CN108434729A - A kind of electronic gaming method to be blown at a candle using sound - Google Patents
A kind of electronic gaming method to be blown at a candle using sound Download PDFInfo
- Publication number
- CN108434729A CN108434729A CN201810202932.2A CN201810202932A CN108434729A CN 108434729 A CN108434729 A CN 108434729A CN 201810202932 A CN201810202932 A CN 201810202932A CN 108434729 A CN108434729 A CN 108434729A
- Authority
- CN
- China
- Prior art keywords
- candle
- game
- blown
- friend
- service
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/424—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/575—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8094—Unusual game types, e.g. virtual cooking
Abstract
A kind of electronic gaming method to be blown at a candle using sound, it is characterised in that:Include the following steps:(1) game is to extinguish the flame on the candle in game by the airflow noise of people, and the candle can be the candle on cake;(2) when a player by social software to when sharing the game in circle of friends or group, online friend in circle of friends or group can write blessing language into the game, and the good friend that player can also be directly into social software sends the game that blows at a candle and congratulates;(3) good friend for the web-privilege password Web that blows at a candle is obtained, game can be entered, big mouth air blowing sends out airflow noise, with the flame on airflow noise extinguishing candles.The invention has the advantages that:Can extinguishing candles in several ways, facilitate in group or the friend of circle of friends serve blessing, and birthday greeting language can be served, puff the candle out or serve birthday red packet, the distance between furthering promotes affection exchange.
Description
Technical field
The present invention relates to video game technology fields, and in particular to a kind of electronic gaming method to be blown at a candle using sound.
Background technology
Birthday is exactly the date of people birth, is substantially a commemoration day, commemorates that a people comes this world
Date.Generally relatively pay attention to the birthday of old man and children in China, each year birthday was all the party of a family, in China
Tradition in, the birthday eats birthday noodle and egg.West wind is progressive, and young people's cake and candle are celebrated, therefore celebrates a birthday to blow at a candle and be
Essential link in people's daily life, but at present due to the rapid development of network technology, the increasing of friend, circle of friends
Extension, the blessing of many people cannot be served on the day of the birthday, cannot experience the happiness for blowing birthday candle jointly, therefore there is an urgent need for one
Money can will make everybody serve blessing on the day of the birthday, the trivial games to blow at a candle jointly.
Invention content
Technical problem to be solved by the invention is to provide a kind of electronic gaming methods to be blown at a candle using sound.
In order to solve the above technical problems, technical solution provided by the invention is:A kind of electronics trip to be blown at a candle using sound
Play method, it is characterised in that:Include the following steps:
(1) game is to extinguish the flame on the candle in game by the airflow noise of people, and the candle can be egg
Candle on cake;
(2) when a player by social software to when sharing the game in circle of friends or group, in circle of friends or group
Online friend blessing language can be write into the game, the good friend that player can also be directly into social software sends this and blows at a candle
Game is congratulated;
(3) good friend for the web-privilege password Web that blows at a candle is obtained, game can be entered, big mouth air blowing sends out airflow noise, with airflow noise
Flame on extinguishing candles;
(4) by step (2), it is seen that the online friend of the game can also click game and give bonus, buys or pay into game
Operation;
(5) the blessing red packet of online friend, purchase or the specific amount of money of delivery operation are independently determined by online friend;
(6) by step (4), online friend enters in game, gives bonus and buy the amount of money of service and virtual product generation
It can be collected by gaming platform;
(7) by step (4), online friend enter game in carry out purchase operation when, either buy virtual product still buy
Present in kind or purchase service are all that single can both buy, it is possibility to have more people provide funds to buy a certain virtual product, reality jointly
Object gift, service;
(8) by step (4), online friend can be that the purchase of birthday party allows cake increase, candle, lighter, point in gaming
Combustion, fireworks, light, music, color, clothes, the virtual items and service such as spends at ornament, can also buy entity products and give;
(9) by step (7), a certain position online friend clicks a certain virtual product or a certain service or some gift in kind and carries out
Payment in part;
(10) other online friends see a certain virtual product or a certain service or some paid part amount of money of gift in kind, still need to
After the prompt for paying remaining sum fund, delivery operation can be clicked to enter, until each online friend is by the product or service or the gold of gift in kind
Volume is paid in full, then the product or service or gift in kind are to buy the success that places an order;
(11) by step (3), as the user for obtaining the permission that blows at a candle begins to send out airflow noise, the flame of candle in game
It starts simultaneously at and rocks;
(12) with the reinforcement of airflow noise or lengthening, the flame on candle rock more and more acutely, until candle extinguishes;
If air-flow sound intensity or length are inadequate, candle may not extinguish.
Preferably, which is mounted on mobile phone or computer.
Preferably, the mode of extinguishing candles can also be any one sound in the step (1) or (3).
Preferably, the mode of extinguishing candles can also be that arbitrary objects any way issues in the step (1) or (3)
Airflow noise.
Preferably, the mode of extinguishing candles can also be to rock the vibrations of mobile phone formation to put out in the step (1) or (3)
It goes out.
Preferably, the mode of extinguishing candles can also be by arbitrary on mobile phone or computer in the step (1) or (3)
Key be can also be the touch screen with hand touch or stroke smart mobile phone, can also be to be operated using the mouse of computer.
Preferably, give bonus in the step (6) can also be blown at a candle by acquisition one end of permission is collected.
Preferably, the mode of extinguishing candles can also be that player opens self-timer camera lens or beats in the step (1) or (3)
Open the body languages such as the shape of the mouth as one speaks action to blow at a candle made in self-timer camera lens or video after video or other gestures.
The invention has the advantages that:Can extinguishing candles in several ways, facilitate in group or the friend of circle of friends
Blessing is served, and birthday greeting language can be served, puffs the candle out or serve birthday red packet, the distance between furthering,
Promote affection exchange.
Specific implementation mode
A kind of electronic gaming method to be blown at a candle using sound, it is characterised in that:Include the following steps:
(1) game is to extinguish the flame on the candle in game by the airflow noise of people, and the candle can be egg
Candle on cake;
(2) when a player by social software to when sharing the game in circle of friends or group, in circle of friends or group
Online friend blessing language can be write into the game, the good friend that player can also be directly into social software sends this and blows at a candle
Game is congratulated;
(3) good friend for the web-privilege password Web that blows at a candle is obtained, game can be entered, big mouth air blowing sends out airflow noise, with airflow noise
Flame on extinguishing candles;
(4) by step (2), it is seen that the online friend of the game can also click game and give bonus, buys or pay into game
Operation;
(5) the blessing red packet of online friend, purchase or the specific amount of money of delivery operation are independently determined by online friend;
(6) by step (4), online friend enters in game, gives bonus and buy the amount of money of service and virtual product generation
It can be collected by gaming platform;
(7) by step (4), online friend enter game in carry out purchase operation when, either buy virtual product still buy
Present in kind or purchase service are all that single can both buy, it is possibility to have more people provide funds to buy a certain virtual product, reality jointly
Object gift, service;
(8) by step (4), online friend can be that the purchase of birthday party allows cake increase, candle, lighter, point in gaming
Combustion, fireworks, light, music, color, clothes, the virtual items and service such as spends at ornament, can also buy entity products and give;
(9) by step (7), a certain position online friend clicks a certain virtual product or a certain service or some gift in kind and carries out
Payment in part;
(10) other online friends see a certain virtual product or a certain service or some paid part amount of money of gift in kind, still need to
After the prompt for paying remaining sum fund, delivery operation can be clicked to enter, until each online friend is by the product or service or the gold of gift in kind
Volume is paid in full, then the product or service or gift in kind are to buy the success that places an order;
(11) by step (3), as the user for obtaining the permission that blows at a candle begins to send out airflow noise, the flame of candle in game
It starts simultaneously at and rocks;
(12) with the reinforcement of airflow noise or lengthening, the flame on candle rock more and more acutely, until candle extinguishes;
If air-flow sound intensity or length are inadequate, candle may not extinguish.
The game is mounted on mobile phone or computer.
The mode of extinguishing candles can also be any one sound in the step (1) or (3).
The mode of extinguishing candles can also be the air-flow that arbitrary objects any way issues in the step (1) or (3)
Sound.
The mode of extinguishing candles can also be to rock the vibrations of mobile phone formation to extinguish in the step (1) or (3).
In the step (1) or (3) mode of extinguishing candles can also be by any key on mobile phone or computer, can also
It is the touch screen with hand touch or stroke smart mobile phone, can also be to be operated using the mouse of computer.
Give bonus in the step (6) can also be blown at a candle by acquisition one end of permission is collected.
The mode of extinguishing candles can also be that player opens self-timer camera lens or opens video in the step (1) or (3)
The body languages such as the shape of the mouth as one speaks action to blow at a candle made in self-timer camera lens or video afterwards or other gestures.
The present invention can extinguishing candles in several ways, facilitate in group or the friend of circle of friends serve blessing, and
Birthday greeting language can be served, birthday red packet is puffed the candle out or serve, the distance between furthering promotes affection exchange.
Claims (8)
1. a kind of electronic gaming method to be blown at a candle using sound, it is characterised in that:Include the following steps:
(1) game is to extinguish the flame on the candle in game by the airflow noise of people, and the candle can be on cake
Candle;
(2) when a player by social software to when sharing the game in circle of friends or group, the net in circle of friends or group
Friend can write blessing language into the game, and the good friend that player can also be directly into social software sends the game that blows at a candle
It is congratulated;
(3) good friend for the web-privilege password Web that blows at a candle is obtained, game can be entered, big mouth air blowing is sent out airflow noise, extinguished with airflow noise
Flame on candle;
(4) by step (2), it is seen that the online friend of the game can also click game and give bonus, buys or pay behaviour into game
Make;
(5) the blessing red packet of online friend, purchase or the specific amount of money of delivery operation are independently determined by online friend;
(6) by step (4), online friend enters in game, gives bonus and buys service and the amount of money that virtual product generates can be with
It is collected by gaming platform;
(7) by step (4), online friend enter game in carry out purchase operation when, either buy virtual product still buy material object
Present or purchase service are all that single can both buy, it is possibility to have more people provide funds to buy a certain virtual product, gift in kind jointly
Product, service;
(8) by step (4), online friend can be in gaming the purchase of birthday party allow cake increase, candle, lighter, light,
Ornament, light, music, color, clothes, the virtual items and service such as spends at fireworks, can also buy entity products and give;
(9) by step (7), a certain position online friend clicks a certain virtual product or a certain service or some gift in kind and carries out part
Payment;
(10) other online friends see a certain virtual product or a certain service or some paid part amount of money of gift in kind, still need to pay remaining
After the prompt of volume fund, delivery operation can be clicked to enter, until each online friend is complete by the amount of money of the product or service or gift in kind
Portion is paid off, then the product or service or gift in kind are to buy the success that places an order;
(11) by step (3), as the user for obtaining the permission that blows at a candle begins to send out airflow noise, in game, the flame of candle is simultaneously
Start to rock;
(12) with the reinforcement of airflow noise or lengthening, the flame on candle rock more and more acutely, until candle extinguishes;If
Air-flow sound intensity or length are inadequate, and candle may not extinguish.
2. a kind of electronic gaming method to be blown at a candle using sound according to claim 1, it is characterised in that:The game is pacified
On mobile phone or computer.
3. a kind of electronic gaming method to be blown at a candle using sound according to claim 1, it is characterised in that:The step
(1) or in (3) mode of extinguishing candles can also be any one sound.
4. a kind of electronic gaming method to be blown at a candle using sound according to claim 1, it is characterised in that:The step
(1) or in (3) mode of extinguishing candles can also be the airflow noise that arbitrary objects any way issues.
5. a kind of electronic gaming method to be blown at a candle using sound according to claim 1, it is characterised in that:The step
(1) or in (3) mode of extinguishing candles can also be to rock the vibrations of mobile phone formation to extinguish.
6. a kind of electronic gaming method to be blown at a candle using sound according to claim 1, it is characterised in that:The step
(1) or in (3) mode of extinguishing candles can also be by any key on mobile phone or computer, can also be with hand touch or stroke
The touch screen of smart mobile phone can also be to be operated using the mouse of computer.
7. a kind of electronic gaming method to be blown at a candle using sound according to claim 1, it is characterised in that:The step
(6) give bonus in can also be blown at a candle by acquisition one end of permission is collected.
8. the electronic gaming method according to claim 1 to be blown at a candle using sound, it is characterised in that:The step (1)
In (3) mode of extinguishing candles can also be player open self-timer camera lens or open video after in self-timer camera lens or video
The body languages such as the shape of the mouth as one speaks action to blow at a candle made or other gestures.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201810202932.2A CN108434729A (en) | 2018-03-13 | 2018-03-13 | A kind of electronic gaming method to be blown at a candle using sound |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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CN201810202932.2A CN108434729A (en) | 2018-03-13 | 2018-03-13 | A kind of electronic gaming method to be blown at a candle using sound |
Publications (1)
Publication Number | Publication Date |
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CN108434729A true CN108434729A (en) | 2018-08-24 |
Family
ID=63194786
Family Applications (1)
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CN201810202932.2A Pending CN108434729A (en) | 2018-03-13 | 2018-03-13 | A kind of electronic gaming method to be blown at a candle using sound |
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CN103136541A (en) * | 2013-03-20 | 2013-06-05 | 上海交通大学 | Double-hand three-dimensional non-contact type dynamic gesture identification method based on depth camera |
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Patent Citations (4)
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US20060107824A1 (en) * | 2004-11-19 | 2006-05-25 | Nintendo Co., Ltd. | Storage medium storing breath blowing determining program, breath blowing determining apparatus, breath blowing determining method, storage medium storing game program, game apparatus, and game control method |
US20120075462A1 (en) * | 2010-09-23 | 2012-03-29 | Sony Computer Entertainment Inc. | Blow tracking user interface system and method |
CN103136541A (en) * | 2013-03-20 | 2013-06-05 | 上海交通大学 | Double-hand three-dimensional non-contact type dynamic gesture identification method based on depth camera |
CN103941982A (en) * | 2014-05-12 | 2014-07-23 | 腾讯科技(深圳)有限公司 | Method for sharing interface processing and terminal |
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PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
RJ01 | Rejection of invention patent application after publication | ||
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Application publication date: 20180824 |