CN105617656B - A method of prevent network gaming user from practising fraud - Google Patents

A method of prevent network gaming user from practising fraud Download PDF

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Publication number
CN105617656B
CN105617656B CN201510990397.8A CN201510990397A CN105617656B CN 105617656 B CN105617656 B CN 105617656B CN 201510990397 A CN201510990397 A CN 201510990397A CN 105617656 B CN105617656 B CN 105617656B
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China
Prior art keywords
server
game
logic
client
random number
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CN201510990397.8A
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CN105617656A (en
Inventor
蔡剑卫
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Hangzhou Electronic Soul Network Technology Co Ltd
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Hangzhou Electronic Soul Network Technology Co Ltd
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Priority to CN201510990397.8A priority Critical patent/CN105617656B/en
Publication of CN105617656A publication Critical patent/CN105617656A/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Pinball Game Machines (AREA)

Abstract

The present invention relates to online game, the method for preventing user from practising fraud especially with logic random number.The present invention solves Data Consistency between each client in the prior art by setting logic digital command collection, while thus bring cheating risk.

Description

A method of prevent network gaming user from practising fraud
Technical field
The present invention relates to online game, the method for preventing user from practising fraud especially with logic random number.
Background technique
Currently, more people race, the operation of map class online game is had the disadvantage that
1, user data transmission occupancy network load amount is big, causes the data congestion of server, causes delay and Caton;
2, there are skimble-scamble situations for the data between user, and there are the possibility of folk prescription cheating.
For example cell phone client modifies to game data using local data modifiers, and now common network Game is there is no comparison program is screened comprising data, these direct upload servers of modified local data, server is straight It connects adjoint network data and returns to other clients, the local data of other clients is caused to cover.
Summary of the invention
The present invention provides a kind of methods for preventing network gaming user from practising fraud, and can protect in the case where low bandwidth occupies Demonstrate,prove the smoothness of game running, whole development and easy maintenance.
The specific technical solution of the present invention is:
A method of prevent network gaming user from practising fraud, it is characterised in that method includes the following steps:
1) after server logic judges that one innings of game starts, the client for notifying local exchange game connected to it all is carried out Data loading operations;Game formally starts after all clients data loaded;
2) client, which receives the operation of user and is translated into operational order, is sent to server, and each client is all interior to be set The logic digital command collection to act in agreement, the logic digital command collection interval sending logic random number information is to server;
3) server is distributed to all local exchange game clients after receiving operational order, while receiving each client hair The logic random number information sent is compared, if each client send logic random number information it is consistent, game after It is continuous;There is the logic random number of one of them or the transmission of more than one client inconsistent if comparing discovery, sends game Exception information gives other clients;
4) client drives local logic to advance after receiving the operational order that server issues;If receiving server The game exception information of sending is chosen whether to continue local exchange game by user.
The present invention solves data consistency between each client in the prior art and asks by setting logic digital command collection Topic is not easy to practise fraud so that the modification covering of local data has added one of server authentication program.
The present invention utilizes the setting of director server and sub-server, solves the problems, such as that server data is crowded, effectively Data delay and Caton are delayed.
Detailed description of the invention
Fig. 1 is logic diagram of the present invention.
Specific embodiment
The present invention program forms by server and multiple client
As shown in Figure 1, server is responsible for receiving and distributing the instruction request data reported by client, and Effective judgement is carried out to the data that client reports, makes respective handling
And client is also responsible for receiving the order-driven stream that server is sent other than being responsible for sending local operation, and drives It moves local logic to advance, to reach the normal effect of display
Principle explanation:
It is opened by one innings of complete match to introduce the principle server logic judgment game of entire framework Begin, notify local exchange connected to it compete all clients carry out load operation all clients loaded after compete just Formula starts client and is showed according to the currently running situation of logic, and receives the operation of user and send it to service Device server receives to be distributed to all local exchange match client clients after instruction and receive data drives local later Logic advance thus reached the undetermined local client in order to prevent of the performance consistency between a client The operation such as practise fraud is carried out, logic by way of being reported to the logic random number of server local for a period of time preventing from making Disadvantage.

Claims (7)

1. a kind of method for preventing network gaming user from practising fraud, it is characterised in that method includes the following steps:
After server logic judges that one innings of game starts, the client for notifying local exchange game connected to it all carries out data and adds Carry operation;Game formally starts after all clients data loaded;
Client, which receives the operation of user and is translated into operational order, is sent to server, and each client is all interior to set step one The logic digital command collection of cause, the logic digital command collection interval sending logic random number information is to server;
Server is transmitted to other clients of all local exchange game after receiving operational order, while receiving each client hair The logic random number information sent is compared, if each client send logic random number information it is consistent, game after It is continuous;There is the logic random number of one of them or the transmission of more than one client inconsistent if comparing discovery, sends game Exception information gives other clients;
Client drives local logic to advance after receiving the operational order that server issues;If receiving server sending Game exception information is chosen whether to continue local exchange game by user.
2. the method according to claim 1 for preventing network game cheat, it is characterised in that the server includes total clothes Business device and sub-server, the operational order that the client is sent are received by sub-server, are then given to director server.
3. the method according to claim 1 for preventing network game cheat, it is characterised in that the logic digital command collection For a synchronous random data packet.
4. the method according to claim 1 for preventing network game cheat, it is characterised in that the logic digital command collection It is 0 .5 ~ 10 second that sending logic random number information, which is spaced, to the interval time in server.
5. the method according to claim 4 for preventing network game cheat, it is characterised in that the logic digital command collection It is 1 .5 ~ 3 second that sending logic random number information, which is spaced, to the interval time in server.
6. the method according to claim 5 for preventing network game cheat, it is characterised in that the logic digital command collection It is 1 .5 seconds that sending logic random number information, which is spaced, to the interval time in server.
7. the method according to claim 1 for preventing network game cheat, it is characterised in that the game exception information packet Game over instruction is included, when user selects the game over to instruct, server disconnects the transmission of the data between each client.
CN201510990397.8A 2015-12-24 2015-12-24 A method of prevent network gaming user from practising fraud Active CN105617656B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201510990397.8A CN105617656B (en) 2015-12-24 2015-12-24 A method of prevent network gaming user from practising fraud

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201510990397.8A CN105617656B (en) 2015-12-24 2015-12-24 A method of prevent network gaming user from practising fraud

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CN105617656A CN105617656A (en) 2016-06-01
CN105617656B true CN105617656B (en) 2019-11-12

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Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108096831B (en) * 2016-11-25 2021-07-09 盛趣信息技术(上海)有限公司 Acceleration prevention control system and method for online game
CN109939443A (en) * 2019-03-27 2019-06-28 努比亚技术有限公司 Prevent the method, apparatus, terminal and computer readable storage medium of game cheat

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007105071A (en) * 2005-10-11 2007-04-26 Takashi Nagae Network game system for executing network game, and server device
CN102130908A (en) * 2011-01-30 2011-07-20 上海盈游网络技术有限公司 Asynchronous computation and synchronous backtracking method and system in delayed sensitive online game
CN102413097A (en) * 2010-09-21 2012-04-11 江苏立方网络科技有限公司 Communication system of client and server and method thereof
CN102468906A (en) * 2010-11-04 2012-05-23 腾讯科技(深圳)有限公司 Interactive logic fault-tolerance method in online games and online game fault-tolerance system

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007105071A (en) * 2005-10-11 2007-04-26 Takashi Nagae Network game system for executing network game, and server device
CN102413097A (en) * 2010-09-21 2012-04-11 江苏立方网络科技有限公司 Communication system of client and server and method thereof
CN102468906A (en) * 2010-11-04 2012-05-23 腾讯科技(深圳)有限公司 Interactive logic fault-tolerance method in online games and online game fault-tolerance system
CN102130908A (en) * 2011-01-30 2011-07-20 上海盈游网络技术有限公司 Asynchronous computation and synchronous backtracking method and system in delayed sensitive online game

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Effective date of registration: 20191010

Address after: 310000 No. 435, Binan Road, Binjiang District West Hing Street, Hangzhou, Zhejiang

Applicant after: HANGZHOU ELECTRONIC SOUL NETWORK TECHNOLOGY CO., LTD.

Address before: 310000, 7 building, Xianfeng science and technology building, 298 Weiye Road, Hangzhou, Zhejiang, Binjiang District

Applicant before: HANGZHOU CAICAI NETWORK TECHNOLOGY CO., LTD.

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