CN108830916A - A kind of three-dimensional animation manufacturing method and system comprising a large amount of roles - Google Patents

A kind of three-dimensional animation manufacturing method and system comprising a large amount of roles Download PDF

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Publication number
CN108830916A
CN108830916A CN201810675310.1A CN201810675310A CN108830916A CN 108830916 A CN108830916 A CN 108830916A CN 201810675310 A CN201810675310 A CN 201810675310A CN 108830916 A CN108830916 A CN 108830916A
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China
Prior art keywords
layer
region
dimensional animation
animation
production
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CN201810675310.1A
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Chinese (zh)
Inventor
连红运
赵建峰
朱永宽
赵洁
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Henan Polytechnic Institute
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Henan Polytechnic Institute
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Priority to CN201810675310.1A priority Critical patent/CN108830916A/en
Publication of CN108830916A publication Critical patent/CN108830916A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
  • Image Generation (AREA)

Abstract

The present invention provides a kind of method and system for making three-dimensional animation, and this method comprises the following steps:Multiple transparent figure layers are established along direction of visual lines;At least one of multiple figure layers of foundation are divided into multiple regions, wherein there is the part mutually to coincide between the two of arbitrary neighborhood region;The image of each role of animation is assigned among each of each figure layer region;It is that each cartoon role generates animated image sequence in each region;By each of each figure layer region merging technique;The multiple figure layer is merged, the image sequence of three-dimensional animation is obtained.The present invention can reduce the demand in animation process for software and hardware, and improve the efficiency of cartoon making.

Description

A kind of three-dimensional animation manufacturing method and system comprising a large amount of roles
Technical field
The present invention relates to a kind of animation method, in particular to a kind of three-dimensional animation production side comprising a large amount of roles Method.
Background technique
But current cartoon technique does not reach ideal stage far also.Using computer manufacture three-dimensional animation need compared with High hardware and software cost, and need the calculation process of long period.Particularly, for including that the three-dimensional of a large amount of roles is moved For picture, the requirement to the software and hardware of computer can be higher, and the longer time is needed to be calculated.
This field needs a kind of three-dimensional animation manufacturing method and system as a result, can reduce in animation process for The demand of software and hardware, and improve the efficiency of cartoon making.
Summary of the invention
It can be convenient quick and production three-dimensional animation in high quality method, spy the purpose of the present invention is to provide a kind of It is not adapted for the production method of three-dimensional animation of the production comprising a large amount of roles, and the system for realizing this method.
Technical scheme is as follows.
A method of three-dimensional animation is made, is included the following steps:
Step S1 establishes multiple transparent figure layers along direction of visual lines;
At least one of multiple figure layers of foundation are divided into multiple regions, wherein the two of arbitrary neighborhood by step S2 There is the part mutually to coincide between region;
The image of each role of animation is assigned among each of each figure layer region by step S3;
Step S4 is that each cartoon role generates animated image sequence in each region;
Step S5, by each of each figure layer region merging technique;
Step S6 merges the multiple figure layer, obtains the image sequence of three-dimensional animation.
Preferably, the size in the multiple region in each figure layer is of substantially equal.
Preferably, the basic phase of size of the part to overlap between adjacent two region of each figure layer Deng.
Preferably, the multiple region of each figure layer by each figure layer vertically or horizontal direction according to It divides and is formed.
Preferably, the multiple transparent figure layer has different resolution ratio.
Preferably, the figure layer along direction of visual lines close to distal end in the multiple figure layer has the figure layer than close proximal end Lower resolution ratio.
Preferably, the multiple region of each figure layer has different resolution ratio.
Preferably, position is compared in the region of the central part in the multiple region of each figure layer positioned at the figure layer There is higher resolution ratio in the region at both ends.
Preferably, the animated image sequence of the multiple Area generation of the multiple figure layer has different refreshing speed Rate.
Preferably, the figure layer along direction of visual lines close to distal end in the multiple figure layer has the figure layer than close proximal end Lower refresh rate.
The present invention additionally provides a kind of system for making three-dimensional animation on the other hand, can be according to the above technical side Method described in one of case makes three-dimensional animation.
By above technical scheme, the present invention can be realized following technical effect.
On the one hand, by the way that each figure layer is divided into multiple regions and generates animation respectively, each region is reduced Role's quantity, to reduce the hardware and software cost for generating animation process.
On the other hand, by applying different resolution ratio to different figure layers, different regions, whole figure is reduced Shape complexity, and ensure that the quality of animation of emphasis role.
In addition, it is multiple to reduce the time generated in animation process by applying different refresh rates to different figure layers Miscellaneous degree improves cartoon making efficiency on the whole.
Detailed description of the invention
Fig. 1 is the schematic diagram that the present invention establishes figure layer step along direction of visual lines;
Fig. 2 is the schematic diagram that at least one figure layer is divided into multiple regions according to horizontal direction;
Fig. 3 is merged multiple regions in each figure layer and by the schematic diagram of multiple figure layer merging process.
Specific embodiment
Term " animation " according to the present invention refers to computer animation (Computer Animation), also known as calculates Machine is drawn, and is the technology by using computer manufacture animation.It is the subdomains of computer graphics and animation.
Embodiment 1
As shown in attached drawing 1 to attached drawing 3, a kind of method making three-dimensional animation according to the present invention includes the following steps:
Step S1 establishes multiple transparent figure layers along direction of visual lines.Figure layer as shown in Figure 1, according to direction of visual lines by Into and remote number be L1, L2, L3.
At least one of multiple figure layers of foundation are divided into multiple regions, wherein the two of arbitrary neighborhood by step S2 There is the part mutually to coincide between region.As shown in Fig. 2, the figure layer is divided into 7 region R1-R7 in the horizontal direction, and And there are 50% parts mutually to coincide between two neighboring region.
The image of each role of animation is assigned among each of each figure layer region by step S3.
Step S4 is that each cartoon role generates animated image sequence in each region.
Step S5, by each of each figure layer region merging technique.
Step S6 merges the multiple figure layer, obtains the image sequence of three-dimensional animation.
Merge as shown in figure 3, each region in each figure layer is superimposed according to direction of visual lines, and by multiple figure layers It is superimposed and merges according to direction of visual lines, finally obtain animated image sequence.Although it will be appreciated by those skilled in the art that institute in Fig. 3 The each region in each figure layer shown is to arrange from left to right according to direction of visual lines, however the invention is not limited to secondary. The putting in order can according to need of each region is adjusted.
In a preferred embodiment, the step S2 is described when at least one figure layer is divided into multiple regions The size in the multiple region in each figure layer is of substantially equal.
Preferably, the basic phase of size of the part to overlap between adjacent two region of each figure layer Deng.
Preferably, the multiple region of each figure layer by each figure layer vertically or horizontal direction according to It divides and is formed.
In a preferred embodiment, the multiple transparent figure layer has different resolution ratio.
Preferably, the figure layer along direction of visual lines close to distal end in the multiple figure layer has the figure layer than close proximal end Lower resolution ratio.
Preferably, the multiple region of each figure layer has different resolution ratio.
Preferably, position is compared in the region of the central part in the multiple region of each figure layer positioned at the figure layer There is higher resolution ratio in the region at both ends.
In a preferred embodiment, the animated image sequence tool of the multiple Area generation of the multiple figure layer There is different refresh rates.
Preferably, the figure layer along direction of visual lines close to distal end in the multiple figure layer has the figure layer than close proximal end Lower refresh rate.
Embodiment 2
The present invention is additionally providing a kind of system for making three-dimensional animation, can be according to the implementation in above embodiments 1 Method described in one of mode makes three-dimensional animation.
It will be appreciated by those skilled in the art that computer animation can make of computer and animation software.It is some common Animation software include:Amorphium (three-dimensional), modeling software (three-dimensional), Ray Dream Studio (three-dimensional), Bryce, Cinema 4D, Maya, Blender, Truespace (3-D), three-dimensional S tudio Max (three-dimensional) and SoftImage XSI (three-dimensional).
By above technical scheme, the present invention can be realized following technical effect.
On the one hand, by the way that each figure layer is divided into multiple regions and generates animation respectively, each region is reduced Role's quantity, to reduce the hardware and software cost for generating animation process.
On the other hand, by applying different resolution ratio to different figure layers, different regions, whole figure is reduced Shape complexity, and ensure that the quality of animation of emphasis role.
In addition, it is multiple to reduce the time generated in animation process by applying different refresh rates to different figure layers Miscellaneous degree improves cartoon making efficiency on the whole.
Method and system of the present invention is applicable not only to production three-dimensional animation, can equally be well applied to 2 D animation Production, and the same technical effect for reducing software and hardware demand, improving producing efficiency can be obtained.

Claims (10)

1. a kind of method for making three-dimensional animation, includes the following steps:
Step S1 establishes multiple transparent figure layers along direction of visual lines;
At least one of multiple figure layers of foundation are divided into multiple regions, wherein the two of arbitrary neighborhood region by step S2 Between there is the part that mutually coincides;
The image of each role of animation is assigned among each of each figure layer region by step S3;
Step S4 is that each cartoon role generates animated image sequence in each region;
Step S5, by each of each figure layer region merging technique;
Step S6 merges the multiple figure layer, obtains the image sequence of three-dimensional animation.
2. the method for production three-dimensional animation according to claim 1, which is characterized in that described more in each figure layer The size in a region is of substantially equal.
3. the method for production three-dimensional animation according to claim 1, which is characterized in that adjacent two of each figure layer The size of the part to overlap between a region is of substantially equal.
4. it is according to claim 1 production three-dimensional animation method, which is characterized in that each figure layer it is the multiple Region by each figure layer vertically or horizontal direction according to divide formed.
5. the method for production three-dimensional animation according to claim 1, which is characterized in that the multiple transparent figure layer has Different resolution ratio.
6. it is according to claim 5 production three-dimensional animation method, which is characterized in that in the multiple figure layer along sight Figure layer of the direction close to distal end has resolution ratio more lower than the figure layer of close proximal end.
7. it is according to claim 1 production three-dimensional animation method, which is characterized in that each figure layer it is the multiple Region has different resolution ratio.
8. it is according to claim 7 production three-dimensional animation method, which is characterized in that each figure layer it is the multiple There is higher resolution ratio than the region for being located at both ends positioned at the region of the central part of the figure layer in region.
9. the method for three-dimensional animation is made described in one of -8 according to claim 1, which is characterized in that the institute of the multiple figure layer The animated image sequence for stating multiple regions generation has different refresh rates.
10. the method for production three-dimensional animation according to claim 9, which is characterized in that the edge view in the multiple figure layer Figure layer of the line direction close to distal end has refresh rate more lower than the figure layer of close proximal end.
CN201810675310.1A 2018-06-27 2018-06-27 A kind of three-dimensional animation manufacturing method and system comprising a large amount of roles Pending CN108830916A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN115908648A (en) * 2023-02-23 2023-04-04 北京泽桥医疗科技股份有限公司 Medical three-dimensional animation embedding system based on picture recognition

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CN101188025A (en) * 2007-11-30 2008-05-28 电子科技大学 A high-efficiency real time group animation frame
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US8508550B1 (en) * 2008-06-10 2013-08-13 Pixar Selective rendering of objects
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CN105075233A (en) * 2012-12-19 2015-11-18 球迷快照有限责任公司 Image capture, processing and delivery at group events
CN106652001A (en) * 2016-12-29 2017-05-10 河南职业技术学院 Method and system for implementing three-dimensional virtual fire drill on basis of Unity 3D

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WO1997006512A2 (en) * 1995-08-04 1997-02-20 Microsoft Corporation Method and system for rendering graphical objects to image chunks and combining image layers into a display image
US20050110789A1 (en) * 2003-11-20 2005-05-26 Microsoft Corporation Dynamic 2D imposters of 3D graphic objects
CN101188025A (en) * 2007-11-30 2008-05-28 电子科技大学 A high-efficiency real time group animation frame
US8508550B1 (en) * 2008-06-10 2013-08-13 Pixar Selective rendering of objects
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* Cited by examiner, † Cited by third party
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CN115908648A (en) * 2023-02-23 2023-04-04 北京泽桥医疗科技股份有限公司 Medical three-dimensional animation embedding system based on picture recognition

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Application publication date: 20181116