CN107441690A - A kind of ping-pong contest tactical analysis method - Google Patents

A kind of ping-pong contest tactical analysis method Download PDF

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Publication number
CN107441690A
CN107441690A CN201710643935.5A CN201710643935A CN107441690A CN 107441690 A CN107441690 A CN 107441690A CN 201710643935 A CN201710643935 A CN 201710643935A CN 107441690 A CN107441690 A CN 107441690A
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bat
incidence matrix
ping
attribute
matrix
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CN107441690B (en
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巫英才
兰吉
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Zhejiang University ZJU
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Zhejiang University ZJU
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0028Tracking the path of an object, e.g. a ball inside a soccer pitch
    • A63B2024/0034Tracking the path of an object, e.g. a ball inside a soccer pitch during flight
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0056Tracking a path or terminating locations for statistical or strategic analysis
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B2071/065Visualisation of specific exercise parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B2071/0691Maps, e.g. yardage maps or electronic maps
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2102/00Application of clubs, bats, rackets or the like to the sporting activity ; particular sports involving the use of balls and clubs, bats, rackets, or the like
    • A63B2102/16Table tennis

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention discloses a kind of ping-pong contest tactical analysis method, comprise the following steps:(1) obtain the score in ping-pong contest in every innings per bout, per bout in each bat batsmanship, batter's box and ball placement;(2) data accumulation of same umber of beats that obtains step (1), association simultaneously visualize, incidence matrix figure in being clapped, incidence matrix figure in the bat is respectively with batsmanship, batter's box, ball placement attribute change grid division is simultaneously interrelated two-by-two, and batting number and scoring rate are shown within a grid;(3) the incidence matrix figure in bat obtained according to step (2), obtain needed for batsmanship, batter's box and ball placement used by scoring rate;The ping-pong contest tactical analysis method of the present invention to it is flexible, deeply carry out ping-pong contest technical-tactics analyzing powerful support be provided, it is with strong points, can apply in training and match, improve scoring rate.

Description

A kind of ping-pong contest tactical analysis method
Technical field
The present invention relates to data analysis technique field, more particularly to a kind of ping-pong contest tactical analysis method.
Background technology
Table tennis is one of most popular sports in the world, and the whole world has more than 300,000,000 table tennis fan.According to system Meter, in the Rio Olympic Games that last summer has just terminated, the televiewer for just having more than 5.5 hundred million has watched ping-pong contest. Because table tennis increasingly attracts attention and its closely fought game property, many professional table tnnis teams start to introduce data The method of analysis come improve team's strength and analysis competition tactics.But, it is common to use method it is still relatively dull, limitation Reviewing video and counting intuitively on competition data.With the rapid development of information technology, this occurs many new sides for several years Method so that obtain fine-grained table tennis data and be possibly realized.Obtained table tennis packet information containing multidimensional property, such as when Between, ball placement, batsmanship etc., be highly suitable for analyzing tactics and assess player performance.Therefore, just there is researcher should The fine-grained table tennis data of acquisition are analyzed with the method for statistical analysis and mathematical modeling.
But these methods are not fully applied to analysis with the complicated highly dynamic body for clapping attribute and tactics strategy Educate match.Also, it is difficult to find unexpected feature that this analysis method based on clear and definite rule or model generation, which is,.This Outside, the analysis result for how understanding and explaining to obtain is also therein one big obstacle.The data analysis of China national table tnnis team Teachers also encounter similar bottleneck.They have collected the abundant competition data from table tennis player leading in the world, still Lack efficient data analysis and feature mining method.In fact, they are generally exactly the statistical that basis is completed by Excel Analysis.One typical example is that they calculate the frequency that an attribute occurs, for example some sportsman is when being in a disadvantageous position Most possibly using which kind of technology batting, the relation between the utilization rate and scoring rate of different attribute is then analyzed.These fields Expert will also recognize that ground, it is realized that it is this by constantly enumerating, trial and error obtain the method for result, it is clear that be to expend very much the time, And it is difficult to find unexpected feature.Therefore, they are also directed to finding the data analysing method of novel and high-efficiency always, can Quickly and intuitively find match feature.
At present, the analysis demand of data characteristicses and domain expert based on table tennis data high dynamic and multivariable, table tennis Pang ball data visualization is considered as a kind of effective means.Visualization can show data with intuitive way, contribute to quick Ground finds technique and tactics feature and contact, while readily appreciates obtained analysis result.In fact, expert pass has been visualized at present The visualization of sports data is noted, but most of work concentrates on football, basketball, seldom tennis and rugby etc., concern table tennis Ball moves.Also, because different motion has different rules and data characteristicses, the existing visual work of physical culture is can not It is applied directly in table tennis visualization.Therefore, one is still lacked in this field can support match to reappear, statistical analysis With feature mining, effective table tennis Visualized Analysis System.
The content of the invention
The invention provides a kind of ping-pong contest tactical analysis method, by three most important bat attributes in single clap Association displaying, it is continuous clap between confrontation combination on some bat attribute, be quickly improved the bat attribute of score.
A kind of ping-pong contest tactical analysis method, comprises the following steps:
(1) obtain the score in ping-pong contest in every innings per bout, per bout in each bat batsmanship, position of batting Put and ball placement;
(2) data accumulation of same umber of beats that obtains step (1), association simultaneously visualize, clapped in incidence matrix Scheme, the incidence matrix figure in the bat is respectively according to batsmanship, batter's box, the different attribute value division of ball placement attribute Grid is simultaneously interrelated two-by-two, and batting number and scoring rate are shown within a grid;
(3) the incidence matrix figure in bat obtained according to step (2), obtain needed for hit used by scoring rate and batting number Playing skill art, batter's box and ball placement.
The present invention by show in the whole match singly clap in each incidence matrix clapped between attribute, and tactical analysis, Deeply thoroughly disclose confrontation and the tactical confrontation of the batsmanship in ping-pong contest.
Incidence matrix figure in described bat is illustrated in the whole match and (hit in three kinds of mostly important bat attributes of each bat Playing skill art, batter's box and ball placement) between incidence matrix, user is by observing the upper clear of incidence matrix, clearly Information, and the interaction with incidence matrix, it is each in different bats in play can deeply to grasp two table tennis player The united application situation of attribute is clapped, so as to obtain the bat attribute of high scoring rate.
Batsmanship includes:Service, loop-drive, quick attack, slam-shot, choose and beat, split length, put short, chop of blocking, lob, lob.
Batter's box includes:Service, forehand position, backhand, position of leaning to one side, body of tossing about.
Ball placement includes:Short backhand, Road short ball, short forehand, the long ball of backhand half, the long ball of Road half, forehand half Long ball, backhand long ball, Road long ball, forehand clear
Further, will be associated between adjacent bat in some bat attribute, it is preferred that step (2), by adjacent bat Incidence matrix figure it is interrelated clapped between incidence matrix figure.
Preferably, the incidence matrix figure between the bat is by associating the ball placement in the incidence matrix figure in adjacent bat Attribute, with the different attribute value grid division of ball placement attribute, and batting number and scoring rate are shown within a grid.
Incidence matrix figure between described bat illustrates the pass between adjacent bat on any bat attribute in the whole match Join matrix, user can go deep into by observing the upper clear of incidence matrix, clear and definite information, and the interaction with incidence matrix Grasp the confrontation application that some of two table tennis player in play on continuous clap claps attribute.Pass through some shapes simultaneously As lively Computer Aided Design, user can be allowed to more fully understand the technique and tactics shown in view and associating under real scene.
The present invention uses the paired correlation between three attributes in a bat as the pass between different attribute in single clap System measures, and claps measuring for the relation on certain attribute using correlation of the adjacent bat on some attribute as adjacent.Tool For body, correlation between two attributes is mainly by the respective each property value group of the two attributes in all selected bouts The frequency of occurrences and the scoring rate composition of conjunction.
The correlation in required bat sequence is represented using a series of Matrix-view of alignment, it is specific as follows:With one Individual grey block represents a bat, and grey block is according to the order of representative bat come by orderly arrangement.
Secondly, between any two adjacent block, using a matrix, to represent correlation between the two, some clap attributes Bat, this matrix is referred to as Attribute Association matrix between adjacent bat, in addition, placing three matrixes difference in each block for representing and clapping Represent three important paired correlations clapped between attribute.These three matrixes are referred to as Attribute Association matrix in single clap.
Each incidence matrix represents two associations clapped between attribute.Specifically, the row and column of matrix is respectively this The property value of two attributes, a round dot is drawn on the crosspoint of ranks come represent the combination number of corresponding two property values and Divide rate.The size coded combination number of round dot number, round dot luminance coding combination scoring rate.Mouse-over is existed When on corresponding lattice point, specific number and scoring rate can be shown.
Preferably, in the interrelated matrix of the ball placement of the incidence matrix figure between bat, by each drop point attribute Corresponding connection is carried out with ball table nine grids figure, and being distributed in ball table nine grids figure for drop point attribute is shown.
Preferably, before in the incidence matrix figure in the bat between bat to any bat, all umber of beats of same player Incidence matrix figure in clapping between bat is added up.
In order to improve bandwagon effect, it is preferred that in step (2), batting number and scoring rate pass through figure shows, filling graph The depth of color is scoring rate, and the area of figure is the number batted using corresponding attribute.
It is further preferred that the figure is circle.
The tactics view being additionally provided with the present invention, with the icon of echocinesis person's figure, vivid billiard table, word is referred to as And the element such as block diagram, cake chart illustrates the content chosen and tactics are frequently occurred in bout, frequency and scoring rate.
The arrangement of the incidence matrix figure between incidence matrix figure and bat in described bat, claps the interior incidence matrix figure between bat Arrangement, the row and column that should ensure to clap inside and outside different incidence matrix alignment represents identical and claps attribute, also to ensure layout tool There is expansibility, any more bat can be added, show Attribute Association, while to ensure that whole layout is clear clearly demarcated, ownership is each Incidence matrix figure in the bat of bat and each adjacent bat, between bat is distinguished substantially, is controlled clearly.
Dot chart target design on each lattice point of incidence matrix figure in described bat between bat.Icon will express correspondingly Two property values of ranks combination occur number and scoring rate.
Incidence matrix displaying is adjacent between described bat claps when the association on drop point, the use that we add by matrix To aid in the ball table in the real situation of the understanding to adjacent bat drop point association.
Hover in incidence matrix between incidence matrix and bat in described bat or click on to associate in any one and produced on lattice point Filtering interaction.By hovering and clicking on some lattice point in some incidence matrix, thus view can produce a filter condition, Possessive case point in all matrixes is filtered, displaying, which includes, chooses the bout information of lattice point combinations of attributes to be shown.
The interactive function that arbitrary continuation is clapped merging more and shown is carried out to incidence matrix between incidence matrix in described bat and bat.
Any technical combinations are clicked in described incidence matrix, the described tactics view changed therewith.Tactics view All tactics occurred in selected bout are passed through into the condition filters such as included number of techniques, tactics species, tactical application people Arrange out according to the number height of appearance afterwards.Each tactics include the information of continuous triple time, and the batter's box often clapped is by us Copy person of low position's icon representation of sportsman's figure, batsmanship we represented with the abbreviation of technology, ball placement we use billiard table Carry out vivid displaying.
Above-mentioned incidence matrix has hovering filtering interactive function, there is provided the flexible filtering interaction between incidence matrix, So as to preferably express the combined situation between each bat of each attribute and coordinate scoring event.Represented on any one incidence matrix clapped The lattice point of some property value pair is hovered, then to should the corresponding ranks of matrix and the neighbouring matrix of the matrix can be highlighted. It will be filtered to not occurring the information of the bout of this property value pair on answering the bid simultaneously, all incidence matrix after filtering The various combinations of upper coding and scoring rate be all based on to occur on answering the bid the Information Statistics of the bout of this property value pair, Coding.For example if we hover on second count loop drive technology on the incidence matrix of batsmanship and ball placement On the individual point of the long placement of backhand, then batsmanship and ball placement ranks are all on this matrix and its neighbouring matrix It can be highlighted, while the information of all bouts for not including loop-drive technology and backhand long ball attribute pair in second count is relevant in institute It is removed in the Information Statistics of matrix.
Handoff angle and the continuous more bats of merging.Statistical views provide the angle of a variety of observations and analysis, and clap what is merged Function.View supports the technique and tactics information of the switching statistics service bout of player one, the technique and tactics information of the service bout of player two, cuts Attribute is ball placement between changing bat, batter's box, batsmanship.In addition, view provides the function of merging and clap.User can be with Merge arbitrary continuation according to the demand of oneself to clap.Merge after clapping, all bats being merged finally are carried out in the form of front and rear two clap Displaying, front and rear two bat represent the bat that two players hit respectively.Matrix representative corresponds to player and clapped in all bats of merging in bat Interior incidence matrix plus and, matrix representative corresponds to player and hit in all bats of merging by a player to another one player between bat Between the bat at place incidence matrix plus and.
The present invention collects the same row or column needs for clapping attribute of the representative of the incidence matrix in clapping and is mutually aligned.With this side Formula, three clap in the information that shows of incidence matrix can preferably be associated.Incidence matrix in clapping between bat represents The same row or column for clapping attribute needs to be mutually aligned.By this way, the incidence matrix in bat and the incidence matrix between bat show The information shown can be preferably associated.The mode of arrangement can add any more bats, have expansibility.
Beneficial effects of the present invention:
The ping-pong contest tactical analysis method of the present invention is to flexible, deeply progress ping-pong contest technical-tactics analyzing offer Powerful support, by clear, a clear and definite matrix sequence, enumerate the mostly important of all each bats of bout in bout Bat combinations of attributes, table tennis Data Analyst can be helped to browse each bat in the form of more conciser than conventional tables Clap attribute utilization and scoring event so that analysis and judge to the technique and tactics ability of player can intuitively effectively, comprehensively deeply Progress, it is with strong points, can apply in training and match, improve scoring rate.
Brief description of the drawings
Fig. 1 is the incidence matrix figure in third shot and the 4th bat clapped and between bat.
Fig. 2 is that the schematic diagram that the information of other matrixes after third shot some incidence matrix is accordingly filtered is parked in Fig. 1.
Fig. 3 is the incidence matrix figure in the bat for incorporate the first to the 4th bat and between bat.
Fig. 4 is the incidence matrix figure in the bat for incorporate the first to the 4th bat and between the 5th bat clapped.
Fig. 5 is the tactics view being shown using service tactics attribute.
Fig. 6 is the tactics view being shown using service tactics and ball placement attribute.
Fig. 7 is the tactics view being shown using service tactics, ball placement and batter's box attribute.
Embodiment
In the ping-pong contest tactical analysis method of the present embodiment, Attribute Association square between Attribute Association matrix diagram and bat in bat The generation type of the system of battle formations is as follows:
A bat is represented with a big grey block, then the association between clapping is represented with a matrix, such as the institute of Fig. 1~4 Show.
It is assumed that matrix representative is adjacent association of the bat on ball placement between clapping now.For three bat attributes in bat Incidence matrix between any two, there will be the incidence matrix for representing ball placement (to represent ball placement and batting respectively in row and column The association of position, ball placement and batsmanship) put in 90 degree, the ball placement attribute of the two matrixes is connected with guide line Row or column.
Then a digit plate for representing this bat sequence number is placed on 90 degree of corners in guide line, then at another angle Put matrix (representing the association between batter's box and batsmanship) in the 3rd bat.So either still clapped from clapping Outside, all incidence matrix identical attribute row or column are all alignment and close, while guide line has connected all bats Drop point attribute in inside and outside incidence matrix, from left to right, remarkable fluency.
Inside and outside all bats thus Attribute Association is shown according to bat sequence.In order to be best understood from batting falling between displaying is clapped Incidence matrix on point, we placed billiard table beside matrix, by corresponding matrix ranks with the billiard table that actually represents Drop point site line gets up, so as to be that the analysis of front and rear bat drop point combination is more directly perceived and familiar.
As shown in Fig. 5~7, tactics view illustrates the tactics (the bat attribute of continuous triple time) commonly used in match.In match The tactics of appearance can be listed successively in tactics view according to the frequency height used.Wherein a line represents a tactics, design The icon of three exquisite and easy discriminations is as follows.
Ball placement, half of ping-pong table is divided into 9 grid cell lattice, the batting of this bat of the grid representation of filling falls Point.The design connects the actual physical scene of abstract data and table tennis.
Batter's box, four icons are devised to illustrate four different batter's boxs.Icon by actual player body Shape simplifies to obtain, and analysis personnel is felt familiar and directly perceived.
Batsmanship, 11 batsmanships are not easy to use color or other vision channel codings.Therefore, batsmanship is to contract Display is write, to obtain the balance between readable and distinction.
The legend of icon code provides in view bottom.The frequency and scoring rate of tactical application are indicated on the right of tactics.War Art can use one kind, clap attribute and show for two or three.By selecting required option to carry out more in drop-down list Change.User can also change the species of tactics by list of getting off.Such as before selection triple time attack after service tactics, second to the Four tactics of counter-hiting the opponent's service with a quick smash clapped, the 5th claps later tactics at a stalemate.End user can be filtered by using the player of tactics Tactics.On the right of each tactics, frequency and scoring rate are shown by bar chart and cake chart respectively.These designs can be rapidly Help browses and compared tactics.
Whole technical-tactics analyzing associated view presents the ball placement in the bat respectively clapped in the whole match, batter's box and The distribution of the Attribute Association and tactics of batsmanship.Overall view can continue to browse backward by slider bar.Pass through square The size and the lightness of color put in battle array, we can see at a glance which clap on which combinations of attributes of appearance and compared with More, scoring rate is higher, and the tactics view on the right shows the details of the high tactics of utilization rate.
Incidence matrix shows the service of player one bout in certain bout between bat in being clapped in statistical views, in each bat The association situation of upper attribute.The user for participating in assessing has by observing statistical views and being found to rapidly in the bat of third shot on matrix Obvious pattern, as shown in Figure 1.Two kinds of colors of the depth represent player two and player one respectively, and third shot is light here, says Bright third shot is that player one hits.Matrix can see maximum most deep two points difference out of the lower left corner of third shot bat Long & loop-drives in corresponding, anti-long & loop-drives.When third shot is hit in this competition this means player one, often using arc Circle technology hits the Road long ball or backhand long ball of other side, and usually score.User observes player two the 4th simultaneously Clap when responding third shot often using the technology of blocking.
In addition, incidence matrix is also supported to hover between bat in clapping, filter, highlighted function.As shown in Fig. 2 certain ratio In the statistical views of match, the user for participating in assessing by mouse-over in third shot in the combination of long & loop-drives, now second and third The incidence matrix of bat, the incidence matrix in third shot, in third and fourth incidence matrix clapped, and Road long ball or loop drive phase The combination of pass all can be high light.Thus user can be can see backhand long ball by statistical views and be made in three, four bat cooperations Batter's box and technology, do the exploration of multistep, analysis and judgement.
Finally, statistical views are also supported to merge the continuous function of clapping more.As shown in Figure 3,4, the user for participating in assessing is by skill Incidence matrix is incorporated into two bats before and after P1, P2 between being clapped in the first to the 4th bat clapped in tactical analysis view, wherein light color P1 represent the bat that player one hits, dark P2 represents the bat that player two hits.Specifically, matrix is in all bats in P1 First to the 4th clap in the bat of bat that hits of all players one matrix plus and, matrix is first to the 4th in all bats in P2 In bat in the bat for the bat that all players two hit matrix plus and.And matrix is that all players one bat between the bat between P1 and P2 To between the bat of the side of player two matrix plus and.There is the button switched in the lower left corner, can be by P1, P2 location swap.Pass through this Individual function, user can see the distribution situation of one plus sum.
Tactics view:As Fig. 5 tactics views show the frequency and scoring rate of the service tactics of all players one of bout. In Figure 5, the user for participating in assessing selects tactics only to be represented by the batsmanship of each bat, most often goes out from batsmanship The attack after service tactics of existing (coming the first row) are player one (light color) services, and player two splits the long and loop-drive of player one.It is such Tactical application 15 times, there is a scoring rate close to a quarter.Then user adds drop point in tactics and considered, as shown in fig. 6, The most normal attack after service tactics for (coming the first row) occur are player one (light color) services from batsmanship and ball placement To the long ball region of Road half, player two, which splits, grows to backhand long ball and the loop-drive of player one moves Road long ball to.Such tactical application 4 times, there is no a score mistake.Further, user can also add considering for batter's box in tactics, as shown in Figure 7.
To sum up, statistical views efficiently and rapidly help user to position key property related information, and support powerful Step analysis.

Claims (7)

  1. A kind of 1. ping-pong contest tactical analysis method, it is characterised in that comprise the following steps:
    (1) obtain the score in ping-pong contest in every innings per bout, per bout in each bat batsmanship, batter's box and Ball placement;
    (2) data accumulation of same umber of beats that obtains step (1), association simultaneously visualize, clapped in incidence matrix figure, institute The incidence matrix figure in clapping is stated respectively according to batsmanship, batter's box, the different attribute value grid division of ball placement attribute And it is interrelated two-by-two, and batting number and scoring rate are shown within a grid;
    (3) the incidence matrix figure in bat obtained according to step (2), obtain needed for batting skill used by scoring rate and batting number Art, batter's box and ball placement.
  2. 2. ping-pong contest tactical analysis method as claimed in claim 1, it is characterised in that step (2), by adjacent bat Incidence matrix figure it is interrelated clapped between incidence matrix figure.
  3. 3. ping-pong contest tactical analysis method as claimed in claim 2, it is characterised in that the incidence matrix figure between the bat By associating the ball placement attribute in the incidence matrix figure in adjacent bat, divided with the different attribute value of ball placement attribute Grid, and batting number and scoring rate are shown within a grid.
  4. 4. ping-pong contest tactical analysis method as claimed in claim 3, it is characterised in that incidence matrix figure between bat In the interrelated matrix of ball placement, each drop point attribute and ball table nine grids figure are subjected to corresponding connection, and by drop point Being distributed in ball table nine grids figure for attribute is shown.
  5. 5. ping-pong contest tactical analysis method as claimed in claim 3, it is characterised in that the association in the bat between bat In matrix diagram to any bat before, added up in the bats of all umber of beats of same player the incidence matrix figure between clapping.
  6. 6. ping-pong contest tactical analysis method as claimed in claim 1, it is characterised in that batting number and scoring rate pass through figure Shape shows that the depth of filling graph color is scoring rate, and the area of figure is the number batted using corresponding attribute.
  7. 7. ping-pong contest tactical analysis method as claimed in claim 6, it is characterised in that the figure is circle.
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CN107899211A (en) * 2017-11-03 2018-04-13 杭州乾博科技有限公司 A kind of table tennis ball positioning method and system based on relative distance difference
CN108596075A (en) * 2018-04-20 2018-09-28 上海华羽文化发展有限公司 A kind of badminton game tactical analysis method of the multi-modal feature of fusion
CN109350944A (en) * 2018-11-30 2019-02-19 浙江大学 A kind of visual analysis system probed into ping-pong contest and clap sequence technique and tactics
CN110322380A (en) * 2019-07-18 2019-10-11 浙江大学 A kind of visual analysis system of ping-pong contest Tactical Simulation
CN110727826A (en) * 2019-09-30 2020-01-24 浙江大学 Visual analysis method for tactical excavation of table tennis
CN110968733A (en) * 2019-12-05 2020-04-07 浙江大学 Icon-based multi-scale table tennis tactical analysis visualization system
CN110996178A (en) * 2019-12-05 2020-04-10 浙江大学 Intelligent interactive data acquisition system for table tennis game video

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