CN108465243A - Encourage social method for gaming and its system - Google Patents
Encourage social method for gaming and its system Download PDFInfo
- Publication number
- CN108465243A CN108465243A CN201810196280.6A CN201810196280A CN108465243A CN 108465243 A CN108465243 A CN 108465243A CN 201810196280 A CN201810196280 A CN 201810196280A CN 108465243 A CN108465243 A CN 108465243A
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- Prior art keywords
- game
- team
- game player
- closely
- player
- Prior art date
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/216—Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5566—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5573—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history player location
Abstract
The invention discloses a kind of method for gaming and its system for encouraging social activity, which includes receiving the geographical location real time information for coming from game player's transmission with a game;When game player, which opens, closely forms a team game mode, the game player in set distance range is searched for;When, there are when game player, the game player into set distance range sends game reward rule when closely forming a team to invite and closely form a team in set distance range;When receiving the quantity of the game player for closely forming a team to invite >=1, the geographical location real time information that closely all game players for forming a team upload is received;When all game players closely to form a team are located at same geographical location, pattern of closely forming a team is opened;When pattern of closely forming a team is opened, game player's reward is given according to game reward rule.
Description
Technical field
The present invention relates to field of play, and in particular to a kind of to encourage social method for gaming and its system.
Background technology
The game operated on mobile phone occurs already, with mobile phone hardware and the made rapid progress of mobile communication technology, mobile phone
It plays while having stronger and stronger function and increasingly stronger recreational and interactivity, simultaneously because mobile phone institute itself
The portability and mobility having, mobile phone games have become the preferred game mode of more and more people.
With the rapidly increase of mobile phone games user group, many people indulge in mobile phone games and ignore the interpersonal friendship in reality
It is past, if things go on like this, will necessarily cause to be reluctant with people's contacts, self-isolation, unsociable and eccentric, severe patient can suffer from communication disorder disease very
To self-closing disease, wherein especially huge on teen-age influence.
Invention content
For above-mentioned deficiency in the prior art, encouragement provided by the invention social method for gaming and its system, which use, to be had
The short distance of prize is formed a team game mode, and encouraging game player to come together, to carry out more actual lives social.
In order to reach foregoing invention purpose, the technical solution adopted by the present invention is:
First aspect provides a kind of method for gaming for encouraging social activity comprising:
The geographical location real time information of game player is obtained, and sends it to its games system;
Receive the geographical location real time information for coming from game player's transmission with a game;
When game player, which opens, closely forms a team game mode, all game player geographical locations for searching for reception are real-time
The game player being located in information in set distance range;
When, there are when game player, the game player into set distance range sends short distance group in set distance range
Game reward rule when team invites and closely forms a team;
Reception comes from the feedback information for being invited to game player, and judges to agree to receive closely in all feedback informations
Form a team invite game player quantity;
Believe in real time when quantity is more than or equal to the geographical location that all game players for receiving closely form a team for the moment upload
Breath;
When all game players closely to form a team are located at same geographical location, pattern of closely forming a team is opened;And
When pattern of closely forming a team is opened, game player's reward is given according to game reward rule.
Second aspect provides a kind of games system for encouraging social activity comprising:
Location management module, after agreeing to for game player, with receiving the player that game player's mobile phone positioning system provides
Position real time information is managed, and sends it to the game player in games system, and receives the geographical location that game player sends
The game position of real time information and game player in gaming;
Player exchange module, for being exchanged using word, picture, voice and/or video between game player, and to
Game player in set distance range, which sends, closely to form a team to invite;
Message processing module, the game player geographical location real time information for being provided by location management module, judgement
The distance for the game player for closely forming a team to invite is sent or received whether in set distance range, and sends or receive game
Whether player receives the feedback information for closely forming a team to invite;And
Task management module comes from the feedback information for being invited to game player, when in all feedback informations for receiving
Agree to that the quantity for receiving the game player for closely forming a team to invite is more than or equal to all game for judging closely to form a team for the moment and plays
Whether family is located at same geographical location;
If being located at, pattern of closely forming a team is opened;When pattern of closely forming a team is opened, given according to game reward rule
Game player rewards;
Player exchange module, message processing module, location management module and task management module are sequentially connected.
Beneficial effects of the present invention are:This programme makes the trip in set distance range by the reward being arranged in game
Play player walks together, completes Mission Objective of closely forming a team, and encourages player especially teenager more to show to reach
Human communication in reality more keeps the physical and mental health of mobile phone player.
Description of the drawings
Fig. 1 is the flow chart for encouraging social method for gaming one embodiment.
Fig. 2 is the flow diagram for encouraging social games system.
Specific implementation mode
The specific implementation mode of the present invention is described below, in order to facilitate understanding by those skilled in the art this hair
It is bright, it should be apparent that the present invention is not limited to the ranges of specific implementation mode, for those skilled in the art,
As long as various change is in the spirit and scope of the present invention that the attached claims limit and determine, these variations are aobvious and easy
See, all are using the innovation and creation of present inventive concept in the row of protection.
With reference to figure 1, Fig. 1 shows the flow chart for encouraging social method for gaming one embodiment;As shown in Figure 1, the party
Method 100 includes step 101 to step 108.
In a step 101, the geographical location real time information of game player is obtained, and sends it to its games system;
In a step 102, the geographical location real time information for coming from game player's transmission with a game is received;In step
Rapid 101 and step 102 in positioning system in mobile phone may be used receive or obtain the geographical location of game player and believe in real time
Breath.
In step 103, when game player, which opens, closely forms a team game mode, all game players of reception are searched for
The game player being located in the real time information of geographical location in set distance range.
Set distance range herein can be arranged by the game player for opening game mode of closely forming a team, when implementation,
It is centered on the game player for opening game mode of closely forming a team, apart from its 500 meters that this programme, which preferably sets distance range,
It is the smaller the better to preferably set distance range for the range covered.
At step 104, when in set distance range there are when game player, the game player into set distance range
Send game reward rule when closely forming a team to invite and closely form a team.When setting in set distance range, there is no game to play
When family, the value of set distance range can be increased, to expand the game player of its covering.
In one embodiment of the invention, game reward rule is included in when closely forming a team to be played under pattern,
Game gain and the task reward being much larger than when not forming a team game closely can be obtained.Game gain therein includes increasing to play
It is militant to attack, prevent and/or vital values;Task reward includes game item and/or technical ability.
Since game player is played face-to-face coming together, goes to destination whole process and may also reach up forging
The purpose of refining, when the distance that game player walks about be more than setting apart from when, game reward rule can also include according to game play
The distance walked about of family carries out additional game gain, for example often setting step number (50 step) can reward several points and attack, prevent or vital values.
It includes that games system is sent out automatically that game player into set distance range, which sends the mode for closely forming a team to invite,
It send or game player contacts game player by the way of written communication or communication.
In step 105, receive come from be invited to game player feedback information (feedback information be adhere to low coverage
Closely form a team to play from forming a team to play or disagree), and judge to agree to receive in all feedback informations closely to form a team to invite
Game player quantity.
In step 106, when quantity is more than or equal to the geography that all game players for receiving closely form a team for the moment upload
Position real time information;When quantity is equal to zero, shows game invitation failure of this time closely forming a team, remind to open and closely form a team
The game player of game mode initiates again after can crossing setting time, and setting time can be 1~10 minute any value.
In step 107, when all game players closely to form a team are located at same geographical location (same geography herein
What position referred to is a small distance range, for example, 10 meters within the scope of, 15 meters within the scope of etc. normal face-to-face social activity range, just
Think that it is located at same geographical location) when, open pattern of closely forming a team.
When the game player's quantity closely formed a team is more, the chance of game player's face-to-face exchange and time can be more
It is more, it can suitably be raised according to game player's quantity with incentive system, be participated in face-to-face with improving game player in this way
The enthusiasm of exchange.
In step 108, when pattern of closely forming a team is opened, game player's reward is given according to game reward rule.
After pattern is closely formed a team in unlatching, if the game player for opening pattern of closely forming a team is not located at same geography
When position, then pattern of closely forming a team is automatically exited from.
In one embodiment of the invention, the method for gaming of encouragement social activity further includes working as quantity to be more than or equal to for the moment,
According to the current geographic position real time information of all game players closely to form a team, obtains all game closely formed a team and play
The geographical location real time information of family, and send it to all game players closely to form a team.
After pass-through mode setting, participating in the game player closely to form a team can all move towards the same point of destination, this
Sample can facilitate the game player for participating in closely forming a team quickly to walk together, increase game player's face-to-face exchange time.
When real-time, the method for gaming that the encouragement of this programme is social further includes:
Judge during completing Mission Objective, is handed over using written communication or voice with the presence or absence of game player in games system
Stream;
If being not present, the setting multiple rewarded according to task gives game player's premiums, and setting multiple is more than 0
Less than 1;
It is exchanged using at least one mode if existing, is not given game player's premiums.
Since game player has been accustomed in games system exchanging using word or language, if still using this side
Formula carries out forming a team to play, and the chance that game player carries out communication face-to-face is less, reaches and encourages having little effect for social activity, this
Scheme is combined by the exchange way and game reward of the game player to participating in closely forming a team, game player can be made to have
There are more face-to-face exchange frequencies.
In addition, the game player mentioned in the games system and method for gaming of this programme execute so-and-so act all refer to be
System receives the corresponding operating for coming from game player, for example game player receives task, and the system that this programme refers to receives
The reception instruction that game player uploads, corresponding operating is carried out further according to it.
With reference to figure 2, Fig. 2 shows the flow diagrams for encouraging social games system, as shown in Fig. 2, the games system packet
Include sequentially connected player exchange module, message processing module, location management module and task management module.
Wherein, location management module after agreeing to for game player, receives the object for appreciation that game player's mobile phone positioning system provides
Family's geographical location real time information, and the game player in games system is sent it to, and receive the geography that game player sends
The game position of position real time information and game player in gaming;
Player exchange module, for being exchanged using word, picture, voice and/or video between game player, and to
Game player in set distance range, which sends, closely to form a team to invite;
Message processing module, the game player geographical location real time information for being provided by location management module, judgement
The distance for the game player for closely forming a team to invite is sent or received whether in set distance range, and sends or receive game
Whether player receives the feedback information for closely forming a team to invite;And
Task management module comes from the feedback information for being invited to game player, when in all feedback informations for receiving
Agree to that the quantity for receiving the game player for closely forming a team to invite is more than or equal to all game for judging closely to form a team for the moment and plays
Whether family is located at same geographical location;
If being located at, pattern of closely forming a team is opened;When pattern of closely forming a team is opened, given according to game reward rule
Give game player's reward.
In conclusion the method for gaming and its system of encouragement social activity can be in game player's closely common completion game
When task, realizes more communications with other people, increase more human communication times and chance.
Claims (8)
1. encouraging social method for gaming, which is characterized in that including:
The geographical location real time information of game player is obtained, and sends it to its games system;
Receive the geographical location real time information for coming from game player's transmission with a game;
When game player, which opens, closely forms a team game mode, all game player geographical locations real time information of reception is searched for
In be located at set distance range in game player;
When, there are when game player, the game player into set distance range sends short distance and forms a team to invite in set distance range
Game reward rule when please and closely form a team;
Reception comes from the feedback information for being invited to game player, and judges to agree to receive in all feedback informations closely to form a team
The quantity of the game player of invitation;
Believe in real time when the quantity is more than or equal to the geographical location that all game players for receiving closely form a team for the moment upload
Breath;
When all game players closely to form a team are located at same geographical location, pattern of closely forming a team is opened;And
When pattern of closely forming a team is opened, game player's reward is given according to game reward rule.
2. according to claim 1 encourage social method for gaming, which is characterized in that further include when the quantity is more than etc.
In for the moment, according to the current geographic position real time information of all game players closely to form a team, the institute closely to form a team is obtained
There is the geographical location real time information of game player, and sends it to all game players closely to form a team.
3. according to claim 1 encourage social method for gaming, which is characterized in that the game reward rule is included in
When being played under pattern of closely forming a team, game gain and the task prize being much larger than when not forming a team game closely can be obtained
It encourages.
4. according to claim 3 encourage social method for gaming, which is characterized in that the game gain includes increasing to swim
It plays and militant attack, prevents and/or vital values;The task reward includes game item and/or technical ability.
5. according to claim 3 or 4 encourage social method for gaming, which is characterized in that further include:
Judge during completing Mission Objective, written communication or speech exchange are used with the presence or absence of game player in games system;
If being not present, the setting multiple rewarded according to task gives game player's premiums, and the setting multiple is more than 0
Less than 1;
It is exchanged using at least one mode if existing, is not given game player's premiums.
6. according to claim 1 encourage social method for gaming, which is characterized in that further include:
After pattern is closely formed a team in unlatching, if short distance is formed a team, pattern player automatically exits from not at same geographical location
Closely form a team pattern.
7. according to claim 1 encourage social method for gaming, which is characterized in that described into set distance range
Game player send closely form a team invite mode include games system send automatically or game player use written communication
Or the mode of communication contacts game player.
8. a kind of games system that the method for gaming social using any encouragement of claim 1-7 is played, special
Sign is, including:
Location management module after agreeing to for game player, receives the player geographic position that game player's mobile phone positioning system provides
Real time information is set, and sends it to the game player in games system, and the geographical location that reception game player sends is real-time
The game position of information and game player in gaming;
Player exchange module, for being exchanged using word, picture, voice and/or video between game player, and to setting
Game player in distance range, which sends, closely to form a team to invite;
Message processing module, the game player geographical location real time information for being provided by location management module, judgement are sent
Or receive closely form a team invite game player distance whether in set distance range, and send or receive game player
Whether the feedback information closely forming a team invite is received;And
Task management module comes from the feedback information for being invited to game player for receiving, agrees to when in all feedback informations
The quantity for receiving the game player for closely forming a team to invite is more than or equal to a period of time, judges that all game players closely to form a team are
It is no to be located at same geographical location;
If being located at, pattern of closely forming a team is opened;When pattern of closely forming a team is opened, gives and swim according to game reward rule
The player that plays rewards;
The player exchange module, message processing module, location management module and task management module are sequentially connected.
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CN201810196280.6A CN108465243A (en) | 2018-03-09 | 2018-03-09 | Encourage social method for gaming and its system |
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CN109331466A (en) * | 2018-09-14 | 2019-02-15 | 北京智明星通科技股份有限公司 | A kind of method for gaming, system and its apparatus |
CN109621399A (en) * | 2018-12-28 | 2019-04-16 | 广州欧科信息技术股份有限公司 | Orientation based on cultural heritage region is looked for something game implementation method and storage medium |
CN109947241A (en) * | 2019-01-31 | 2019-06-28 | 广州思锋信息科技有限公司 | In many ways interactive control method and server are participated in interactive application |
CN110992093A (en) * | 2019-12-02 | 2020-04-10 | 深圳市云歌人工智能技术有限公司 | Application program login method and device and storage medium |
CN111221449A (en) * | 2019-12-20 | 2020-06-02 | 上海淇玥信息技术有限公司 | Method and device for establishing and displaying sharing type activity and electronic equipment |
CN111744207A (en) * | 2020-06-29 | 2020-10-09 | 网易(杭州)网络有限公司 | Team forming method and device in game, electronic equipment and storage medium |
CN113144625A (en) * | 2020-12-31 | 2021-07-23 | 北京字跳网络技术有限公司 | Data processing method and device, equipment and storage medium |
WO2022134676A1 (en) * | 2020-12-24 | 2022-06-30 | 南方科技大学 | Game player matching method and apparatus, device, and storage medium |
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CN111221449A (en) * | 2019-12-20 | 2020-06-02 | 上海淇玥信息技术有限公司 | Method and device for establishing and displaying sharing type activity and electronic equipment |
CN111744207A (en) * | 2020-06-29 | 2020-10-09 | 网易(杭州)网络有限公司 | Team forming method and device in game, electronic equipment and storage medium |
CN111744207B (en) * | 2020-06-29 | 2024-03-22 | 网易(杭州)网络有限公司 | Team formation method and device in game, electronic equipment and storage medium |
WO2022134676A1 (en) * | 2020-12-24 | 2022-06-30 | 南方科技大学 | Game player matching method and apparatus, device, and storage medium |
CN113144625A (en) * | 2020-12-31 | 2021-07-23 | 北京字跳网络技术有限公司 | Data processing method and device, equipment and storage medium |
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