CN109200581B - Method and electronic device for controlling game role through python code - Google Patents

Method and electronic device for controlling game role through python code Download PDF

Info

Publication number
CN109200581B
CN109200581B CN201810828222.0A CN201810828222A CN109200581B CN 109200581 B CN109200581 B CN 109200581B CN 201810828222 A CN201810828222 A CN 201810828222A CN 109200581 B CN109200581 B CN 109200581B
Authority
CN
China
Prior art keywords
code
python
codes
python code
target
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN201810828222.0A
Other languages
Chinese (zh)
Other versions
CN109200581A (en
Inventor
孙悦
李天驰
何耀
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shenzhen Dianmao Technology Co Ltd
Original Assignee
Shenzhen Dianmao Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Shenzhen Dianmao Technology Co Ltd filed Critical Shenzhen Dianmao Technology Co Ltd
Priority to CN201810828222.0A priority Critical patent/CN109200581B/en
Publication of CN109200581A publication Critical patent/CN109200581A/en
Application granted granted Critical
Publication of CN109200581B publication Critical patent/CN109200581B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F8/00Arrangements for software engineering
    • G06F8/30Creation or generation of source code
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/65Methods for processing data by generating or executing the game program for computing the condition of a game character

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Software Systems (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Devices For Executing Special Programs (AREA)

Abstract

The invention discloses a method and electronic equipment for controlling game roles through python codes, wherein the method comprises the following steps: when a request of inputting a python code by a user is received, displaying a corresponding python code editor; when a user inputs a python code in a python code editor, judging whether the input python code contains a loop statement code, and when the input python code contains the loop statement code, inserting a sleep function into the loop statement code to obtain a target python code; translating the target python code into js code; and sequentially executing each line in the js codes, pausing the execution of the next line of js codes when the current line of js codes is executed, calling a game role behavior interface, controlling the game role to realize corresponding actions, and continuing to execute the next line of js codes after the execution of the current line of js codes is finished. Because the invention inserts the dormancy function into the loop statement code, the browser can not be crashed when running the webpage game.

Description

Method and electronic device for controlling game role through python code
Technical Field
The invention relates to the technical field of communication, in particular to a method and electronic equipment for controlling a game role through a python code.
Background
The web game does not need to install a game client and has the characteristics of small memory and convenience, so the web game is accepted by the wide range of users. And, there is a trend to gradually replace the conventional client game.
However, in the prior art, the browser can execute (run) the js code, but cannot execute the python code, so the python code written by the browser needs to be exported to an external storage device, compiled into the js code, and then transferred to the browser for execution, which is tedious in process and low in efficiency.
In addition, when the web game is running, if the actions of the game character are repeated frequently, the browser is likely to be crashed, and the next action (the action of the game character) cannot be continuously executed.
Accordingly, the prior art is yet to be improved and developed.
Disclosure of Invention
In view of the defects of the prior art, the invention aims to provide a method for controlling a game role through a python code and electronic equipment, and aims to solve the problems that in the prior art, the steps of executing the python code by a browser are complicated, and the browser is easy to crash when running a web game.
The technical scheme of the invention is as follows:
a method of controlling a game character by python code, comprising the steps of:
A. when a request of inputting a python code by a user is received, displaying a corresponding python code editor;
B. when a user inputs a python code in a python code editor, judging whether the input python code contains a loop statement code, and when the input python code contains the loop statement code, inserting a sleep function into the loop statement code to obtain a target python code;
C. translating the target python code into js code;
D. and sequentially executing each line in the js codes, pausing the execution of the next line of js codes when the current line of js codes is executed, calling a game role behavior interface, controlling the game role to realize corresponding actions, and continuing to execute the next line of js codes after the execution of the current line of js codes is finished.
Preferably, the sleep time of the sleep function is in the range of 0.05s to 1 s.
Preferably, the step B further includes:
selecting a python standard library and a python third-party library, calling corresponding functions in the python standard library and the python third-party library, and combining the called functions with the python codes to obtain the target python codes, wherein the python third-party library is a self-defined game library.
Preferably, in the step C, when the target python code is translated into the js code and an error occurs, the error information is returned to the python code editor.
Preferably, in the step C, the corresponding relationship between the target python code and the input python code is obtained according to the sleep function, and the wrong python code is searched and displayed according to the corresponding relationship.
Preferably, the step B specifically includes:
b1, acquiring the python code input by the user in the python code editor;
b2, judging whether the python code contains a loop statement code, and if so, reminding a user to input a sleep function;
and B3, responding to the instruction of the sleep function inserted into the loop statement code by the user to obtain the target python code.
Preferably, the step C specifically includes:
the target python code is translated into js code by a translator.
The present invention also provides an electronic device, comprising:
a processor adapted to implement the instructions, an
A storage device adapted to store a plurality of instructions, the instructions adapted to be loaded and executed by a processor to:
when a request of inputting a python code by a user is received, displaying a corresponding python code editor;
when a user inputs a python code in a python code editor, judging whether the input python code contains a loop statement code, and when the input python code contains the loop statement code, inserting a sleep function into the loop statement code to obtain a target python code;
translating the target python code into js code;
and sequentially executing each line in the js codes, pausing the execution of the next line of js codes when the current line of js codes is executed, calling a game role behavior interface, controlling the game role to realize corresponding actions, and continuing to execute the next line of js codes after the execution of the current line of js codes is finished.
Preferably, the sleep time of the sleep function is in a range of 0.05s to 1 s.
Preferably, the step of translating the target python code into js code specifically includes:
the target python code is translated into js code by a translator.
Has the advantages that: by the method provided by the invention, a user can directly input the python code in the python code editor and insert the sleep function in the loop statement code contained in the python code, so that the target python code is obtained; and then the target python code is translated into a js code, and the js code is obtained through execution, so that the action of the game role is controlled. Because the sleep function is inserted into the loop statement code, the browser cannot be crashed when running a webpage game; the invention directly translates the target python code into js code in the browser, thereby greatly improving the efficiency and saving the time.
Drawings
FIG. 1 is a flow chart of a preferred embodiment of the method of controlling a game character by python code according to the present invention.
Fig. 2 is a block diagram of an electronic device according to a preferred embodiment of the invention.
Detailed Description
The present invention provides a method and an electronic device for controlling a game character by a python code, and the present invention is further described in detail below to make the purpose, technical scheme and effect of the present invention clearer and clearer. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
Referring to fig. 1, a method for controlling a game character by python code includes the steps of:
s1, when a request of inputting python code by a user is received, displaying a corresponding python code editor;
s2, when a user inputs a python code in a python code editor, judging whether the input python code contains a loop statement code, and when the input python code contains the loop statement code, inserting a sleep function into the loop statement code to obtain a target python code;
s3, translating the target python code into js code;
s4, executing each line in the js codes in sequence, pausing the execution of the next line of js codes when the current line of js codes is executed, calling a game role behavior interface, controlling the game role to realize corresponding actions, and continuing to execute the next line of js codes after the execution of the current line of js codes is finished.
By the method provided by the invention, the user can insert the dormant function into the loop statement of the python code, so that the problem that the browser is easy to crash (seize) when running a webpage game is solved; the user can directly translate the target python code into the js code through the browser, so that the game role is controlled to realize corresponding actions, the python code corresponds to the game role behaviors one by one, the efficiency is greatly improved, and the time is saved.
In step S1, when the user edits the python code, the python code can be edited by the python code editor.
The python code editor refers to an input interface of python codes and can be called through a browser. For example, the python code editor can be called directly by inputting a corresponding calling code in an address bar in a Chrome browser (google browser).
In step S2, the user may directly input the python code after calling the python code editor. If the input python code contains loop statement code, then a sleep function is inserted in the sequential statement code. Therefore, the browser does not have the problem of breakdown when running the webpage game.
Preferably, the step S2 specifically includes:
s21, acquiring a python code input by a user in a python code editor;
s22, judging whether the python code contains a loop statement code, and if so, reminding a user to input a sleep function;
and S23, responding to the instruction of the sleep function inserted into the loop statement code by the user to obtain the target python code.
In step S21, after the user inputs the python code, the python code input by the user is directly acquired. For example, the user enters the python code as: SSSAAA, obviously, the python code obtained is also: SSSAAAA.
In step S22, the loop statement code refers to one or more of while loop, for loop, and do while.
And when the acquired python code contains one or more of the loop statements, reminding a user to input a corresponding sleep function.
In step S23, the user may insert a sleep function into the python code to obtain the target python code.
A sleep function refers to suspending execution of code or a process for a period of time. In other words, execution of the code or process is suspended and resumed after the end of hibernation. In this way, the loop can be halted while the code or process continues to loop.
The sleep function is specifically as follows: sleep (t), t denotes the sleep time of the sleep function.
Preferably, the sleep time of the sleep function is in the range of 0.05s to 1 s. Sleep (0.1), for example, indicates: sleep time of sleep function time is 0.1s, that is, the execution of code or process is suspended for 0.1 s; as another example, time. sleep (0.5) indicates: sleep time of sleep function time is 0.5s, that is, the execution of the code or process is suspended for 0.5s, and so on.
Thus, a sleep function can be inserted into the python code, and the target python code is obtained.
Preferably, the step S2 further includes:
selecting a python standard library and a python third-party library, calling corresponding functions in the python standard library and the python third-party library, and combining the called functions with the python codes to obtain the target python codes, wherein the python third-party library is a self-defined game library.
The python standard library refers to a function library that contains functions associated with an operating system. The user can select the corresponding function directly in the python standard library and add it to the python code editor.
The python third-party library refers to optimization and re-calibration of a standard library, and some third-party libraries are large-scale systems, such as NumPy, Django and Vpython, which are respectively used for processing scientific numerical calculation, website construction and visualization. The python third-party library in the invention is specifically a self-defined game library, and a user can select a corresponding function in the self-defined game library and add the function to a python code editor.
In step S3, since the browser can execute (run) the js code, the browser cannot directly execute the python code. Thus, the python code needs to be compiled as js code.
Preferably, the step S3 specifically includes:
the target python code is translated into js code by a translator.
The translator is one or more of Transcrypt, Jiphy, Brython and RapydScript. The invention preferably stores the translator directly in the browser as a module, so that the translator can be called directly and more quickly.
Preferably, in step S3:
and when the target python code is translated into js code and an error occurs, returning error information to the python code editor.
When the target python code is translated into js code, there are instances where the translation is abnormal. For example, when the translation is normal, the translation of the target python code "A" into js code results in "a", whereas the actual translation of the target python code "A" results in js code "b" for a number of reasons. Therefore, it is necessary to include the corresponding error information and return the error information to the python code editor.
Preferably, in step S3:
and acquiring the corresponding relation between the target python code and the input python code according to the sleep function, and searching and displaying the wrong python code according to the corresponding relation.
This step is further illustrated by a specific example below.
For example, the python code has 5 lines in total, and the 5 lines of python code are specifically: a1, a2, A3, a4 and a5, and a4 contains loop statement code, the target python code inserted into the sleep function has 6 lines, and the target python code of 6 lines is specifically: a1, A2, A3, A4, T, and A5, wherein the code T represents a sleep function. Obviously, the code T in the target python code does not have a corresponding python code.
If the js code translated from the target python code has 6 lines, for example, the 6-line js code is specifically: a1, a2, a3, a4, t, and a5, when translation is correct; however, if the target python code translates a js code of 5 lines in total, for example, the translated js code is specifically: a1, a2, a3, b4 and a 5: translation errors are evident. At this time, the translation error python code is found to be A4 according to the corresponding relationship.
In step S4, executing each line of js code means executing code having a game action. Rather than executing all js code. For example, js code includes code A, B, C and D, where code A, B and D are code with game behavior and code C defines a function. Then each line in the js code is executed, specifically execution code A, B and D.
The game behavior interface is a tool that connects js code and game characters. Therefore, the game behavior interface can control the game role to realize corresponding action when the js code runs.
And after the execution of the js code of the current line is finished, continuing to execute the js code of the next line. Thus, the game character can be controlled to complete a plurality of actions.
Referring to fig. 2, the present invention also provides an electronic device 10, which includes:
a processor 110 adapted to implement instructions, an
A storage device 120 adapted to store a plurality of instructions adapted to be loaded and executed by a processor:
when a request of inputting a python code by a user is received, displaying a corresponding python code editor;
when a user inputs a python code in a python code editor, judging whether the input python code contains a loop statement code, and when the input python code contains the loop statement code, inserting a sleep function into the loop statement code to obtain a target python code;
translating the target python code into js code;
and sequentially executing each line in the js codes, pausing the execution of the next line of js codes when the current line of js codes is executed, calling a game role behavior interface, controlling the game role to realize corresponding actions, and continuing to execute the next line of js codes after the execution of the current line of js codes is finished.
The processor 110 may be a general purpose processor, a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field Programmable Gate Array (FPGA), a single chip, an arm (acorn RISC machine) or other programmable logic device, discrete gate or transistor logic, discrete hardware components, or any combination of these components. Also, the processor may be any conventional processor, microprocessor, or state machine. A processor may also be implemented as a combination of computing devices, e.g., a combination of a DSP and a microprocessor, a plurality of microprocessors, one or more microprocessors in conjunction with a DSP core, or any other such configuration.
The storage device 120, which is a non-volatile computer-readable storage medium, may be used to store non-volatile software programs, non-volatile computer-executable programs, and modules, such as program instructions corresponding to a method for controlling a game character through python code in an embodiment of the present invention. The processor executes various functional applications and data processing for controlling a game character by python code by executing a nonvolatile software program, instructions, and units stored in the storage device, that is, implements the method of controlling a game character by python code in the above-described method embodiments.
Preferably, the sleep time of the sleep function is in the range of 0.05s to 1 s.
Preferably, the step of translating the target python code into js code specifically includes:
the target python code is translated into js code by a translator.
Details of the electronic device 10 have been described in the above steps, and thus are not described in detail.
It is to be understood that the invention is not limited to the examples described above, but that modifications and variations may be effected thereto by those of ordinary skill in the art in light of the foregoing description, and that all such modifications and variations are intended to be within the scope of the invention as defined by the appended claims.

Claims (7)

1. A method for controlling a game character through python code based on a browser, comprising the steps of:
A. when a request of inputting a python code by a user is received, displaying a corresponding python code editor;
B. when a user inputs a python code in a python code editor, judging whether the input python code contains a loop statement code, and when the input python code contains the loop statement code, inserting a sleep function into the loop statement code to obtain a target python code;
C. translating the target python code into js code;
D. executing each line in the js codes in sequence, pausing the execution of the next line of js codes when the current line of js codes is executed, calling a game role behavior interface, controlling the game role to realize corresponding actions, and continuing to execute the next line of js codes after the execution of the current line of js codes is finished;
the step C specifically comprises the following steps:
translating the target python code into js code by a translator directly stored in the browser;
in the step A, the python code editor is an input interface of python codes, and is called by inputting corresponding calling codes in an address bar in a browser;
the step B also comprises the following steps:
selecting a python standard library and a python third-party library, calling corresponding functions in the python standard library and the python third-party library, and combining the called functions with the python codes to enable the python codes to correspond to game role behaviors one by one to obtain target python codes, wherein the python third-party library is a self-defined game library;
in step D, only the code with the game behavior is executed when each line in the js code is executed.
2. The method for controlling a character of a game through python code based on a browser as claimed in claim 1, wherein the sleep time of the sleep function is in the range of 0.05s to 1 s.
3. The method for controlling a game character through a python code based on a browser as claimed in claim 1, wherein in the step C, when the target python code is translated into the js code and an error occurs, an error message is returned to the python code editor.
4. The method for controlling a game character through a python code based on a browser as claimed in claim 1, wherein in the step C, the corresponding relation between the target python code and the input python code is obtained according to the hibernation function, and the wrong python code is searched and displayed according to the corresponding relation.
5. The method for controlling a game character through a python code based on a browser according to claim 1, wherein the step B specifically comprises:
b1, acquiring the python code input by the user in the python code editor;
b2, judging whether the python code contains a loop statement code, and if so, reminding a user to input a sleep function;
and B3, responding to the instruction of the sleep function inserted into the loop statement code by the user to obtain the target python code.
6. An electronic device, comprising:
a processor adapted to implement the instructions, an
A storage device adapted to store a plurality of instructions, the instructions adapted to be loaded and executed by a processor to:
when a request of inputting a python code by a user is received, displaying a corresponding python code editor;
when a user inputs a python code in a python code editor, judging whether the input python code contains a loop statement code, when the input python code contains the loop statement code, inserting a sleep function into the loop statement code to obtain a target python code, wherein a python standard library and a python third-party library are selected, corresponding functions are called in the python standard library and the python third-party library, and the called functions are combined with the python code, so that the python code corresponds to game role behaviors one by one to obtain the target python code, and the python third-party library is a self-defined game library;
translating the target python code into js code;
executing each line in the js codes in sequence, pausing the execution of the next line of js codes when the current line of js codes is executed, calling a game role behavior interface, controlling the game role to realize corresponding actions, and continuing to execute the next line of js codes after the execution of the current line of js codes is finished; wherein, when executing each line in the js code, only the code with the game behavior is executed;
the step of translating the target python code into a js code specifically comprises:
translating the target python code into js code by a translator directly stored in the browser;
the python code editor is an input interface of python codes and is called by inputting corresponding calling codes in an address bar in a browser.
7. The electronic device of claim 6, wherein the sleep time of the sleep function is in a range of 0.05s to 1 s.
CN201810828222.0A 2018-07-25 2018-07-25 Method and electronic device for controlling game role through python code Active CN109200581B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201810828222.0A CN109200581B (en) 2018-07-25 2018-07-25 Method and electronic device for controlling game role through python code

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201810828222.0A CN109200581B (en) 2018-07-25 2018-07-25 Method and electronic device for controlling game role through python code

Publications (2)

Publication Number Publication Date
CN109200581A CN109200581A (en) 2019-01-15
CN109200581B true CN109200581B (en) 2021-05-25

Family

ID=64990278

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201810828222.0A Active CN109200581B (en) 2018-07-25 2018-07-25 Method and electronic device for controlling game role through python code

Country Status (1)

Country Link
CN (1) CN109200581B (en)

Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103064721A (en) * 2011-10-24 2013-04-24 波音公司 Sharing of first class objects across multiple interpreted programming languages
CN105824754A (en) * 2016-03-17 2016-08-03 广州多益网络股份有限公司 Method for abnormally capturing and uploading Python of client program
CN105824638A (en) * 2016-03-17 2016-08-03 广州多益网络股份有限公司 Method and device for converting document into game code capable of being directly used
CN106843875A (en) * 2017-01-19 2017-06-13 杭州数梦工场科技有限公司 The method and apparatus of cross-platform transplanting Python programs
CA3022373A1 (en) * 2016-04-29 2017-11-02 Intuit Inc. Method and system for developing and deploying data science transformations from a development computing environment into a production computing environment
CN107402746A (en) * 2016-05-20 2017-11-28 阿里巴巴集团控股有限公司 A kind of method and device of automatic code generating file
CN107480153A (en) * 2016-06-08 2017-12-15 阿里巴巴集团控股有限公司 A kind of page data processing method, client and terminal device
EP3321796A1 (en) * 2016-11-15 2018-05-16 Palantir Technologies Inc. Multi-platform interface framework

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1371049A (en) * 2001-02-22 2002-09-25 三慧科技股份有限公司 Web page application program generator
US8762962B2 (en) * 2008-06-16 2014-06-24 Beek Fund B.V. L.L.C. Methods and apparatus for automatic translation of a computer program language code
CN102135888A (en) * 2011-03-26 2011-07-27 陈永胜 Programming platform system for programming by using descriptive language
US20130205282A1 (en) * 2012-02-07 2013-08-08 Microsoft Corporation Transferring program execution from compiled code to interpreted code

Patent Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103064721A (en) * 2011-10-24 2013-04-24 波音公司 Sharing of first class objects across multiple interpreted programming languages
CN105824754A (en) * 2016-03-17 2016-08-03 广州多益网络股份有限公司 Method for abnormally capturing and uploading Python of client program
CN105824638A (en) * 2016-03-17 2016-08-03 广州多益网络股份有限公司 Method and device for converting document into game code capable of being directly used
CA3022373A1 (en) * 2016-04-29 2017-11-02 Intuit Inc. Method and system for developing and deploying data science transformations from a development computing environment into a production computing environment
CN107402746A (en) * 2016-05-20 2017-11-28 阿里巴巴集团控股有限公司 A kind of method and device of automatic code generating file
CN107480153A (en) * 2016-06-08 2017-12-15 阿里巴巴集团控股有限公司 A kind of page data processing method, client and terminal device
EP3321796A1 (en) * 2016-11-15 2018-05-16 Palantir Technologies Inc. Multi-platform interface framework
CN106843875A (en) * 2017-01-19 2017-06-13 杭州数梦工场科技有限公司 The method and apparatus of cross-platform transplanting Python programs

Non-Patent Citations (3)

* Cited by examiner, † Cited by third party
Title
10个最好的JavaScript在线编辑器;gearss;《http://www.360doc.com/content/17/1117/09/21698478_704553084.shtml》;20171117;第1页 *
Python和JavaScript间代码转换4个工具;乾颐堂;《https://www.cnblogs.com/qytang/p/5604294.html》;20160621;第1页 *
Python实现自动挂机脚本(基础篇);沐雨浥尘;《https://blog.csdn.net/zydarChen/article/details/77587967》;20170825;1-4页 *

Also Published As

Publication number Publication date
CN109200581A (en) 2019-01-15

Similar Documents

Publication Publication Date Title
US8990780B2 (en) Setting breakpoints in optimized instructions
US8468514B2 (en) System and method for updating unified extensible firmware interface setting information
US8418134B2 (en) Method for efficiently managing property types and constraints in a prototype based dynamic programming language
JP2021103577A (en) Processing method for circulation instruction, electronic device, computer-readable storage medium, and computer program
CN110990019B (en) Java class analysis method and device, storage medium and electronic equipment
WO2017095720A1 (en) Techniques to identify idiomatic code in a code base
CN103246578A (en) Method and browser for processing collapse of application software
CN109522500B (en) Webpage display method, device, terminal and storage medium
CN108776587B (en) Data acquisition method and device, computer equipment and storage medium
CN115017058B (en) Test method and device of kernel module, electronic equipment and storage medium
CN111267111B (en) Robot control method, device and system
US10310863B1 (en) Patching functions in use on a running computer system
CN114528064A (en) Scene configuration method, storage medium and terminal equipment
CN110955503B (en) Task scheduling method and device
US8769498B2 (en) Warning of register and storage area assignment errors
US10289219B2 (en) Communicating with an unsupported input device
CN109558121A (en) Development approach, device, equipment and the storage medium of interface drive program
CN110489167B (en) Double-kernel code stream downloading method and device, computer equipment and storage medium
CN109200581B (en) Method and electronic device for controlling game role through python code
US9223697B2 (en) Computer reprogramming method, data storage medium and motor vehicle computer
CN111159271A (en) Data processing method and device, computer equipment and storage medium
US20060080636A1 (en) Method of building intelligent platform management interface firmware architecture
US11748108B2 (en) Instruction executing method and apparatus, electronic device, and computer-readable storage medium
CN112783736B (en) Method and device for monitoring running body time of software component and electronic equipment
CN115145381A (en) Method, system, storage medium and equipment for remotely resetting BMC chip

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
GR01 Patent grant
GR01 Patent grant