CN108833936A - Direct broadcasting room information-pushing method, device, server and medium - Google Patents

Direct broadcasting room information-pushing method, device, server and medium Download PDF

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Publication number
CN108833936A
CN108833936A CN201810515426.9A CN201810515426A CN108833936A CN 108833936 A CN108833936 A CN 108833936A CN 201810515426 A CN201810515426 A CN 201810515426A CN 108833936 A CN108833936 A CN 108833936A
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China
Prior art keywords
game
role
image
game role
direct broadcasting
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Granted
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CN201810515426.9A
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Chinese (zh)
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CN108833936B (en
Inventor
徐子豪
刘炉
任高生
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Guangzhou Huya Information Technology Co Ltd
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Guangzhou Huya Information Technology Co Ltd
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Priority to CN201810515426.9A priority Critical patent/CN108833936B/en
Publication of CN108833936A publication Critical patent/CN108833936A/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
    • H04N21/23418Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving operations for analysing video streams, e.g. detecting features or characteristics
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/262Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission, generating play-lists
    • H04N21/26258Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission, generating play-lists for generating a list of items to be played back in a given order, e.g. playlist, or scheduling item distribution according to such list
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
    • H04N21/44008Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving operations for analysing video streams, e.g. detecting features or characteristics in the video stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/45Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
    • H04N21/466Learning process for intelligent management, e.g. learning user preferences for recommending movies
    • H04N21/4668Learning process for intelligent management, e.g. learning user preferences for recommending movies for recommending content, e.g. movies
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/482End-user interface for program selection
    • H04N21/4826End-user interface for program selection using recommendation lists, e.g. of programs or channels sorted out according to their score

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Software Systems (AREA)
  • Human Computer Interaction (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

The embodiment of the invention discloses a kind of direct broadcasting room information-pushing method, device, server and media.Method includes:Obtain at least one video frame in game live video stream;Identify the game role at least one described video frame image and/or with the associated game state data of the game role;According to the image of the game role and/or with the associated game state data of the game role, determine the game events of at least one video frame display;If the game events are matched with default game events, the information that the game live video stream corresponds to direct broadcasting room is pushed to user.The present embodiment can the game events according to shown in game live video stream, realize the push of high-quality direct broadcasting room.

Description

Direct broadcasting room information-pushing method, device, server and medium
Technical field
The present embodiments relate to computer vision technique more particularly to a kind of direct broadcasting room information-pushing methods, device, clothes Business device and medium.
Background technique
With the development of direct seeding technique and online tactics competitive game (the Multiplayer OnlineBattle of more people Arena, MOBA) popularization, more and more game main broadcasters respective direct broadcasting room be broadcast live the game of MOBA class.
It will appear some wonderfuls in game process, such as more people open segment, the segment run etc. of group.These Wonderful is larger to the attraction of spectators, is that spectators are inclined to the content seen.But wonderful is short with the time, occurs Time uncertain feature, is difficult to capture wonderful, so that be difficult to push the video flowing comprising wonderful in time, it cannot The personalized viewing demand for meeting user is unfavorable for improving the content distribution efficiency of game live streaming industry.
Summary of the invention
The embodiment of the present invention provides a kind of direct broadcasting room information-pushing method, device, server and medium, with straight according to game Game events shown in video flowing are broadcast, realize the push of high-quality direct broadcasting room.
In a first aspect, the embodiment of the invention provides a kind of direct broadcasting room information-pushing methods, including:
Obtain at least one video frame in game live video stream;
Identify the game role at least one described video frame image and/or with the associated game of the game role Status data;
According to the image of the game role and/or with the associated game state data of the game role, determine described in The game events of at least one video frame display;
If the game events are matched with default game events, it is corresponding that the game live video stream is pushed to user The information of direct broadcasting room.
Second aspect, the embodiment of the invention also provides a kind of direct broadcasting room information push-delivery apparatus, which includes:
Module is obtained, for obtaining at least one video frame in game live video stream;
Identification module, for identification the image of the game role at least one described video frame and/or with the game The game state data of role association;
Determining module, for according to the image of the game role and/or with the associated game state of the game role Data determine the game events of at least one video frame display;
Pushing module pushes the game to user if matched for the game events with default game events Live video stream corresponds to the information of direct broadcasting room.
The third aspect, the embodiment of the invention also provides a kind of servers, including:
One or more processors;
Memory, for storing one or more programs,
When one or more of programs are executed by one or more of processors, so that one or more of processing Device realizes direct broadcasting room information-pushing method described in any embodiment.
Fourth aspect, the embodiment of the invention also provides a kind of computer readable storage mediums, are stored thereon with computer Program realizes direct broadcasting room information-pushing method described in any embodiment when the program is executed by processor
The technical solution of the present embodiment, by obtaining at least one video frame in game live video stream;Identification is at least The image of game role in one video frame and/or with the associated game state data of game role, thus pass through image know Method for distinguishing extracts the game characteristic in game live video stream;By according to the image of game role and/or with game angle The associated game state data of color, determines the game events of at least one video frame display, converts trip for above-mentioned game characteristic Play event captures wonderful if game events are matched with default game events, and includes essence to user's push in time The game live video stream of color segment corresponds to the information of direct broadcasting room, realizes the timely exposure and distribution of wonderful.In this way, when using It when there is the personalized viewing demand of wonderful at family, can be convenient, quickly obtain wonderful, meet personalized viewing need It asks, is conducive to the content distribution efficiency for improving game live streaming industry.
Further, since wonderful can expose in time and be distributed to user so that corresponding direct broadcasting room in informant Number increase, while can the less user situation offline because can not wonderful be watched in time, increase the line duration of user The time is used with platform average user.
Detailed description of the invention
Fig. 1 is a kind of flow chart for direct broadcasting room information-pushing method that the embodiment of the present invention one provides;
Fig. 2 is a kind of flow chart of direct broadcasting room information-pushing method provided by Embodiment 2 of the present invention;
Fig. 3 is a kind of flow chart for direct broadcasting room information-pushing method that the embodiment of the present invention three provides;
Fig. 4 is a kind of flow chart for direct broadcasting room information-pushing method that the embodiment of the present invention four provides;
Fig. 5 is a kind of flow chart for direct broadcasting room information-pushing method that the embodiment of the present invention five provides;
Fig. 6 is a kind of structural schematic diagram for direct broadcasting room information push-delivery apparatus that the embodiment of the present invention six provides;
Fig. 7 is a kind of structural schematic diagram for server that the embodiment of the present invention seven provides.
Specific embodiment
The present invention is described in further detail with reference to the accompanying drawings and examples.It is understood that this place is retouched The specific embodiment stated is used only for explaining the present invention rather than limiting the invention.It also should be noted that in order to just Only the parts related to the present invention are shown in description, attached drawing rather than entire infrastructure.
Embodiment one
Fig. 1 is a kind of flow chart for direct broadcasting room information-pushing method that the embodiment of the present invention one provides, and the present embodiment can fit After receiving the corresponding game live video stream of main broadcaster's direct broadcasting room for server, game live video is pushed to user side equipment The case where flowing corresponding direct broadcasting room, this method can be executed by information push-delivery apparatus between main broadcaster, the device can by hardware and/or Software composition, and can generally integrate in the server, this method specifically comprises the following steps:
At least one video frame in S110, acquisition game live video stream.
The corresponding game live video stream of direct broadcasting room information push-delivery apparatus real-time reception main broadcaster's direct broadcasting room.Wherein, game is straight It broadcasts video flowing and refers to that video content is the video flowing of game, such as the video of the video flowing of king's honor game, heroic alliance's game Stream.In order to guarantee the real-time of video frame, and then guarantee the accuracy and timeliness of the content of subsequent identification, from being currently received Game live video stream in any position intercept at least one video frame.
S120, the image for identifying game role at least one video frame and/or with the associated game shape of game role State data.
In the present embodiment, the image of game role and/or associated with game role is shown in the video frame that is truncated to Game state data.Wherein, game role refers to the virtual role manipulated in scene of game by player, is shown as in the video frame pair Answer the image of game role.Game role includes main broadcaster's game role by main broadcaster's manipulation and other trips for being manipulated by other players Play role.It include but is not limited to main broadcaster's game role and/or other game roles with the associated game state data of game role Scoring, characterize the image of achievement etc. of main broadcaster's game role.
Optionally, the image of the game role in the image recognition algorithm identification video frame based on deep learning can be used And/or with the associated game state data of game role.Image recognition algorithm based on deep learning is including but not limited to self-editing Code device neural network, deepness belief network, convolutional neural networks, depth Boltzmann machine etc..
S130, according to the image of game role and/or with the associated game state data of game role, determine at least one The game events of video frame display.
The image and game state data of game role, which are able to reflect, currently to be occurred or imminent game thing Part.From video frame quantity, game events be can be by multiple video frame display in a period of time, for example, some is swum Quickly upper point of play role will start war in many ways;It is also possible to sometime pass through a video frame display, such as some Game role completes an achievement, is rolling into a ball war in many ways.From the point of view of the participant of game events, game events can be multiparty game What role participated in jointly, such as rolling into a ball war in many ways or war will be started;It is also possible to the participation of some game role, example Such as quickly upper point of game role.
If S140, game events are matched with default game events, it is corresponding straight that game live video stream is pushed to user Information between broadcasting.
The interested game events of at least one user are preset as default game events.If determined in S130 Game events are matched with default game events, then the letter of direct broadcasting room is directly corresponded to user side equipment push game live video stream Breath, alternatively, the information of the direct broadcasting room is pushed to lower level servers or content distribution nodes, so that lower level servers or content point It sends out node and the information of the direct broadcasting room is pushed into user side equipment.Wherein, the information of direct broadcasting room includes but is not limited to direct broadcasting room Video interception, direct broadcasting room correspond to main broadcaster's head portrait, direct broadcasting room room number, direct broadcasting room title etc..
Illustratively, the information of above-mentioned direct broadcasting room can be highlighted in the direct broadcasting room list of user side equipment.User Ke Tong The information for crossing direct broadcasting room enters the direct broadcasting room.Then, user side equipment pulls the game live video stream comprising the game events And play, then user can watch interested game live video on respective user side equipment.
It is worth noting that the time that game events continue is shorter, in order to enable user watch interested game in time Event sends prompting message to user side equipment, so that user side equipment is straight if game events are matched with predeterminable event It broadcasts and shows the prompting message on a list and/or direct broadcasting room interface.
The technical solution of the present embodiment, by obtaining at least one video frame in game live video stream;Identification is at least The image of game role in one video frame and/or with the associated game state data of game role, thus pass through image know Method for distinguishing extracts the game characteristic in game live video stream;By according to the image of game role and/or with game angle The associated game state data of color, determines the game events of at least one video frame display, converts trip for above-mentioned game characteristic Play event captures wonderful if game events are matched with default game events, and includes essence to user's push in time The game live video stream of color segment corresponds to the information of direct broadcasting room, realizes the timely exposure and distribution of wonderful.In this way, when using It when there is the personalized viewing demand of wonderful at family, can be convenient, quickly obtain wonderful, meet personalized viewing need It asks, is conducive to the content distribution efficiency for improving game live streaming industry.
Further, since wonderful can expose in time and be distributed to user so that corresponding direct broadcasting room in informant Number increases, and gives main broadcaster instant feedback and excitation, promotes the development of game live streaming industry, at the same can less user because can not Watch wonderful and offline situation in time, the line duration and platform average user for increasing user use the time.
Embodiment two
The present embodiment in above-described embodiment S120 and S130 advanced optimize, in the present embodiment, will identify at least The image of game role in one video frame and/or with the associated game state data of game role it is specially:It identifies respectively The scoring of main broadcaster's game role in multiple video frames;And it will be associated with according to the image of game role and/or with game role Game state data, determine that the game events of at least one video frame display are specially:According to the scoring of main broadcaster's game role, According to the vertical sequence of the timestamp of multiple video frames, the variation tendency of the scoring of main broadcaster's game role is determined;According to master The variation tendency for broadcasting the scoring of game role, determines game events.Fig. 2 is a kind of direct broadcasting room letter provided by Embodiment 2 of the present invention The flow chart for ceasing method for pushing, as shown in Fig. 2, including the following steps:
At least one video frame in S210, acquisition game live video stream.
S210 is identical as S110, and details are not described herein again.
S220, the scoring for identifying main broadcaster's game role in multiple video frames respectively.
Multiple video frames are multiple continuous video frames in the first preset time range.First preset time range example 30 seconds, 40 seconds, 50 seconds in this way.
Scoring includes triumph number of the local exchange game from beginning to current time, the frequency of failure, time for supporting other roles Number, economic data, comprehensive score etc..Main broadcaster's game role of main broadcaster's manipulation can be shown on most of MOBA class interfaces Scoring, then the present embodiment can identify the scoring of main broadcaster's game role in multiple video frames respectively.Certainly, on interface It also shows for the game live video stream of the scoring of other game roles, can also identify main broadcaster's trip in multiple video frames respectively The scoring of play role and the scoring of other game roles.
Video frame shows game display interface, which is the main interface of game application.In addition, video frame It is also possible to show main broadcaster's head portrait, main broadcaster's two dimensional code, main broadcaster's wechat interface etc..It is aobvious that the scoring of main broadcaster's game role is shown in game Show first predeterminated position at interface, be based on this, after the video frame of acquisition, game display interface is determined from video frame.Then, In the first predeterminated position interception area image of game display interface, which is input to image recognition model, image Identification model exports the scoring on the area image.
S230, it is determined according to the scoring of main broadcaster's game role according to the vertical sequence of the timestamp of multiple video frames The variation tendency of the scoring of main broadcaster's game role.
S240, the variation tendency according to the scoring of main broadcaster's game role, determine game events.
Illustratively, the pace of change or variation acceleration for calculating the scoring of main broadcaster's game role, if the change of scoring Change speed and be more than or equal to the first variation acceleration rate threshold more than or equal to the first pace of change threshold value or the variation acceleration of scoring, Determine that game events are quickly upper point;Otherwise, it determines game events are not to divide.
Illustratively, the scoring increasing degree of main broadcaster's game role in the first preset time range is calculated, if scoring Increasing degree is more than or equal to the first increasing degree threshold value, determines that game events are quickly upper point;Otherwise, it determines game events are not Upper point.
If S250, game events are matched with default game events, it is corresponding straight that game live video stream is pushed to user Information between broadcasting.
In a specific example, presetting game events includes quickly upper point.Continuous 40 video frames are obtained, are identified respectively The triumph number of main broadcaster's game role in each video frame calculates main broadcaster's game role triumph number at any time at regular intervals Pace of change, if it is 0.5 time/second, 0.6 time/second, 0.25 time/second, 0.25 time/second, 0.5 time/second, the first pace of change Threshold value is set as 0.1 time/second, and aforementioned pace of change is all larger than the first pace of change threshold value, then game events are quickly upper point, should Game events are matched with default game events, to the corresponding live streaming of game live video stream of user's push comprising 40 video frames Between information.Wherein, the mode for pushing direct broadcasting room information to user is same as the previously described embodiments, and details are not described herein again.
In the present embodiment, according to the variation tendency of the scoring of main broadcaster's game role, game events and game events are determined It is matched with default game events, then the information that game live video stream corresponds to direct broadcasting room is pushed to user, thus with main broadcaster's game Role's scoring is foundation, determines that user wants quickly upper point of game events of viewing, to include quickly upper point to user's push The information of the direct broadcasting room of segment improves the content distribution efficiency of game live streaming industry.
Embodiment three
The present embodiment in above-described embodiment S120 and S130 advanced optimize, in the present embodiment, will identify at least The image of game role in one video frame and/or with the associated game state data of game role it is specially:It identifies respectively The image of game role in multiple video frames;And by according to the image of game role and/or with the associated trip of game role Play status data, determines that the game events of at least one video frame display are specially:According to the image of game role, game is calculated The variation tendency of the quantity of role;According to the variation tendency of the quantity of game role, game events are determined.Fig. 3 is of the invention real The flow chart that a kind of direct broadcasting room information-pushing method of the offer of example three is provided, as shown in figure 3, including the following steps:
At least one video frame in S310, acquisition game live video stream.
S310 is identical as S110, and details are not described herein again.
S320, the image for identifying game role in multiple video frames respectively.
Multiple video frames are multiple continuous video frames in the second preset time range.Optionally, second it is default when Between range can be same or different with the first preset time range.
The image of game role refers to the image of each game role shown on the game display interface of video frame.It is optional Ground identifies the image of each game role using the image recognition algorithm based on deep learning.
S330, the image according to game role, calculate the variation tendency of the quantity of game role.
S340, the variation tendency according to the quantity of game role, determine game events.
The quantity of the game role recognized in each video frame is summarized, game role in each video frame is obtained Quantity, then, the quantity for calculating game role in multiple video frames changes with time trend.
Illustratively, the pace of change or variation acceleration of the quantity of game role are calculated, if the variation speed of quantity Degree is more than or equal to the second pace of change threshold value, determines that game events are that will start war;Otherwise, it determines game events are independent It fights.
Illustratively, the quantity increasing degree of the game role in the second preset time range is calculated, if quantity increases Amplitude is more than or equal to the second increasing degree threshold value, determines that game events are that will start war;Otherwise, it determines game events are single Solely fight.
Wherein, the second pace of change threshold value can be same or different with the first pace of change threshold value, and the second variation accelerates Spending threshold value can be same or different with the first variation acceleration rate threshold, and the second increasing degree threshold value can be with the first increasing degree Threshold value is same or different.
If S350, game events are matched with default game events, it is corresponding straight that game live video stream is pushed to user Information between broadcasting.
In a specific example, default game events include that will start war.Continuous 10 video frames are obtained, respectively Identify the quantity of game role in each video frame, the quantity for calculating game role at regular intervals changes with time speed Degree, if it is 0.5 people/second, 0.6 people/second, 0.5 people/second, 0.25 people/second, the second pace of change threshold value is set as 0.2 people/second, Then above-mentioned pace of change is all larger than the second pace of change threshold value, illustrates the progress with the time, the game role number in video frame It measures more and more, i.e., will start war.The game events are matched with default game events, include 40 videos to user's push The game live video stream of frame corresponds to the information of direct broadcasting room.Wherein, the mode and above-mentioned implementation of direct broadcasting room information are pushed to user Example is identical, and details are not described herein again.
In the present embodiment, according to the variation tendency of the quantity of game role, game events and game events and pre- are determined If game events match, then the information that game live video stream corresponds to direct broadcasting room is pushed to user, thus with the number of game role Amount is foundation, and determine the desired viewing of user will start a game events for war, will start war to user's push The information of direct broadcasting room improves the content distribution efficiency of game live streaming industry.Moreover, the game events are will to start war, it is real The prediction for now rolling into a ball war part, reserves the time into the direct broadcasting room to user, allows users to watch excellent complete Section, experience are preferable.
Example IV
The present embodiment in above-described embodiment S120 and S130 advanced optimize, in the present embodiment, will identify at least The image of game role in one video frame and/or with the associated game state data of game role it is specially:Identification is at least The image of game role in one video frame;And by according to the image of game role and/or with the associated trip of game role Play status data, determines that the game events of at least one video frame display are specially:According to the display position of the image of game role It sets and quantity, calculates the display density of game role;According to the display density of game role, game events are determined.Fig. 4 is this hair The flow chart for a kind of direct broadcasting room information-pushing method that bright example IV provides, as shown in figure 4, including the following steps:
At least one video frame in S410, acquisition game live video stream.
S410 is identical as S110, and details are not described herein again.
S420, the image for identifying game role at least one video frame.
S420 is similar with S320, the difference is that, the quantity of video frame can be one, two or more in the present embodiment It is a.Two video frames or multiple video frames should be continuous.
S430, the display position according to the image of game role and quantity, calculate the display density of game role.
S440, the display density according to game role, determine game events.
The image of game role can be identified with rectangle frame based on the target detection model in image recognition algorithm, this reality The centre coordinate of rectangle frame can be calculated by applying example, the display position of the image as game role.To each display position march Line fitting, obtains the closed figures surrounded by each display position, such as circle, ellipse etc..Calculate the area of the closed figures.It connects , it is similar with S330, the image of the game role recognized in video frame is summarized, the quantity of game role is obtained.So Afterwards, it enables the quantity of game role divided by the area of closed figures, obtains the display density of game role.
If the display density of game role is more than or equal to display density threshold, determine that game events are to roll into a ball war;It is no Then, determine that game events are fight independently.
If S450, game events are matched with default game events, it is corresponding straight that game live video stream is pushed to user Information between broadcasting.
In a specific example, default game events include that will roll into a ball war.1 video frame is obtained, identifies video frame The image of middle game role, and obtain display position and the quantity of the image of game role.Assuming that the quantity of game role is 5 A, the area of the corresponding closed figures of the image of game role is 1 cubic centimetre, and display density is 5/cubic centimetre, display Density threshold is 0.5/cubic centimetre, and display density is greater than display density threshold, determines that game events are to roll into a ball war, and pre- If game events match, then the information that game live video stream corresponds to direct broadcasting room is pushed to user.Wherein, it pushes and is broadcast live to user Between information mode it is same as the previously described embodiments, details are not described herein again.
It is worth noting that the display density in each video frame is all larger than aobvious if what is obtained is multiple video frames Show density threshold, it is determined that game events are to roll into a ball war.
In the present embodiment, according to the display density of the image of game role, game events and game events and pre- are determined If game events match, then the information that game live video stream corresponds to direct broadcasting room is pushed to user, thus with the trip of game role The display density of the image of play role is foundation, determines that user wants the game events or segment for rolling into a ball war of viewing, with The information that the direct broadcasting room of war is being rolled into a ball to user's push improves the content distribution efficiency of game live streaming industry.
Embodiment five
The present embodiment in above-described embodiment S120 and S130 advanced optimize, in the present embodiment, will identify at least The image of game role in one video frame and/or with the associated game state data of game role it is specially:Identification is at least The image of the achievement of characterization main broadcaster's game role in one video frame;And by according to the image of game role and/or with trip The game state data for role association of playing, determines that the game events of at least one video frame display are specially:From characterization main broadcaster's trip The achievement that main broadcaster's game role is parsed in the image of the achievement of play role, as game events.Fig. 5 is that the embodiment of the present invention five mentions The flow chart of a kind of direct broadcasting room information-pushing method supplied, as shown in figure 5, including the following steps:
At least one video frame in S510, acquisition game live video stream.
S510 is identical as S110, and details are not described herein again.
S520, identify at least one video frame characterization main broadcaster's game role achievement image.
The image for characterizing the achievement of main broadcaster's game role includes but is not limited to the image for characterizing " three kill " achievement, characterization " five Kill " image of achievement, the image of characterization " whole audience is best " achievement, the image of characterization " whole audience is worst " achievement etc..Specific achievement It is different due to the difference of game products, but the image for characterizing the achievement of main broadcaster's game role can make one's way in life in main broadcaster's game role After be shown on game display interface.
Illustratively, the image of characterization main broadcaster's game role achievement is generally shown at the second default position of game display interface It sets.Based on this, after getting video frame, game display interface is determined from video frame.Then, the of game display interface The area image is input to image recognition model, image recognition model output characterization master by two predeterminated position interception area images Broadcast the image of the achievement of game role.
It is worth noting that the display time for characterizing the image of achievement is shorter, if what is obtained is multiple video frames, as long as Identify the image of the achievement of characterization main broadcaster's game role in wherein 1 video frame.
S530, the achievement that main broadcaster's game role is parsed from the image of the achievement of characterization main broadcaster's game role, as game Event.
Illustratively, the achievement of main broadcaster's game role is parsed from the image that characterization " three kill " achieves:It is continuous to obtain 3 times Triumph parses the achievement of main broadcaster's game role from the image that characterization " five kill " achieves:5 triumpies are continuously obtained, from characterization The achievement of main broadcaster's game role is parsed in the image of " whole audience is best " achievement:Whole audience highest scoring, from characterization " whole audience is worst " The achievement " whole audience score is minimum " of main broadcaster's game role is parsed in the image of achievement.
If S540, game events are matched with default game events, it is corresponding straight that game live video stream is pushed to user Information between broadcasting.
In a specific example, presetting game events includes continuously obtaining 3 triumpies, continuously obtaining 5 triumpies and the whole audience Highest scoring.1 video frame is obtained, identifies the image for characterizing the achievement of main broadcaster's game role in video frame, and therefrom parsing master Broadcast the achievement of game role.Assuming that the achievement is 3 triumpies of continuous acquirement, then the game events are matched with default game events, Then the information that game live video stream corresponds to direct broadcasting room is pushed to user.Wherein, to user push direct broadcasting room information mode with Above-described embodiment is identical, and details are not described herein again.
In the present embodiment, according to the image analysis game events and game events of the achievement of characterization main broadcaster's game role It is matched with default game events, then the information that game live video stream corresponds to direct broadcasting room is pushed to user, thus with main broadcaster's game What role obtained becomes foundation, determines that user wants the game events of viewing to make one's way in life, and then push main broadcaster to user The information for the direct broadcasting room that game role makes one's way in life improves the content distribution efficiency of game live streaming industry.
It is worth noting that implementation can individually be implemented to embodiment five or be combined to above-described embodiment two.For example, if Game events of the embodiment two into embodiment five are matched with corresponding default game events, alternatively, embodiment two is to implementation Game events in example five in section Example are matched with corresponding default game events, then push game live video to user Flow the information of corresponding direct broadcasting room.
In the above embodiments, the information that game live video stream corresponds to direct broadcasting room is pushed to user, including:Improve trip The display coefficient of the corresponding direct broadcasting room of play live video stream;In direct broadcasting room list, according to display coefficient sequence from high to low, It the information of information and other direct broadcasting rooms to the corresponding direct broadcasting room of game live video stream and is ranked up;Sequence is completed straight It broadcasts a list and pushes to user side equipment, and then user can preferentially see the information of required direct broadcasting room.
Illustratively, direct broadcasting room information push-delivery apparatus receives 3 game live video streams, 3 game live video streams Respectively correspond the corresponding display coefficient 0.1 of 3,3 direct broadcasting room 1, direct broadcasting room 2 and direct broadcasting room direct broadcasting rooms.Assuming that direct broadcasting room 1 is corresponding Game live video stream includes then to improve the display coefficient of direct broadcasting room 1, such as will with the matched game events of default game events The display coefficient adds predetermined coefficient, or multiplied by the weight for being greater than 1.Assuming that improving the display coefficient of direct broadcasting room 1 to 0.2.It will The display higher direct broadcasting room of coefficient is stood out.Then, to the letter of the information of direct broadcasting room 1, the information of direct broadcasting room 2 and direct broadcasting room 3 Breath is ranked up, and the information of direct broadcasting room 1 makes number one in direct broadcasting room list.
In the above embodiments, the information that game live video stream corresponds to direct broadcasting room is pushed to user, including:In game On the icon of the corresponding direct broadcasting room of live video stream, default mark is marked;The icon for being marked with default mark is pushed into user Side apparatus.
Optionally, in the default mark of any position of the icon of direct broadcasting room label, default mark can be figure, text or The combination of person's figure and text.Such as dot, " excellent " text of red.Optionally, which is and the direct broadcasting room The text that the game events that game live video stream includes match, such as " i.e. will the group of opening " text, " quickly upper point " text.
In the above embodiments, after the information that game live video stream corresponds to direct broadcasting room being pushed to user, this method It further include the timestamp for obtaining video frame;According to the timestamp, the video flowing section where the video frame is determined;It will be described The information of video flowing section pushes to user side equipment.
In an optional embodiment, multiple video frames in the first specified duration before and after timestamp are constituted into video flowing area Section.In another optional embodiment, identify that each game role in game process parameter participates in the duration of game;In timestamp Before, multiple video frames within the scope of the duration of each game role participation game are obtained, and after timestamp, obtain second Multiple video frames in specified duration, collectively form video flowing section.
The information of video flowing section includes game screenshot, title, the name of main broadcaster etc. in video flowing.Based on this, user Wonderful directly can be seen by video flowing section, be watched without entering direct broadcasting room, further increase the effect of content distribution The convenience of video flowing needed for rate and user watch.
Certainly, the information of the video flowing section where video frame can also be pushed in corresponding direct broadcasting room, and be shown in The display video area of corresponding direct broadcasting room, is based on this, and user can click the information of the video flowing section in display video area, User side equipment pulls video flowing section and plays in this direct broadcasting room.
Embodiment six
Fig. 6 is a kind of structural schematic diagram for direct broadcasting room information push-delivery apparatus that the embodiment of the present invention six provides, such as Fig. 6 institute Show, which includes:Obtain module 61, identification module 62, determining module 63 and pushing module 64.
Module 61 is obtained, for obtaining at least one video frame in game live video stream;
Identification module 62, for identification the image of the game role at least one video frame and/or with game role close The game state data of connection;
Determining module 63, for according to the image of game role and/or with the associated game state data of game role, really The game events of at least one fixed video frame display;
Pushing module 64 pushes game live streaming view to user if matched for game events with default game events Frequency flows the information of corresponding direct broadcasting room.
The technical solution of the present embodiment, by obtaining at least one video frame in game live video stream;Identification is at least The image of game role in one video frame and/or with the associated game state data of game role, thus pass through image know Method for distinguishing extracts the game characteristic in game live video stream;By according to the image of game role and/or with game angle The associated game state data of color, determines the game events of at least one video frame display, converts trip for above-mentioned game characteristic Play event captures wonderful if game events are matched with default game events, and includes essence to user's push in time The game live video stream of color segment corresponds to the information of direct broadcasting room, realizes the timely exposure and distribution of wonderful.In this way, when using It when there is the personalized viewing demand of wonderful at family, can be convenient, quickly obtain wonderful, meet personalized viewing need It asks, is conducive to the content distribution efficiency for improving game live streaming industry.
Further, since wonderful can expose in time and be distributed to user so that corresponding direct broadcasting room in informant Number increase, while can the less user situation offline because can not wonderful be watched in time, increase the line duration of user The time is used with platform average user.
In an optional embodiment, identification module 62 is in the image for identifying the game role at least one video frame And/or when associated with game role game state data, specifically for identifying main broadcaster's game angle in multiple video frames respectively The scoring of color.Correspondingly, determining module 63 according to the image of game role and/or with the associated game state number of game role According to when determining the game events of at least one video frame display, specifically for the scoring according to main broadcaster's game role, according to multiple The vertical sequence of the timestamp of video frame, determines the variation tendency of the scoring of main broadcaster's game role;According to main broadcaster's game angle The variation tendency of the scoring of color, determines game events.
In an optional embodiment, identification module 62 is in the image for identifying the game role at least one video frame And/or when associated with game role game state data, specifically for identifying the game role in multiple video frames respectively Image.Correspondingly, determining module 63 according to the image of game role and/or with the associated game state data of game role, When determining the game events of at least one video frame display, specifically for the image according to game role, game role is calculated The variation tendency of quantity;According to the variation tendency of the quantity of game role, game events are determined.
In an optional embodiment, identification module 62 is in the image for identifying the game role at least one video frame And/or when associated with game role game state data, specifically for identifying the game role at least one video frame Image.Correspondingly, determining module 63 according to the image of game role and/or with the associated game state data of game role, When determining the game events of at least one video frame display, specifically for the display position sum number according to the image of game role Amount, calculates the display density of game role;According to the display density of game role, game events are determined.
In an optional embodiment, identification module 62 is in the image for identifying the game role at least one video frame And/or when associated with game role game state data, specifically for identifying that the characterization main broadcaster at least one video frame swims The image of the achievement of play role.Correspondingly, determining module 63 the image according to game role and/or with game role it is associated Game state data, when determining the game events of at least one video frame display, specifically for from characterization main broadcaster game role The achievement that main broadcaster's game role is parsed in the image of achievement, as game events.
In an optional embodiment, pushing module 64 is pushing the letter that game live video stream corresponds to direct broadcasting room to user When breath, specifically for improving the display coefficient of the corresponding direct broadcasting room of game live video stream;In direct broadcasting room list, according to display The sequence of coefficient from high to low, information to the corresponding direct broadcasting room of game live video stream and and other direct broadcasting rooms information and into Row sequence;The direct broadcasting room list that sequence is completed is pushed into user side equipment.
In an optional embodiment, pushing module 64 is pushing the letter that game live video stream corresponds to direct broadcasting room to user When breath, specifically on the icon of the corresponding direct broadcasting room of game live video stream, marking default mark;Pre- bidding will be marked with The icon of knowledge pushes to user side equipment.
Direct broadcasting room information push-delivery apparatus provided by the embodiment of the present invention can be performed provided by any embodiment of the invention Direct broadcasting room information-pushing method has the corresponding functional module of execution method and beneficial effect.
Embodiment seven
Fig. 7 is a kind of structural schematic diagram for server that the embodiment of the present invention seven provides, as shown in fig. 7, the server packet Include processor 70, memory 71;The quantity of processor 70 can be one or more in server, with a processor in Fig. 7 For 70;Processor 70, memory 71 in server can be connected by bus or other modes, to pass through bus in Fig. 7 For connection.
Memory 71 is used as a kind of computer readable storage medium, can be used for storing software program, journey can be performed in computer Sequence and module, if the corresponding program instruction/module of direct broadcasting room information-pushing method in the embodiment of the present invention is (for example, live streaming Between acquisition module 61, identification module 62, determining module 63 and pushing module 64 in information push-delivery apparatus).Processor 70 passes through Run the software program, instruction and the module that are stored in memory 71, thereby executing server various function application and Above-mentioned direct broadcasting room information-pushing method is realized in data processing.
Memory 71 can mainly include storing program area and storage data area, wherein storing program area can store operation system Application program needed for system, at least one function;Storage data area, which can be stored, uses created data etc. according to terminal.This Outside, memory 71 may include high-speed random access memory, can also include nonvolatile memory, for example, at least a magnetic Disk storage device, flush memory device or other non-volatile solid state memory parts.In some instances, memory 71 can be further Including the memory remotely located relative to processor 70, these remote memories can pass through network connection to server.On The example for stating network includes but is not limited to internet, intranet, local area network, mobile radio communication and combinations thereof.
Embodiment eight
The embodiment of the present invention eight also provides a kind of computer readable storage medium for being stored thereon with computer program, calculates When being executed by computer processor for executing a kind of direct broadcasting room information-pushing method, this method includes machine program:
Obtain at least one video frame in game live video stream;
Identify the game role at least one video frame image and/or with the associated game state number of game role According to;
According to the image of game role and/or with the associated game state data of game role, determine at least one video The game events of frame display;
If game events are matched with default game events, game live video stream is pushed to user and corresponds to direct broadcasting room Information.
Certainly, a kind of computer-readable storage medium being stored thereon with computer program provided by the embodiment of the present invention Matter, computer program are not limited to method operation as above, direct broadcasting room provided by any embodiment of the invention can also be performed Relevant operation in information-pushing method.
By the description above with respect to embodiment, it is apparent to those skilled in the art that, the present invention It can be realized by software and required common hardware, naturally it is also possible to which by hardware realization, but in many cases, the former is more Good embodiment.Based on this understanding, technical solution of the present invention substantially in other words contributes to the prior art Part can be embodied in the form of software products, which can store in computer readable storage medium In, floppy disk, read-only memory (Read-Only Memory, ROM), random access memory (Random such as computer Access Memory, RAM), flash memory (FLASH), hard disk or CD etc., including some instructions are with so that a computer is set The method that standby (can be personal computer, server or the network equipment etc.) executes each embodiment of the present invention.
It is worth noting that, in the embodiment of above-mentioned direct broadcasting room information push-delivery apparatus, included each unit and module It is only divided according to the functional logic, but is not limited to the above division, as long as corresponding functions can be realized; In addition, the specific name of each functional unit is also only for convenience of distinguishing each other, the protection scope being not intended to restrict the invention.
Note that the above is only a better embodiment of the present invention and the applied technical principle.It will be appreciated by those skilled in the art that The present invention is not limited to specific embodiments here, be able to carry out for a person skilled in the art it is various it is apparent variation, again Adjustment and substitution are without departing from protection scope of the present invention.Therefore, although by above embodiments to the present invention carried out compared with For detailed description, but the present invention is not limited to the above embodiments only, without departing from the inventive concept, can be with Including more other equivalent embodiments, and the scope of the invention is determined by the scope of the appended claims.

Claims (10)

1. a kind of direct broadcasting room information-pushing method, which is characterized in that including:
Obtain at least one video frame in game live video stream;
Identify the game role at least one described video frame image and/or with the associated game state of the game role Data;
According to the image of the game role and/or with the associated game state data of the game role, determine it is described at least The game events of one video frame display;
If the game events are matched with default game events, the corresponding live streaming of the game live video stream is pushed to user Between information.
2. the method according to claim 1, wherein the game angle at least one video frame described in the identification The image of color and/or with the associated game state data of the game role, including:
The scoring of main broadcaster's game role in multiple video frames is identified respectively;
Correspondingly, the image according to the game role and/or with the associated game state data of the game role, really The game events of fixed at least one video frame display, including:
According to the scoring of main broadcaster's game role, according to the vertical sequence of the timestamp of the multiple video frame, determine described in The variation tendency of the scoring of main broadcaster's game role;
According to the variation tendency of the scoring of main broadcaster's game role, the game events are determined.
3. the method according to claim 1, wherein the game angle at least one video frame described in the identification The image of color and/or with the associated game state data of the game role, including:
The image of the game role in multiple video frames is identified respectively;
Correspondingly, the image according to the game role and/or with the associated game state data of the game role, really The game events of fixed at least one video frame display, including:
According to the image of the game role, the variation tendency of the quantity of the game role is calculated;
According to the variation tendency of the quantity of the game role, the game events are determined.
4. the method according to claim 1, wherein the game angle at least one video frame described in the identification The image of color and/or with the associated game state data of the game role, including:
Identify the image of the game role at least one described video frame;
Correspondingly, the image according to the game role and/or with the associated game state data of the game role, really The game events of fixed at least one video frame display, including:
According to the display position of the image of the game role and quantity, the display density of the game role is calculated;
According to the display density of the game role, the game events are determined.
5. the method according to claim 1, wherein the game angle at least one video frame described in the identification The image of color and/or with the associated game state data of the game role, including:
Identify the image of the achievement of characterization main broadcaster's game role at least one described video frame;
Correspondingly, the image according to the game role and/or with the associated game state data of the game role, really The game events of fixed at least one video frame display, including:
The achievement that main broadcaster's game role is parsed from the image of the achievement of characterization main broadcaster's game role, as the trip Play event.
6. method according to claim 1-5, which is characterized in that described to push the game live streaming view to user Frequency flows the information of corresponding direct broadcasting room, including:
Improve the display coefficient of the corresponding direct broadcasting room of the game live video stream;
In direct broadcasting room list, according to the sequence of display coefficient from high to low, live streaming corresponding to the game live video stream Between information and with the information of other direct broadcasting rooms and be ranked up;
The direct broadcasting room list that sequence is completed is pushed into user side equipment.
7. method according to claim 1-5, which is characterized in that described to push the game live streaming view to user Frequency flows the information of corresponding direct broadcasting room, including:
On the icon of the corresponding direct broadcasting room of the game live video stream, default mark is marked;
The icon for being marked with default mark is pushed into user side equipment.
8. a kind of direct broadcasting room information push-delivery apparatus, which is characterized in that including:
Module is obtained, for obtaining at least one video frame in game live video stream;
Identification module, for identification the image of the game role at least one described video frame and/or with the game role Associated game state data;
Determining module, for according to the image of the game role and/or with the associated game state data of the game role, Determine the game events of at least one video frame display;
Pushing module pushes the game live streaming to user if matched for the game events with default game events Video flowing corresponds to the information of direct broadcasting room.
9. a kind of server, which is characterized in that including:
One or more processors;
Memory, for storing one or more programs,
When one or more of programs are executed by one or more of processors, so that one or more of processors are real The now direct broadcasting room information-pushing method as described in any in claim 1-7.
10. a kind of computer readable storage medium, is stored thereon with computer program, which is characterized in that the program is by processor The direct broadcasting room information-pushing method as described in any in claim 1-7 is realized when execution.
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