CN109432775B - Split screen display method and device of game map - Google Patents

Split screen display method and device of game map Download PDF

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Publication number
CN109432775B
CN109432775B CN201811332500.XA CN201811332500A CN109432775B CN 109432775 B CN109432775 B CN 109432775B CN 201811332500 A CN201811332500 A CN 201811332500A CN 109432775 B CN109432775 B CN 109432775B
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map
sub
graphical user
interface
user interface
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CN109432775A (en
Inventor
严珮婷
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5378Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for displaying an additional top view, e.g. radar screens or maps
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/538Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The embodiment of the disclosure provides a split-screen display method and a split-screen display device for a game map, wherein the method comprises the following steps: detecting a first touch operation acting on the map control, and displaying a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation; detecting a second touch operation which is acted on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation; updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the sub-map interface in a third preset area of the graphical user interface; in the embodiment of the disclosure, the user can preview the sub-map interface in advance, so that the user experience is improved, the map interface can be simultaneously compared and checked, the information comparison degree of the user is improved, and the tactical arrangement of the user in the game is facilitated.

Description

Split screen display method and device of game map
Technical Field
The present disclosure relates to the field of game technologies, and in particular, to a split-screen display method of a game map and a split-screen display device of the game map.
Background
In the current competitive game, a world map is usually provided for the player, and the world map comprises a plurality of switching entries of sub-maps; after the player selects the corresponding sub-map, the player can check the sub-map only by re-opening the map interface and switching to the corresponding sub-map after the skip operation is finished, so that the operation of checking the map is very inconvenient and the user experience is poor; and the player can only distinguish different places through the sub-map identification on the world map, which is not beneficial to tactical arrangement and information comparison of the player in the game.
BRIEF SUMMARY OF THE PRESENT DISCLOSURE
The embodiment of the disclosure provides a split-screen display method of a game map and a corresponding split-screen display device of the game map.
In order to solve the above problems, the embodiment of the present disclosure discloses a split-screen display method for a game map, which is applied to a mobile terminal, and obtains a graphical user interface by executing a game application program on a processor of the mobile terminal and rendering the game application program on a touch display of the mobile terminal, wherein the graphical user interface includes a map control; the method comprises the following steps:
detecting a first touch operation acting on the map control, and displaying a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation;
detecting a second touch operation which is acted on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation;
updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the sub-map interface in a third preset area of the graphical user interface.
Preferably, the preset condition includes that the initial touch point is located at a preset position of the graphical user interface.
Preferably, the detecting a second touch operation that is applied to the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation includes:
detecting the second touch operation acting on a preset position in the map interface;
and determining the sub-map interface to be displayed according to the second touch operation, wherein the sub-map interface is a game scene picture corresponding to the preset position in the map interface.
Preferably, the method further comprises:
and displaying a map interface corresponding to the map control and at least one sub-map identifier in the first preset area according to the first touch operation.
Preferably, the method further comprises:
and displaying a map interface corresponding to the map control in the first preset area according to the first touch operation, and displaying at least one sub-map identifier in a fourth preset area.
Preferably, before detecting a second touch operation that is applied to the graphical user interface and meets a preset condition, the method further includes:
at least one sub-map identification is provided in the graphical user interface in response to a first swipe operation with a first preset direction being applied to the graphical user interface.
Preferably, the detecting a second touch operation that is applied to the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation includes:
detecting the second touch operation acting on the sub-map identifier;
and determining the sub-map interface to be displayed according to the second touch operation, wherein the sub-map interface is a game scene picture indicated by the sub-map identifier.
Preferably, before detecting a second touch operation that is applied to the graphical user interface and meets a preset condition, the method further includes:
hiding the sub-map identifier in response to a second sliding operation with a second preset direction acting on the graphical user interface, wherein the second preset direction is different from the first preset direction.
Preferably, after detecting a second touch operation that is performed on the graphical user interface and meets a preset condition, the method further includes:
and responding to a second sliding operation with a second preset direction and acting on the graphical user interface, and converting the sub-map interface into a sub-map identifier, wherein the second preset direction is different from the first preset direction.
Preferably, the sub-map interface displayed in the third preset area is at least a part of a game scene picture, and the method further includes:
and detecting a third touch operation acting on the sub-map interface, and adjusting the game scene picture presented by the sub-map interface in the third preset area according to the third touch operation.
Preferably, the second touch operation includes at least one of: click operation, double click operation, long press operation, heavy press operation and slide operation.
The embodiment of the disclosure also discloses a split-screen display device of a game map, which is applied to a mobile terminal, and a graphical user interface is obtained by executing a game application program on a processor of the mobile terminal and rendering on a touch display of the mobile terminal, wherein the graphical user interface comprises a map control; the device comprises:
the map interface display module is used for detecting a first touch operation acting on the map control and displaying a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation;
the sub-map interface determining module is used for detecting a second touch operation which is acted on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation;
the first display module is used for updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the sub-map interface in a third preset area of the graphical user interface.
The embodiment of the disclosure also discloses an electronic device, which includes a memory, a processor and a computer program stored in the memory and capable of running on the processor, and is characterized in that the step of split-screen display of the game map is realized when the processor executes the program.
The embodiment of the disclosure also discloses a computer-readable storage medium, which is characterized in that a computer program is stored on the computer-readable storage medium, and when the computer program is executed by a processor, the step of split-screen display of the game map is realized.
The disclosed embodiments include the following advantages:
in the embodiment of the disclosure, a graphical user interface is obtained by executing a game application program on a processor of the mobile terminal and rendering the game application program on a touch display of the mobile terminal, wherein the graphical user interface comprises a map control; the method comprises the following steps: detecting a first touch operation acting on the map control, and displaying a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation; detecting a second touch operation which is acted on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation; updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the sub-map interface in a third preset area of the graphical user interface; in the embodiment of the disclosure, the user can preview the sub-map interface in advance, so that the user experience is improved, the user can conveniently compare and check multiple maps, the detailed map of the place is checked before the destination is selected, the information comparison and collection degree of the user is improved, and the tactical arrangement of the user in the game is facilitated.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present disclosure, the drawings needed to be used in the description of the embodiments are briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present disclosure, and for those skilled in the art, other drawings can be obtained according to the drawings without creative efforts;
fig. 1 is a flowchart illustrating a first step of a method for displaying a game map on a split screen according to an embodiment of the present disclosure;
FIG. 2 is a flowchart illustrating a second step of a method for displaying a game map on a split screen according to an embodiment of the present disclosure;
FIG. 3 is a schematic diagram of the operation of a mobile terminal of an embodiment of the present disclosure;
FIG. 4 is a schematic diagram of the operation of a mobile terminal of an embodiment of the present disclosure;
FIG. 5 is a flowchart illustrating a third step of a method for displaying a game map on a split screen according to an embodiment of the present disclosure;
FIG. 6 is a schematic diagram of the operation of a mobile terminal of an embodiment of the present disclosure;
FIG. 7 is a schematic diagram of the operation of a mobile terminal of an embodiment of the present disclosure;
FIG. 8 is a schematic diagram of the operation of a mobile terminal of an embodiment of the present disclosure;
fig. 9 is an operational schematic diagram of a mobile terminal of an embodiment of the present disclosure;
FIG. 10 is a schematic diagram of the operation of a mobile terminal of an embodiment of the present disclosure;
fig. 11 is a block diagram of a structure of an embodiment of a split-screen display device of a game map according to an embodiment of the present disclosure.
Detailed Description
In order to make the technical problems, technical solutions and advantageous effects solved by the embodiments of the present disclosure more clearly apparent, the embodiments of the present disclosure are described in further detail below with reference to the accompanying drawings and the embodiments. It should be understood that the specific embodiments described herein are merely illustrative of the disclosure and are not intended to limit the disclosure.
Referring to fig. 1, a flowchart illustrating a first step of a method for displaying a game map in a split screen according to an embodiment of the present disclosure is shown, where the method is applied to a mobile terminal, and a graphical user interface is obtained by executing a game application on a processor of the mobile terminal and rendering the game application on a touch display of the mobile terminal, where the graphical user interface includes a map control; the method specifically comprises the following steps:
step 101, detecting a first touch operation acting on the map control, and displaying a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation;
in a specific implementation, the embodiments of the present disclosure may be applied to a mobile terminal, for example, a mobile phone, a tablet computer, a personal digital assistant, a wearable device (such as glasses, a watch, and the like), and the like.
In the embodiment of the present disclosure, the operating system of the mobile terminal may include Android (Android), IOS, Windows Phone, Windows, and the like.
In particular, the mobile terminal may have one or more game applications installed; by executing the game application program on the processor of the mobile terminal, a graphical user interface can be rendered on the touch display of the mobile terminal, and the content presented by the graphical user interface can at least partially include game scenes, virtual characters, functional controls for human-computer interaction and the like. The content presented by the graphical user interface may include all of the game scene or may be a part of the game scene. For example, in Games such as MMORPG (Massive Multiplayer Online Role Playing Games), MOBA (Multiplayer Online Battle Arena), etc., since a game scene is large, a partial content of the game scene is displayed on a graphic user interface of a mobile terminal during the game, and a display content of the game scene on the graphic user interface is adjusted according to a movement or touch operation of a virtual character.
In an embodiment of the present disclosure, the graphical user interface includes a map control, and the map control is configured to display a corresponding map interface on the graphical user interface according to the received first touch operation. And the mobile terminal detects a first touch operation acting on the map control, and displays a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation.
The first touch operation may include a click operation, a double click operation, a long press operation, a re-press operation, a drag operation, or the like, which is not limited in this disclosure.
In the exemplary embodiment, the map control may be located in any area of the graphical user interface, for example, in the upper right corner of the graphical user interface, which does not affect the visual field of the user and may facilitate the operation of the user; the map control may be an area of the graphical user interface having a visual indication, for example, the map control may have a bounding box, or have a range of fill colors, or have a range of predetermined degrees of transparency, or in other ways that the map control can be visually distinguished. The map control with visual indication can enable a user to be quickly positioned in the area, and operation difficulty of a game beginner can be reduced.
The first preset area may include the whole graphical user interface or a part of the graphical user interface, that is, a first touch operation acting on the map control is detected, and the map interface corresponding to the map control is displayed on the whole graphical user interface or displayed in a part of area on the graphical user interface according to the first touch operation; the map interface may include a thumbnail of all or part of the game scene screen, or the map interface may be all or part of the game scene, in which case the map interface may cover the entire graphical user interface.
Step 102, detecting a second touch operation which is acted on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation;
in a specific implementation of the embodiment of the present disclosure, the mobile terminal may detect a second touch operation that is applied to the graphical user interface and satisfies a preset condition, and determine a sub-map interface to be displayed according to the second touch operation.
In the embodiment of the present disclosure, a plurality of sub-map identifiers are preset in a database of a game application program, and it should be noted that the sub-map identifiers and sub-map interfaces have a mapping relationship, that is, each sub-map identifier represents one sub-map interface; the sub-map identification can take the thumbnail of the corresponding sub-map interface as a display cover, so that a user can preview the sub-map interface in advance, and the user experience is improved.
In this exemplary embodiment, the preset condition includes that the initial touch point is located at a preset position of the gui. Specifically, a second touch operation that the initial touch point is located at a preset position in the graphical user interface is detected, and a sub-map interface to be displayed is determined according to the second touch operation.
In an alternative embodiment of the present disclosure, the preset position may be a specific position in the graphical user. Specifically, when a second touch operation that the initial touch point is located at the specific position is received, a sub-map interface to be displayed is determined according to the second touch operation, wherein the sub-map interface is a game scene picture corresponding to the specific position. For example, receiving a click, a long press, a heavy press, or a slide operation of a user for a specific location, and determining a sub-map interface corresponding to the specific location, which is not limited in this disclosure.
In another optional embodiment of the present disclosure, the preset position may be a display position of the sub-map identifier. Specifically, at least one sub-map identifier is provided in the graphical user interface, the sub-map identifier may be an identifier representing a sub-map interface, and when a second touch operation is received in which the initial touch point is located at the sub-map identifier, a sub-map interface to be displayed is determined according to the second touch operation. And determining a sub-map interface corresponding to the sub-map identifier if receiving the operations of clicking, long pressing, repeated pressing or double-finger amplification and the like of the user aiming at the sub-map identifier.
In yet another optional embodiment of the present disclosure, before detecting a second touch operation that satisfies a preset condition and acts on the graphical user interface, the method further includes: at least one sub-map identification is provided in the graphical user interface in response to a first sliding operation with a first preset direction acting on the graphical user interface.
Specifically, in this embodiment, a first touch operation acting on the map control is detected, and the map interface corresponding to the map control is displayed in a first preset area of the graphical user interface according to the first touch operation; responding to a first sliding operation with a first preset direction and acting on the graphical user interface, and providing at least one sub-map identifier in the graphical user interface; and detecting a second touch operation acting on the sub-map identifier, and determining a sub-map interface to be displayed according to the second touch operation. For example, with reference to fig. 3 to 6, a first touch operation acting on a map control is detected, and a map interface 10 corresponding to the map control is displayed in a first preset area 1 of the graphical user interface according to the first touch operation; detecting a first sliding operation with an initial position located at the edge of the graphical user interface and an end position located at the center of the graphical user interface, namely a first sliding operation of sliding from the edge of the screen to the center of the screen, and responding to the first sliding operation to provide at least one sub-map identifier 102 in the graphical user interface; and detecting a second touch operation acting on the sub-map identifier 102, and determining a sub-map interface 12 to be displayed according to the second touch operation.
Optionally, in this embodiment, before detecting a second touch operation that meets a preset condition and is applied to the graphical user interface, the method further includes: hiding the sub-map identifier in response to a second sliding operation with a second preset direction acting on the graphical user interface, wherein the second preset direction is different from the first preset direction. Specifically, before detecting a second touch operation which is applied to the graphical user interface and meets a preset condition, after providing at least one sub-map identifier in the graphical user interface, when detecting a second sliding operation which is applied to the graphical user interface and has a second preset direction, the sub-map identifier is hidden, wherein the second preset direction is different from the first preset direction. The appearance in the game is: for example, a first touch operation acting on a map control is detected, and a map interface corresponding to the map control is displayed in a first preset area of a graphical user interface according to the first touch operation; when a first sliding operation of sliding from the edge of the screen to the center of the screen is detected, providing at least one sub-map identifier in the graphical user interface; and hiding the sub-map identification when a second sliding operation of sliding from the center of the screen to the edge of the screen is detected.
Optionally, in this embodiment, after detecting a second touch operation that meets a preset condition and is applied to the graphical user interface, the method further includes: and responding to a second sliding operation with a second preset direction and acting on the graphical user interface, and converting the sub-map interface into a sub-map identifier, wherein the second preset direction is different from the first preset direction. Specifically, a first touch operation acting on a map control is detected, and a map interface corresponding to the map control is displayed in a first preset area of a graphical user interface according to the first touch operation; responding to a first sliding operation with a first preset direction and acting on the graphical user interface, and providing at least one sub-map identifier in the graphical user interface; detecting a second touch operation acting on the sub-map identifier, and determining a sub-map interface to be displayed according to the second touch operation; and detecting a second sliding operation with a second preset direction acting on the graphical user interface, and converting the sub-map interface into the sub-map identifier.
Step 103, updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the sub-map interface in a third preset area of the graphical user interface.
In the exemplary embodiment, after determining the sub-map interface to be displayed, the mobile terminal may update the display content of the graphical user interface, display the map interface in a second preset area of the graphical user interface, and display the sub-map interface in a third preset area of the graphical user interface; namely, the map interface and the sub-map interface are displayed in a split screen mode.
It should be noted that, the first preset area, the second preset area, and the third preset area may be any size area at any position in the graphical user interface, for example, the third preset area may be a display area occupying one half of the size of the graphical user interface, which is not limited in the embodiment of the present disclosure.
In an optional embodiment of the present disclosure, with reference to fig. 3 and 4, the first preset area may be an entire display area of the gui, and the second preset area and the third preset area may be display areas occupying one half of the gui, respectively, for example, the second preset area is a left display area 2 of the gui, and the third preset area is a right display area 3 of the gui. Specifically, a first touch operation acting on a map control is detected, and a map interface corresponding to the map control is displayed in the whole graphical user interface (a first preset area of the graphical user interface) according to the first touch operation; detecting a second touch operation which is acted on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation; updating the display content of the graphical user interface, displaying the map interface in a left display area (a second preset area) of the graphical user interface, and displaying the sub-map interface in a right display area (a third preset area) of the graphical user interface.
In another alternative embodiment of the present disclosure, as shown in fig. 4, the first preset area may be a partial display area in the gui, for example, the display area 2 on the left half of the gui, and the second preset area 2 and the third preset area 3 may be display areas respectively occupying one half of the gui, for example, the second preset area is the display area 2 on the left side of the gui, and the third preset area is the display area 3 on the right side of the gui. In this embodiment, the first preset area and the second preset area have the same position and size, and specifically, a first touch operation acting on a map control is detected, and a map interface corresponding to the map control is displayed in a left display area (a first preset area of a graphical user interface) of the graphical user interface according to the first touch operation; detecting a second touch operation which is acted on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation; updating the display content of the graphical user interface, displaying the map interface in a left display area (a second preset area) of the graphical user interface, and displaying the sub-map interface in a right display area (a third preset area) of the graphical user interface.
In an optional embodiment of the present disclosure, displaying a sub-map interface in a third preset area of the graphical user interface includes: determining a first sub-map interface and a second sub-map interface to be displayed according to the second touch operation; and displaying the first sub map interface and the second map interface in a third preset area of the graphical user interface.
Specifically, when a second touch operation which meets a preset condition and acts on the graphical user interface is detected, a first sub-map interface to be displayed is determined according to the second touch operation; updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the first sub-map interface in a third preset area of the graphical user interface; when a second touch operation which meets the preset condition and acts on the graphical user interface is detected again, a second sub-map interface to be displayed is determined according to the second touch operation; the method comprises the steps of updating display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and simultaneously displaying the first sub-map interface and the second sub-map interface in a third preset area of the graphical user interface. The convenience of a user for observing the sub-map interface is improved.
In another optional embodiment of the present disclosure, the displaying a sub-map interface in a third preset area of the graphical user interface comprises: determining a first sub-map interface and a second sub-map interface to be displayed according to the second touch operation; and displaying the first sub map interface or the second map interface in a third preset area of the graphical user interface.
Specifically, when a second touch operation which meets a preset condition and acts on the graphical user interface is detected, a first sub-map interface to be displayed is determined according to the second touch operation; updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the first sub-map interface in a third preset area of the graphical user interface; when a second touch operation which meets the preset condition and acts on the graphical user interface is detected again, a second sub-map interface to be displayed is determined according to the second touch operation; updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying a second sub-map interface in a third preset area of the graphical user interface, namely replacing the first sub-map interface displayed in the third preset area with the second sub-map interface.
In the present exemplary embodiment, the sub-map interface displayed in the third preset area is at least a part of a game scene screen, and the method further includes: and detecting a third touch operation acting on the sub-map interface, and adjusting a game scene picture presented by the sub-map interface in a third preset area according to the third touch operation.
Specifically, the mobile terminal can also detect a third touch operation acting on the sub-map interface, and adjust a game scene picture presented by the sub-map interface in a third preset area according to the third touch operation; and changing the game scene picture corresponding to the sub-map interface through a third touch operation. For example, the third touch operation may be a sliding operation, and the game scene picture corresponding to the sub-map interface is changed according to a track of the sliding operation. The sub-map interface displays a game scene screen in accordance with a slide operation.
In the embodiment of the disclosure, a graphical user interface is obtained by executing a game application program on a processor of the mobile terminal and rendering the game application program on a touch display of the mobile terminal, wherein the graphical user interface comprises a map control; the method comprises the following steps: detecting a first touch operation acting on the map control, and displaying a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation; detecting a second touch operation which is acted on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation; updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the sub-map interface in a third preset area of the graphical user interface; in the embodiment of the disclosure, the user can preview the sub-map interface in advance, so that the user experience is improved, the user can conveniently compare and check multiple maps, the detailed map of the place is checked before the destination is selected, the information comparison and collection degree of the user is improved, and the tactical arrangement of the user in the game is facilitated.
Referring to fig. 2, a flowchart illustrating a second step of a game map split-screen display method according to an embodiment of the present disclosure is shown, and is applied to a mobile terminal, where a graphical user interface is obtained by executing a game application on a processor of the mobile terminal and rendering the game application on a touch display of the mobile terminal, and the graphical user interface includes a map control; the method specifically comprises the following steps:
step 201, detecting a first touch operation acting on the map control, and displaying a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation.
In the embodiment of the disclosure, the mobile terminal may configure the map control to display a corresponding map interface on the graphical user interface according to the received first touch operation.
In a specific example of the embodiment of the present disclosure, the mobile terminal may detect a first touch operation that acts on the map control, and display a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation.
Specifically, the first touch operation may further include a sliding operation, a long-press operation, a heavy-press operation, a double-click operation, or a click operation, which is not limited in this disclosure.
For example, when the mobile terminal receives a sliding operation, a long-press operation, a double-click operation, or a click operation that acts on the map control, the map interface corresponding to the map control may be displayed on the graphical user interface.
Step 202, detecting the second touch operation acting on a preset position in the map interface;
specifically, in the embodiment of the present disclosure, the mobile terminal may detect the second touch operation that acts on a preset position in the map interface; referring to fig. 3, an operation diagram of a mobile terminal of an embodiment of the present disclosure is shown; as shown in fig. 3, 1 indicates a first preset area, that is, the entire graphical user interface, and when the map interface 10 corresponding to the map control is displayed on the graphical user interface, the second touch operation may include a sliding operation, a long-time pressing operation, a double-click operation, or a click operation for any preset position of the map interface, for example, the mobile terminal may detect a click operation applied to a preset position in the map interface.
Step 203, determining the sub-map interface to be displayed according to the second touch operation, wherein the sub-map interface is a game scene picture corresponding to the preset position in the map interface;
further applied to the embodiment of the present disclosure, the mobile terminal may determine the sub-map interface to be displayed according to the second touch operation; specifically, the mobile terminal may preset a mapping relationship between a preset position in the map interface and the sub-map interface, and determine the sub-map interface corresponding to the preset position according to the second touch.
In an optional embodiment of the present disclosure, the preset position may be a specific position in the map interface. Specifically, when a second touch operation that the initial touch point is located at the specific position is received, a sub-map interface to be displayed is determined according to the second touch operation, wherein the sub-map interface is a game scene detail picture corresponding to the specific position in the map interface. For example, operations such as clicking, long-pressing, re-pressing, or sliding for a specific location by a user are received, and a sub-map interface corresponding to the specific location is determined, which is not limited in this disclosure. Referring to fig. 4, an operation diagram of a mobile terminal according to an embodiment of the present disclosure is shown; as shown in fig. 4, when the user presses the preset location 101 of the map interface and moves to the outside of the map interface 10, the mobile terminal may determine the sub-map interface 12 corresponding to the preset location 101 according to the mapping relationship, display the original map interface in the second preset area 2, and display the sub-map interface in the third preset area 3, that is, display the map interface and the sub-map interface corresponding to the preset location in a split-screen manner.
In another optional embodiment of the present disclosure, the preset position may be a display position of the sub-map identifier. Specifically, at least one sub-map identifier is provided in the map interface, the sub-map identifier may be an identifier representing the sub-map interface, and when a second touch operation is received in which the initial touch point is located at the sub-map identifier, a sub-map interface to be displayed is determined according to the second touch operation. And determining a sub-map interface corresponding to the sub-map identifier if receiving the operations of clicking, long pressing, repeated pressing or double-finger amplification and the like of the user aiming at the sub-map identifier. In this embodiment, the sub-map identifier may be used to identify a specific location in the map interface, which is beneficial for a user to locate a target location, improves operation efficiency, and reduces understanding cost of operation.
And 204, updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the sub-map interface in a third preset area of the graphical user interface.
In practical application to the embodiment of the present disclosure, the mobile terminal may update the display content of the graphical user interface, display the map interface in the second preset area of the graphical user interface, and display the sub-map interface in the third preset area of the graphical user interface.
For example, as shown in fig. 4, 2 indicates a second preset area, the mobile terminal updates the display content of the graphical user interface, and a map interface is displayed on the mobile terminal, and 3 indicates a third preset area, and a sub-map interface is displayed on the mobile terminal, and the two areas together form a complete graphical user interface, thereby realizing a convenient split-screen display effect in the game.
In the embodiment of the disclosure, a first touch operation acting on the map control is detected, and a map interface corresponding to the map control is displayed in a first preset area of the graphical user interface according to the first touch operation; detecting the second touch operation acting on a preset position in the map interface; determining the sub-map interface to be displayed according to the second touch operation, wherein the sub-map interface is a game scene picture corresponding to the preset position in the map interface; updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the sub-map interface in a third preset area of the graphical user interface; the sub-map interface can be previewed in advance by a user, the user experience is improved, the map interface can be simultaneously checked, the split screen checking function in the game process is realized, and the operation efficiency of the user is improved.
Referring to fig. 5, a flowchart illustrating a third step of a method for displaying a game map in a split screen manner according to an embodiment of the present disclosure is shown, where the method is applied to a mobile terminal, and a graphical user interface is obtained by executing a game application on a processor of the mobile terminal and rendering the game application on a touch display of the mobile terminal, where the graphical user interface includes a map control; the method specifically comprises the following steps:
step 301, displaying a map interface corresponding to the map control and at least one sub-map identifier in a first preset area according to a first touch operation;
as described above, the first touch operation is a first touch operation applied to the map control, and is not described herein.
Specifically applied to the embodiment of the present disclosure, the mobile terminal may display the corresponding map interface and the sub-map identifier in the first preset area;
as shown in fig. 3, 102 in the figure may represent sub-map identifiers, and it should be noted that the number of the sub-map identifiers may be one or more, and the number may be any number set by those skilled in the art according to practical situations, and the embodiment of the present disclosure does not limit this; for example, the map interface in FIG. 3 has 8 sub-map identifications.
In other embodiments, step 301 may also be: and displaying a map interface corresponding to the map control in the first preset area according to the first touch operation, and displaying at least one sub-map identifier in a fourth preset area.
It should be noted that the first preset area may be the entire gui area, and the fourth preset area may cover a part of the first preset area. The first preset area may also be a partial graphic user area, and at this time, the fourth preset area may be a partial graphic user area and is not intersected with the first preset area, referring to fig. 6, which shows an operation diagram of a mobile terminal according to an embodiment of the present disclosure; as shown in fig. 6, according to the first touch operation, a map interface 10 corresponding to a map control is displayed in a first preset area 1, and at least one sub-map identifier 102 is displayed in a fourth preset area 4.
Of course, in the embodiment of the present disclosure, the display shape and the specific position of the sub-map identifier may be set according to actual operation habits, for example, the fourth preset area may be located below, on the left side, or on the right side of the graphical user interface in fig. 6, which is not limited in the embodiment of the present disclosure.
Step 302, detecting the second touch operation acting on the sub-map identifier;
further applied to the embodiment of the present disclosure, the mobile terminal may detect the second touch operation acting on the sub-map identifier; the second touch operation includes at least one of: click operation, double click operation, long press operation, heavy press operation, or slide operation, which is not limited in this disclosure.
For example, referring to fig. 7, an operation diagram of a mobile terminal of an embodiment of the present disclosure is shown; as shown in fig. 7, the mobile terminal may detect a second touch operation, such as a click operation, applied to a certain sub-map identifier 102.
For another example, referring to fig. 8, an operational diagram of a mobile terminal of an embodiment of the present disclosure is shown; the mobile terminal may detect a sliding operation that an ending position of a certain sub-map identifier 102 on the map interface is located outside a first preset area 2 (in this embodiment, the first preset area is the same as a second preset area), and when the sliding operation on the map interface is detected, the mobile terminal determines the sub-map interface corresponding to the sub-map identifier, displays a map interface 10 on the second preset area 2, and displays a sub-map interface 12 on the third preset area 3.
Step 303, determining the sub-map interface to be displayed according to the second touch operation, wherein the sub-map interface is a game scene picture indicated by the sub-map identifier;
actually, in the embodiment of the present disclosure, the mobile terminal may determine the sub-map interface to be displayed according to the second touch operation; specifically, the sub-map identifications selected in fig. 7 and 8.
The mobile terminal can determine a corresponding sub-map identifier according to the second touch operation, then call a preset mapping relation, and determine the sub-map interface to be displayed according to the mapping relation.
It should be noted that, the game scene picture indicated by the sub-map identifier in the embodiment of the present disclosure is the sub-map interface.
Step 304, updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the sub-map interface in a third preset area of the graphical user interface.
In practical application, the mobile terminal may update the display content of the graphical user interface, display the map interface in a second preset area of the graphical user interface, and display the sub-map interface in a third preset area of the graphical user interface.
Referring to fig. 9, a display diagram of a mobile terminal according to an embodiment of the present disclosure is shown; the second preset area 2 displays the map interface 10, the third preset area 3 displays the sub-map interface 12, and the map interface 10 and the sub-map interface 12 are displayed in a split screen manner.
305, in response to a second sliding operation with a second preset direction acting on the graphical user interface, converting the sub-map interface into a sub-map identifier, wherein the second preset direction is different from the first preset direction;
specifically, in the embodiment of the present disclosure, on the basis of displaying the map interface and the sub-map interface in a split-screen manner, the mobile terminal may further respond to a second sliding operation with a second preset direction, which acts on the graphical user interface, to convert the sub-map interface into the sub-map identifier.
For example, the second sliding operation in the second preset direction may include an upward sliding operation or a downward sliding operation, and referring to fig. 10, an operation diagram of a mobile terminal according to an embodiment of the present disclosure is shown; when the map interface 10 and the sub-map interface 12 are displayed in a split screen manner, the mobile terminal may detect an upward sliding operation or a downward sliding operation acting on the sub-map interface 12, and when the upward sliding operation or the downward sliding operation acting on the sub-map interface 12 is detected, the operation may be switched to the operation shown in fig. 4, in which a plurality of sub-map identifiers 102 are displayed on a third preset area while the map interface 10 is displayed; that is, the mobile terminal displays the sub-map interface 12 as a plurality of sub-map identifications 102.
It should be noted that, the second preset direction or the first preset direction may be a direction set according to actual conditions, that is, the second sliding operation in the second preset direction may further include an operation of sliding to the left, an operation of sliding to the right, an operation of sliding to the obliquely upper right, an operation of sliding to the obliquely lower right, an operation of sliding to the obliquely upper left, an operation of sliding to the obliquely lower left, and the like, and the embodiment of the present disclosure does not limit this.
Step 306, detecting a third touch operation acting on the sub-map interface, and adjusting the game scene picture presented by the sub-map interface in the third preset area according to the third touch operation.
Further, the mobile terminal can also detect a third touch operation acting on the sub-map interface, and adjust the game scene picture presented by the sub-map interface in the third preset area according to the third touch operation; the mobile terminal can also change a game scene picture corresponding to the sub-map interface through a third touch operation.
For example, the third touch operation may be a sliding operation, and the mobile terminal may further change a game scene screen corresponding to the sub-map interface according to a track of the sliding operation.
In the embodiment of the disclosure, the user can preview the sub-map interface in advance, so that the user experience is improved, the map interface can be simultaneously checked, the split screen checking function of the game process is realized, and the operation efficiency of the user is improved.
It is noted that, for simplicity of description, the method embodiments are described as a series of acts or combination of acts, but those skilled in the art will recognize that the disclosed embodiments are not limited by the described order of acts, as some steps may occur in other orders or concurrently with other steps in accordance with the disclosed embodiments. Further, those skilled in the art will appreciate that the embodiments described in the specification are presently preferred and that no particular act is required of the disclosed embodiments.
Referring to fig. 11, a block diagram of an embodiment of a split-screen display device for a game map according to an embodiment of the present disclosure is shown, and is applied to a mobile terminal, where a graphical user interface is obtained by executing a game application on a processor of the mobile terminal and rendering on a touch display of the mobile terminal, and the graphical user interface includes a map control; the method specifically comprises the following modules:
the map interface display module 401 is configured to detect a first touch operation acting on the map control, and display a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation;
a sub-map interface determining module 402, configured to detect a second touch operation that meets a preset condition and acts on the graphical user interface, and determine a sub-map interface to be displayed according to the second touch operation;
the first display module 403 is configured to update display content of the graphical user interface, display the map interface in a second preset area of the graphical user interface, and display the sub-map interface in a third preset area of the graphical user interface.
Preferably, the preset condition includes that the initial touch point is located at a preset position of the graphical user interface.
Preferably, the sub-map interface determining module includes:
the first detection submodule is used for detecting the second touch operation acting on a preset position in the map interface;
and the first determining submodule is used for determining the sub-map interface to be displayed according to the second touch operation, wherein the sub-map interface is a game scene picture corresponding to the preset position in the map interface.
Preferably, the apparatus further comprises:
and the second display module is used for displaying the map interface corresponding to the map control and at least one sub-map identifier in the first preset area according to the first touch operation.
Preferably, the apparatus further comprises:
and the third display module is used for displaying a map interface corresponding to the map control in the first preset area according to the first touch operation and displaying at least one sub-map identifier in a fourth preset area.
Preferably, the apparatus further comprises:
the providing module is used for responding to a first sliding operation with a first preset direction used for the graphical user interface and providing at least one sub-map identification in the graphical user interface.
Preferably, the sub-map interface determining module includes:
a second detection submodule for detecting the second touch operation acting on the sub-map identifier;
and the second determining submodule is used for determining the sub-map interface to be displayed according to the second touch operation, wherein the sub-map interface is a game scene picture indicated by the sub-map identification.
Preferably, the apparatus further comprises:
and the hiding module is used for responding to a second sliding operation which is acted on the graphical user interface and has a second preset direction, and hiding the sub-map identification, wherein the second preset direction is different from the first preset direction.
Preferably, the apparatus further comprises:
the conversion module is used for responding to a second sliding operation which is acted on the graphical user interface and has a second preset direction, and converting the sub-map interface into a sub-map identifier, wherein the second preset direction is different from the first preset direction.
Preferably, the sub-map interface displayed in the third preset area is at least a part of a game scene picture, and the apparatus further includes:
and the adjusting module is used for detecting a third touch operation acting on the sub-map interface and adjusting the game scene picture presented by the sub-map interface in the third preset area according to the third touch operation.
Preferably, the second touch operation includes at least one of: click operation, double click operation, long press operation, heavy press operation and slide operation.
For the device embodiment, since it is basically similar to the device embodiment, the description is simple, and for the relevant points, refer to the partial description of the device embodiment.
The embodiments in the present specification are described in a progressive manner, each embodiment focuses on differences from other embodiments, and the same and similar parts among the embodiments are referred to each other.
Those skilled in the art will appreciate that embodiments of the present disclosure may be provided as an apparatus, device, or computer program product. Accordingly, embodiments of the present disclosure may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, the disclosed embodiments may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, and so forth) having computer-usable program code embodied therein.
The disclosed embodiments are described with reference to flowchart illustrations and/or block diagrams of apparatus, terminal devices (systems), and computer program products according to embodiments of the disclosure. It will be understood that each flow and/or block of the flow diagrams and/or block diagrams, and combinations of flows and/or blocks in the flow diagrams and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing terminal to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing terminal, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer-readable memory that can direct a computer or other programmable data processing apparatus to function in a particular manner, such that the instructions stored in the computer-readable memory produce an article of manufacture including instruction means which implement the function specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be loaded onto a computer or other programmable data processing terminal to cause a series of operational steps to be performed on the computer or other programmable terminal to produce a computer implemented process such that the instructions which execute on the computer or other programmable terminal provide steps for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
While preferred embodiments of the disclosed embodiments have been described, additional variations and modifications of those embodiments may occur to those skilled in the art once they learn of the basic inventive concepts. Therefore, it is intended that the appended claims be interpreted as including preferred embodiments and all such alterations and modifications as fall within the scope of the embodiments of the disclosure.
Finally, it should also be noted that, herein, relational terms such as first and second, and the like may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, apparatus, article, or terminal that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, apparatus, article, or terminal. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, apparatus, article, or terminal device that comprises the element.
The detailed description is given above to the split-screen display device of the game map and the split-screen display device of the game map provided by the present disclosure, and a specific example is applied in the text to explain the principle and the implementation manner of the present disclosure, and the description of the above embodiment is only used to help understanding the device of the present disclosure and the core idea thereof; meanwhile, for a person skilled in the art, based on the idea of the present disclosure, there may be variations in the specific embodiments and the application scope, and in summary, the content of the present disclosure should not be construed as a limitation to the present disclosure.

Claims (12)

1. The split-screen display method of the game map is applied to a mobile terminal, a graphical user interface is obtained by executing a game application program on a processor of the mobile terminal and rendering the game application program on a touch display of the mobile terminal, and the graphical user interface comprises a map control; the method comprises the following steps:
detecting a first touch operation acting on the map control, and displaying a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation;
detecting a second touch operation which is acted on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation;
updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface, and displaying the sub-map interface in a third preset area of the graphical user interface;
before the detecting acts on the second touch operation meeting the preset condition in the graphical user interface, the method further comprises:
providing at least one sub-map identification in the graphical user interface in response to a first sliding operation with a first preset direction for the graphical user interface;
after the detecting acts on the second touch operation meeting the preset condition in the graphical user interface, the method further comprises:
and responding to a second sliding operation with a second preset direction and acting on the graphical user interface, and converting the sub-map interface into a sub-map identifier, wherein the second preset direction is different from the first preset direction.
2. The method of claim 1, wherein the preset condition comprises that an initial touch point is located at a preset position of the graphical user interface.
3. The method of claim 1, wherein detecting a second touch operation that is performed on the graphical user interface and satisfies a predetermined condition, and determining a sub-map interface to be displayed according to the second touch operation comprises:
detecting the second touch operation acting on a preset position in the map interface;
and determining the sub-map interface to be displayed according to the second touch operation, wherein the sub-map interface is a game scene picture corresponding to the preset position in the map interface.
4. The method of claim 1, further comprising:
and displaying a map interface corresponding to the map control and at least one sub-map identifier in the first preset area according to the first touch operation.
5. The method of claim 1, further comprising:
and displaying a map interface corresponding to the map control in the first preset area according to the first touch operation, and displaying at least one sub-map identifier in a fourth preset area.
6. The method according to claim 4 or 5, wherein detecting a second touch operation that is performed on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation comprises:
detecting the second touch operation acting on the sub-map identifier;
and determining the sub-map interface to be displayed according to the second touch operation, wherein the sub-map interface is a game scene picture indicated by the sub-map identifier.
7. The method according to claim 1, wherein before detecting a second touch operation that is performed on the graphical user interface and satisfies a preset condition, the method further comprises:
hiding the sub-map identifier in response to a second sliding operation with a second preset direction acting on the graphical user interface, wherein the second preset direction is different from the first preset direction.
8. The method according to claim 1, wherein the sub-map interface displayed in the third preset area is at least a part of a game scene picture, and the method further comprises:
and detecting a third touch operation acting on the sub-map interface, and adjusting the game scene picture presented by the sub-map interface in the third preset area according to the third touch operation.
9. The method of claim 1, wherein the second touch operation comprises at least one of: click operation, double click operation, long press operation, heavy press operation and slide operation.
10. A split-screen display device of a game map is applied to a mobile terminal, a graphical user interface is obtained by executing a game application program on a processor of the mobile terminal and rendering on a touch display of the mobile terminal, and the graphical user interface comprises a map control; the device comprises:
the map interface display module is used for detecting a first touch operation acting on the map control and displaying a map interface corresponding to the map control in a first preset area of the graphical user interface according to the first touch operation;
the sub-map interface determining module is used for detecting a second touch operation which is acted on the graphical user interface and meets a preset condition, and determining a sub-map interface to be displayed according to the second touch operation;
the first display module is used for updating the display content of the graphical user interface, displaying the map interface in a second preset area of the graphical user interface and displaying the sub-map interface in a third preset area of the graphical user interface;
wherein the apparatus further comprises:
the providing module is used for responding to a first sliding operation with a first preset direction and acting on the graphical user interface, and providing at least one sub-map identifier in the graphical user interface;
the conversion module is used for responding to a second sliding operation which is acted on the graphical user interface and has a second preset direction, and converting the sub-map interface into a sub-map identifier, wherein the second preset direction is different from the first preset direction.
11. An electronic device comprising a memory, and a computer program stored on the memory and executable on a processor, wherein the processor implements the split-screen display method of the game map according to any one of claims 1 to 9 when executing the program.
12. A computer-readable storage medium, characterized in that a computer program is stored thereon, which when executed by a processor implements the split-screen display method of a game map according to any one of claims 1 to 9.
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