CN108245886A - Game interactive learning methods and system based on voice control - Google Patents
Game interactive learning methods and system based on voice control Download PDFInfo
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- CN108245886A CN108245886A CN201810058381.7A CN201810058381A CN108245886A CN 108245886 A CN108245886 A CN 108245886A CN 201810058381 A CN201810058381 A CN 201810058381A CN 108245886 A CN108245886 A CN 108245886A
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- 238000000034 method Methods 0.000 title claims abstract description 22
- 230000002452 interceptive effect Effects 0.000 title claims abstract description 19
- 230000000694 effects Effects 0.000 claims abstract description 19
- 238000011156 evaluation Methods 0.000 claims description 3
- 230000006399 behavior Effects 0.000 claims 1
- 230000006870 function Effects 0.000 abstract description 2
- 230000003993 interaction Effects 0.000 abstract description 2
- 238000012986 modification Methods 0.000 description 3
- 230000004048 modification Effects 0.000 description 3
- 241001269238 Data Species 0.000 description 1
- 230000009286 beneficial effect Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 230000007717 exclusion Effects 0.000 description 1
- 230000008569 process Effects 0.000 description 1
- 230000000750 progressive effect Effects 0.000 description 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/04—Electrically-operated educational appliances with audible presentation of the material to be studied
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Electrically Operated Instructional Devices (AREA)
Abstract
The invention discloses a kind of game interactive learning methods and system based on voice control, and by collecting the word sample of language to be learned, each word sample is corresponding with the instruction of preset game operation;Then the voice signal of Local or Remote is received, and speech recognition is carried out to the voice signal, the voice signal is converted into letter signal;The letter signal and word sample are subjected to matching treatment, and call the game operation instruction corresponding to the word sample after matching;Control game operation is instructed according to the game operation;And assessment learning effect is carried out according to game result;And good in interactive function has been merged, user can carry out voice answering and send out voice signal to carry out interaction according to the phonetic problem in game or word problem;So as to which language learning is attached in game, integrates study and amusement, greatly improve the learning initiative of user, learning effect is more preferable.
Description
Technical field
The present invention relates to computer game technical field and voice technology field, particularly a kind of trip based on voice control
The system of playization interactive learning methods and its application this method.
Background technology
Learning interest and language environment are two key factors of language learning, and still, existing foreign language learning software leads to
It is often that study is combined into syllables using spoon-feed, user still needs the spelling for memorize mechanicalling the language and pronunciation, on the one hand, so that learning
Habit process is uninteresting, can not improve the enthusiasm of study;On the other hand, lack language environment and communicatee, it can not be to language
Speech is flexibly used, and learning effect is poor.
Invention content
The present invention is to solve the above problems, providing a kind of game interactive learning methods based on voice control and being
Language learning, is attached in game by system using the mode of voice control, is integrated study and amusement, is greatly improved user
Learning initiative, learning effect is more preferable.
To achieve the above object, the technical solution adopted by the present invention is:
A kind of game interactive learning methods based on voice control, include the following steps:
A. the word sample of language to be learned is collected, each word sample is corresponding with the instruction of preset game operation;
B. the voice signal of Local or Remote is received, and speech recognition is carried out to the voice signal, the voice is believed
Number be converted to letter signal;
C. the letter signal and word sample are subjected to matching treatment, and called corresponding to the word sample after matching
Game operation instructs;
D. control game operation is instructed according to the game operation;
E. assessment learning effect is carried out according to game result.
Preferably, in the step a, the word sample is word or expression or sentence, and is set in each game
Put the number of repetition of the game operation instruction corresponding to the word sample.
Preferably, in the step c, when the letter signal and word sample are carried out matching treatment, if the text
Word signal does not match corresponding word sample, then does not send out game operation instruction;If the word that the letter signal matches
Sample is not met with going game progress, then the game operation corresponding to incongruent word sample is still called to instruct.
Preferably, in the step e, assessment learning effect includes vocabulary assessment and vocabulary with assessment;
If the letter signal does not match corresponding word sample, vocabulary statistics and vocabulary are added without with accurate
Property statistics;
If the word sample that the letter signal matches is not met with going game progress, vocabulary system is only added in
Meter, but be added without vocabulary and counted with accuracy;
If the matched word sample of letter signal is consistent with going game progress, vocabulary statistics is added in simultaneously
It is counted with vocabulary with accuracy.
Preferably, it in the step e, further carries out judging whether to enter higher according to the assessment result of learning effect
The study stage of grade;The study stage includes two or more, each to learn the stage with different vocabulary and learning difficulty.
Further, each study stage includes previewing pattern and game test pattern;It is described to preview pattern for showing
Word sample involved by the study stage, the game test pattern are used for the embedded word sample in each game progress
Game operation instruction corresponding to this.
Further, in the game test pattern, pop-up going game progress is further corresponded on interface
The prompting of the corresponding word sample of game operation instruction.
Preferably, in the step b, the voice signal of the Local or Remote is directly sent out described including user
The voice signal that the phonetic problem or word problem of voice signal or user in game are answered and sent out.
It is corresponding, also a kind of game langue leaning system based on voice control of the present invention, including:
Game Setting module, for collecting the word sample of language to be learned, each word sample is grasped with preset game
It is corresponding to make instruction;
Sound identification module for receiving the voice signal of Local or Remote, and carries out voice knowledge to the voice signal
Not, the voice signal is converted into letter signal;
Instructions match module, for the letter signal and word sample to be carried out matching treatment, and after calling matching
Game operation instruction corresponding to word sample;
Instruction control module, for instructing control game operation according to the game operation;
Outcome evaluation module, for carrying out assessment learning effect according to game result.
Human-computer dialogue module is further included, by presetting phonetic problem or word problem in gaming, user is according to game
In phonetic problem or word problem carry out voice answering and sending out voice signal, and pass through instructions match module and be called pair
The game operation answered instructs and performs corresponding game operation by instruction control module.
The beneficial effects of the invention are as follows:
A kind of the game interactive learning methods and system based on voice control of the present invention, by collecting language to be learned
The word sample of speech, each word sample are corresponding with the instruction of preset game operation;Then the voice of Local or Remote is received
Signal, and speech recognition is carried out to the voice signal, the voice signal is converted into letter signal;By the letter signal
Matching treatment is carried out with word sample, and calls the game operation instruction corresponding to the word sample after matching;According to the trip
Operational order of playing controls game operation;And assessment learning effect is carried out according to game result;So as to which language learning be attached to
In game, integrate study and amusement, greatly improve the learning initiative of user, learning effect is more preferable.
Description of the drawings
Attached drawing described herein is used to provide further understanding of the present invention, and forms the part of the present invention, this hair
Bright illustrative embodiments and their description do not constitute improper limitations of the present invention for explaining the present invention.In the accompanying drawings:
Fig. 1 is a kind of general flow chart of the gameization interactive learning methods based on voice control of the present invention;
Fig. 2 is a kind of structure diagram of the gameization langue leaning system based on voice control of the present invention.
Specific embodiment
In order to make technical problems, technical solutions and advantages to be solved clearer, clear, tie below
Closing accompanying drawings and embodiments, the present invention will be described in further detail.It should be appreciated that specific embodiment described herein is only used
To explain the present invention, it is not intended to limit the present invention.
As shown in Figure 1, a kind of game interactive learning methods based on voice control of the present invention, including following step
Suddenly:
A. the word sample of language to be learned is collected, each word sample is corresponding with the instruction of preset game operation;
B. the voice signal of Local or Remote is received, and speech recognition is carried out to the voice signal, the voice is believed
Number be converted to letter signal;
C. the letter signal and word sample are subjected to matching treatment, and called corresponding to the word sample after matching
Game operation instructs;
D. control game operation is instructed according to the game operation;
E. assessment learning effect is carried out according to game result.
In the step a, the word sample is word or expression or sentence, and the text is set in each game
The number of repetition of game operation instruction corresponding to printed words sheet.That is, each word corresponds to a game operation instruction or each
Phrase corresponds to a game operation instruction or does not have a sentence to correspond to a game operation instruction;According to the word sample
Complexity is configured the number of repetition of corresponding game operation instruction, for example, more for more difficult word sample setting
Number of repetition so that user memory it is more deep, utilization is more skilled.
In the step b, game of the invention is applicable to local game or game on line, and the voice signal includes
Local voice signal from local side microphone input or the remote speech signal from remote port microphone input;Also, into
During row speech recognition, denoising further is carried out to the voice signal recognized, approximate pure voice signal is obtained, to carry
The accuracy rate of height test.In the present embodiment, the voice signal of the Local or Remote directly sends out the voice including user
The voice signal that the phonetic problem or word problem of signal or user in game are answered and sent out, to realize people
Machine interaction function.
In the step c, when the letter signal and word sample are carried out matching treatment, if the letter signal is not
Corresponding word sample is matched, then does not send out game operation instruction (being illegal command);If the letter signal matches
Word sample do not met with going game progress, then the game operation corresponding to incongruent word sample is still called to instruct
(being false command).
In the step d, when instructing control game operation according to the game operation, even if what is received is to refer in vain
Enable or false command, be carried out described instruction, but game result failure may be caused and cause the assessed value of learning effect compared with
It is low.
In the step e, assessment learning effect includes vocabulary assessment and vocabulary with assessment;
If the letter signal does not match corresponding word sample, vocabulary statistics and vocabulary are added without with accurate
Property statistics;
If the word sample that the letter signal matches is not met with going game progress, vocabulary system is only added in
Meter, but be added without vocabulary and counted with accuracy;
If the matched word sample of letter signal is consistent with going game progress, vocabulary statistics is added in simultaneously
It is counted with vocabulary with accuracy.
Also, it further carries out judging whether to enter the more advanced study stage according to the assessment result of learning effect;Institute
The study stage is stated including more than two, it is each to learn the stage with different vocabulary and learning difficulty.Each study stage packet
Include the pattern of previewing and game test pattern;It is described to preview pattern for showing the word sample involved by the study stage, it is described
Game operation of the test pattern for corresponding to the word sample embedded in each game progress of playing instructs.The present embodiment
In, in the game test pattern, further the game operation of corresponding pop-up going game progress instructs institute on interface
The prompting of corresponding word sample.
The game interactive learning methods of the present invention, are applicable not only to English study, are also applied for Chinese or other language
Study;The language learning of children or student are applicable not only to, adult is also applied for and learns by oneself;Even it is applicable to professional special topic instruction
Practice etc.;It can be carried out that the different language datas difficulty different with setting is configured according to different learning objects.
As shown in Fig. 2, also a kind of game langue leaning system based on voice control of the present invention, including:
Game Setting module, for collecting the word sample of language to be learned, each word sample is grasped with preset game
It is corresponding to make instruction;
Sound identification module for receiving the voice signal of Local or Remote, and carries out voice knowledge to the voice signal
Not, the voice signal is converted into letter signal;
Instructions match module, for the letter signal and word sample to be carried out matching treatment, and after calling matching
Game operation instruction corresponding to word sample;
Instruction control module, for instructing control game operation according to the game operation;
Outcome evaluation module, for carrying out assessment learning effect according to game result.
Human-computer dialogue module is further included, by presetting phonetic problem or word problem in gaming, user is according to game
In phonetic problem or word problem carry out voice answering and sending out voice signal, and pass through instructions match module and be called pair
The game operation answered instructs and performs corresponding game operation by instruction control module.
It should be noted that each embodiment in this specification is described by the way of progressive, each embodiment weight
Point explanation is all difference from other examples, and just to refer each other for identical similar part between each embodiment.
For system embodiment, since it is basicly similar to embodiment of the method, so description is fairly simple, related part referring to
The part explanation of embodiment of the method.
The preferred embodiment of the present invention has shown and described in above description, it should be understood that the present invention is not limited to this paper institutes
The form of disclosure is not to be taken as the exclusion to other embodiment, and can be used for other combinations, modifications, and environments, and energy
Enough in this paper invented the scope of the idea, modifications can be made through the above teachings or related fields of technology or knowledge.And people from this field
The modifications and changes that member is carried out do not depart from the spirit and scope of the present invention, then all should be in the protection of appended claims of the present invention
In the range of.
Claims (10)
1. a kind of game interactive learning methods based on voice control, which is characterized in that include the following steps:
A. the word sample of language to be learned is collected, each word sample is corresponding with the instruction of preset game operation;
B. the voice signal of Local or Remote is received, and speech recognition is carried out to the voice signal, the voice signal is turned
It is changed to letter signal;
C. the letter signal and word sample are subjected to matching treatment, and call the game corresponding to the word sample after matching
Operational order;
D. control game operation is instructed according to the game operation;
E. assessment learning effect is carried out according to game result.
2. a kind of game interactive learning methods based on voice control according to claim 1, it is characterised in that:It is described
Step a in, the word sample is word or expression or sentence, and is set corresponding to the word sample in each game
Game operation instruction number of repetition.
3. a kind of game interactive learning methods based on voice control according to claim 1, it is characterised in that:It is described
Step c in, when the letter signal and word sample are carried out matching treatment, if the letter signal do not match it is corresponding
Word sample does not send out game operation instruction then;If the word sample that the letter signal matches and going game progress are not
Meet, then the game operation corresponding to incongruent word sample is still called to instruct.
4. a kind of game interactive learning methods based on voice control according to claim 3, it is characterised in that:It is described
Step e in, assessment learning effect include vocabulary assessment and vocabulary with assessment;
If the letter signal does not match corresponding word sample, it is added without vocabulary statistics and vocabulary is united with accuracy
Meter;
If the word sample that the letter signal matches is not met with going game progress, vocabulary statistics is only added in, but
Vocabulary is added without to count with accuracy;
If the matched word sample of letter signal is consistent with going game progress, vocabulary statistics and word are added in simultaneously
It converges and is counted with accuracy.
5. a kind of game interactive learning methods based on voice control according to claim 1, it is characterised in that:It is described
Step e in, further according to the assessment result of learning effect judge whether entering the more advanced study stage;
The habit stage includes two or more, each to learn the stage with different vocabulary and learning difficulty.
6. a kind of game interactive learning methods based on voice control according to claim 5, it is characterised in that:Each
The study stage includes previewing pattern and game test pattern;It is described to preview pattern for showing the word involved by the study stage
Sample, game operation of the game test pattern for corresponding to the word sample embedded in each game progress refer to
It enables.
7. a kind of game interactive learning methods based on voice control according to claim 6, it is characterised in that:It is described
It plays in test pattern, further the game operation of corresponding pop-up going game progress instructs corresponding text on interface
The prompting of printed words sheet.
8. a kind of game interactive learning methods based on voice control according to claim 1, it is characterised in that:It is described
Step b in, the voice signal of the Local or Remote directly sends out the voice signal or user's root including user
The voice signal answered and sent out according to the phonetic problem in game or word problem.
9. a kind of game langue leaning system based on voice control, which is characterized in that including:
Game Setting module, for collecting the word sample of language to be learned, each word sample refers to preset game operation
It enables corresponding;
Sound identification module for receiving the voice signal of Local or Remote, and carries out speech recognition to the voice signal, will
The voice signal is converted to letter signal;
Instructions match module for the letter signal and word sample to be carried out matching treatment, and calls the word after matching
Game operation instruction corresponding to sample;
Instruction control module, for instructing control game operation according to the game operation;
Outcome evaluation module, for carrying out assessment learning effect according to game result.
10. a kind of game langue leaning system based on voice control according to claim 9, it is characterised in that:Also
Including human-computer dialogue module, asked by default phonetic problem or word problem, voice of the user in game in gaming
Topic or word problem carry out voice answering and send out voice signal, and pass through instructions match module and be called corresponding game behaviour
It instructs and corresponding game operation is performed by instruction control module.
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
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CN110942409A (en) * | 2019-11-27 | 2020-03-31 | 南京创维信息技术研究院有限公司 | Method and system for teaching function use of voice product |
CN114931747A (en) * | 2022-07-25 | 2022-08-23 | 深圳市景创科技电子股份有限公司 | Game controller and intelligent voice control method |
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US20040010410A1 (en) * | 2002-07-11 | 2004-01-15 | Samsung Electronics Co., Ltd. | System and method for processing voice command |
CN1627313A (en) * | 2003-12-08 | 2005-06-15 | 英业达股份有限公司 | Graduation type language learning system and method combined with computer games |
CN106297784A (en) * | 2016-08-05 | 2017-01-04 | 王 | Intelligent terminal plays the method and system of quick voice responsive identification |
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2018
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Patent Citations (3)
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US20040010410A1 (en) * | 2002-07-11 | 2004-01-15 | Samsung Electronics Co., Ltd. | System and method for processing voice command |
CN1627313A (en) * | 2003-12-08 | 2005-06-15 | 英业达股份有限公司 | Graduation type language learning system and method combined with computer games |
CN106297784A (en) * | 2016-08-05 | 2017-01-04 | 王 | Intelligent terminal plays the method and system of quick voice responsive identification |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
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CN110942409A (en) * | 2019-11-27 | 2020-03-31 | 南京创维信息技术研究院有限公司 | Method and system for teaching function use of voice product |
CN114931747A (en) * | 2022-07-25 | 2022-08-23 | 深圳市景创科技电子股份有限公司 | Game controller and intelligent voice control method |
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Effective date of registration: 20231208 Address after: 528455, 4th Floor, No. 24 Chengnan Second Road, South District, Zhongshan City, Guangdong Province Patentee after: Zhongshan Di'er Zhixing Digital Technology Co.,Ltd. Address before: 361000 China (Fujian) Free Trade Pilot Zone, Xiamen, Fujian Province, Unit F, 8th Floor, 03, Building D, Xiamen International Shipping Center, No. 97 Xiangyu Road, Xiamen Section Patentee before: SHENDU ZHILIAN (XIAMEN) SOFTWARE DEVELOPMENT Co.,Ltd. |