CN106067967B - Deformable Volumetric hologram implementation method - Google Patents
Deformable Volumetric hologram implementation method Download PDFInfo
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- CN106067967B CN106067967B CN201610509011.1A CN201610509011A CN106067967B CN 106067967 B CN106067967 B CN 106067967B CN 201610509011 A CN201610509011 A CN 201610509011A CN 106067967 B CN106067967 B CN 106067967B
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/10—Processing, recording or transmission of stereoscopic or multi-view image signals
- H04N13/106—Processing image signals
- H04N13/122—Improving the 3D impression of stereoscopic images by modifying image signal contents, e.g. by filtering or adding monoscopic depth cues
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/10—Processing, recording or transmission of stereoscopic or multi-view image signals
- H04N13/106—Processing image signals
- H04N13/111—Transformation of image signals corresponding to virtual viewpoints, e.g. spatial image interpolation
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Abstract
Deformable Volumetric hologram implementation method provided by the invention, comprises the following steps:(1) line holographic projections or objective image shown by display device current display interface, are obtained as actual image, it is hologram to obtain observer relative to the subjective image visually recognized shown by line holographic projections or display device current display interface;(2) amplitude that actual image needs to be elongated, is calculated, (3) proportion of deformation of actual image nearby and faraway, is adjusted, (4) difference of the actual image of right and left eyes, the different vision imagings received by limitation observer's left eye and right eye difference, are adjusted;Pass through above step so that observer, which can see, erects holographic three-dimensional 3D visual effects, breaks through in traditional 3D imagings and is confined to deep or shallow, remote or near visual effect.
Description
【Technical field】
The present invention relates to 3D imaging technique, especially with reference to 3D projections or display device and through torsional deformation image or image
And reach the Deformable Volumetric hologram implementation method of holographic visual effect.
【Background technology】
The 3D stereoscopic approach being widely used at present is the image especially handled using some, i.e., is simulated by 2D graphic animations
Into 3D figures, coordinate 3D glasses through special equipment, such as 3D TVs, 3D visual effect is brought for observer.It is and so-called
3D effect, as shown in figure 1, being exactly observer's (such as TV, projection even printed matter) from the display device of plane, visually
See deep or shallow, remote or near visual effect.But relevant method is limited to that deep and shallow visual effect can only be manufactured.
Therefore existing 3D image treatment methods are based on, are that can not produce hologram effect.It follows that as how
Optical principle produces hologram, is current those skilled in the art technical problem urgently to be resolved hurrily.
【The content of the invention】
The problem of third dimension of the existing spectators' observation of present invention change is not strong, there is provided one kind can produce deep or shallow, remote
Or outside near 3-D effect, and the Deformable Volumetric hologram realization side for erectting holographic three-dimensional 3D visual effects can be produced
Method.
To achieve the above object of the invention, the technical scheme of use is as follows:
Deformable Volumetric hologram implementation method, comprises the following steps:
(1) line holographic projections or objective image shown by display device current display interface, are obtained as actual image, is obtained
Observer is taken relative to the subjective image visually recognized shown by line holographic projections or display device current display interface
For hologram;
(2) amplitude that actual image needs to be elongated, is calculated:
A, setting actual image is projeced into plane, and hologram is relative to the perpendicular of vertical 90 ° of the actual image of plane
Straighten up;
B, the eye level of hologram is set as H, the vision of the eye level H of the hologram without departing from observer
Scope;
C, the distance for determining observer and hologram is D;
D, the height for determining the actual image of observer's eye distance is Y;
E, the length for determining actual image is X;
F, the numerical value for assuming D, H and Y is default detectable, and actual shadow can be calculated than formula according to the grade of triangle
As the numerical value corresponding to length x, i.e., the length of stretching required for actual image;
(3) proportion of deformation of actual image nearby and faraway, is adjusted:
A, actual image is after elongation, makes up the angle formed by observer and actual image, and make hologram
Eye level H is corresponding to be changed, and causes the part that actual image is nearer with respect to observer, i.e., can be larger in visual effect nearby;
Cause the part of actual image with respect to observer farther out simultaneously, i.e., can be smaller in the visual effect of distant place, actual image is nearby
With relative observer at a distance due to producing the distortion in visual effect apart from upper difference;
B, the proportion of deformation needed for actual image nearby and faraway is calculated, its proportion of deformation formula is:
R=Lmin÷Lmax,
R is the most nearby size proportion of deformation with farthest, L on actual video visionminFor observer and actual image most
Distance nearby, LmaxFor observer and the distance of actual image farthest;
C, need actual deformation of image, by image processing software, adjust actual image farthest and be arranged to actual shadow
As R times most nearby, for making up different piece of the actual image due to its nearby and faraway with observer apart from upper difference
And cause visual deformation;
(4) difference of the actual image of right and left eyes, is adjusted
A, by the calculating and processing of step (2) and (3), actual deformation of image, make up because of actual image and observation
Visual deformation of image caused by the angle and distance that person is formed;But because observer can handle shadow through an eyes and brain
Picture, tells distance of the image with respect to eyeball, and analyses that broken image is non-real erects;Need to be at the image Jing Guo final step
Reason, the brain of observer is cheated, it is takeed for image, most nearby relative observer's distance is equal with farthest, thus is caused
It is the hologram erect that image, which is projected in the eye of observer,;Specifically, by 3D display devices, make the left side of observer
Different images is respectively seen in eye and right eye, so as to cheat the brain of observer, causes visual illusion to form actual image most
It is nearby equal visual effect with respect to the distance of eyeball with farthest:Such as the part of actual image farther out is caused visually to compare
It is actually near, or the nearer part of actual image is caused visually than actually remote;Or actual image part farther out and nearer
Part handle simultaneously, i.e., the part of actual image farther out cause visually than it is actual near while, also actual image compared with
Cause visually more remote than actual near part.
Advantages of the present invention:
Basic skills principle of the invention based on traditional 3D, i.e., coordinate through some 3D visual effect equipment, such as 3D TVs
3D glasses, image or image can produce expected visual effect according to the set result treatment that is calculated or estimated, and it calculates accurate
Spend less demanding, then by limiting observer's left eye and right eye received different vision imagings respectively, and produce specific
Holographic visual effect.
But be with traditional 3D imaging methods difference, the present invention break through be confined in traditional 3D imaging it is deep or shallow,
Remote or near visual effect so that image display surface, no matter from any vertical angle, can produce perpendicular with respect to observer
Vertical holographic three-dimensional 3D visual effects.
【Brief description of the drawings】
Fig. 1 is 3D visual effects figure of the prior art;
Fig. 2 is the design sketch of deformation process relief painting in the prior art;
Fig. 3 is the schematic diagram that the actual image of the present invention is projeced on horizontal plane;
Fig. 4 is that image schematic diagram to be elongated is projected in Fig. 3;
Fig. 5 is visual range schematic diagram of the hologram relative to observer;
Fig. 6 is the position relationship schematic diagram of hologram of the present invention and actual image relative to observer;
Fig. 7 is that the actual image of present invention calculating needs to be elongated the conversion relation schematic diagram of amplitude;
Fig. 8 is that mock inspection person of the present invention watches effect signal caused by actual image with respect to display different angle
Figure;
Fig. 9 is the deformation schematic diagram of actual image after the actual stretch of the present invention;
Figure 10 be the present invention adjust the actual shadow proportion of deformation person that comes mock inspection watch actual image caused by effect show
It is intended to;
Figure 11 is the actual image of the present invention relative to effect diagram caused by the right and left eyes inclination of observer;
Figure 12 is the principle schematic of right and left eyes image adjustment amplitude of the present invention;
Figure 13 is to produce the holographic three-dimensional design sketch to tower in environment at the scene of the invention.
【Embodiment】
Present disclosure is further described below by instantiation.
Deformable Volumetric hologram implementation method, comprises the following steps:
(1) line holographic projections or objective image shown by display device current display interface, are obtained as actual image, is obtained
Observer is taken relative to the subjective image visually recognized shown by line holographic projections or display device current display interface
For hologram;
(2) amplitude that actual image needs to be elongated, is calculated:
A, as shown in figure 3, setting actual image is projeced on horizontal plane, as shown in figure 4, hologram is relative to level
Vertical 90 ° of the actual image in face gets up vertically;
B, the amplitude of elongation is calculated, first to set the eye level of hologram as H, it is as shown in Figure 5 and Figure 6, described
Visual ranges of the eye level H of hologram without departing from observer;Wherein, the eye level H of hologram and actual image
Length be relative, in other words, also first can preset the length of actual image and draw the eye level of hologram;
C, as shown in fig. 6, the distance for determining observer and hologram is D;
D, as shown in fig. 6, the height for determining the actual image of observer's eye distance is Y;
E, as shown in fig. 6, the length for determining actual image is X;
F, the numerical value for assuming D, H and Y is default detectable, and actual shadow can be calculated than formula according to the grade of triangle
As the numerical value corresponding to length x, i.e., the length of stretching required for actual image;
For example, observer and the distance D of hologram are 2 meters, the eye level H of hologram is from display plane (as
Face) 90 degree vertically hold up, and eye level H is 1 meter, and estimation observer's eye distance display plane (such as ground) is about 1.7 meters,
That is the height Y of the actual image of observer's eye distance is 1.7 meters.
As shown in fig. 7, A=2.625
∵ tan (a)=1.7/2
∴ a=40.365 °
B=180 °-a=180 ° -40.365 °=139.635 °
C=90 °-a=90 ° -40.365 °=49.635 °
∵ tan (d)=sin (c) ÷ (A-cos (c))=sin (49.635 °) ÷ (2.625-cos (49.635 °))
∴ d=21.073 °
E=180 °-b-d=19.292 °
∵ tan (e)=tan (19.292 °)=1 ÷ X
∴ X=2.857
1 meter of high hologram is formed in this embodiment, and the length of actual image is 2.857 meters.
(3) proportion of deformation of actual image nearby and faraway, is adjusted:
A, actual image is after elongation, as shown in figure 8, making up the angle formed by observer and actual image, and makes
The eye level H of hologram is corresponding to be changed, and causes the part that actual image is nearer with respect to observer, i.e., visual effect nearby
Upper meeting is larger;Cause the part of actual image with respect to observer farther out simultaneously, i.e., can be smaller in the visual effect of distant place, actual shadow
The nearby and faraway of picture is with respect to observer due to producing the distortion in visual effect apart from upper difference;
As shown in Figure 9, it is necessary to actual deformation of image, make up because image different piece and observer have different distance, and
Cause the deformation of visual image;For example, part drawing of the image apart from observer farther out is wealthy, that is, amplify;
B, the proportion of deformation needed for actual image nearby and faraway is calculated, its proportion of deformation formula is:
R=Lmin÷Lmax,
R is the most nearby size proportion of deformation with farthest, L on actual video visionminFor observer and actual image most
Distance nearby, LmaxFor observer and the distance of actual image farthest;
C, need actual deformation of image, by image processing software, adjust actual image farthest and be arranged to actual shadow
As R times most nearby, for making up different piece of the actual image due to its nearby and faraway with observer apart from upper difference
And cause visual deformation;
As shown in Figure 10, it is assumed that image is most nearby from observer's distance LminFor 1 meter, image farthest from observer with a distance from
LmaxFor 2 meters, Lmin=1, Lmax=2, so R=0.5;So the vision size (width) of actual image most nearby is relative " actual
Vision size (width) ratio of image " farthest is exactly 2: 1, so actual deformation of image need to be made actual image farthest
It is set as 2 times of actual image most nearby.
(4) difference of the actual image of right and left eyes, is adjusted
A, by the calculating and processing of step (2) and (3), actual deformation of image, make up because of actual image and observation
Visual deformation of image caused by the angle and distance that person is formed;But because observer can handle shadow through an eyes and brain
Picture, distance of the image with respect to eyeball is told, as shown in figure 11, and analyse that broken image is non-real erects;Last need to be passed through
The image processing of step, the brain of observer is cheated, it is takeed for image, most nearby relative observer's distance is phase with farthest
Deng i.e. hologram is upright if 90 degree, thus causes image to project the hologram in the eye of observer to erect;Tool
Body is, by 3D display equipment, the part of actual image farther out to be caused visually nearer or actual image is nearer than actual
Cause visually more remote than actual in part;Or actual image part farther out and nearer part are handled simultaneously, i.e., actual shadow
While causing visually nearer than reality as part farther out, also the nearer part of actual image is caused visually than reality
Far, make the left eye of observer and right eye that no image be respectively seen, so as to cheat the brain of observer, cause visual illusion shape
The distance most nearby with farthest eyeball relatively into actual image is equal visual effect.
As shown in figure 12, the adjustment amplitude of right and left eyes image, by distant place image part is pulled to how close determine or nearly
Place image part be pushed into how far to determine or simultaneously distant place image part be pulled to it is how close and will nearby image part point be pushed into how far
Together decide on.
Position and the distance that observer produces place with respect to image is calculated or estimated in the present invention, is calculated or estimated, and
Image is carried out torsional deformation processing by result, causes visual artifacts;So-called torsional deformation processing, in fact just as shown in Figure 2
Deformation process relief painting (anamorphic illusion) principle.But (and in non-photo) under practical circumstances, because people
Class may determine that the distance of image at the moment with eyes;So the only image Jing Guo deformation process, is to cheat in reality
The brain of observer thinks that image is the effect towered or erect.Therefore, it is necessary to further calculate, image is reprocessed, make into
Enter observer left eye and right eye image it is otherwise varied, produce the holographic visual effect in scene.
Therefore, by being calculated or estimated, image or anamorphose processing, then coordinate some 3D display devices, such as scheme
Shown in 13, can of the present invention produces the three-dimensional illusion of (holography) of towering in environment at the scene;It can horizontal plane, tiltedly
(surface that image is shown) is applied on the surface in face, curved surface or any angle;Vision imaging (artefact) can stretch out or go deep into shadow
Surface as shown in, and the vision imaging (hologram) erect can adjust the angle of setting on demand, that is, be not required to be defined to hang down
0 ° of Helicopter-9;And it can be that plane, solid are shone firmly to be used to make the raw video about stereopsis, or plane, 3-D cartoon,
Or plane, three-dimensional video video;And the 3D images through processing are also exportable into hard photograph, animation or video.The present invention's
Using the 3D visual experiences of observer can be expanded, while it can apply to the environment different with traditional 3D stereoscopic approach and application
On face.
It is exactly the example and principle of the present invention above, it is necessary to, it is emphasized that the calculating of the above is model in actual applications
Example, calculation and processing mode can make corresponding adjustment in response to the change of different-effect needs or environmental factor;Example
Such as, when image be not show in a horizontal manner (such as inclined-plane) or hologram be not set 90 ° uprightly, image stands as computer 3D
Body image (on-plane surface image), hologram be absorbed in or the display media below horizontal plane in (and non-protruding) etc., we
It will be appropriately adjusted in calculating or processing;But calculate the original that implementation method of the present invention is all based on the basis of processing mode
Mathematics corresponding to reason adjusts.
It is presently preferred embodiments of the present invention that embodiment described above, which is, and the practical range of the present invention is not limited with this;
Except in the case of being enumerated in specific embodiment, equivalence changes that all principles according to the present invention are made all should be covered by the present invention
Protection domain in.
Claims (1)
1. Deformable Volumetric hologram implementation method, it is characterized in that, comprise the following steps:
(1) line holographic projections or objective image shown by display device current display interface, are obtained as actual image, obtains and sees
The person of examining is complete relative to the subjective image visually recognized shown by line holographic projections or display device current display interface
Retire into private life picture;
(2) amplitude that actual image needs to be elongated, is calculated:
A, setting actual image is projeced into plane, and hologram rises relative to the vertical of vertical 90 ° of the actual image of plane
Come;
B, the eye level of hologram is set as H, the vision model of the eye level H of the hologram without departing from observer
Enclose;
C, the distance for determining observer and hologram is D;
D, the height for determining the actual image of observer's eye distance is Y;
E, the length for determining actual image is X;
F, assume that D, H and Y numerical value are default detectable, it is long than formula can to calculate actual image according to the grade of triangle
The numerical value corresponding to X is spent, i.e., the length of stretching required for actual image;
(3) proportion of deformation of actual image nearby and faraway, is adjusted:
A, actual image is after elongation, makes up the angle formed by observer and actual image, and make the vision of hologram
Height H is corresponding to be changed, and the nearby and faraway of actual image is with respect to observer due in upper difference generation visual effect
Distortion;
B, the proportion of deformation needed for actual image nearby and faraway is calculated, its proportion of deformation formula is:
R=Lmin÷Lmax,
R is the most nearby size proportion of deformation with farthest, L on actual video visionminFor observer and actual image most nearby
Distance, LmaxFor observer and the distance of actual image farthest;
C, need actual deformation of image, by image processing software, adjust actual image farthest and be arranged to actual image most
Nearby R times, for making up different piece and observer of the actual image due to its nearby and faraway apart from upper different and make
Into visual deformation;
(4) difference of the actual image of right and left eyes, is adjusted
A, by 3D display devices, make the left eye of observer and right eye that different images be respectively seen, form actual image
With farthest with respect to the distance of eyeball be nearby most equal visual effect:The part of actual image farther out is caused visually
It is nearer than actual, or the nearer part of actual image is caused visually than actually remote;Or actual image part farther out and compared with
Near part is handled simultaneously, i.e., while the part of actual image farther out being caused visually nearer than reality, also actual image
Cause visually more remote than actual in nearer part.
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CN1721915A (en) * | 2004-07-14 | 2006-01-18 | 文化传信科技(澳门)有限公司 | Image display system and method thereof |
CN103686140A (en) * | 2013-12-30 | 2014-03-26 | 张瀚宇 | Projection manufacturing method for three-dimensional object based on scheduled site |
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CN1721915A (en) * | 2004-07-14 | 2006-01-18 | 文化传信科技(澳门)有限公司 | Image display system and method thereof |
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