CN109173256A - Unlock jump method, storage medium and mobile terminal in game - Google Patents

Unlock jump method, storage medium and mobile terminal in game Download PDF

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Publication number
CN109173256A
CN109173256A CN201810973939.4A CN201810973939A CN109173256A CN 109173256 A CN109173256 A CN 109173256A CN 201810973939 A CN201810973939 A CN 201810973939A CN 109173256 A CN109173256 A CN 109173256A
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CN
China
Prior art keywords
unlock
option
list
precondition
preset
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN201810973939.4A
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Chinese (zh)
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CN109173256B (en
Inventor
周浩
何帆
袁志捷
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Guangzhou Wangyu Entertainment Network Technology Co Ltd
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Guangzhou Wangyu Entertainment Network Technology Co Ltd
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Priority to CN201810973939.4A priority Critical patent/CN109173256B/en
Publication of CN109173256A publication Critical patent/CN109173256A/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The present invention provides unlock jump method, storage medium and the mobile terminals in a kind of game, this method comprises: receiving for the single key command for not unlocking option in pre-set list;In response to the single key command, acquisition is described not to unlock the corresponding unlock precondition of option;According to the unlock precondition, from the pre-set list described in do not unlock option and jump to the corresponding option of the unlock precondition automatically.Unlock jump method in the game can make player user voluntarily search out preposition option corresponding with its option to be unlocked in numerous options without expending playtime, be remarkably improved the operating efficiency and game experiencing satisfaction of player user.

Description

Unlock jump method, storage medium and mobile terminal in game
Technical field
The present invention relates to game interaction technical fields, specifically, the present invention relates to the unlock sides of jumping in a kind of game Method, computer readable storage medium and mobile terminal.
Background technique
With the extensive use of mobile intelligent terminal, mobile intelligent terminal game is pursued by player user.For strategy The game such as class, role playing class, player user generally require the constantly options such as unlock weapon, the arm of the services, technical ability in game process To equip itself game role or troop.For option to be unlocked, generally require unlock in advance corresponding preposition option or Complete corresponding previous task.In the setting of existing game interaction, player user need to voluntarily search out in numerous options Preposition option corresponding with its option to be unlocked consumes the certain playtime of player user, player's user's operation efficiency Lowly, the game experiencing satisfaction of player user is seriously affected.
Summary of the invention
It is that at least can solve above-mentioned one of technological deficiency, the present invention provides the unlocks in the game of following technical scheme Jump method, computer readable storage medium and mobile terminal.
The embodiment of the present invention provides the unlock jump method in a kind of game according on one side, comprising:
It receives for the single key command for not unlocking option in pre-set list;
In response to the single key command, acquisition is described not to unlock the corresponding unlock precondition of option;
According to the unlock precondition, from the pre-set list described in do not unlock option and jump to the solution automatically Lock the corresponding option of precondition.
Preferably, it is described from the pre-set list described in do not unlock option and jump to the unlock precondition automatically After corresponding option, further includes:
Judge that the option is not unlock option or unlocked option;
If the option is not unlock option, the first animation for prompting the option to be unlocked is shown;
If the option is to have unlocked option, show for prompt the corresponding preset task of the option it is to be done second Animation.
Preferably, the unlock jump method in the game, further includes: it is described do not unlock option show it is corresponding described Unlock precondition.
Preferably, it is described from the pre-set list described in do not unlock option and jump to the unlock precondition automatically After corresponding option, further includes:
Determine that the corresponding preset task of the option is completed;
The judgement option that do not unlock is with the presence or absence of the second unlock precondition;
If so, showing the second unlock precondition in the option that do not unlock;
If it is not, unlock is described not to unlock option.
Preferably, method is challenged in the unlock in the game, further includes:
It receives for the single key command for not unlocking technical ability option in preset technical ability list;
In response to the single key command for not unlocking technical ability option in preset technical ability list, acquisition is described not to be unlocked The corresponding unlock precondition of technical ability option, the unlock precondition are preset second level architecture construction task;
Do not unlock the corresponding unlock precondition of technical ability option according to described, from the preset technical ability list described in not Unlock technical ability option jumps to option corresponding with the second level architecture construction task automatically, and shows in game interaction interface For prompting the position coordinates point for building corresponding level-one building in the second level to complete the of the second level architecture construction task Three animations.
Further, the display in game interaction interface is for prompting the position coordinates point built in the level-one complete At the third animation of second level architecture construction task, comprising:
Judge the position coordinates point of the level-one building whether in going game interactive interface;
If so, display is for prompting the position coordinates point built in the level-one to complete two in going game interactive interface The third animation of grade architecture construction task;
If it is not, switching to game interaction circle for the position coordinates point built comprising the level-one from going game interactive interface Face, and show the third animation for prompting the position coordinates point built in the level-one to complete second level architecture construction task.
Preferably, described to receive for before the single key command for not unlocking technical ability option in preset technical ability list, also wrap It includes:
Receive the single key command for being directed to arm of the services model;
In response to the single key command for arm of the services model, the corresponding preset technical ability list of the arm of the services model is shown.
It is preferably, described to receive for before the single key command for not unlocking option in pre-set list, further includes:
Obtain the model in current selected areas;
If the model is buildings model, show that the pre-set list, the pre-set list are preset building list;
If the model is same arm of the services model, show that the pre-set list, the pre-set list are the arm of the services model Corresponding preset technical ability list;
If the model is different arm of the services models, show that the pre-set list, the pre-set list are preset arm of the services list;
If the model includes buildings model and arm of the services model, judge whether going game is attack state;
If not the state of attack, judges whether buildings model unlocks;If it is not, show the pre-set list, it is described preset List is preset building list;If so, showing the pre-set list, the pre-set list is preset arm of the services list;
If attack state, judge whether arm of the services model unlocks;If it is not, show the pre-set list, the preset column Table is preset arm of the services list;If so, showing the pre-set list, the pre-set list is the most arm of the services model pair of model quantity The preset technical ability list answered.
The embodiment of the present invention provides a kind of computer readable storage medium, the computer according to another aspect Computer program is stored on readable storage medium storing program for executing, the computer program is realized when being executed by processor in above-mentioned game Unlock jump method.
The embodiment of the present invention provides a kind of mobile terminal according to another aspect, and the mobile terminal includes one Or multiple processors;Memory;One or more computer programs, wherein one or more of computer programs are stored in It in the memory and is configured as being executed by one or more of processors, one or more of computer program configurations For: execute the unlock jump method in above-mentioned game.
Compared with the prior art, the present invention has the following beneficial effects:
Unlock jump method, storage medium and mobile terminal in game provided by the invention do not unlock choosing by obtaining The unlock precondition of item is jumped to the corresponding option of the determination unlock precondition from the option that do not unlock automatically The corresponding option of the unlock precondition, player user without expend playtime voluntarily searched out in numerous options with The corresponding preposition option of its option to be unlocked is remarkably improved the operating efficiency and game experiencing satisfaction of player user.
In addition, also not unlocking technical ability option by acquisition or not unlocking the unlock precondition of the arm of the services to determine that unlock is preposition The corresponding second level of condition builds option, while realizing that list jumps automatically, can also be achieved automatic positioning and jumps, i.e., exist automatically The second level is positioned in game interaction interface builds the position coordinates point of corresponding level-one building in order to which player user is described Position coordinates point completes the second level architecture construction task, and player user is without expending playtime in numerous buildings built In voluntarily find positioning it is described first building position coordinates point;When the position coordinates point of level-one building is not in going game When in interactive interface, it can still realize that positioning the second level in game interaction interface automatically builds by game interaction changing interface The position coordinates point of corresponding level-one building, player user go back to institute from game interaction changing interface is about to without expending playtime It states the picture where the first building and voluntarily finds the position coordinates of positioning first building from numerous built buildings made Point can further improve the operating efficiency and game experiencing satisfaction of player user;Also by according to the model in selected areas Type determines that the shown pre-set list is specially what type of pre-set list, and includes a variety of moulds in selected areas When type, determine which kind of class the shown pre-set list is specially according to the combat situation of going game and model unlock situation The pre-set list of type can be unlocked to option is not unlocked accordingly convenient for player user, significantly improve the behaviour of player user Make efficiency and game experiencing satisfaction.
The additional aspect of the present invention and advantage will be set forth in part in the description, these will become from the following description Obviously, or practice through the invention is recognized.
Detailed description of the invention
Above-mentioned and/or additional aspect and advantage of the invention will become from the following description of the accompanying drawings of embodiments Obviously and it is readily appreciated that, in which:
Fig. 1 is the method flow diagram of the unlock jump method in a kind of game provided in an embodiment of the present invention;
Fig. 2 is the method flow diagram of the unlock jump method in another game provided in an embodiment of the present invention;
Fig. 3 is the structural schematic diagram of mobile terminal provided in an embodiment of the present invention.
Specific embodiment
The embodiment of the present invention is described below in detail, examples of the embodiments are shown in the accompanying drawings, wherein from beginning to end Same or similar label indicates same or similar element or element with the same or similar functions.Below with reference to attached The embodiment of figure description is exemplary, and for explaining only the invention, and is not construed as limiting the claims.
The embodiment of the invention provides the unlock jump methods in a kind of game, as shown in Figure 1, this method comprises:
Step S101: it receives for the single key command for not unlocking option in pre-set list.
For the present embodiment, player user is clicked in game interaction interface pre- by way of touching mobile terminal screen Some for setting in list does not unlock option, mobile terminal receive that player user triggered for not unlocking in pre-set list The single key command of option.
Wherein, the pre-set list is pre-set for showing all types of options, such as weapon, building, the arm of the services, technical ability The list of equal options.The quantity of the pre-set list can be one or more, and the present embodiment does not limit this.For example, working as When the quantity of the pre-set list is multiple, each pre-set list can be respectively set by different type, specially preset weapon list, Preset building list, preset arm of the services list, preset technical ability list etc..
The option that do not unlock is the current not open option used, when not unlocking option described in player's user click, The corresponding preparatory function in gaming of option that do not unlock is unable to get to respond.Generally, in game interaction interface, can lead to It crosses and different colours or increase is used not to solve lock icon to distinguish the option of unlock in pre-set list and not unlock option, for example, Option has been unlocked with colour display, has not unlocked option with gray display, and show lock shape to be opened in the option that do not unlock Icon.
Step S102: in response to the single key command, acquisition is described not to unlock the corresponding unlock precondition of option.
For the present embodiment, option is not unlocked and is previously provided with corresponding unlock precondition, the unlock precondition To unlock the precondition for not unlocking option, player user need to unlock the corresponding option of the unlock precondition and/or The corresponding preset task of the precondition is completed to unlock and described not unlock option.Wherein, it is corresponding not unlock option for difference Unlock precondition can it is identical can be different.
For the present embodiment, player user by clicked in game interaction interface some in pre-set list do not unlock choosing , it can trigger the acquisition instruction for not unlocking the corresponding unlock precondition of option to realize list option turn function, have Body, after mobile terminal receives the single key command for not unlocking option being directed in pre-set list that player user is triggered, In response to the single key command, obtains and pre-set described do not unlock the corresponding unlock precondition of option.
For example, when player user is intended to manufacture building B in game process, and building B option is not unlock option, this is not Unlock option is previously provided with corresponding unlock precondition to build building A, then obtains the unlock precondition for building building B A is built to build.
In another example as player user arm of the services A to be manufactured in game process, and arm of the services A option is not unlock option, it should Option is not unlocked and is previously provided with corresponding unlock precondition to build military camp, then obtains the preposition item of unlock of manufacture arm of the services A Part is to build military camp.
Step S103: according to the unlock precondition, from the pre-set list described in do not unlock option and jump automatically Go to the corresponding option of the unlock precondition.
For the present embodiment, obtain it is described do not unlock the corresponding unlock precondition of option after, according to the unlock Precondition determines the corresponding option of the unlock precondition, from the pre-set list described in do not unlock option and jump automatically Go to the corresponding option of the unlock precondition, wherein the option can with the option that do not unlock in same pre-set list, It realizes and does not unlock the unlock precondition pair that option is jumped to automatically in same pre-set list described in pre-set list The option answered;The option can not also unlock option not in same pre-set list with described, realize from pre-set list described in The corresponding option of the unlock precondition that option is jumped to automatically in another pre-set list is not unlocked.
For example, when player user is intended to manufacture building B in game process, and building B option is not unlock option, this is not Unlocking the corresponding unlock precondition of option is to build building A, then exists according to the unlock precondition is determining with the building B The corresponding option of the building A of same pre-set list, it is automatic from the building B option (not unlocking option) in the pre-set list Jump to the building A option (the unlock precondition corresponding option) in same pre-set list.
In another example as player user arm of the services A to be manufactured in game process, and in the preset arm of the services A made in soldier's list Option is not unlock option, and it is to build military camp that this, which does not unlock the corresponding unlock precondition of option, then preposition according to the unlock Condition determines option corresponding with the building A in preset building list, from the preset arm of the services A choosing made in soldier's list (not unlocking option) jumps to building A option (the corresponding choosing of the unlock precondition in preset building list automatically ).
In the present embodiment, by obtaining the unlock precondition for not unlocking option with the determination unlock precondition pair The option answered, and the corresponding option of the unlock precondition is jumped to automatically from the option that do not unlock, player user is not necessarily to It expends playtime and voluntarily searches out preposition option corresponding with its option to be unlocked in numerous options, be remarkably improved The operating efficiency and game experiencing satisfaction of player user.
In one embodiment, the pre-set list is the list that item is shown equipped with preset quantity.
For the present embodiment, the preset quantity can be the positive integers such as 2,3,5, and those skilled in the art can be according to reality Application demand confirms or adjusts the specific value of the preset quantity, and the present embodiment does not limit this.
When the number of options in the pre-set list is more than the preset quantity, player user can be by for described pre- List is set to execute left cunning, right sliding operation or move to left for preset option, move to right button execution clicking operation realization pre-set list In each option browsing, can also be executed described in clicking operation realizes that extension shows by extending button for preset pre-set list Total Options of the pre-set list to check in the pre-set list.As a preferred embodiment, the pre-set list is equipped with 5 A list for showing item shows that item, the pre-set list can avoid showing item mistake because of it by the way that suitable preset quantity is arranged It occupies excessive game picture more, while influencing player user's normal game, it is each in browsing pre-set list to reduce player user The operation of required execution when option, effectively improves the operating efficiency of player user.
In one embodiment, the pre-set list determines that the displaying of its option is sorted according to preset sort algorithm.
For the present embodiment, to be familiar with position of each option in pre-set list convenient for player user to further increase and play The operating efficiency of family user can be sorted by presetting displaying of each option in pre-set list, and preset with this always Show each option in pre-set list described in sequencing display.
For the present embodiment, for the unlock option in pre-set list is quickly found out in authorities' game convenient for player user It does not unlock option to further increase the operating efficiency of player user, the more early option of unlocked time can be preset preset Displaying Sort Priority in list is then higher, i.e. the option of unlocked time morning is preferentially shown in the option in unlocked time evening, Unlock option, which is preferentially shown in, does not unlock option.
In one embodiment, it is described from the pre-set list described in do not unlock option and jump to the unlock automatically After the corresponding option of precondition, further includes:
Judge that the option is not unlock option or unlocked option;
If the option is not unlock option, the first animation for prompting the option to be unlocked is shown;
If the option is to have unlocked option, show for prompt the corresponding preset task of the option it is to be done second Animation.
For the present embodiment, from the pre-set list described in do not unlock option and jump to the preposition item of the unlock automatically After the corresponding option of part, the corresponding option is to have solved not unlock prompt animation shown by option with the corresponding option It is not identical to lock prompt animation shown by option, in order to which player user quickly knows that the option jumped to is not unlock Option has still unlocked option, and then quick decision next step institute operation to be performed, further increases the operation of player user Efficiency.
Wherein, first animation is when the option jumped to automatically is not unlock option for prompting the choosing Item animation to be unlocked.For example, first animation for prompting the option to be unlocked can be specifically, confine the option Lasting flashing red boxes, first animation can also be other specific manifestation modes, the embodiment of the present invention to this not It limits.
Second animation is when the option jumped to automatically is to have unlocked option for prompting the option pair The preset task answered animation to be done.Wherein, it is not unlock option described in realization that the preset task, which is preset, The Mission Objective that unlocks purpose and need to be completed using the option.In practical application scene, for strategic class, role playing class Equal game, the preset task is specially preset construction task, and player user need to complete the game made soldier accordingly, build building Task.For example, when player user is intended to manufacture building B in game process, and building B option is not unlock option, this is not solved Lock option is previously provided with corresponding unlock precondition to build building A, then needs to realize the unlock purpose of building B option The construction task of building A is completed using building A option.It is described for prompt the corresponding preset task of the option it is to be done the Two animations can be specifically, confine the blue box of the lasting flashing of the option, and second animation can also be that other are specific Manifestation mode, it is not limited in the embodiment of the present invention.
In one embodiment, as shown in Fig. 2, unlock jump method in the game, further includes: do not unlocked described Option shows the corresponding unlock precondition.
For the present embodiment, the corresponding unlock precondition, specially object for appreciation household are shown in the option that do not unlock Family need to unlock the corresponding option of the unlock precondition and/or be completed using the corresponding option of the unlock precondition preset Task.For example, when player user is intended to manufacture building B in game process, and building B option is not unlock option, this is not solved Lock option is previously provided with corresponding unlock precondition to build building A, then shows " needing to build A " in building B option, with It indicates unlock building A option and/or completes the unlock precondition that preset task is unlock building B option using building A option.
As a preferred embodiment, to be different from the display color and/or font for not unlocking option other information Size shows the corresponding unlock precondition in the option that do not unlock.For example, using red font and bigger font Size shows the corresponding unlock precondition in the option that do not unlock, using black font and normal font size in institute State do not unlock option show it is described do not unlock option other information, with further highlight it is described do not unlock the corresponding unlock of option before Set condition.
In the present embodiment, the corresponding unlock precondition is shown in the option that do not unlock, can make player user It quickly understands and does not currently unlock the corresponding unlock precondition of option, formulate game strategy convenient for player user, reasonable arrangement is each The completion sequence of unlock task, effectively improves the game experiencing satisfaction of player user.
In one embodiment, it is described from the pre-set list described in do not unlock option and jump to the unlock automatically After the corresponding option of precondition, further includes:
Determine that the corresponding preset task of the option is completed;
The judgement option that do not unlock is with the presence or absence of the second unlock precondition;
If so, showing the second unlock precondition in the option that do not unlock;
If it is not, unlock is described not to unlock option.
For the present embodiment, the quantity for not unlocking the corresponding unlock precondition of option can be more than one.When It is described do not unlock the corresponding unlock precondition of option it is more than one when, determined by the preset rank of each unlock precondition Each unlock precondition is preferentially minimum in the option display level that do not unlock in the sequence for not unlocking option and showing, i.e., Preset unlock precondition the most basic.The second unlock precondition is not unlock that option is corresponding to be more than one described The next to the lowest unlock precondition of rank in a unlock precondition.
It is described not unlock described in the pre-set list before option jumps to the unlock automatically for the present embodiment After setting the corresponding option of condition, player user need to complete the corresponding preset task of the option, described in mobile terminal determination When the corresponding preset task of option is completed, then need to further determine whether not unlock option described in unlock.It is not solved due to described Locking the corresponding unlock precondition of option can be more than one, therefore determines whether that unlock is described and do not unlock option, specially judges institute It states and does not unlock option with the presence or absence of the second unlock precondition, do not unlock option if described there are the preposition items of second unlock Part then shows the second unlock precondition in the option that do not unlock, if the option that do not unlock is not present described second Precondition is unlocked, then unlock is described does not unlock option.It, then need to be by for not unlocking option with multiple unlock preconditions One determines that the corresponding preset task of the multiple unlock precondition has been fully completed and then has executed does not solve described in unlock The step of locking option.
In one embodiment, as shown in Fig. 2, unlock jump method in the game, further includes:
Step S201: it receives for the single key command for not unlocking technical ability option in preset technical ability list.
For the present embodiment, the game refers to the battle games such as strategic class, role playing class, for example, the game is i.e. When strategy game (Real-Time Strategy Game, abbreviation RTS).For such game, relate generally in game process The technical ability option of a large amount of arm of the services, building and the arm of the services.
For the present embodiment, player user is clicked in game interaction interface pre- by way of touching mobile terminal screen Some set in technical ability list does not unlock technical ability option, and mobile terminal receives the preset technical ability that is directed to that player user is triggered and arranges The single key command for not unlocking technical ability option in table.
Wherein, the preset technical ability list is pre-set for showing the list of technical ability option.Generally, all arms It is respectively equipped with corresponding preset technical ability list.
The technical ability option that do not unlock is the current not open technical ability option used, is not unlocked described in player's user click When technical ability option, it can not be discharged in going game and described not unlock the corresponding technical ability of technical ability option.Generally, in game interaction In interface, by using different colours or it can increase and not solve lock icon to distinguish the technical ability of unlock option in pre-set list and not Technical ability option is unlocked, for example, having unlocked technical ability option with colour display, does not unlock technical ability option with gray display, and described Technical ability option is not unlocked shows lock icon to be opened.
Step S202: it in response to the single key command for not unlocking technical ability option in preset technical ability list, obtains Described not unlock the corresponding unlock precondition of technical ability option, the unlock precondition is appointed for preset second level architecture construction Business.
For the present embodiment, technical ability option is not unlocked and is previously provided with corresponding unlock precondition, it is described not unlock skill The corresponding unlock precondition of energy option is the unlock precondition for not unlocking technical ability option.Player user need to unlock described It the corresponding option of unlock precondition and/or completes the corresponding preset task of the precondition and described does not unlock technical ability to unlock Option.Wherein, it is different do not unlock the corresponding unlock precondition of technical ability option can it is identical can difference.
For the present embodiment, player user by clicked in game interaction interface some in preset technical ability list do not solve Technical ability option is locked, can trigger the acquisition instruction for not unlocking the corresponding unlock precondition of technical ability option, specifically, movement is eventually After termination receives the single key command for not unlocking technical ability option being directed in preset technical ability list that player user is triggered, response In the single key command, obtains and pre-set described do not unlock the corresponding unlock precondition of technical ability option.
For the present embodiment, described not unlock the corresponding unlock precondition of technical ability option related to architecture construction task Connection.Wherein, the relevance for not unlocking the corresponding unlock precondition and architecture construction task of technical ability option can be presented as, institute It states not unlock the corresponding technical ability of technical ability option and need to unlock corresponding building research in precondition by it and generate.For example, game The high-explosive bomb technical ability of suspension battlebus to be discharged in the process, and the high-explosive bomb technical ability is not unlock technical ability option, described in release High-explosive bomb technical ability needs high-explosive bomb, and the high-explosive bomb is studied via machine shop and generated, then obtains the high explosion Playing the corresponding unlock precondition of technical ability is that machine shop builds task.
For the present embodiment, the second level building is the building that need to be built on its corresponding level-one building foundation, for example, The machine shop of required construction is that preset second level is built in game process, and corresponding level-one builds the factory that attaches most importance to, then conduct The machine shop of second level building need to be built on the basis of its corresponding heavy industry journey as level-one building.The second level builds the company of need It is connected to its corresponding level-one architecture construction, i.e., the position coordinates point that need to be built in level-one is built the second level and built so that described two Grade building is connected to the level-one architecture construction.
Step S203: the corresponding unlock precondition of technical ability option is not unlocked according to described, from the preset technical ability list In the technical ability option that do not unlock jump to option corresponding with the second level architecture construction task automatically, and in game interaction Display is built for prompting the position coordinates point for building corresponding level-one building in the second level to complete the second level in interface Make the third animation of task.
For the present embodiment, obtain it is described do not unlock the corresponding unlock precondition of technical ability option after, according to described The corresponding unlock precondition of technical ability option is not unlocked and determines the unlock precondition corresponding second level building option, from described The technical ability option that do not unlock in preset technical ability list jumps to option corresponding with the second level architecture construction task automatically, Wherein, the option is located at the second level and builds in the preset building list of the corresponding level-one building.
For the present embodiment, while realizing that list jumps automatically, it can also be achieved positioning and jump automatically.Specifically, by It need to be built on its corresponding level-one building foundation in second level building, therefore be that unlock is described in player user and do not unlock technical ability option And when need to complete second level architecture construction task, the second level is positioned in game interaction interface automatically and builds corresponding level-one building Position coordinates point, and display for prompt builds the position that corresponding level-one is built in the second level in game interaction interface Coordinate points complete the third animation of the second level architecture construction task.
Wherein, the third animation be while jumping to the corresponding option of the second level architecture construction task automatically, What the position coordinates point that the second level described in the game interaction interface that positioning obtains builds corresponding level-one building was shown is used to mention Show and completes the animation of second level architecture construction task in current position coordinates point.It is described corresponding for prompting to build in the second level The third animation that the position coordinates point of level-one building completes the second level architecture construction task can be specifically, at game interaction interface In confine the level-one buildings model lasting flashing red frame, the third animation can also be other specific manifestation forms, It is not limited in the embodiment of the present invention.
In the present embodiment, the unlock precondition of technical ability option is not unlocked by obtaining not unlock technical ability described in determining The corresponding second level of the unlock precondition of option builds option, and while realizing that list jumps automatically, it is automatic fixed to can also be achieved Position jumps, i.e., positioned in game interaction interface automatically the second level build the position coordinates point of corresponding level-one building in order to Player user completes the second level architecture construction task in the position coordinates point, and player user is without expending playtime in crowd The position coordinates point that positioning first building is voluntarily found in the building more built, is remarkably improved the operation of player user Efficiency and game experiencing satisfaction.
In one embodiment, the unlock jump method in the game, further includes:
It receives for the single key command for not unlocking technical ability option in preset arm of the services list;
In response to the single key command for not unlocking arm of the services option in preset arm of the services list, acquisition is described not to be unlocked The corresponding unlock precondition of arm of the services option, the unlock precondition are preset second level architecture construction task;
Do not unlock the corresponding unlock precondition of arm of the services option according to described, from the preset arm of the services list described in not Unlock arm of the services option jumps to option corresponding with the second level architecture construction task automatically, and shows in game interaction interface For prompting the position coordinates point for building corresponding level-one building in the second level to complete the of the second level architecture construction task Three animations.
For the present embodiment, the preset arm of the services model is pre-set for being shown in game process and should can manufacture The arm of the services option.
For the present embodiment, described not unlock the corresponding unlock precondition of arm of the services option related to architecture construction task Connection.Wherein, the relevance for not unlocking the corresponding unlock precondition and architecture construction task of arm of the services option can be presented as, institute It states and does not unlock the corresponding arm of the services of arm of the services option and need to unlock corresponding building manufacture in precondition by it or control.For example, trip Transport vessel to be manufactured during play, and transport vessel is not unlock arm of the services option, the transport vessel need to pass through control tower control System, then obtaining the corresponding unlock precondition of institute's transport vessel is that control tower builds task.
For the present embodiment, realize that list jumps and position the realization process and reality of turn function for preset arm of the services list Realize that list jumps and position the realization process and reality of turn function for preset technical ability list in existing effect and a upper embodiment Existing effect is similar, and concrete function realizes the explanation for referring to an embodiment, and details are not described herein.
In the present embodiment, the unlock precondition of arm of the services option is not unlocked by obtaining not unlock the arm of the services described in determining The corresponding second level of the unlock precondition of option builds option, and while realizing that list jumps automatically, it is automatic fixed to can also be achieved Position jumps, i.e., positioned in game interaction interface automatically the second level build the position coordinates point of corresponding level-one building in order to Player user completes the second level architecture construction task in the position coordinates point, and player user is without expending playtime in crowd The position coordinates point that positioning first building is voluntarily found in the building more built, is remarkably improved the operation of player user Efficiency and game experiencing satisfaction.
In one embodiment, the display in game interaction interface is sat for prompting in the position that the level-one is built The third animation of punctuate completion second level architecture construction task, comprising:
Judge the position coordinates point of the level-one building whether in going game interactive interface;
If so, display is for prompting the position coordinates point built in the level-one to complete two in going game interactive interface The third animation of grade architecture construction task;
If it is not, switching to game interaction circle for the position coordinates point built comprising the level-one from going game interactive interface Face, and show the third animation for prompting the position coordinates point built in the level-one to complete second level architecture construction task.
For the present embodiment, in game process, when the position coordinates point that player user need to build in the level-one is completed When second level architecture construction task, the position coordinates point of the level-one building may be in going game interactive interface, it is also possible to no In going game interactive interface.When the position coordinates point of level-one building is in going game interactive interface, directly hold The row display in going game interactive interface is for prompting the position coordinates point built in the level-one to complete second level building The step of third animation of construction task;When the position coordinates point of level-one building is not in going game interactive interface, It then needs the step of first carrying out game interaction changing interface, i.e., to switch to from going game interactive interface comprising level-one building The display is executed in the game interaction interface of position coordinates point, then game interaction interface after handover for prompting described The step of position coordinates point of level-one building completes the third animation of second level architecture construction task.
In the present embodiment, when the position coordinates point of level-one building is not in going game interactive interface, still may be used Realize that positioning the second level in game interaction interface automatically builds corresponding level-one building by game interaction changing interface Position coordinates point, player user go back to first building place from game interaction changing interface is about to without expending playtime Picture and the position coordinates point that positioning first building is voluntarily found from numerous built buildings made, can further improve object for appreciation The operating efficiency and game experiencing satisfaction of family user.
In one embodiment, it is described receive for the single key command for not unlocking technical ability option in preset technical ability list it Before, further includes:
Receive the single key command for being directed to arm of the services model;
In response to the single key command for arm of the services model, the corresponding preset technical ability list of the arm of the services model is shown.
For the present embodiment, player user clicks certain in game interaction interface by way of touching mobile terminal screen A arm of the services model, mobile terminal receive the single key command for some arm of the services model that player user is triggered.
For the present embodiment, the arm of the services model has preset technical ability list, and the preset technical ability list is to preset For showing that the current arm of the services should can discharge the technical ability option of technical ability.
It is corresponding to can trigger the arm of the services model by clicking some arm of the services model in game interaction interface by player user Preset technical ability list is to realize the technical ability application capability of the arm of the services, and specifically, mobile terminal receives what player user was triggered After the single key command of arm of the services model, in response to the single key command for arm of the services model, the arm of the services model is shown Corresponding preset technical ability list.
In one embodiment, described to receive for before the single key command for not unlocking option in pre-set list, also wrap It includes:
Obtain the model in current selected areas;
If the model is buildings model, show that the pre-set list, the pre-set list are preset building list;
If the model is same arm of the services model, show that the pre-set list, the pre-set list are the arm of the services model Corresponding preset technical ability list;
If the model is different arm of the services models, show that the pre-set list, the pre-set list are preset arm of the services list;
If the model includes buildings model and arm of the services model, judge whether going game is attack state;
If not the state of attack, judges whether buildings model unlocks;If it is not, show the pre-set list, it is described preset List is preset building list;If so, showing the pre-set list, the pre-set list is preset arm of the services list;
If attack state, judge whether arm of the services model unlocks;If it is not, show the pre-set list, the preset column Table is preset arm of the services list;If so, showing the pre-set list, the pre-set list is the most arm of the services model pair of model quantity The preset technical ability list answered.
For the present embodiment, player user selectes mould by way of touching mobile terminal screen in game interaction interface Type, the model in current selected areas may include buildings model and/or arm of the services model.
The preset buildings model is pre-set for being shown in the option for answering buildable building in game process. When the model in the selected areas is only buildings model, in response to the selected instruction of model that player user issues, institute is shown Pre-set list is stated, the pre-set list is specially preset building list, and player user then can be by touching mobile terminal screen Mode clicked in game interaction interface it is described it is preset building list in some do not unlock building option so that mobile terminal The step of continuing to execute the step S101.
The preset arm of the services model is pre-set for being shown in the option for the arm of the services that should can be manufactured in game process. When the model in the selected areas is different arm of the services models, in response to the selected instruction of model that player user issues, display The pre-set list, the pre-set list are specially preset arm of the services list, and player user then can be by touching mobile terminal screen The mode of curtain clicked in game interaction interface in the preset arm of the services list some do not unlock arm of the services option so that it is mobile eventually The step of end continues to execute the step S101.
Each arm of the services model has corresponding preset technical ability list, and the preset technical ability list is pre-set is used for Show that the current arm of the services should can discharge the technical ability option of technical ability.When the model in the selected areas is same arm of the services model, ring The selected instruction of model that should be issued in player user, shows that the pre-set list, the pre-set list are specially the arm of the services mould The corresponding preset technical ability list of type, player user then can be by way of touching mobile terminal screen in game interaction interface Some clicked in the preset technical ability list does not unlock technical ability option, so that mobile terminal continues to execute the step S101's Step.
When the model in the selected areas includes buildings model and arm of the services model, pass through the combat situation of going game And model unlock situation determines that shown pre-set list is specifically preset building list or preset arm of the services list, or pre- Set technical ability list.
When going game is in non-attack state, then player user is guided preferentially to unlock buildings model, if it does not exist not The buildings model of unlock then reboots player user and unlocks arm of the services model.Specifically, if the combat situation of going game is not to attack State is hit, then judges whether buildings model unlocks;Buildings model is not unlock option if it exists, then shown described preset List is specially preset building list;The buildings model not unlocked if it does not exist, then the shown pre-set list is preset Arm of the services list.
When going game is in attack state, then guides player user preferentially to unlock arm of the services model, do not solve if it does not exist The arm of the services model of lock then reboots player user and unlocks the corresponding technical ability of the arm of the services.Specifically, if the combat situation of going game is Attack state, then judge whether arm of the services model unlocks;Arm of the services model is not unlock option if it exists, then shown described pre- Setting list is preset arm of the services list;The arm of the services model not unlocked if it does not exist, then the shown pre-set list is pattern number Measure the corresponding preset technical ability list of most arm of the services models.
In the present embodiment, according to the types of models in selected areas determine the shown pre-set list specifically why The pre-set list of seed type, and in selected areas include a variety of models when, according to the combat situation and model solution of going game It locks situation and determines that the shown pre-set list is specially what type of pre-set list, it can be convenient for player user to corresponding Option is not unlocked to be unlocked, and significantly improves the operating efficiency and game experiencing satisfaction of player user.
In addition, being deposited on computer readable storage medium the embodiment of the invention provides a kind of computer readable storage medium Computer program is contained, realizes that the unlock in game described in above embodiments is jumped when the computer program is executed by processor Shifting method.Wherein, the computer readable storage medium includes but is not limited to any kind of disk (including floppy disk, hard disk, light Disk, CD-ROM and magneto-optic disk), ROM (Read-Only Memory, read-only memory), RAM (Random AcceSS Memory, immediately memory), EPROM (EraSable Programmable Read-Only Memory, erasable programmable Read-only memory), EEPROM (Electrically EraSable Programmable Read-Only Memory, electrically erasable Programmable read only memory), flash memory, magnetic card or light card.It is, storage equipment includes by equipment (for example, calculating Machine, mobile phone) with any medium for the form storage or transmission information that can be read, it can be read-only memory, disk or CD etc..
Computer readable storage medium provided by the invention, it can be achieved that: do not unlock the preposition item of unlock of option by obtaining Part jumps to the preposition item of unlock from the option that do not unlock with the corresponding option of the determination unlock precondition automatically The corresponding option of part, player user voluntarily search out the option to be unlocked with it without expending playtime in numerous options Corresponding preposition option is remarkably improved the operating efficiency and game experiencing satisfaction of player user.In addition, can also be achieved: logical Acquisition is crossed not unlock technical ability option or do not unlock the unlock precondition of the arm of the services to determine that the corresponding second level of unlock precondition is built It builds option, while realizing that list jumps automatically, can also be achieved automatic positioning and jump, i.e., it is automatically fixed in game interaction interface The position second level builds the position coordinates point of corresponding level-one building in order to which player user completes institute in the position coordinates point Second level architecture construction task is stated, player user voluntarily finds positioning institute without expending playtime in numerous buildings built State the position coordinates point of the first building;When the position coordinates point of level-one building is not in going game interactive interface, still It can realize that positioning the second level in game interaction interface automatically builds corresponding level-one building by game interaction changing interface Position coordinates point, player user without expend playtime from be about to game interaction changing interface return it is described first building where Picture and from numerous built buildings made voluntarily find positioning it is described first building position coordinates point, can further improve The operating efficiency and game experiencing satisfaction of player user;Also by according to shown by the types of models determination in selected areas The pre-set list is specially what type of pre-set list, and when including a variety of models in selected areas, according to current trip Combat situation and model the unlock situation of play determine that the shown pre-set list is specially what type of pre-set list, can It is unlocked convenient for player user to option is not unlocked accordingly, significantly improves the operating efficiency and game experiencing of player user Satisfaction.
The embodiment of the method for above-mentioned offer may be implemented in computer readable storage medium provided in an embodiment of the present invention, specifically Function realizes the explanation referred in embodiment of the method, and details are not described herein.
In addition, the embodiment of the invention also provides a kind of mobile terminals, as shown in Figure 3.The mobile end of the embodiment of the present invention End, may include one or more than one processor 301, further includes memory 302, WiFi (wireless Fidelity, Wireless Fidelity) circuit 303, RF (Radio Frequency, radio frequency) circuit 304, voicefrequency circuit 305, sensor 306, output equipment 307, input equipment 304, power supply 309, processor 301 are the control centres of mobile terminal, are connect using various Mouth and the above each section of connection.It will be understood by those skilled in the art that mobile terminal structure shown in Fig. 3 is not constituted Restriction to mobile terminal may include perhaps combining certain components or different portions than illustrating more or fewer components Part arrangement.
WiFi circuitry 303 can provide WLAN or internet access for user;It may include antenna, WiFi module Deng.RF circuit 304 can receive and send messages, or signal sends and receivees in communication process;It may include antenna, at least one puts Big device, tuner, one or more oscillators, coupler, duplexer etc..The audio data that voicefrequency circuit 305 can will receive It is converted into electric signal, is transferred to loudspeaker, the voice signal that microphone is collected audio data can also be converted to, issue processor 301 processing;Its settable loudspeaker, microphone, earphone interface etc..Sensor 306 can be used for incuding outer signals, and issue place Device 301 is managed to handle;It may include motion sensor, optical sensor etc..Output equipment 307 can be used for showing various signals;It can To use LCD (Liquid Crystal Display, liquid crystal display), OLED (Organic Light-Emitting Diode, Organic Light Emitting Diode) etc. forms configure display panel.Input equipment 304 can be used for inputting the letter such as number and character Breath;It can be physical button, touch panel etc..Power supply 309 can power for terminal each section, pass through power-supply management system and processing 309 logical connection of device;It may include one or more direct current or AC power source, charging system, power supply status indicator Equal components.Memory 302 can be used for storing software program and module;It can be computer readable storage medium, specifically be Hard disk, flash memory etc..Processor is the control centre of terminal, by running or executing the software program being stored in memory 302 And/or module, and the data for being stored in memory 302 are called, execute the various functions of terminal, processing terminal data.
As one embodiment, the mobile terminal includes: one or more processors 302, memory 303, one or Multiple computer programs 301, wherein one or more of computer programs 301 are stored in memory 303 and are configured To be executed by one or more of processors 302, one or more of computer programs 301 are configured to carry out the above reality Apply the unlock jump method in game described in example.
Mobile terminal provided by the invention, it can be achieved that: do not unlock the unlock precondition of option by obtaining to determine The corresponding option of unlock precondition is stated, and jumps to the corresponding choosing of the unlock precondition automatically from the option that do not unlock , player user without expend playtime voluntarily searched out in numerous options it is corresponding preposition with its option to be unlocked Option is remarkably improved the operating efficiency and game experiencing satisfaction of player user.In addition, can also be achieved: not solved by obtaining Lock technical ability option does not unlock the unlock precondition of the arm of the services to determine the corresponding second level building option of unlock precondition, in reality While existing list jumps automatically, it can also be achieved automatic positioning and jump, i.e., position the second level in game interaction interface automatically The position coordinates point of corresponding level-one building is built in order to which player user completes the second level building in the position coordinates point Construction task, player user voluntarily find positioning first building without expending playtime in numerous buildings built Position coordinates point;When the position coordinates point of level-one building is not in going game interactive interface, it can still pass through game Interactive interface switching is realized positions the position coordinates that the second level builds corresponding level-one building in game interaction interface automatically Point, player user be not necessarily to expend playtime from be about to game interaction changing interface return it is described first building where picture and from The position coordinates point that positioning first building is voluntarily found in numerous buildings built, can further improve player user's Operating efficiency and game experiencing satisfaction;Also by determining the shown preset column according to the types of models in selected areas Table is specially what type of pre-set list, and in selected areas include a variety of models when, according to the fight shape of going game State and model unlock situation determine that the shown pre-set list is specially what type of pre-set list, can be convenient for object for appreciation household Family is unlocked to option is not unlocked accordingly, significantly improves the operating efficiency and game experiencing satisfaction of player user.
The embodiment of the method for above-mentioned offer may be implemented in mobile terminal provided in an embodiment of the present invention, and concrete function realization is asked Referring to the explanation in embodiment of the method, details are not described herein.
It, can also be in addition, each functional unit in each embodiment of the present invention can integrate in a processing module It is that each unit physically exists alone, can also be integrated in two or more units in a module.Above-mentioned integrated mould Block both can take the form of hardware realization, can also be realized in the form of software function module.The integrated module is such as Fruit is realized and when sold or used as an independent product in the form of software function module, also can store in a computer In read/write memory medium.
The above is only some embodiments of the invention, it is noted that for the ordinary skill people of the art For member, various improvements and modifications may be made without departing from the principle of the present invention, these improvements and modifications are also answered It is considered as protection scope of the present invention.

Claims (10)

1. the unlock jump method in a kind of game characterized by comprising
It receives for the single key command for not unlocking option in pre-set list;
In response to the single key command, acquisition is described not to unlock the corresponding unlock precondition of option;
According to the unlock precondition, do not unlock described in the pre-set list before option jumps to the unlock automatically Set the corresponding option of condition.
2. unlock jump method according to claim 1, which is characterized in that it is described from the pre-set list described in not Unlock option is jumped to automatically after the corresponding option of the unlock precondition, further includes:
Judge that the option is not unlock option or unlocked option;
If the option is not unlock option, the first animation for prompting the option to be unlocked is shown;
If the option is to have unlocked option, show that second for prompting the corresponding preset task of the option to be done is dynamic It draws.
3. unlock jump method according to claim 1, which is characterized in that further include: it is shown in the option that do not unlock The corresponding unlock precondition.
4. unlock jump method according to claim 1, which is characterized in that it is described from the pre-set list described in not Unlock option is jumped to automatically after the corresponding option of the unlock precondition, further includes:
Determine that the corresponding preset task of the option is completed;
The judgement option that do not unlock is with the presence or absence of the second unlock precondition;
If so, showing the second unlock precondition in the option that do not unlock;
If it is not, unlock is described not to unlock option.
5. unlock jump method according to claim 1, which is characterized in that further include:
It receives for the single key command for not unlocking technical ability option in preset technical ability list;
In response to the single key command for not unlocking technical ability option in preset technical ability list, acquisition is described not to unlock technical ability The corresponding unlock precondition of option, the unlock precondition are preset second level architecture construction task;
Do not unlock the corresponding unlock precondition of technical ability option according to described, from the preset technical ability list described in do not unlock Technical ability option jumps to option corresponding with the second level architecture construction task automatically, and shows and be used in game interaction interface The third for prompting the position coordinates point for building corresponding level-one building in the second level to complete the second level architecture construction task is dynamic It draws.
6. unlock jump method according to claim 5, which is characterized in that described show in game interaction interface is used for The position coordinates point built in the level-one is prompted to complete the third animation of second level architecture construction task, comprising:
Judge the position coordinates point of the level-one building whether in going game interactive interface;
If so, display is built for prompting the position coordinates point built in the level-one to complete second level in going game interactive interface Build the third animation of construction task;
If it is not, the game interaction interface for the position coordinates point built comprising the level-one is switched to from going game interactive interface, And it shows for prompting to complete the third animation of second level architecture construction task in the position coordinates point of level-one building.
7. unlock jump method according to claim 5, which is characterized in that described to receive in preset technical ability list Before the single key command for not unlocking technical ability option, further includes:
Receive the single key command for being directed to arm of the services model;
In response to the single key command for arm of the services model, the corresponding preset technical ability list of the arm of the services model is shown.
8. unlock jump method according to claim 1, which is characterized in that described to receive for not solving in pre-set list Before the single key command for locking option, further includes:
Obtain the model in current selected areas;
If the model is buildings model, show that the pre-set list, the pre-set list are preset building list;
If the model is same arm of the services model, show that the pre-set list, the pre-set list are corresponding for the arm of the services model Preset technical ability list;
If the model is different arm of the services models, show that the pre-set list, the pre-set list are preset arm of the services list;
If the model includes buildings model and arm of the services model, judge whether going game is attack state;
If not the state of attack, judges whether buildings model unlocks;If it is not, show the pre-set list, the pre-set list For preset building list;If so, showing the pre-set list, the pre-set list is preset arm of the services list;
If attack state, judge whether arm of the services model unlocks;If it is not, showing the pre-set list, the pre-set list is Preset arm of the services list;If so, showing the pre-set list, the pre-set list is the corresponding preset technical ability of each arm of the services model List.
9. a kind of computer readable storage medium, which is characterized in that be stored with computer on the computer readable storage medium Program realizes that the unlock in the described in any item game of claim 1 to 8 jumps when the computer program is executed by processor Method.
10. a kind of mobile terminal, characterized in that it comprises:
One or more processors;
Memory;
One or more computer programs, wherein one or more of computer programs are stored in the memory and quilt It is configured to be executed by one or more of processors, one or more of computer programs are configured to: execute according to power Benefit requires the unlock jump method in 1 to 8 described in any item game.
CN201810973939.4A 2018-08-24 2018-08-24 Unlocking jump method in game, storage medium and mobile terminal Active CN109173256B (en)

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