CN107890671B - Three-dimensional model rendering method and device for WEB side, computer equipment and storage medium - Google Patents

Three-dimensional model rendering method and device for WEB side, computer equipment and storage medium Download PDF

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CN107890671B
CN107890671B CN201711265931.4A CN201711265931A CN107890671B CN 107890671 B CN107890671 B CN 107890671B CN 201711265931 A CN201711265931 A CN 201711265931A CN 107890671 B CN107890671 B CN 107890671B
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model
data
dimensional
rendering
dimensional model
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CN107890671A (en
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梁宇轩
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Graphics (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The application relates to a three-dimensional model rendering method and device of a WEB end, a computer storage medium and computer equipment, wherein the method comprises the following steps: acquiring three-dimensional model data to be displayed; analyzing the three-dimensional model data to be displayed, and constructing a three-dimensional scene model according to the analysis result; determining three-dimensional model configuration information according to the constructed three-dimensional scene model; and rendering the three-dimensional scene model based on a 3D drawing protocol according to the three-dimensional model configuration information. According to the scheme, the three-dimensional scene model is constructed according to the acquired three-dimensional model data to be displayed, the configuration information of the three-dimensional model is further determined, the three-dimensional scene model is rendered according to the configuration information of the three-dimensional model based on the 3D drawing protocol, the introduction of a third-party 3D model rendering plug-in is avoided, the memory consumption is low, the operation is convenient, and the rendering efficiency of the three-dimensional model at the WEB end is improved.

Description

Three-dimensional model rendering method and device for WEB side, computer equipment and storage medium
Technical Field
The present application relates to the field of internet technologies, and in particular, to a method and an apparatus for rendering a three-dimensional model at a WEB end, a computer device, and a computer storage medium.
Background
With the development of internet technology, various resource information is highly shared, and the way of information sharing through the web services provided by the internet is apparently an indispensable part of people's daily life, work and entertainment. Information of a WEB (world wide WEB) end is displayed and presented through a browser, and how to display various application programs, such as various three-dimensional model objects in games, on the WEB end in a better simulation mode is a big hotspot problem of the current internet technology. At present, the main implementation means is to perform rendering and interactive display of a three-dimensional model object by installing a third-party 3D (three-dimensional) model rendering plug-in a browser.
However, in the current manner of rendering and interactively showing a webpage through a third-party 3D model rendering plug-in, a programming interface is complex, operation is inconvenient, and processing in the form of a plug-in consumes more memory.
Disclosure of Invention
Based on this, it is necessary to provide a WEB-side three-dimensional model rendering method, a WEB-side three-dimensional model rendering apparatus, a computer device, and a computer storage medium.
A three-dimensional model rendering method of a WEB side comprises the following steps:
acquiring three-dimensional model data to be displayed;
analyzing the three-dimensional model data to be displayed, and constructing a three-dimensional scene model according to an analysis result;
determining three-dimensional model configuration information according to the constructed three-dimensional scene model;
rendering the three-dimensional scene model based on a 3D drawing protocol according to the three-dimensional model configuration information.
A three-dimensional model rendering device of a WEB side, comprising:
the data to be displayed module is used for acquiring three-dimensional model data to be displayed;
the scene model building module is used for analyzing the three-dimensional model data to be displayed and building a three-dimensional scene model according to an analysis result;
the configuration information acquisition module is used for determining three-dimensional model configuration information according to the constructed three-dimensional scene model;
and the rendering module is used for rendering the three-dimensional scene model based on a 3D (three-dimensional) drawing protocol according to the three-dimensional model configuration information.
A computer device comprising a storage medium, a processor, and a computer program stored on the storage medium and executable on the processor, wherein the processor implements the steps of the method for three-dimensional model rendering on the WEB side as described above when executing the computer program.
A computer storage medium having a computer program stored thereon, wherein the program, when executed by a processor, implements the steps of the method for three-dimensional model rendering on the WEB side as described above.
Based on the scheme in the embodiment, the three-dimensional model data to be displayed on the page is analyzed after being acquired, the three-dimensional scene model is built according to the analysis result, the configuration information of the three-dimensional model is further determined according to the three-dimensional scene model, and finally the three-dimensional scene model is rendered according to the configuration information of the three-dimensional model based on the 3D drawing protocol. According to the scheme, the three-dimensional scene model is constructed according to the acquired three-dimensional model data to be displayed, the configuration information of the three-dimensional model is further determined, and then the three-dimensional scene model is rendered according to the configuration information of the three-dimensional model based on the 3D drawing protocol, so that a third-party 3D model rendering plug-in is avoided, the memory consumption is low, the operation is convenient, and the rendering efficiency of the three-dimensional model at the WEB end is improved.
Drawings
FIG. 1 is a schematic illustration of an operating environment of an embodiment;
fig. 2 is a schematic diagram of a composition structure of a terminal of an embodiment;
FIG. 3 is a flowchart illustrating a method for rendering a three-dimensional model on a WEB side according to an embodiment;
FIG. 4 is a schematic flowchart illustrating a process of analyzing data of a three-dimensional model to be displayed and constructing a three-dimensional scene model according to an analysis result according to an embodiment;
FIG. 5 is a schematic interface diagram of a three-dimensional scene model in one embodiment;
FIG. 6 is a diagram illustrating an interface for performing a zoom-out operation on a model object, according to an embodiment;
FIG. 7 is a flowchart illustrating a three-dimensional model rendering method on the WEB side according to another embodiment;
FIG. 8 is a schematic structural diagram of a three-dimensional model rendering apparatus on the WEB side in one embodiment;
fig. 9 is a schematic structural diagram of a three-dimensional model rendering apparatus on the WEB side in another embodiment.
Detailed Description
In order to make the objects, technical solutions and advantages of the present application more apparent, the present application is described in further detail below with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely illustrative of the present application and are not intended to limit the present application.
Unless defined otherwise, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this application belongs. The terminology used herein in the description of the present application is for the purpose of describing particular embodiments only and is not intended to be limiting of the application. As used herein, the term "or/and" includes any and all combinations of one or more of the associated listed items.
FIG. 1 illustrates a schematic diagram of an operating environment in one embodiment of the present application. Referring to fig. 1, a working environment of a three-dimensional model rendering method for a WEB side relates to a terminal 101 and a server 102, the terminal 101 and the server 102 are connected through a network, and network data can be transmitted between the terminal 101 and the server 102 through the network. The terminal 101 may be a desktop terminal or a mobile terminal, and the mobile terminal may be one of a mobile phone, a tablet computer, a notebook computer, and the like; the server 102 may be implemented as a stand-alone server or a server cluster composed of a plurality of servers; the terminal 101 and the server 102 may communicate using any possible network, such as a local area network, the internet.
A schematic diagram of the structure of the terminal 101 in one embodiment is shown in fig. 2, and the terminal includes a processor, a non-volatile storage medium, a communication interface, a power interface, and a memory, which are connected by a system bus. The non-volatile storage medium of the terminal stores a computer application program (denoted as a three-dimensional model rendering device of the WEB side in the figure) corresponding to the three-dimensional model rendering method of the operating system and the WEB side, and when the computer application program corresponding to the method is executed by the processor, the method for rendering the three-dimensional model of the WEB side is realized. The processor of the terminal is used to provide computing and control capabilities to support the operation of the entire terminal. The terminal memory provides an environment for execution of programs in a non-volatile storage medium, and the memory stores computer readable instructions which, when executed by the processor, cause the processor to perform a method for WEB-side three-dimensional model rendering. The network interface of the terminal is used for being connected with and communicating with an external device network, the power interface of the terminal is used for being connected with an external power supply, and the external power supply supplies power to the terminal through the power interface.
Those skilled in the art will appreciate that the structure shown in fig. 2 is a block diagram of only a part of the structure related to the embodiment, and does not constitute a limitation to the terminal to which the embodiment is applied, and specifically, the terminal may include more or less components than those shown in the figure, or combine some components, or have different component arrangements.
Fig. 3 is a schematic flowchart of a three-dimensional model rendering method at a WEB end in an embodiment, which is described by taking a processing procedure of the terminal 101 that performs three-dimensional model rendering at the WEB end as an example. As shown in fig. 3, the method for rendering a three-dimensional model on a WEB side in this embodiment includes steps S401 to S404.
Step S401: and acquiring three-dimensional model data to be displayed.
The WEB is a global wide area network (ww an), also called world wide WEB, and is a distributed graphical information system based on hypertext transfer Protocol (HTTP), global, dynamic interaction, and cross-platform, and the WEB has a characteristic of integrating graphical, audio, and video information into one body, and can simultaneously display data information in various forms on one page. The three-dimensional model is a three-dimensional model, can be generated by special three-dimensional modeling software, can represent the structures of various buildings, people, vegetation, machinery and other objects, and in order to make the three-dimensional model in a computer more detailed and real, the three-dimensional model needs to be rendered, namely, the three-dimensional model is geometrically described and converted into an image on a two-dimensional screen, and the image is displayed by a display screen. In this embodiment, the to-be-displayed three-dimensional model data refers to data related to a three-dimensional model to be displayed at the WEB end, and rendering of the three-dimensional model can be achieved at the WEB end by performing relevant analysis and processing on the to-be-displayed three-dimensional model data. For example, for a game to be run on the WEB side, the three-dimensional model data to be displayed may be data related to each three-dimensional model in a game interface to be displayed, which is acquired by a browser from a server or a local side. It is understood that the content of the three-dimensional model data to be displayed is not limited for different application scenarios.
Step S402: and analyzing the data of the three-dimensional model to be displayed, and constructing a three-dimensional scene model according to the analysis result.
The acquired three-dimensional model data to be displayed comprises all data of a display interface at a WEB end, wherein the data can comprise data of various model objects in a three-dimensional scene model in the interface, and rendering modes of the model objects are not necessarily the same. The three-dimensional scene model refers to a scene obtained by combining all three-dimensional models to be displayed related to a display interface at a WEB end, and it can be understood that the three-dimensional scene model is obtained by combining all three-dimensional models to be displayed in a three-dimensional space according to a preset position. The analysis of the three-dimensional model data to be displayed can be to analyze each three-dimensional model and each corresponding rendering mode and the like in the three-dimensional scene model required to be constructed by the interface, and then construct the three-dimensional scene model of the interface according to the analysis result.
Step S403: and determining the configuration information of the three-dimensional model according to the constructed three-dimensional scene model.
After the three-dimensional scene model is constructed, three-dimensional model configuration information needs to be determined, where the three-dimensional model configuration information refers to configuration information necessary for rendering the three-dimensional scene model, and for example, the three-dimensional model configuration information may include configuration information of a rendering sequence of each model object. In specific application, the three-dimensional model configuration information can be used for configuring a rendering function called in rendering, and the three-dimensional scene model is rendered through the rendering function, so that the three-dimensional scene model rendering configuration is realized.
Step S404: and rendering the three-dimensional scene model based on a 3D drawing protocol according to the three-dimensional model configuration information.
The 3D drawing protocol is a drawing standard for hardware 3D rendering on a WEB side, and may include WEB graphics library (WEB graphics library, a 3D drawing standard). WEBGL can provide hardware 3D accelerated rendering, so that 3D scenes and models can be more smoothly displayed in a browser by means of a system display card, complicated navigation and data visualization can be created, obviously, the WEBGL technical standard avoids the trouble of developing a webpage special rendering plug-in, can be used for creating website pages with complicated 3D structures, and can even be used for designing 3D webpage games and the like. In this embodiment, after the configuration information of the three-dimensional model is determined, the three-dimensional scene is rendered based on a 3D drawing protocol, such as webbl, so that the rendering of the three-dimensional model at the WEB end is realized.
Based on the scheme in the embodiment, the three-dimensional model data to be displayed on the page is analyzed after being acquired, the three-dimensional scene model is built according to the analysis result, the configuration information of the three-dimensional model is further determined according to the three-dimensional scene model, and finally the three-dimensional scene model is rendered according to the configuration information of the three-dimensional model based on the 3D drawing protocol. According to the scheme, the three-dimensional scene model is constructed according to the acquired three-dimensional model data to be displayed, the configuration information of the three-dimensional model is further determined, and then the three-dimensional scene model is rendered according to the configuration information of the three-dimensional model based on the 3D drawing protocol, so that a third-party 3D model rendering plug-in is avoided, the memory consumption is low, the operation is convenient, and the rendering efficiency of the three-dimensional model at the WEB end is improved.
In one embodiment, the local three-dimensional model data may be obtained directly from the local. Specifically, when it is monitored that a three-dimensional model rendering triggering condition is met, local three-dimensional model data associated with the three-dimensional model rendering triggering condition is locally called, and the three-dimensional model data to be displayed comprises the local three-dimensional model data. The three-dimensional model rendering triggering condition refers to a triggering condition for rendering at a preset WEB end, and in the specific technical implementation, the three-dimensional model rendering triggering condition can satisfy a certain condition for the operation on the terminal, for example, for a game, the three-dimensional model rendering triggering condition can be set to be when a game login request is received and a game three-dimensional interface scene needs to be logged in; and the method can also be used for meeting clearance conditions, such as the condition that all hotspots and tasks of the current scene are triggered and completed, and when clearance is passed and the next clearance three-dimensional scene interface is required to enter. At this time, local three-dimensional model data associated with the current three-dimensional model rendering trigger condition is locally called, and the obtained three-dimensional model data to be displayed comprises the local three-dimensional model data. In the embodiment, the three-dimensional model data to be displayed can be called from the local database, and when the network condition is not good, the data which do not need to be networked can be quickly acquired and rendered, so that the rendering efficiency can be improved.
In another embodiment, the three-dimensional model data to be displayed may be acquired from a server. Specifically, when it is monitored that a three-dimensional model rendering triggering condition is met, a data request is sent to the server, three-dimensional model data returned by the server based on the data request is received, and the three-dimensional model data to be displayed comprises the three-dimensional model data returned by the server. When the condition that the three-dimensional model rendering triggering condition is met is monitored, a data request is generated and sent to a server, the server verifies the data request and returns three-dimensional model data in response to the request after the data request passes the verification, and the three-dimensional model data to be displayed comprises the three-dimensional model data returned by the server. In a specific technical implementation, when it is monitored that a three-dimensional model rendering triggering condition is satisfied, the data request sent to the server may include data request information and authentication information, where the data request information may include the requested three-dimensional model data, and the authentication information is a unique identifier of a current user or terminal, and may be, for example, a Media Access Control (MAC) address, a Subscriber Identity Module (SIM) number, an account number, and the like of the current terminal. In a specific application, for a game program, three-dimensional model data corresponding to each account is different, such as the character gender/image, equipment, skill special effect, occupation limitation, level scene and the like of the account are different according to the account, when a browser of a terminal sends a data request to a server, the data request can include data request information for requesting the three-dimensional model data and authentication information for data request authentication, and the authentication information can be a login account and a password of the game, so that the three-dimensional model data corresponding to the current account is acquired from the server. It will be appreciated that in particular implementations, the three-dimensional model data may also be obtained from both the local and server. Specifically, when it is monitored that the three-dimensional model rendering triggering condition is met, the associated local three-dimensional model data is called locally, a data request is sent to the server, and the three-dimensional model data returned by the server is received. Considering that the data acquisition from the server has a certain delay, the three-dimensional model data returned by the server can be compared with the local three-dimensional model data after the server returns the three-dimensional model data, and the three-dimensional model data to be displayed is updated according to the comparison result. And when the comparison is carried out, the three-dimensional model data returned by the server is taken as a standard, if the three-dimensional model data and the three-dimensional model data are completely consistent, the local three-dimensional model data can not be processed, and if the three-dimensional model data and the local three-dimensional model data are not consistent, the local three-dimensional model data are updated according to the three-dimensional model data returned by the server, so that the latest three-dimensional model data to be displayed are ensured to be.
Further, when the local three-dimensional model data is acquired locally, an authentication step may also be set. Specifically, a storage file for storing local three-dimensional model data corresponding to the user is established for each user account, and a one-to-one correspondence relationship is established between the storage file and the user account. And when the local three-dimensional model data needs to be called, searching the storage file corresponding to the current user account so as to call the corresponding local three-dimensional model data.
Fig. 4 is a flowchart illustrating a step of analyzing data of a three-dimensional model to be displayed and constructing a three-dimensional scene model according to an analysis result in one embodiment. As shown in fig. 4, in this embodiment, the step of analyzing the three-dimensional model data to be displayed and constructing the three-dimensional scene model according to the analysis result includes steps S501 to S504.
Step S501: and identifying each model object in the three-dimensional model data to be displayed.
The model object refers to a modeling object formed by all three-dimensional space in an interface displayed at a WEB end, and can be divided by taking the modeling object as a unit, for example, a corresponding model object is set for one modeling object; when the modeling object is large, so that the data volume is large, the modeling object can be established by a part of the modeling object; when the modeling object is small and the data amount is small, the modeling object can be set up by combining a plurality of modeling objects. Furthermore, the model objects can also be divided according to the rendering mode, for example, modeling objects with consistent rendering modes are drawn into the same model object, and rendering can be performed according to the same rendering mode during rendering, so that the replacement process of the rendering mode can be reduced, and the rendering efficiency is improved. After the three-dimensional model data to be displayed are obtained, identifying each model object according to a preset model object division rule.
Step S502: and classifying the three-dimensional model data to be displayed according to the identified model objects to obtain the three-dimensional model data corresponding to the model objects.
The three-dimensional model data may include a specific data model in each model object and a rendering mode corresponding to the data model, such as a rendering parameter. Specifically, after each model object is identified, the three-dimensional model data to be displayed is classified, so that the three-dimensional model data corresponding to each model object is obtained.
Step S503: and determining a data model and a rendering parameter corresponding to each model object according to the three-dimensional model data corresponding to each model object.
And after the three-dimensional model data corresponding to each model object is obtained, further obtaining a data model and a rendering parameter corresponding to each model object. Specifically, the three-dimensional model data may include a data model of a corresponding model object and rendering parameters, where the data model is used to construct a model, and the rendering parameters are set for parameters in a scene when the model is rendered, and specifically may include a light source position, a camera view angle, and the like. Furthermore, a light source is needed for rendering a scene, if no light source exists, the display result is dark, the light source can comprise ambient light, a spotlight, area light, a point light source and direction light, the color and the brightness of the three-dimensional object can be simulated by setting different types and positions of the light source, and the sense of reality of the three-dimensional model can be improved. The camera comprises an orthographic projection camera and a perspective projection camera (orthogonal projection camera), the orthographic projection camera is mostly used in the field of engineering and construction, the far-near high-low proportion of the visual angle is the same, the perspective projection camera is more in line with human visual projection, a basic point is arranged, and a far object is smaller than a near object with reference to the basic point, so that the three-dimensional model can be more realistic. FIG. 5 is an interface diagram of a three-dimensional scene model in one embodiment. As shown in fig. 5, the three-dimensional scene interface diagram of the present embodiment includes three types of building model objects, one for each type, four character model objects, and one for each vehicle model object.
Further, whether operation triggering conditions for each model object in the three-dimensional scene model are met or not is monitored, and therefore whether the model object is operated or not is judged. In particular, operations on the model object may include, but are not limited to, move, rotate, zoom in, zoom out, and click operations. The clicking operation can link the hot event, and when the clicking operation on the model object is met, the corresponding linked hot event is triggered. FIG. 6 is an interface diagram illustrating a zoom-out operation on a model object, under an embodiment. As shown in fig. 6, at the WEB end, the user performs a zoom-out operation on a character model object through a gesture, and accordingly, the model object in the scene also updates the size of the character model object displayed by the model object.
Further, in an embodiment, step S503 may be implemented by:
respectively extracting data nodes corresponding to the model objects from the three-dimensional model data corresponding to the model objects, and respectively constructing data models corresponding to the model objects according to the data nodes corresponding to the model objects;
and respectively setting rendering parameters corresponding to the model objects according to the three-dimensional model data corresponding to the model objects, wherein the rendering parameters comprise light source positions and camera view angles.
On one hand, data nodes corresponding to all model objects are extracted from three-dimensional model data, data models corresponding to all model objects are built according to the data nodes, the data nodes are used for building the data models, one data model can comprise a plurality of data nodes, and a complete data model can be built by traversing the data nodes. On the other hand, rendering parameters corresponding to each model object, specifically including a light source position and a camera view angle, are acquired from the three-dimensional model data. After obtaining each data model of each model object and the corresponding rendering parameters thereof, a three-dimensional scene model of all the model objects in the complete interface can be further constructed. In specific application, for example, for a game at a WEB end, if all equipment of a character is divided into an equipment model object, after the equipment model object is identified, three-dimensional model data to be displayed is classified, equipment three-dimensional model data corresponding to the equipment model object is obtained, the equipment three-dimensional model data can comprise data nodes forming each equipment data model and rendering parameters corresponding to each equipment data model, each equipment data model can be correspondingly constructed by traversing the data nodes, for example, a weapon data model, a clothes data model, a shoes data model, a belt data model, a hat data model and an ornament data model can be included, and the rendering parameters corresponding to each equipment model can be included, and the rendering parameters include light source positions and camera view angles in a game scene when each data model is rendered. And similarly, acquiring data models and corresponding rendering parameters of other model objects, thereby constructing a three-dimensional scene model of the complete interface of the game.
Step S504: and respectively constructing a three-dimensional scene model according to the data model and the rendering parameters corresponding to each model object.
And after the data model and the rendering parameters of each model object are obtained, a three-dimensional scene model is constructed in a three-dimensional space. Specifically, the display interface of the WEB side may be regarded as a three-dimensional space, the data model of each model object is added to the three-dimensional space, the position of the data model is set according to a preset scene construction condition, and the light source position and the camera view angle of each model object are further set according to rendering parameters, so that a three-dimensional scene model is obtained through combination. Further, the acquired three-dimensional model data to be displayed includes scene construction conditions, such as setting and placing rules of each data model.
In one embodiment, the step of determining the configuration information of the three-dimensional model according to the constructed three-dimensional scene model may be performed by:
segmenting the constructed three-dimensional scene model to obtain segmented data model blocks;
three-dimensional model configuration information is set based on the divided data model blocks.
The data model blocks and the model objects may be in a one-to-one correspondence, and one model object may be set as one model data block, or may be in other correspondences, for example, a plurality of model objects are set as the same model data block or one model object includes a pair of model data blocks. In a three-dimensional scene, the important priorities of model objects in the scene are different, so model objects with higher priorities can be rendered preferentially. Based on the data model blocks, the constructed three-dimensional scene model is divided to obtain the data model blocks, and then the three-dimensional configuration model is set based on the data model blocks. In a specific implementation, for example, for a game program, in a three-dimensional scene interface, the Character model object may be the highest priority, the dynamic model object may be a monster, an NPC (Non Player Character), and the like, and the static environment model object may be the last, so that the Character model object may be set as a priority data model block, the dynamic model object may be set as an intermediate data model block, and the environment model object may be set as a lag data model block, and the constructed three-dimensional scene model may be divided according to the division to obtain each data model block, and the three-dimensional model configuration information may be set according to the divided data model blocks, such as the rendering order of each data model block.
More specifically, in one embodiment, the step of segmenting the constructed three-dimensional scene model to obtain segmented data model blocks may be performed in the following manner:
according to each model object in the three-dimensional scene model, segmenting each data node in the three-dimensional scene model to respectively obtain a first data node group corresponding to each model object;
and obtaining the segmented data model block based on the segmented data node groups, wherein the segmented data node groups comprise the first data node groups.
The data nodes are data units for constructing model objects, the model objects are composed of data nodes, the number of data nodes of each model object and the data content of the data nodes are determined by each model object, and generally, the more complex the result is, the more data nodes of the model objects with larger data volume are. And based on each model object, segmenting each data node in the three-dimensional scene model to obtain a first data node group corresponding to each model object, and then obtaining a data model block according to the segmented data node groups, wherein the segmented data node groups comprise each first data node group.
In another embodiment, before the step of obtaining the segmented data model block based on the segmented data node groups, the segmented data node groups including the first data node groups, the following steps may be further performed:
when the model object node segmentation condition is met, segmenting data nodes in a first data node group corresponding to the model object meeting the model object node segmentation condition to obtain a second data node group;
the segmented data node group includes a second data node group.
Specifically, a model object node segmentation condition is set, and data nodes of a model object meeting the condition are secondarily segmented to further obtain a second data node group. For some model objects with large data volume, first data node groups are obtained by primary segmentation, wherein the first data node groups may still be long, and at the moment, the first data node groups are subjected to secondary segmentation to obtain second data node groups with shorter data length, so that appropriate threads can be created for the second data node groups, rendering functions are configured for rendering, and rendering efficiency can be effectively improved. When the method is applied specifically, reasonable setting can be carried out according to the configuration of current equipment or a processor and the live condition of a three-dimensional scene model, if the three-dimensional scene model with small data volume is subjected to one-time segmentation, the step of obtaining the model data block is carried out according to the obtained first data node group, and for the three-dimensional scene model with large data volume and even with overlarge data volume, multiple segmentation can be carried out, such as secondary segmentation, tertiary segmentation and the like, only the data group with proper length needs to be obtained, the model data block can be quickly obtained, and then the configuration information of the three-dimensional model can be obtained.
In one embodiment, the step of rendering the three-dimensional scene model based on the 3D drawing protocol according to the three-dimensional model configuration information may be performed by:
calling a rendering function based on a 3D drawing protocol;
configuring a rendering function according to the three-dimensional model configuration information;
and rendering the three-dimensional scene model through the configured rendering function.
The 3D drawing protocol is a drawing standard which can be supported by the WEB device and can be used for 3D rendering, and may specifically include WEBGL. And calling a rendering function based on a 3D (three-dimensional) drawing protocol, configuring the rendering function according to the obtained three-dimensional model configuration information, and finally rendering the three-dimensional scene model through the configured rendering function. Specifically, taking WEBGL as an example, the three-dimensional scene model can be rendered through a third-party library, namely three.
Further, in an embodiment, the step of configuring the rendering function according to the three-dimensional model configuration information may be performed in the following manner:
and respectively creating corresponding threads for the data model blocks and configuring corresponding rendering functions according to the data model blocks set in the three-dimensional model configuration information.
After the rendering function is obtained through calling, according to the set data model blocks, corresponding thread tasks are respectively established for the data model blocks, and corresponding rendering functions are configured. Specifically, the corresponding relationship between the data model block, the threads, and the rendering function may be a one-to-one correspondence, or may be other corresponding relationships, for example, one data model block corresponds to a plurality of threads, and one thread configures one or more rendering functions.
In another embodiment, the step of rendering the three-dimensional scene model by the configured rendering function may be performed by:
and rendering the corresponding data model block by calling the thread corresponding to each data model block.
Specifically, after a thread is created for the data model block and a rendering function is configured, the corresponding thread is executed to render the data model block, so that the rendering of the three-dimensional scene model is realized. By creating a plurality of thread tasks for the three-dimensional scene model to be rendered synchronously, processor resources can be fully utilized, and rendering efficiency is remarkably improved.
And displaying the three-dimensional scene model at the WEB end, and updating and rendering in time when data updating occurs. The method can be specifically carried out by the following forms:
sending an update data acquisition request to a server, wherein the update data acquisition request is used for requesting the server to send three-dimensional model update data;
receiving three-dimensional model updating data returned by the server;
and taking the three-dimensional model updating data as the three-dimensional model data to be displayed, and returning to the step of analyzing the three-dimensional model data to be displayed.
When data updating occurs, an updating data acquisition request is sent to the server, the three-dimensional model updating data returned by the server are received, the three-dimensional model updating data are used as the three-dimensional model data to be displayed, and the step of analyzing the three-dimensional model data to be displayed is returned, so that the updating data are rendered. In specific implementation, for example, for a game program, when a role is upgraded, needs to be displayed in an updated level and the role image is replaced, the receiving server acquires three-dimensional model update data returned by a request based on the update data, takes the three-dimensional model update data as three-dimensional model data to be displayed, and returns the steps of analyzing and rendering the three-dimensional model data to be displayed, so that the three-dimensional scene model is rendered and updated in time.
In one embodiment, the three-dimensional model update data is stored to the local side when the data update occurs. Specifically, when data updating occurs, the obtained three-dimensional model updating data returned by the server based on the updating data obtaining request is stored in the local database, so that the local three-dimensional model data can be quickly called from the local in the subsequent rendering, and the rendering efficiency is improved.
In one embodiment, when it is monitored that the three-dimensional model rendering trigger condition is satisfied, before locally retrieving local three-dimensional model data associated with the three-dimensional model rendering trigger condition, the method may further include the following steps:
and asynchronously calling and loading the universal source data of the local end, wherein the universal source data comprises rendering source data and model source data.
Specifically, when the rendering operation is triggered to start when the three-dimensional model rendering triggering condition is met, the universal source data of the local end may be loaded in advance in an asynchronous calling manner, where the universal source data includes the rendering source data and the model source data. The rendering source data can comprise script files necessary for rendering, and the model source data can comprise a three-dimensional standard model library necessary for model construction. Furthermore, the universal source data can be loaded from the local in an asynchronous lazy loading mode, so that the time for loading the universal source data is saved, and the rendering efficiency is improved.
In another embodiment, when it is monitored that the three-dimensional model rendering triggering condition is met, before receiving three-dimensional model data returned by the server based on the data request, the method further includes the following steps:
sending a universal source data loading request; and the universal source data returned by the asynchronous loading server comprises rendering source data and model source data.
Specifically, when the rendering operation is triggered to start when the three-dimensional model rendering triggering condition is met, a universal source data loading request can be sent to the server in advance, and universal source data returned by the server is loaded in an asynchronous calling mode, so that the time for loading the universal source data is saved, and the rendering efficiency is improved.
In one embodiment, a 3D mapping protocol support determination is also made to provide a downward compatibility scheme. Specifically, it can be performed by the following form:
and when the 3D drawing protocol is detected not to be supported, displaying the three-dimensional scene model in a pixel point drawing mode.
For some low-end devices, the performance is limited, the technology which does not support the 3D mapping protocol cannot perform three-dimensional model rendering through the 3D mapping protocol, and for this, the embodiment provides a compatible scheme. Specifically, whether the 3D drawing protocol is supported or not is judged, and if not, the three-dimensional scene model is displayed in a pixel point drawing mode. In the specific implementation, each pixel point of the three-dimensional scene model to be displayed can be described through javascript (WEB programming language) technology, so that the three-dimensional scene model is displayed.
FIG. 7 is a flowchart illustrating a three-dimensional model rendering method on the WEB side in another embodiment. It should be understood that, although the steps in the flowchart of fig. 7 are shown in order as indicated by the arrows, the steps are not necessarily performed in order as indicated by the arrows. The steps are not performed in the exact order shown and described, and may be performed in other orders, unless explicitly stated otherwise. Moreover, at least a portion of the steps in fig. 7 may include multiple sub-steps or multiple stages that are not necessarily performed at the same time, but may be performed at different times, and the order of performance of the sub-steps or stages is not necessarily sequential, but may be performed in turn or alternately with other steps or at least a portion of the sub-steps or stages of other steps. As shown in fig. 7, in this embodiment, the three-dimensional model rendering method of the WEB side is performed in the following form:
step S801: asynchronously calling and loading universal source data of a local end, wherein the universal source data comprises rendering source data and model source data;
step S802: sending a universal source data loading request; and the universal source data returned by the asynchronous loading server comprises rendering source data and model source data.
Before the three-dimensional model rendering is carried out at the WEB end, on one hand, universal source data stored in advance at the local end is loaded in an asynchronous loading mode, such as a lazy loading mode; on the other hand, a universal source data loading request is sent to the server, so that the universal source data is obtained from the server. The universal source data comprises rendering source data and model source data, the rendering source data comprises a rendering script file, and the model source data comprises a three-dimensional model standard library file and the like.
Step S803: judging whether a three-dimensional model rendering triggering condition is met, if so, executing the step S804, otherwise, continuously executing the step S803;
step S804: local three-dimensional model data associated with the three-dimensional model rendering triggering condition is called from the local, and the three-dimensional model data to be displayed comprises the local three-dimensional model data;
step S805: the server sends a data request and receives three-dimensional model data returned by the server based on the data request, and the three-dimensional model data to be displayed comprises the three-dimensional model data returned by the server.
And monitoring whether a three-dimensional model rendering triggering condition is met, if so, on one hand, locally calling associated local three-dimensional model data, on the other hand, sending a data request to the server, and acquiring the three-dimensional model data from the server, wherein the three-dimensional model data to be displayed comprises the locally called local three-dimensional model data and the three-dimensional model data returned by the server.
Step S806: judging whether the 3D drawing protocol is supported or not, if not, executing a step S807, and if so, executing a step S808;
step S807: and displaying the three-dimensional scene model in a pixel point drawing mode.
This step is used to solve the downward compatibility problem. Specifically, for some low-end devices, the low-end devices cannot support a 3D mapping protocol, and cannot render a three-dimensional scene model directly based on the 3D mapping protocol, and at this time, the three-dimensional scene model is directly displayed in a pixel dot-drawing manner. During specific implementation, each pixel point of the three-dimensional scene model to be displayed can be described through the javascript technology, so that the three-dimensional scene model is displayed.
Step S808: identifying each model object in the three-dimensional model data to be displayed;
step S809: classifying the three-dimensional model data to be displayed according to the identified model objects to obtain the three-dimensional model data corresponding to the model objects;
step S810: respectively extracting data nodes corresponding to the model objects from the three-dimensional model data corresponding to the model objects, and respectively constructing data models corresponding to the model objects according to the data nodes corresponding to the model objects;
step S811: respectively setting rendering parameters corresponding to each model object according to three-dimensional model data corresponding to each model object, wherein the rendering parameters comprise a light source position and a camera view angle;
step S812: and respectively constructing a three-dimensional scene model according to the data model and the rendering parameters corresponding to each model object.
Steps S808 to S812 are implementation forms of the steps of analyzing the three-dimensional model data to be displayed and constructing the three-dimensional scene model according to the analysis result in this embodiment. Specifically, each model object is identified from three-dimensional model data to be displayed, the three-dimensional model data to be displayed is classified, three-dimensional model data corresponding to each model object is obtained, data nodes of each model object are respectively extracted from the three-dimensional model data, corresponding data models are further built, corresponding rendering parameters including light source positions and camera viewing angles are respectively set according to the three-dimensional model data of each model object, and finally, a three-dimensional scene model is built according to the data models and the rendering parameters corresponding to each model object.
Step S813: according to each model object in the three-dimensional scene model, segmenting each data node in the three-dimensional scene model to respectively obtain a first data node group corresponding to each model object;
step S814: judging whether the model object node segmentation condition is met, if so, executing a step S815, otherwise, executing a step S816;
step S815: segmenting data nodes in a first data node group corresponding to the model object to obtain a second data node group; the segmented data node group comprises a second data node group;
step S816: obtaining segmented data model blocks based on the segmented data node groups, wherein the segmented data node groups comprise first data node groups;
step S817: three-dimensional model configuration information is set based on the divided data model blocks.
Steps S813 to S817 are implementation forms of determining three-dimensional model configuration information from the constructed three-dimensional scene model in the present embodiment. Specifically, each data node is divided according to each model object to obtain a first data node group corresponding to each model object, whether a model object node division condition is met or not is judged, if yes, secondary division is carried out, namely, the data nodes in the first data node group corresponding to the model object are divided again to obtain a second data node group, then divided data model blocks are obtained based on the divided data node groups, and finally three-dimensional model configuration information is set based on the divided data model blocks. The divided data node groups comprise first data node groups and second data node groups. For some model objects with huge data volume, the model objects can be secondarily segmented by setting the node segmentation conditions of the model objects so as to obtain shorter data groups, facilitate multithread synchronous rendering and be beneficial to improving the rendering efficiency. It is to be understood that the secondary segmentation is not necessary here, and for some three-dimensional scenes with smaller data volumes, the secondary segmentation may not be set, but only be performed once, so as to obtain the first data node group, obtain the segmented data model block based on the first data node group, and finally set the three-dimensional model configuration based on the segmented data model block. In the same way, all model objects can be subjected to secondary segmentation, even tertiary segmentation, so as to obtain an end data group more suitable for thread processing, fully utilize processor resources and improve rendering efficiency.
Step S818: calling a rendering function based on a 3D drawing protocol;
step S819: respectively creating corresponding threads for the data model blocks and configuring corresponding rendering functions according to the data model blocks set in the three-dimensional model configuration information;
step S820: and rendering the corresponding data model block by calling the thread corresponding to each data model block.
Steps S818 to S823 are implementation forms for rendering the three-dimensional scene model based on 3D drawing according to the three-dimensional model configuration information in this embodiment. Specifically, a related rendering function is called based on a 3D drawing protocol, a thread is created according to each data model block, and the rendering function is configured, where the correspondence between the model data blocks, the threads, and the rendering function may be set in a one-to-one correspondence manner, or other setting manners, such as creating multiple threads for one model data block, configuring multiple rendering functions for one thread, and performing rendering at the same time. And finally, executing the thread to render the data model block, thereby realizing the efficient rendering of the three-dimensional scene model.
Step S821: sending an update data acquisition request to a server, wherein the update data acquisition request is used for requesting the server to send three-dimensional model update data;
step S822: receiving three-dimensional model updating data returned by the server;
step S823: and taking the three-dimensional model updating data as the three-dimensional model data to be displayed, and returning to the step S808.
Step S824: and storing the three-dimensional model updating data to the local end.
Steps S821 to S824 are solutions when data update occurs. Specifically, when the data is updated, an update data acquisition request is sent to the server, then the acquired three-dimensional model update data returned by the server is used as the three-dimensional model data to be displayed, and the three-dimensional model data to be displayed is returned for analysis, so that the rendering is updated in time according to the update data. In addition, when the data is updated, the updated data is stored to the local end, so that the updated data can be called from the local end in time during subsequent rendering, the response time of the system is shortened, and the rendering efficiency is improved.
According to the three-dimensional model rendering method of the WEB side, the three-dimensional scene model is built according to the acquired three-dimensional model data to be displayed, the configuration information of the three-dimensional model is further determined, then the three-dimensional scene model is rendered according to the configuration information of the three-dimensional model directly based on the 3D drawing protocol, the introduction of a third-party 3D model rendering plug-in is avoided, the memory consumption is low, the operation is convenient, and the rendering efficiency of the three-dimensional model of the WEB side is improved. In addition, the universal source data is loaded asynchronously in advance, so that the universal source data loading time is shortened; by creating multi-thread synchronous rendering, system resources are fully utilized, and rendering efficiency is improved. Furthermore, a downward compatibility scheme and a data update solution are provided, which not only provide support for rendering of low-end devices, but also respond to data updates in time.
Fig. 8 is a block diagram illustrating a configuration of a three-dimensional model rendering apparatus on the WEB side according to an embodiment. As shown in fig. 8, the three-dimensional model rendering apparatus of the WEB side of this embodiment includes:
a to-be-displayed data module 901, configured to obtain three-dimensional model data to be displayed;
a scene model construction module 902, configured to analyze the three-dimensional model data to be displayed, and construct a three-dimensional scene model according to an analysis result;
a configuration information obtaining module 903, configured to determine three-dimensional model configuration information according to the constructed three-dimensional scene model;
and a rendering module 904, configured to render the three-dimensional scene model based on a 3D drawing protocol according to the three-dimensional model configuration information.
In the three-dimensional model rendering device at the WEB end of this embodiment, the data module to be displayed acquires three-dimensional model data to be displayed, the scene model construction module analyzes the three-dimensional model data to be displayed, a three-dimensional scene model is constructed according to an analysis result, the configuration information acquisition module further determines three-dimensional model configuration information according to the three-dimensional scene model, and finally the rendering module renders the three-dimensional scene model according to the three-dimensional model configuration information based on a 3D mapping protocol. According to the scheme, a three-dimensional scene model is constructed from acquired three-dimensional model data to be displayed, the configuration information of the three-dimensional model is further determined, then the three-dimensional scene model is rendered according to the configuration information of the three-dimensional model based on a 3D (three-dimensional) drawing protocol, a third-party 3D model rendering plug-in is avoided, memory consumption is low, operation is convenient, and rendering efficiency of the three-dimensional model at the WEB end is improved.
Further, fig. 9 is a block diagram of a three-dimensional model rendering apparatus on a WEB side in another embodiment. Compared with the embodiment shown in fig. 8, the scene model building module in the present embodiment includes the following structure:
a model object identification module 921 for identifying each model object in the three-dimensional model data to be displayed;
the three-dimensional model data obtaining module 922 is configured to classify the three-dimensional model data to be displayed according to each identified model object, and obtain three-dimensional model data corresponding to each model object;
a three-dimensional model data analysis module 923, configured to determine a data model and rendering parameters corresponding to each model object according to three-dimensional model data corresponding to each model object;
and a three-dimensional scene model building module 924, configured to build a three-dimensional scene model according to the data model and the rendering parameter corresponding to each model object, respectively.
The model object identification module identifies each model object from the three-dimensional model data to be displayed, and the model object refers to each component modeling object of the three-dimensional space in the interface displayed by the WEB end. And classifying the three-dimensional model data to be displayed by the three-dimensional model data to obtain the three-dimensional model data corresponding to each model object. After the three-dimensional model data corresponding to each model object is obtained, a data model and rendering parameters of the model object are further determined by the three-dimensional model data analysis module according to the three-dimensional model data, wherein the data model is used for building the model, and the rendering parameters are set for parameters in a scene when the model is rendered, and specifically include a light source position, a camera view angle and the like. And finally, the three-dimensional scene model is constructed by the three-dimensional scene model construction module according to the data model and the rendering parameters of the model object.
Based on the embodiments described above, in one embodiment, a computer device is further provided, where the computer device includes a storage medium, a processor, and a computer program stored on the storage medium and executable on the processor, and when the processor executes the program, the computer device implements the WEB-side of any one of the embodiments described above
Provided is a three-dimensional model rendering method.
It will be understood by those skilled in the art that all or part of the processes of the methods of the embodiments described above can be implemented by a computer program, which can be stored in a non-volatile computer-readable storage medium, and can include the processes of the embodiments of the methods described above when the program is executed. Any reference to memory, storage, database, or other medium used in the embodiments provided herein may include non-volatile and/or volatile memory, among others. Non-volatile memory can include read-only memory (ROM), Programmable ROM (PROM), Electrically Programmable ROM (EPROM), Electrically Erasable Programmable ROM (EEPROM), or flash memory. Volatile memory can include Random Access Memory (RAM) or external cache memory. By way of illustration and not limitation, RAM is available in a variety of forms such as Static RAM (SRAM), Dynamic RAM (DRAM), Synchronous DRAM (SDRAM), Double Data Rate SDRAM (DDRSDRAM), Enhanced SDRAM (ESDRAM), Synchronous Link DRAM (SLDRAM), Rambus Direct RAM (RDRAM), direct bus dynamic RAM (DRDRAM), and memory bus dynamic RAM (RDRAM).
Accordingly, in an embodiment, a storage medium is further provided, on which a computer program is stored, wherein the program, when executed by a processor, implements the method for rendering a three-dimensional model on a WEB side as described in any one of the above embodiments.
The technical features of the above embodiments can be arbitrarily combined, and for the sake of brevity, all possible combinations of the technical features in the above embodiments are not described, but should be considered as the scope of the present specification as long as there is no contradiction between the combinations of the technical features.
The above-mentioned embodiments only express several embodiments of the present application, and the description thereof is more specific and detailed, but not construed as limiting the scope of the present application. It should be noted that, for a person skilled in the art, several variations and modifications can be made without departing from the concept of the present application, which falls within the scope of protection of the present application. Therefore, the protection scope of the present patent shall be subject to the appended claims.

Claims (22)

1. A three-dimensional model rendering method of a WEB side is characterized by comprising the following steps:
acquiring three-dimensional model data to be displayed;
identifying each model object in the three-dimensional model data to be displayed according to a preset model object division rule; the model object is obtained by dividing according to object units or by dividing according to a rendering mode;
classifying the three-dimensional model data to be displayed according to the identified model objects to obtain three-dimensional model data corresponding to the model objects;
determining a data model and a rendering parameter corresponding to each model object according to the three-dimensional model data corresponding to each model object; the data model is used for building a model of the model object, and the rendering parameters comprise parameters for setting the model object in a rendering scene;
according to scene construction conditions in the three-dimensional model data to be displayed, respectively constructing a three-dimensional scene model according to the data model and the rendering parameters corresponding to each model object;
segmenting the constructed three-dimensional scene model according to the rendering priority of each model object to obtain segmented data model blocks;
setting corresponding three-dimensional model configuration information based on the divided data model blocks;
rendering the three-dimensional scene model based on a 3D drawing protocol according to the three-dimensional model configuration information.
2. The method of claim 1, wherein the step of obtaining three-dimensional model data to be displayed comprises at least one of:
when the condition that a three-dimensional model rendering triggering condition is met is monitored, local three-dimensional model data associated with the three-dimensional model rendering triggering condition is locally called, wherein the three-dimensional model data to be displayed comprises the local three-dimensional model data;
when the condition that a three-dimensional model rendering triggering condition is met is monitored, a data request is sent to a server, three-dimensional model data returned by the server based on the data request is received, and the three-dimensional model data to be displayed comprises the three-dimensional model data returned by the server.
3. The method of claim 1, wherein the step of determining the data model and rendering parameters for each model object from the three-dimensional model data for each model object comprises:
respectively extracting data nodes corresponding to the model objects from the three-dimensional model data corresponding to the model objects, and respectively constructing data models corresponding to the model objects according to the data nodes corresponding to the model objects;
and respectively setting rendering parameters corresponding to the model objects according to the three-dimensional model data corresponding to the model objects, wherein the rendering parameters comprise light source positions and camera visual angles.
4. The method of claim 1, wherein the step of segmenting the constructed three-dimensional scene model to obtain segmented data model blocks comprises:
according to each model object in the three-dimensional scene model, segmenting each data node in the three-dimensional scene model to respectively obtain a first data node group corresponding to each model object;
obtaining the segmented data model block based on segmented data node groups, wherein the segmented data node groups comprise the first data node groups.
5. The method of claim 4, further comprising, before obtaining the segmented data model block based on the segmented data node group, the steps of:
when the model object node segmentation condition is met, segmenting data nodes in a first data node group corresponding to the model object meeting the model object node segmentation condition to obtain a second data node group;
the partitioned set of data nodes includes the second set of data nodes.
6. The method of claim 1, wherein the step of rendering the three-dimensional scene model based on a 3D drawing protocol according to the three-dimensional model configuration information comprises:
calling a rendering function based on a 3D drawing protocol;
configuring the rendering function according to the three-dimensional model configuration information;
and rendering the three-dimensional scene model through the configured rendering function.
7. The method of claim 6,
the method for configuring the rendering function according to the three-dimensional model configuration information comprises the following steps: respectively creating corresponding threads for the data model blocks and configuring corresponding rendering functions according to the data model blocks set in the three-dimensional model configuration information;
the method for rendering the three-dimensional scene model through the configured rendering function comprises the following steps: and rendering the corresponding data model block by calling the thread corresponding to each data model block.
8. The method of claim 2, comprising at least one of:
when the condition that the three-dimensional model rendering triggering condition is met is monitored, the method also comprises the following steps before local three-dimensional model data associated with the three-dimensional model rendering triggering condition is locally called: asynchronously calling and loading universal source data of a local end, wherein the universal source data comprises rendering source data and model source data;
when the condition that the three-dimensional model rendering triggering condition is met is monitored, before the three-dimensional model data returned by the server based on the data request is received, the method further comprises the following steps: sending a universal source data loading request; and asynchronously loading the universal source data returned by the server, wherein the universal source data comprises rendering source data and model source data.
9. The method according to any one of claims 1 to 8, further comprising:
sending an update data acquisition request to a server, wherein the update data acquisition request is used for requesting the server to send three-dimensional model update data;
receiving three-dimensional model updating data returned by the server;
and taking the three-dimensional model updating data as the three-dimensional model data to be displayed, and returning to the step of analyzing the three-dimensional model data to be displayed.
10. The method according to any one of claims 1 to 8, further comprising:
when it is detected that the 3D drawing protocol is not supported, the three-dimensional scene model is displayed in a pixel dot-by-dot manner.
11. A three-dimensional model rendering device of a WEB side is characterized by comprising:
the data to be displayed module is used for acquiring three-dimensional model data to be displayed;
the scene model building module is used for analyzing the three-dimensional model data to be displayed and building a three-dimensional scene model according to an analysis result;
the configuration information acquisition module is used for determining three-dimensional model configuration information according to the constructed three-dimensional scene model;
the rendering module is used for rendering the three-dimensional scene model based on a 3D (three-dimensional) drawing protocol according to the three-dimensional model configuration information;
the scene model building module comprises:
the model object identification module is used for identifying each model object in the three-dimensional model data to be displayed according to a preset model object division rule; the model object is obtained by dividing according to object units or by dividing according to a rendering mode;
the three-dimensional model data acquisition module is used for classifying the three-dimensional model data to be displayed according to the identified model objects to obtain three-dimensional model data corresponding to the model objects;
the three-dimensional model data analysis module is used for determining a data model and a rendering parameter corresponding to each model object according to the three-dimensional model data corresponding to each model object; the data model is used for building a model of the model object, and the rendering parameters comprise parameters for setting the model object in a rendering scene;
the three-dimensional scene model building module is used for building a three-dimensional scene model according to the scene building conditions in the three-dimensional model data to be displayed and the data model and the rendering parameters corresponding to each model object;
the configuration information acquisition module is further used for segmenting the constructed three-dimensional scene model according to the rendering priority of each model object to obtain segmented data model blocks; corresponding three-dimensional model configuration information is set based on the divided data model blocks.
12. The apparatus of claim 11, wherein the data to be displayed module is further configured to perform at least one of:
when the condition that a three-dimensional model rendering triggering condition is met is monitored, local three-dimensional model data associated with the three-dimensional model rendering triggering condition is locally called, wherein the three-dimensional model data to be displayed comprises the local three-dimensional model data;
when the condition that a three-dimensional model rendering triggering condition is met is monitored, a data request is sent to a server, three-dimensional model data returned by the server based on the data request is received, and the three-dimensional model data to be displayed comprises the three-dimensional model data returned by the server.
13. The apparatus according to claim 11, wherein the three-dimensional model data analysis module is further configured to extract data nodes corresponding to each model object from the three-dimensional model data corresponding to each model object, and construct the data model corresponding to each model object according to the data nodes corresponding to each model object; and respectively setting rendering parameters corresponding to the model objects according to the three-dimensional model data corresponding to the model objects, wherein the rendering parameters comprise light source positions and camera visual angles.
14. The apparatus according to claim 11, wherein the configuration information obtaining module is further configured to segment each data node in the three-dimensional scene model according to each model object in the three-dimensional scene model, and obtain a first data node group corresponding to each model object respectively; obtaining the segmented data model block based on segmented data node groups, wherein the segmented data node groups comprise the first data node groups.
15. The apparatus according to claim 14, wherein the configuration information obtaining module is further configured to, when the model object node segmentation condition is satisfied, segment the data nodes in the first data node group corresponding to the model object that satisfies the model object node segmentation condition, to obtain a second data node group; the partitioned set of data nodes includes the second set of data nodes.
16. The apparatus of claim 11, wherein the rendering module is further configured to invoke a 3D drawing protocol based rendering function; configuring the rendering function according to the three-dimensional model configuration information; and rendering the three-dimensional scene model through the configured rendering function.
17. The apparatus according to claim 16, wherein the rendering module is further configured to create a corresponding thread and configure a corresponding rendering function for each data model block according to each data model block set in the three-dimensional model configuration information; and rendering the corresponding data model block by calling the thread corresponding to each data model block.
18. The apparatus of claim 12, wherein the data to be displayed module is further configured to perform at least one of:
asynchronously calling and loading universal source data of a local end, wherein the universal source data comprises rendering source data and model source data;
sending a universal source data loading request; and asynchronously loading the universal source data returned by the server, wherein the universal source data comprises rendering source data and model source data.
19. The apparatus according to any one of claims 11 to 18, wherein the apparatus is further configured to send an update data acquisition request to the server, the update data acquisition request requesting the server to send three-dimensional model update data; receiving three-dimensional model updating data returned by the server; and taking the three-dimensional model updating data as the three-dimensional model data to be displayed, and returning the three-dimensional model data to be displayed for analysis.
20. The apparatus according to any of the claims 11 to 18, further configured to present the three-dimensional scene model in a pixel-dotted manner when it is detected that the 3D mapping protocol is not supported.
21. A computer device comprising a memory and a processor, the memory storing a computer program, wherein the computer program, when executed by the processor, causes the processor to perform the steps of the method according to any one of claims 1 to 10.
22. A computer storage medium storing a computer program, wherein the computer program, when executed by a processor, causes the processor to perform the steps of the method according to any one of claims 1 to 10.
CN201711265931.4A 2017-12-05 2017-12-05 Three-dimensional model rendering method and device for WEB side, computer equipment and storage medium Active CN107890671B (en)

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