CN107626105A - Game picture display methods and device, storage medium, electronic equipment - Google Patents

Game picture display methods and device, storage medium, electronic equipment Download PDF

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Publication number
CN107626105A
CN107626105A CN201710733768.3A CN201710733768A CN107626105A CN 107626105 A CN107626105 A CN 107626105A CN 201710733768 A CN201710733768 A CN 201710733768A CN 107626105 A CN107626105 A CN 107626105A
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live
layer
game
width
window
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CN201710733768.3A
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CN107626105B (en
Inventor
周少怀
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN201710733768.3A priority Critical patent/CN107626105B/en
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Abstract

Present disclose provides a kind of game picture display methods and device, storage medium, electronic equipment, this method to include:So as to show game layer on a terminal screen, the game layer is used to the game content be presented running game software application;When detecting live trigger event, live layer is shown on a terminal screen, the live layer is used to live content be presented, wherein, the display layer level of the live layer is before the game layer;When detecting game layer window generation trigger event, the type identification of the game layer window is obtained;Judge whether the type identification matches with default at least one mark;The disclosure solves the technical problem blocked mutually between each graphical window, realize game operation and viewing it is live between be independent of each other, considerably increase convenience, and effectively increase Consumer's Experience.

Description

Game picture display methods and device, storage medium, electronic equipment
Technical field
The present invention, which discloses, is related to field of computer technology, more particularly to a kind of game picture display methods and device, storage Medium, electronic equipment.
Background technology
Under the tide of internet, the continuous development and evolution of hardware and software technology, smart machine and software are promoted Appearance.At the same time, the continuous maturation of direct broadcast service technology, can be embedded into different application platforms.At the same time, player entertains Change more universal extensive.
At the same time, in order to bring bigger amusement and leisure enjoyment in gaming to player, direct broadcast service is also slowly drawn Enter in field of play, this service sexual clorminance on a handheld device (such as smart mobile phone) performance it is especially prominent.
But in the market, the direct broadcast service in game is but without the solution of correlation.In the prior art, game is played The desired viewing of family is live, can only be based on net cast platform.And want to carry out game while watching live, common operation It is:Open games window while and open a live window.The experience for blocking extreme influence user between such window, Particularly play it is full frame in the case of, being independent of each other for game operation and watching video live broadcast can not be realized at all.
In addition, game services belong to two kinds of entirely different services in direct broadcast service, may be each other between service provider And it is uncorrelated, when realizing live in game, game services how are realized in the separate of direct broadcast service, at present not phase The solution of pass.
It should be noted that information is only used for strengthening the reason to the background of the disclosure disclosed in above-mentioned background section Solution, therefore can include not forming the information to prior art known to persons of ordinary skill in the art.
The content of the invention
The purpose of the disclosure is to provide a kind of game picture display methods and device, storage medium, electronic equipment, and then One or more problem caused by the limitation of correlation technique and defect is at least overcome to a certain extent.
According to an aspect of this disclosure, there is provided a kind of game picture display methods, methods described include:
So as to show game layer on a terminal screen, the game layer is used to the game be presented running game software application Content;
When detecting live trigger event, live layer is shown on a terminal screen, the live layer is used to presenting live Content, wherein, the display layer level of the live layer is before the game layer;
When detecting game layer window generation trigger event, the type identification of the game layer window is obtained;
Judge whether the type identification matches with default at least one mark;
If the type identification matches with default at least one mark, the game layer window is placed in described straight Shown before broadcasting layer.
According to another aspect of the disclosure, there is provided a kind of game picture display device, described device include:
Game layer control unit, for running game software application so as to show game layer, the trip on a terminal screen Play layer is used to the game content be presented;
Live layer control unit, it is described for when detecting live trigger event, showing live layer on a terminal screen Live layer is used to live content be presented, wherein, the display layer level of the live layer is before the game layer;
Detection unit, for when detecting game layer window generation trigger event, obtaining the class of the game layer window Type identifies;
Judging unit, for judge the type identification whether with it is default it is at least one mark match;
First display unit, if matched for the type identification and default at least one mark, by the trip Play layer window is shown before being placed in the live layer.
According to an aspect of this disclosure, there is provided a kind of computer-readable recording medium, computer program is stored thereon with, The computer program realizes the game picture display methods described in any of the above one when being executed by processor.
According to an aspect of this disclosure, there is provided a kind of electronic equipment, including:
Processor, display device;And
Memory, for storing the executable instruction of the processor;
Wherein, the processor is configured to carry out perform claim requirement any of the above one via the execution executable instruction Described game picture display methods
In a kind of game picture display methods that a kind of exemplary embodiment of the disclosure provides, running game software application from And game layer is shown on a terminal screen, the game layer is used to the game content be presented;When detecting live trigger event When, live layer is shown on a terminal screen, the live layer is used to live content be presented, wherein, the display layer of the live layer Level is before the game layer;When detecting game layer window generation trigger event, the class of the game layer window is obtained Type identifies;Judge whether the type identification matches with default at least one mark;If the type identification is with presetting At least one mark match, the game layer window is placed in before the live layer and shown.By in game picture Each content level adjustment, solve the technical problem blocked mutually between each graphical window, realize game operation with Watch it is live between be independent of each other, considerably increase convenience, and effectively increase Consumer's Experience.
Brief description of the drawings
Its exemplary embodiment is described in detail by referring to accompanying drawing, the above and other feature and advantage of the disclosure will become Obtain more obvious.It should be evident that drawings in the following description are only some embodiments of the present disclosure, it is common for this area For technical staff, on the premise of not paying creative work, other accompanying drawings can also be obtained according to these accompanying drawings.Attached In figure:
Fig. 1 is the flow chart of the one of which game picture display methods of the embodiment of the present disclosure;
Fig. 2 is the composition figure of the one of which game picture display device of the embodiment of the present disclosure.
Embodiment
It should be noted that in the case where not conflicting, the feature in embodiment and embodiment in the application can phase Mutually combination.Describe the present invention in detail below with reference to the accompanying drawings and in conjunction with the embodiments.
In order that those skilled in the art more fully understand the present invention program, below in conjunction with the embodiment of the present invention Accompanying drawing, the technical scheme in the embodiment of the present invention is clearly and completely described, it is clear that described embodiment is only The embodiment of a part of the invention, rather than whole embodiments.Based on the embodiment in the present invention, ordinary skill people The every other embodiment that member is obtained under the premise of creative work is not made, it should all belong to the model that the present invention protects Enclose.
It should be noted that term " first " in description and claims of this specification and above-mentioned accompanying drawing, " Two " etc. be for distinguishing similar object, without for describing specific order or precedence.It should be appreciated that so use Data can exchange in the appropriate case, so as to embodiments of the invention described herein.In addition, term " comprising " and " tool Have " and their any deformation, it is intended that cover it is non-exclusive include, for example, containing series of steps or unit Process, method, system, product or equipment are not necessarily limited to those steps clearly listed or unit, but may include without clear It is listing to Chu or for the intrinsic other steps of these processes, method, product or equipment or unit.
To the explanation of some game nouns in the embodiment of the present invention:
Show level:The mutual hiding relation of display content, i.e., who in front layer, who shows in rear layer.
It should be noted that game layer disclosed in this specification, live layer and information exchange layer can be to The show layers of family displaying, by running game software application so as to give in the graphic user interface generated on a terminal screen Independently show.
It should also be noted that, various trigger events disclosed in this specification can be pre-set, different triggerings Event, which can trigger, performs different functions.Trigger event can be the click of user, slip, touch, press, rocks, sound The modes such as input, the specific region of graphical user interface can be operated, operation can also be carried out to the hardware of terminal and give reality It is existing.
The embodiments of the invention provide a kind of game picture display methods, the executive agent of this method can be computer, Any processing equipment such as tablet personal computer, mobile terminal.Fig. 1 is a kind of game picture display methods according to embodiments of the present invention Flow chart.As shown in figure 1, that the method comprising the steps of in the present embodiment is as follows:
Step S11, so as to show game layer on a terminal screen, the game layer is used to present running game software application The game content;
In alternative embodiments, the running game software application in terminal, by a series of data processing and Interactive operation, realization interact with game server, the function such as user's input, processing game logic are received, so as in end panel Game layer is shown on curtain, the game layer is used to the game content be presented.
Step S12, when detecting live trigger event, live layer is shown on a terminal screen, the live layer is used for Live content is presented, wherein, the display layer level of the live layer is before the game layer;
It should be noted that the display layer level of the live layer before the game layer, that is, layer of playing is by described straight Layer is broadcast to be blocked, block can be block completely, can also be partly block, occlusion effect can arbitrarily be set according to being actually needed Put.
In alternative embodiments, live trigger event can be specific provided in graphical interface of user by detecting The touch control operation of trigger control is triggered, and can also be triggered according to the interaction condition pre-set, such as:User's presses Press, rock, sound input etc. mode.
Step S13, when detecting game layer window generation trigger event, obtain the type mark of the game layer window Know;
In alternative embodiments, playing layer window generation trigger event can be by detecting institute in graphical interface of user The touch control operation of the certain trigger control of offer is triggered, and can also be triggered according to the interaction condition pre-set, example Such as:The pressing of user, rock, the mode such as sound input, specific system can also be pushed by the logic of propositions of games system Triggered automatically during information.
In alternative embodiments, the type of game layer window can include:Content checks window, system prompt window Mouth, user's selection window, information input window etc..Each type is all corresponding with unique identification information.
Step S14, judges whether the type identification matches with default at least one mark;
In alternative embodiments, according to different demands, specific window type is arranged to mark to be matched in advance Know, matched according to the type identification that step S13 is got with default mark to be matched.Such as:If it is desired to by system Prompt window and user's selection window show up front, can be in advance by system prompt window and user's selection window Type identification is arranged to mark to be matched.
Step S15, if the type identification matches with default at least one mark, the game layer window is put Shown before the live layer.
It should be noted that shown before the window is placed in into the live layer, i.e., live layer and display layer level Game layer after live layer is blocked by the window, block can be block completely, can also be partly block, occlusion effect Can be according to being actually needed any setting.
In alternative embodiments, if the type identification matches with default at least one mark, such as:Root The type identification got according to step S13 is system prompt window type, is carried if system be present in default mark to be matched Show the mark of window type, then the match is successful, and the system prompt window is shown as before the live layer.
By being adjusted to the level of each content in game picture, solves the skill blocked mutually between each graphical window Art problem, realize game operation and viewing it is live between be independent of each other, considerably increase convenience, and effectively increase user Experience.
In alternative embodiments, the embodiment of the present disclosure is further comprising the steps of:
Step S16, if the type identification mismatches with default mark, the game layer window is placed in game layer Among show.
In alternative embodiments, if the type identification mismatches with default mark, such as:According to step The type identification that S13 is got is that content checks window type, if checking window in the absence of content in default mark to be matched The mark of mouth type, then it fails to match, and the game layer window is placed among game layer and shown.That is, the content is looked into See the display level of window with that after live layer, may be blocked by live layer.
By above-mentioned embodiment, can be classified according to the significance level of game layer window, by important or timeliness The higher window of property, which brings to Front, to be easy to user and is operated or obtained information the very first time;Will be inessential or ageing relatively low Window is shown in layer of playing, and so as to not influence viewing and operation of the user to live layer display content, is considerably increased Convenience, and effectively increase Consumer's Experience.
In alternative embodiments, the live layer described in the embodiment of the present invention also includes:Live display window.It is described Live layer is used to live content be presented, and comprises the following steps:
Step S121, live content is presented in live window.
In alternative embodiments, the size of live window can be configured according to actual conditions, and live window It could be arranged to float or be embedded in form, it can also be provided that removable or fixed mode.
In alternative embodiments, the embodiment of the present disclosure is further comprising the steps of:
Step S22, when detecting live display window pattern switching trigger event, the width for reading the terminal screen is high Than original the ratio of width to height with the live content;
Step S24, when terminal screen the ratio of width to height is more than original the ratio of width to height of live content, with the height value of terminal screen On the basis of, the height value for determining live display window is zoomed in and out according to preset value, further according to the original the ratio of width to height pair of live content The width value of terminal screen zooms in and out the width value for determining live display window;
Step S26, when terminal screen the ratio of width to height is less than or equal to original the ratio of width to height of live content, with terminal screen On the basis of width value, zoom in and out to obtain the width value of live display window according to preset value, further according to the original width of live content The height value that height compares terminal screen zooms in and out to obtain the height value of live display window;
Step S28, the display of live display window is adjusted according to the height value of the live display window of determination and width value Size.
In alternative embodiments, live display window pattern switching trigger event can be by detecting graphical user circle The touch control operation of certain trigger control provided in face is triggered, and can also be touched according to the interaction condition pre-set Hair, such as:The pressing of user, rock, sound input etc. mode.
By above-mentioned embodiment, when being switched over to live display window pattern, that is, live display window ensure that Without departing from screen border, and because the ratio of width to height does not change, live content will not be also deformed.
In a preferred embodiment, the live display window of acquiescence is the larger window that compares, sometimes Standby family needs to focus primarily on energy on game operation, therefore provides the operation of switch window size here.Size switches Substantially it is the zoom operations to window, key is the numerical value for controlling this to scale.The Numerical Control of wicket pattern we In the following ways:
Definition:
The size of screen:ScreenWidth,ScreenHeight
The original resolution of video:VideoWidth,VideoHeight
The size of live display window:LiveWindowWidth,LiveWindowHeight
Processing step:
First choice calculates the ratio of width to height ScreenAspect=ScreenWidth/ScreenHeight of screen
Next to that the ratio of width to height VideoAspect=VideoWidth/VideoHeight of video
When ScreenAspect is more than VideoAspect, account for screen is more wider than video, and at this time we use The height of screen is as true edge, otherwise using width as true edge.
if ScreenAspect>VideoAspect then
LiveWindowHeight=ScreenHeight*SizeScale
LiveWindowWidth=LiveWindowHeight*VideoAspect
else
LiveWindowWidth=ScreenWidth*SizeScale
LiveWindowHeight=LiveWindowWidth/VideoAspect
End
Wherein, SizeScale is scaling numerical value, can be configured according to demand, such as:Use 0.4 times of true edge As scaling numerical value, to calculate the size of wicket pattern.
By above-mentioned embodiment, when being switched over to live display window pattern, that is, live display window ensure that Without departing from screen border, and because the ratio of width to height does not change, live content will not be also deformed.
In alternative embodiments, during user is played, different play stage or content are, it is necessary to grasp The screen position of work is often different, if live display window is fixed position, it is likely that shelter from some of game Scope is clicked on, so as to bring puzzlement to normal game.Based on this, the embodiment of the present disclosure is further comprising the steps of:
Step S32, when detecting live display window positions adjustment trigger event, the trigger event is obtained in screen In trigger position information and motion track;
Step S34, the live display window is determined according to trigger position information of the trigger event in screen Relative position information;
Step S36, live display is realized according to the relative position information of the motion track and the live display window The mobile display of window.
In alternative embodiments, live display window positions adjustment trigger event can be by detecting graphical user circle The touch control operation of certain trigger control provided in face is triggered, such as:Live display window is touched by detecting Live display window positions adjustment trigger event is triggered during control operation.Wherein, trigger position information, that is, detect to live display Initial position of touch information during the touch control operation of window, motion track, i.e. touch control operation in screen continuously or discontinuously Sliding trace.
Pass through above-mentioned embodiment, it is possible to achieve the suspension movement of live display window, so that user can be free The live display window of selection display location, free operation is remained able to when live content is played and is played.
In a preferred embodiment, from screen is clicked on to when lifting, game engine can obtain user in system Three kinds of message are taken, by being successively to press (TouchBegin) operation respectively, mobile (TouchMove) operation, are lifted (TouchEnd) operate.
When receiving user and pressing the operation of (TouchBegin), position TouchX, TouchY that user clicks on are preserved, Then calculate and preserve the position (VideoX, VideoY) of this position and live display window relative position OffsetX, OffsetY。
OffsetX=TouchX-VideoX
OffsetY=TouchY-VideoY
Listen to lift (TouchEnd) operation before, video layer will monopolize this user operation, make follow-up shifting Dynamic (TouchMove) operates and lifted (TouchEnd) operation and be only capable of handled by video layer, and other layers can not then receive operation, This way is in order to avoid this influence of the operation to other layers.When listening to mobile (TouchMove) operation, record in real time The position of mobile (TouchMove) operation, and according to the relative position preserved before, update the position of live display window jointly Put, reach the position of the live display window purpose synchronous with the position that finger moves.Concrete methods of realizing is as follows:
NewVideoX=NewTouchX-OffsetX
NewVideoY=NewTouchY-OffsetY
VideoPanel:setPosition(NewVideoX,NewVideoY)
When listen to lift (TouchEnd) operation when, represent that moving operation is over, then terminate to intercept this time mobile Operation, and discharge video layer and user's operation is monopolized.Final performance is after finger pins live display window, live aobvious Show that window can follow finger arbitrarily to be moved, and keep the relative position with finger touch position to fix.
Pass through above-mentioned embodiment, it is possible to achieve the suspension movement of live display window, so that user can be free The live display window of selection display location, free operation is remained able to when live content is played and is played.
In alternative embodiments, the embodiment of the present disclosure is further comprising the steps of:
Step S16, when detecting information exchange trigger event, display information alternation of bed on a terminal screen, the letter Breath alternation of bed is used to information exchange content be presented, wherein, the display layer level of described information alternation of bed is located at before the live layer.
It should be noted that the display layer level of described information alternation of bed is located at before the live layer, i.e. information exchange layer Shown information exchange content is shown in the foremost of game layer and live layer.
In alternative embodiments, information exchange trigger event can be by detecting provided in graphical interface of user The touch control operation of certain trigger control is triggered, and can also be triggered according to the interaction condition pre-set, such as:User Pressing, rock, sound input etc. mode.
In alternative embodiments, information exchange content includes:Barrage, chat message, present information etc..
In alternative embodiments, first information interaction flow data is presented according to predetermined manner in information exchange layer to correspond to First information interaction content.Predetermined manner can be in graphical interface of user from left to right, from right to left, from top to bottom, Scroll from bottom to up or specific location highlights in graphical interface of user.
In alternative embodiments, when information exchange content is after information exchange layer is shown, it is arranged to default Cancel display in time interval.
By above-mentioned embodiment, pass through configuration information alternation of bed so that user can with nature intuitive way come with Live in game interacts, and effectively increases Consumer's Experience.
Also disclose a kind of game picture display device in the present exemplary embodiment, Fig. 2 be the embodiment of the present disclosure wherein A kind of composition figure of game picture display device.As shown in Fig. 2 described device includes:
Game layer control unit, for running game software application so as to show game layer, the trip on a terminal screen Play layer is used to the game content be presented;
Live layer control unit, it is described for when detecting live trigger event, showing live layer on a terminal screen Live layer is used to live content be presented, wherein, the display layer level of the live layer is before the game layer;
Detection unit, for when detecting game layer window generation trigger event, obtaining the class of the game layer window Type identifies;
Judging unit, for judge the type identification whether with it is default it is at least one mark match;
First display unit, if matched for the type identification and default at least one mark, by the trip Play layer window is shown before being placed in the live layer.
In alternative embodiments, display unit is additionally operable to:
If the type identification mismatches with default mark, the game layer window is placed among game layer and shown Show.
In alternative embodiments, the live layer includes:Live display window;The live layer is live for presenting Content, including:Live content is presented in live window.
In alternative embodiments, described device also includes:
Mode switch element, for when detecting live display window pattern switching trigger event, reading the terminal Original the ratio of width to height of the ratio of width to height of screen and the live content;
When terminal screen the ratio of width to height is more than original the ratio of width to height of live content, on the basis of the height value of terminal screen, The height value for determining live display window is zoomed in and out according to preset value, further according to the original the ratio of width to height of live content to terminal screen Width value zoom in and out the width value for determining live display window;
When terminal screen the ratio of width to height be less than or equal to live content original the ratio of width to height when, using the width value of terminal screen as Benchmark, zoom in and out to obtain the width value of live display window according to preset value, further according to the original the ratio of width to height of live content to end The height value of end screen zooms in and out to obtain the height value of live display window;
Second display unit, height value and width value for the live display window according to determination adjust live display window The display size of mouth.
In alternative embodiments, described device also includes:
Position adjustment unit, described in when detecting live display window positions adjustment trigger event, obtaining in real time Positional information of the trigger event in screen;
The relative position information of the live display window is determined according to positional information of the trigger event in screen;
The position of live display window is moved according to the relative position information of the live display window.
In alternative embodiments, described device also includes:
Information exchange layer control unit, when detecting information exchange trigger event, display information is handed on a terminal screen Alternating layers, described information alternation of bed are used to information exchange content be presented, wherein, the display layer level of described information alternation of bed is positioned at described Before live layer.
It should be noted that the detail of each game picture display device module is corresponding in above-described embodiment It is described in detail in game picture display methods, therefore here is omitted.
It should be noted that although some modules or list of the equipment for action executing are referred in above-detailed Member, but this division is not enforceable.In fact, according to embodiment of the present disclosure, it is above-described two or more Either the feature of unit and function can embody module in a module or unit.A conversely, above-described mould Either the feature of unit and function can be further divided into being embodied by multiple modules or unit block.
In an exemplary embodiment of the disclosure, a kind of computer-readable recording medium is additionally provided, is stored thereon with meter Calculation machine program, the computer program realize above-mentioned game picture display methods when being executed by processor.
Computer-readable recording medium can be including the data-signal in a base band or as carrier wave part propagation, its In carry readable program code.The data-signal of this propagation can take various forms, including but not limited to electromagnetic signal, Optical signal or above-mentioned any appropriate combination.Computer-readable recording medium can be sent, propagated or be transmitted for by referring to Make execution system, device either device use or program in connection.
The program code included in computer-readable recording medium can be transmitted with any appropriate medium, including but unlimited In wireless, wired, optical cable, radio frequency etc., or above-mentioned any appropriate combination.
In an exemplary embodiment of the disclosure, it is also proposed that a kind of electronic equipment, the electronic equipment include:Treatment group Part, display device, it can further include one or more processors, and as the memory resource representated by memory, For storing the instruction that can be performed by processing component, such as application program.The application program stored in memory can include one It is individual or it is more than one each correspond to the module of one group of instruction.In addition, processing component is configured as execute instruction, to perform Above-mentioned game picture display methods.
The electronic equipment can also include:One power supply module, power supply module are configured to carry out to performing electronic equipment Power management;One wired or wireless network interface, is configured to electronic equipment being connected to network;An and input and output (I/O) interface.The electronic equipment can be operated based on the operating system for being stored in memory, such as Android, iOS, Windows, Mac OS X, Unix, Linux, FreeBSD or similar.
Through the above description of the embodiments, those skilled in the art is it can be readily appreciated that example described herein is implemented Mode can be realized by software, can also be realized by way of software combines necessary hardware.Therefore, according to the present invention The technical scheme of embodiment can be embodied in the form of software product, the software product can be stored in one it is non-volatile Property storage medium (can be CD-ROM, USB flash disk, mobile hard disk etc.) in or network on, including some instructions are to cause a calculating Equipment (can be personal computer, server, electronic equipment or network equipment etc.) is performed according to embodiment of the present invention Method.
Those skilled in the art will readily occur to the disclosure its after considering specification and putting into practice invention disclosed herein Its embodiment.The application is intended to any modification, purposes or the adaptations of the disclosure, these modifications, purposes or Adaptations follow the general principle of the disclosure and including the undocumented common knowledge in the art of the disclosure or Conventional techniques.Description and embodiments are considered only as exemplary, and the true scope of the disclosure and spirit are by claim Point out.
It should be appreciated that the precision architecture that the disclosure is not limited to be described above and is shown in the drawings, and And various modifications and changes can be being carried out without departing from the scope.The scope of the present disclosure is only limited by appended claim.

Claims (14)

1. a kind of game picture display methods, it is characterised in that methods described includes:
So as to show game layer on the terminal screen, the game layer is used to the game be presented running game software application Content;
When detecting live trigger event, live layer is shown on a terminal screen, the live layer is used to live content be presented, Wherein, the display layer level of the live layer is before the game layer;
When detecting game layer window generation trigger event, the type identification of the game layer window is obtained;
Judge whether the type identification matches with default at least one mark;
If the type identification matches with default at least one mark, the game layer window is placed in the live layer Show before.
2. according to the method for claim 1, it is characterised in that methods described also includes:
If the type identification mismatches with default mark, the game layer window is placed among game layer and shown.
3. according to the method for claim 1, it is characterised in that the live layer includes:Live display window;It is described live Layer is used to live content be presented, including:
Live content is presented in live window.
4. according to the method for claim 3, it is characterised in that methods described also includes:
When detecting live display window pattern switching trigger event, read the ratio of width to height of the terminal screen with it is described live Original the ratio of width to height of content;
When terminal screen the ratio of width to height is more than original the ratio of width to height of live content, on the basis of the height value of terminal screen, according to Preset value zooms in and out the height value for determining live display window, the width further according to the original the ratio of width to height of live content to terminal screen Angle value zooms in and out the width value for determining live display window;
When terminal screen the ratio of width to height is less than or equal to original the ratio of width to height of live content, using the width value of terminal screen as base Standard, zoom in and out to obtain the width value of live display window according to preset value, further according to the original the ratio of width to height of live content to terminal The height value of screen zooms in and out to obtain the height value of live display window;
The display size of live display window is adjusted according to the height value of the live display window of determination and width value.
5. according to the method for claim 3, it is characterised in that methods described also includes:
When detecting live display window positions adjustment trigger event, trigger position of the trigger event in screen is obtained Information and motion track;
The relative position information of the live display window is determined according to trigger position information of the trigger event in screen;
Realize that the movement of live display window shows according to the relative position information of the motion track and the live display window Show.
6. according to the method for claim 1, it is characterised in that methods described also includes:
When detecting information exchange trigger event, display information alternation of bed, described information alternation of bed are used on a terminal screen Information exchange content is presented, wherein, the display layer level of described information alternation of bed is located at before the live layer.
7. a kind of game picture display device, it is characterised in that described device includes:
Game layer control unit, for running game software application so as to show game layer, the game layer on a terminal screen For the game content to be presented;
Live layer control unit, it is described live for when detecting live trigger event, showing live layer on a terminal screen Layer is used to live content be presented, wherein, the display layer level of the live layer is before the game layer;
Detection unit, for when detecting game layer window generation trigger event, obtaining the type mark of the game layer window Know;
Judging unit, for judge the type identification whether with it is default it is at least one mark match;
First display unit, if matched for the type identification and default at least one mark, by the game layer Window is shown before being placed in the live layer.
8. device according to claim 7, it is characterised in that display unit is additionally operable to:
If the type identification mismatches with default mark, the game layer window is placed among game layer and shown.
9. device according to claim 7, it is characterised in that the live layer includes:Live display window;It is described live Layer is used to live content be presented, including:
Live content is presented in live window.
10. device according to claim 9, it is characterised in that described device also includes:
Mode switch element, for when detecting live display window pattern switching trigger event, reading the terminal screen The ratio of width to height and the live content original the ratio of width to height;
When terminal screen the ratio of width to height is more than original the ratio of width to height of live content, on the basis of the height value of terminal screen, according to Preset value zooms in and out the height value for determining live display window, the width further according to the original the ratio of width to height of live content to terminal screen Angle value zooms in and out the width value for determining live display window;
When terminal screen the ratio of width to height is less than or equal to original the ratio of width to height of live content, using the width value of terminal screen as base Standard, zoom in and out to obtain the width value of live display window according to preset value, further according to the original the ratio of width to height of live content to terminal The height value of screen zooms in and out to obtain the height value of live display window;
Second display unit, height value and width value for the live display window according to determination adjust live display window Show size.
11. device according to claim 9, it is characterised in that described device also includes:
Position adjustment unit, for when detecting live display window positions adjustment trigger event, obtaining the triggering in real time Positional information of the event in screen;
The relative position information of the live display window is determined according to positional information of the trigger event in screen;
The position of live display window is moved according to the relative position information of the live display window.
12. device according to claim 7, it is characterised in that described device also includes:
Information exchange layer control unit, when detecting information exchange trigger event, display information alternation of bed on a terminal screen, Described information alternation of bed is used to information exchange content be presented, wherein, the display layer level of described information alternation of bed is positioned at described live Before layer.
13. a kind of computer-readable recording medium, is stored thereon with computer program, it is characterised in that the computer program The game picture display methods described in any one in claim 1-6 is realized when being executed by processor.
14. a kind of electronic equipment, it is characterised in that including:
Processor, display device;And
Memory, for storing the executable instruction of the processor;
Wherein, the processor is configured to come any one institute in perform claim requirement 1-6 via the execution executable instruction The game picture display methods stated.
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