CN107454478B - Bullet screen input frame pause processing method and system in network live broadcast client - Google Patents

Bullet screen input frame pause processing method and system in network live broadcast client Download PDF

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Publication number
CN107454478B
CN107454478B CN201710646753.3A CN201710646753A CN107454478B CN 107454478 B CN107454478 B CN 107454478B CN 201710646753 A CN201710646753 A CN 201710646753A CN 107454478 B CN107454478 B CN 107454478B
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panel
input
gift
input frame
gift panel
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CN107454478A (en
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张磊
张文明
陈少杰
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Wuhan Douyu Network Technology Co Ltd
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Wuhan Douyu Network Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention provides a bullet screen input frame pause processing method and a bullet screen input frame pause processing system in a network live broadcast client, wherein the method comprises the following steps: step 1, confirming the cause of the occurrence of the input frame blockage: a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs; and 2, processing the input frame blockage by utilizing a blockage processing strategy corresponding to the input frame blockage occurrence reason. The method has the advantage of effectively solving the problem that the bullet screen input frame is stuck in the network live broadcast Android client.

Description

Bullet screen input frame pause processing method and system in network live broadcast client
Technical Field
The invention relates to the technical field of internet live broadcast, in particular to a bullet screen input frame pause processing method and a bullet screen input frame pause processing system in a network live broadcast client.
Background
In the current internet video live broadcast software, a function of sending a barrage message generally exists. Bullet screen messages in video live broadcast generally enable a user live broadcast user to communicate with a video main broadcast and other users.
When a user sends a barrage in a live webcast client, an input box needs to be clicked first, and then an input panel can be bounced; after the input panel bounces, after the user inputs the bullet screen message which the user wants to send, the bullet screen sending button is clicked to send the bullet screen, and therefore the information interaction is achieved through the bullet screen information.
However, in the Android client of the webcast, generally, a process from the time when the user clicks the input box to the time when the input box pops up takes a very long time, which causes a very large time overhead for the input box to pop up, and greatly affects user experience.
Disclosure of Invention
In order to overcome the problems or at least partially solve the problems, the invention provides a bullet screen input frame blocking processing method in a network live broadcast Android client.
According to one aspect of the invention, a bullet screen input frame pause processing method in a network live Android client is provided, and the method comprises the following steps:
step 1, confirming the cause of the occurrence of the input frame blockage: a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs;
and 2, processing the input frame blockage by utilizing a blockage processing strategy corresponding to the input frame blockage occurrence reason.
Further, the reason for the occurrence of the input frame stuck is that: and a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs.
Further, the step 2 further comprises:
and before popping up the input box, setting the visible state of a gift panel in the input panel to which the input box belongs as the gone.
Further, the step 2 further comprises:
and when a gift panel in the input panel of the input box is displayed, setting the visible state of the gift panel as visible.
Further, before popping up the input box, the step of setting the visible state of the gift panel in the input panel to which the input box belongs to the gone further comprises the following steps:
setting the initial visible state of a gift panel in an input panel to which the input box belongs to a gone;
and when the quit animation of the gift panel is played, setting the visible state of the gift panel to be gone.
Further, the step of setting the visible state of the gift panel to visible when displaying the gift panel in the input panel to which the input frame belongs further comprises:
and when the entering animation of the gift panel is started, setting the visible state of the gift panel as visible.
Further, the step 2 further comprises:
adding an animation listener in a gift panel in an input panel to which the input box belongs;
and the animation monitor is used for realizing the acquisition of the ending animation playing completion of the gift panel or the starting animation playing starting moment of the gift panel.
According to another aspect of the present invention, a bullet screen input frame pause processing system in a network live Android client is provided, including:
the confirming module is used for confirming the cause of the input frame blockage occurrence: a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs;
and the processing module is used for processing the input frame blockage by utilizing the blockage processing strategy corresponding to the input frame blockage occurrence reason.
Further, the processing module is further configured to: and before popping up the input box, setting the visible state of a gift panel in the input panel to which the input box belongs as the gone.
According to another aspect of the invention, equipment for processing bullet screen input frame blocking in a network live Android client is provided, and the equipment comprises:
at least one processor; and
at least one memory communicatively coupled to the processor, wherein:
the memory stores program instructions executable by the processor, the processor being capable of performing the method as described in any one of the above.
According to another aspect of the present invention, there is provided a non-transitory computer readable storage medium storing computer instructions for causing a computer to perform the method as in any one of the above.
The application provides a bullet screen input frame jamming processing method in a network live Android client, which has the beneficial effect of effectively solving the bullet screen input frame jamming problem in the network live Android client.
Drawings
Fig. 1 is a schematic overall flow chart of a bullet screen input frame blocking processing method in a network live Android client according to an embodiment of the invention;
fig. 2 is a schematic overall frame diagram of a bullet screen input frame morton processing system in a live webcast Android client according to another embodiment of the present invention;
fig. 3 is a schematic structural framework diagram of a device of a bullet screen input frame blocking processing method in a live webcast Android client according to an embodiment of the present invention.
Detailed Description
The following detailed description of embodiments of the present invention is provided in connection with the accompanying drawings and examples. The following examples are intended to illustrate the invention but are not intended to limit the scope of the invention.
Fig. 1 shows an overall flowchart of a bullet screen input frame blocking processing method in a live webcast Android client according to a specific embodiment of the present invention. In general, the method comprises the following steps:
step 1, confirming the cause of the occurrence of the input frame blockage: a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs;
and 2, processing the input frame blockage by utilizing a blockage processing strategy corresponding to the input frame blockage occurrence reason.
On the basis of any one of the above specific embodiments of the present invention, a bullet screen input frame pause processing method in a network live Android client, where the step 2 further includes:
and before popping up the input box, setting the visible state of a gift panel in the input panel to which the input box belongs as the gone.
On the basis of any one of the above specific embodiments of the present invention, a bullet screen input frame pause processing method in a network live Android client, where the step 2 further includes:
and when a gift panel in the input panel of the input box is displayed, setting the visible state of the gift panel as visible.
On the basis of any one of the specific embodiments of the present invention, a bullet screen input frame blocking processing method in a webcast Android client further includes, before popping up the input frame, setting a visible state of a gift panel in an input panel to which the input frame belongs as a gone:
setting the initial visible state of a gift panel in an input panel to which the input box belongs to a gone;
and when the quit animation of the gift panel is played, setting the visible state of the gift panel to be gone.
On the basis of any one of the specific embodiments of the present invention, a bullet screen input frame blocking processing method in a webcast Android client, wherein when a gift panel in an input panel to which the input frame belongs is displayed, the step of setting a visible state of the gift panel to be visible further includes:
and when the entering animation of the gift panel is started, setting the visible state of the gift panel as visible.
On the basis of any one of the above specific embodiments of the present invention, a bullet screen input frame pause processing method in a network live Android client, where the step 2 further includes:
adding an animation listener in a gift panel in an input panel to which the input box belongs;
and the animation monitor is used for realizing the acquisition of the ending animation playing completion of the gift panel or the starting animation playing starting moment of the gift panel.
On the basis of any one of the specific embodiments of the invention, a bullet screen input frame jam processing method in a network live broadcast Android client side provides a set of solution for analyzing reasons of input frame jam and providing problems in the process of bouncing up an input frame.
The following description will be made around several aspects:
1. positioning and analyzing the input frame blockage reason;
2. inputting a solution of the cause of the frame blockage;
3; and (5) comparing the optimized results.
The following develops the above aspects and describes in detail the specific embodiment and detailed design principle of each step.
1. Input frame stuck cause location and analysis
The step mainly describes the cause of the input frame stuck, the root cause point causing the stuck can be positioned through the description of the step, and the problem can be further solved only if the root cause point is positioned.
The problem is located by starting with the most easily found phenomenon, finding that the input box is very jerky in the process of bouncing up, and by measuring the total time of the events from the departure to the bounce of the input box, which is about 1 second or so, the time period is very long for the response of the UI.
After preliminary analysis, it is considered that the system overhead is too large due to the pop-up animation of the input panel, thereby causing the click-through. In order to verify the preliminary analysis, whether jamming occurs when the input panel bounces is verified in a mode of shielding the bouncing animation of the input panel. The results were according to old Calton. The main cause of katoon is not due to animation.
And continuing analysis, namely, because IO operation is performed on the main thread, the main thread is stuck due to the fact that the IO operation is abnormal and consumes time, so that the input box pops out of the stuck frame, and the code is checked to find that no IO time-consuming operation related to the main thread exists in the code. The reason is also excluded.
Debugging finds that the click-through in the whole input panel bounce process is caused by the fact that the onMeasure in the custom view is triggered multiple times due to the change of the layout. It is then preliminarily determined whether the main thread is stuck due to the periodic process of the system measuring the view when the input panel is popped up.
By printing the onMeasure function execution time, it is found that the function takes about more than 800 milliseconds, so that it can be determined that the onMeasure function is the root cause of the problem.
Theoretically, the view structure of the input panel is very simple, the hierarchy is single, and the oneMeasure function cannot be long-lasting. It is found that a layer of gift panel is added in the input panel by the addview method, and the hierarchy nesting in the gift panel is very deep, because the gift panel is nested in the input method view, the system needs to measure all the elements in the gift panel in addition to the elements of the input panel when executing the onMeasure function, the time overhead of measuring all the elements in the gift panel is very large, and therefore, the problem can be locked on the measurement function of the gift panel. By adding some log information to the onMeasure function of the gift panel, it is found that the onMeasure of the gift panel is called many times each time the input panel is popped up, and the time period of each call is several hundred milliseconds.
Through the above experiments and analysis, the most fundamental technical problem of the input frame stuck problem to be solved by the present invention is: due to the fact that the gift panel with the very complicated view level is added in the input panel in the dynamic addview mode, the measurement function in the gift panel is called for many times when the input box is popped up, and therefore time consumption is increased, and the UI of the input box is jammed.
Step two, inputting a solution of the cause of frame blockage
The root cause of the problem of the input panel jamming when it bounces is confirmed by the above series of analyses. The step mainly aims to provide a practical and effective solution for solving the problem of the input panel inching, and the problem of the input panel inching can be effectively solved through the implementation of the step.
Through the series of descriptions, the root cause of the problem is that the hierarchy of the gift panel is complex, and multiple measurements result in too long time consumption, so that the input box of the main thread is caused to bounce. The fundamental solution to the problem is the process of leaving the system out of the onMeasure measurements on the view of the gift panel. To enable the system to not invoke the onMeasure measurement process in the gift panel, the visible state for the gift panel is set to GONE in the view layout file.
The method includes that the total number of visible states of a view in Android is three, namely visible, inVisible and Gone, wherein visible is a visible state, inVisible and Gone are inVisible states, the two inVisible states have certain difference, invisibly indicates that the view is inVisible but still occupies a position, and namely the system still calls an onMeasure method to measure the view when rendering the view. Gone indicates that it is not visible and does not occupy a position, i.e., the system does not invoke a view showing the status bit Gone when measuring.
Thus, when the visible state of the gift panel is first set to none, no jamming will occur because the input box will not be measured when the input box is popped up for the first time. If the gift panel is set to be in a visible state when the button in the input box is clicked to display the gift panel, and if the return button is clicked and the input box is exited again, the view of the gift panel is not in a Gone state, so that the gift panel still causes jamming.
In order to solve the morton problem, an animation monitor is added in the process of the gift panel being popped in and popped out, and the animation monitor is added by calling the addanimliner method in the gift panel. When the start of the animation is entered, the gift panel is set to be in a visible state, and when the animation is exited, the visible state of the gift panel is set to be in a Gone state, so that the execution of an onMeasure function in the gift panel can not be caused when the gift panel is invisible, and the jamming problem of an input box can not be caused.
The second step mainly describes the analysis of the view bottom layer display principle and provides several processing mechanisms inside the system when the state is visible. The problem of multiple measurements of the gift panel by the system is avoided by the difference in the processing mechanisms of the several visible states.
The visible state of the gift panel is dynamically set by setting the monitoring state of the animation of the gift panel, so that the problem of repeated measurement of the system is effectively avoided.
Step three, comparing the optimized results
Comparing the data difference of the front input panel and the rear input panel when popping up in the scheme of the second step, the time consumption of the optimized front input box when popping up is about one second, and the time consumption of the optimized input panel when popping up is about 200 milliseconds.
Through data comparison and analysis, the time expenditure of the input panel is reduced to one fifth of the time expenditure of the input panel compared with the time expenditure of the input panel, and therefore the user experience can be greatly improved.
This embodiment mainly solves the very big problem of spending time when the input frame bounces among the live client of internet video, can effectually solve the card problem of pausing when the input frame bounces through the implementation of this scheme.
The first root cause of the problem found through the problem positioning is caused by multiple measurements, then the relation between visibility and measurement in the system is analyzed, and then the combined relation is combined with the animation monitor of the gift panel, so that the problem that the system measures multiple times when the gift panel is hidden is ingeniously avoided, and the problem that the input panel is unsmooth is effectively solved.
Fig. 2 is a diagram illustrating an overall framework of a bullet screen input box morton processing system in a live webcast Android client according to an embodiment of the present invention. In general, the method comprises the following steps:
the confirming module is used for confirming the cause of the input frame blockage occurrence: a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs;
and the processing module is used for processing the input frame blockage by utilizing the blockage processing strategy corresponding to the input frame blockage occurrence reason.
On the basis of any one of the specific embodiments of the present invention, in a bullet screen input frame pause processing system in a network live Android client, the processing module is further configured to:
and before popping up the input box, setting the visible state of a gift panel in the input panel to which the input box belongs as the gone.
On the basis of any one of the specific embodiments of the present invention, in a bullet screen input frame pause processing system in a network live Android client, the processing module is further configured to:
and when a gift panel in the input panel of the input box is displayed, setting the visible state of the gift panel as visible.
On the basis of any one of the specific embodiments of the present invention, in a bullet screen input frame pause processing system in a network live Android client, the processing module is further configured to:
setting the initial visible state of a gift panel in an input panel to which the input box belongs to a gone;
and when the quit animation of the gift panel is played, setting the visible state of the gift panel to be gone.
On the basis of any one of the specific embodiments of the present invention, in a bullet screen input frame pause processing system in a network live Android client, the processing module is further configured to:
and when the entering animation of the gift panel is started, setting the visible state of the gift panel as visible.
On the basis of any one of the specific embodiments of the present invention, in a bullet screen input frame pause processing system in a network live Android client, the processing module is further configured to:
adding an animation listener in a gift panel in an input panel to which the input box belongs;
and the animation monitor is used for realizing the acquisition of the ending animation playing completion of the gift panel or the starting animation playing starting moment of the gift panel.
Fig. 3 shows a structural block diagram of a device of a bullet screen input frame blocking processing method in a network live Android client according to an embodiment of the present application.
Referring to fig. 3, the apparatus for processing a bullet screen input frame in a network live Android client includes: a processor (processor)301, a memory (memory)302, and a bus 303;
wherein the content of the first and second substances,
the processor 301 and the memory 302 complete communication with each other through the bus 303;
the processor 301 is configured to call program instructions in the memory 302 to perform the methods provided by the above-mentioned method embodiments, including: confirming that the reason for the occurrence of the input frame is as follows: a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs; and processing the input frame jam by utilizing the jam processing strategy corresponding to the input frame jam occurrence reason.
The present embodiment discloses a computer program product comprising a computer program stored on a non-transitory computer readable storage medium, the computer program comprising program instructions which, when executed by a computer, enable the computer to perform the method provided by the above-mentioned method embodiments, for example, comprising: confirming that the reason for the occurrence of the input frame is as follows: a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs; and processing the input frame jam by utilizing the jam processing strategy corresponding to the input frame jam occurrence reason.
The present embodiments provide a non-transitory computer-readable storage medium storing computer instructions that cause the computer to perform the methods provided by the above method embodiments, for example, including: confirming that the reason for the occurrence of the input frame is as follows: a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs; and processing the input frame jam by utilizing the jam processing strategy corresponding to the input frame jam occurrence reason.
Those of ordinary skill in the art will understand that: all or part of the steps for implementing the method embodiments may be implemented by hardware related to program instructions, and the program may be stored in a computer readable storage medium, and when executed, the program performs the steps including the method embodiments; and the aforementioned storage medium includes: various media that can store program codes, such as ROM, RAM, magnetic or optical disks.
The above-described embodiments of the device and the like of the bullet screen input frame pause processing method in the webcast Android client are only schematic, where the unit illustrated as the separate component may or may not be physically separate, and the component displayed as the unit may or may not be a physical unit, that is, may be located in one place, or may also be distributed on multiple network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the present embodiment. One of ordinary skill in the art can understand and implement it without inventive effort.
Through the above description of the embodiments, those skilled in the art will clearly understand that each embodiment can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware. With this understanding in mind, the above-described technical solutions may be embodied in the form of a software product, which can be stored in a computer-readable storage medium such as ROM/RAM, magnetic disk, optical disk, etc., and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the methods described in the embodiments or some parts of the embodiments.
Finally, the method of the present application is only a preferred embodiment and is not intended to limit the scope of the present invention. Any modification, equivalent replacement, or improvement made within the spirit and principle of the present invention should be included in the protection scope of the present invention.

Claims (4)

1. A bullet screen input frame pause processing method in a network live broadcast Android client is characterized by comprising the following steps:
step 1, confirming the cause of the occurrence of the input frame blockage: a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs;
step 2, the input frame is processed by utilizing a pause processing strategy corresponding to the input frame pause occurrence reason;
the step 2 further comprises:
before popping up the input box, setting the visible state of a gift panel in the input panel to which the input box belongs as a gone;
when a gift panel in the input panel of the input frame is displayed, setting the visible state of the gift panel as visible;
before popping up the input box, the step of setting the visible state of the gift panel in the input panel to which the input box belongs to the gone further comprises the following steps:
setting the initial visible state of a gift panel in an input panel to which the input box belongs to a gone;
when the quit animation of the gift panel is played, setting the visible state of the gift panel to be gone;
when the gift panel in the input panel to which the input frame belongs is displayed, the step of setting the visible state of the gift panel to visible further comprises:
when the entering animation of the gift panel starts, setting the visible state of the gift panel as visible;
the step 2 further comprises:
adding an animation listener in a gift panel in an input panel to which the input box belongs;
and the animation monitor is used for realizing the acquisition of the ending animation playing completion of the gift panel or the starting animation playing starting moment of the gift panel.
2. The utility model provides a bullet screen input frame card processing system among network live broadcast Android client which characterized in that includes:
the confirming module is used for confirming the cause of the input frame blockage occurrence: a gift panel with the graphic layer number exceeding a fixed value is dynamically added in the input panel to which the input box belongs;
the processing module is used for processing the input frame blockage by utilizing a blockage processing strategy corresponding to the input frame blockage occurrence reason;
the processing module is further used for setting the visible state of a gift panel in the input panel to which the input box belongs as a gone before popping up the input box;
when a gift panel in the input panel of the input frame is displayed, setting the visible state of the gift panel as visible;
setting the initial visible state of a gift panel in an input panel to which the input box belongs to a gone;
when the quit animation of the gift panel is played, setting the visible state of the gift panel to be gone;
when the entering animation of the gift panel starts, setting the visible state of the gift panel as visible;
adding an animation listener in a gift panel in an input panel to which the input box belongs;
and the animation monitor is used for realizing the acquisition of the ending animation playing completion of the gift panel or the starting animation playing starting moment of the gift panel.
3. A device for a bullet screen input frame blocking processing method in a network live broadcast Android client is characterized by comprising the following steps:
at least one processor; and
at least one memory communicatively coupled to the processor, wherein:
the memory stores program instructions executable by the processor, the processor invoking the program instructions to perform the method of claim 1.
4. A non-transitory computer-readable storage medium storing computer instructions that cause a computer to perform the method of claim 1.
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CN106686456A (en) * 2016-12-30 2017-05-17 深圳Tcl数字技术有限公司 Detection method and device of TV application
CN106899877A (en) * 2017-03-16 2017-06-27 武汉斗鱼网络科技有限公司 barrage sending method and device

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1508704A (en) * 2002-12-18 2004-06-30 User interface assembly expression having simplified view
CN103780651A (en) * 2012-10-23 2014-05-07 腾讯科技(深圳)有限公司 Method for asynchronously switching, adding and closing page and system thereof
CN105446585A (en) * 2014-08-29 2016-03-30 优视科技有限公司 Video display method and device of Android intelligent terminal browser
CN106648641A (en) * 2016-12-09 2017-05-10 武汉斗鱼网络科技有限公司 Automatic management method and system for multi-level pop-up boxes on iOS system device
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