the second game object. Or, on the display interface of the target game program, under the condition that a second game object corresponding to the first game object of the first user exists in a second area except the first area watched by the eyes of the first user, outputting a route which the first game object needs to pass through when approaching the second game object under the current state, wherein the first user does not need to plan the route and only needs to move according to route guide information, and the first user can accurately and quickly approach the second game object.
If the second game object is an enemy of the first game object, or the second game object brings obstacles to the first game object, relative position information is output, the first game object corresponding to the first user can be favorably kept away or kept away from the second game object, and the first user can be assisted to a great extent to improve the prevention of traps or dangers. Or the second game object is a teammate of the first game object or can play a role of helping the first game object, and then the first game object and the second game object are favorably cooperated by outputting the relative position information so as to improve the prevention of traps or dangers.
If the second game object is an enemy of the first game object, or the second game object brings obstacles to the first game object, the route guide information is output, the first user does not need to plan the route, and the first game object can accurately and quickly eliminate the second game object or eliminate the obstacles of the second game object only according to the route guide information. Or the second game object is a teammate of the first game object or can play a role of helping the first game object, and then the first game object and the second game object are favorably cooperated by outputting the route guiding information so as to improve the prevention of traps or dangers.
Optionally, the target information includes display position information, and after the step 202, the method may further include the steps of: under the condition that a second game object corresponding to a first game object of the first user exists in a second area of the display interface, displaying a target identifier at a target position of the second area, wherein the target identifier is used for indicating the current display position of the second game object; the second area is an area except the first area in the display interface of the target game program; the target prompt message is used for prompting the target information associated with the second game object by the first user.
Specifically, the display position information is: and displaying a target identifier at or near the current display position of the second game object in the display interface of the target game application, wherein the target identifier is used for only the current display position of the second game object in the display interface of the target game application. The target position may be a current display position of the second game object in or near the display interface of the target game application, or the target position may be a preset position in the display interface of the target game application. That is, when a second game object corresponding to a first game object of a first user is present in a second area other than a first area gazed by eyes of the first user on a display interface of a target game program, a target mark for indicating a current display position of the second game object is displayed at a target position of the second area on the display interface of the target game program, so that the first user is reminded more explicitly, the current display position of the second game object on the display interface of the target game program is reminded, the first user is further assisted to pay attention to a real-time position situation of the second game object in the whole display interface of the target game program, and the first user is further assisted to improve prevention of a trap or a danger.
For example, referring to fig. 5, fig. 5 is a schematic diagram illustrating an output of target prompt information according to an embodiment of the present invention. On the display interface of the target game program, the outer side of the position of the second game object 21 in the second area 12 is used as a target position, the ellipse with the arrow is used as a target mark, the ellipse with the arrow is displayed on the outer side of the position of the second game object 21 in the second area 12, and the current display position of the second game object 21 is marked and displayed, so that the current display position of the second game object 21 on the display interface of the target game program is more obviously reminded for the first user.
Optionally, before the step of outputting the relative position information, or outputting the route guidance information, or displaying the target identification, the step of outputting the target prompt information may further include a step of turning on the prompt function to avoid false triggering. For example, before the step of outputting the target prompt message, the following steps may be included: and based on the screen camera, acquiring the space-to-space starting prompt operation aiming at the display screen, and executing the step of outputting the target prompt information under the condition of acquiring the space-to-space starting prompt operation aiming at the display screen. Through the under-screen camera, a first user does not need to operate on a display interface of a target game program, only needs to face the display screen to perform space-separating operation, and the under-screen camera can acquire the space-separating operation.
For example, referring to fig. 6, fig. 6 is a schematic diagram illustrating an operation of an air gap opening prompt according to an embodiment of the present invention. In fig. 6, the air-separation on prompt operation is: fingers of two hands slide from the left lower corner of the display screen and the right upper corner of the display screen to the center of the display screen simultaneously in the air through the display screen.
Optionally, the method may further include the step of turning off the prompt function. The step of closing the prompt function can also be an air-space closing prompt operation aiming at the display screen, and the first user does not need to operate on the display screen through the camera under the screen, only needs to face the display screen to perform the air-space operation, and can close or quit the prompt function by acquiring the air-space operation.
For example, the blank close prompt operation is: fingers of two hands slide from the center of the display screen to the left lower corner of the display screen and the right upper corner of the display screen simultaneously in the air through the display screen.
Step 207, the under-screen camera is a camera capable of moving under the screen; the screen lower camera is currently located in the first area; and acquiring a second image acquired by the screen lower camera.
In the embodiment of the present invention, referring to fig. 7, fig. 7 is a schematic diagram of an electronic device according to an embodiment of the present invention. In the electronic device shown in fig. 7, the under-screen camera 30 is disposed on the sliding rail 31, the under-screen camera 30 can move on the sliding rail 31, the sliding rail 31 covers substantially all positions under the screen of the electronic device, and further, the under-screen camera 30 can cover all the display screens 40 of the electronic device by moving on the sliding rail 31.
As shown in fig. 7, the outer rail 311 of the sliding rail 31 is similar to the display screen 40 of the electronic device in shape, and the outer rail 311 is a closed figure. The outer track 311 is disposed substantially at the edge of the display screen 40. The inner rail 312 of the sliding rail 31 is connected to the opposite point of the outer rail 311, the inner rail 312 has an intersection point, and further, the under-screen camera 30 can be adjusted to the designated position of the sliding rail 31 from any position of the sliding rail 31, and further, the under-screen camera 30 can cover all the display screens 40 of the electronic device by moving on the sliding rail 31.
In the embodiment of the present invention, the off-screen camera is currently located in a first area where the eyes of the first user gaze on the display interface of the target game program, and after acquiring the first image, a second image acquired by the off-screen camera may be acquired, where the second image may include a current visual field range of the eyes of the first user.
And step 208, acquiring a third area, which is watched by the eyes of the first user, on the display interface of the target game program based on the second image.
In the embodiment of the invention, the eyes of the first user can move on the display interface of the target game program. And acquiring a current visual field range of the eyes of the first user in a second image acquired by the camera under the screen in real time to obtain a third area watched by the eyes of the first user on a display interface of the target game application program.
And 209, controlling the screen lower camera to move to the third area so that the position of the screen lower camera is consistent with the area watched by the eyes of the first user on the display interface.
In the embodiment of the invention, the position of the off-screen camera on the sliding track is adjusted, so that the off-screen camera is controlled to move to the third area, which is watched by the eyes of the first user, on the display interface of the target game application program. That is, the moved camera under the screen is made to face the current visual field range of the eyes of the first user, or the shooting visual angle of the camera under the screen is made to face the eyes of the first user, and then the position of the camera under the screen is made to be consistent with the region watched by the eyes of the first user on the display interface of the target game application.
In the embodiment of the invention, the shooting visual angle of the under-screen camera is enabled to be over against the eyes of the first user by controlling the under-screen camera to move to the third area where the eyes of the first user watch on the display interface of the target game program, and then the moved under-screen camera can shoot the front side of the eyes of the first user instead of shooting the side surface of the eyes of the first user, so that the automatic tracking of the watching area of the eyes of the first user on the display interface of the target game program by the under-screen camera is realized.
Step 210, in the process of the first user operating the target game program, acquiring a third image of the first user acquired by the under-screen camera at a first moment.
During the first user's operation of the target game program, i.e., during the first user's play of the target game program. The first time may be any time or some time during the playing of the target game program by the first user. The method comprises the following steps: and acquiring a third image of the first user, which is acquired by the off-screen camera at the first moment, in the process of playing the target game program by the first user. The third image is an image of the first user during the playing of the target game program.
Step 211, acquiring an interface image of the target game program at the second moment when the expression of the first user in the third image is matched with a first preset expression.
In the embodiment of the present invention, the first preset expression may be set according to actual needs, for example, the first preset expression may be a laugh, anger, surprise expression, and the like. The expression of the first user in the third image is the expression of the first user in the process of playing the target game program. And under the condition that the expression of the first user in the process of playing the target game program is matched with the first preset expression, acquiring an interface image of the target game program at the second moment through modes such as screen capturing and the like.
The second time may be the same time as the time for collecting the third image of the first user, or the second time may have a preset interval duration with the first time, where the preset interval duration is less than the preset duration, and the second time is not specifically limited. In other words, in the process of playing the target game program by the first user, when the first user has an expression matching with the first preset expression, the interface image of the target game program matching with the expression time is acquired.
Step 212, storing the third image and the interface image in a related manner.
And storing a third image of the expression matched with the first preset expression and an interface image of the target game program matched with the expression time in a correlated manner during the process that the user plays the target game program. Specifically, the third image with the expression matching the first preset expression and the interface image of the target game program matching the expression time are stored in an album of the electronic device in an associated manner.
In step 213, a first input from a user is received.
The user may be the same person as the first user, or the user may be a different person from the first user. The first input may be a click input, a long press input, or the like, and the first input may also be a blank operation for the display screen, or the like. In the embodiment of the present invention, this is not particularly limited. The first input is used for instructing the electronic equipment to combine the third image and the interface image which are stored in the associated manner, and displaying the combined image.
The electronic device may receive a first input from a user via a capacitance, a resistance, etc. acting on the display screen during the first input from the user. Or the electronic device may acquire the first input for the above-mentioned blank operation on the display screen based on the off-screen camera.
Step 214, in response to the first input, displaying a fourth image, wherein the fourth image is obtained by combining the third image and the interface image.
In the embodiment of the present invention, in response to the first input, the electronic device synthesizes a third image of an expression that is matched with a first preset expression and an interface image of the target game program that is time-matched with the expression, which appear during the process of playing the target game program by the first user, to obtain a fourth image, and displays the fourth image, which is equivalent to reappear the expression of the first user during the process of playing the target game program and the interface image corresponding to the expression, so as to enhance the interest of the target game application and enhance the interest of viewing the image.
Step 215, receiving a second input from the user.
The user may be the same person as the first user, or the user may be a different person from the first user. The second input may also be a click input, a long press input, a clear to the display screen, etc. In the embodiment of the present invention, this is not particularly limited. The second input is used for instructing the electronic equipment to share the synthesized fourth image to the target object. The target object may be a social application, etc. For example, the target object may be WeChat, microblog, or the like.
The electronic device may receive a second input from the user via a capacitance, a resistance, etc. acting on the display screen during the second input from the user. Or the electronic device may acquire the second input for the above-mentioned blank operation on the display screen based on the off-screen camera.
Step 216, in response to the second input, sharing the fourth image to a target object.
And the electronic equipment responds to the second input, and shares a third image of an expression matched with the first preset expression and a fourth image synthesized by an interface image of the target game program matched with the expression time in the process of playing the target game program by the user to a target object, wherein the target object can be a social application and the like. The interface image of the target game program is triggered to be acquired through the expression of the first user, and the third image of the first user acquired by the off-screen camera is stored in association with the interface image of the target game program, so that the user operation is reduced, and the convenience and the interestingness are improved. The expression of the first user in the process of playing the target game program and the interface image corresponding to the expression are shared with other users, so that the purpose of social contact is achieved, the social value of the target game program in social application is mined, the expression of the first user in the process of playing the game can be seen by the watching users, the interestingness is improved, and meanwhile, the interface of the target game program is shared, so that the users watching the fourth image have strong game substitution feeling.
The information prompting method in the embodiment of the invention can be applied to the scene of interesting photographing, for example, the steps 210 to 216 can be a process of interesting photographing and sharing the interesting photographing. The following beneficial effects are achieved: the expression of the first user can trigger the acquisition of the interface image of the target game program, and the third image of the first user, which is acquired by the off-screen camera, is stored in association with the interface image of the target game program, so that the user operation is reduced, and the convenience and the interestingness are improved. Meanwhile, the watching user can also see the expression of the first user when playing the game, the display interface of the target game program and the operation of the first user, the interestingness of watching the image is improved, and the watching user has strong game substitution feeling.
Optionally, the method may further include steps S1 to S5. Step S1, receiving a third input from the user during the operation of the target game program by the first user.
During the first user's operation of the target game program, i.e., during the first user's play of the target game program. The user may be the same person as the first user, or the user may be a different person from the first user.
The third input may also be a click input, a long press input, a clear to the display screen, etc. In the embodiment of the present invention, this is not particularly limited. The third input is used for instructing the electronic equipment to update the display interface of the target game program to a first sub-area display of a display area of a display screen of the electronic equipment, and a preview picture of a camera is displayed under a second sub-area display screen of the display area of the display screen. Since the first user's face is directly facing the display screen during the first user's operation of the target game program, the preview screen of the off-screen camera is usually the face image of the first user during the first user's operation of the target game program.
The electronic device may receive a third input from the user through a capacitance, a resistance, etc. acting on the display screen during the third input from the user. Or the electronic device may acquire the third input for the above-mentioned air-break operation on the display screen based on the off-screen camera.
Step S2, in response to the third input, updating the display interface of the target game program to a first sub-area of the display screen of the electronic device, and displaying a preview screen of the off-screen camera on a second sub-area of the display screen.
The electronic equipment can respond to the third input, update the display interface of the target game program to the first sub-area of the display screen of the electronic equipment for display, and display a preview picture of the camera under the second sub-area of the display screen. The ratio of the first and second sub-regions is not particularly limited. Namely, the display screen of the electronic device is split to obtain two areas, namely a first sub-area and a second sub-area. And in the first sub-area for displaying the video, displaying an interface of the target game program. And displaying the face image of the first user in the process of operating the target game program by the first user in a second subarea of the display area of the display screen, and further displaying the display interface of the target game program and the face image of the first user in the process of operating the target game program by the first user in a split screen mode.
In step S3, a fourth input from the user is received.
The user may be the same person as the first user, or the user may be a different person from the first user.
The fourth input may also be a click input, a long-press input, or the like, and the fourth input may also be a blank operation for the display screen, or the like. In the embodiment of the present invention, this is not particularly limited. The fourth input is used for instructing the electronic device to capture the display content of the display area of the display screen to obtain a fifth image.
The electronic device may receive a fourth input from the user via a capacitance, a resistance, etc. acting on the display screen during the fourth input from the user. Or the electronic device may acquire the fourth input for the above-mentioned air-break operation on the display screen based on the off-screen camera.
And step S4, responding to the fourth input, and capturing the display content of the display area of the display screen to obtain a fifth image.
In the embodiment of the present invention, in response to the fourth input, the electronic device performs screen capturing on a display interface of the target game program displayed in the first sub area of the display screen and a preview screen of the off-screen camera displayed in the second sub area of the display screen to obtain a fifth image.
For example, referring to fig. 8, fig. 8 is a schematic diagram illustrating a display interface of another object game program according to an embodiment of the present invention. Fig. 9 is a schematic diagram illustrating a preview screen of an off-screen camera according to an embodiment of the present invention. Fig. 10 is a schematic diagram illustrating display contents of a display screen according to an embodiment of the present invention. The left side of the dotted line in fig. 10 is a first sub-area of the display screen, which displays the display interface of the target game program shown in fig. 8. Fig. 10 is a second sub-area on the right side of the dotted line, where the first sub-area displays a preview screen of the off-screen camera during the operation of the target game program by the first user, and the preview screen is a face image of the first user during the play of the target game.
In the embodiment of the invention, the information prompting method can be applied to the scene of interesting shooting, for example, the steps S1 to S4 can be a process of interesting shooting. The following beneficial effects are achieved: the fifth image has simultaneously: the display interface of the target game program and the face image of the first user in the process of operating the target game program can be viewed simultaneously, the interest of viewing the image is improved, and the watching user has stronger game substitution feeling.
Step S5, the fifth image is shared to the target object.
The target object may be a social application, etc. Such as WeChat, microblog, etc. The face image of the first user in the process of playing the target game program and the interface image of the target game program corresponding to the face image are shared with other users, so that the purpose of social contact is achieved, the social value of the target game program in social contact application is mined, meanwhile, other users can also see the expression of the first user when playing the game, and the interestingness is improved; and meanwhile, the display interface of the target game program is shared, so that a first user watching the fifth image has a strong game substitution feeling.
In this embodiment of the present invention, optionally, before the step S2, the user may acquire the third image of the first user captured by the off-screen camera at the first time without performing the third input, and in a case that the expression of the first user in the third image matches the first preset expression, the steps S2 to S5 are performed. The method is equivalent to triggering the display interface of the split-screen display target game program and the preview picture of the off-screen camera through the expression of the first user, reduces user operation, improves convenience and improves interestingness.
Optionally, the method may further include steps S6 to S8. Step S6, receiving a fifth input from the user during the operation of the target game program by the first user.
During the first user's operation of the target game program, i.e., during the first user's play of the target game program. The user may be the same person as the first user, or the user may be a different person from the first user.
The fifth input may refer to the description of the input. The fifth input functions to: the method comprises the steps of recording the display content of a display area of a display screen, controlling a camera under the screen to capture N expression images of a first user in the screen recording process, and recording the capture time of each expression image and the screen recording time of a corresponding screen recording frame. The capturing time of each expression image or the plurality of expression images and the screen recording time of a certain screen recording frame can be the same, or the difference between the capturing time and the screen recording time is less than the preset time length.
And step S7, responding to the fifth input, recording the display content of the display area of the display screen, controlling the camera under the screen to capture N expression images of the first user in the process of recording the screen, and recording the capture time of each expression image and the screen recording time of the corresponding screen recording frame.
The electronic device may record the display content of the display area of the display screen in response to the fifth input. In the process that the first user operates the target game program, the display content of the display screen mainly includes a display interface of the target game program and an operation of a first game object of the first user in the display interface of the target game program, so that the recorded target video is: and operating the display interface of the target game program and the first game object of the first user in the display interface of the target game program.
And the electronic equipment responds to the fifth input, and simultaneously controls the camera under the screen to capture N expression images of the first user in the process of playing the target game program in the process of recording the screen, and records capture time of each expression image and screen recording time of a corresponding screen recording frame. The screen recording time of the screen recording frame corresponding to the snapshot time of each expression image can be the same as the snapshot time of one or the expression image, or the difference between the two is less than or equal to a preset time length, and the preset time length can be set according to actual needs.
In the embodiment of the application, the capturing time of one expression image is as follows: and the moment when the expression image is shot or snapped by the camera under the screen. The screen recording time of the screen recording frame is as follows: and recording the moment of the screen recording frame.
For example, if the target video is a video of 5 minutes, in the screen recording process, when the screen recording time is 1 minute, a facial expression image 1 of the first user in the process of playing the target game program is captured, when the screen recording time is 2 minutes, a facial expression image 2 of the first user in the process of playing the target game program is captured, when the screen recording time is 3 minutes, a facial expression image 3 of the first user in the process of playing the target game program is captured, when the screen recording time is 4 minutes, a facial expression image 4 of the first user in the process of playing the target game program is captured, and when the screen recording time is 5 minutes, a facial expression image 5 of the first user in the process of playing the target game program is captured. Then, in the target video, the screen recording time of the screen recording frame with the screen recording time of 1 st minute is the same as the snapshot time of the expression image 1, the screen recording time of the screen recording frame with the screen recording time of 2 nd minute is the same as the snapshot time of the expression image 2, the screen recording time of the screen recording frame with the screen recording time of 3 rd minute is the same as the snapshot time of the expression image 3, the screen recording time of the screen recording frame with the screen recording time of 4 th minute is the same as the snapshot time of the expression image 4, and the screen recording time of the screen recording frame with the screen recording time of 5 th minute is the same as the snapshot time of the expression image 5.
And step S8, storing the target video obtained by screen recording and the N expression images in an associated manner. Each expression image is associated with a screen recording frame with the same screen recording time as the snapshot time of the expression image; n is a positive integer.
And carrying out associated storage on the target video obtained by screen recording and the N expression images of the first user captured within the screen recording time of recording the target video. Namely, the target video recorded by the first user in the process of playing the target game program and at least one expression image captured by the first user in the screen recording time of recording the target video are stored in a correlated manner. Specifically, in an album of the electronic device, the target video recorded on the screen during the process of playing the target game program by the first user and the at least one expression image captured by the first user within the screen recording time of recording the target video are stored in an associated manner. The N may be a positive integer. The target video and the N expression images are played subsequently, the watching user can also see the expression of the first user when playing the game, the interestingness of the target game program is favorably improved, and the user watching the target video has strong game substitution feeling.
Optionally, after the step S8, the method may further include steps S9 to S10. In step S9, a sixth input from the user is received.
The user may be the same person as the first user, or the user may be a different person from the first user. The sixth input may refer to the description of the input. The sixth input functions to: and playing the target video, and displaying N expression images on a playing interface of the target video.
Step S10, in response to the sixth input, playing the target video, and displaying the N expression images on the playing interface of the target video.
The electronic equipment responds to the sixth input, plays the target video, and displays the N expression images of the first user captured within the screen recording time of recording the target video on the playing interface of the target video, namely, simultaneously displays the display interface of the target game program and the operation of the first user in the display interface of the target game program on the display screen, and captures the N expression images of the first user within the screen recording time of recording the target video, so that the watching user can see the expression of the first user during game playing, and the interest of the target game program is further improved; and meanwhile, a display interface of the target game program and a screen recording of the operation of the first user in the display interface of the target game program are displayed, so that the game substituting feeling of the watching user is improved.
Specifically, after the target video is recorded, the target video is stored in an album in a video form. The user can share the target video through social applications such as WeChat and microblog. In the process that other users watch the target video, the other users can watch the content and the operation in the target game program of the first user, and can also watch the current expression of the first user, so that the interest of the game is increased.
For example, referring to fig. 11, fig. 11 shows a screen recording frame in a target video provided by an embodiment of the present invention. Fig. 12 is a schematic diagram of an expression image according to an embodiment of the present invention. Fig. 13 is a schematic diagram illustrating a playing of a target video according to an embodiment of the present invention. If fig. 11 is a screen recording frame in the target video obtained by screen recording during the process of playing the target game program by the first user, if fig. 12 is N expression images of the first user captured during the recording process of the target video. Wherein N is 1. In fig. 13, in the process of playing the target video obtained by the first user through screen recording in the process of playing the target game program, the N expression images of the first user captured in the process of recording the target video are displayed on the play interface of the target video.
In the information prompting method of the embodiment of the invention, the information prompting method can be applied to scenes of interesting screen recording, for example, the steps from S6 to S10 can be a process of interesting screen recording and playing. The following beneficial effects are achieved: in the process of playing the target video, a display interface of the target game program and operation of a first user in the display interface of the target game program are displayed simultaneously, N expression images of the first user are captured within the screen recording time of recording the target video, and the watching user can see the display interface of the target game program, the operation of the first user in the display interface of the target game program and the expression images of the first user in a certain frame during recording simultaneously, so that the interest of watching the video is improved, and the watching user has stronger game substitution feeling.
It should be noted that the N expression images of the first user captured within the screen recording time of recording the target video may be displayed in a blank area of the playing interface of the target video, or in an area that does not affect others to watch the display interface of the target game program, and to operate the display interface.
Optionally, in step S10, the displaying N expression images on the play interface of the target video may include: under the condition that the video picture played on the playing interface is the video picture recorded at the third moment, displaying a first expression image in the N expression images on the playing interface; and the snapshot time of the first expression image is the same as the third moment.
Specifically, while a video picture is played on an interface of a target video, a first expression image snapped at the recording moment of the video picture is selected from the N expression images, and the first expression image snapped at the recording moment of the video picture is displayed on a playing interface. Furthermore, in the playing process of the target video, the first expression image displayed on each frame of video image is the expression image of the user captured at the shooting moment of the frame of video image, that is, the display interface of the target game program, the operation of the first user in the display interface of the target game program, and the expression image of the first user in the display interface and the operation are simultaneously displayed, so that the interestingness of the target game program is improved.
For example, referring to fig. 14, fig. 14 is a schematic diagram of a playing interface according to an embodiment of the present invention. If fig. 8 is a video frame of the target video obtained by recording the screen during the process of playing the target game program by the first user, if fig. 9 is the first expression image of the first user captured at the recording time of the video frame shown in fig. 8. In fig. 14, a blank area of a playing interface of a video frame in a target video obtained by the first user through screen recording during playing of the target game program is displayed, and a first expression image of the first user captured at the recording time of the video frame is displayed at the same time.
For example, in the above example, in the target video of 5 minutes, the screen recording time of the screen recording frame with the screen recording time of 1 st minute is the same as the snapshot time of the expression image 1, the screen recording time of the screen recording frame with the screen recording time of 2 nd minute is the same as the snapshot time of the expression image 2, the screen recording time of the screen recording frame with the screen recording time of 3 rd minute is the same as the snapshot time of the expression image 3, the screen recording time of the screen recording frame with the screen recording time of 4 th minute is the same as the snapshot time of the expression image 4, and the screen recording time of the screen recording frame with the screen recording time of 5 th minute is the same as the snapshot time of the expression image 5. Then, in the process of playing the target video, when the recording screen frame with the recording screen time of 1 minute is played, the expression image 1 is displayed on the playing interface, when the recording screen frame with the recording screen time of 2 minutes is played, the expression image 2 is displayed on the playing interface, when the recording screen frame with the recording screen time of 3 minutes is played, the expression image 3 is displayed on the playing interface, when the recording screen frame with the recording screen time of 4 minutes is played, the expression image 4 is displayed on the playing interface, and when the recording screen frame with the recording screen time of 5 minutes is played, the expression image 5 is displayed on the playing interface.
Optionally, after the step S8, the method may further include the steps of: acquiring a sixth image acquired by the off-screen camera; under the condition that the expression of the first user in the sixth image is matched with the expression in the second expression image in the N expression images, starting from a target screen recording frame, and playing the target video; and the screen recording time of the target screen recording frame is the same as the snapshot time of the second expression image.
Specifically, the sixth image captured by the off-screen camera may include an expression of the first user. The second expression may be an expression in any expression image of the N expression images. The expression of the first user in the sixth image is matched with the expression in any one of the N expression images which have been shot, which means that the expression of the first user in the sixth image is the same as or similar to the expression of the first user in the second expression image. The target screen recording frame may be an image frame obtained by screen recording at the capturing time of the second expression image in the target video. And under the condition that the expression of the first user in the sixth image is the same as or similar to the expression of the first user in the second expression image, starting to play the target video from the image frame obtained by recording the screen at the capturing time of the second expression image in the target video. Equivalently, the target video is retrieved through the expression of the first user in the sixth image, and the target screen recording frame shot at the moment of snapshot of the second expression image similar to or identical to the expression of the first user in the sixth image is retrieved, so that the interestingness is improved.
In the embodiment of the invention, after the target video is recorded and stored in the photo album, when a user enters the photo album and opens a target video corresponding to the recording of the display content of the display area of the display screen in the process that a first user operates a target game program, and when the user makes a smile or surprise and other expressions, the under-screen camera retrieves N expression images captured in the process of recording the target video, and retrieves a certain expression image similar to the expression made by the user from the N expression images. And determining a target screen recording frame recorded at the snapshot time of the expression image from the target video, and then starting to play the target video from the target screen recording frame of the target video, thereby increasing the interest of watching the target video.
For example, when a user enters an album, opens a target video corresponding to a screen recording of display content of a display area of a display screen during a process that a first user operates a target game program, and when a laugh expression is made by the user, an off-screen camera retrieves N expression images captured during the process of recording the target video, and retrieves an expression image similar to the laugh expression from the N expression images. And determining a target screen recording frame recorded at the snapshot time of the expression image from the target video, wherein if the expression image similar to the smile expression in the N expression images is the third expression image in the N expression images, and if the target video frame recorded at the snapshot time of the third expression image is the 10 th frame of the target video, the 10 th frame of the target video is the target screen recording frame, and the target video is played from the 10 th frame of the target video.
In this embodiment of the present invention, optionally, before the steps 214, 216, and S5, the following steps may be further included: and acquiring the air separation operation aiming at the display screen based on the under-screen camera. The blank operation for the display screen may be a photographing operation for opening a blank space for the display screen. When the above-described blanking operation is acquired, steps 214, 216, and S5 are executed again. Through the camera under the screen, a first user does not need to operate on a display interface of a target game program on the display screen, the user does not need to touch the display screen and only needs to face the display screen to perform the space operation, the camera under the screen can acquire the space operation, the photographing function can be started at any stage in the running process of the target game program due to no need of operating on the display interface of the target game program on the display screen, the flexibility is good, and misoperation to the target game program can be avoided.
For example, referring to fig. 15, fig. 15 is a schematic diagram illustrating a photographing operation started in an air gap according to an embodiment of the present invention. In fig. 15, the photographing operation is turned on in the air: fingers of two hands slide from the upper left corner of the display screen and the lower right corner of the display screen to the center of the display screen simultaneously in the air through the display screen.
Optionally, the method may further include the step of turning off the photographing function. The step of closing the photographing function can also be the step of closing the photographing operation aiming at the display screen in the air, through the camera under the screen, the first user does not need to operate on the display screen, only needs to face the display screen in the air, the camera under the screen can obtain the air and close or quit the photographing function, and because the operation on the display interface of the target game program on the display screen is not needed, the video recording function can be closed or quit at any stage in the running process of the target game program, the flexibility is good, and the misoperation of the target game program can be avoided.
For example, the blank-off photographing operation is: fingers of two hands slide from the center of the display screen to the upper left corner and the lower right corner of the display screen simultaneously in the air through the display screen.
Optionally, before the steps S8 and S10, the method may further include the following steps: and acquiring the air separation operation aiming at the display screen based on the under-screen camera. The blank operation for the display screen may be a blank starting screen recording operation for the display screen. When the above-described blanking operation is acquired, the above-described steps S8 and S10 are executed again. It may also include an off-air capture operation.
In the embodiment of the invention, the interval opening prompt operation, the interval closing prompt operation, the interval opening photographing operation, the interval closing photographing operation, the interval opening video recording operation and the interval closing video recording operation are greatly distinguished, so that the distinction is convenient.
In the embodiment of the invention, the first image acquired by the camera under the screen can accurately acquire the first area watched by the eyes of the user on the display interface of the target game program in real time, and when the second area outside the first area watched by the eyes of the user in the display interface of the target game program has the second game object corresponding to the first game object of the first user, the target information associated with the second game object is prompted to the first user, which is equivalent to the real-time condition that the first user is assisted to pay attention to the second game object in the whole display interface of the target game program, so that the first user is assisted to enhance the monitoring capability of the whole display interface of the target game program, and the method assists the first user to promote the prevention of traps or dangers no matter whether the second game object has dangers or not to the first game object, thereby reducing the possibility of playing games, the first user is in the energy that takes precautions against danger or trap needs, has promoted the amusement and leisure function of recreation, more is favorable to first user to win the recreation.
It should be noted that, for simplicity of description, the method embodiments are described as a series of acts or combination of acts, but those skilled in the art will recognize that the embodiments are not limited by the order of acts described, as some steps may occur in other orders or concurrently depending on the embodiments. Further, those skilled in the art will appreciate that the embodiments described in the specification are presently preferred and that no particular act is required to implement the embodiments of the application.
In an embodiment of the present invention, there is also provided an electronic device 300, including: an off-screen camera, as to which reference may be made to the foregoing description. Referring to fig. 16, fig. 16 is a block diagram illustrating an electronic device according to an embodiment of the present invention. The electronic device 300 may include:
the first image acquisition module 301 is configured to acquire a first image acquired by the off-screen camera;
a first area obtaining module 302, configured to obtain, based on the first image, a first area where an eye of the first user gazes on a display interface of the target game program;
a prompt module 303, configured to output target prompt information when a second game object corresponding to a first game object of the first user exists in a second area of the display interface;
the second area is an area except the first area in the display interface of the target game program; the target prompt message is used for prompting the target information associated with the second game object by the first user.
Optionally, the target information includes at least one of: displaying location information, relative location information, or route guidance information.
Optionally, the target information includes display position information;
the prompt module comprises:
and the first prompting unit is used for displaying a target identifier at the target position of the second area, wherein the target identifier is used for indicating the current display position of the second game object.
Optionally, the electronic device further includes:
the first position acquisition module is used for acquiring a first position of the first game object in the display interface;
the second position acquisition module is used for acquiring a second position of the second game object in the display interface;
a relative position information determination module to determine relative position information of the first game object and the second game object based on the first position and the second position.
Optionally, the target information includes relative position information or route guidance information;
the prompt module comprises:
the second prompting unit is used for outputting the relative position information;
or, a third prompting unit configured to output the route guidance information, the route guidance information being determined based on the relative position information, the route guidance information being used to guide the first game object to adjust the relative position with respect to the second game object.
Optionally, the under-screen camera is a camera capable of moving under the screen; the screen lower camera is currently located in the first area; the electronic device further comprises:
the second image acquisition module is used for acquiring a second image acquired by the off-screen camera;
a third area obtaining module, configured to obtain, based on the second image, a third area where the eyes of the first user gaze on a display interface of a target game program;
and the moving module is used for controlling the camera under the screen to move to the third area so that the position of the camera under the screen is consistent with the area watched by the eyes of the first user on the display interface.
Optionally, the electronic device further includes:
a third image acquisition module, configured to acquire, by the off-screen camera, a third image of the first user acquired at a first time in a process of operating the target game program by the first user;
the interface image acquisition module is used for acquiring an interface image of the target game program at a second moment under the condition that the expression of the first user in the third image is matched with a first preset expression;
the first storage module is used for storing the third image and the interface image in an associated manner;
the first input receiving module is used for receiving a first input of a user;
a synthesis module, configured to respond to the first input, display a fourth image, where the fourth image is synthesized from the third image and the interface image;
the second input receiving module is used for receiving a second input of the user;
and the first sharing module is used for responding to the second input and sharing the fourth image to the target object.
Optionally, the electronic device further includes:
the third input receiving module is used for receiving third input of the user in the process of operating the target game program by the first user;
the split-screen display module is used for responding to the third input, updating the display interface of the target game program to a first sub-area of a display screen of the electronic equipment for displaying, and displaying a preview picture of the off-screen camera on a second sub-area of the display screen;
the fourth input receiving module is used for receiving a fourth input of the user;
the screen capture module is used for responding to the fourth input and capturing the display content of the display area of the display screen to obtain a fifth image;
and the second sharing module is used for sharing the fifth image to the target object.
Optionally, the electronic device further includes:
a fifth input receiving module, configured to receive a fifth input from the user during the process of operating the target game program by the first user;
the screen recording module is used for responding to the fifth input, recording the display content of the display area of the display screen, controlling the camera under the screen to capture N expression images of the first user in the screen recording process, and recording the capture time of each expression image and the screen recording time of the corresponding screen recording frame;
the second storage module is used for storing the target video obtained by screen recording and the N expression images in an associated manner;
each expression image is associated with a screen recording frame with the same screen recording time as the snapshot time of the expression image; n is a positive integer.
Optionally, the electronic device further includes:
the sixth input receiving module is used for receiving sixth input of the user after the target video obtained by screen recording and the N expression images are stored in an associated manner;
and the first playing module is used for responding to the sixth input, playing the target video and displaying the N expression images on a playing interface of the target video.
Optionally, the first playing module includes:
the playing unit is used for displaying a first expression image in the N expression images on the playing interface under the condition that a video image played on the playing interface is a video image recorded at a third moment;
and the snapshot time of the first expression image is the same as the third moment.
The electronic device further includes:
the sixth image acquisition module is used for acquiring a sixth image acquired by the camera under the screen after the target video obtained by screen recording and the N expression images are stored in an associated manner;
the second playing module is used for playing the target video from a target screen recording frame under the condition that the expression of the first user in the sixth image is matched with the expression in the second expression image in the N expression images;
and the screen recording time of the target screen recording frame is the same as the snapshot time of the second expression image.
The electronic device provided by the embodiment of the present invention can implement each process implemented by the electronic device in the method embodiments of fig. 1 to fig. 15, and can achieve corresponding beneficial effects, and for avoiding repetition, details are not repeated here.
Fig. 17 is a schematic diagram of a hardware configuration of an electronic device for implementing various embodiments of the present invention. The electronic device 800 includes, but is not limited to: a radio frequency unit 801, a network module 802, an audio output unit 803, an input unit 804, a sensor 805, a display unit 806, a user input unit 807, an interface unit 808, a memory 809, a processor 810, and a power supply 811. Those skilled in the art will appreciate that the electronic device configuration shown in fig. 17 does not constitute a limitation of the electronic device, and that the electronic device may include more or fewer components than shown, or some components may be combined, or a different arrangement of components. In the embodiment of the present invention, the electronic device includes, but is not limited to, a mobile phone, a tablet computer, a notebook computer, a palm computer, a vehicle-mounted terminal, a wearable device, a pedometer, and the like.
The input unit 804 is used for acquiring a first image acquired by the off-screen camera;
a processor 810 for acquiring, based on the first image, a first region where an eye of a first user gazes on a display interface of a target game program;
outputting target prompt information under the condition that a second game object corresponding to a first game object of the first user exists in a second area of the display interface;
the second area is an area except the first area in the display interface of the target game program; the target prompt message is used for prompting the target information associated with the second game object by the first user.
In the embodiment of the invention, the first image acquired by the camera under the screen can accurately acquire the first area watched by the eyes of the user on the display interface of the target game program in real time, and when the second area outside the first area watched by the eyes of the user in the display interface of the target game program has the second game object corresponding to the first game object of the first user, the target information associated with the second game object is prompted to the first user, which is equivalent to the real-time condition that the first user is assisted to pay attention to the second game object in the whole display interface of the target game program, so that the first user is assisted to enhance the monitoring capability of the whole display interface of the target game program, and the method assists the first user to promote the prevention of traps or dangers no matter whether the second game object has dangers or not to the first game object, thereby reducing the possibility of playing games, the first user is in the energy that takes precautions against danger or trap needs, has promoted the amusement and leisure function of recreation, more is favorable to first user to win the recreation.
It should be understood that, in the embodiment of the present invention, the radio frequency unit 801 may be used for receiving and sending signals during a message sending and receiving process or a call process, and specifically, receives downlink data from a base station and then processes the received downlink data to the processor 810; in addition, the uplink data is transmitted to the base station. In general, radio frequency unit 801 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like. Further, the radio frequency unit 801 can also communicate with a network and other devices through a wireless communication system.
The electronic device provides wireless broadband internet access to the user via the network module 802, such as to assist the user in sending and receiving e-mails, browsing web pages, and accessing streaming media.
The audio output unit 803 may convert audio data received by the radio frequency unit 801 or the network module 802 or stored in the memory 809 into an audio signal and output as sound. Also, the audio output unit 803 may also provide audio output related to a specific function performed by the electronic apparatus 800 (e.g., a call signal reception sound, a message reception sound, etc.). The audio output unit 803 includes a speaker, a buzzer, a receiver, and the like.
The input unit 804 is used for receiving an audio or video signal. The input Unit 804 may include a Graphics Processing Unit (GPU) 8041 and a microphone 8042, and the Graphics processor 8041 processes image data of a still picture or video obtained by an image capturing device (such as a camera) in a video capturing mode or an image capturing mode. The processed image frames may be displayed on the display unit 806. The image frames processed by the graphics processor 8041 may be stored in the memory 809 (or other storage medium) or transmitted via the radio frequency unit 801 or the network module 802. The microphone 8042 can receive sound, and can process such sound into audio data. The processed audio data may be converted into a format output transmittable to a mobile communication base station via the radio frequency unit 801 in case of a phone call mode.
The electronic device 800 also includes at least one sensor 805, such as light sensors, motion sensors, and other sensors. Specifically, the light sensor includes an ambient light sensor that can adjust the brightness of the display panel 8061 according to the brightness of ambient light and a proximity sensor that can turn off the display panel 8061 and/or the backlight when the electronic device 800 is moved to the ear. As one type of motion sensor, an accelerometer sensor can detect the magnitude of acceleration in each direction (generally three axes), detect the magnitude and direction of gravity when stationary, and can be used to identify the posture of an electronic device (such as horizontal and vertical screen switching, related games, magnetometer posture calibration), and vibration identification related functions (such as pedometer, tapping); the sensors 805 may also include fingerprint sensors, pressure sensors, iris sensors, molecular sensors, gyroscopes, barometers, hygrometers, thermometers, infrared sensors, etc., which are not described in detail herein.
The display unit 806 is used to display information input by the user or information provided to the user. The Display unit 806 may include a Display panel 8061, and the Display panel 8061 may be configured in the form of a Liquid Crystal Display (LCD), an Organic Light-Emitting Diode (OLED), or the like.
The user input unit 807 may be used to receive input numeric or character information and generate key signal inputs related to user settings and function control of the electronic apparatus. Specifically, the user input unit 807 includes a touch panel 8071 and other input devices 8072. The touch panel 8071, also referred to as a touch screen, may collect touch operations by a user on or near the touch panel 8071 (e.g., operations by a user on or near the touch panel 8071 using a finger, a stylus, or any other suitable object or accessory). The touch panel 8071 may include two portions of a touch detection device and a touch controller. The touch detection device detects the touch direction of a user, detects a signal brought by touch operation and transmits the signal to the touch controller; the touch controller receives touch information from the touch sensing device, converts the touch information into touch point coordinates, sends the touch point coordinates to the processor 810, receives a command from the processor 810, and executes the command. In addition, the touch panel 8071 can be implemented by various types such as a resistive type, a capacitive type, an infrared ray, and a surface acoustic wave. In addition to the touch panel 8071, the user input unit 807 can include other input devices 8072. In particular, other input devices 8072 may include, but are not limited to, a physical keyboard, function keys (e.g., volume control keys, switch keys, etc.), a trackball, a mouse, and a joystick, which are not described in detail herein.
Further, the touch panel 8071 can be overlaid on the display panel 8061, and when the touch panel 8071 detects a touch operation on or near the touch panel 8071, the touch operation is transmitted to the processor 810 to determine the type of the touch event, and then the processor 810 provides a corresponding visual output on the display panel 8061 according to the type of the touch event. Although in fig. 17, the touch panel 8071 and the display panel 8061 are two independent components to implement the input and output functions of the electronic device, in some embodiments, the touch panel 8071 and the display panel 8061 may be integrated to implement the input and output functions of the electronic device, and the implementation is not limited herein.
The interface unit 808 is an interface for connecting an external device to the electronic apparatus 800. For example, the external device may include a wired or wireless headset port, an external power supply (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device having an identification module, an audio input/output (I/O) port, a video I/O port, an earphone port, and the like. The interface unit 808 may be used to receive input (e.g., data information, power, etc.) from external devices and transmit the received input to one or more elements within the electronic device 800 or may be used to transmit data between the electronic device 800 and external devices.
The memory 809 may be used to store software programs as well as various data. The memory 809 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required by at least one function (such as a sound playing function, an image playing function, etc.), and the like; the storage data area may store data (such as audio data, a phonebook, etc.) created according to the use of the cellular phone, and the like. Further, the memory 809 can include high speed random access memory, and can also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid state storage device.
The processor 810 is a control center of the electronic device, connects various parts of the whole electronic device by using various interfaces and lines, performs various functions of the electronic device and processes data by running or executing software programs and/or modules stored in the memory 809 and calling data stored in the memory 809, thereby monitoring the whole electronic device. Processor 810 may include one or more processing units; preferably, the processor 810 may integrate an application processor, which mainly handles operating systems, user interfaces, application programs, etc., and a modem processor, which mainly handles wireless communications. It will be appreciated that the modem processor described above may not be integrated into processor 810.
The electronic device 800 may also include a power supply 811 (e.g., a battery) for powering the various components, and preferably, the power supply 811 may be logically coupled to the processor 810 via a power management system to manage charging, discharging, and power consumption management functions via the power management system.
In addition, the electronic device 800 includes some functional modules that are not shown, and are not described in detail herein.
Preferably, an embodiment of the present invention further provides an electronic device, which includes a processor 810, a memory 809, and a computer program stored in the memory 809 and capable of running on the processor 810, where the computer program, when executed by the processor 810, implements each process of the above-mentioned information prompting method embodiment, and can achieve the same technical effect, and in order to avoid repetition, details are not described here again.
The embodiment of the present invention further provides a computer-readable storage medium, where a computer program is stored on the computer-readable storage medium, and when the computer program is executed by a processor, the computer program implements each process of the above-mentioned information prompting method embodiment, and can achieve the same technical effect, and in order to avoid repetition, the detailed description is omitted here. The computer-readable storage medium may be a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk.
It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises the element.
Through the above description of the embodiments, those skilled in the art will clearly understand that the method of the above embodiments can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware, but in many cases, the former is a better implementation manner. Based on such understanding, the technical solutions of the present invention may be embodied in the form of a software product, which is stored in a storage medium (such as ROM/RAM, magnetic disk, optical disk) and includes instructions for enabling a terminal (such as a mobile phone, a computer, a server, an air conditioner, or a network device) to execute the method according to the embodiments of the present invention.
While the present invention has been described with reference to the embodiments shown in the drawings, the present invention is not limited to the embodiments, which are illustrative and not restrictive, and it will be apparent to those skilled in the art that various changes and modifications can be made therein without departing from the spirit and scope of the invention as defined in the appended claims.

Claims (13)

1. An information prompting method is applied to electronic equipment, and is characterized in that the electronic equipment comprises an off-screen camera, and the method comprises the following steps:
acquiring a first image acquired by the off-screen camera;
acquiring a first area watched by the eyes of a first user on a display interface of a target game program based on the first image;
outputting target prompt information under the condition that a second game object corresponding to a first game object of the first user exists in a second area of the display interface;
the second area is an area except the first area in the display interface of the target game program; the target prompt message is used for prompting the target information associated with the second game object by the first user.
2. The method of claim 1, wherein the target information comprises at least one of: displaying location information, relative location information, or route guidance information.
3. The method according to claim 1 or 2, wherein the target information includes display position information;
the outputting the target prompt message comprises:
and displaying a target identifier at the target position of the second area, wherein the target identifier is used for indicating the current display position of the second game object.
4. The method according to claim 1 or 2, wherein before outputting the target prompt message, the method further comprises:
acquiring a first position of the first game object in the display interface;
acquiring a second position of the second game object in the display interface;
based on the first location and the second location, relative location information of the first game object and the second game object is determined.
5. The method of claim 4, wherein the target information includes relative location information or route guidance information;
the outputting the target prompt message comprises:
outputting the relative position information;
alternatively, the route guidance information, which is determined based on the relative position information, for guiding the first game object to adjust the relative position with the second game object is output.
6. The method of claim 1, wherein the off-screen camera is a camera that is movable under-screen; the screen lower camera is currently located in the first area;
after obtaining the first image that camera gathered under the screen, still include:
acquiring a second image acquired by the off-screen camera;
acquiring a third area, which is watched by the eyes of the first user, on a display interface of a target game program based on the second image;
and controlling the under-screen camera to move to the third area so that the position of the under-screen camera is consistent with the area watched by the eyes of the first user on the display interface.
7. The method of claim 1, wherein during operation of the target game program by the first user, the method further comprises:
acquiring a third image of the first user acquired by the off-screen camera at a first moment;
under the condition that the expression of the first user in the third image is matched with a first preset expression, acquiring an interface image of the target game program at a second moment;
storing the third image and the interface image in an associated manner;
receiving a first input of a user;
displaying a fourth image in response to the first input, the fourth image being synthesized from the third image and the interface image;
receiving a second input of the user;
in response to the second input, sharing the fourth image to a target object.
8. The method of claim 1, wherein during operation of the target game program by the first user, the method further comprises:
receiving a third input of the user;
responding to the third input, updating a display interface of the target game program to a first sub-area of a display screen of the electronic equipment for displaying, and displaying a preview picture of the off-screen camera on a second sub-area of the display screen;
receiving a fourth input from the user;
responding to the fourth input, and performing screen capture on display content of a display area of the display screen to obtain a fifth image;
and sharing the fifth image to a target object.
9. The method of claim 1, wherein during operation of the target game program by the first user, the method further comprises:
receiving a fifth input of the user;
responding to the fifth input, recording the display content of the display area of the display screen, controlling the camera under the screen to capture N expression images of the first user in the screen recording process, and recording the capture time of each expression image and the screen recording time of the corresponding screen recording frame;
storing the target video obtained by screen recording and the N expression images in an associated manner;
each expression image is associated with a screen recording frame with the same screen recording time as the snapshot time of the expression image; n is a positive integer.
10. The method of claim 9, wherein after storing the target video obtained by screen recording and the N expression images in association, further comprising:
receiving a sixth input of the user;
and responding to the sixth input, playing the target video, and displaying the N expression images on a playing interface of the target video.
11. The method according to claim 10, wherein the displaying the N emoticons on the playing interface of the target video comprises:
under the condition that the video picture played on the playing interface is the video picture recorded at the third moment, displaying a first expression image in the N expression images on the playing interface;
and the snapshot time of the first expression image is the same as the third moment.
12. The method of claim 9, wherein after storing the target video obtained by screen recording and the N expression images in association, further comprising:
acquiring a sixth image acquired by the off-screen camera;
under the condition that the expression of the first user in the sixth image is matched with the expression in the second expression image in the N expression images, starting from a target screen recording frame, and playing the target video;
and the screen recording time of the target screen recording frame is the same as the snapshot time of the second expression image.
13. An electronic device, characterized in that the electronic device comprises: the camera under the screen, electronic equipment includes:
the first image acquisition module is used for acquiring a first image acquired by the under-screen camera;
a first area acquisition module, configured to acquire, based on the first image, a first area where an eye of a first user gazes on a display interface of a target game program;
the prompt module is used for outputting target prompt information under the condition that a second game object corresponding to a first game object of the first user exists in a second area of the display interface;
the second area is an area except the first area in the display interface of the target game program; the target prompt message is used for prompting the target information associated with the second game object by the first user.
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Application publication date: 20200630