CN105760539A - Game application identifying method and game application identifying device - Google Patents

Game application identifying method and game application identifying device Download PDF

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Publication number
CN105760539A
CN105760539A CN201610144647.0A CN201610144647A CN105760539A CN 105760539 A CN105760539 A CN 105760539A CN 201610144647 A CN201610144647 A CN 201610144647A CN 105760539 A CN105760539 A CN 105760539A
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application
game
blacklist
list
judged
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CN201610144647.0A
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黄锦文
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Guangzhou Quwan Network Technology Co Ltd
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Guangzhou Quwan Network Technology Co Ltd
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Priority to CN201610144647.0A priority Critical patent/CN105760539A/en
Publication of CN105760539A publication Critical patent/CN105760539A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/30Information retrieval; Database structures therefor; File system structures therefor of unstructured textual data
    • G06F16/38Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F40/00Handling natural language data
    • G06F40/20Natural language analysis
    • G06F40/279Recognition of textual entities

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Audiology, Speech & Language Pathology (AREA)
  • Computational Linguistics (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Artificial Intelligence (AREA)
  • Library & Information Science (AREA)
  • Data Mining & Analysis (AREA)
  • Databases & Information Systems (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention discloses a game application identifying method and a game application identifying device. The method comprises the following steps of: scanning local applications to obtain an application list; sending the application list to a server, and enabling the application list to be matched with an application library, so as to generate a game list and a game blacklist; receiving the game list and the game blacklist sent by the server; judging whether an application is in the game list; if the application is not in the game list, judging whether the application adopts game development software; if the application is not devolved by the game development software, judging whether the volume of the application is larger than a preset volume; if the volume of the application is smaller than the preset volume, judging whether the application comprises a game mark; if the application comprises the game mark, judging whether the application is in the game blacklist; if the application is not in the game blacklist, determine that the application is a game. According to the method, game and non-game applications can be specifically divided, the identification accuracy of game applications is greatly improved, and a friendly game management function can be well provided for users.

Description

A kind of game application and identification method and device
Technical field
The present invention relates to application type identification technical field, particularly relate to game application and identification method and device.
Background technology
Game on usual electronic equipment has the feature that some are common, such as: using comparatively ripe development of games instrument to develop, game application size is relatively big.Application message on current electronic equipment generally can with an attribute labelling, and whether this application of labelling is game, and existing technology is typically also goes to identify whether application is game according to this attribute.But, due to domestic market, dragons and fishes jumbled together, lacks strict examination & verification system, and a lot of game application can ignore this attribute;Or there are some non-gaming, but also indicate game indicia;Go to judge whether an application is game application so relying on this attribute, it is easy to judge by accident.
Summary of the invention
The present invention proposes a kind of game application and identification method accurately identifying game application and device.
A kind of game application and identification method, comprises the following steps:
The application acquisition list of application that scanning is local;
The described list of application obtained is sent and carries out list of application to server and do with application library and mate, to generate game list and blacklist of playing;
Receive game list and game blacklist that server sends;
Judge locally applied whether in game list;
If it is locally applied not in game list, it is judged that locally applied whether to employ development of games software;
If development of games software is not used to develop locally applied, it is judged that whether locally applied application size is more than default size;
If locally applied application size is less than default size, it is judged that whether locally applied have game indicia;
Game indicia is had, it is judged that locally applied whether at game blacklist if locally applied;
If it is locally applied not at game blacklist, it is determined that described locally applied for game.
Preferably, if locally applied game list in, it is determined that for described locally applied for game.
Preferably, described game application and identification method is determined described locally applied for, after game, also including: is labeled as game by locally applied and add in game supervisor.
Preferably, described game application and identification method also comprises the steps:
Employ development of games software if locally applied, it is judged that locally applied whether in game blacklist, if locally applied not at game blacklist, be labeled as game by locally applied, put in game supervisor and be managed.
Preferably, described game application and identification method also comprises the steps:
If locally applied application size is more than default size, it is judged that locally applied whether in game blacklist, if locally applied not in game blacklist, it be labeled as game by locally applied, put in game supervisor.
Preferably, not having game indicia or locally applied at game blacklist if locally applied, flow process terminates.
The device that a kind of application of playing identifies, described device includes:
Acquiring unit, the application acquisition list of application that scanning is local;
Transmitting element, sends the described list of application obtained and carries out list of application to server and do with application library and mate, to generate game list and blacklist of playing;
Receive unit, receive game list and game blacklist that server sends;
First judging unit, it is judged that locally applied whether in game list;
Second judging unit, for when locally applied not when playing in list, it is judged that locally applied whether employ development of games software;
3rd judging unit, for when locally applied be not use development of games software develop time, it is judged that whether locally applied application size more than default size;
4th judging unit, for when locally applied application size is less than default size, it is judged that whether locally applied have game indicia;
5th judging unit, for when locally applied have game indicia time, it is judged that whether locally applied at game blacklist, if locally applied not when playing blacklist, the 5th judging unit is judged described locally applied for game.
Preferably, described application identification device also includes game taxon, is used for when locally applied not when playing blacklist, and game taxon is labeled as game by locally applied, and adds in game supervisor.
Preferably, employing development of games software if locally applied, whether the 5th judging unit judges locally applied in game blacklist, if locally applied not at game blacklist, game taxon is labeled as game by locally applied, and puts in game supervisor.
Preferably, if locally applied application size is more than default size, whether the 5th judging unit judges locally applied in game blacklist, if locally applied not in game blacklist, game taxon is labeled as game by locally applied, and puts in game supervisor.
The invention have the benefit that and provide a kind of method game and non-gaming software can being well defined, can locally applied in game list or game blacklist further discriminate between as game application or non-gaming application by some, it is possible to provide the user comparatively friendly game management function.
Accompanying drawing explanation
Fig. 1 is game application and identification method flow chart.
Fig. 2 is the client terminal device figure that game application identifies.
Fig. 3 is the server unit figure that game application identifies.
Detailed description of the invention
For setting forth thought and the purpose of the present invention, below in conjunction with the drawings and specific embodiments, the present invention is described further.
A kind of game application and identification method, the method operates in electronic equipment client, and electronic equipment can be mobile phone, notebook computer, panel computer.Fig. 1 is game application and identification method flow chart, and described method comprises the following steps:
S01: all application in this locality that scanning obtains, by scanning local application, are formed locally applied list by client.
S02: the locally applied list passing through to scan locally applied acquisition is sent to server by client, and server receives client and sends the locally applied list of coming.Wherein, server maintenance game application library and game blacklist application library, application library be by application market as: 360 and various application in application treasured, formed the set of a relative complete game list application library and game blacklist application by manual maintenance and crawler technology;Server sends the locally applied list come and does application with game list application library and game blacklist application library by receiving client and mate, if the application in locally applied list and server play what list application library was mated, it is determined that for applying list of playing;If the application in locally applied list matches with game blacklist application library, it is determined that for application game blacklist;Wherein, having some locally applied is substantially game, but do not have in the list of game application library, without being defined as game;And, it not substantially game if locally applied, but game blacklist application library does not have, without being defined as non-gaming;So, in general, locally applied after server judgement coupling, only the application of part can determine whether as game and game blacklist, it is to say, after server matches judges, having a lot of application is neither at game list, also not at game blacklist, the application determined is played list by server and blacklist of playing sends back to client.
S03: client receives application game list and the game blacklist that server sends.
Which S04: local application is judged by client with the game list received and game blacklist, has locally applied in game list, carries out coupling and the judgement of game list.
S05: when local application judges with the game list received and game blacklist, if the application of this locality is not in game list, then client is by scanning locally applied JNI library, carries out whether being the use of the judgement of development of games software about application;Wherein, exploitation software can be unity3d;
S06: scan locally applied JNI library, when carrying out the judgement whether being the use of development of games software about application, if the application of this locality does not use development of games software to develop, then by the locally applied size carrying out applying whether more than the judgement of default size;Wherein, preset big I and be set to 60MB;
S07: whether the locally applied size carrying out applying, more than the judgement of default size, if locally applied size is less than default size, then is undertaken applying the judgement whether having game indicia by local application;Wherein, game indicia is the game application mark to its attribute, but, under many circumstances, application is not mark about this attribute.
Whether S08: scan locally applied JNI library, when carrying out the judgement whether being the use of development of games software about application, if the application of this locality uses development of games software to develop, then undertaken the application of this this locality not in the judgement of game blacklist;
Whether whether the locally applied size carrying out application bag, more than the judgement of default size, if locally applied size is more than default size, then undertaken the application of this this locality not in the judgement of game blacklist;
When local application carries out applying the judgement whether having game indicia, if locally applied with this game indicia, then whether the application of this this locality is carried out not in the judgement of game blacklist;
S09: when local application judges with the game list received and game blacklist, if being applied in of this locality is played in list, is designated as game by application, locally applied puts in game supervisor, carries out game management;
Whether local application carries out not in the judgement of game blacklist, if not at game blacklist, then putting in game supervisor by locally applied, carrying out game management.
And, when local application carries out applying the judgement whether having game indicia, there is no this game indicia if locally applied, then this locally applied end is run judgement;
Local application carries out whether not when the judgement of blacklist of playing, if at game blacklist, then locally applied end is run and judges.
The device that a kind of application of playing identifies, Fig. 2 is client terminal device figure, Fig. 3 that game application identifies is the server unit figure that game application identifies.
Client 10 device includes client 10 device and includes acquiring unit 101, transmitting element 102, receives unit the 103, first judging unit the 104, second judging unit the 105, the 3rd judging unit the 106, the 4th judging unit the 107, the 5th judging unit 108 and game taxon 109.
Acquiring unit 101, the acquiring unit 101 of client is by scanning local application, and all application in this locality scanning obtained obtain locally applied list.
Transmitting element 102, the list of application that acquiring unit 101 is obtained by transmitting element 102 carries out list of application to server and does with application library by sending and mate, to generate game list and blacklist of playing.
Receiving unit 103, the unit 103 that receives of client receives application game list and the game blacklist that server transmitting element 102 sends.
First judging unit 104, game list and game blacklist that local application and reception unit 103 are received by client the first judging unit 104 judge which has locally applied in game list, carry out coupling and the judgement of game list.
Second judging unit 105, when the game list that local application and reception unit 103 are received by the first judging unit 104 and game blacklist judge, if the application of this locality is not in game list, then the second judging unit 105 of client scans locally applied JNI library, and carries out whether being the use of the judgement of development of games software about application.
3rd judging unit 106, scan locally applied JNI library, when carrying out the judgement whether being the use of development of games software about application, if the application of this locality does not use development of games software to develop, the 3rd judging unit 106 by the locally applied size carrying out applying whether more than the judgement of default size.
4th judging unit 107, whether the locally applied size carrying out applying is more than the judgement of default size, if locally applied size is less than default size, local application is carried out applying the judgement whether having game indicia by the 4th judging unit 107;Wherein, game indicia is the game application mark to its attribute, but, under many circumstances, application is not mark about this attribute.
5th judging unit 108, scan locally applied JNI library, when carrying out the judgement whether being the use of development of games software about application, if the application of this locality uses development of games software to develop, whether the application of this this locality is carried out not in the judgement of game blacklist by the 5th judging unit 108.
Game taxon 109, when local application judges with the game list received and game blacklist, if being applied in of this locality is played in list, application is designated as game by game taxon 109, put in game supervisor by locally applied, carry out game management.
Server 20 device includes server reception unit 201, server judges matching unit 202 and server transmitting element 203.
Receive unit 201, receive the locally applied list that client transmitting element 102 sends.
Judge matching unit 202, game and game blacklist application library that the locally applied list that the reception unit 201 of server is received by server 20 and server 20 are safeguarded make matching judgment, locally applied certain applications are defined as game and non-gaming, obtain game list and game blacklist.
Transmitting element 203, server is judged that game list that matching unit 202 obtains and game blacklist send back the reception unit 103 of client 10 by server.
It is above provided by the present invention, the invention have the benefit that and provide a kind of method game and non-gaming software can being well defined, even this Games Software does not have attribute labelling, also can be discernable by it, identify that application is greatly improved for the accuracy rate of game, it is possible to provide the user comparatively friendly game management function.
Being described in detail herein, apply specific case and principles of the invention and embodiment are set forth, above example is only intended to help to understand method and the core concept thereof of the present invention;Simultaneously for one of ordinary skill in the art, according to the thought of the present invention, all will change in specific embodiments and applications, in sum, this specification content should not be construed as limitation of the present invention.

Claims (10)

1. a game application and identification method, comprises the following steps:
The application acquisition list of application that scanning is local;
The described list of application obtained is sent and carries out list of application to server and do with application library and mate, to generate game list and blacklist of playing;
Receive game list and game blacklist that server sends;
Judge that application is whether in game list;
If application is not in game list, it is judged that whether application employs development of games software;
If application does not use development of games software to develop, it is judged that whether the application size of application is more than default size;
If the application size of application is less than default size, it is judged that whether application has game indicia;
If application has game indicia, it is judged that whether application is at game blacklist;
If application is not at game blacklist, it is determined that described application is game.
2. play according to claim 1 application and identification method, it is characterised in that: if being applied in game list, it is determined that be game for described application.
3. according to the arbitrary described game application and identification method of claim 1 to 2, it is characterised in that: described game application and identification method determines that described application is for, after game, also including application being labeled as game and adding in game supervisor.
4. play according to claim 1 application and identification method, it is characterised in that: described game application and identification method also comprises the steps:
If application employs development of games software, it is judged that whether application, in game blacklist, if application is not at game blacklist, is labeled as game by application, puts in game supervisor and be managed.
5. play according to claim 1 application and identification method, it is characterised in that: described game application and identification method also comprises the steps:
If the application size of application is more than default size, it is judged that whether application, in game blacklist, if application is not in game blacklist, is labeled as game by application, puts in game supervisor.
6. according to the arbitrary described game application and identification method of claim 1,3 and 4, it is characterised in that: if application does not have game indicia or is applied in game blacklist, flow process terminates.
7. the device that an application of playing identifies, it is characterised in that described device includes:
Acquiring unit, the application acquisition list of application that scanning is local;
Transmitting element, sends the described list of application obtained and carries out list of application to server and do with application library and mate, to generate game list and blacklist of playing;
Receive unit, receive game list and game blacklist that server sends;
First judging unit, it is judged that whether application is in game list;
Second judging unit, for when application is not in list of playing, it is judged that whether application employs development of games software;
3rd judging unit, for when application is not use development of games software to develop, it is judged that whether the application size of application is more than default size;
4th judging unit, for when the application size of application is less than default size, it is judged that whether application has game indicia;
5th judging unit, for when application has game indicia, it is judged that whether application is at game blacklist, if application is not when playing blacklist, the 5th judging unit judges that described application is for game.
8. game application as claimed in claim 7 identifies device, it is characterised in that: described application identification device also includes game taxon, and for when application is not when playing blacklist, application is labeled as game by game taxon, and adds in game supervisor.
9. game application according to claim 7 identifies device, it is characterized in that: if application employs development of games software, 5th judging unit judges that application is whether in game blacklist, if application is not at game blacklist, application is labeled as game by game taxon, and puts in game supervisor.
10. application identification device according to claim 7, it is characterized in that: if the application size of application is more than default size, 5th judging unit judges that application is whether in game blacklist, if application is not in game blacklist, application is labeled as game by game taxon, and puts in game supervisor.
CN201610144647.0A 2016-03-14 2016-03-14 Game application identifying method and game application identifying device Pending CN105760539A (en)

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CN110737486A (en) * 2019-10-21 2020-01-31 北京小米移动软件有限公司 Game acceleration configuration method, device and computer readable storage medium

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