CN105979379B - method and device for playing audition content - Google Patents

method and device for playing audition content Download PDF

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Publication number
CN105979379B
CN105979379B CN201610383828.9A CN201610383828A CN105979379B CN 105979379 B CN105979379 B CN 105979379B CN 201610383828 A CN201610383828 A CN 201610383828A CN 105979379 B CN105979379 B CN 105979379B
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playing
media
content
audio content
target
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CN105979379A (en
Inventor
王宇政
姬鹏
李安琪
冯智超
成平
曹强
彭庆华
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47202End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for requesting content on demand, e.g. video on demand
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
    • H04N21/41407Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/439Processing of audio elementary streams
    • H04N21/4394Processing of audio elementary streams involving operations for analysing the audio stream, e.g. detecting features or characteristics in audio streams
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/443OS processes, e.g. booting an STB, implementing a Java virtual machine in an STB or power management in an STB
    • H04N21/4438Window management, e.g. event handling following interaction with the user interface
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Databases & Information Systems (AREA)
  • Software Systems (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The embodiment of the invention discloses a method for playing audition content, which comprises the following steps: when receiving a starting instruction of real-time media content, displaying at least one media playing window, wherein the real-time media content comprises video content and audio content, and the media playing windows correspond to the real-time media content one to one; receiving an audition playing instruction, wherein the audition playing instruction is used for determining a target media playing window from at least one media playing window; and playing the target audio content corresponding to the target media playing window. The invention also provides a mobile terminal. The embodiment of the invention can enable the user to receive the audio content in the real-time media content without entering the live broadcast room, and judge whether the real-time media content played in the live broadcast room is interested or not through the audio content, so that the user does not need to frequently switch the live broadcast room, the load of the server is reduced, the working efficiency of the server is improved, the jumping-out rate of the user entering the live broadcast room is reduced, and the operation of the live broadcast application program is facilitated.

Description

Method and device for playing audition content
Technical Field
The present invention relates to the field of communications, and in particular, to a method and an apparatus for playing audition content.
Background
With the popularity of internet applications, more and more people choose to meet friends through the internet. In recent years, network interaction attracts a large number of net friends, mainly uses the characteristics of intuition, quickness, good expression form, rich content, strong interactivity, unlimited region, divisible audience and the like of the internet to carry out online friend-making interaction by using a video mode, and enhances the popularization effect.
Currently, for most applications of making friends on the internet, a user may open a virtual room for internet playing, and other users view the live content of the user by clicking to enter the virtual room. Sometimes, in order to find the live content which is interested by the user, the user may enter a plurality of different live rooms in a short time until viewing the favorite live content.
However, in many cases, the user switches the live broadcast room continuously in a short time, which may overload the server corresponding to the application program and reduce the working efficiency of the server. On the other hand, the loss rate of the user entering the live broadcast room is increased, and the loss rate is one of the important indexes in website analysis. Smaller values of the bounce rate indicate a greater likelihood of being popular with the user and a desire to access more pages, whereas larger values indicate a lesser preference. Therefore, the increase in the bounce rate is detrimental to the operation of the application.
Disclosure of Invention
The embodiment of the invention provides a method and a device for audition content playing, which can enable a user to listen to audio content in real-time media content played by a media playing window under the condition of not entering a live broadcast room, judge whether the real-time media content played in the live broadcast room is interested or not through the audio content, and listen to audio content corresponding to other media playing windows if the real-time media content is not interested, so that the user does not need to frequently switch the live broadcast room, on one hand, the load of a server is reduced, the working efficiency of the server is improved, on the other hand, the jumping loss rate of the user entering the live broadcast room is reduced, and the operation of a live broadcast application program is facilitated.
in view of the above, a first aspect of the present invention provides a method for auditorily listening to content playing, including:
When receiving a starting instruction of real-time media content, displaying at least one media playing window, wherein the real-time media content comprises video content and audio content, and the media playing windows correspond to the real-time media content one to one;
receiving an audition playing instruction, wherein the audition playing instruction is used for determining a target media playing window from the at least one media playing window;
And playing the target audio content corresponding to the target media playing window.
a second aspect of the present invention provides a mobile terminal, including:
The display module is used for displaying at least one media playing window when receiving a starting instruction of real-time media content, wherein the real-time media content comprises video content and audio content, and the media playing windows correspond to the real-time media content one to one;
The receiving module is used for receiving an audition playing instruction after the display module displays at least one media playing window, wherein the audition playing instruction is used for determining a target media playing window from the at least one media playing window;
And the playing module is used for playing the target audio content corresponding to the target media playing window after the receiving module receives the audition playing instruction.
according to the technical scheme, the embodiment of the invention has the following advantages:
The embodiment of the invention provides a method for playing audition content, which comprises the steps that when a mobile terminal receives a starting instruction of real-time media content, at least one media playing window can be displayed, the real-time media content comprises video content and audio content, the media playing windows correspond to the real-time media content one by one, the mobile terminal further receives the audition playing instruction, the audition playing instruction is used for determining a target media playing window from the at least one media playing window, and finally the mobile terminal plays target audio content corresponding to the target media playing window. The content audited is played in the mode, so that a user can listen to the audio content in the real-time media content corresponding to the media playing window playing under the condition that the user does not enter the live broadcast room, whether the real-time media content being played in the live broadcast room is interested or not is judged through the audio content, if the real-time media content is not interested, the audio content corresponding to other media playing windows is listened, the user does not need to frequently switch the live broadcast room, on one hand, the load of the server is reduced, the working efficiency of the server is improved, on the other hand, the jumping rate of the user entering the live broadcast room is reduced, and the operation of a live broadcast application program is facilitated.
Drawings
fig. 1 is an architecture diagram of a trial listening content playing system according to an embodiment of the present invention;
FIG. 2 is a schematic diagram of an interactive embodiment of a method for listening trial content playing according to an embodiment of the present invention;
FIG. 3 is a diagram illustrating an embodiment of a method for listening trial content playing according to an embodiment of the present invention;
Fig. 4 is a schematic view of a scene structure of the playback of the audition content in the embodiment of the invention;
FIG. 5 is a schematic diagram of a display interface of an application program X in an application scenario of the present invention;
FIG. 6 is a diagram of an embodiment of a mobile terminal according to the present invention;
Fig. 7 is a schematic diagram of another embodiment of the mobile terminal according to the embodiment of the present invention;
fig. 8 is a schematic diagram of another embodiment of the mobile terminal according to the embodiment of the present invention;
fig. 9 is a schematic diagram of another embodiment of the mobile terminal according to the embodiment of the present invention;
fig. 10 is a schematic diagram of another embodiment of the mobile terminal according to the embodiment of the present invention;
Fig. 11 is a schematic diagram of another embodiment of the mobile terminal according to the embodiment of the present invention;
fig. 12 is a schematic diagram of another embodiment of the mobile terminal according to the embodiment of the present invention;
fig. 13 is a schematic structural diagram of a mobile terminal in an embodiment of the present invention.
Detailed Description
The embodiment of the invention provides a method and a device for audition content playing, which can enable a user to listen to audio content in real-time media content played by a media playing window under the condition of not entering a live broadcast room, judge whether the real-time media content played in the live broadcast room is interested or not through the audio content, and listen to audio content corresponding to other media playing windows if the real-time media content is not interested, so that the user does not need to frequently switch the live broadcast room, on one hand, the load of a server is reduced, the working efficiency of the server is improved, on the other hand, the jumping loss rate of the user entering the live broadcast room is reduced, and the operation of a live broadcast application program is facilitated.
The terms "first," "second," "third," "fourth," and the like in the description and in the claims, as well as in the drawings, if any, are used for distinguishing between similar elements and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used is interchangeable under appropriate circumstances such that the embodiments of the invention described herein are, for example, capable of operation in sequences other than those illustrated or otherwise described herein. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed, but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.
It should be understood that the present invention is applied to an audition content playing system, please refer to fig. 1, fig. 1 is an architecture diagram of the audition content playing system according to an embodiment of the present invention, and as shown in fig. 1, the audition content playing system includes a server for providing real-time media content and a mobile terminal for live broadcasting the real-time media content. The server stores data related to live real-time media content, mainly including video data content during live broadcasting and audio data content during live broadcasting, and in addition, can also store other data related to a live broadcasting party, such as account information of the live broadcasting party, history data already live broadcasting, comment information or picture information acquired during live broadcasting, and the like. The mobile terminal for receiving live real-time media content may be a smart phone, a tablet computer, or a Personal Digital Assistant (PDA), and the like, and the description is given by taking the smart phone as an example, but should not be construed as a limitation to the present invention.
the scheme of the invention can be applied to application programs such as network live broadcast or network friend-making, wherein the network live broadcast has the advantages of low cost, convenience, rapidness and strong interactivity, the acquisition requirement of the network live broadcast on a live signal is low, a large number of professional live broadcast personnel are not needed, the transmission process is carried out on the network, and the cost is dozens to one hundred of that of the television live broadcast. In addition, the network live broadcast has the characteristics of strong interactivity, the automatic selection and the participation degree of audiences are greatly extended because the live broadcast is carried out on a network platform, and the interactive mode of the network live broadcast is from characters to pictures and texts to voice, and now enters the era of video interaction.
And network friend making has become an important part of the internet life of the netizens in China. Blog making friends, forum making friends, chat room making friends, professional making friends websites and the like are popular on the network. The invention mainly aims at a voice friend-making application program, a user can open a virtual room on a voice friend-making platform, then record or live broadcast contents which the user wants to express in a live broadcast room, such as talking about own interests and hobbies, or telling an interesting story, or commenting contents of hot spots, and the like, and then audiences of non-live broadcast parties can select the virtual room which the user wants to enter according to own preferences and listen to or watch the contents provided by the live broadcast party in the virtual room.
for easy understanding, please refer to fig. 2, where fig. 2 is a schematic view of an interactive embodiment of a method for playing audition content in an embodiment of the present invention, where a real-time media content playing platform is mainly used to provide support for live broadcast of a user, and live content can be displayed to the user in a form of a media playing window, specifically, in step 101, the user first initiates an opening instruction of the real-time media content to the real-time media content playing platform through a mobile terminal, in step 102, after the real-time media content playing platform receives the opening instruction, at least one media playing window is displayed on the real-time media content playing platform for the user to select one of the windows through the mobile terminal, in step 103, the user selects media playing content corresponding to one of the media playing windows through the mobile terminal for playing, and then initiates an audition playing instruction, the real-time media content playing platform further forwards the audition playing instruction to the server in step 104, the server determines the target audio content that the user wants to order according to the audition playing instruction in step 105, and sends the target audio content to the real-time media content playing platform, and the real-time media content playing platform displays the target audio content to the user through the mobile terminal in step 106.
Referring to fig. 3, a method for controlling live video broadcast according to the present invention will be described below from the perspective of a first mobile terminal, where an embodiment of the method for controlling live video broadcast according to the present invention includes:
201. when receiving a starting instruction of real-time media content, displaying at least one media playing window, wherein the real-time media content comprises video content and audio content, and the media playing windows correspond to the real-time media content one to one;
In this embodiment, when the mobile terminal receives an opening instruction of real-time media content initiated by a user through the input device, an application program with a real-time media content playing function may be started first, where the real-time media content may specifically refer to content of live webcast, and generally includes video content and audio content. And after the application program for playing the real-time media content is started, at least one media playing window is displayed, wherein the media playing windows correspond to the real-time media content one to one.
The media playing window can be understood as a data interface through which a user acquires real-time media content, that is, different real-time media content is displayed on a platform in an icon or list manner, and the user can display the real-time media content in the background of the media playing window by clicking one playing window. In other words, the media playing window is located in the foreground of the mobile terminal, and the real-time media content is located in the background of the mobile terminal.
It is understood that some text or picture presentations related to the corresponding real-time media content may be further displayed on the media playing window, and only a window number or other identification information may also be displayed, which is not limited herein.
202. receiving an audition playing instruction, wherein the audition playing instruction is used for determining a target media playing window from at least one media playing window;
In this embodiment, after displaying at least one media playing window, the mobile terminal waits to receive an audition playing instruction initiated by a user. The user can preliminarily judge the real-time media content which is possibly interested by the user, and then selects the audio content in the real-time media content for audition through the media playing window. Therefore, the mobile terminal can determine a target media playing window from at least one media playing window according to the audition playing instruction initiated by the user, and play the audio content in the real-time media content corresponding to the target media playing window.
it should be noted that there are various ways for the user to initiate the trial listening playing instruction, for example, the trial listening playing instruction may be initiated by pressing the media playing window displayed on the mobile terminal interface for a long time, or the trial listening playing instruction may be triggered by double-clicking the media playing window displayed on the mobile terminal interface quickly, and certainly, in practical applications, the trial listening playing instruction may also be triggered by a gesture predefined by the user, which is not limited here.
203. And playing the target audio content corresponding to the target media playing window.
in this embodiment, according to the received listening trial playing instruction, the mobile terminal determines a target media playing window from the at least one media playing window, and then the server extracts the audio content in the real-time media content corresponding to the target media playing window from the background, where the audio content is the target audio content. And then the server sends the target audio content to the mobile terminal, so that the mobile terminal plays the target audio content corresponding to the target media playing window.
the embodiment of the invention provides a method for playing audition content, which comprises the steps that when a mobile terminal receives a starting instruction of real-time media content, at least one media playing window can be displayed, the real-time media content comprises video content and audio content, the media playing windows correspond to the real-time media content one by one, the mobile terminal further receives the audition playing instruction, the audition playing instruction is used for determining a target media playing window from the at least one media playing window, and finally the mobile terminal plays target audio content corresponding to the target media playing window. The content audited is played in the mode, so that a user can listen to the audio content in the real-time media content corresponding to the media playing window playing under the condition that the user does not enter the live broadcast room, whether the real-time media content being played in the live broadcast room is interested or not is judged through the audio content, if the real-time media content is not interested, the audio content corresponding to other media playing windows is listened, the user does not need to frequently switch the live broadcast room, on one hand, the load of the server is reduced, the working efficiency of the server is improved, on the other hand, the jumping rate of the user entering the live broadcast room is reduced, and the operation of a live broadcast application program is facilitated.
optionally, on the basis of the embodiment corresponding to fig. 3, in a first optional embodiment of the method for playing the audition content provided in the embodiment of the present invention, the displaying at least one media playing window may include:
and randomly displaying at least one media playing window corresponding to the opening instruction of the real-time media content.
in this embodiment, at least one media playing window corresponding to the opening instruction of the real-time media content can be randomly displayed on the mobile terminal.
the random display is that the content is not displayed in a specific rule, for an application program with a real-time media content playing function, under most conditions, more media playing windows are displayed on a display interface of the application program, the number of the media playing windows which can be displayed on the display interface at each time is limited, the real-time media contents displayed on the same page of the display interface are similar, and a user can acquire more media playing windows in a manual switching manner, so as to acquire the real-time media contents corresponding to the media playing windows. However, the time consumed by the user is compared in a manual mode, and then the mode of randomly showing the media playing window can be adopted to enhance the flexibility of the scheme.
The content on the display interface which is controlled by the program to open the application program for the first time is different, so that the display chance of each content is equal in a natural state, and the condition that many contents are not seen with the user at all in a macroscopic view is avoided.
secondly, in the embodiment of the present invention, a specific way for the mobile terminal to display the at least one media playing window may be to randomly display the at least one media playing window corresponding to the opening instruction of the real-time media content. By randomly showing at least one media playing window, a plurality of selectable media playing windows are provided for users with equal probability, the probability that real-time media content live broadcasters appear is equal for each audience, namely, different real-time media content live broadcasters have the opportunity to show the content played by themselves, and therefore the fairness and the equality of live broadcasting are achieved.
Optionally, on the basis of the first embodiment corresponding to fig. 3 and fig. 3, in a second optional embodiment of the method for playing the audition content provided by the embodiment of the present invention, the displaying at least one media playing window may include:
acquiring the number of online people when each media playing window plays real-time media content;
Determining the display sequence of each media playing window according to the number of online people and a preset arrangement rule;
And displaying at least one media playing window according to the display sequence.
In this embodiment, another method for displaying at least one media playing window by a mobile terminal through a target display interface provided by a real-time media content playing platform is provided. The method comprises the steps that firstly, the number of online people of each media playing window when real-time media content is played is obtained through a mobile terminal, the display sequence of each media playing window is determined according to the number of the online people, and finally at least one media playing window is displayed according to the display sequence.
the number of online users is the number of users currently watching the real-time media content, which is displayed in real time, and since the fluctuation of the number of online users may be relatively large, in an actual situation, the number of online users may be updated once in a period of time, for example, the number of online users when each media playing window is playing the real-time media content every 10 minutes.
Specifically, it is assumed that 10 media playing windows are currently displayed on a target display interface provided by a real-time media content playing platform, where the 10 media playing windows are respectively a media playing window a, a media playing window B, a media playing window C, a media playing window D, a media playing window E, a media playing window F, a media playing window G, a media playing window H, a media playing window I, and a media playing window J, so as to obtain the number of online people of each media playing window when playing its respective real-time media content, which is specifically shown in table 1 below:
TABLE 1
serial number window number number of people online
001 media playing window A 151
002 Media playing window B 77
003 media playing window C 18
004 Media playing window D 6546
005 Media playing window E 425
006 Media playing window F 2
007 media playing window G 285
008 Media playing window H 95
009 Media playing window I 772
010 Media playing window J 1593
At this time, the display order of each media playing window may be determined according to a preset arrangement rule and the number of online people, where the preset arrangement rule may be that the number of online people is arranged in an ascending order or in a descending order, and assuming that the preset arrangement rule is that the number of online people is arranged in a descending order, the display order of the media playing windows presented on the target display interface is specifically as shown in the following table 2:
TABLE 2
Then, the 10 media playing windows are sequentially presented on the target display interface according to the presentation order of table 2.
secondly, in the embodiment of the present invention, the specific way for the mobile terminal to display the at least one media playing window may also be that the number of online people when each media playing window plays the real-time media content is first obtained, then the display sequence of each media playing window is determined according to the number of online people and the preset arrangement rule, and finally the at least one media playing window is displayed according to the display sequence. The media playing window is displayed in the mode, so that a user can conveniently acquire the current popular real-time media content more quickly and acquire the content of interest of the user more easily, another feasible mode is provided for realizing the scheme, and the practicability and flexibility of the scheme are enhanced.
optionally, on the basis of the first or second embodiment corresponding to fig. 3 and fig. 3, in a third optional embodiment of the method for playing the audition content according to the embodiment of the present invention, after receiving the audition playing instruction, the method may further include:
And determining the target audio content corresponding to the target media playing window according to the audition playing instruction.
In this embodiment, after receiving the audition play instruction initiated by the user, the mobile terminal may further determine, according to the audition play instruction, a target audio content corresponding to the target media play window, where the target audio content is an audio content to be played.
The audition playing instruction carries an audio playing identifier, which can determine which media playing window the user clicks, the media playing window the user determines to be played is called a target media playing window, and the audio content corresponding to the target media playing window is called target audio content.
Specifically, referring to fig. 4, fig. 4 is a schematic view of a scene architecture for playing trial listening content according to an embodiment of the present invention, and as shown in the figure, five voice rooms are shown, that is, a voice room a, a voice room B, a voice room C, a voice room D, and a voice room E, and audio information being generated in the five voice rooms bypasses a piece of data to a server a. Similarly, a display interface is displayed on the mobile terminal used by the user, the display interface can be specifically a display hall of the application program, covers of all rooms are displayed in the hall, namely, a media playing window is displayed, and in the hall, the sound is matched to the corresponding room cover, and the sound is pulled out for playing through long-time pressing of the covers.
Assuming that the user clicks the front cover of the room a in the hall, that is, a trial listening play instruction initiated by the user is received at this time, the sound a that the user wants to obtain is determined by analyzing the trial listening play instruction, that is, the sound a is used as the target audio content.
secondly, in the embodiment of the present invention, after receiving the audition play instruction initiated by the user, the mobile terminal may further determine the target audio content corresponding to the target media play window according to the audition play instruction, where the target audio content is an audio content to be played. The target audio content is determined through the method, and the audition content required by the user is accurately and quickly determined in the form of the media playing window and the audio content, so that the practicability and operability of the scheme are enhanced, and the use efficiency of the scheme is improved.
optionally, on the basis of any one of the first to third embodiments corresponding to fig. 3 and fig. 3, in a fourth optional embodiment of the method for playing the trial listening content according to the embodiment of the present invention, determining the target audio content corresponding to the target media playing window according to the trial listening playing instruction may include:
And acquiring first audio content in a first preset time period according to the audition playing instruction, wherein the first audio content is one part of the target audio content.
In this embodiment, the mobile terminal determines the target audio content corresponding to the target media playing window according to the audition playing instruction, where the mobile terminal first acquires the first audio content within a first preset time, where the first audio content is only a part of the target audio content, and is usually a content of an initial part of the target audio content.
The first preset time is a preset time period during which the first audio content is played, and the time period may be 3 seconds, or 5 seconds, or other reasonable time periods, which are not limited herein.
Specifically, after receiving the audition play instruction, the mobile terminal notifies the server to pull the first audio content according to the instruction, that is, the mobile terminal requests the server to send the target audio content through the real-time media content play platform, and actually, the server pulls only a part of the target real-time media content to the mobile terminal, so that the mobile terminal can play the part of the first audio content.
assuming that the server stores 30 seconds of target audio content, when the target audio content is sent to the user, 10% of the audio content is extracted as the first audio content, and the playing time of the first audio content is 3 seconds. Thus, the user can listen to the first audio content for 3 seconds on trial, and decide whether to continue listening to the subsequent content according to the first audio content.
The embodiment of the present invention further provides an implementation manner for determining a target audio content corresponding to a target media playing window according to an audition playing instruction, that is, a first audio content within a first preset time period is obtained according to the audition playing instruction, where the first audio content is a part of the target audio content. Therefore, when a user needs to listen to the audio content in an audition mode, the server does not need to play all the audio content corresponding to the target media playing window at one time, but plays the audio content for a short period of time, so that the server only needs to pull a part of audio data at one time, and does not need to call excessive data, thereby relieving the working pressure of the server and improving the use efficiency of the server.
Optionally, on the basis of any one of the first to fourth embodiments corresponding to fig. 3 and fig. 3, in a fifth optional embodiment of the method for playing the trial listening content according to the embodiment of the present invention, after acquiring the first audio content within the preset time period, the method may further include:
when the audition playing instruction is not cancelled, acquiring second audio content within a second preset time, wherein the second preset time is a period of time after the first preset time, the second audio content is one part of the target audio content, and the second audio content is a period of audio content after the first audio content;
And when the audition playing instruction is cancelled, stopping playing the target audio content corresponding to the target media playing window.
In this embodiment, after the user acquires the first audio content within the preset time period through the mobile terminal, it may be further determined whether the user needs to acquire more content, and the manner of indicating whether to acquire more content is implemented by whether to cancel the trial listening playing instruction, when the trial listening playing instruction is not canceled, a second audio content within a second preset time may be acquired, where the second preset time is a time period immediately after the first preset time, and in a general case, the first preset time and the second preset time are equal, and the second audio content is also a part of the target audio content and is an audio content after the first audio content. However, when the audition playing instruction is cancelled, the playing of the target audio content corresponding to the target media playing window is stopped.
One expression of whether the audition play instruction is cancelled is that when the user presses the media play window on the display interface of the mobile terminal for a long time, the user still initiates the audition play instruction, and when the finger of the user leaves the media play window on the display interface of the mobile terminal, the user cancels the audition play instruction. In practical applications, the audition play instruction may also be cancelled in other manners, for example, by a preset gesture, which is not limited herein.
Specifically, assuming that the server stores 30 seconds of target audio content, when the target audio content is sent to the user, 10% of the audio content is extracted as the first audio content, and the playing time of the first audio content is 3 seconds, so that the user can listen to the 3 seconds of the first audio content on trial. If the user does not cancel the trial listening playing instruction at this time, the server may continue to pull the second audio content, that is, the server pulls 20% of the total audio content, and the playing time of the second audio content is also 3 seconds, so that the user may listen to the second audio content for more than 3 seconds. In order to ensure the consistency of the audio content provided by the server, the server can pull the audio content of a later time period in advance by one second, and even then, the content pulled by the server is far smaller than all the audio content pulled at one time. The method reduces the working pressure of the server by adopting a mode of pulling the audio content in a segmented mode.
And if the user cancels the audition playing instruction, the server temporarily does not provide the audio content for the mobile terminal, and at the moment, the mobile terminal stops playing the target audio content corresponding to the target media playing window.
Further, in the embodiment of the present invention, after the mobile terminal acquires the first audio content within the preset time period, if the user wants to continue to listen to the subsequent audio content on trial, the trial listening playing instruction may be continuously initiated, when the trial listening playing instruction is not cancelled, the second audio content within the second preset time period is acquired, and when the trial listening playing instruction is cancelled, the playing of the target audio content corresponding to the target media playing window is stopped. By adopting the above mode to audition the subsequent audio content, the server is ensured not to do redundant work, namely when the user stops audition the audio content, the server stops continuously pulling the audio content, and the audio content is provided according to the user requirement. Therefore, the workload of the server is reduced, and meanwhile, the data extraction quantity of the server is accelerated, so that the working efficiency of the server is improved.
optionally, on the basis of any one of the first to fifth embodiments corresponding to fig. 3 and fig. 3, in a sixth optional embodiment of the method for playing the trial listening content according to the embodiment of the present invention, playing the target audio content corresponding to the target media playing window may include:
And playing the target audio content corresponding to the target media playing window on the target display interface, and playing the target video content corresponding to the target media playing window on the target display interface background.
In this embodiment, after the mobile terminal receives the audition play instruction sent by the user, another way for playing the target audio content corresponding to the target media play window may be to play the target audio content corresponding to the target media window in the foreground of the target display interface, and play the target video content corresponding to the target media window in the background of the target display interface.
the target display interface may be a display interface of an application program for playing real-time media content, and the target audio content is played on the target display interface, that is, the target audio content is played in a foreground of the application program and the video content is played in a background of the application program. The foreground as well as the background of an application are briefly described here.
The application program foreground is oriented to an application program access user, namely content and pages viewed by a person accessing the application program, can browse publicly released content such as product information, news information, enterprise introduction, enterprise contact information, submitted messages and the like when being accessed, and manages the webpage entering the background through a password to release news, check messages and the like when being needed.
Application background, sometimes referred to as application management background, or application background management, refers to a series of operations for managing the application foreground, such as: addition, update, deletion and the like of product or enterprise information. The application program management background can effectively manage the information which is provided for the browser to look up.
the background of the application program usually needs login verification of information such as an account number, a password and the like, and the login information is verified if the login information is correct, and then the login information enters a management interface of the background of the application program to perform a related series of operations.
Specifically, a user starts an application program with a real-time media content playing function through a start instruction, the application program provides a real-time media content playing platform, the real-time media content playing platform is displayed as a target display interface on a mobile terminal side, then at least one media playing window is displayed on the target display interface, the user initiates an audition playing instruction to one of the target media playing windows according to own preference, and then the target media playing window is started under the condition that the user triggers the audition playing instruction.
however, different from the common situation, although the target media playing window is opened, the real-time media content corresponding to the target media playing window is not directly played on the target display interface, but only the target audio content in the real-time media content is played, the video content in the real-time media content will not be played on the target display interface, and can be played in the background of the application program, but the user will not perceive the change on the target display interface. And all the target video contents are played in the background.
It can be understood that, assuming that the user a selects to listen to the target audio content corresponding to the target media playing window on trial, the user a can be set to be invisible to other users watching the real-time media content, and similarly, the user a cannot know which users are watching the real-time media content.
secondly, in the embodiment of the present invention, another way for playing the target audio content corresponding to the target media playing window may be to play the target audio content corresponding to the target media window in the foreground of the target display interface, and play the target video content corresponding to the target media window in the background of the target display interface. The method is adopted to finish the audition of the target audio content, the audio content corresponding to each media playing window does not need to bypass one data to the server, but the audio content corresponding to the current media playing window is directly played without displaying the video content corresponding to the audio content. The real-time media content is started at the background, but only the audio content is acquired at the foreground, so that the capacity of the server for storing the audio content can be reduced, the storage space of the server is improved, and the working efficiency of the server and the feasibility of the scheme are improved.
for ease of understanding, a method for playing trial listening content according to the present invention will be described in detail in a specific application scenario,
Referring to fig. 5, fig. 5 is a schematic view of a display interface of an application program X in an application scene of the present invention, where the application program X downloaded by a user a mainly can view content live broadcast by a live broadcast party and can perform interactive communication with users in various virtual rooms. Each room is shown in the form of a window on the display of the application X and different rooms may have different room names, e.g. "hello together", by which it can be inferred that the content being live in the room may relate to an animation and that the current number of people online in the room is 32.
the user A wants to listen to the live content in the room by pressing the window corresponding to the virtual room for a long time, then the user A selects the window of one room, the sound in the room can be heard after pressing the window for about 3 seconds, after listening for 15 seconds, the user A decides to replace the live content in the listening back of the other room, then the user A stops pressing for a long time, and releases the fingers, and at the moment, the user A stops playing the audio content in the room.
And in 15 seconds of long pressing of the window by the user A, playing in the first 3 seconds is that the server sends the bypassed audio content to the mobile terminal used by the user A for the first time, and in the 3 rd second to the 6 th second, the server sends the audio content to the mobile terminal in the form of a data packet for the second time, and similarly, the server packages the audio content into the data packet to be sent to the mobile terminal as a stage from the 6 th second to the 9 th second. The pressure generated by the server sending excessive data content once can be reduced by sending the audio content within 3 seconds to the mobile terminal each time.
After the user A listens in a trial mode for multiple times, the user A finally selects a 'football big book camp' room, live broadcast content is entered through short pressing of a window corresponding to the room, and the user A can watch real-time media content in the 'football big book camp' on a mobile terminal of the user A.
referring to fig. 6, the mobile terminal according to the embodiment of the present invention is described in detail below, where:
a display module 301, configured to display at least one media playing window when receiving an opening instruction of real-time media content, where the real-time media content includes video content and audio content, and the media playing windows correspond to the real-time media content one to one;
A receiving module 302, configured to receive an audition play instruction after the displaying module 301 displays at least one media play window, where the audition play instruction is used to determine a target media play window from the at least one media play window;
The playing module 303 is configured to play the target audio content corresponding to the target media playing window after the receiving module 302 receives the audition playing instruction.
In this embodiment, when a start instruction of a real-time media content is received, a display module 301 displays at least one media playing window, where the real-time media content includes video content and audio content, the media playing windows are in one-to-one correspondence with the real-time media content, after the display module 301 displays at least one media playing window, a receiving module 302 receives an audition playing instruction, the audition playing instruction is used to determine a target media playing window from the at least one media playing window, and after the receiving module 302 receives the audition playing instruction, a playing module 303 plays a target audio content corresponding to the target media playing window.
The embodiment of the invention provides a method for playing audition content, which comprises the steps that when a mobile terminal receives a starting instruction of real-time media content, at least one media playing window can be displayed, the real-time media content comprises video content and audio content, the media playing windows correspond to the real-time media content one by one, the mobile terminal further receives the audition playing instruction, the audition playing instruction is used for determining a target media playing window from the at least one media playing window, and finally the mobile terminal plays target audio content corresponding to the target media playing window. The content audited is played in the mode, so that a user can listen to the audio content in the real-time media content corresponding to the media playing window playing under the condition that the user does not enter the live broadcast room, whether the real-time media content being played in the live broadcast room is interested or not is judged through the audio content, if the real-time media content is not interested, the audio content corresponding to other media playing windows is listened, the user does not need to frequently switch the live broadcast room, on one hand, the load of the server is reduced, the working efficiency of the server is improved, on the other hand, the jumping rate of the user entering the live broadcast room is reduced, and the operation of a live broadcast application program is facilitated.
Alternatively, referring to fig. 7 on the basis of the embodiment corresponding to fig. 6, in another embodiment of the mobile terminal provided in the embodiment of the present invention,
the display module 301 comprises:
a random unit 3011, configured to randomly display the at least one media playing window corresponding to the opening instruction of the real-time media content
Secondly, in the embodiment of the present invention, a specific way for the mobile terminal to display the at least one media playing window may be to randomly display the at least one media playing window corresponding to the opening instruction of the real-time media content. By randomly showing at least one media playing window, a plurality of selectable media playing windows are provided for users with equal probability, the probability that real-time media content live broadcasters appear is equal for each audience, namely, different real-time media content live broadcasters have the opportunity to show the content played by themselves, and therefore the fairness and the equality of live broadcasting are achieved.
alternatively, on the basis of the embodiment corresponding to fig. 6, referring to fig. 8, in another embodiment of the mobile terminal provided in the embodiment of the present invention,
the display module 301 comprises:
A first obtaining unit 3012, configured to obtain the number of online people when each media playing window plays the real-time media content;
A determining unit 3013, configured to determine a display sequence of each media playing window according to the number of online people acquired by the first acquiring unit 3012 and a preset arrangement rule;
A presentation unit 3014, configured to present the at least one media playing window according to the presentation sequence determined by the determination unit 3013.
Secondly, in the embodiment of the present invention, the specific way for the mobile terminal to display the at least one media playing window may also be that the number of online people when each media playing window plays the real-time media content is first obtained, then the display sequence of each media playing window is determined according to the number of online people and the preset arrangement rule, and finally the at least one media playing window is displayed according to the display sequence. The media playing window is displayed in the mode, so that a user can conveniently acquire the current popular real-time media content more quickly and acquire the content of interest of the user more easily, another feasible mode is provided for realizing the scheme, and the practicability and flexibility of the scheme are enhanced.
Alternatively, on the basis of the embodiment corresponding to fig. 6, referring to fig. 9, in another embodiment of the mobile terminal provided in the embodiment of the present invention,
The mobile terminal 30 further includes:
a determining module 304, configured to determine, after the receiving module 302 receives the audition play instruction, the target audio content corresponding to the target media play window according to the audition play instruction.
Secondly, in the embodiment of the present invention, after receiving the audition play instruction initiated by the user, the mobile terminal may further determine the target audio content corresponding to the target media play window according to the audition play instruction, where the target audio content is an audio content to be played. The target audio content is determined through the method, and the audition content required by the user is accurately and quickly determined in the form of the media playing window and the audio content, so that the practicability and operability of the scheme are enhanced, and the use efficiency of the scheme is improved.
Alternatively, referring to fig. 10 on the basis of the embodiment corresponding to fig. 9, in another embodiment of the mobile terminal provided in the embodiment of the present invention,
The determining module 304 includes:
A second obtaining unit 3041, configured to obtain, according to the trial listening playing instruction, a first audio content within a first preset time period, where the first audio content is a part of the target audio content.
the embodiment of the present invention further provides an implementation manner for determining a target audio content corresponding to a target media playing window according to an audition playing instruction, that is, a first audio content within a first preset time period is obtained according to the audition playing instruction, where the first audio content is a part of the target audio content. Therefore, when a user needs to listen to the audio content in an audition mode, the server does not need to play all the audio content corresponding to the target media playing window at one time, but plays the audio content for a short period of time, so that the server only needs to pull a part of audio data at one time, and does not need to call excessive data, thereby relieving the working pressure of the server and improving the use efficiency of the server.
Alternatively, referring to fig. 11 on the basis of the embodiment corresponding to fig. 10, in another embodiment of the mobile terminal provided in the embodiment of the present invention,
The determining module 304 further comprises:
A third obtaining unit 3042, configured to, after the second obtaining unit 3041 obtains a first audio content in a preset time period, and when the audition playing instruction is not cancelled, obtain a second audio content in a second preset time period, where the second preset time period is a period of time after the first preset time period, the second audio content is a part of the target audio content, and the second audio content is a period of audio content after the first audio content;
a playing stopping module 3043, configured to, after the second obtaining unit 3042 obtains the first audio content in the preset time period, when the audition playing instruction is cancelled, stop playing the target audio content corresponding to the target media playing window.
further, in the embodiment of the present invention, after the mobile terminal acquires the first audio content within the preset time period, if the user wants to continue to listen to the subsequent audio content on trial, the trial listening playing instruction may be continuously initiated, when the trial listening playing instruction is not cancelled, the second audio content within the second preset time period is acquired, and when the trial listening playing instruction is cancelled, the playing of the target audio content corresponding to the target media playing window is stopped. By adopting the above mode to audition the subsequent audio content, the server is ensured not to do redundant work, namely when the user stops audition the audio content, the server stops continuously pulling the audio content, and the audio content is provided according to the user requirement. Therefore, the workload of the server is reduced, and meanwhile, the data extraction quantity of the server is accelerated, so that the working efficiency of the server is improved.
alternatively, referring to fig. 12 on the basis of the embodiment corresponding to fig. 6, in another embodiment of the mobile terminal provided in the embodiment of the present invention,
the playing module 303 includes:
The playing unit 3031 is configured to play the target audio content corresponding to the target media playing window on a target display interface, and play the target video content corresponding to the target media playing window on the target display interface background.
secondly, in the embodiment of the present invention, another way for playing the target audio content corresponding to the target media playing window may be to play the target audio content corresponding to the target media window in the foreground of the target display interface, and play the target video content corresponding to the target media window in the background of the target display interface. The method is adopted to finish the audition of the target audio content, the audio content corresponding to each media playing window does not need to bypass one data to the server, but the audio content corresponding to the current media playing window is directly played without displaying the video content corresponding to the audio content. The real-time media content is started at the background, but only the audio content is acquired at the foreground, so that the capacity of the server for storing the audio content can be reduced, the storage space of the server is improved, and the working efficiency of the server and the feasibility of the scheme are improved.
As shown in fig. 13, for convenience of description, only the parts related to the embodiment of the present invention are shown, and details of the specific technology are not disclosed, please refer to the method part in the embodiment of the present invention. The terminal may be any terminal device including a mobile phone, a tablet computer, a Personal Digital Assistant (PDA, abbreviated as "Personal Digital Assistant"), a Sales terminal (POS, abbreviated as "Point of Sales"), a vehicle-mounted computer, etc., and the terminal is taken as a mobile phone as an example:
fig. 13 is a block diagram showing a partial structure of a cellular phone related to a terminal provided in an embodiment of the present invention. Referring to fig. 13, the handset includes: radio Frequency (RF) circuit 410, memory 420, input unit 430, display unit 440, sensor 450, audio circuit 460, wireless fidelity (WiFi) module 470, processor 480, and power supply 490. Those skilled in the art will appreciate that the handset configuration shown in fig. 13 is not intended to be limiting and may include more or fewer components than those shown, or some components may be combined, or a different arrangement of components.
the following describes each component of the mobile phone in detail with reference to fig. 13:
the RF circuit 410 may be used for receiving and transmitting signals during information transmission and reception or during a call, and in particular, receives downlink information of a base station and then processes the received downlink information to the processor 480; in addition, the data for designing uplink is transmitted to the base station. In general, RF circuit 410 includes, but is not limited to, an antenna, at least one Amplifier, a transceiver, a coupler, a low noise Amplifier (Lownoise Amplifier, LNA), a duplexer, and the like. In addition, the RF circuitry 410 may also communicate with networks and other devices via wireless communications. The wireless communication may use any communication standard or protocol, including but not limited to Global System for Mobile communications (GSM), General Packet Radio Service (GPRS), Code Division Multiple Access (CDMA), Wideband Code Division Multiple Access (WCDMA), Long Term Evolution (LTE), e-mail, Short Message Service (SMS), etc.
the memory 420 may be used to store software programs and modules, and the processor 480 executes various functional applications and data processing of the mobile phone by operating the software programs and modules stored in the memory 420. The memory 420 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required by at least one function (such as a sound playing function, an image playing function, etc.), and the like; the storage data area may store data (such as audio data, a phonebook, etc.) created according to the use of the cellular phone, and the like. Further, the memory 420 may include high speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid state storage device.
The input unit 430 may be used to receive input numeric or character information and generate key signal inputs related to user settings and function control of the cellular phone. Specifically, the input unit 430 may include a touch panel 431 and other input devices 432. The touch panel 431, also called a touch screen, may collect touch operations of a user on or near the touch panel 431 (e.g., operations of the user on or near the touch panel 431 using any suitable object or accessory such as a finger or a stylus) and drive the corresponding connection device according to a preset program. Alternatively, the touch panel 431 may include two parts of a touch detection device and a touch controller. The touch detection device detects the touch direction of a user, detects a signal brought by touch operation and transmits the signal to the touch controller; the touch controller receives touch information from the touch sensing device, converts the touch information into touch point coordinates, sends the touch point coordinates to the processor 480, and receives and executes commands sent from the processor 480. In addition, the touch panel 431 may be implemented in various types, such as a resistive type, a capacitive type, an infrared ray, and a surface acoustic wave. The input unit 430 may include other input devices 432 in addition to the touch panel 431. In particular, other input devices 432 may include, but are not limited to, one or more of a physical keyboard, function keys (such as volume control keys, switch keys, etc.), a trackball, a mouse, a joystick, and the like.
the display unit 440 may be used to display information input by the user or information provided to the user and various menus of the cellular phone. The Display unit 440 may include a Display panel 441, and optionally, the Display panel 441 may be configured in the form of a Liquid Crystal Display (LCD), an Organic Light-emitting diode (OLED), and the like. Further, the touch panel 431 may cover the display panel 441, and when the touch panel 431 detects a touch operation on or near the touch panel 431, the touch panel is transmitted to the processor 480 to determine the type of the touch event, and then the processor 480 provides a corresponding visual output on the display panel 441 according to the type of the touch event. Although the touch panel 431 and the display panel 441 are shown in fig. 4 as two separate components to implement the input and output functions of the mobile phone, in some embodiments, the touch panel 431 and the display panel 441 may be integrated to implement the input and output functions of the mobile phone.
The handset may also include at least one sensor 450, such as a light sensor, motion sensor, and other sensors. Specifically, the light sensor may include an ambient light sensor that adjusts the brightness of the display panel 441 according to the brightness of ambient light, and a proximity sensor that turns off the display panel 441 and/or the backlight when the mobile phone is moved to the ear. As one of the motion sensors, the accelerometer sensor can detect the magnitude of acceleration in each direction (generally, three axes), can detect the magnitude and direction of gravity when stationary, and can be used for applications of recognizing the posture of a mobile phone (such as horizontal and vertical screen switching, related games, magnetometer posture calibration), vibration recognition related functions (such as pedometer and tapping), and the like; as for other sensors such as a gyroscope, a barometer, a hygrometer, a thermometer, and an infrared sensor, which can be configured on the mobile phone, further description is omitted here.
Audio circuit 460, speaker 461, microphone 462 may provide an audio interface between the user and the cell phone. The audio circuit 460 may transmit the electrical signal converted from the received audio data to the speaker 461, and convert the electrical signal into a sound signal for output by the speaker 461; on the other hand, the microphone 462 converts the collected sound signal into an electrical signal, which is received by the audio circuit 460 and converted into audio data, which is then processed by the audio data output processor 480 and then transmitted to, for example, another cellular phone via the RF circuit 410, or output to the memory 420 for further processing.
WiFi belongs to short-distance wireless transmission technology, and the mobile phone can help a user to receive and send e-mails, browse webpages, access streaming media and the like through the WiFi module 470, and provides wireless broadband Internet access for the user. Although fig. 13 shows the WiFi module 470, it is understood that it does not belong to the essential constitution of the handset, and may be omitted entirely as needed within the scope not changing the essence of the invention.
The processor 480 is a control center of the mobile phone, connects various parts of the entire mobile phone by using various interfaces and lines, and performs various functions of the mobile phone and processes data by operating or executing software programs and/or modules stored in the memory 420 and calling data stored in the memory 420, thereby integrally monitoring the mobile phone. Optionally, processor 480 may include one or more processing units; preferably, the processor 480 may integrate an application processor, which mainly handles operating systems, user interfaces, application programs, etc., and a modem processor, which mainly handles wireless communications. It will be appreciated that the modem processor described above may not be integrated into processor 480.
the handset also includes a power supply 490 (e.g., a battery) for powering the various components, which may preferably be logically connected to the processor 480 via a power management system, so that the power management system may perform functions such as managing charging, discharging, and power consumption.
although not shown, the mobile phone may further include a camera, a bluetooth module, etc., which are not described herein.
In this embodiment of the present invention, the processor 480 included in the terminal further has the following functions:
When receiving a start instruction of real-time media content, controlling the display unit 440 to display at least one media playing window, where the real-time media content includes video content and audio content, and the media playing windows correspond to the real-time media content one to one;
controlling the input unit 430 to receive an audition playing instruction, where the audition playing instruction is used to determine a target media playing window from the at least one media playing window;
And controlling the speaker 461 to play the target audio content corresponding to the target media playing window.
Optionally, the processor 480 is specifically configured to,
and randomly displaying the at least one media playing window corresponding to the opening instruction of the real-time media content.
Optionally, the processor 480 is specifically configured to,
Acquiring the number of online people when each media playing window plays the real-time media content;
determining the display sequence of each media playing window according to the number of the online people and a preset arrangement rule;
and displaying the at least one media playing window according to the display sequence.
Optionally, the processor 480 is further configured to,
and determining the target audio content corresponding to the target media playing window according to the audition playing instruction.
Optionally, the processor 480 is specifically configured to,
And acquiring first audio content in a first preset time period according to the audition playing instruction, wherein the first audio content is one part of the target audio content.
Optionally, the processor 480 is further specifically configured to,
when the audition playing instruction is not cancelled, acquiring second audio content within a second preset time, wherein the second preset time is a period of time after the first preset time, the second audio content is one part of the target audio content, and the second audio content is a period of audio content after the first audio content;
And when the audition playing instruction is cancelled, stopping playing the target audio content corresponding to the target media playing window.
Optionally, the processor 480 is specifically configured to,
And playing the target audio content corresponding to the target media playing window on a target display interface, and playing the target video content corresponding to the target media playing window on a target display interface background.
It is clear to those skilled in the art that, for convenience and brevity of description, the specific working processes of the above-described systems, apparatuses and units may refer to the corresponding processes in the foregoing method embodiments, and are not described herein again.
In the several embodiments provided in the present application, it should be understood that the disclosed system, apparatus and method may be implemented in other manners. For example, the above-described apparatus embodiments are merely illustrative, and for example, the division of the units is only one logical division, and other divisions may be realized in practice, for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, devices or units, and may be in an electrical, mechanical or other form.
the units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.
The integrated unit, if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
The above-mentioned embodiments are only used for illustrating the technical solutions of the present invention, and not for limiting the same; although the present invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; and such modifications or substitutions do not depart from the spirit and scope of the corresponding technical solutions of the embodiments of the present invention.

Claims (9)

1. A method for auditorily listening to a content playback, comprising:
when receiving a starting instruction of real-time media content, displaying at least one media playing window, wherein the real-time media content comprises video content and audio content, and the media playing windows correspond to the real-time media content one to one, and the real-time media content refers to live content;
Receiving an audition playing instruction, wherein the audition playing instruction is used for determining a target media playing window from the at least one media playing window;
Acquiring first audio content in a first preset time period according to the audition playing instruction, wherein the first audio content is one part of the target audio content, playing the target audio content corresponding to the target media playing window, and receiving and listening to the audio content in the real-time media content corresponding to the media playing window by a user under the condition that the user does not enter a live broadcast room;
And when the audition playing instruction is not cancelled, acquiring second audio content within a second preset time, wherein the second preset time is a period of time after the first preset time, the second audio content is one part of the target audio content, and the second audio content is a period of audio content after the first audio content.
2. the method of claim 1, wherein said presenting at least one media playback window comprises:
Randomly displaying the at least one media playing window corresponding to the opening instruction of the real-time media content;
Or the like, or, alternatively,
acquiring the number of online people when each media playing window plays the real-time media content;
Determining the display sequence of each media playing window according to the number of the online people and a preset arrangement rule;
And displaying the at least one media playing window according to the display sequence.
3. The method of claim 1, wherein after the obtaining the first audio content within the first preset time period, the method further comprises:
And when the audition playing instruction is cancelled, stopping playing the target audio content corresponding to the target media playing window.
4. The method of claim 1, wherein the playing the target audio content corresponding to the target media playing window comprises:
And playing the target audio content corresponding to the target media playing window on a target display interface, and playing the target video content corresponding to the target media playing window on a target display interface background.
5. A mobile terminal, comprising:
The display module is used for displaying at least one media playing window when receiving a starting instruction of real-time media content, wherein the real-time media content comprises video content and audio content, the media playing windows are in one-to-one correspondence with the real-time media content, and the real-time media content refers to live content;
The receiving module is used for receiving an audition playing instruction after the display module displays at least one media playing window, wherein the audition playing instruction is used for determining a target media playing window from the at least one media playing window;
the playing module is used for playing the target audio content corresponding to the target media playing window after the receiving module receives the audition playing instruction, and the user can listen to the audio content in the real-time media content corresponding to the media playing window playing under the condition that the user does not enter a live broadcast room;
A determining module comprising a second acquiring unit and a third acquiring unit:
A second obtaining unit, configured to obtain first audio content within a first preset time period according to the audition playing instruction, where the first audio content is a part of the target audio content;
a third obtaining unit, configured to obtain, by the second obtaining unit, a second audio content within a second preset time when the trial listening playing instruction is not cancelled after obtaining the first audio content within a first preset time period, where the second preset time is a period of time after the first preset time, the second audio content is a part of the target audio content, and the second audio content is a period of audio content after the first audio content.
6. the mobile terminal of claim 5, wherein the presentation module comprises: a random unit;
the random unit is used for randomly displaying the at least one media playing window corresponding to the opening instruction of the real-time media content;
Or, the display module comprises: the device comprises a first acquisition unit, a determination unit and a determination unit;
The first obtaining unit is used for obtaining the number of online people when each media playing window plays the real-time media content;
the determining unit is used for determining the display sequence of each media playing window according to the number of the online people acquired by the first acquiring unit and a preset arrangement rule;
The determining unit is configured to display the at least one media playing window according to the display sequence determined by the determining unit.
7. the mobile terminal of claim 5, further comprising:
And the playing stopping module is used for stopping playing the target audio content corresponding to the target media playing window when the audition playing instruction is cancelled after the second acquiring unit acquires the first audio content within the first preset time period.
8. The mobile terminal of claim 6, wherein the play module comprises:
And the playing unit is used for playing the target audio content corresponding to the target media playing window on a target display interface and playing the target video content corresponding to the target media playing window on a target display interface background.
9. A storage medium, characterized in that the storage medium has stored therein a computer program for executing the method of trial listening content playback of any one of claims 1-4.
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