CN109413481B - Classification processing method and device for bullet screen information - Google Patents

Classification processing method and device for bullet screen information Download PDF

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CN109413481B
CN109413481B CN201811195874.1A CN201811195874A CN109413481B CN 109413481 B CN109413481 B CN 109413481B CN 201811195874 A CN201811195874 A CN 201811195874A CN 109413481 B CN109413481 B CN 109413481B
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information
display
team
bullet screen
video
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CN109413481A (en
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吴礼恩
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Wuhan Douyu Network Technology Co Ltd
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Wuhan Douyu Network Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/488Data services, e.g. news ticker
    • H04N21/4884Data services, e.g. news ticker for displaying subtitles

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Engineering & Computer Science (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Social Psychology (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Databases & Information Systems (AREA)
  • User Interface Of Digital Computer (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The embodiment of the specification provides a method and a device for classifying and processing bullet screen information, wherein first bullet screen information is information which is input by a user and used for displaying on a video playing interface is obtained, and the first bullet screen information has a first display characteristic; judging whether the user has a first association relation with the first team and the second team; when the first team does not have the first association relation, acquiring first attribute setting information of the first team of the user; judging whether the correspondence between the first attribute setting information and the first queue of attribute setting information meets a preset condition or not; when the preset condition is met, the second display characteristic of the first bullet screen is obtained, wherein the second display characteristic is the same as the third display characteristic, and the first display characteristic is different from the second display characteristic, so that the technical effects of avoiding the display disorder of the bullet screen, improving the display effect and having good appearance are achieved.

Description

Classification processing method and device for bullet screen information
Technical Field
The embodiment of the specification relates to the technical field of information processing, in particular to a method and a device for classifying bullet screen information.
Background
Currently, with the progress of network communication technology and the speed increase of broadband networks, live webcasts are increasingly developed and applied. In the live broadcast process of game activity events, a user can express own view while watching video live broadcast in a mode of sending a bullet screen, and bullet screen information can be seen by other users watching network live broadcast simultaneously, so that the user and the user can conveniently communicate.
However, in the process of implementing the technical solution of the invention in the embodiments of the present application, the inventors of the present application find that the above-mentioned technology has at least the following technical problems:
in the prior art, the bullet screen display confusion can be caused by too much bullet screen display effect sent by different users, so that the watching effect of the users is poor.
Disclosure of Invention
The embodiment of the specification provides a bullet screen information classification method and device, and solves the technical problem that in the prior art, bullet screen display is disordered due to too many bullet screen display effects sent by different users, so that the watching effect of the users is poor, and the technical effects of avoiding bullet screen display disorder, improving the display effect and having good impression are achieved.
In view of the foregoing problems, the present application provides a method and an apparatus for classifying bullet screen information.
In a first aspect, an embodiment of the present disclosure provides a method for classifying bullet screen information, where the bullet screen information is displayed on a video playing interface, where a first team and a second team performing a competition are displayed on the video playing interface, where the first team has a third display characteristic, the second team has a fourth display characteristic, and the third display characteristic is different from the fourth display characteristic, and the method includes: obtaining first bullet screen information, wherein the first bullet screen information is information which is input by a user and is used for displaying in the video playing interface, and the first bullet screen information has a first display characteristic; judging whether the user has a first association relation with the first team and the second team; when the first team does not have the first association relation, acquiring first attribute setting information of the first team of the user; judging whether the correspondence between the first attribute setting information and the first queue of attribute setting information meets a preset condition or not; and when a preset condition is met, obtaining a second display characteristic of the first bullet screen, wherein the second display characteristic is the same as the third display characteristic, and the first display characteristic is different from the second display characteristic.
Preferably, the method further comprises: judging whether the correspondence between the first attribute setting information and the attribute setting information of the second team meets a preset condition; and when a preset condition is met, obtaining a third display characteristic of the first bullet screen, wherein the third display characteristic is the same as the display characteristic of the second team.
Preferably, the method further comprises: obtaining a first display position of the first team; and displaying the first bullet screen at the first display position.
Preferably, the method further comprises: obtaining a second display position of the second team; and displaying the first bullet screen at the second display position, wherein the first display position is different from the second display position.
Preferably, the method further comprises: obtaining the content of the first barrage information; judging whether the first bullet screen information is legal or not according to the content; and when the first bullet screen information is legal, determining that the first bullet screen information can be displayed on the video playing interface.
In a second aspect, an embodiment of the present disclosure provides a device for classifying bullet screen information, where the bullet screen information is displayed on a video playing interface, and the bullet screen information is displayed on the video playing interface, where a first team and a second team performing a competition are displayed on the video playing interface, where the first team has a third display characteristic, the second team has a fourth display characteristic, and the third display characteristic is different from the fourth display characteristic, and the device includes:
the first obtaining unit is used for obtaining first bullet screen information, wherein the first bullet screen information is information which is input by a user and is used for displaying in the video playing interface, and the first bullet screen information has a first display characteristic;
the first judging unit is used for judging whether the user has a first association relation with the first team and the second team;
a second obtaining unit, configured to obtain first attribute setting information of the first team from the user when none of the first team has the first association relationship;
a second judging unit configured to judge whether correspondence between the first attribute setting information and the first queue of attribute setting information satisfies a predetermined condition;
a third obtaining unit, configured to obtain a second display characteristic of the first bullet screen when a predetermined condition is satisfied, where the second display characteristic is the same as the third display characteristic, and the first display characteristic is different from the second display characteristic.
Preferably, the apparatus further comprises:
a third judging unit operable to judge whether correspondence between the first attribute setting information and the second queue's attribute setting information satisfies a predetermined condition;
a fourth obtaining unit, configured to obtain a third display characteristic of the first barrage when a predetermined condition is satisfied, where the third display characteristic is the same as a display characteristic of the second team.
Preferably, the apparatus further comprises:
a fifth obtaining unit configured to obtain a first display position of the first team;
and the first display unit is used for displaying the first bullet screen at the first display position.
Preferably, the apparatus further comprises:
a sixth obtaining unit configured to obtain a second display position of the second team;
and the second display unit is used for displaying the first bullet screen at the second display position, and the first display position is different from the second display position.
Preferably, the apparatus further comprises:
a seventh obtaining unit, configured to obtain content of the first barrage information;
a fourth judging unit, configured to judge whether the first barrage information is legal according to the content;
and the first determining unit is used for determining that the first bullet screen information can be displayed on the video playing interface when the first bullet screen information is legal.
In a third aspect, the invention provides a computer-readable storage medium having stored thereon a computer program which, when executed by a processor, performs the steps of any of the methods described above.
In a fourth aspect, an embodiment of the present disclosure provides an apparatus for classifying bullet screen information, including a memory, a processor, and a computer program stored in the memory and executable on the processor, where the processor executes the steps of any one of the above methods.
One or more technical solutions in the embodiments of the present application have at least one or more of the following technical effects:
according to the method and the device for processing bullet screen information provided by the embodiment of the specification, first bullet screen information is obtained, wherein the first bullet screen information is information which is input by a user and is used for being displayed on the video playing interface, and the first bullet screen information has a first display characteristic; judging whether the user has a first association relation with the first team and the second team; when the first team does not have the first association relation, acquiring first attribute setting information of the first team of the user; judging whether the correspondence between the first attribute setting information and the first queue of attribute setting information meets a preset condition or not; when satisfying the predetermined condition, obtain the second display characteristic of first barrage, wherein the second display characteristic with the third display characteristic is the same, just, first display characteristic with the second display characteristic is different, and the display effect that sends the barrage with the user of non-support battle team approaches to battle team barrage display effect, has reached and has avoided barrage display confusion, promotes the display effect, and the technological effect that the impression nature is good can solve different users and send barrage display effect too much and can cause the barrage display confusion, leads to the poor technical problem of user viewing effect.
Drawings
Fig. 1 is a flowchart of a classification processing method for bullet screen information provided in an embodiment of the present specification;
fig. 2 is a schematic diagram of a classification processing apparatus for bullet screen information provided in an embodiment of the present disclosure;
fig. 3 is a schematic diagram of another bullet screen information classification processing apparatus provided in an embodiment of this specification.
The reference numbers illustrate: a bus 300, a receiver 301, a processor 302, a transmitter 303, a memory 304, a bus interface 306.
Detailed Description
The embodiment of the invention provides a method and a device for classifying and processing bullet screen information, which are used for solving the technical problem that in the prior art, the bullet screen display is disordered due to too many bullet screen display effects sent by different users, so that the viewing effect of the users is poor, and the technical scheme provided by the invention has the following general ideas:
in the technical scheme of the embodiment of the invention, first barrage information is obtained, wherein the first barrage information is information which is input by a user and is used for displaying on the video playing interface, and the first barrage information has a first display characteristic; judging whether the user has a first association relation with the first team and the second team; when the first team does not have the first association relation, acquiring first attribute setting information of the first team of the user; judging whether the correspondence between the first attribute setting information and the first queue of attribute setting information meets a preset condition or not; when the predetermined condition is met, the second display characteristic of the first bullet screen is obtained, wherein the second display characteristic is the same as the third display characteristic, in addition, the first display characteristic is different from the second display characteristic, the display effect of the bullet screen sent by the user of the non-supported battle team approaches to the display effect of the bullet screen of the battle team, the purposes of avoiding the disordered display of the bullet screen, improving the display effect and achieving the technical effect of good appearance are achieved.
In order to better understand the technical solutions, the technical solutions of the embodiments of the present specification are described in detail below with reference to the drawings and specific embodiments, and it should be understood that the specific features of the embodiments and embodiments of the present specification are detailed descriptions of the technical solutions of the embodiments of the present specification, and are not limitations of the technical solutions of the present specification, and the technical features of the embodiments and embodiments of the present specification may be combined with each other without conflict.
The terminology used in the description presented herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the disclosure. As used in this disclosure and the appended claims, the singular forms "a," "an," and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise. The term "and/or" herein is merely an association describing an associated object, meaning that three relationships may exist, e.g., a and/or B, may mean: a exists alone, A and B exist simultaneously, and B exists alone. In addition, the character "/" herein generally indicates that the former and latter related objects are in an "or" relationship.
Example one
Fig. 1 is a flowchart illustrating a classification processing method for bullet screen information according to an embodiment of the present invention. As shown in fig. 1, the barrage information is displayed on a video playing interface, where a first team and a second team performing a competition are displayed on the video playing interface, where the first team has a third display characteristic, the second team has a fourth display characteristic, and the third display characteristic is different from the fourth display characteristic. The method is applied to processing equipment of bullet screen information, the processing equipment of bullet screen information comprises input equipment and display equipment, a character input module, a character processing module, a memory and a signal input module are arranged in the input equipment, the input equipment can be connected with equipment for generating output signals such as a computer keyboard, a mobile phone keyboard and the like, and the display equipment is connected with the input equipment and can display equipment such as a display screen and the like displayed by the input equipment such as the computer keyboard, the mobile phone keyboard and the like. The method comprises steps S101-S105.
S101: and obtaining first bullet screen information, wherein the first bullet screen information is information which is input by a user and used for displaying on the video playing interface, and the first bullet screen information has a first display characteristic.
Specifically, in the embodiment of the present application, the server may be a computer device, a cloud, or a group of computer devices, which is not limited herein. The client of the target user may be a smart phone, a notebook, a desktop computer, and a tablet computer, which is not limited herein. Before the first bullet screen information is obtained, a user already enters a mode of watching a current live broadcast resource such as a game activity event video, when the user wants to express a view point of supporting a certain team in a bullet screen sending mode during watching, the user can input bullet screen content through a client side such as a mobile phone and a computer and click a sending button, and then the first bullet screen information can be generated and sent to a live broadcast server. The live broadcast server obtains first barrage information, and will first barrage information presents on the video playback interface of customer ends such as user's cell-phone, computer, wherein, first barrage information is in it has a display characteristic to show on the video playback interface, promptly the typeface colour that the content of first barrage information shows is white, and the typeface is the blackbody, and the word size is No. four. The first bullet screen information can appear on the video playing interface in real time, does not belong to the rolling playing information, and when a user sends a piece of bullet screen information, only the piece of bullet screen information is displayed on the video playing interface.
S102: and judging whether the user has a first association relation with the first team and the second team.
Specifically, in the live video of the game event, PK (battle) screens of a first team and a second team for competition are displayed on a video interface, wherein the first team and the second team are different teams. Firstly, whether the user has an association relationship with the first team or the second team is judged. In a specific implementation process, there may be a plurality of methods for determining the first association relationship, and two methods are listed as examples below: first, the first association is determined by a team selected by the user. That is, by obtaining a first selection of the first team or the second team by the user, for example, the user includes content supporting the first team in the input first barrage information, such as a name of a member in the first team, a skill used by the first team at the event, a nickname of the first team, and the like. A first association of the user with a certain one of the teams may be determined based on a first selection of the first or second team by the user. Second, a first association relationship is determined by determining the relationship of the user to the first community. Further, by judging the belonging information of the user and the first community, and the first team or the second team is formed by team members in the first community, the first team or the second team has a second association with the first community, and the first association between the user and the first team or the second team can be obtained.
S103: and when the first group of the users do not have the first association relation, obtaining the first attribute setting information of the first group of the users.
Specifically, it is determined through step S102 that the user does not have a first association with the first team or the second team, that is, the user does not select to support the first team or the second team, and the user is not a member of the community to which the first team or the second team belongs. When the related members of the first team and the second team watch the game live broadcast, the sent barrage has different colors, and the first team can be a warm color system, such as red, according to the first attribute of the first team; the second team may be a cold color system, such as blue. When the user sends the barrage, a popup window displays two barrage colors for the user to select, wherein the two barrage colors are the barrage colors of the first team and the second team.
S104: judging whether the correspondence between the first attribute setting information and the first queue of attribute setting information meets a preset condition or not;
s105: and when a preset condition is met, obtaining a second display characteristic of the first bullet screen, wherein the second display characteristic is the same as the third display characteristic, and the first display characteristic is different from the second display characteristic.
In an alternative implementation, the method further comprises: judging whether the correspondence between the first attribute setting information and the attribute setting information of the second team meets a preset condition; and when a preset condition is met, obtaining a third display characteristic of the first bullet screen, wherein the third display characteristic is the same as the display characteristic of the second team.
Specifically, whether the correspondence between the first attribute information set by the user and the attribute information of the first team meets a predetermined condition is judged, wherein the predetermined condition may be the consistency between the barrage color selected by the user and the barrage color of the first team. For example, if the color selected by wang is a warm color, and the color is the same as the display color of the first team, the first barrage sent by the user and the first team display the same color. When the color selected by the user is the same as the bullet screen color of the second team, the user displays the same bullet screen color as the second team when sending the bullet screen.
In an alternative implementation, the method further comprises: obtaining a first display position of the first team; and displaying the first bullet screen at the first display position.
In an alternative implementation, the method further comprises: obtaining a second display position of the second team; and displaying the first bullet screen at the second display position, wherein the first display position is different from the second display position.
Specifically, when the barrage color selected by the user is the same as the battle team color of the first team, the first barrage is at the first display position in the video playing content, where the first display position information is the same as the display position information of the first team. For example, in a certain large-scale hand trip in China at present, the bullet screen display position of the first team is above the video playing screen, and then the first bullet screen information sent by the user is displayed above the video playing screen. And the bullet screen information of the second team has a second display position on the video playing interface, and when the user selects the same color as the second team, the bullet screen information is displayed at the display position of the second team. For example, if the bullet screen display position of the second team is below the video playing screen, the first bullet screen information sent by the user is displayed below the video playing screen.
In an alternative implementation, the method further comprises: obtaining the content of the first barrage information; judging whether the first bullet screen information is legal or not according to the content; and when the first bullet screen information is legal, determining that the first bullet screen information can be displayed on the video playing interface.
Specifically, first bullet screen information is obtained through a bullet screen auditing channel in the live broadcast server, semantic analysis is carried out on the content of the first bullet screen information, and whether the first bullet screen information is legal or not and whether illegal terms such as information which endangers national security, reveals national secrets, subverts national administrative rights and destroys national unity are contained is judged; distribution rumors, disturbing social order, destroying socially stable information, such as: publications, documents, materials, etc., of ethnic or religious discrimination or other legally prohibited content; spreading the bad custom contents such as obsterics and pornography; slur or defamation of others and infringe legal equity content of others; the forbidden products and information regulated by the state. If the first bullet screen information contains the language, the bullet screen information cannot be displayed on the playing interface through the live broadcast server. The bullet screen content can be processed in a grading mode, violation levels are judged according to the bullet screen content, and different violation level processing modes such as warning, banning, room banning, total station banning and the like can be implemented for users. And when the first bullet screen information belongs to the normal speech content of the live video, determining that the first bullet screen information can be displayed on the video playing interface.
In an alternative implementation, the method further comprises: obtaining first queue mark position information of the first queue; and determining the first display position according to the first queue mark position information, wherein the first display position is adjacent to the first queue mark position.
Specifically, in the live video of the game activity event, different team marks are displayed for different teams, and a first display position of the first barrage message on the video playing interface is determined according to first team mark position information of the first team, wherein the first display position is adjacent to the first team mark position. For example, in a certain domestic large-scale hand game at present, a first team logo is displayed at a position on the left of a central line above a video playing interface, when a user sends bullet screen information, the first bullet screen information can display red bullet screen information at the left upper side of the video playing interface, wherein a display area of the first bullet screen information occupies 1/8 of all screens, and the phenomenon that the display of the bullet screen information is too much to influence the user to watch live video of a game activity event is avoided.
In an alternative implementation, the method further comprises: obtaining second queue mark position information of the second queue; and determining the second display position according to the second formation mark position information, wherein the second display position is adjacent to the second formation mark position.
Specifically, a second display position of the first barrage message on the video playing interface is determined through second logo position information of the second team, wherein the second display position is adjacent to the second logo position. For example, in a certain domestic large-scale hand game, a second team logo is displayed at a position right of a central line above a video playing interface, when a user supports a second team, the first barrage information displays blue-font barrage information at the upper right of the video playing interface, wherein a display area of the first barrage information occupies 1/8 of all screens, and the phenomenon that the viewing of the live video of the game activity event by the user is influenced due to too much barrage information is avoided. Through the bullet screen information of two teams is shown on the left side and the right side of the video playing interface, a user can clearly see the support condition of the teams, live video pictures are clearer, and the user experience is improved.
In an alternative implementation, the method further comprises: obtaining community information to which a first user belongs; community information to which the second user belongs is obtained.
Specifically, by obtaining basic information of the first user, wherein the basic information includes identity information, ID information, game player personal information, and the like of the first user. The registration information of the first user in the game, the frequently played game types and the frequently played roles are obtained through the basic information of the first user, and the community information of the first user is obtained through the registration information of the first user in the game and the like. And obtaining the community information through the basic information of the second user and the registration information in the game.
In an alternative implementation, the method further comprises: and when the community information of the first user and the second user is the same, acquiring bullet screen added value information of the community information.
Specifically, if the community information of the first user is the same as that of the second user obtained through the obtained community information of the first user and the second user, the first user and the second user send the displayed bullet screen on the video playing interface to design other display effects. For example, the first user and the second user both come from community a, when the first user sends a barrage, the server collects and marks information that the first user belongs to community a, when the second user sends a barrage, the server collects information that the second user also belongs to community a, and when the barrage sent by the second user is displayed on the video playing interface, different display effects are designed for the barrage sent by the second user, for example, the fonts of the barrages sent by the first user and the second user may be thickened, leap from bottom to top, flash, and the like.
In an optional implementation manner, first barrage information of a first video playing interface is obtained, where the first barrage information is information that is input by a user and is used for the video playing interface, and the first barrage information has a first display characteristic. And obtaining second bullet screen information of a second video playing interface, wherein the second bullet screen information is information which is input by a user and is used for the video playing interface.
Specifically, in the embodiment of the present application, the live game match watched by the user belongs to a season-style match, the season of the game includes a plurality of matches, and after the user watches one live game match, the user may also watch the next live game match. When watching a first match, the user inputs the first barrage information through a client such as a mobile phone or a computer and the like to present the information on a first video playing interface, wherein the first video playing interface is not a live video in the current time period and can be a live video playing interface in the time before the current time period; when the user watches a second live game, the user inputs second barrage information through a keyboard of a client side of a mobile phone or a computer and the like, and the second barrage information is sent to a second video playing interface of the mobile phone or the computer and the like through a live broadcast server.
In an optional implementation manner, a fifth display characteristic of the second barrage information is determined according to the association relationship between the first video and the second video, wherein the fifth display characteristic is different from the first display characteristic.
In an optional implementation manner, according to the association relationship between the first video and the second video, the method includes: obtaining a video of a first game, wherein the video of the first game comprises a first video; obtaining a video of a second game, wherein the video of the second game comprises a second video; and determining the association relationship between the first video and the second video according to the first game and the second game.
In an alternative implementation, the method further comprises: obtaining a first sequence of the first match in a series; obtaining a second sequence of the second match in the series; and determining the association relation according to the sequence difference between the first sequence and the second sequence.
In an alternative implementation, the method further comprises: the display effect of the fifth display feature is better than the display effect of the first display feature when the order difference is smaller.
Specifically, the display effect of the second barrage information on the second video playing interface is different from the display effect of the first barrage information on the first video playing interface, that is, the second barrage information has a fifth display characteristic on the second video playing interface. To determine the fifth display characteristic, first, it is determined whether an association relationship exists between the first video and the second video. In a specific implementation process, there may be a plurality of methods for determining the association relationship, and one of the following methods is listed as an example: and determining the association relationship by judging the sequence of the two games. That is, by obtaining the match sequence of two live videos watched by the user, first, a first sequence of a first match in the series and a second sequence of a second match in the series are obtained, a difference in the sequence between the first sequence and the second sequence is compared, and finally, the association relationship may be determined according to the difference in the sequence. For example, in a autumn league in a hand trip, when a king watches the first match in a group of wheel battles (16 matches in the group of wheel battles), the king sends a first bullet screen message when watching 10 minutes of the match; when a queen watches a first game in 1/4 playmates (4 games in 1/4 playmates), a second bullet screen message is sent when watching 8 minutes of the game; the order of the first race of the dare-to-see team wheel battle precedes the first race of the 1/4 playground, so the first video of the first race of the team wheel battle precedes the second video of the first race of the 1/4 playground, the first video and the second video having a live time-to-live relationship. And if the second video is live after the first video, the second barrage information has a fifth display characteristic, and the fifth display characteristic is different from the first display characteristic. The display effect of the fifth display feature is better than the display effect of the first display feature when the order difference is smaller. If a royal jelly sends second bullet screen information when watching a second match in the group wheel battle, the thickening is displayed when the second bullet screen information displays a bullet screen on a second playing picture, and the thickening effect is better than that of the second bullet screen information sent in the first match in the event of watching 1/4 playground.
In an alternative implementation, the second attribute information of the user is obtained.
Specifically, the basic information of the user is obtained, wherein the basic information comprises the identity information of the user, the game login information, the consumption record in the game and the like. And obtaining second attribute information of the user through the basic information, for example, obtaining a recharging record of the user purchasing member through a consumption record of the user in a game, thereby determining the current member level of the user.
In an alternative implementation, a sixth display characteristic is obtained according to the second attribute information and the first display characteristic, wherein the sixth display characteristic is different from the first display characteristic.
In an alternative implementation, the second attribute information is member level information, and the method includes: obtaining a first member level of the user; and obtaining the sixth display characteristic according to the first member level and the first display characteristic.
In an alternative implementation, the method includes: when the second attribute information is greater than a predetermined threshold, the display effect of the sixth display feature is better than the display effect of the first display feature.
In an optional implementation manner, the second attribute information is activity information of a user, and the method includes: obtaining a first liveness of the user; obtaining the sixth display characteristic according to the first liveness and the first display characteristic.
Specifically, the sixth display feature of the first barrage is obtained through the second attribute information of the user and the first display feature of the first barrage. In a specific implementation process, there may be a plurality of methods for obtaining the sixth display feature of the first bullet screen, and two methods are listed as follows: first, when the first attribute of the user is a membership grade of the user. Further, when the second attribute information is member level information, a first member level of the user is obtained through a member recharging record of the user in a game, wherein the first member level is divided into different levels such as a bronze card, a silver card, a gold card, a platinum gold card, a black gold card and a diamond card, when the first member level is higher than a preset value such as the gold card, a display effect of a sixth display feature of the first bullet screen is better than that of the first display feature, for example, the first display feature of the first bullet screen is a white bullet screen, and the sixth display feature is a white bold bullet screen. Secondly, when the first attribute of the user is the activity information of the user. Further, when the second attribute information is activity information of a user, a first activity of the user may be obtained by logging in information (logging time length) of a game and the number of pieces of delivered barrage of the user, where the first activity is higher when the logging in time length of the user and the number of pieces of delivered barrage exceed a certain number (e.g., 50), and the sixth display feature of the first barrage, such as barrage thickening, is obtained according to the first activity and the first display feature.
Example two
Based on the same inventive concept as the method for classifying bullet screen information in the foregoing embodiment, the present invention further provides a device for classifying bullet screen information, as shown in fig. 2, where the bullet screen information is displayed on a video playing interface, and a first team and a second team for performing a competition are displayed on the video playing interface, where the first team has a third display characteristic, the second team has a fourth display characteristic, and the third display characteristic is different from the fourth display characteristic, and the device includes:
the first obtaining unit 11 is configured to obtain first bullet screen information, where the first bullet screen information is information that is input by a user and is used for being displayed on the video playing interface, and the first bullet screen information has a first display characteristic;
a first judging unit 12, configured to judge whether the user has a first association relationship with the first team and the second team;
a first obtaining unit 13, configured to obtain first attribute setting information of the first team from the user when none of the first team has the first association relationship;
a second judging unit 14 configured to judge whether correspondence between the first attribute setting information and the first queue of attribute setting information satisfies a predetermined condition;
a third obtaining unit 15, configured to obtain a second display characteristic of the first bullet screen when a predetermined condition is satisfied, where the second display characteristic is the same as the third display characteristic, and the first display characteristic is different from the second display characteristic.
Preferably, the apparatus further comprises:
a third judging unit operable to judge whether correspondence between the first attribute setting information and the second queue's attribute setting information satisfies a predetermined condition;
a fourth obtaining unit, configured to obtain a third display characteristic of the first barrage when a predetermined condition is satisfied, where the third display characteristic is the same as a display characteristic of the second team.
Preferably, the apparatus further comprises:
a fifth obtaining unit configured to obtain a first display position of the first team;
and the first display unit is used for displaying the first bullet screen at the first display position.
Preferably, the apparatus further comprises:
a sixth obtaining unit configured to obtain a second display position of the second team;
and the second display unit is used for displaying the first bullet screen at the second display position, and the first display position is different from the second display position.
Preferably, the apparatus further comprises:
a seventh obtaining unit, configured to obtain content of the first barrage information;
a fourth judging unit, configured to judge whether the first barrage information is legal according to the content;
and the first determining unit is used for determining that the first bullet screen information can be displayed on the video playing interface when the first bullet screen information is legal.
Various changes and specific examples of the classification processing method for bullet screen information in the first embodiment of fig. 1 are also applicable to the classification processing device for bullet screen information in the present embodiment, and through the foregoing detailed description of the classification processing method for bullet screen information, those skilled in the art can clearly know the implementation method of the classification processing device for bullet screen information in the present embodiment, so for the sake of brevity of the description, detailed description is not repeated here.
EXAMPLE III
Based on the same inventive concept as the classification processing method of the bullet screen information in the first embodiment, the present invention further provides a computer-readable storage medium, on which a computer program is stored, which, when executed by a processor, implements the steps of any one of the foregoing classification processing methods of bullet screen information.
Where in fig. 3 a bus architecture (represented by bus 300), bus 300 may include any number of interconnected buses and bridges, bus 300 linking together various circuits including one or more processors, represented by processor 302, and memory, represented by memory 304. The bus 300 may also link together various other circuits such as peripherals, voltage regulators, power management circuits, and the like, which are well known in the art, and therefore, will not be described any further herein. A bus interface 306 provides an interface between the bus 300 and the receiver 301 and transmitter 303. The receiver 301 and the transmitter 303 may be the same element, i.e., a transceiver, providing a means for communicating with various other apparatus over a transmission medium. The processor 302 is responsible for managing the bus 300 and general processing, and the memory 304 may be used for storing data used by the processor 302 in performing operations.
One or more technical solutions in the embodiments of the present application have at least one or more of the following technical effects:
according to the method and the device for processing bullet screen information provided by the embodiment of the specification, first bullet screen information is obtained, wherein the first bullet screen information is information which is input by a user and is used for being displayed on the video playing interface, and the first bullet screen information has a first display characteristic; judging whether the user has a first association relation with the first team and the second team; when the first team does not have the first association relation, acquiring first attribute setting information of the first team of the user; judging whether the correspondence between the first attribute setting information and the first queue of attribute setting information meets a preset condition or not; when satisfying the predetermined condition, obtain the second display characteristic of first barrage, wherein the second display characteristic with the third display characteristic is the same, just, first display characteristic with the second display characteristic is different, and the display effect that sends the barrage with the user of non-support battle team approaches to battle team barrage display effect, has reached and has avoided barrage display confusion, promotes the display effect, and the technological effect that the impression nature is good can solve different users and send barrage display effect too much and can cause the barrage display confusion, leads to the poor technical problem of user viewing effect.
As will be appreciated by one skilled in the art, embodiments of the present invention may be provided as a method, system, or computer program product. Accordingly, the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, the present invention may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, and the like) having computer-usable program code embodied therein.
The description has been presented with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the description. It will be understood that each flow and/or block of the flow diagrams and/or block diagrams, and combinations of flows and/or blocks in the flow diagrams and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer-readable memory that can direct a computer or other programmable data processing apparatus to function in a particular manner, such that the instructions stored in the computer-readable memory produce an article of manufacture including instruction means which implement the function specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be loaded onto a computer or other programmable data processing apparatus to cause a series of operational steps to be performed on the computer or other programmable apparatus to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide steps for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
While preferred embodiments of the present specification have been described, additional variations and modifications in those embodiments may occur to those skilled in the art once they learn of the basic inventive concepts. Therefore, it is intended that the appended claims be interpreted as including preferred embodiments and all changes and modifications that fall within the scope of the specification.
It will be apparent to those skilled in the art that various changes and modifications may be made in the present specification without departing from the spirit and scope of the specification. Thus, if such modifications and variations of the present specification fall within the scope of the claims of the present specification and their equivalents, the specification is intended to include such modifications and variations.

Claims (6)

1. A classification processing method of barrage information is characterized in that the barrage information is displayed on a video playing interface, wherein a first team and a second team for competition are displayed on the video playing interface, the first team has a third display characteristic, the second team has a fourth display characteristic, and the third display characteristic is different from the fourth display characteristic, and the method comprises the following steps:
obtaining first bullet screen information, wherein the first bullet screen information is information which is input by a user and is used for displaying in the video playing interface, and the first bullet screen information has a first display characteristic;
judging whether the user has a first association relation with the first team and the second team;
when the first team does not have the first association relation, acquiring first attribute setting information of the first team of the user;
judging whether the correspondence between the first attribute setting information and the first queue of attribute setting information meets a preset condition or not;
when a preset condition is met, obtaining a second display characteristic of the first bullet screen, wherein the second display characteristic is the same as the third display characteristic, and the first display characteristic is different from the second display characteristic;
obtaining a first display position of the first team; displaying the first bullet screen at the first display position;
obtaining first queue mark position information of the first queue; determining the first display position according to the first queue mark position information, wherein the first display position is adjacent to the first queue mark position;
obtaining a second display position of the second team; displaying the first barrage at the second display position, wherein the first display position is different from the second display position;
obtaining second queue mark position information of the second queue; determining the second display position according to the second formation mark position information, wherein the second display position is adjacent to the second formation mark position;
the method further comprises the following steps:
the method comprises the steps of obtaining first barrage information of a playing interface of a first video, wherein the first barrage information is information which is input by a user and is used for the playing interface of the first video, and the first barrage information has a first display characteristic;
obtaining second barrage information of a playing interface of a second video, wherein the second barrage information is information which is input by a user and is used for the playing interface of the second video;
determining a fifth display characteristic of the second barrage information according to the incidence relation between the first video and the second video, wherein the fifth display characteristic is different from the first display characteristic;
wherein, according to the incidence relation between the first video and the second video, the method comprises the following steps:
obtaining a video of a first game, wherein the video of the first game comprises a first video; .
Obtaining a video of a second game, wherein the video of the second game comprises a second video;
determining an association relationship between the first video and the second video according to the first game and the second game;
the method further comprises the following steps: obtaining a first sequence of the first match in a series; obtaining a second sequence of the second match in the series; and determining the association relation according to the sequence difference between the first sequence and the second sequence.
2. The method of claim 1, wherein the method further comprises:
judging whether the correspondence between the first attribute setting information and the attribute setting information of the second team meets a preset condition;
and when a preset condition is met, obtaining a third display characteristic of the first bullet screen, wherein the third display characteristic is the same as the display characteristic of the second team.
3. The method of claim 1, wherein the method further comprises:
obtaining the content of the first barrage information;
judging whether the first bullet screen information is legal or not according to the content;
and when the first bullet screen information is legal, determining that the first bullet screen information can be displayed on the video playing interface.
4. A device for classifying barrage information, the device performing the method according to any one of claims 1 to 3, wherein the barrage information is displayed on a video playing interface, wherein a first team and a second team performing a competition are displayed on the video playing interface, the first team has a third display characteristic, the second team has a fourth display characteristic, and the third display characteristic is different from the fourth display characteristic, the device comprising:
the first obtaining unit is used for obtaining first bullet screen information, wherein the first bullet screen information is information which is input by a user and is used for displaying in the video playing interface, and the first bullet screen information has a first display characteristic;
the first judging unit is used for judging whether the user has a first association relation with the first team and the second team;
a second obtaining unit, configured to obtain first attribute setting information of the first team from the user when none of the first team has the first association relationship;
a second judging unit configured to judge whether correspondence between the first attribute setting information and the first queue of attribute setting information satisfies a predetermined condition;
a third obtaining unit, configured to obtain a second display feature of the first bullet screen when a predetermined condition is satisfied, where the second display feature is the same as the third display feature, and the first display feature is different from the second display feature;
a fifth obtaining unit configured to obtain a first display position of the first team;
the first display unit is used for displaying the first barrage at the first display position;
an eighth obtaining unit, configured to obtain first queue mark position information of the first queue;
a second determining unit, configured to determine the first display position according to the first queue mark position information, where the first display position is adjacent to the first queue mark position;
a sixth obtaining unit configured to obtain a second display position of the second team;
the second display unit is used for displaying the first barrage at the second display position, and the first display position is different from the second display position;
a ninth obtaining unit configured to obtain second queue mark position information of the second queue;
and the third determining unit is used for determining the second display position according to the second formation mark position information, wherein the second display position is adjacent to the second formation mark position.
5. A computer-readable storage medium, on which a computer program is stored which, when being executed by a processor, carries out the steps of the method according to any one of claims 1 to 3.
6. A bullet screen information classification processing device, comprising a memory, a processor and a computer program stored on the memory and capable of running on the processor, wherein the processor executes the program to implement the steps of the method according to any one of claims 1 to 3.
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