CN105872711A - Switching animation display method and device during multi-system switching - Google Patents

Switching animation display method and device during multi-system switching Download PDF

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Publication number
CN105872711A
CN105872711A CN201610250043.4A CN201610250043A CN105872711A CN 105872711 A CN105872711 A CN 105872711A CN 201610250043 A CN201610250043 A CN 201610250043A CN 105872711 A CN105872711 A CN 105872711A
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Prior art keywords
switching
animation
foreground
background
video data
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CN201610250043.4A
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CN105872711B (en
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卜东超
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Yuanxin Information Technology Group Co ltd
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Yuanxin Technology
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/222Studio circuitry; Studio devices; Studio equipment
    • H04N5/262Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
    • H04N5/268Signal distribution or switching

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
  • Controls And Circuits For Display Device (AREA)

Abstract

The invention provides a switching animation display method and a device during multi-system switching, wherein the method comprises the following steps: detecting trigger operation aiming at multi-system foreground and background switching, and acquiring switching display data respectively corresponding to foreground and background systems during system switching; generating system switching animations based on switching display data respectively corresponding to the front and the back systems during system switching; the playing system switches the animation, and the front and the back systems execute switching operation; and displaying real-time display data of the system in the foreground after switching. Under the condition that the contrast difference of screen images of a front system and a background system is large, the switching animation display method during multi-system switching can provide a smooth transition system switching visual effect for a user, so that the watching experience of the user is improved.

Description

Switching cartoon display method during multisystem switching and device
Technical field
The present invention relates to wireless mobile telecommunication technology field, specifically, the present invention relates to a kind of polyphyly Switching animation when switching cartoon display method and the switching of a kind of multisystem during system switching shows dress Put.
Background technology
When in multisystem, Foreground and Background system switches over operation, if not switching in handoff procedure Animation, then actual display effect is the Fast transforms between the screen-picture of Foreground and Background system. If the screen-picture contrast of Foreground and Background system differs greatly, then screen-picture Fast transforms can be given User brings the lofty visual effect of conversion and viewing impression.
But owing to Foreground and Background system is two independent systems in multisystem, do intersystem handover Animation needs to relate to the cooperative operation between two autonomous systems, therefore, Foreground and Background system switching animation It is completely with prior art is done in same system the switching mode of animation and the difficulty of common application Different.
But, prior art does not provide solution show for switching animation when switching between multisystem The scheme of problem.
Summary of the invention
For overcoming above-mentioned technical problem or solving above-mentioned technical problem at least in part, below special proposition Technical scheme:
One embodiment of the present of invention proposes switching cartoon display method during multisystem switching, bag Include:
The trigger action for the switching of multisystem AM/BAM detected, obtain when system switches with forward and backward The switching video data that platform system is the most corresponding;
Switching video data the most corresponding with Foreground and Background system when switching based on system generates system and cuts Move picture;
Play System switching animation, and Foreground and Background system execution handover operation;
The displaying data in real-time of the system on foreground it is in after showing switching.
Preferably, realize Play System switching animation by following any one, and perform Foreground and Background System handover operation:
At the end of Play System switching animation, Foreground and Background system performs handover operation;
When Foreground and Background system finishing switching being detected, Play System switching animation;
By independent of Foreground and Background system Third party system Play System switch animation and control before, Background system performs handover operation.
Preferably, generated by switching animation application and Play System switches animation;
Wherein, Play System switching animation, and perform Foreground and Background system handover operation, specifically include Scenario described below:
Foreground system before the handover starts switching animation application, first Play System switching animation, At the end of playing, Foreground and Background system performs handover operation;
Background system before the handover starts switching animation application, first Foreground and Background system and performs to cut Change operation, the Play System switching animation when switching completes;
Start switching animation application at Third party system, then perform handover operation in Foreground and Background system During, Play System switching animation.
Preferably, Play System switching animation, specifically include:
Displaying interface top layer Play System switching animation in the system being currently at foreground.
Preferably, when the trigger action for the switching of multisystem AM/BAM being detected, obtain system switching Time the switching video data respectively the most corresponding with Foreground and Background system, including:
Detect that the trigger action for the switching of multisystem AM/BAM performs the time more than setting time threshold Value, cut the most corresponding with Foreground and Background system when switching with predetermined intercepting frequency repeatedly intercepting system Change video data;
Wherein, switching video data the most corresponding with Foreground and Background system when switching based on system generates System switching animation, specifically includes:
Show based on switching the most corresponding with Foreground and Background system when repeatedly intercepting the system switching obtained Data generation system switching animation.
Preferably, the most corresponding with Foreground and Background system during system switching switching video data includes The screenshotss video data of Foreground and Background system time before system switching.
Another embodiment of the present invention proposes switching animation display device during multisystem switching, bag Include:
Data acquisition module, for the trigger action for the switching of multisystem AM/BAM being detected, obtains Switching video data the most corresponding with Foreground and Background system during system switching;
Animation producing module, switching the most corresponding with Foreground and Background system in time switching based on system Video data generates system switching animation;
Animation playing module, switches animation for Play System;
System handover module, is used for controlling Foreground and Background system and performs handover operation;
Data display module, is in the displaying data in real-time of the system on foreground after showing switching.
Preferably, realize Play System switching animation by following any one, and perform AM/BAM system System handover operation:
At the end of animation playing module Play System switching animation, system handover module controls AM/BAM system System performs handover operation;
When back-fore ground system finishing switching being detected, animation playing module Play System switching animation;
Animation playing module and system handover module are by controlling the third party independent of back-fore ground system System plays system switching animation also controls back-fore ground system execution handover operation.
Preferably, animation producing module and animation playing module respectively by switching animation application generate and Play System switching animation;
Wherein, animation playing module and system handover module are specifically for scenario described below:
Foreground system before the handover starts switching animation application, and first animation playing module plays system System switching animation, at the end of playing, system handover module controls back-fore ground system execution handover operation;
Background system before the handover starts switching animation application, before first system handover module controls Background system performs handover operation, the animation playing module Play System switching animation when switching completes;
Start switching animation application at Third party system, then control back-fore ground system at system handover module During performing handover operation, animation playing module Play System switching animation.
Preferably, animation playing module is specifically for the top, displaying interface in the system being currently at foreground Layer Play System switching animation.
Preferably, data acquisition module is specifically for the triggering for the switching of multisystem AM/BAM being detected The operation execution time is more than setting time threshold, when switching with predetermined intercepting frequency repeatedly intercepting system The switching video data the most corresponding with Foreground and Background system;
Wherein, animation producing module specifically for based on repeatedly intercept obtain system switching time with front, The switching video data that background system is the most corresponding generates system switching animation.
Technical scheme provides the switching animation display problem solved when switching for multisystem Scheme.First, the trigger action for the switching of multisystem AM/BAM detected, obtain system switching Time the most corresponding with Foreground and Background system switch video data;Subsequently, Play System switching animation, And Foreground and Background system performs handover operation, during Foreground and Background system performs handover operation, Control Play System switching animation, with coupled system handoff procedure, with gently presentation mode will be front and back The display screen of system carries out transition switching, it is ensured that user is difficult to perceive in net system switching process The not real system video data that screen shows.Screen-picture poor contrast in Foreground and Background system Different relatively big in the case of, the switching cartoon display method during multisystem switching that the application present invention provides, May provide the user with the system switching visual effect seamlessly transitted, thus improve user and watch impression.
Aspect and advantage that the present invention adds will part be given in the following description, and these will be from following Description in become obvious, or recognized by the practice of the present invention.
Accompanying drawing explanation
Present invention aspect that is above-mentioned and/or that add and advantage are from retouching embodiment below in conjunction with the accompanying drawings Will be apparent from easy to understand in stating, wherein:
Fig. 1 is the stream of the switching cartoon display method during multisystem switching of one embodiment of the invention Journey schematic diagram;
Fig. 2 be a preferred embodiment of the invention to represent system switching with cube rotated versions dynamic The visual effect figure drawn;
Fig. 3 is the switching animation display device during multisystem switching of another preferred embodiment of the present invention Structural representation.
Detailed description of the invention
Embodiments of the invention are described below in detail, and the example of described embodiment is shown in the drawings, its In the most same or similar label represent same or similar element or have same or like The element of function.The embodiment described below with reference to accompanying drawing is exemplary, is only used for explaining this Invention, and be not construed as limiting the claims.
Those skilled in the art of the present technique are appreciated that unless expressly stated, singulative used herein " one ", " one ", " described " and " being somebody's turn to do " may also comprise plural form.It is to be further understood that The wording used in the description of the present invention " includes " referring to there is described feature, integer, step, behaviour Make, element and/or assembly, but it is not excluded that existence or add other features one or more, whole Number, step, operation, element, assembly and/or their group.It should be understood that when we claim element Being " connected " or during " coupled " to another element, it can be directly connected or coupled to other elements, or Intermediary element can also be there is in person.Additionally, " connection " used herein or " coupling " can include wireless Connect or wireless couple.Wording "and/or" used herein includes that what one or more was associated lists Whole or any cell of item and all combinations.
Those skilled in the art of the present technique are appreciated that unless otherwise defined, all terms used herein (including technical term and scientific terminology), have and the those of ordinary skill in art of the present invention Be commonly understood by identical meaning.Should also be understood that those arts defined in such as general dictionary Language, it should be understood that there is the meaning consistent with the meaning in the context of prior art, and remove Non-as here by specific definitions, otherwise will not with idealization or the most formal implication explain.
Those skilled in the art of the present technique be both appreciated that " terminal " used herein above, " terminal unit " Including the equipment of wireless signal receiver, it only possesses the setting of wireless signal receiver of non-emissive ability Standby, include again the equipment receiving and launching hardware, it has and can carry out on bidirectional communication link The reception of two-way communication and the equipment of transmitting hardware.This equipment may include that honeycomb or other communication Equipment, its have single line display or multi-line display or the honeycomb not having multi-line display or Other communication equipments;PCS (Personal Communications Service, PCS Personal Communications System), It can process with combine voice, data, fax and/or its communication ability;PDA(Personal Digital Assistant, personal digital assistant), it can include radio frequency receiver, pager, mutually The access of networking/Intranet, web browser, notepad, calendar and/or GPS (Global Positioning System, global positioning system) receptor;Conventional laptop and/or palmtop computer or other set Standby, its have and/or include the conventional laptop of radio frequency receiver and/or palmtop computer or other Equipment." terminal " used herein above, " terminal unit " can be portable, can transport, be arranged on In the vehicles (aviation, sea-freight and/or land), or it is suitable for and/or is configured in this locality Run, and/or with distribution form, any other position operating in the earth and/or space is run.This In " terminal ", " terminal unit " that used can also is that communication terminal, access terminals, music/video Playback terminal, such as, can be PDA, MID (Mobile Internet Device, mobile Internet Equipment) and/or there is the mobile phone of music/video playing function, it is also possible to it is intelligent television, machine The equipment such as top box.
Multisystem in embodiments of the invention at least includes two systems.Wherein, multisystem can include Various operating systems, such as Android, Windows and unit's intelligent terminal operation system such as the heart.This Multisystem in inventive embodiment can realize based on multiple virtual technology, hereafter with linux system Under container technique as a example by carry out the detailed description of embodiment.Wherein, linux container technology is used to realize Multisystem, each container loads independent system, separate between multiple systems and many Individual system operates on same physical terminal device.
Linux container instrument, it is provided that the virtualization of lightweight, in order to isolated process and resource. The advantage using container is exactly to need not install too many software kit, and use process also will not take too much Resource.The resource managed by single operating is divided in isolated group by container effectively, with Preferably between isolated group, balance has the resource of conflict to use demand.Compared with virtual machine technique, Container technique both need not instruction level simulation, it is not required that Just-In-Time.Container can be in core CPU Local runtime instructs, without any special explanation facility.Additionally, it also avoid quasi-virtualization The complexity in replacement is called with system.Container is while providing isolation, also by sharing these money Expense is saved in source, it means that container is more much smaller than real virtualized expense.By providing one Planting the mode creating and entering container, operating system allows application program just as running on independent machine Equally, but system and the physical resource of bottom can be shared.
Multisystem in embodiments of the invention can realize based on multiple virtual technology, hereafter with The detailed description of embodiment is carried out as a example by container technique under linux system.Wherein, Linux is used to hold The multiple operating system that device technology realizes, loads independent system, between multiple systems in each container Separate, and multiple system operates on same physical terminal device.
Fig. 1 is the stream of the switching cartoon display method during multisystem switching of one embodiment of the invention Journey schematic diagram.
Description of content performed by each step is as follows: step S110: before and after detecting for multisystem The trigger action of platform switching, switching the most corresponding with Foreground and Background system when obtaining system switching shows Data;Step S120: switching the most corresponding with Foreground and Background system when switching based on system shows Data generation system switching animation;Step S130: Play System switching animation, and Foreground and Background system System performs handover operation;Step S140: show switching after be in foreground system show number in real time According to.It is described further below for implementing of each step:
Step S110: the trigger action for the switching of multisystem AM/BAM being detected, acquisition system is cut Switching video data the most corresponding with Foreground and Background system when changing.
Preferably, respectively corresponding switching video data is included with Foreground and Background system during system switching The screenshotss video data of Foreground and Background system time before system switching.Alternatively, system switching time with front, Corresponding switching video data can also be included the most corresponding with Foreground and Background system by background system respectively Predetermined video data, such as system banner picture;Such as, foreground system A is Android system, then with The system banner picture that system A is corresponding.
It should be noted that to Foreground and Background system respectively to corresponding when following embodiment switches with system Switching video data be system switching before time Foreground and Background system screenshotss video data situation as a example by Carry out the detailed description of embodiment.
Specifically, the trigger action of multisystem AM/BAM switching includes but not limited in the following manner:
(1) press predetermined before and after platform switching physical button;Such as, set button SWITCH as System switching key, can trigger when user presses the operation of SWITCH when terminal unit detects The handover operation of system AM/BAM.
(2) corresponding physical button is pressed with predetermined key mode;Such as, make a reservation for press simultaneously Volume increases the handover operation reducing button more than triggering system AM/BAM for 3 seconds, works as terminal unit Detect that user presses when volume increases the operation reducing button more than 3 seconds simultaneously and can trigger system The handover operation of AM/BAM.
(3) with the mode of operation that system is predetermined, terminal unit is operated, such as, terminal is set The handover operation of system AM/BAM can be triggered for carrying out flip horizontal.
Three of the above trigger action is or to be sensed by hardware button by linux kernel and driver Device detects, and recognises that, according to operation, the handover operation needing to carry out system AM/BAM;With Rear linux kernel notice multisystem performs the operation that AM/BAM switching is relevant.
(4) on screen, touch operation is carried out with predetermined gesture;Such as, screen performs to touch Touch the gesture that track is stroke five-pointed star shape and can trigger the handover operation of system AM/BAM.
(5) when the switching icon in foreground system is performed trigger action, can be before triggering system The handover operation on backstage, as carried out corresponding operating to the system corresponding node file of switching.
Both the above trigger action is software trigger mode.Such as, on the status bar of foreground system Switching icon is set, when foreground system detects that user clicks on this switching icon, based on clicking operation The file node corresponding with the switching of multisystem AM/BAM providing linux kernel performs corresponding operating, As file node dev/switch is carried out write operation, as write " 1 ", when linux kernel detects / dev/switch performs to notify during the operation of write " 1 " that multisystem performs AM/BAM handover operation.
It should be noted that multisystem is all based on identical physics kernel, and general between multisystem Not Direct Communication, can carry out communication between system by kernel between it, or pass through interprocess communication Realize the data transmission between system.
Preferably, time before the switching of the system of acquisition before the screenshotss video data of Foreground and Background system, can With background system time before detection switching the most in a dormant state, if it is, need to wake up backstage system up System.Specifically, if background system is in a dormant state when system switching is front, then background system correspondence Screenshotss video data be empty or for entering the screenshotss video data out of date before resting state, It is thus desirable to wake up the screenshotss of storage in the display buffer region that background system is corresponding to refresh this system up Video data.If it addition, starting predetermined application program, also while presetting startup background system Need by waking up background system up to start predetermined application program.Such as, foreground system is A system, Background system is B system, presets and starts talk application program while starting background system B.? System switching before, background system B in a dormant state, for energy-conservation wait design factor consideration, When presetting backstage B system entrance resting state, it is not necessary to the application program of unlatching is the most correspondingly closed Close, and this application program includes talk application program.Owing to opening while default startup background system B Dynamic talk application program, time therefore before the switching of the system of acquisition the screenshotss video data of background system B it Before, need by waking up background system B up to start talk application program.It addition, should starting call After program, in display buffer region corresponding for background system B, the screenshotss video data of storage is correspondingly It is updated.
When realizing system switching animation in foreground system, the screenshotss video data of background system is led to Cross interprocess communication mode or sent to foreground system from background system by kernel transfer mode;When When background system realizes system switching animation, by the screenshotss video data of foreground system by between process Communication mode or by kernel transfer mode from foreground system send to background system.
Such as, system A is foreground system, and system B is background system, foreground system before the handover System A starts switching animation application;Switching animation application directly reads the screenshotss of foreground system A and shows Registration evidence;Foreground system A obtains backstage system by interprocess communication mode or by kernel transfer mode The screenshotss video data of system B;The backstage obtained by foreground system A is read in switching animation application The screenshotss video data of system B.
The most such as, system A is background system, and system B is foreground system, backstage before the handover System A starts switching animation application;Switching animation application directly obtains background system A time before switching Screenshotss video data;Background system A obtains by interprocess communication mode or by kernel transfer mode Take the screenshotss video data of foreground system B time before switching, and this screenshotss video data is sent to cutting The switching animation application started in background system A when changing front.
Step S120: switching display number the most corresponding with Foreground and Background system when switching based on system According to the system of generation switching animation.
Preferably, by switching animation application generation system switching animation.
Such as, switching animation is applied when foreground system A, and time before obtaining system switching respectively, foreground is The screenshotss video data of system A and background system B, and it is individually identified as FB_A_T0 and FB_B_T0. Switching animation application SwitchAnimation is with the screenshotss video data FB_A_T0 of foreground system A Picture when starting as system switching animation, and with the screenshotss video data of background system B FB_B_T0 is as the photograph creation system switching animation at the end of system switching animation.
Step S130: Play System switching animation, and Foreground and Background system execution handover operation.
Preferably, realize Play System switching animation by following any one, and perform Foreground and Background System handover operation: at the end of Play System switching animation, Foreground and Background system performs handover operation; When Foreground and Background system finishing switching being detected, Play System switching animation;By independent of forward and backward The Third party system Play System of platform system switches animation and controls Foreground and Background system execution switching behaviour Make.
Preferably, by switching animation application plays system switching animation.
Wherein, Play System switching animation, and perform Foreground and Background system handover operation, specifically include Scenario described below:
(1) foreground system before the handover starts switching animation application, first Play System switching Animation, at the end of playing, Foreground and Background system performs handover operation.
Such as, system A is foreground system, and system B is background system, foreground system before the handover System A starts switching animation application;First, respectively obtain system switching before time foreground system A and The screenshotss video data of background system B, and it is individually identified as FB_A_T0 and FB_B_T0;Subsequently, Foreground system A before the handover starts switching animation application SwitchAnimation, and switching animation should The screenshotss video data of foreground system A and background system B is got with SwitchAnimation, and Accordingly generating system switching animation, this system switching animation can be by foreground system A and background system B The screenshotss video data form rotated with cube that combines present or with the screenshotss of foreground system A The form that video data carries out transition to the screenshotss video data of background system B presents;Then, switching Animation application SwitchAnimation Play System switching animation, shows with the screenshotss of foreground system A Picture when data FB_A_T0 start as system switching animation, although now switching animation application SwitchAnimation starts, but the screenshotss video data that content is foreground system A of its display FB_A_T0, and the content of screenshotss video data FB_A_T0 foreground system A front with switching is actual aobvious The content shown is consistent, so user can not discover switching animation application SwitchAnimation Startup operation, Play System switching animation during, display content by foreground system A cut The screen video data FB_A_T0 screenshotss video data FB_B_T0 transition to background system B, when aobvious Show when content is transitioned into FB_B_T0 completely, with the screenshotss video data FB_B_T0 of background system B As the picture at the end of system switching animation;Finally, foreground system A, backstage at the end of playing System B performs handover operation, and now, foreground system A discharges display device, and background system B obtains Display device, foreground system A and switching after animation application SwitchAnimation is all switched to Platform.
(2) background system before the handover starts switching animation application, first Foreground and Background system Perform handover operation, the Play System switching animation when switching completes.
Such as, system A is background system, and system B is foreground system, backstage system before the handover System A starts switching animation application;First, respectively obtain system switching before time background system A and The screenshotss video data of foreground system B, and it is individually identified as FB_A_T0 and FB_B_T0;Subsequently, Background system A, foreground system B perform handover operation;Then foreground system B time, before the handover Middle the switching animation application SwitchAnimation that starts, switching animation application SwitchAnimation obtain Get the screenshotss video data of background system A and foreground system B, and it is dynamic to accordingly generate system switching Draw;When system A, system B have performed handover operation, system B being in backstage after switching is released Putting display device, system A being in foreground after switching obtains display device, is in foreground system after switching The switching animation application SwitchAnimation Play System switching animation of system A, cutting with system B Screen video data FB_B_T0 as system switching animation start time picture, although now system A, System B has performed handover operation, but display content is still for being in system B on backstage after switching Screenshotss video data FB_B_T0, so user can not discover the switching of executed Foreground and Background system, During Play System switching animation, display content is by the screenshotss video data of system B FB_B_T0 is to the screenshotss video data FB_A_T0 transition of system A, when the display complete transition of content During to FB_A_T0, switch animation using the screenshotss video data FB_A_T0 of system A as system At the end of picture.(3) switching animation application is started at Third party system, then in Foreground and Background system During system performs handover operation, Play System switching animation.
Such as, system A is foreground system, and system B is background system, in Third party system C Start switching animation application;First, foreground system A and background system time before system switches is obtained respectively The screenshotss video data of B, and it is individually identified as FB_A_T0 and FB_B_T0, at Third party system C starts switching animation application SwitchAnimation;Subsequently, foreground system A, Third party system C Performing handover operation, foreground system A discharges display device, and Third party system C obtains display device, Switching animation application SwitchAnimation is with the screenshotss video data FB_A_T0 of foreground system A As system switching animation start time picture playing system switching animation, although now display device by Third party system C takies, but the screenshotss video data that content is foreground system A of display FB_A_T0, and the content of screenshotss video data FB_A_T0 foreground system A front with switching is actual aobvious The content shown is consistent, therefore user can not discover the startup of switching animation application SwitchAnimation Operation, during Play System switching animation, display content is shown by the screenshotss of foreground system A Data FB_A_T0 are to the screenshotss video data FB_B_T0 transition of background system B, when display content When being transitioned into FB_B_T0 completely, using the screenshotss video data FB_B_T0 of background system B as being Picture at the end of system switching animation;Finally, Third party system C and system B at the end of playing Performing handover operation, Third party system C discharges display device, and system B switches to foreground and obtains aobvious Show that equipment, system A and Third party system C are all switched to backstage.
Preferably, the step of Play System switching animation specifically includes: be currently at the system on foreground Displaying interface top layer Play System switching animation.
Specifically, the displaying interface top layer Play System switching animation in the system being currently at foreground can With the window Z order realization by arranging Play System switching animation.Wherein, arrange Play System to cut The window Z order of picture of moving can make system switching animation window be in top layer in overlaid windows heap Position.Wherein, window heap is along default axle alignment sequence, and this axle preset is to screen from screen The virtual Z axis extended outside curtain space.Therefore, the highest window of window Z order sequence cover all its The window that its window Z order sequence is low.It addition, arrange window A along default virtual Z axis row The position of order is by being arranged on this window A after given window B, or by window A It is arranged on top or the bottom of all windows.
Such as, Windows system includes that three independent window Z order are for managing different windows Mouthful: (brother's window is the subwindow sharing same parent window to be used for managing brother's window;Wherein, One parent window is forms, and each parent window is not the subwindow of other any one forms.Son Window is the objects such as the control on forms or button) window Z order, for managing top-level windows Window Z order, for managing the window Z order of top window.Wherein, top window covers The window of other non-tops all, the application program in Windows system is by arranging WS_EX_TOPMOST attribute creates top window.Generally, Windows system sets The window Z order sequence putting up-to-date establishment window is the highest, and user can change by activating a window Window Z order, the window Z order sequence that Windows system arranges active window is the highest.It addition, Application program in Windows system can arrange a window by function BringWindowToTop The window Z order of mouth, it is also possible to come by function SetWindowPos and DeferWindowPos The window Z order arranged windows.
Step S140: be in the displaying data in real-time of the system on foreground after showing switching.
Such as, system A is foreground system, and system B is background system, foreground system before the handover System A starts switching animation application SwitchAnimation;First Play System switching animation, with Picture when the screenshotss video data FB_A_T0 of foreground system A starts as system switching animation, During Play System switching animation, display content is by the screenshotss video data of foreground system A FB_A_T0 is to the screenshotss video data FB_B_T0 transition of background system B, when display content is complete When being transitioned into FB_B_T0, cut using the screenshotss video data FB_B_T0 of background system B as system Move the picture at the end of picture;At the end of playing, Foreground and Background system performs handover operation, after switching Being in the system A release display device on backstage, the system B acquisition display being in foreground after switching sets Standby, the displaying data in real-time FB_B_T1 of Network B.Do not hand over user at background system B In the case of Hu, the content of FB_B_T0 and FB_B_T1 is essentially identical, thus FB_B_T0 to The transition of the content of FB_B_T1 is mild.
The most such as, system A is background system, and system B is foreground system, backstage before the handover System A starts switching animation application SwitchAnimation;First Foreground and Background system performs to cut Change operation;Switching animation application SwitchAnimation is Play System switching animation when switching completes, The screenshotss video data FB_B_T0 of system B being in foreground before switching switches animation as system Picture during beginning, during Play System switching animation, display content is by the screenshotss of system B Video data FB_B_T0 is in the screenshotss video data FB_A_T0 of system A on backstage before switching Transition, when showing that content is transitioned into FB_A_T0 completely, with the screenshotss video data of system A FB_A_T0 is as the picture at the end of system switching animation, now, Foreground and Background system executed Complete handover operation, is in the displaying data in real-time FB_A_T1 of system A on foreground after display switching. In the case of system A is not mutual with user, the content of FB_A_T0 and FB_A_T1 is basic It is identical, so FB_A_T0 is mild to the transition of the content of FB_A_T1.
The most such as, system A is foreground system, and system B is background system, at Third party system C Middle startup switches animation application SwitchAnimation;Foreground system A, background system B perform to cut Changing in operating process, first system A release display device, Third party system C obtains display device, The switching animation application SwitchAnimation started in Third party system cutting with foreground system A Picture playing system switching when screen video data FB_A_T0 starts as system switching animation is dynamic Drawing, during Play System switching animation, display content is shown number by the screenshotss of foreground system A According to FB_A_T0 to the screenshotss video data FB_B_T0 transition of background system B, when display content is complete When being entirely transitioned into FB_B_T0, using the screenshotss video data FB_B_T0 of background system B as system Picture at the end of switching animation;Finally, at the end of playing, Third party system C discharges display device, System B being in foreground after switching obtains display device, is in system B on foreground after display switching Displaying data in real-time.
Foregoing invention embodiment is that the trigger action execution time for the switching of multisystem AM/BAM is shorter Situation: only need to obtain foreground system and the screenshotss display number of background system before primary system switching respectively According to, and generate system switching animation.The time is performed at the trigger action switched for multisystem AM/BAM In the case of longer, then can constantly obtain foreground during switching animation application plays animation The screenshotss video data of system and background system, and generate system switching animation.Wherein, for polyphyly When the trigger action of system AM/BAM switching performs time length with the execution of the operation of user's switched system Between relevant, such as, user passes through gesture slide handover system, and gesture sliding process is longer, then be The time of system handoff procedure is also the longest.
Preferably, when the trigger action for the switching of multisystem AM/BAM being detected, obtain system switching Time the step that switch video data the most corresponding with Foreground and Background system include: detect for polyphyly The trigger action of system AM/BAM switching performs the time more than presetting time threshold, with predetermined intercepting Frequency repeatedly intercepting system is the most corresponding with Foreground and Background system when switching switches video data;Wherein, When switching based on system, switching video data generation system switching the most corresponding with Foreground and Background system is dynamic Draw, specifically include: be aobvious with the switching of Foreground and Background system based on repeatedly intercepting when the system obtained switches Show that data generation system switches animation.
Such as, as in figure 2 it is shown, detect when the trigger action for the switching of multisystem AM/BAM performs Between be " 3s ", and more than set time threshold " 2s ", then multisystem AM/BAM switching trigger action First second of execution process, second second and the 3rd second be divided into not Jie Qu cubic system switching before time forward and backward The screenshotss video data of platform system;Switching animation application obtains based on above-mentioned three screen interceptions operation Screenshotss video data generates system switching animation, and it is dynamic to play the switching of this system with the form of three-dimensional rotation Draw.If it should be noted that Foreground and Background system is all playing video, then when with predetermined intercepting Time before the switching of frequency repeatedly intercepting system during the screenshotss video data of Foreground and Background system, user can be with Time observe Foreground and Background system video playback situation.
Technical scheme provides the switching animation display problem solved when switching for multisystem Scheme.First, the trigger action for the switching of multisystem AM/BAM detected, obtain system switching Time the most corresponding with Foreground and Background system switch video data;Subsequently, Play System switching animation, And Foreground and Background system performs handover operation, during Foreground and Background system performs handover operation, Control Play System switching animation, with coupled system handoff procedure, with gently presentation mode will be front and back The display screen of system carries out transition switching, it is ensured that user is difficult to perceive in net system switching process The not real system video data that screen shows.Screen-picture poor contrast in Foreground and Background system Different relatively big in the case of, the switching cartoon display method during multisystem switching that the application present invention provides, May provide the user with the system switching visual effect seamlessly transitted, thus improve user and watch impression.
Fig. 3 is the switching animation display device during multisystem switching of another preferred embodiment of the present invention Structural representation, this device includes: data acquisition module 310, animation producing module 320, dynamic Draw playing module 330, system handover module 340, data display module 350.Below for each The concrete effect of module is described further:
Data acquisition module 310 detects the trigger action for the switching of multisystem AM/BAM, obtains system System is the most corresponding with Foreground and Background system when switching switches video data.
Preferably, respectively corresponding switching video data is included with Foreground and Background system during system switching The screenshotss video data of Foreground and Background system time before system switching.Alternatively, system switching time with front, Corresponding switching video data can also be included the most corresponding with Foreground and Background system by background system respectively Predetermined video data, such as system banner picture;Such as, foreground system A is Android system, then with The system banner picture that system A is corresponding.
It should be noted that to Foreground and Background system respectively to corresponding when following embodiment switches with system Switching video data be system switching before time Foreground and Background system screenshotss video data situation as a example by Carry out the detailed description of embodiment.
Specifically, the trigger action of multisystem AM/BAM switching includes but not limited in the following manner:
(1) press predetermined before and after platform switching physical button;Such as, set button SWITCH as System switching key, can trigger when user presses the operation of SWITCH when terminal unit detects The handover operation of system AM/BAM.
(2) corresponding physical button is pressed with predetermined key mode;Such as, make a reservation for press simultaneously Volume increases the handover operation reducing button more than triggering system AM/BAM for 3 seconds, works as terminal unit Detect that user presses when volume increases the operation reducing button more than 3 seconds simultaneously and can trigger system The handover operation of AM/BAM.
(3) with the mode of operation that system is predetermined, terminal unit is operated, such as, terminal is set The handover operation of system AM/BAM can be triggered for carrying out flip horizontal.
Three of the above trigger action is or to be sensed by hardware button by linux kernel and driver Device detects, and recognises that, according to operation, the handover operation needing to carry out system AM/BAM;With Rear linux kernel notice multisystem performs the operation that AM/BAM switching is relevant.
(4) on screen, touch operation is carried out with predetermined gesture;Such as, screen performs to touch Touch the gesture that track is stroke five-pointed star shape and can trigger the handover operation of system AM/BAM.
(5) when the switching icon in foreground system is performed trigger action, can be before triggering system The handover operation on backstage, as carried out corresponding operating to the system corresponding node file of switching.
Both the above trigger action is software trigger mode.Such as, on the status bar of foreground system Switching icon is set, when foreground system detects that user clicks on this switching icon, based on clicking operation The file node corresponding with the switching of multisystem AM/BAM providing linux kernel performs corresponding operating, As file node dev/switch is carried out write operation, as write " 1 ", when linux kernel detects / dev/switch performs to notify during the operation of write " 1 " that multisystem performs AM/BAM handover operation.
It should be noted that multisystem is all based on identical physics kernel, and general between multisystem Not Direct Communication, can carry out communication between system by kernel between it, or pass through interprocess communication Realize the data transmission between system.
Preferably, the screenshotss of Foreground and Background system when data acquisition module 310 obtains before system switching Before video data, can detect switching before time background system the most in a dormant state, if it is, Then need to wake up background system up.Specifically, if background system is in a dormant state when system switching is front, The screenshotss video data that then background system is corresponding is empty or out of date for enter before resting state Screenshotss video data, it is therefore desirable to wake up the display buffer that background system is corresponding to refresh this system up The screenshotss video data of storage in territory.If it addition, starting predetermined while presetting startup background system Application program, it is also desirable to by waking up background system up to start predetermined application program.Such as, front Platform system is A system, and background system is B system, presets and starts while starting background system B Talk application program.Before system switches, background system B in a dormant state, for energy-conservation etc. The consideration of design factor, when presetting backstage B system entrance resting state, it is not necessary to the application journey of unlatching Sequence is the most correspondingly closed, and this application program includes talk application program.Due to default startup backstage Talk application program, background system B time therefore before the switching of the system of acquisition is started while system B Screenshotss video data before, need by waking up background system B up to start talk application program.Separately Outward, after starting talk application program, in display buffer region corresponding for background system B, storage cuts Screen video data is correspondingly updated.
When realizing system switching animation in foreground system, the screenshotss video data of background system is led to Cross interprocess communication mode or sent to foreground system from background system by kernel transfer mode;When When background system realizes system switching animation, by the screenshotss video data of foreground system by between process Communication mode or by kernel transfer mode from foreground system send to background system.
Such as, system A is foreground system, and system B is background system, foreground system before the handover System A starts switching animation application;Switching animation application directly reads the screenshotss of foreground system A and shows Registration evidence;Foreground system A obtains backstage system by interprocess communication mode or by kernel transfer mode The screenshotss video data of system B;The backstage obtained by foreground system A is read in switching animation application The screenshotss video data of system B.
The most such as, system A is background system, and system B is foreground system, backstage before the handover System A starts switching animation application;Switching animation application directly obtains background system A time before switching Screenshotss video data;Background system A obtains by interprocess communication mode or by kernel transfer mode Take the screenshotss video data of foreground system B time before switching, and this screenshotss video data is sent to cutting The switching animation application started in background system A when changing front.
Switching the most corresponding with Foreground and Background system when animation producing module 320 switches based on system shows Show that data generation system switches animation.
Preferably, by switching animation application generation system switching animation.
Such as, switching animation is applied when foreground system A, and time before obtaining system switching respectively, foreground is The screenshotss video data of system A and background system B, and it is individually identified as FB_A_T0 and FB_B_T0. Switching animation application SwitchAnimation is with the screenshotss video data FB_A_T0 of foreground system A Picture when starting as system switching animation, and with the screenshotss video data of background system B FB_B_T0 is as the photograph creation system switching animation at the end of system switching animation.
Animation playing module 330 Play System switching animation, and system handover module 340 control execution Foreground and Background system handover operation.
Preferably, realize Play System switching animation by following any one, and perform AM/BAM system System handover operation: at the end of animation playing module Play System switching animation, system handover module 340 Control back-fore ground system and perform handover operation;When back-fore ground system finishing switching being detected, animation is play Module 330 Play System switching animation;Animation playing module and system handover module are independent by controlling In back-fore ground system Third party system Play System switch animation and control back-fore ground system perform cut Change operation.
Preferably, by switching animation application plays system switching animation.
Wherein, animation playing module 330 and system handover module 340 are specifically for scenario described below:
(1) foreground system before the handover starts switching animation application, first animation playing module 330 Play System switching animations, at the end of playing, system handover module 340 controls back-fore ground system Perform handover operation.
Such as, system A is foreground system, and system B is background system, foreground system before the handover System A starts switching animation application;First, respectively obtain system switching before time foreground system A and The screenshotss video data of background system B, and it is individually identified as FB_A_T0 and FB_B_T0;Subsequently, Foreground system A before the handover starts switching animation application SwitchAnimation, and switching animation should The screenshotss video data of foreground system A and background system B is got with SwitchAnimation, and Accordingly generating system switching animation, this system switching animation can be by foreground system A and background system B The screenshotss video data form rotated with cube that combines present or with the screenshotss of foreground system A The form that video data carries out transition to the screenshotss video data of background system B presents;Then, switching Animation application SwitchAnimation Play System switching animation, shows with the screenshotss of foreground system A Picture when data FB_A_T0 start as system switching animation, although now switching animation application SwitchAnimation starts, but the screenshotss video data that content is foreground system A of its display FB_A_T0, and the content of screenshotss video data FB_A_T0 foreground system A front with switching is actual aobvious The content shown is consistent, so user can not discover switching animation application SwitchAnimation Startup operation, Play System switching animation during, display content by foreground system A cut The screen video data FB_A_T0 screenshotss video data FB_B_T0 transition to background system B, when aobvious Show when content is transitioned into FB_B_T0 completely, with the screenshotss video data FB_B_T0 of background system B As the picture at the end of system switching animation;Finally, foreground system A, backstage at the end of playing System B performs handover operation, and now, foreground system A discharges display device, and background system B obtains Display device, foreground system A and switching after animation application SwitchAnimation is all switched to Platform.
(2) background system before the handover starts switching animation application, first system handover module 340 control back-fore ground system performs handover operation, and when switching completes, animation playing module 330 is play System switching animation.
Such as, system A is background system, and system B is foreground system, backstage system before the handover System A starts switching animation application;First, respectively obtain system switching before time background system A and The screenshotss video data of foreground system B, and it is individually identified as FB_A_T0 and FB_B_T0;Subsequently, Background system A, foreground system B perform handover operation;Then foreground system B time, before the handover Middle the switching animation application SwitchAnimation that starts, switching animation application SwitchAnimation obtain Get the screenshotss video data of background system A and foreground system B, and it is dynamic to accordingly generate system switching Draw;When system A, system B have performed handover operation, system B being in backstage after switching is released Putting display device, system A being in foreground after switching obtains display device, is in foreground system after switching The switching animation application SwitchAnimation Play System switching animation of system A, cutting with system B Screen video data FB_B_T0 as system switching animation start time picture, although now system A, System B has performed handover operation, but display content is still for being in system B on backstage after switching Screenshotss video data FB_B_T0, so user can not discover the switching of executed Foreground and Background system, During Play System switching animation, display content is by the screenshotss video data of system B FB_B_T0 is to the screenshotss video data FB_A_T0 transition of system A, when the display complete transition of content During to FB_A_T0, switch animation using the screenshotss video data FB_A_T0 of system A as system At the end of picture.
(3) start switching animation application at Third party system, then control at system handover module 340 During back-fore ground system performs handover operation, the switching of animation playing module 330 Play System is dynamic Draw.
Such as, system A is foreground system, and system B is background system, in Third party system C Start switching animation application;First, foreground system A and background system time before system switches is obtained respectively The screenshotss video data of B, and it is individually identified as FB_A_T0 and FB_B_T0, at Third party system C starts switching animation application SwitchAnimation;Subsequently, foreground system A, Third party system C Performing handover operation, foreground system A discharges display device, and Third party system C obtains display device, Switching animation application SwitchAnimation is with the screenshotss video data FB_A_T0 of foreground system A As system switching animation start time picture playing system switching animation, although now display device by Third party system C takies, but the screenshotss video data that content is foreground system A of display FB_A_T0, and the content of screenshotss video data FB_A_T0 foreground system A front with switching is actual aobvious The content shown is consistent, therefore user can not discover the startup of switching animation application SwitchAnimation Operation, during Play System switching animation, display content is shown by the screenshotss of foreground system A Data FB_A_T0 are to the screenshotss video data FB_B_T0 transition of background system B, when display content When being transitioned into FB_B_T0 completely, using the screenshotss video data FB_B_T0 of background system B as being Picture at the end of system switching animation;Finally, Third party system C and system B at the end of playing Performing handover operation, Third party system C discharges display device, and system B switches to foreground and obtains aobvious Show that equipment, system A and Third party system C are all switched to backstage.
Preferably, animation playing module 330 is specifically for displaying circle in the system being currently at foreground Face top layer Play System switching animation.
Specifically, the displaying interface top layer Play System switching animation in the system being currently at foreground can With the window Z order realization by arranging Play System switching animation.Wherein, arrange Play System to cut The window Z order of picture of moving can make system switching animation window be in top layer in overlaid windows heap Position.Wherein, window heap is along default axle alignment sequence, and this axle preset is to screen from screen The virtual Z axis extended outside curtain space.Therefore, the highest window of window Z order sequence cover all its The window that its window Z order sequence is low.It addition, arrange window A along default virtual Z axis row The position of order is by being arranged on this window A after given window B, or by window A It is arranged on top or the bottom of all windows.
Such as, Windows system includes that three independent window Z order are for managing different windows Mouthful: (brother's window is the subwindow sharing same parent window to be used for managing brother's window;Wherein, One parent window is forms, and each parent window is not the subwindow of other any one forms.Son Window is the objects such as the control on forms or button) window Z order, for managing top-level windows Window Z order, for managing the window Z order of top window.Wherein, top window covers The window of other non-tops all, the application program in Windows system is by arranging WS_EX_TOPMOST attribute creates top window.Generally, Windows system sets The window Z order sequence putting up-to-date establishment window is the highest, and user can change by activating a window Window Z order, the window Z order sequence that Windows system arranges active window is the highest.It addition, Application program in Windows system can arrange a window by function BringWindowToTop The window Z order of mouth, it is also possible to come by function SetWindowPos and DeferWindowPos The window Z order arranged windows.
Data display module 350 is in the displaying data in real-time of the system on foreground after showing switching.
Such as, system A is foreground system, and system B is background system, foreground system before the handover System A starts switching animation application SwitchAnimation;First Play System switching animation, with Picture when the screenshotss video data FB_A_T0 of foreground system A starts as system switching animation, During Play System switching animation, display content is by the screenshotss video data of foreground system A FB_A_T0 is to the screenshotss video data FB_B_T0 transition of background system B, when display content is complete When being transitioned into FB_B_T0, cut using the screenshotss video data FB_B_T0 of background system B as system Move the picture at the end of picture;At the end of playing, Foreground and Background system performs handover operation, after switching Being in the system A release display device on backstage, the system B acquisition display being in foreground after switching sets Standby, the displaying data in real-time FB_B_T1 of Network B.Do not hand over user at background system B In the case of Hu, the content of FB_B_T0 and FB_B_T1 is essentially identical, thus FB_B_T0 to The transition of the content of FB_B_T1 is mild.
The most such as, system A is background system, and system B is foreground system, backstage before the handover System A starts switching animation application SwitchAnimation;First Foreground and Background system performs to cut Change operation;Switching animation application SwitchAnimation is Play System switching animation when switching completes, The screenshotss video data FB_B_T0 of system B being in foreground before switching switches animation as system Picture during beginning, during Play System switching animation, display content is by the screenshotss of system B Video data FB_B_T0 is in the screenshotss video data FB_A_T0 of system A on backstage before switching Transition, when showing that content is transitioned into FB_A_T0 completely, with the screenshotss video data of system A FB_A_T0 is as the picture at the end of system switching animation, now, Foreground and Background system executed Complete handover operation, is in the displaying data in real-time FB_A_T1 of system A on foreground after display switching. In the case of system A is not mutual with user, the content of FB_A_T0 and FB_A_T1 is basic It is identical, so FB_A_T0 is mild to the transition of the content of FB_A_T1.
The most such as, system A is foreground system, and system B is background system, at Third party system C Middle startup switches animation application SwitchAnimation;Foreground system A, background system B perform to cut Changing in operating process, first system A release display device, Third party system C obtains display device, The switching animation application SwitchAnimation started in Third party system cutting with foreground system A Picture playing system switching when screen video data FB_A_T0 starts as system switching animation is dynamic Drawing, during Play System switching animation, display content is shown number by the screenshotss of foreground system A According to FB_A_T0 to the screenshotss video data FB_B_T0 transition of background system B, when display content is complete When being entirely transitioned into FB_B_T0, using the screenshotss video data FB_B_T0 of background system B as system Picture at the end of switching animation;Finally, at the end of playing, Third party system C discharges display device, System B being in foreground after switching obtains display device, is in system B on foreground after display switching Displaying data in real-time.
Foregoing invention embodiment is that the trigger action execution time for the switching of multisystem AM/BAM is shorter Situation: only need to obtain foreground system and the screenshotss display number of background system before primary system switching respectively According to, and generate system switching animation.The time is performed at the trigger action switched for multisystem AM/BAM In the case of longer, then can constantly obtain foreground during switching animation application plays animation The screenshotss video data of system and background system, and generate system switching animation.Wherein, for polyphyly When the trigger action of system AM/BAM switching performs time length with the execution of the operation of user's switched system Between relevant, such as, user passes through gesture slide handover system, and gesture sliding process is longer, then be The time of system handoff procedure is also the longest.
Preferably, data acquisition module 310 is specifically for detecting for the switching of multisystem AM/BAM Trigger action performs the time more than presetting time threshold, repeatedly intercepts system with predetermined intercepting frequency System is the most corresponding with Foreground and Background system when switching switches video data;Wherein, animation producing module 320 specifically for the most corresponding with Foreground and Background system based on repeatedly intercepting when the system obtained switches Switching video data generates system switching animation.
Such as, as in figure 2 it is shown, detect when the trigger action for the switching of multisystem AM/BAM performs Between be " 3s ", and more than set time threshold " 2s ", then multisystem AM/BAM switching trigger action First second of execution process, second second and the 3rd second be divided into not Jie Qu cubic system switching before time forward and backward The screenshotss video data of platform system;Switching animation application obtains based on above-mentioned three screen interceptions operation Screenshotss video data generates system switching animation, and it is dynamic to play the switching of this system with the form of three-dimensional rotation Draw.If it should be noted that Foreground and Background system is all playing video, then when with predetermined intercepting Time before the switching of frequency repeatedly intercepting system during the screenshotss video data of Foreground and Background system, user can be with Time observe Foreground and Background system video playback situation.
Technical scheme provides the switching animation display problem solved when switching for multisystem Scheme.First, the trigger action for the switching of multisystem AM/BAM detected, obtain system switching Time the most corresponding with Foreground and Background system switch video data;Subsequently, Play System switching animation, And Foreground and Background system performs handover operation, during Foreground and Background system performs handover operation, Control Play System switching animation, with coupled system handoff procedure, with gently presentation mode will be front and back The display screen of system carries out transition switching, it is ensured that user is difficult to perceive in net system switching process The not real system video data that screen shows.Screen-picture poor contrast in Foreground and Background system Different relatively big in the case of, the switching cartoon display method during multisystem switching that the application present invention provides, May provide the user with the system switching visual effect seamlessly transitted, thus improve user and watch impression.
Those skilled in the art of the present technique are appreciated that the present invention includes relating to perform to grasp in the application One or more equipment in work.These equipment can be required purpose and specialized designs and system Make, or the known device in general purpose computer can also be included.These equipment have storage within it Computer program, these computer programs optionally activate or reconstruct.Such computer program Can be stored in equipment (such as, computer) computer-readable recording medium or be stored in and be suitable to store electronics Instructing and be coupled to respectively in any kind of medium of bus, computer-readable medium includes but does not limits In any kind of dish (including floppy disk, hard disk, CD, CD-ROM and magneto-optic disk), ROM (Read-Only Memory, read only memory), RAM (Random Access Memory, Memorizer immediately), (Erasable Programmable Read-Only Memory, can for EPROM Erasable programmable read only memory), EEPROM (Electrically Erasable Programmable Read-Only Memory, EEPROM), flash memory, magnetic card or light Card.It is, computer-readable recording medium includes being deposited with the form that can read by equipment (such as, computer) Storage or any medium of transmission information.
Those skilled in the art of the present technique are appreciated that and can realize these knots with computer program instructions Each frame in composition and/or block diagram and/or flow graph and these structure charts and/or block diagram and/or flow graph In the combination of frame.Those skilled in the art of the present technique are appreciated that and can be referred to by these computer programs Order is supplied to the processor of general purpose computer, special purpose computer or other programmable data processing methods and comes Realize, thus perform the present invention by the processor of computer or other programmable data processing methods The scheme specified in disclosed structure chart and/or block diagram and/or the frame of flow graph or multiple frame.
Those skilled in the art of the present technique are appreciated that various operations, the side discussed in the present invention Step in method, flow process, measure, scheme can be replaced, changed, combined or deleted.Further Ground, have the present invention had discussed various operations, method, other steps in flow process, arrange Execute, scheme can also be replaced, changed, reset, decomposed, combined or deleted.Further, existing Have in technology have with the step in the various operations disclosed in the present invention, method, flow process, measure, Scheme can also be replaced, changed, reset, decomposed, combined or deleted.
Below it is only the some embodiments of the present invention, it is noted that common for the art For technical staff, under the premise without departing from the principles of the invention, it is also possible to make some improvement and profit Decorations, these improvements and modifications also should be regarded as protection scope of the present invention.

Claims (10)

1. a switching cartoon display method during multisystem switching, it is characterised in that including:
The trigger action for the switching of multisystem AM/BAM detected, obtain when system switches with forward and backward The switching video data that platform system is the most corresponding;
Switching video data the most corresponding with Foreground and Background system when switching based on described system generates system System switching animation;
Play described system switching animation, and back-fore ground system performs handover operation;
The displaying data in real-time of the system on foreground it is in after showing switching.
Method the most according to claim 1, it is characterised in that come real by following any one Now play described system switching animation, and perform back-fore ground system handover operation:
At the end of playing described system switching animation, back-fore ground system performs handover operation;
When back-fore ground system finishing switching being detected, play described system switching animation;
By playing described system switching animation independent of the Third party system of Foreground and Background system and controlling Foreground and Background system performs handover operation.
Method the most according to claim 2, it is characterised in that raw by switching animation application Become and play described system switching animation;
Wherein, play described system switching animation, and perform Foreground and Background system handover operation, specifically Including scenario described below:
Foreground system before the handover starts the application of described switching animation, first plays described system and cuts Move picture, and at the end of playing, Foreground and Background system performs handover operation;
Background system before the handover starts the application of described switching animation, and first Foreground and Background system is held Row handover operation, plays described system switching animation when switching completes;
Start the application of described switching animation at described Third party system, then perform switching at back-fore ground system During operation, play described system switching animation.
4. according to the method according to any one of claim 1-3, it is characterised in that play described system System switching animation, specifically includes:
Displaying interface top layer in the system being currently at foreground plays described system switching animation.
Method the most according to claim 1, it is characterised in that before and after detecting for multisystem During the trigger action that platform switches, switching the most corresponding with Foreground and Background system when obtaining system switching shows Registration evidence, including:
Detect that the trigger action for the switching of multisystem Foreground and Background performs the time more than setting time threshold Value, cut the most corresponding with Foreground and Background system when switching with predetermined intercepting frequency repeatedly intercepting system Change video data;
Wherein, switching video data the most corresponding with Foreground and Background system when switching based on described system Generation system switching animation, specifically includes:
Show based on switching the most corresponding with Foreground and Background system when repeatedly intercepting the system switching obtained Data generation system switching animation.
6. according to the method described in any one of claim 1-3, it is characterised in that system switching time with The switching video data of Foreground and Background system correspondence respectively includes Foreground and Background system when system switching is front Screenshotss video data.
7. a switching animation display device during multisystem switching, it is characterised in that including:
Data acquisition module, for the trigger action for the switching of multisystem Foreground and Background being detected, obtains Take switching video data the most corresponding with Foreground and Background system during system switching;
Animation producing module, the most corresponding with Foreground and Background system in time switching based on described system Switching video data generates system switching animation;
Animation playing module, is used for playing described system switching animation;
System handover module, is used for controlling Foreground and Background system and performs handover operation;
Data display module, is in the displaying data in real-time of the system on foreground after showing switching.
Device the most according to claim 7, it is characterised in that come real by following any one Now play described system switching animation, and perform back-fore ground system handover operation:
At the end of described animation playing module plays described system switching animation, described system handover module Control back-fore ground system and perform handover operation;
When back-fore ground system finishing switching being detected, described animation playing module plays the switching of described system Animation;
Described animation playing module and described system handover module are by controlling independent of back-fore ground system Third party system play described system switching animation and control back-fore ground system perform handover operation.
Device the most according to claim 8, it is characterised in that described animation producing module and Described animation playing module generates and plays described system switching animation by switching animation application respectively;
Wherein, described animation playing module and described system handover module are specifically for scenario described below:
Foreground system before the handover starts the application of described switching animation, and the most described animation plays mould Block plays described system switching animation, and at the end of playing, described system handover module controls AM/BAM system System performs handover operation;
Background system before the handover starts the application of described switching animation, the most described system switching mould Block controls back-fore ground system and performs handover operation, and when switching completes, described animation playing module plays institute State system switching animation;
The application of described switching animation is started, then in described system handover module control at described Third party system During back-fore ground system processed performs handover operation, described animation playing module is play described system and is cut Move picture.
Device the most according to claim 7, it is characterised in that described data acquisition module has Body is for detecting that the trigger action for the switching of multisystem Foreground and Background performs the time more than the setting time Threshold value, the most corresponding with Foreground and Background system when switching with predetermined intercepting frequency repeatedly intercepting system Switching video data;
Wherein, described animation producing module specifically for based on repeatedly intercept obtain system switching time with The switching video data generation system switching animation that Foreground and Background system is the most corresponding.
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