CN109701270A - A method of game is regulated and controled based on user's physiological status - Google Patents
A method of game is regulated and controled based on user's physiological status Download PDFInfo
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- CN109701270A CN109701270A CN201910022340.7A CN201910022340A CN109701270A CN 109701270 A CN109701270 A CN 109701270A CN 201910022340 A CN201910022340 A CN 201910022340A CN 109701270 A CN109701270 A CN 109701270A
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- 238000000034 method Methods 0.000 title claims abstract description 43
- 230000001105 regulatory effect Effects 0.000 title claims description 6
- 230000033228 biological regulation Effects 0.000 claims abstract description 6
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- 238000004590 computer program Methods 0.000 claims description 5
- 230000005856 abnormality Effects 0.000 claims description 3
- 206010042434 Sudden death Diseases 0.000 abstract description 8
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- 208000000059 Dyspnea Diseases 0.000 description 2
- 206010013975 Dyspnoeas Diseases 0.000 description 2
- 206010027951 Mood swings Diseases 0.000 description 2
- 208000000418 Premature Cardiac Complexes Diseases 0.000 description 2
- 206010000891 acute myocardial infarction Diseases 0.000 description 2
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- 230000002860 competitive effect Effects 0.000 description 2
- 230000001276 controlling effect Effects 0.000 description 2
- 238000001514 detection method Methods 0.000 description 2
- 230000005611 electricity Effects 0.000 description 2
- 230000002093 peripheral effect Effects 0.000 description 2
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Abstract
This application provides a kind of methods based on the regulation game of user's physiological status, including obtain first user's physiological status exception information;Regulate and control the difficulty and/or progress of going game, according to the first user physiological status exception information so that first user terminates in advance game.Since user is to receive prompting message in gaming, the problem of user ignores the prompting of intelligent wearable device is avoided;The Exit Game in the case where user is noninductive, avoiding user is more stimulated;Reduce sudden death risk of the user in game process.
Description
[technical field]
This application involves internet application field more particularly to a kind of methods based on the regulation game of user's physiological status.
[background technique]
Electronic game has become a part of present life, and people can very be absorbed in when game, and psychology fluctuation
Also larger, it is the scene easily died suddenly.
There are certain Symptoms before dying suddenly, such as direct stimulation or mood swing phenomenon, or pareordia occurs
Bored pain, and with expiratory dyspnea, palpitaition, extremely tired sense, or show as acute myocardial infarction and with ventricular premature beat.If right
Physical signs when generating above-mentioned phenomenon carries out real-time monitoring, when monitoring that these physical signs occur abnormal, issues in time
Alarm or distress signal, can substantially reduce the sudden death death rate.But product currently on the market is typically all from wearable device reality
When monitoring+prompting mode realize that such mode is to be difficult to remind the player for being fully immersed game state.
[summary of the invention]
The many aspects of the application provide it is a kind of based on user's physiological status regulation game method the described method includes:
Obtain first user's physiological status exception information;
Regulate and control the difficulty and/or progress of going game, according to the first user physiological status exception information so as to described
First user terminates in advance game.
The another aspect of the application provides a kind of equipment, which is characterized in that the equipment includes:
One or more processors;
Storage device, for storing one or more programs,
When one or more of programs are executed by one or more of processors, so that one or more of processing
Device realizes any above-mentioned method.
The another aspect of the application provides a kind of computer readable storage medium, is stored thereon with computer program, special
Sign is that the program realizes any above-mentioned method when being executed by processor.
By the technical solution it is found that the embodiment of the present application, user are to receive prompting message in gaming, ignorance is avoided
The problem of prompting of intelligent wearable device;The Exit Game in the case where user is noninductive, avoiding user is more stimulated;Subtract
Sudden death risk of the user in game process is lacked.
[Detailed description of the invention]
It in order to more clearly explain the technical solutions in the embodiments of the present application, below will be to embodiment or description of the prior art
Needed in attached drawing be briefly described, it should be apparent that, the accompanying drawings in the following description is some realities of the application
Example is applied, it for those of ordinary skill in the art, without any creative labor, can also be attached according to these
Figure obtains other attached drawings.
Fig. 1 is the system construction drawing of the embodiment of the present application;
Fig. 2 is a kind of process signal of method for regulating and controlling game based on user's physiological status provided by the embodiments of the present application
Figure;
Fig. 3 is the block diagram suitable for being used to realize the exemplary computer system/server of the embodiment of the present invention.
[specific embodiment]
To keep the purposes, technical schemes and advantages of the embodiment of the present application clearer, below in conjunction with the embodiment of the present application
In attached drawing, the technical scheme in the embodiment of the application is clearly and completely described, it is clear that described embodiment is
Some embodiments of the present application, instead of all the embodiments.Based on the embodiment in the application, those of ordinary skill in the art
Whole other embodiments obtained without creative efforts, shall fall in the protection scope of this application.
In addition, the terms "and/or", only a kind of incidence relation for describing affiliated partner, indicates may exist
Three kinds of relationships, for example, A and/or B, can indicate: individualism A exists simultaneously A and B, these three situations of individualism B.Separately
Outside, character "/" herein typicallys represent the relationship that forward-backward correlation object is a kind of "or".
As shown in Figure 1, the present embodiment includes intelligent wearable device, game terminal and the game server that user wears, trip
Play terminal can be that game machine, PC, smart phone, plate etc. are any to network, and with network equipment end, such as game garment
The equipment with game function that business device is communicated.Internet game can be carried out by this kind of game terminal.This kind of game is whole
End is provided with and intelligent wearable device (smartwatch, Intelligent bracelet) associated application software, for receiving intelligent wearable device
The user's physical signs information and/or physiological status exception information of upload are simultaneously transmitted to network equipment end.
Fig. 2 is a kind of process signal of method for regulating and controlling game based on user's physiological status provided by the embodiments of the present application
Figure, as shown in Figure 2, comprising the following steps:
Step S11, first user's physiological status exception information is obtained;
Step S12, regulate and control the difficulty and/or progress of going game according to the first user physiological status exception information,
So that first user terminates in advance game.
The executing subject of the method is network equipment end.
In a kind of preferred implementation of step S11,
Preferably, by the physical signs information of the first user described in intelligent wearable device real-time monitoring, and by described
The physical signs information of one user is sent to corresponding network equipment end, and by the game terminal by user's physical signs
Information is uploaded to network equipment end, is analyzed by network equipment end user's physical signs information, obtains described first
User's physiological status exception information.
Preferably, by the physical signs information of the first user described in intelligent wearable device real-time monitoring, to described first
User's physical signs information is analyzed, and the first user physiological status exception information is obtained;By the first user physiology
Abnormal state information is sent to associated game terminal, and will be in user's physiological status exception information by the game terminal
It is transmitted to corresponding network equipment end.
The intelligent wearable device has the communication functions such as bluetooth, wifi, can be directly connected to corresponding network equipment end.
But since intelligent wearable device is higher to power consumption requirements, in order to keep continuing a journey, use in the present embodiment by intelligent wearable device
It is connect with game terminal using bluetooth BLE, sends the data to game terminal, network equipment end is then transmitted to by game terminal
Technical solution.
Preferably, the physical signs information includes: one of heart rate, electrocardio or a variety of.
Preferably, by by the first user physical signs information and the pre-stored first user normal condition
Physical signs information compare, judge whether the physiological status of first user is abnormality.
Preferably, the physical signs information of the first user normal condition, which can be, is monitored first user
The physical signs information of acquisition is also possible to the letter of the physical signs according to determined by the physical condition of first user and age
Breath.The physical signs information of the first user normal condition is stored in network equipment end or intelligent wearable device.Exist
The physical signs information of the normal condition of first user is stored in advance in network equipment end or intelligent wearable device, by institute
The physical signs information of normal condition is stated as the reference for analyzing the first user physiological status.Due to different user body shape
Condition and age differences, corresponding physical signs information is there is also difference, such as age are smaller, and heart rate rhythm can be faster, often
The people of movement, heart rate are slower etc.;By by user's physical signs information and the pre-stored normal shape of first user
The mode that the physical signs information of state compares can effectively improve the accuracy of the first user physiological status judgement,
It reduces and is judged by accident as caused by individual difference.
Preferably, user's physiological status includes: normal condition, abnormality, severe exception status.
Due to there are certain Symptoms before dying suddenly, such as direct stimulation or mood swing phenomenon, or there is the heart
The bored pain in proparea, and with expiratory dyspnea, palpitaition, extremely tired sense, or show as acute myocardial infarction and with ventricular premature beat.Cause
This, which is based on these physical signs information, can assess user's physiological status, reflect the sudden death risk of user.Specific assessment mode can
Using existing sudden death detection technique, this is not limited by the present invention.
Preferably, when first user starts the game function of game terminal, network equipment end is first detected whether
It is connected with user's physiological monitoring equipment.Preferably, whether detection game terminal is connected with intelligent wearable device;If so, into
Enter game, perform the next step, if it is not, user is forbidden to enter game.
Preferably, the presumptive area in the interface of first user shows the first user physical signs letter
Breath and/or the first user physiological status exception information.For example, the magic power value, vital values with role in game are shown together,
Since first user can pay close attention to the magic power value of self-role, in life at any time in gaming, user can also be at any time
It is concerned about itself physical signs information and/or physiological status exception information, thus conscious carry out self-control.
In a kind of preferred implementation of step S12,
Preferably, the difficulty and/or progress of going game are regulated and controled according to the first user physiological status exception information.
In actual operation, if the first user physical signs information and the pre-stored normal shape of first user
The result that the physical signs information of state compares is that the first user physiological status is normal, then continues to execute the game,
Without other operations.
In another preferred embodiment of the invention, if the first user physical signs information and pre-stored institute
Stating the result that the physical signs information of first user's normal condition compares is that the first user physiological status is abnormal, only
It is uncomfortable to represent first user's body, there is no sudden death risk, then sends the first prompting message to first user, prompts institute
It states the first user and terminates in advance game.For example, pop-up prompting message " distinguished player XX, it is currently detected you heart rate it is excessively high,
Whether slightly have a rest and be further continued for carrying out game? ".Since first prompting message is shown in the pre-determined bit of interface
It sets, such as the chat window of first user and other users.Since first user immerses in gaming, can constantly pay close attention to
The various message of predetermined position pop-up, the message sent such as other users.Therefore, it can be sent out noticing server at the first time
The first prompting message sent, avoiding first user can not notice that the prompt of intelligent wearable device disappears in game process
The problem of breath.
Preferably, first prompting message can use more eye-catching font and color, to make institute at the first time
The first user is stated to pay close attention to.
Preferably, if first user ignores first prompting message, continue game, then network equipment end root
According to preset interval, such as 3s, the first user of Xiang Suoshu constantly issues the first prompting message, until the first user Exit Game.
Preferably, if the number that first user ignores first prompting message reaches preset threshold, such as 3 times, or,
The time that first user ignores first prompting message reaches preset threshold, such as 10s, then network equipment end is to described
One user issues the 4th prompting message, and the first user going game is prompted to close to an end (such as will end automatically after 10s),
First user rests.4th prompting message is shown in the predetermined position of interface, and such as described the
The chat window of one user and other users.After issuing the 4th prompting message preset time, for example, after default waiting 10s, network
Equipment end terminates going game.Preferably, after going game, server control game terminal is automatically exited from and is closed.?
It can voluntarily be closed by first user.
Preferably, if the first user physiological status is abnormal, refuse first user and start new game.
In another preferred embodiment of the invention, if the first user physical signs information and pre-stored institute
Stating the result that the physical signs information of first user's normal condition compares is that the first user physiological status is seriously different
Often, it represents first user and there is sudden death risk, then adjust game difficulty, terminate in advance game.
By taking the online tactics competitive game of more people as an example:
Preferably, network equipment end sends the second prompt to the second user for participating in game jointly with first user and disappears
Breath prompts the physiological status of first user abnormal.Wherein, the second user can be joins jointly with first user
With one or more users of game.
Due to being to recognize mutually in many cases between the common user for participating in game in the online tactics competitive game of more people
Know, or positioned at same geographic area (as in same Internet bar), by participating in the second of game jointly to first user
User sends the second prompting message, prompts the physiological status of first user abnormal, can make common with first user
The second user for participating in game understands the serious problems that first user's body occurs, and helps or rescues in order to provide urgent.
First prompting message is shown in the predetermined position of interface, such as chat window.But second prompting message is not sent out
First user is given, is not also shown in the chat window of first user.
Due to the first user physiological status severely subnormal, it is easy to be stimulated, therefore, it is necessary to select to described
The lesser safety method Exit Game of one customer impact preferably terminates trip in the case where discovering first user
Play.For this purpose, mainly use two kinds of settling modes, by the second user for participating in game jointly with first user replace with AI into
Row operates and reduces game difficulty, to terminate in advance game;Or, prompt participates in the second use of game with first user jointly
Family reduces game difficulty, to terminate in advance game.
In the first settling mode, the second user can be replaced with AI, i.e. computer player by network equipment end, and
The difficulty of AI is limited, for example, the difficulty of AI generally can be divided into the grades such as introduction, common, expert, by replacing the second user
The AI for being changed to introduction grade is operated, and first user can be made to win game rapidly.It is used for example, reducing with described first
IQ, speed, defence, the vitality of AI etc. of family battle, make it easier to defeat for first user.At the same time, quilt
The second user of replacement can be prepared, such as dial first aid electricity since second prompting message has been received
Words find first aid medicine etc., provide urgent help or rescue for first user.
In game process, first user be to above-mentioned replacement process it is noninductive, be still immersed in going game and work as
In, interrupt brought intense stimulus suddenly without game.
In second of settling mode, network equipment end prompts the second user to reduce game difficulty, by described second
User actively discharges water so that first user can win rapidly game.For example, the second user actively reduces speed, standard
Exactness etc..
In game process, due to being only that the second user actively reduces game difficulty, first user is to upper
State operation be it is noninductive, be still immersed in going game, interrupt brought intense stimulus suddenly without game.
After first user wins game, the second user can dial ambulance call, find first aid medicine etc.,
Urgent help or rescue are provided for first user.Preferably, the second user is while actively reducing game difficulty,
Ambulance call can be dialed, first aid medicine etc. is found, provides urgent help or rescue for first user.
Preferably, if it is AI that first user is fought in gaming, rather than the second user, then have the
Three kinds of settling modes, the network equipment directly adjust the difficulty of AI, for example, the difficulty of AI generally can be divided into introduction, common, expert etc.
Grade can make first user win game rapidly by the way that the AI is limited to introduction difficulty.
In game process, first user be to above-mentioned adjustment process it is noninductive, remain in going game,
Intense stimulus brought by being interrupted suddenly without game.
Preferably, after game over, the mood of first user can tend to be tranquil, at this point, server is to described first
User issues third prompting message, and first user is prompted to check body.The third prompting message be the network equipment and/or
What the second user (being also possible to AI) for participating in game jointly with first user generated.For example, pop-up third prompting message
" XX, system prompt it is currently detected you heart rate it is excessively high, if need to carry out physical examination? ".
Preferably, different from first prompting message, second prompting message, since game is over,
Game terminal enters game initial interface, and the third prompting message is shown in the predetermined position of game initial interface, example
Such as, game initial interface center is shown in the form of pop-up.
Preferably, the first user of Xiang Suoshu pops up the third prompting message and prompts the first user progress physical examination
Afterwards, network equipment end can control game terminal and automatically exit from and close.Preferably, network equipment end is used to described first first
The 5th prompting message is popped up at family, prompts the first user game that will close, after then postponing the set time, such as 20S, control
Game terminal is automatically exited from and is closed.
Preferably, network equipment end obtains and stores the physical signs letter of first user of intelligent wearable device upload
Breath or the first user physiological status exception information, ginseng when to carry out physical examination or treatment as first user
Examine data.
Preferably, if whether the physiological status of first user is severe exception status, the network equipment end can be with
The physiological status exception information of first user is sent to emergency contact, the family doctor that first user stores in advance
It is raw etc..
The embodiment through the invention, according to user's physiological status, can adjust going game difficulty and/or into
Degree so as to user's Exit Game and checks medical.Since user is to receive prompting message in gaming, avoids user and neglect
Depending on intelligent wearable device prompting the problem of;The Exit Game in the case where user is noninductive, avoiding user is more stimulated,
Reduce sudden death risk of the user in game process.
Fig. 3 shows the frame for being suitable for the exemplary computer system/server 012 for being used to realize embodiment of the present invention
Figure.The computer system/server 012 that Fig. 3 is shown is only an example, should not function and use to the embodiment of the present invention
Range band carrys out any restrictions.
As shown in figure 3, computer system/server 012 is showed in the form of universal computing device.Computer system/clothes
The component of business device 012 can include but is not limited to: one or more processor or processing unit 016, system storage
028, connect the bus 018 of different system components (including system storage 028 and processing unit 016).
Bus 018 indicates one of a few class bus structures or a variety of, including memory bus or Memory Controller,
Peripheral bus, graphics acceleration port, processor or the local bus using any bus structures in a variety of bus structures.It lifts
For example, these architectures include but is not limited to industry standard architecture (ISA) bus, microchannel architecture (MAC)
Bus, enhanced isa bus, Video Electronics Standards Association (VESA) local bus and peripheral component interconnection (PCI) bus.
Computer system/server 012 typically comprises a variety of computer system readable media.These media, which can be, appoints
The usable medium what can be accessed by computer system/server 012, including volatile and non-volatile media, movably
With immovable medium.
System storage 028 may include the computer system readable media of form of volatile memory, such as deposit at random
Access to memory (RAM) 030 and/or cache memory 032.Computer system/server 012 may further include other
Removable/nonremovable, volatile/non-volatile computer system storage medium.Only as an example, storage system 034 can
For reading and writing immovable, non-volatile magnetic media (Fig. 3 do not show, commonly referred to as " hard disk drive ").Although in Fig. 3
It is not shown, the disc driver for reading and writing to removable non-volatile magnetic disk (such as " floppy disk ") can be provided, and to can
The CD drive of mobile anonvolatile optical disk (such as CD-ROM, DVD-ROM or other optical mediums) read-write.In these situations
Under, each driver can be connected by one or more data media interfaces with bus 018.Memory 028 may include
At least one program product, the program product have one group of (for example, at least one) program module, these program modules are configured
To execute the function of various embodiments of the present invention.
Program/utility 040 with one group of (at least one) program module 042, can store in such as memory
In 028, such program module 042 includes --- but being not limited to --- operating system, one or more application program, other
It may include the realization of network environment in program module and program data, each of these examples or certain combination.Journey
Sequence module 042 usually executes function and/or method in embodiment described in the invention.
Computer system/server 012 can also with one or more external equipments 014 (such as keyboard, sensing equipment,
Display 024 etc.) communication, in the present invention, computer system/server 012 is communicated with outside radar equipment, can also be with
One or more enable a user to the equipment interacted with the computer system/server 012 communication, and/or with make the meter
Any equipment (such as network interface card, the modulation that calculation machine systems/servers 012 can be communicated with one or more of the other calculating equipment
Demodulator etc.) communication.This communication can be carried out by input/output (I/O) interface 022.Also, computer system/clothes
Being engaged in device 012 can also be by network adapter 020 and one or more network (such as local area network (LAN), wide area network (WAN)
And/or public network, such as internet) communication.As shown in figure 3, network adapter 020 by bus 018 and computer system/
Other modules of server 012 communicate.It should be understood that computer system/server 012 can be combined although being not shown in Fig. 3
Using other hardware and/or software module, including but not limited to: microcode, device driver, redundant processing unit, external magnetic
Dish driving array, RAID system, tape drive and data backup storage system etc..
The program that processing unit 016 is stored in system storage 028 by operation, thereby executing described in the invention
Function and/or method in embodiment.
Above-mentioned computer program can be set in computer storage medium, i.e., the computer storage medium is encoded with
Computer program, the program by one or more computers when being executed, so that one or more computers execute in the present invention
State method flow shown in embodiment and/or device operation.
With time, the development of technology, medium meaning is more and more extensive, and the route of transmission of computer program is no longer limited by
Tangible medium, can also be directly from network downloading etc..It can be using any combination of one or more computer-readable media.
Computer-readable medium can be computer-readable signal media or computer readable storage medium.Computer-readable storage medium
Matter for example may be-but not limited to-system, device or the device of electricity, magnetic, optical, electromagnetic, infrared ray or semiconductor, or
Any above combination of person.The more specific example (non exhaustive list) of computer readable storage medium includes: with one
Or the electrical connections of multiple conducting wires, portable computer diskette, hard disk, random access memory (RAM), read-only memory (ROM),
Erasable programmable read only memory (EPROM or flash memory), optical fiber, portable compact disc read-only memory (CD-ROM), light
Memory device, magnetic memory device or above-mentioned any appropriate combination.In this document, computer readable storage medium can
With to be any include or the tangible medium of storage program, the program can be commanded execution system, device or device use or
Person is in connection.
Computer-readable signal media may include in a base band or as carrier wave a part propagate data-signal,
Wherein carry computer-readable program code.The data-signal of this propagation can take various forms, including --- but
It is not limited to --- electromagnetic signal, optical signal or above-mentioned any appropriate combination.Computer-readable signal media can also be
Any computer-readable medium other than computer readable storage medium, which can send, propagate or
Transmission is for by the use of instruction execution system, device or device or program in connection.
The program code for including on computer-readable medium can transmit with any suitable medium, including --- but it is unlimited
In --- wireless, electric wire, optical cable, RF etc. or above-mentioned any appropriate combination.
The computer for executing operation of the present invention can be write with one or more programming languages or combinations thereof
Program code, described program design language include object oriented program language-such as Java, Smalltalk, C++,
It further include conventional procedural programming language-such as " C " language or similar programming language.Program code can be with
It fully executes, partly execute on the user computer on the user computer, being executed as an independent software package, portion
Divide and partially executes or executed on a remote computer or server completely on the remote computer on the user computer.?
Be related in the situation of remote computer, remote computer can pass through the network of any kind --- including local area network (LAN) or
Wide area network (WAN) is connected to subscriber computer, or, it may be connected to outer computer (such as provided using Internet service
Quotient is connected by internet).
Finally, it should be noted that above embodiments are only to illustrate the technical solution of the application, rather than its limitations;Although
The application is described in detail with reference to the foregoing embodiments, those skilled in the art should understand that: it still may be used
To modify the technical solutions described in the foregoing embodiments or equivalent replacement of some of the technical features;
And these are modified or replaceed, each embodiment technical solution of the application that it does not separate the essence of the corresponding technical solution spirit and
Range.
Claims (13)
1. a kind of method based on the regulation game of user's physiological status, is applied to network equipment end, which is characterized in that the method
Include:
Obtain first user's physiological status exception information;
Regulate and control the difficulty and/or progress of going game, according to the first user physiological status exception information so as to described first
User terminates in advance game.
2. the method according to claim 1, wherein first user's physiological status exception information packet of the acquisition
It includes:
First user's physical signs information that physiological monitoring equipment uploads is obtained, it is different that analysis obtains the first user physiological status
Normal information;Or it obtains physiological monitoring equipment and monitors that first user uploaded when first user's physical signs Information abnormity is raw
Manage abnormal state information.
3. according to the method described in claim 2, it is characterized in that, the physical signs information includes: heart rate, one in electrocardio
Kind is a variety of.
4. according to the method described in claim 2, it is characterized in that, first user's physiological status exception information packet of the acquisition
It includes:
The physical signs information of the first user physical signs information and pre-stored first user normal condition is carried out
Comparison, judges whether the physiological status of first user is abnormality.
5. according to the method described in claim 2, it is characterized in that, first user's physiological status exception information of the acquisition it
Before, further includes:
When opening game function, detect whether to be connected with physiological monitoring equipment, if it is not, first user is forbidden to enter trip
Play.
6. the method according to claim 1, wherein being regulated and controled according to the first user physiological status exception information
The difficulty and/or progress of going game include:
If the first user physiological status exception information is exception, the first prompting message is popped up in interface, is prompted
The first user Exit Game;
If the first user physiological status exception information is severely subnormal, regulates and controls game difficulty, terminate in advance game.
7. according to the method described in claim 6, it is characterized in that, the regulation game difficulty, terminating in advance game includes:
The second prompting message is sent to the second user for participating in game jointly with first user, prompts first user's
Physiological status is abnormal;
The second user for participating in game jointly with first user is replaced with into A I and operates and reduce game difficulty, with
Terminate in advance game;Or, the second user that prompt participates in game with first user jointly reduces game difficulty, to tie in advance
Beam game.
8. according to the method described in claim 6, it is characterized in that, the regulation game difficulty, after terminating in advance game, goes back
Include:
Third prompting message is popped up in the game initial interface of first user, and the user is prompted to carry out physical examination.
9. according to the method described in claim 8, it is characterized in that, the third prompting message be server and/or with it is described
What the second user that user participates in game jointly was issued to first user.
10. according to the method described in claim 2, it is characterized in that, the method also includes:
Presumptive area in the interface of first user shows the first user physical signs information and/or described
First user's physiological status exception information.
11. according to the method described in claim 6, it is characterized in that, the method also includes:
If first user ignores the number of first prompting message and/or the time reaches preset threshold, in game circle
The 4th prompting message is popped up in face, prompts the first user going game that will terminate after preset time.
12. a kind of equipment, which is characterized in that the equipment includes:
One or more processors;
Storage device, for storing one or more programs,
When one or more of programs are executed by one or more of processors, so that one or more of processors are real
The now method as described in any in claim 1-11.
13. a kind of computer readable storage medium, is stored thereon with computer program, which is characterized in that the program is by processor
The method as described in any in claim 1-11 is realized when execution.
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