CN109224457A - Linked game people management method, system and game terminal based on wechat platform - Google Patents

Linked game people management method, system and game terminal based on wechat platform Download PDF

Info

Publication number
CN109224457A
CN109224457A CN201811076976.1A CN201811076976A CN109224457A CN 109224457 A CN109224457 A CN 109224457A CN 201811076976 A CN201811076976 A CN 201811076976A CN 109224457 A CN109224457 A CN 109224457A
Authority
CN
China
Prior art keywords
game
team
module
forming
linked
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201811076976.1A
Other languages
Chinese (zh)
Inventor
赵小龙
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Beijing ELEX Technology Co Ltd
Original Assignee
Beijing ELEX Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Beijing ELEX Technology Co Ltd filed Critical Beijing ELEX Technology Co Ltd
Priority to CN201811076976.1A priority Critical patent/CN109224457A/en
Publication of CN109224457A publication Critical patent/CN109224457A/en
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The embodiment of the invention discloses a kind of linked game people management method, system and game terminal based on wechat platform, belongs to the communications field, this method includes that game summarizing module is automatically uniformly summarized the game of user's wechat;Common display game module is collected according to game service condition shows that user often uses game;All linked game people of user are uniformly summarized and are grouped management according to game item by contact person's summarizing module;User establishes room of forming a team by module of forming a team, and it forms a team to invite to single contact person or with group contact person's transmission, the personnel to form a team in room are pushed to interface and start game by module of forming a team after the completion of forming a team, collating sort can be carried out to game and linked game people, convenient for searching, and it can be carried out and quickly form a team to enter game.

Description

Linked game people management method, system and game terminal based on wechat platform
Technical field
The present invention relates to the communications fields, and in particular to a kind of linked game people management method, system based on wechat platform And game terminal.
Background technique
Today's society wechat has become the important channel of exchange, communication, no matter works, learns or daily communication wechat Great convenience all is made for everybody, as the practical frequency of wechat gradually increases, a lot of game, user are proposed in wechat Game directly can be entered by wechat interface, still, need to contact good friend in game process when forming a team, invite more It is complicated cumbersome, efficiently linked game people can not be carried out forming a team to invite, cause user's game experiencing poor.
Summary of the invention
The embodiment of the present invention is designed to provide a kind of linked game people's management method based on wechat platform, to solve The certainly relatively complicated problem of wechat game team in the prior art.
To achieve the above object, the technical solution of the embodiment of the present invention is a kind of linked game people pipe based on wechat platform Reason method, the described method comprises the following steps:
Game summarizing module is automatically uniformly summarized the game of user's wechat;
Common display game module is collected according to game service condition shows that user often uses game;
All linked game people of user are uniformly summarized and are grouped pipe according to game item by contact person's summarizing module Reason;
User establishes room of forming a team by module of forming a team, and forms a team to invite to single contact person or with group contact person's transmission, The personnel to form a team in room are pushed to interface and start game by module of forming a team after the completion of forming a team.
As advanced optimizing, the game summarizing module passes through trip when automatically uniformly being summarized user's wechat game Play title initial letter is ranked up game.
As advanced optimizing, the game service condition includes that game access times, game use duration and nearest one The secondary login game date.
As advanced optimizing, common display game module is not less than access times five times or game is not low using duration In 10 hours or the last game stats for logging in the game date within three days were common game.
As advanced optimizing, the management method for being grouped management according to game item is to establish with game name For the group of group name, and game good friend is divided into group.
As advanced optimizing, contact person's summarizing module adds linked game people after game good friend is divided into group normal Play game label remarks.
As advanced optimizing, accept button, refusal button and hang-up button are provided in the invitation of forming a team.
As advanced optimizing, the personnel to form a team in room are pushed to interface and opened by module of forming a team after the completion of forming a team After dynamic game, the method also includes: whether module of forming a team after game over prompt continues game, when the personnel of forming a team are all same Game is again introduced into when meaning, other linked game human hairs send invitation to module of forming a team after personnel's refusal of partially forming a team from trend.
The embodiment of the present invention also provides a kind of linked game people's management system based on wechat platform, the management system packet It includes:
Game summarizing module, the game summarizing module is for collecting all game collections of display user;
Common display game module, the common display game module is for showing the higher game of user's frequency of use;
Contact person's summarizing module, contact person's summarizing module carry out classification remittance to contact person according to game item difference Always, specific name is with the affiliated game name name of contact person;
It forms a team module, module of forming a team foundation forms a team room and to send to single contact person or with group contact person and form a team to invite, Module of forming a team and game summarizing module, completion, which can be directly entered in game summarizing module after forming a team, opens game.
The embodiment of the present invention also provides a kind of game terminal, and wechat software is equipped on the game terminal and can be run Such as the management system of any one of claim 1-8 the method.
The present invention has the advantage that
The technical solution provided in the embodiment of the present invention can be by whole game of user's wechat, common game and contact person Classification Management is carried out, keeps user's lookup, connection game good friend more convenient, quick, meanwhile, user can also pass through module of forming a team It quickly forms a team to enter game, saves the time, promote the satisfaction of user experience.
Detailed description of the invention
Fig. 1 is a kind of process signal of linked game people's management method based on wechat platform provided in an embodiment of the present invention Figure;
Fig. 2 is that a kind of structure of linked game people's management system based on wechat platform provided in an embodiment of the present invention is shown It is intended to.
Specific embodiment
The following examples are used to illustrate the present invention, but are not intended to limit the scope of the present invention..
A kind of linked game people's management method based on wechat platform the described method comprises the following steps in conjunction with Fig. 1:
Step 101, game summarizing module is automatically uniformly summarized the game of user's wechat;
In game aggregation process, for convenient for facilitating user to search and manage for user's wechat game ordered arrangement, The game of user's wechat is ranked up game by game name initial letter by game summarizing module, and user can be according to game Initial letter sequencing searches game.
Step 102, it commonly uses display game module and shows that user often uses game according to the collection of game service condition;
Wherein, it commonly uses when display game module carries out game collection as by being swum to the whole counted in game summarizing module Play is that reference is screened using duration and the last login game date with user's access times, game, wherein user makes It is not less than five times with number or game is not less than 10 hours using duration or the last login game date is within three days Game stats are common game, and the common game after commonly using display game module statistics uses row identical with game summarizing module Sequential mode permutation games are arranged by the sequencing of game initial letter.
Selections of common game is not limited to commonly use the automatic screening of display game module, and user can be according to oneself hobby It voluntarily adds and deletes.
Step 103, contact person's summarizing module by all linked game people of user uniformly summarize and according to game item into Row grouping management;
Contact person's summarizing module can read the contact information inside wechat game, and wechat contact person is all converged Always, it is grouped, group management method is the group established using game name as group name, and game good friend is divided into group;
Since same game good friend is also possible to like other a plurality of game simultaneously, to be grouped by contact person convenient for identification Afterwards, contact person's summarizing module, which adds linked game people, often plays game label remarks, and user can play game label remarks according to normal Understand linked game people all often plays game.
Step 104, user establishes room of forming a team by module of forming a team, and to single contact person or with group contact person's transmission group Team invites, and the personnel to form a team in room are pushed to interface and start game by module of forming a team after the completion of forming a team;
Module of forming a team is connect with contact person's summarizing module, game summarizing module and common display game module, when user needs Form a team game when, can by form a team module foundation form a team room and to single contact person or with group contact person send form a team to invite Please, the room of forming a team established is the theme with game name, and forming a team to invite includes above being provided with accept button, refusal button and extension Rise button, linked game people receive form a team invite after can voluntarily select;
After completing to form a team, the linked game people to form a team in room can be pushed to interface by module of forming a team, and be opened Game.
In the embodiment of the present invention, wechat game and contact person can be subjected to unified arranging order, and can pass through Module of forming a team fast implements game team, saves the waiting time, improves user experience.
After executing step 104 and completing one innings of game, module of forming a team also executes operations described below:
Step 105, whether module of forming a team prompt continues game, and game is again introduced into when the personnel of forming a team all agree to, when Game room after personnel's refusal of all forming a team is dismissed, and module of forming a team automatically exits from interface;After the personnel that partially form a team refuse Execute step 106.
Step 106, module of forming a team send invitation from other linked game human hairs of trend, and game is again started up after the completion of forming a team.
In the contact method of existing wechat, user is complex for the management of game and game good friend, when needing group It generally requires largely to link up when team's game, exchange, simultaneously as the confusion of contact person causes connection inconvenient, delay a large amount of Time, and scheme provided in an embodiment of the present invention can arrange game and linked game people, and user is facilitated to look into It looks for, link up, and can quickly carry out game of forming a team, effectively save user time.
Linked game people's management system based on wechat platform that the embodiment of the invention also provides a kind of, in conjunction with Fig. 2, the pipe Reason system includes:
Game summarizing module 201 is collected in collecting all game of display user;
Common display game module 202, for showing the higher game of user's frequency of use;
Contact person's summarizing module 203, for according to game item difference to contact person carry out Classifying Sum, specific name with The affiliated game name name of contact person;
Module of forming a team 204 forms a team room and to send to single contact person or similar contact person and form a team to invite, group for establishing Team's module and game summarizing module, completion, which can be directly entered in game summarizing module after forming a team, opens game.
The embodiment of the present invention also provides a kind of game terminal, and wechat software is equipped on game terminal and can be run above-mentioned The management system of any one method.
Above-mentioned game terminal can be but not limited to the user terminals such as mobile phone, tablet computer or PC.
Although above having used general explanation and specific embodiment, the present invention is described in detail, at this On the basis of invention, it can be made some modifications or improvements, this will be apparent to those skilled in the art.Therefore, These modifications or improvements without departing from theon the basis of the spirit of the present invention are fallen within the scope of the claimed invention.

Claims (10)

1. a kind of linked game people's management method based on wechat platform, which is characterized in that the described method comprises the following steps:
Game summarizing module is automatically uniformly summarized the game of user's wechat;
Common display game module is collected according to game service condition shows that user often uses game;
All linked game people of user are uniformly summarized and are grouped management according to game item by contact person's summarizing module;
User establishes room of forming a team by module of forming a team, and forms a team to invite to single contact person or with group contact person's transmission, forms a team The personnel to form a team in room are pushed to interface and start game by module of forming a team after the completion.
2. linked game people's management method according to claim 1 based on wechat platform, which is characterized in that the game Game is ranked up by game name initial letter when summarizing module is automatically uniformly summarized user's wechat game.
3. linked game people's management method according to claim 1 based on wechat platform, which is characterized in that the game Service condition includes game access times, game using duration and the last logs in the game date.
4. linked game people's management method according to claim 3 based on wechat platform, which is characterized in that common game Display module is not less than access times five times or game is not less than 10 hours using duration or the last login game date Game stats within three days are common game.
5. linked game people's management method according to claim 1 based on wechat platform, which is characterized in that the basis The management method that game item is grouped management is the group established using game name as group name, and game good friend is divided into group In group.
6. linked game people's management method according to claim 5 based on wechat platform, which is characterized in that contact person converges Total module adds linked game people after game good friend is divided into group and often plays game label remarks.
7. linked game people's management method according to claim 1 based on wechat platform, which is characterized in that described to form a team It is provided with accept button, refusal button in invitation and hangs up button.
8. linked game people's management method according to claim 1 based on wechat platform, which is characterized in that form a team to complete After the personnel to form a team in room are pushed to interface and start game by module of forming a team afterwards, the method also includes: game After form a team module prompt whether continue game;
Game is again introduced into when the personnel of forming a team all agree to;
Module of forming a team after personnel's refusal of partially forming a team send invitations from trend other linked game human hairs, complete after forming a team again into Enter game;
Exit Game and dismissing is formed a team room after all refusals.
9. a kind of linked game people's management system based on wechat platform, which is characterized in that the management system includes:
Game summarizing module, for collecting all game collections of display user;
Common display game module, for showing the higher game of user's frequency of use;
Contact person's summarizing module, for carrying out Classifying Sum to contact person according to game item difference, specific name is with contact person Affiliated game name name;
It forms a team module, forms a team room and to send to single contact person or with group contact person and form a team to invite for establishing, module of forming a team With game summarizing module, completion, which can be directly entered in game summarizing module after forming a team, opens game.
10. a kind of game terminal, it is characterised in that: be equipped with wechat software on the game terminal and right such as can be run and want Seek the management system of any one of 1-8 the method.
CN201811076976.1A 2018-09-14 2018-09-14 Linked game people management method, system and game terminal based on wechat platform Pending CN109224457A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201811076976.1A CN109224457A (en) 2018-09-14 2018-09-14 Linked game people management method, system and game terminal based on wechat platform

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201811076976.1A CN109224457A (en) 2018-09-14 2018-09-14 Linked game people management method, system and game terminal based on wechat platform

Publications (1)

Publication Number Publication Date
CN109224457A true CN109224457A (en) 2019-01-18

Family

ID=65059585

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201811076976.1A Pending CN109224457A (en) 2018-09-14 2018-09-14 Linked game people management method, system and game terminal based on wechat platform

Country Status (1)

Country Link
CN (1) CN109224457A (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110995574A (en) * 2019-12-06 2020-04-10 海南车智易通信息技术有限公司 User information management method, acquisition method and system
CN111111208A (en) * 2019-11-28 2020-05-08 腾讯科技(深圳)有限公司 Target application starting method and device, storage medium and electronic device
CN112190952A (en) * 2020-10-16 2021-01-08 衡阳携创信息服务有限公司 Game management system based on WeChat applet

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1366267A (en) * 2001-01-19 2002-08-28 科乐大阪电脑娱乐股份有限公司 Servicer unit for network game, network game operating control method and executive program of network game
CN103297446A (en) * 2012-02-23 2013-09-11 腾讯科技(深圳)有限公司 Game resource allocation method and server
US9764240B2 (en) * 2010-10-13 2017-09-19 Sony Interactive Entertainment America Llc Online process for recommending friends based on game playing habits
CN108066989A (en) * 2016-11-18 2018-05-25 腾讯科技(深圳)有限公司 A kind of random fit organizing method, device and application server
CN108404416A (en) * 2018-03-29 2018-08-17 杭州电魂网络科技股份有限公司 Game matching interactive approach, device and readable storage medium storing program for executing

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1366267A (en) * 2001-01-19 2002-08-28 科乐大阪电脑娱乐股份有限公司 Servicer unit for network game, network game operating control method and executive program of network game
US9764240B2 (en) * 2010-10-13 2017-09-19 Sony Interactive Entertainment America Llc Online process for recommending friends based on game playing habits
CN103297446A (en) * 2012-02-23 2013-09-11 腾讯科技(深圳)有限公司 Game resource allocation method and server
CN108066989A (en) * 2016-11-18 2018-05-25 腾讯科技(深圳)有限公司 A kind of random fit organizing method, device and application server
CN108404416A (en) * 2018-03-29 2018-08-17 杭州电魂网络科技股份有限公司 Game matching interactive approach, device and readable storage medium storing program for executing

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111111208A (en) * 2019-11-28 2020-05-08 腾讯科技(深圳)有限公司 Target application starting method and device, storage medium and electronic device
CN110995574A (en) * 2019-12-06 2020-04-10 海南车智易通信息技术有限公司 User information management method, acquisition method and system
CN112190952A (en) * 2020-10-16 2021-01-08 衡阳携创信息服务有限公司 Game management system based on WeChat applet

Similar Documents

Publication Publication Date Title
CN109224457A (en) Linked game people management method, system and game terminal based on wechat platform
CN102215178B (en) The exhibiting method of a kind of communication message and device
CN105068847B (en) A kind of application program launching method and intelligent watch
CN106656529B (en) Create the method, apparatus and computer equipment of group
CN104679900B (en) Application program searching method and device
CN109634994A (en) A kind of the matching method for pushing and computer equipment and storage medium of resume and position
CN106022568A (en) Workflow processing method and apparatus
CN101719954A (en) Method and device for realizing shot message topping
CN109660878A (en) Living broadcast interactive method, storage medium, electronic equipment and system based on barrage
CN107659987A (en) A kind of method of adjustment, mobile terminal and the storage device of terminal transmission power
CN106569691A (en) Mobile terminal application icon arrangement method and system
CN102694895B (en) The decision method of incoming call reason and device
CN103888597B (en) A kind of communication means, device and electronic equipment
CN108712269A (en) The method for retrieving and device of off-network user
CN106649743A (en) Method and system for storing and sharing creative idea classified brain library resources
CN106487410B (en) A kind of authority control method and device of message interruption-free
CN108520017B (en) Application program recommended method, device, server and storage medium
CN109389425A (en) A kind of intelligent customer service system of combinatorial artificial and AI
CN107801047A (en) Object designation method, storage medium, electronic equipment and the system that video is made friends
CN112466172A (en) Answering method and system based on mobile terminal
CN100525542C (en) User identification moudle for storing and managing mass short message and method thereof
CN107491306B (en) Association and user interface automatic generation method between a kind of mobile application of self study
CN106933934A (en) The connection method of tables of data and device
CN109389274A (en) Scorecard configuration method, device, equipment and readable storage medium storing program for executing
CN105162933B (en) A kind of method, apparatus managing address book contact and a kind of intelligent terminal

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
RJ01 Rejection of invention patent application after publication

Application publication date: 20190118

RJ01 Rejection of invention patent application after publication