CN110968232A - GUI interactive structure and operation method of computer operation system - Google Patents
GUI interactive structure and operation method of computer operation system Download PDFInfo
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- CN110968232A CN110968232A CN202010001013.6A CN202010001013A CN110968232A CN 110968232 A CN110968232 A CN 110968232A CN 202010001013 A CN202010001013 A CN 202010001013A CN 110968232 A CN110968232 A CN 110968232A
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- 230000002452 interceptive effect Effects 0.000 title claims abstract description 18
- 238000000034 method Methods 0.000 title claims description 10
- 230000006870 function Effects 0.000 claims abstract description 13
- 230000003993 interaction Effects 0.000 claims abstract description 9
- 238000011017 operating method Methods 0.000 abstract description 7
- 230000000007 visual effect Effects 0.000 abstract description 4
- 238000010586 diagram Methods 0.000 description 5
- 230000009286 beneficial effect Effects 0.000 description 1
- 230000005540 biological transmission Effects 0.000 description 1
- 230000007547 defect Effects 0.000 description 1
- 230000003068 static effect Effects 0.000 description 1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
Abstract
The invention discloses a GUI structure of an operating system and an operating method, which are characterized in that a GUI interactive structure of the operating system is built through a three-dimensional environment, a plurality of different viewing angle windows are obtained through the viewing angle switching of a plurality of cameras, and various requirements of system operation are met through the different viewing angle windows. The operating system structure is provided with a plurality of interfaces, each interface bears different functions and instructions of the operating system, the function and instruction distribution logic is simple and clear, and based on the GUI interaction structure of the operating system, the hierarchy of the operating system can be reduced, the steps of man-machine interaction are reduced, and the system functions and the operating method are more visual.
Description
Technical Field
The invention relates to the field of GUI interactive structures of computer operating systems and system operating methods, in particular to a method for building a GUI three-dimensional structure of an operating system through a three-dimensional environment, obtaining a plurality of different view angle windows through the view angle switching of a plurality of cameras, and meeting various requirements of system operation through the different view angle windows. The operating system structure is provided with a plurality of interfaces, each interface bears different functions and instructions of the operating system, and the interactive work between a user and a computer is carried out by switching the view angle windows.
Background
A Graphical User Interface (GUI) of a computer operating system is a bridge for interaction between a terminal user and a computer, and the operating system can have an operating method and a process only by depending on the GUI, so that interaction between the user and the operating system is finally realized. The GUI interface layout determines the operating method of the operating system, while the GUI interaction structure determines the functional layout of the GUI interface.
The GUI structure (fig. 2) of the conventional operating system, including the mainstream operating systems such as Windows, macOS, Android, etc., is the GUI interactive structure. Due to the GUI interactive structure, only a GUI interface generated by a single visual angle can be possessed, the contained instructions and functions are limited, the functions and the instructions are classified and fuzzy (figure 4), the distribution of all functions is complex, the operation of a user is difficult, and the learning cost is high. It also results in a higher level of instruction operations (fig. 6). Because a single interface can contain a limited number of instructions, there are many levels of operations, which require more operation steps to send a given instruction to a computer.
Disclosure of Invention
The invention aims to provide a GUI interactive structure and an operation method of a computer operating system aiming at the defects in the prior art.
In order to solve the GUI structural problem encountered by the current operating system, the invention provides a computer operating method for creating a GUI interactive structure based on a three-dimensional environment and generating a multi-view multi-interface based on the GUI interactive structure. The problems of less interface capacity, more operation levels and fuzzy functional instruction classification are fundamentally solved.
A three-dimensional structure of an operating system is built through a three-dimensional environment (as shown in figure 1), and then cameras in a plurality of cameras are switched in view angles (as shown in figures 7, 8, 9 and 10), so that various requirements of system operation are met through different interfaces (as shown in figures 7, 8, 9 and 10).
Based on the GUI interactive structure with the multi-interface and multi-view structure, the system realizes the following operation method, which is characterized by comprising the following steps:
1. and entering an operating system and displaying (figure 7) the full scene view angle. The camera position is camera position No. 1 in (fig. 7).
2. Double clicking (fig. 7) on the skylight area, camera No. 1 in (fig. 7) switches (fig. 8) to camera No. 2, displaying the user's perspective in skylight mode (fig. 8). Double clicking on the blank will return to the full scene perspective (fig. 7).
3. Double clicking (fig. 7) on the desktop area, camera No. 1 (fig. 7) switches to camera No. 3 (fig. 9), displaying the desktop user perspective (fig. 9). Sliding from top to bottom or pressing the left mouse button to slide the cursor down, returning to the full scene view (FIG. 7)
4. At the desktop view (fig. 9), sliding or holding down the left mouse button from bottom to top causes the cursor to slide upwards, camera number 3 (fig. 9) switches to camera number 4 (fig. 10), displaying the drawer user view (fig. 10). Reverse operation from the drawer view (fig. 10) will retract to the desktop view (fig. 9).
Compared with the prior art, the invention has the following beneficial effects:
1. compared with the traditional GUI interactive structure (figure 2), the interface capacity is expanded through the GUI interactive structure built in the three-dimensional environment (figure 3), and each interface bears different functions. Compared with the traditional operating system with a single interface structure. More functional instructions can be directly displayed on the desktop, the classification logic of the functional instructions is clearer, and the learning cost of an operating system is greatly reduced.
2. Based on a GUI interactive structure built in a three-dimensional environment, a plurality of visual angle windows are generated by means of cameras at a plurality of different angles in the three-dimensional environment, and rapid switching can be achieved among interfaces. Compared with the conventional single-window instruction operation (fig. 6), the instruction operation taking the "add device" in fig. 5 as an example can clearly solve the problem of multiple levels and complexity by comparing the operation flows, so that the operating system is simple and easy to use, and the instruction transmission is more direct and faster.
Description of the drawings:
FIG. 1 is a diagram of the GUI interaction structure of the computer operating system of the present invention
FIG. 2 is a diagram of a GUI structure of a conventional operating system
FIG. 3 GUI desktop classification diagrams of the present invention
FIG. 4 conventional GUI desktop classification diagram
FIG. 5 flow chart of add device instruction operation of the present invention
FIG. 6 flow diagram of conventional Add device instruction operation
FIG. 7 is a three-dimensional and user perspective of a panoramic perspective mode
FIG. 8 is a three-dimensional and user perspective of skylight perspective mode
FIG. 9 is a three-dimensional and user perspective view of desktop perspective mode
FIG. 10 is a three dimensional and user perspective of a drawer view mode
The specific implementation method comprises the following steps:
the invention relates to a GUI interactive structure and an operation method of a computer operating system, which can solve the problems of excessive operation levels, fuzzy function classification and complex operation logic of the operating system. The specific implementation method comprises the steps of building a GUI interactive structure of the operating system through a three-dimensional environment, and meeting various requirements of system operation through different view angle interfaces through view angle switching of a plurality of cameras. The function distribution logic of the operating system structure is simple and clear, and the operating method based on the system structure reduces the hierarchy of the operating system, reduces the steps of human-computer interaction and enables the system function to be more visual.
Its static structure: please refer to (fig. 11) including the following steps:
step 1, entering an operating system and displaying (figure 7) the full scene view angle. The camera position is camera position No. 1 in (fig. 7).
Step 2, double-click (fig. 7) on the skylight area, switch camera No. 1 in (fig. 7) to camera No. 2 (fig. 8), showing the user's view in skylight mode (fig. 8). Double clicking on the blank will return to the full scene perspective (fig. 7).
Step 3, double-click (fig. 7) on the desktop area, camera No. 1 in (fig. 7) switches to camera No. 3 in (fig. 9), displaying the desktop user perspective (fig. 9). Sliding from top to bottom or pressing the left mouse button to slide the cursor down, returning to the full scene view (FIG. 7)
And 4, at the desktop view angle (figure 9), sliding from bottom to top or pressing a left mouse button to enable the cursor to slide upwards, switching the camera No. 3 in the figure 9 to the camera No. 4 in the figure 10, and displaying the view angle of the drawer user (figure 10). Reverse operation from the drawer view (fig. 10) will retract to the desktop view (fig. 9).
Example 1:
step 1, entering a system and displaying a user view angle of the panoramic scene (figure 7).
And step 2, double clicking (in figure 1) the middle desktop view area to enter the user desktop view (in figure 9).
And 3, directly selecting corresponding icons set by the system on the desktop, such as: and setting the system brightness, clicking the brightness adjusting icon, and directly displaying the brightness adjusting slide bar on the desktop. And (3) self-starting program management, clicking a self-starting management icon, displaying all self-starting programs on the whole desktop, and clicking, selecting or multi-selecting the programs which do not need self-starting to drag the programs into a non-self-starting area.
Example 2
Step 1, entering a system and displaying a user view angle of the panoramic scene (figure 7).
And step 2, double-clicking the desktop view angle area to enter the desktop view angle of the user (figure 9).
Step 3, slide from bottom to top at the desktop view, enter the drawer view (fig. 10)
And 4, selecting corresponding files of various types such as documents, videos, audios and the like.
Claims (8)
1. A GUI interactive structure of a computer operating system is characterized in that a plurality of planes (such as a skylight interface and a desktop interface in figure 1) or three-dimensional models (such as a drawer interface in figure 1) of the operating system are built in a three-dimensional environment, and the planes or the three-dimensional models are combined into the GUI interactive structure of the operating system in the three-dimensional environment through different X, Y, Z axes (figure 1).
2. A multi-face or volumetric model as defined in claim 1 wherein any graphics or material may be added to the multi-face or volumetric model.
3. The multi-plane or three-dimensional model according to claim 1, wherein each plane or three-dimensional model carries part of the instructions or functions (such as the interface in fig. 1) of the operating system, and the multi-plane or three-dimensional model is a carrier by which the multi-plane or three-dimensional model has the characteristics of classifying the functions of the operating system.
4. The plurality of facets of claim 1, wherein the aspect length and width parameters are not limited.
5. The plurality of stereoscopic models according to claim 1, wherein the parameters of the length, width, and height of the stereoscopic model and the shape of the stereoscopic model are not limited.
6. A GUI interaction structure for a computer operating system, characterized in that a plurality of cameras (such as the cameras in fig. 7, 8, 9, 10) are generated with different X, Y, Z axes and focal lengths based on the GUI interaction structure of claim 1.
7. The camera of claim 6, wherein switching between the plurality of cameras enables a multi-view operation, and a plurality of different view ports are available based on the multi-view operation.
8. A method of operating a computer operating system, comprising the steps of:
firstly, entering an operating system, displaying a full scene view angle (figure 7), wherein the camera position is a camera position No. 1 in figure 7, secondly, double clicking (figure 7) a skylight area, switching the camera No. 1 in figure 7 to a camera No. 2 in figure 8, displaying a user view angle (figure 8) in a skylight mode, double clicking a blank to return to the full scene view angle (figure 7), thirdly, double clicking (figure 7) a desktop view area, switching the camera No. 1 in figure 7 to a camera No. 3 in figure 9, displaying a desktop user view angle (figure 9), sliding or pressing a left mouse button from top down to bottom to move a cursor downwards, and returning to the full scene view angle (figure 7), fourthly, sliding or pressing the left mouse button from bottom up to move the cursor upwards at the desktop view angle (figure 9), switching the camera No. 3 in figure 9 to a camera No. 4 in figure 10, the drawer user view is shown (fig. 10), from which the reverse operation from the drawer view (fig. 10) would be to retract to the desktop view (fig. 9).
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US20040109031A1 (en) * | 2001-05-11 | 2004-06-10 | Kenneth Deaton | Method and system for automatically creating and displaying a customizable three-dimensional graphical user interface (3D GUI) for a computer system |
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